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Emulation Megathread Anonymous 10/17/2024 (Thu) 03:14:06 Id: c5f4ff No. 1028520
What games are you emulating? What do you need help emulating? Post screenshots of games you are emulating. Discuss games you are emulating. Discuss hacks of games you are emulating. ROMs https://r-roms.github.io Emulators Nintendo Entertainment System https://github.com/SourMesen/Mesen2 Super Nintendo Entertainment System https://github.com/SourMesen/Mesen2 https://nightly.link/bsnes-emu/bsnes/workflows/build/master Nintendo 64 https://github.com/ares-emulator/ares/releases https://github.com/simple64/simple64/releases https://github.com/Rosalie241/RMG/releases GameCube/Wii https://dolphin-emu.org/download/#download-dev Wii U https://github.com/cemu-project/Cemu/releases Nintendo Switch https://gamebanana.com/tools/16395 https://www.softpedia.com/get/Gaming-Related/Ryujinx.shtml Game Boy, Game Boy Color, Game Boy Advance https://mgba.io/downloads.html#current-downloads Nintendo DS melonds.kuribo64.net/downloads.php Nintendo 3DS https://github.com/PabloMK7/citra/releases Sega Genesis https://github.com/ares-emulator/ares/releases Sega Dreamcast https://redream.io/download https://github.com/flyinghead/flycast/releases
[Expand Post]PlayStation https://github.com/stenzek/duckstation/releases PlayStation 2 https://pcsx2.net/downloads PlayStation 3 https://rpcs3.net/download PlayStation 4 https://github.com/shadps4-emu/shadPS4/releases PlayStation Portable https://nightly.link/hrydgard/ppsspp/workflows/build/master PlayStation Vita https://vita3k.github.io/#download Xbox https://github.com/xemu-project/xemu/releases Xbox 360 https://github.com/xenia-project/release-builds-windows/releases Arcade https://www.mamedev.org/release.php Flash https://ruffle.rs/downloads FAQ Where do I get BIOS files, prod.keys, NAND dumps, system ROMs, and other firmware? https://emulation.gametechwiki.com/index.php/Emulator_files My PC is a toaster. Are there any emulators I can run? Most emulators of the 16-bit era (fourth generation) and earlier consoles (e.g., Sega Genesis, NES, Atari 2600, etc.) can be run on any PC, even one with a CPU clock speed of below 1 GHz. higan is the only exception because it's highly accurate and requires a 3 GHz CPU for optimal performance. Other emulators such as Snes9x, Kega Fusion, Mesen, etc. can be run on any PC that can run Windows. My save states do not work in the new version of the emulator I downloaded. Why? Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transferred, even if they need to be converted first. My game isn't working. How do I resolve problems on my own? Emulators can have stable builds that are weeks, months, and sometimes even years old. The "stable" version is often just a randomly picked dev (short for development) version, which is why the latest dev versions should often be preferred, as they solve emulation issues most of the time. If you're using a plugin-based emulator, graphical glitches and sound issues could be solved by changing the settings or using a different, better plugin altogether. Newer, more accurate emulators that do not use a plugin system may also be recommended. Try changing the graphics backend between OpenGL, Direct3D, and Vulkan. Sometimes, questions may have been asked and answered multiple times in the past. Check online. If you still can't find a solution, ask. Provide system specs, operating system, emulator, version, settings, plugins, system emulated, game emulated, and the problem itself.
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The last game I emulated was an unreleased Yoshi game for Nintendo DS found in the Pokemon leak. I thought it looped forever, but it has 4 stages. You win each stage by matching all falling characters in vertical lines of 2. The gameplay is addictive, but other stuff's unfinished. The title screen is glitched, the end is black, and music stops eventually. https://1fichier.com/?5mb9s30msu15dj8c8vas
Just started running Catherine Full Body on Ryujinx. Had an issue with giant transparent grey bars and a pink bar showing up during certain cutscenes whenever there were subtitles on screen. Fixed this by turning on graphics backend multi-threading. Then I experienced audio crackle during the the cutscene for starting the first level. Fixed this by changing audio from SDL2 to SoundIO. But now I'm getting outright bad lag that comes with severe audio crackle during some cutscenes and whenever I get close to the end of a level. Backend multi-threading requires a reset to apply, so I haven't tested if turning it back off will fix it, but there's really not that many graphical options for this emulator. Maybe my computer just can't handle the game? I'm well into safe temperatures and I'm not using more than around 40% RAM or GPU in taskmanager. >Inb4 wangblows Yes, I know. That's probably not the issue. I experienced something bizarre. I had the game paused in the middle of a lag heavy cutscene while typing the above, and when I unpaused, it ran smoothly. Maybe it was just compiling shaders or something in the background? I'm still running into mild-to-severe lag in the bar though.
超次元ゲイムネプテューヌ on RPCS3 keeps freezing at random albeit without crashing the emulator as a whole, enabling or disabling GPU labels as suggested by the compatibility list wiki article doesn't help. Wat do and why (if dmesg is to be believed) does the emulator sometimes send vdpau requests to my GPU's UVD which the amdgpu driver rejects? Haven't heard anything about it using or requiring hardware video decoding.
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>>1028606 Tried playing again. Was having heavy lag even in the main menu, which wasn't present before. I toggling everything but backend multi-threading to no avail. Then I tried toggling backend multi-thread back to off and the game works almost perfectly. I had a "saving" icon get stuck in the corner where the goldrn playhouse logo should have been, but resetting got rid of it. After that, zero problems in the bar and through a whole level. No gay bars, nothing. I have no idea how I actually got the game to stop fucking up.
State of PS4 emulation? Updates last thread were really promising.
