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Ratchet and Clank Anonymous 04/23/2025 (Wed) 23:41:28 Id: 9b73c3 No. 1233432
What do you think of the Ratchet and Clank series /v/? What is your favourite and least favourite game? My favourite is Up Your Arsenal and my least favourite is Full Frontal Assault.
I stopped playing after UYA. Was there anything notable about the later games? To me they just looked like more of the same. Not that there’s anything wrong with that, I just had my fill after 3 games.
>>1233586 The series went downhill after the PS2 games, the PS3 games are all right, especially compared to the games that came after them but they just weren't the same. They wanted to turn the series into a Pixar movie film getting rid of the humor the PS2 games had and made Ratchet a bland boring boy scout who lost all his edge. Also another annoying thing is they keep bringing back Nefarious as the main villain instead of always having a new villain each game.
>>1233432 >What do you think of the Ratchet and Clank series /v/? Fantastic series, went from PS2 to PC so I never played anything from the PS3, but this year I bought Rift Apart on PC and man that was a great purchase. I think the series would heavily benefit from getting an over-arching title, so that way they can easily make games with different protagonists. I can see Rivet and Kit working well a new protags, Rivet's personality in particular feels like Ratchet did in the PS2 games. >Favorite Going Commando >Least favorite Size Matters >>1233586 Deadlocked is a great game and worth playing, It's like a more refined version of the arena from UYA. More recently, Rift Apart is just as good as the PS2 quadrilogy.
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Rift Apart was a lot of fun. Tried emulating the older ones on RPCS3 but that emulator is pure garbage and crashes all the time.
>>1233930 Was considering emulating those, are there other emulators?
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Deleted the other upload because for some reason steam clips don't behave well in firefox.
>>1234017 Maybe shadps4 can emulate things better.
I still have physical copies of the PS2 games but unfortunately my PS2 stopped being able to read any disc put into it.
>>1233881 You need to play the PS3 games. The Future series is amazing and All4One is full if you have some friends
>>1234517 fun not full*
I heard Full Frontal Assault's campaign is nearly impossible to beat single player, is this true?
My favourite was 2, as it was my first. I disliked 3, the gameplay didn't feel as tight. 4 was fun, I did like the commentators
>>1234926 Oh and ive not played anyone non-PS2 games of the series, they looked shit to me. Shame the PC release on steam was a remake rather than a remaster.
>>1234735 >it was permanently fucking ruined when they invented Rivet. >he thinks Size Matters, Secret Agent Clank and Quest For Booty weren't the ones that tanked the series to the point of where they did that reboot game
>>1234150 Did you try cleaning the lens? I took mine apart once, gave the lens a swab and it went back to being able to read Xenosaga 1, which was the disc mine had the most trouble with. Lens cleaner discs work ok too.
>>1234958 You should try out Rift Apart, I held off getting it because I kept telling myself they'll never be as good as the PS2 quadrilogy. But after playing Rift Apart, I can verify that I was absolutely wrong, it had been a long time since I immediately felt the urge to replay a game, but RA was the kind of game where I did. The game looks almost the same without raytracing so I don't think you too strong of a computer. Only issue is if you don't disable nvida reflex it'll crash after a while.
>>1233432 I haven't played any of them since I was a child and don't remember any of the fine details of the gameplay. 1 had the best ratchet design, best music, and best story. 2 had a boring story. 3 and deadlocked both had great stories and possibly the best gameplay. If I could remember the other games better I would say deadlocked has the best gameplay. Deadlocked also has the second best music.
>>1235284 My biggest issue with RA is that it was too damn short. Felt like they were playing it safe and fast-tracked Rivet and gold Clank (forget her name) to being friends for the sake of the plot
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I stopped caring about the series after the OG trilogy but the only good thing to come from RA is the porn of Rivet with human men.
>>1235572 I feel it, also more arena challenges would have been fun.
I've got a soft spot for the PS3 ones, especially Tools of Destruction, but thats probably just because they're the ones I played first
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>>1235661 If you haven't played Deadlocked you really should as that game feels like the real "final boss" of Ratchet's Narrative. A gladiator deathmatch show that fits Ratchet a bit too well. It's a setting he can absolutely excel at, and turn him into real killing machine only in it for the money and glory if he didn't stick to his morals. The bosses of the game being reflections of the Hero to Sellout pipeline that Ratchet has been tempted once or twice to go down himself, and the main villain, being the purest form of capitalistic corruption that the universe has. Up Your Arsenal, is a fine game, but that games story was more about Captain Qwark then it was about Ratchet or Clank. Deadlock does side line Clank, hens why he's name isn't in the title but how strong the rest of the game is makes up for that. I never ended up playing the PS3 entries or later games myself, but I've always felt Satisfied with Deadlocked being the last game I played.
>>1237517 Agreed with everything about Deadlocked. In a universe based on selling out, making money, and glory the game does everything perfect. I'd say Clank is just as important in this game with how much he talks to you during missions. He probably talks more than Ratchet, or anyone else in the game honestly. UYA was definitely more about Qwark for sure, that's why I liked Deadlocked going back to Ratchet focus. The PS3 main games are alright, they just went too heavy on the story.
Haven't played after Secret Agent Clank yet. I keep procrastinating emulating Tools of Destruction or whatever the first of the PS3 games is. >booo, we hate you ratchet, you cheated.
>>1235572 >>1238441 >dyke Rivet There's no proof of this
>>1233586 Ratchet 4/Deadlocked/Gladiator is a straight up shooter, inspired by the likes of Halo. It's nothing like the rest of the series, which went back to the action platformer style with Tools of Destruction. Some fans love that one, and if you're looking for something different you should give it a go. A Crack In Time is quite good and honestly, probably the best of the PS3 games. There are interactive space hubs you travel around (in your sentient female ship) instead of selecting worlds on a menu, and the hubs have a surprising amount of things to actually do in them. Unlike Tools of Destruction, ACIT felt like it was trying to evolve and expand on the formula. ACIT also has some of my favorite music in the entire series. Some people really love Nexus but I think there's too little content, good game though. >>1234017 I've played all the PS3 games on emulation, they work fine. You will have to install patches so they don't crash every 40 minutes but that's an easy process.
>>1235054 What's wrong with Quest for Booty?
>>1240208 It's a tech demo for stuff in ACIT. It was an attempt at a mini-Ratchet game, which they later did successfully with Nexus.

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Just finished Rift Apart: AMAZING platform-shooter game but it's kinda sauceless in a few aspects, nu-Ratched is too "safe", not a gremlin anymore, everything is too Pixar/Disney, weapon evolution system is uninteresting, weapon models only change once you hit max level, bummer For the rest, the game is very good, best mobility ever in a Ratchet & Clank game, fluid and fast as fuck. The flying goons with rocket launchers are abolute niggers at the highest difficulty. And last but not least, Rivet is lovely despite lunatic trannies trying to ruin her.
>>1240596 Rivet looks like fucking cutesy furry waifubait, I honestly hate her design. It's weirder how devs were talking about being excited for all the yiff they knew would be drawn of her, get your waifushit out of here. >Sam Maggs Don't listen to her, she has lied about a bunch of shit. She's gotten into public arguments with Insomniac employees over her bullshitting.
>>1240114 Recent builds crash every 5 minutes. There has been a decay in rpcs3 stability.
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What do you think of Nefarious? Is he overused? Should the character be retired/killed off?
>>1240779 Please tell me Sam Maggs got fired
>>1240801 That is why I've been using a build from last year, that and because the recent builds literally don't even work on my PC. >>1240827 Kill the prick off, he was decent as a one-time villain but he never should have become a series staple. >>1240874 As with most of her jobs, she quit before the project even finished. She wasn't actually in the game's credits and according to Insomniac people, she'd go around the office screaming at people.
>>1240827 I think he's overused, but in-universe his overuse is justified, by the time of Rift Apart he had been gone for years and surprised Ratchet by returning.
What do you think of the concept art from the leaked Ratchet and Clank game releasing in 2029? How do you feel about Azimuth coming back?
