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Nintendo Switch - Nintendo Switch 2 thread Anonymous 04/27/2025 (Sun) 10:25:31 Id: 629f69 No. 1271218
New thread-o for the Nintendo Switch itself and the soon-to-be-coming Switch 2, as well as their library of games. With hopefully a better OP this time around. And as usual, feel free to share what you recently, or previously, played on the console and what are you looking forward to. <Nintendo Switch 2 specs >Approximately 4.5 inches tall (11.6cm) x 10.7 inches wide (27.2cm) x .55 inches (1.39cm) thick (with Joy-Con™ 2 controllers attached). >7.9" LCD screen / 1080p - 120Hz / HDR10 Support >Nvidia "DRAKE" T239 custom processor >Maximum video output in TV mode of 3840x2160 (4K) resolution at 60fps >256GB internal storage (UFS) >2 USB-C connectors (on top and below) >only compatible with microSD Express cards (up to 2TB) >Lithium-ion battery of 5220mAh / Battery life is estimated between 2 ~ 6.5 hours depending of the game >New joycons have a mouse sensor >Built-in microphone >Retro-compatibility is confirmed to improve Switch 1's games to improve the overall gameplay experience https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-16-nintendo-switch-2-part-4/ https://archive.ph/sY8BI <Switch 2 launch titles >Bravely Default: Flying Fairy HD Remaster >Cyberpunk 2077: Ultimate Edition >DELTARUNE Chapters 1+2+3+4 * >FAST Fusion >Hades II * >Hogwarts Legacy >Kunitsu-Gami: Path of the Goddess >Mario Kart World >Nobunaga’s Ambition: Awakening Complete Edition >Puyo Puyo Tetris 2S >Rune Factory: Guardians of Azuma * >Shine Post: Be Your Idol! (Japan only) >Sid Meier’s Civilization VII >Split Fiction >Sonic x Shadow Generations >Street Fighter 6 Years 1-2 Fighers Edition >Suikoden I & II HD Remaster >Survival Kids >Yakuza 0 / Ryu ga Gotoku 0 Director's Cut <Upcoming Switch 2 titles >RAIDOU Remastered: The Mystery of the Soulless Army (RPG - Atlus) / June 19 * >HITMAN World of Assassination – Signature Edition (Action - IO Interactive) / June 2025 >Donkey Kong Bananza (Action Platform - Nintendo) / July 17 >Shadow Labyrinth (2D Action Platformer - Bandai Namco) / July 18 * >No Sleep For Kaname Date – From AI: The Somnium Files (ADV Puzzle - Spike Chunsoft) / July 25 * >WILD HEARTS S (Koei Tecmo) / July 25 >Ys X: Proud Nordics (Action - Nihon Falcom) / July 31 >Inazuma Eleven: Victory Road (Soccer Simulation - LEVEL-5) / August 21 *
[Expand Post]>Daemon X Machina: Titanic Scion (Action - Marvelous) / September 5 >Tony Hawk’s Pro Skater 3 + 4 (Sports - Activision) / Summer 2025 >Elden Ring (Action RPG - From Software) / 2025 >Kirby Air Riders (Racing - Nintendo) / 2025 >Metroid Prime 4: Beyond (FPS - Nintendo) / 2025 * >Pokemon Legends: Z-A (RPG - Nintendo) / 2025 * >Hyrule Warriors: Age of Imprisonment (Musou - Nintendo) / Winter 2025 >Professor Layton and the New World of Steam (Puzzle - LEVEL-5) / 2025 * >The Duskbloods (Online Action RPG - From Software) / 2026 >REANIMAL (Horror - THQ Nordic) / TBA >Final Fantasy VII Remake Intergrade (RPG - SquareEnix) / TBA *(also on Switch 1) <Upcoming Switch 1 releases >Tokimeki Memorial: forever with you Emotional (Romance sim - Konami) / May 8 https://youtu.be/E8K9jw07Q7k >Labyrinth Of The Demon King (Survival Horror - Top Hat Studios) / May 13 https://youtu.be/TGmF-nEsX58 >Ys Memoire: Memories of Celceta (Action - Nihon Falcom) / May 22 https://www.falcom.co.jp/ysc/ >Onimusha 2 Remaster (Action - Capcom) / May 23 >Fuga: Melodies of Steel 3 (RPG - CyberConnect2) / May 29 https://www.cc2.co.jp/fuga3/ >Sonic Wings Reunion (Shmup - SUCCESS Corporation) - May 29) https://youtu.be/L43K3ymQa2Y >System Shock 2: 25th Anniversary Remaster (FPS Action RPG - Nightdive Studios) / June 26 >ToHeart Remake (ADV - Aquaplus) / June 26 https://youtu.be/GQ3201OkpmQ >Calamity Angels: Special Delivery (RPG - Compile Heart) / June 26 https://youtu.be/LbRYiwh_Oic >PATAPON 1+2 REPLAY (Rhythm - Bandai Namco & Sony Interactive) / July 11 https://youtu.be/2iVEbuD2ENI >Memories Off Fan Disc Historia (ADV - MAGES) / July 24 https://memoriesoff.jp/historia/fd/ >Fuuraiki 5 (ADV - Nippon Ichi Software) / July 31 https://youtu.be/_qf-CLEQfuI >Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 (Fighting - CyberConnect2) - August 1 https://game.kimetsu.com/hinokami2/ >Lens (Horror - Nippon Ichi Software) / August 28 https://nippon1.jp/consumer/lens/ >Super Robot Wars Y (Strategy - Bandai Namco) / August 28 https://youtu.be/MkX4ti6PmlQ >Marisa of Liartop Mountain (Tabletop RPG - Alliance Arts) / September 19 https://youtu.be/fdTDFnsaA7U >Trails in the Sky 1st Chapter Remake (RPG - Nihon Falcom) / Fall 2025 https://www.falcom.co.jp/sora/ >Everybody’s Golf: Hot Shots (Sports - Bandai Namco & Sony Interactive) / 2025 https://youtu.be/FQ9uCf0uHac >MOUSE: P.I. for Hire (FPS - Playside Publishing) / 2025 >Valkyrie of Phantasm (Action - PLAYISM) / 2025 https://areazero-campaign.com/vop/ >Rhythm Heaven Groove (Rhythm - Nintendo) / 2026 https://youtu.be/-fLrOkLc4iI
>>1271218 Switch 2 software lineup looks like shit I'm glad I can still play Switch games on it.
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>Can't pre-order Switch 2 online because of bots >Can't pre-order Switch 2 in-store because of bots >Most likely not going to be one of the lucky few chosen to pre-order Switch 2 from Nintendo directly This fucking sucks.
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>>1271882 I genuinely don't understand how I managed to get my order. >wake up the morning of the 25th and realize I blanked on checking sites >check some article listings for shits and giggles, surely the nightmare has begun again >Best Buy OUT, Target OUT, no Amazon >there's still Walmart >on a whim click link and it lets me add to cart >begins to set in this is working and rush through without adding warranty >order is set Jun 5th at 9AM >Walmart >FUCKING WALMART
I'm waiting for the lite version so it has a better battery life and a better price. My demands for a portable is 50% based on how good the battery is and 50% game quality.
i'll only care when the switch 2 emulators are decent. which might take a while since these faggots went after all the people working on switch emulators. i still have a large backlog to go through though
I just wanted a release day Switch 2 to keep it in the box until it's hackable, but I couldn't get a preorder in anywhere.
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>>1271752 I'm mainly interested in seeing the Switch 1 games I have (pic related) that could benefit the BC's improvements, between the shorter loading times, more stable framerate and a decrease of resolution drops. That would be a good excuse to replay them as well. Amongst launch titles, I plan to get Yakuza 0 DC (it's 47GB big - Sega thought it was a good idea to add English dubbing once again) and Kunitsugami (to try out the Joycon mice feature too). Other Switch2 releases in 2025 I have my sight on are Metroid 4, Elden Ring, Ys X, Zelda musou, Raidou and Donkey Kong Bananza. I'm also expecting ports of EDF5 and 6 which would be an instant buy.
I'm really looking forward to playing Donkey Kong and Mario Kart, although the launch lineup from Nintendo seems to be lacking. Perhaps we'll get a bunch of announcements in June, but other than Kirby Air Ride 2 and Metroid Prime 4 there's really nothing for the system that's interesting to me that I couldn't already play on my Steam Deck.
>>1271981 This. The only thing that matters is the emulators. Until those become good, it literally doesn't matter what they release for it.
