>>1316832
What same game that we've had for decades? Does this stem from the "BG3 is just Divinity-flavored DND"? Because if so, I'm very glad that they actually did just that because DND5e by itself is a horrible system (that they fixed a lot of shit in with fun homebrews), RTWP would have been an abominable "middle ground" that tries to appeal to all sides and ends up catering to none, and by using a lot of what Larian already had in their previous games, they managed to make the interactions through the rules systems and the game world pretty seamless and immersive, stuff like dropping water bottles to create water puddles, climbing on crates to cheese geometry, exploding barrels, etc. Where did they go wrong in it? How is it a demaster?
It's an 8/10 because it has good gameplay, good graphics, good animations, good story (not perfect, full of holes, yes, but good), good... everything, really, but nothing great or spectacular. Budget well spent.
I want to argue that if the game came out in 2014 with basically no woke elements, it would be a very well liked game with few contrarians and the people that like it would recognize the flaws, but some pedantic anon would come out between the floorboards and argue "Aha! See, it's a 2014 game! Why is it celebrated in 202X" without understanding what I mean here.
>Sven is a part of the problem lol
>Sven the guy who's part of the company which just made a fun game to be fun where everyone else wants to make games to make money
>a part of the problem
He's doing the only thing he can do to try to fix this shitty industry, which is just make a fun game that they themselves want to play. How is he part of the problem? By making money through a good game?
>he would have created his own game
Is your point of issue that it's a sequel to BG2 and not "Divinity 3 the squid-attack sin" or something? Because Larian did create a lot of games before and they were OK too, still solid game creators. Not great, not perfect, but thankfully not awful.
>I'm not contrarian though lol
You are a contrarian. Face it and learn nuance.
It's a game that's well done that happens to be popular and you associated "popular" with "bad" in the current industry, which is an OK heuristic but obviously fails in this case. If you don't like it for your own reasons, then you don't like it and that's that, but the game is mechanically well developed in a sea of recent piss and not seeing that for what it is is objectively being a contrarian.