>>1241694 I haven't heard of this, you got a source or the artwork itself?
>>1241994 Is this actually Azimuth or are they just using him as a reference for creating new lombaxes?
re-release all the games on PC
>>1241994 >Lemon Sky >Volta I wish studios would make their own art instead of outsourcing everything to foreign countries.
>>1242146 You can play all of them on PC already via emulation, except possibly the 2016 movie tie-in. Haven't checked to see if that runs on ShadPS4.
>>1242146 Most people don't emulate and if they played Rift Apart on Steam they would have no idea about the storyline and who Nefarious is
>>1244507 That's assuming no one would bother looking into the other games of the series, especially after the intro showcasing Ratchet's long storied history.
>>1240827 He should've been retired/killed after UYA like all the other villains
>>1244575 The only way steam users who do not emulate can play the previous titles in the series is by buying a PS3
I'm disappointed they didn't make Qwark a competent back up hero in the later games after UYA and had him back to being the dumb comedic relief, wasn't that game supposed to be his redemption? He even joins in on the final fight against Nefarious. like in the Future games they could've had Qwark levels with you playing as him.
>>1244915 Again, you're assuming the only way to know about the rest of the series is to play it first hand, where as you can look things up on a wiki or watch a video.
What do you think of Size Matters?
>>1245062 An extremely okay game that's strangely overhated when there are far worse in the series. It definitely works better when you're playing it on a real PSP on the bus or a plane ride. Playing it on a PS2 or on a PC via emulation kills some of the game's charm. It wasn't made by Insomniac and you can definitely tell, Ratchet and Clank are completely out of character, the story is bizarre, and the level design is nowhere near as good as the mainline series. The armor system is cool, though.
>>1245062 It managed get a pass due to the novelty of being a traditional R&C game on a portable console but when it got ported to the PS2 and compared to its predecessors its pretty bad. Story doesn't have the funny satire of the first three, difficulty spikes depending entirely on your armor and the only level I can remember being a semi-decent mix of platforming and shooting was the asteroid with the hoverboard racing mini-game, not to mention there was an entire planet dedicated to Clank Lemmings.
>>1245062 I played it a shit ton when I was young, but looking back it wasn't a good ratchet and clank game. cool for "R&C on the go" but clearly falls well short of the ps2 games the soundtrack is fucking fantastic though! I happened to give the ost a listen last year for nostalgia's sake and I'm surprised how many head boppers were in such a small soundtrack. weird that so much effort was put into the music when the rest of the game felt kinda phoned-in. especially since the psp didn't have great speakers to do these tracks justice
>>1233432 >What do you think of the Ratchet and Clank series /v/? An outstanding series if you end it at ACIT >What is your favourite game? Would have to say UYA, although I know I'm biased because it's the one I started with. ACIT is a close second >What is your least favourite game? That's actually a tough question. It's hard to decide between Nexus, the 2016 PS4 game, and Rift Apart. Nexus for being so forgettable that the only thing I remember about it is RYNO VII being a ripoff of RYNO V. 2016 for being a shitty movie tie-in and having barely anything to do with the original, and also for reusing a lot of weapons. Rift Apart for confirming that R&C is finally dead and will never get a good game ever again. I haven't played Secret Agent Clank or Full Frontal Assault/Q-Force so I can't say anything about those >>1245062 Gets trashed too much for no good reason, it's pretty good all things considered. Best Pokitaru theme by far
>It was mating season! How was I supposed to know she was your sister? I bet if nu-Insomniac did a UYA reboot they'd get rid of that scene like the prudes they are.
>>1238441 >full blown cancer like Crash Bandicoot 4 was. All crash had was one radical redesign and you people act like it killed your moms. Tawna's personality in that game wasn't even the typical girl boss type that always gets made fun of and the design wasn't even that bad
>>1249848 I have a conspiracy theory that Crash 4's really hated because anyone who cared about the game wanted to 100% it and it's an especially annoying game to 100% even comparing it to something like Crash 2/3.
I love R&C 1 but I must admit, after pouring so many hours into Deadlocked, it felt strange going back to a more traditional platformer control scheme.