>>1028923 This is the compatibility tracker for PlayStation 4 games on shadPS4. https://github.com/shadps4-emu/shadps4-game-compatibility/issues
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>>1029040 >'ShadPS4
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>>1029040 >ShadPS4
>>1029133 >>1029137 It has nothing to do with that Shad m8.
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>>1029163 >You either like chromatic aberration, or you're a pedophile
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>>1028923 Here's the current state of Bloodborne. It's moving along shockingly fast. I'd say it will be fully playable before the end of the year. Bloodborne PC is here. <<1029133 <<1029137 Very old joke that was worn out last thread. >>1029191 Don't even know what he was talking about, those Anons were mocking Shitman. Low IQ newfags.
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>>1028919 Game was going perfectly for two more levels. Then, before I could save after the boss level, it just crashed right as Erica mentioned Rin playing the piano.
>>1028606 reddit.com/r/Ryujinx/comments/nyw7oa/catherine_full_body_playable/ Xeraphiem says Catherine Full Body is playable and finishable on Ryujinx but FPS drops to 10-20 sometimes on R5 2600, 1660ti, with 16GB Ram. I didn't run Catherine Full Body but experience good performance for other emulators with much better hardware, except Switch emulators. Many Switch games perform like ass. Alternative firmware loaded through a Switch jailbreak is the smartest and best performing piracy for Switch.
Lmao. Got past the crash, and during actual bar gameplay, just Rin is fucked up.
>>1029552 Had a couple other graphical glitches in the bar. They cleared upon reloading the area by using the Nero glasses.
>>1029552 OH SHIT. LOOK OUT, THATS NOT RIN, THATS LOKI
Any reason why the desktop version of Duckstation separates, in the game list at alphabetical order, the custom eboots (for multi-disc titles) from the rest of the PS1 games? It doesn't do that on the mobile android version so I was just curious.
>>1029552 Left dude: "Can you believe this? Bitch is a glitch"
>>1029488 >>1029552 Xeraphiem mentioned FPS in the bar is 10-20 but bearable, and the game hanging in the bar after certain moments at certain days.
>>1030930 The bar is my main hurdle now. It's where I regularly encounter graphical glitches and have had 2 crashes. Graphical glitches tend to go away if I just reload the area via Rapunzel or the Nero Glasses.
>>1029552 Got another.
LINDSAY AND MARTHA ARE NIGGERS LOOK, THEY'RE NIGGERS NIGGERS NIGGERS NIGGERS NIGGERS NIGGERS NIGGERS NIGGERS
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Archive of previous thread: https://archive.ph/zEXN8 So what's the status of 3DS emulation these days? Has it gotten significantly better since Citra's demise?
>>1028520 Now that I actually look at this collage >Half-Life 2 >Portal 2 >Borderlands >Left 4 Dead >Diablo >VVVVVV >Terraria >Cave Story OP, where did you get this image? This is just a random collection of games, many of them not even requiring emulation.
>>1031707 I think there was an updated image of the third one that tells you to play MM3D with the Project Restoration patch. There needs to be one for Etrian Odyssey Untold as well where there's a patch that allows you to play with the new dungeon and Highlander + Gunner in Classic mode.
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I'm emulating Mario & Luigi: Brothership, which releases this Thursday. I described Brothership in the Switch thread. >>1031442 >>1031712 >>1031898 >>1032138 I'm playing the NSP leak on Ryujinx, so I'll describe more Brothership here. The themes are nautical and electrical, and names of people, places, and things are electrical puns. The land mass of Concordia (concord, connection cord) "disconnected" into islands by the villain Zokket (socket) and his generals, the Extension Corps (extension cord): Ecks, Ten, and Shun (extension). They extract dark energy from Spite Bulbs (spite, light bulbs) to infect islanders with Glohm (gloom, ohm) so they're gloomy and "disconnect" from most social contact. Connie (connector) the Wattanist (watt, botanist) is the caretaker of the Uni-Tree (unity, tree), who helps Mario, Luigi, and their porcine sidekick Snoutlet (snout, let, outlet) reconnect the islands so Concordian plug-people connect again. >>1031707 3DS emulation has gotten slightly better since Citra's demise. Lime3DS and PabloMK7's Citra fork will merge in the coming weeks to create a new unified collaboration containing features from both forks so development isn't fragmented between them. This collaboration will contain greater prior development effort than other forks.
>>1032054 MM3D with the Project Restoration patch is also my "definitive edition," though /vb/ recommended this alternative through Zelda64Recompiled. >Majora's Mask N64HD Project. Handmade HD textures done right by a huge Majora's Mask fan that started in November of 2016 and took nearly 5 years of work and another few years of improvements to finish. The total texture count is around 6500 and with the MLE expansions by ghostlydark it goes over 10700. It remakes the effect animations and is pretty accurate to the original. >A trailer for MMN64HD on Zelda64Recompiled was uploaded last month for 4K, high-res textures, ultrawide support, and 60fps. It should inherit future enhancements to Zelda64Recompiled. https://www.youtube.com/watch?v=E79U0WqJyVE The GIF animates to show before and after.
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>>1034633 More screenshots of the Brothership leak from Ryujinx, before its official release tomorrow. Brothership explores bonds. The bonds between brother and brother, father and son, father and daughter, mother and son, mother and daughter, boyfriend and girlfriend, husband and wife, friend and friend, leader and people, nature and people, god and mortals, assisted and assistant, team members and team, community and citizens, mentor and mentee, and even respect between rivals. Mario and Luigi travel Concordia to help build many bonds, in contrast to their foe Zokket, who breaks them. The theme of bonds repeats in the main story and the side quests, which explore examples of many types of bonds. Father-son bonds, for instance, through Bowser and Bowser Jr., Patriarc and Arc, Chilliam's dad and Chilliam, and Leyden and his son.
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