>>1271218 Honestly... It's not the the $450 price tag. That's somewhat reasonable. Or even just the $80 games. I'd just buy less games. It's that they're charging $80 and you just KNOW shit like Smash and Mario Kart is STILL going to have paid DLC on top of that.
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>>1274435 That's pretty average behavior amongst Japanese games (and not exclusive to the console itself either), nevermind of cases like Nihon Falcom or Atlus that expect you to pay full-price an 'upgraded' release of their latest installment. Although DLCs on Nintendo games tend to appear much later down the line rather than available day-one.
>>1274577 Just get ready for the full Mario Kart World experience to be $150. Also, as someone who doesn't speak Japanese, what am I supposed to see in that picture?
>>1274435 >It's that they're charging $80 and you just KNOW shit like Smash and Mario Kart is STILL going to have paid DLC on top of that Yeah I saw people naively believing that the higher price tag would make it so devs were not forced to nickel and dime you. No way in hell are devs going to resist the urge to raid your wallet after so many years of this shit.
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im not buying but at the same time i was amazed at how fast this sold, i figured people would be more apprehensive after the issues of the first, the price, and the new issues but damn this things gonna go fucking insane it seems im gonna be honest this whole thing does not bode well for nintendos already somewhat high jewishness
So i wonder when minecraft and fornite get a switch 2 updates
>>1274610 Eh, even the Wii U sold out on launch. I don't think the Switch 2 is going to flop but preorders mean nothing really.
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>>1274583 Again it's not exactly something new, I'm someone who purchased the deluxe edition of Super Robot Wars 30 on Switch 1 for 14,850 yen the day it released (100 yen was also equal to ~80 euro cents back then instead of the ~60 cents we get from converting nowadays). Shin Megami Tensei V was pretty similar as well as Fate Samurai Remnant too. Much like how the Switch ports of the Utawarerumono trilogy recently came out, but they're priced 5,280 yen each and you still have to get the DLCs separately (iirc they're just crossover units who may break the game's balance). >Also, as someone who doesn't speak Japanese, what am I supposed to see in that picture? Just a random picture I've posted showing prices of accessories and games in a Japanese retail chain, with a promotion for people with a fidelity card by converting 10% of the game value into points. But as a matter of fact, games in Japan are generally priced rather high for the natives there.
>>1271882 just wait for the inevitable upgraded version with a better battery or screen or something. There's always at least one mid-gen upgrade.
>>1271882 >tfw was able to get a preorder in-person at Gamestop after work I'm still shocked at my luck. I called around first and most were sold out, but thankfully one that was about half an hour out in the city still had some. Pretty surprised that they had any left after ~8 hours given that it's a high traffic area.
>>1274646 Fortnite is a launch title. As for Minecraft, Microsoft hasn't announced any Switch 2 games yet for some reason. Maybe they're waiting to drop them at the next Nintendo Direct. I wonder when that will be. Mid-June?
>>1275044 The new Banjo game Toys for Bob is working on will probably get a Switch port after being a timed exclusive on Xbox. It's still funny they bought their freedom from Microsoft just to immediately work for them anyway.
How many of you are actually interested in preordering it if you haven't already? Everybody is so negative about the product online on leddit, kiwifarms, 4/v/, and YouTube. Personally, I'm interested in getting the standalone console and Donkey Kong. It looks like the console will be very difficult to acquire for a while even after launch, so it might be best for me to get my preorder in now sooner than later.
>>1275292 I'm waiting around early May before eventually pre-ordering the standalone console too, I have an invitation from the official website in any case but I don't think the scalping should be an issue in my country either way. I don't consider the online places you cited to be anywhere relevant (even as a way to gauge the interest of the average consumer) as it's just complaining / virtue-signaling for the sake of it, and probably because it's the 'cool thing' to hate Nintendo on the English-speaking side of the Internet. And I say this as someone who previously leaned a lot more for PC and Playstation in the 2000's and 2010's, I just follow Nintendo because it's my go-to machine for (essentially Japanese) third-parties these days.
>>1275292 I'm not buying one until I know how bad the drift is. I'm also considering getting back into mtg depending on how shit the next couple sets are, so I'm also waiting to see if it's worth it to invest in that instead.