>>1234017 >>1233930 Both ToD and ACiT don't emulate so good because constant crashes, there used to be a functional code to bypass that but the broke it again for ToD and never fixed it, the current fix is playing the game on a linux system, which I4m gonna have to fucking do because fuck ever going back to playing on a real PS3 now that I've tasted stable 60fps.
>>1252614 If I'm being honest, 1 doesn't actually play all that well in terms of combat. The lack of a strafe makes it feel so much more awkward than necessary.
>>1252671 Even the dogshit strafe the jetpack provides you is a massive improvement to combat in 1
PS2 Saga (1-Dealocked): absolute ludo-kino gold. Aged like fine wine too. PSP Spinoffs (SM & SAC): dogshit but also have a certain charm, a bit like DS2 Future Saga (ToD-ACiT): this is the point where the series lost its SOVL, no more satirical humor, but the games are still alright. PS3 Spinoffs: irredemable dogshit PS4 Game: the "pixarisation" of R&C is in full effect. no more edgy humor, safe and cutesy aesthetic PS5 Game: a competent although SOVLless game. again, no more edgy humor, "pixarisation" continues
>>1240114 ACiT has a dogshit soundtrack and a pretty generic "last of his kind" narrative. Couple that with the fact that it (mostly) ditched the satirical humor we grew acustomed with in the PS2 entries and you've got a 7/10 game at best. Oh and I forgot, there's like 9 planets half of which don't even have respawning mobs after they've been cleared.
>>1240827 Anything post his cameo in Deadlocked in uncalled for.
>>1240827 I don't think Insomniac can write villains anymore which is why Nefarious is used so much. The villains of A4O and FFA were garbage.
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How would you feel if Insomniac brought Tachyon back? The comic series confirmed he survived the events of ToD
>>1254363 Honestly I think he was a pretty whatever villain, but then again I'd argue that most of R&C bad guys were okay at best. I want a villain that actually does something that the player cares about, like Nefarious in UYA (but not Nef himself, please just let him rest)
>>1253931 People care about the writing in this series way too much. You’d never see someone take off 3 points from a Mario game just because the writing isn’t as good as Galaxy or something dumb like that.
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<<1253828 (You)cucked >SOVL >ludo-kino >reddit spacing >needless contrarian bullshit Are you having a context on how many 4chan-isms you can fit into one post?
a Ratchet and Clank thread that's not 70% Rivet porn and 30% outrage baiting with lombax tiddies? man, you sure do things differently around here
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>>1235661 >>1240596 All memes aside Rivet is incredibly cute, I hope she comes back or better gets her own spinoff series.
>>1254758 RaC has always been about the wit and the charm of its universe. If you remove the groovy soundtrack, the satirical humor and the wacky interactions with NPCs, you'll be left with a soulless 6/10 platformer shooter (which is what the future series eventually became). >>1254875 >Noooooooo formatting is a reddit practice!!! >Noooooooo halfchan is le bad >P-prefering the PS2 games to the PS3 games is contrarian btw!!11 Everyone knows the PS2 games are better Also Enjoy This Reddit Spacing NIGGER
>>1254966 And now you’re calling the gameplay a 6/10. I wonder how you can be a fan of these games when it sounds like you’d prefer just watching the cutscenes on YouTube.
>>1254758 >>1254875 One of the best things about this site is being able to vanish shitters like that completely
>>1255018 Okay coward.
>>1255013 As far as ACiT is concerned, the gameplay is a solid 8/10 while the atmosphere and general appeal of the game universe is a 4/10 however. The overall experience is a 6/10. Btw, I prefer ToD to ACiT, mainly due to the varriety of levels and David Bergeau's soundtrack. >>1255013 >I wonder how you can be a fan of these games Fakoff I'm not a fan of anything, I don't owe the game studio an allegiance. I just like the PS2 game, slightly dislike the future saga and really dislike the rest. That's it. Why do you guys form an identity over games?
>>1240596 why is she taking a birth control pill? thats not how this works.
