Finally finished Pristine Cut. Bought the game on GOG because I liked it so much the first time around. I don't really get why
the world outside the construct in the new ending is different just because you don't have the voices with you. While memories help immensely with finding 90% of unseen content, there's still a very poor mechanical choice that makes people miss a lot of the voicework. Whenever you choose to skip dialogue, which anyone trying to find new content will undoubtedly be doing,
it always skips playing the dialogue of the first new line when skipping is auto-stopped. This, combined with a lack of a rewind function, makes tons of voiced lines get missed and seen as text only. It's especially frustrating on routes where you're bringing one different voice compared to a previous run and 80% of the dialogue is the same.
>>1032235
>that you've personally slayed.
Not necessarily slain, but simply been cruel to in the end. For instance, you can't slay the Wraith as far as I can recall, but throwing yourselves into the abyss together qualifies.
>>1032243
>>During the Tower refuse to tell her why you were sent to kill her
For clarity, you can't just refuse by remaining silent when the option pops up, you have to explicitly tell her you refuse (the stuttering option), then you can remain silent.
>>1032243
>>The Paranoid Voice and the Narrator whitepill the Broken into realising that the Princess doesn't give two shits about him
I didn't much like this. It's fine for one voice to lean towards another, but a complete 180 of personality is very uncharacteristic. It would have made more sense if he started leaning the Cold's direction and simply stopped caring, rather than actively trying to hinder you in worship of her like he had been.
>>1032686
While it's possible to interpret it this way, I see it as simply the most obvious method of building a working example of the Narrator's perfect world to show that unchanging eternity is not good. It's the only route in which the Narrator's opinion on his own actions changes and he wants the world to end.
>>1033093
>I wonder why it was him, out of all the options? Was it simply because the player wouldn't expect something so obsessed with romanticism to have some kind of deeper knowledge? Or does a desire for love have some sort of special advantage over other emotions in that world?
He cares the least about reality. He's the most delusional, and since what you believe holds power, and what he believes tends to stray the furthest from observable reality, his beliefs have the greatest tangible effect on reality, methinks.
>but after all the mysterious talk about the vessels she receives influencing what kind of god she becomes
She also says she has essentially infinite vessels. You only need to bring her 5, and in doing so, the rest are drawn to her magnetically. She's not made up of the just the 5 you see, she's made up of all of them, every time. The only real influence any particular vessel has on her being is the first vessel you bring upon her core when you choose to dive into her.