>>1255013 As far as ACiT is concerned, the gameplay is a solid 8/10 while the atmosphere and general appeal of the game universe is a 4/10 however. The overall experience is a 6/10. Btw, I prefer ToD to ACiT, mainly due to the varriety of levels and David Bergeau's soundtrack. >I wonder how you can be a fan of these games Fakoff I'm not a fan of anything, I don't owe the game studio an allegiance. I just like the PS2 game, slightly dislike the future saga and really dislike the rest. That's it. Why do you guys form an identity over games?
>>1255065 Fuck, double posted. Slow ass website.
>>1255057 Space exploration with the moons and radio has a great atmosphere. Crack deserves a lot more credit for actually trying to innovate with that, the hoverboots, and Clank’s gameplay. >preferring Tools Awful taste. Tools is the most formulaic boring game. It’s a poorly aged tech demo with shit motion controls.
I mean, just compare this soundtrack (ACiT): https://www.youtube.com/watch?v=7W7D5gdHq1g To this (UYA): https://www.youtube.com/watch?v=m32FT30JPXc It's like night and day, atmosphere-wise >inb4 reddit spacing >>1255129 Yeah, the space radio is cool, especially the jazz radio station, but that doesn't make up for a lack of atmosphere and variety in the main levels, and that cheesy "last of his race" plot
>>1255153 >that cheesy "last of his race" plot At least it has Azimuth, Nefarious(before he became overused), and a good ending. When you think about it it’s the only game since the original to actually focus on Ratchet and. Clank’s friendship.
>>1254966 >RaC has always been about the wit and the charm of its universe Fair enough >you'll be left with a soulless 6/10 platformer shooter Strongly disagree. Not the most mechanically complex, sure, but almost all weapons are fun to use with outstanding audio- and visual design, to the point that just taking out a weapon feels good. >>1255065 >As far as ACiT is concerned, the gameplay is a solid 8/10 while the atmosphere and general appeal of the game universe is a 4/10 however. The overall experience is a 6/10. That makes more sense, but I still disagree
>>1255191 >Azimuth Good character, but he takes himself a bit too seriously and so does the whole story of the Future saga. Therefore the wackiness and charm of the first games is gone >Nefarious His overuse started with ACiT (let's not even talk about that "rewind time so the villains can always win" motivation) >Good ending All RaC games have a good ending except ToD and QfB >>1255217 For me, the main appeal of a game universe is it's ability to engross me. I can tolerate clunky game mechanics if the game itself oozes atmosphere and charm (Dark Souls or GTA San Andreas for example), I can't tolerate a game that feels devoid of charm and atmosphere because of good mechanics. But then again, we're entering subjective territory here.
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Which version of the RYNO was your favorite? I can't fit them all I always liked the RYNO V for how ridiculously overpowered it is. Ever go to the arena and fight bosses with it? It can clear some of them in around a second. >>1255129 >>1255217 I'm not sure why you're bothering to attempt good-faith discussion with a retard, nor why the thread suddenly has to be about debating him.
>>1255286 RYNO II > RYNO V > RY3NO V4 > The Harbinger > RYNO > RYNOCIRATOR > RYNO IV > RYNO (Size Matters)
>>1240827 I like him. He's a good reoccurring villain and makes for a good antagonist. Insomniac seem to also enjoy writing him. Captain Slag and Rusty Pete are also fun villains.
>>1255129 Also, about tools, it has a much better soundtrack (David Bergeaud) and a much higher planer variety >bad tech demo I don't care about the tech, if I had, I wouldn't like the PS2 games, would I? I want an engrossing world >>1255286 >I'm not sure why you're bothering to attempt good-faith discussion with a retard How boring are you guys? Back in 4chan /v/ we used to tear each other to shreds for sport. Maybe halfchan wasn't that bad, after all.
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>>1255284 >I can't tolerate a game that feels devoid of charm and atmosphere because of good mechanics Fair enough, and while I don't disagree with the problems you've brought up - the Lombax-centric plot (which started in ToD) and the lack of edge - I still think the atmosphere holds up decently well, at least up to ACiT >>1255286 RYNO V was very fun to use, I remember taking it at LV1 to the longest arena quest and it absolutely melted everything by itself >I'm not sure why you're bothering to attempt good-faith discussion with a retard I just want to talk about a game I like >>1255330 What's wrong with the RYNO in Size Matters? Can't recall any issues outside of the 10mil price tag
>>1255405 >it has a much better soundtrack I can’t remember a single track. Where do you hear this huge gap in quality? All the orchestral stuff sounds the same in the Future games.
>>1255414 >I still think the atmosphere holds up decently well, at least up to ACiT I does hold decently well, which is why I said that I still prefer the Future saga over the PS3 spinoffs or the modern RaCs. It's just that it doesn't reach the hights of the PS2 games for me personally. >>1255414 >What's wrong with the RYNO in Size Matters? Lacks impact, not good at defeating the final boss
>>1255435 Compare this (ToD): https://www.youtube.com/watch?v=Y0HWmasCoUk https://www.youtube.com/watch?v=xQX-TMYLFds To this (ACiT): https://www.youtube.com/watch?v=LPmD0Al9TJY https://www.youtube.com/watch?v=RUSjsMRxC4A David Bergeaud is the man who composed every single RaC soundtrack up until QfB. ACiT was the first RaC game without a Bergeaud soundtrack and it shows.
>>1255455 >Lacks impact Now that you mention it, the sound would bug out when firing the RYNO, probably because it played six sounds at once, that may be a part of it >not good at defeating the final boss I think Otto has some fuckery going on with his shield, so I wouldn't really put it against the weapon. Still, by the time I got to Otto with a RYNO I had so many bolts I never really noticed any issues. I'm pretty sure it savagely rapes him when the shield goes down
>>1255505 Still not hearing it. Both sound boring.
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>>1255505 >>1255817 I hear it, ToD's soundtrack is very impactful and has quick tonal changes that all work well together, where ACiT's soundtrack has a steady flow to it and a buildup to different parts of the music, it's not very memorable because it blends together too well for any of it to stand out. Compare these two https://www.youtube.com/watch?v=oHuhwbg3JBE https://www.youtube.com/watch?v=u32PLEFp38Y
Going commando is the best game in the series. Up your arsenal is pretty good but the formula was getting a bit stale at that point and I don't think it holds up as well as its predecessor. Haven't played any of the newer ones.
>>1256267 As soon as David Bergeaud left the soundrack went to shit
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>>1256294 >Going commando is the best game in the series Water is wet :^) 3 has significantly worse level design, it feels like an awkward stepping stone between Ratchet 2 and 4. 4 is doing the same thing 3 tried to do but much better. >Haven't played any of the newer ones. Tools of Destruction is alright, it feels like a worse retread of Going Commando. Quest for Booty is a weird experiment that feels like a tech demo, you can skip it. A Crack in Time ties for best game in the series in my opinion, the dumb story holds it back but the actual game is fantastic. Into The Nexus is a fun "bite sized" Ratchet adventure, basically what Booty was trying to do. Like many of the post-Deadlocked games, it's following in the style of Going Commando. I hate how you can't switch to the classic controls Ratchet 2016 is perfectly meh, I think I'd rank it around Size Matters. It plays fine, but the story is based on the terrible movie and the writing isn't great. I haven't beaten Rift Apart, but so far it plays alright and I dislike like the writing even more than the PS3 games.
Rift Apart annoys me because with a few small tweaks to the writing the execution could’ve been much better. >drop the whole dimensional counterpart angle with Rivet and Kit. Have Rivet be the daughter of the map maker and she somehow got stranded in the bad end universe. Kit is just a random warbot. >Drop Ratchet’s inferiority complex subplot entirely, why is this here >Make “the Fixer” a red herring. You can have your ebin set piece but at the end the giant robot looks confused when they ask him to fix it, then the plumber walks in from stage right and hands them a new phase quartz (he keeps finding them in clogged drains). Drop the line about Gary being his son. >Final act reveal that Emperor Nefarious was actually that universe’s Lawrence, who offed his Nefarious and stole his identity because no one would take “Emperor Lawrence” seriously. Use this to better explain why he just randomly fucks over Dr. Nefarious beyond “I’m evil-er” >DON’T end the game with Clank hitting the “Fix Multiverse” button. Instead, shit is still getting worse and Ratchet and Rivet now need to find the Lombaxes to help fix it, as opposed to them just going on a road trip off screen and maybe finding a plot along the way like, this wouldn’t save the game’s writing by any means, but it wouldn’t completely feel like a late season filler episode either. It’s like if Megaman got a game (ha) covering the Elf Wars but the plot revolves around Axl being audited by the IRS.
>>1257798 >drop the whole dimensional counterpart angle with Rivet and Kit. This fucks up the main plot point, part of the reason why Nefarious had never lost before is because none of the people who opposed him went down a path that would lead to defeating him, Ratchet and Clank being from outside the universe had the power to influence an otherwise impossible change. >Have Rivet be the daughter of the map maker and she somehow got stranded in the bad end universe. This is as dumb as Clank being the son of the clock maker. >Kit is just a random warbot. She is, that's part of the plot, Kit wasn't programmed for good like Clank was, that came after meddling by Ratchet and Clank. >Drop Ratchet’s inferiority complex subplot entirely, why is this here It's not an inferiority complex, he's just doubting himself. >Make “the Fixer” a red herring. You can have your ebin set piece but at the end the giant robot looks confused when they ask him to fix it, then the plumber walks in from stage right and hands them a new phase quartz (he keeps finding them in clogged drains). You would invoke the wrath of everyone who cares about this series, an ass pull to rival all ass pulls. >Drop the line about Gary being his son. First good idea you've had, it was kind of just thrown in there. >Final act reveal that Emperor Nefarious was actually that universe’s Lawrence, who offed his Nefarious and stole his identity because no one would take “Emperor Lawrence” seriously. Use this to better explain why he just randomly fucks over Dr. Nefarious beyond “I’m evil-er” Pic related >DON’T end the game with Clank hitting the “Fix Multiverse” button. Instead, shit is still getting worse and Ratchet and Rivet now need to find the Lombaxes to help fix it, as opposed to them just going on a road trip off screen and maybe finding a plot along the way I think it's implied they're going their separate ways after the game, if we see Rivet again it'll probably be her own title. >like, this wouldn’t save the game’s writing by any means You're right, this would soak it in gasoline and set it on fire.
Is it true that the PS3 version of Deadlocked is a glitchy broken mess?
>>1256484 Space radio was kino thoughbeit
>>1240827 >What do you think of Nefarious? He was pretty generic and forgettable in debut game, when they brought him back he quickly outstayed his welcome. I really don't understand why insomniac is so obsessed with him.
>>1254363 How did a little retard like this win against the Lombax?
>>1256717 >3 has significantly worse level design, I think you really hit the nail on the head for that. Ratchet 3 really felt like it didn't do anything interesting that 2 didn't already do, whereas ratchet 2 is a clear improvement from the first game. It's been a long time since I played a ratchet game, might have to see if I can emulate the ps3 ones sometime. I'm pretty unfamiliar with the library of that console.
They should port Deadlocked to PC and make sure to also have the online multiplayer available.
>>1260455 How did the Jews win against the gentiles?
>>1258806 All the PS3 ports were pretty flawed in one way or the other, mostly when it comes to the cutscenes from what i've seen, but apprently Deadlocked has slowdown as well on PS3, so it's really not worth it if you can just play the PS2 versions, or emulate them. >>1260569 With the current rate of game decompilation hopefully sooner or later the PS2 Ratchet games are all going to get fan made PC ports. It already happened with Jak and Daxter, and they're working on Jak 2 and 3 right now.
>>1260455 Exploiting the lombax's Alister's "white guilt", getting gibs, then turning an army loose on them.
I fucking love the Visibombs, what's your favorite weapon from the series? And why did the Visibombs never come back, they were so fun
>>1291725 I forgot where I heard this, but the Visibomb gun was such a difficult weapon to implement in the game that they had to design the way the game loads map data around the fact that the player could be flying around anywhere in the map with the missiles. that's probably why they weren't itching to do it again >favorite weapon the infector from UYA was very interesting for tactical reasons. it often changed the order that I went about killing enemies in an encounter and it was a weapon that I had in the back of my mind when looking at a group before engaging, or while hiding behind cover. that's a sign of a good weapon
>>1240596 Canonically, Rivet doesn't exist. Angela does.
>>1233432 he's like Sonic >wisecracking platform furry who gradually turns into a bland boy scout >handful of good early games surrounded by a sea of mediocre gimmick titles the major difference is that Sonic's movie debut was good and R&C's was ABSOLUTE SHIT
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>>1325455 Sonic has honestly way more worldwide appeal and the "cool" factor from his design and world. You can't expect people to get behind Ratchet with such an unconventionally ugly design and world. Nobody is lumping in Dr. Nefarious or Chairman Drek in with Eggman, Shadow or Metal Sonic. I sincerely doubt anyone mainstream can name a single track from it, meanwhile people can endlessly pick out songs from each Sonic game. And lets not get started on the "waifus". Amy Rose was the awakening for millions, maybe 10 people considered Angela Cross theirs.
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>>1233432 Into the Nexus. Because gameplay and levels. Yes, I know PS4 quadrilogy has overall best music.
>>1326953 *PS2 quadrilogy And maybe quadrilogy is not even a word.
>>1325455 >bee movie uncanny valley face >just like sonic
>>1233881 >More recently, Rift Apart is just as good as the PS2 quadrilogy. But is the writing? Because I feel the Ratchet series stopped being well written around Size Matters. Plenty of the games have still been fun mind you, ACIT is arguably the best in the series.
>>1385618 Ah yes, Size Matters writing. Though not as stupid as SAC, SM gets worse the more you think about it.
>>1386219 I do love the fact that SM and SAC were made by a guy from the OG devteam that thought he could do R&C better than the others.
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Rift Apart's camera mode is fun >>1233881 >>1385618 I wouldn't put Rift Apart on par with even the PS3 series, let alone the PS2 games. It's definitely fun, but it's lacking a lot of content. The arena is especially anemic. This might be controversial but I didn't like the combat as much as ACIT or GC. The enemies move too fast and their melee range is crazy, you have to start sprinting and dashing around and it stops feeling like Ratchet & Clank.
Ratchet and Clank? More like Whack It and Wank lol
I heard there are lesbians in the Ratchet and Clank franchise.
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>>1714605 A bitter ex-writer said that to stir up drama, the character in question is not. She (Rivet) is implied to be with Ratchet in the credit sequence. I can't believe this is still being relitigated 3 years later. There's a lot of drama around the person who said that and it seems she's been blacklisted from the industry since, if you've ever heard anything about Rivet being lesbian or trans, it's bullshit. It's possible Rivet was queer during an earlier draft of the story, but that's irrelevant as the game was completely rewritten by Lauren Mee and the Folkman brothers.
>>1234654 I know I'm four months late, but I forgot Full Frontal Assault even had multiplayer. Not like I had anyone to play it with. It's not at all nearly impossible to beat Single Player. Don't go in expecting a normal Ratchet game, expect a tower defence focus and a shorter game (as it was sold as a budget game). But it works fine for what it is, and you don't need multiplayer at all. All 4 One suffers more if you don't have multiplayer, but it's still very playable and beatable in single player, too. >>1245010 He has his own levels in Secret Agent Clank, and All 4 One is basically about him. He became the President (in the comic book) and it's about that. And of course he's playable. Yeah, he's a buffoon, but he also seems competent enough to be respected. And of course it's commentary on things like the Governator, but he's still a good guy. >>1249848 The redesign was clearly done for SJW reasons, and clearly done to Tawna because SJWs were offended by her being hot, which is why she was removed in the first place.
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>>1714478 J&D has better gap bait.
>>1714478 No, Scratch It & Wank (YTP series)
>>1714704 Would. It's not gay if it's a space kangaroo thing.
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