>>1275104 >new Banjo game >Goys for ZOG grim
>>1274610 >i figured people would be more apprehensive after the issues of the first, the price, and the new issues The apprehension is something that does indeed exist beyond the internet. But Nintendo is so famous, such a titan in the vidya market, that there are thousands of customers who are willing to buy the Switch 2 just because it is a new Nintendo console. They may not know about the downsides, and if they do, they simply don't care. They just want the new Nintendo hardware. There are also customers who are fully aware of the somewhat disappointing specs, how high the prices of the console/games are, how greedy Nintendo is acting, etc. But they are able to push all of that aside and willingly buy a Switch 2 anyways. I've personally talked to people like this. They are able to articulate the issues well, but in the next sentence they go right to saying how they planned to pre-order a Switch 2 on day 1. They go from "Nintendo is ridiculous, but they know they can get away with these prices." to "I can't wait until my Switch 2 comes in the mail this June! Pokemon ZA and DK are going to be so cool!"
>>1275104 Toys for Bob are working on a new Banjo game?
>>1274722 the only conceivable reason to be an early adopter is the possibility of an unpatchable exploit
>>1275862 this. surely i'll be able to get all of my gaems for free again
>>1275827 Keep in mind that the initial preorders are for diehard Nintendo fans and scalpers. They were always going to get these. The true test comes next year after the new car smell dwindles a bit. Never forget that even the Wii U was sold out when it came out initially. Nobody believes Switch 2 is going to flop like Wii U, but I'm not certain it'll sell nearly as well as Switch 1 did.
>>1271218 Seems like there's really no point on owning a Switch 2 other than Rune Factory.
>>1275827 >hey go from "Nintendo is ridiculous, but they know they can get away with these prices." to "I can't wait until my Switch 2 comes in the mail this June! Pokemon ZA and DK are going to be so cool!" And that's exactly why Nintendo is able to do these prices. People want the new Nintendo games and, unlike Sony and Microcock cucking out to PC ports, they can only get them on Nintendo's console. This generation has made everyone forget that there actually is intrinsic value to having real, actual exclusives.
>>1275924 I wouldn't get my hopes up. Marvelous is far too gone to make a decent product.
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>>1275104 That's just a rumor anon... ...don't fucking do this to me. Bananza gives me hope. Rarefags absolutely starved, yooka laylee was like a faggy salad compared to what I wanted.
>>1271882 >Be le friend >Super busy with college and work >Finally get some free time >Go to chudstop to pre-order a switch 2 >"Sorry, we stopped accepting pre-orders 2 hours ago" >its so over.jpg >Couple days later >Finds a chudstop still accepting pre-orders >"I can still make it" >After helping frens with schoolwork, finally go to chudstop >"Sorry, we JUST stopped accepting pre-orders an hour ago"
>>1276151 According to the workers online they got a order from HQ to stop selling preorders until further notice. Apparently they're overselling stock ATM.
>>1276162 >overselling stock How the fuck? How did they not see this coming?
expected updated hardware: >all existing switch 1 games will work better because hardware is better >all games that ran 25fps will now run 60 fps what we got instead >it's emulating switch 1 games, no increase in fps unless developer makes a patch, so that'd be 0.001% of the games that'll be patched >many switch 1games will run same fps as switch 1 did because of this >there's no guarantee that even the switch 2 games will run 60 fps, as showcased by elden ring and cyperbunk being 37-40fps What's the point of getting "new hardware" if you can't just upgrade performance in all games? Pretty sure if you buy Deck 2 when it comes, you don't need to emulate PC games, everything just runs better and you can tweak the game settings yourself (quality vs performance) individually, so if some game was having problem hitting 60 you can now increase FPS, whilst other games you can select higher quality. Why couldn't switch 2 just have used same enough architecture, that it wouldn't have required them to emulate switch 1 games? I'm feeling like this is such BS maneuver from Nintendo, and I'm actually really fucking disappointed now that we never got Switch Pro (basically just more powerful switch), it means all of these Switch 1 games are destined to remain running "shit", they'll never get the boost to 60 fps. I'm starting to entertain the ideas of just waiting for Deck 2 instead, it has better Pokemon game than Switch or Switch 2 does. Palworld BTFOs all of mainline pokemon games both gameplay and far more realistic graphics (a game that manages to look better than OG oblivion, same cannot be said of switch titles). God damn I hate how nintendo drops easy balls.
>>1275966 the only reason nintendo is thriving is because they have the only portable on the fucking market, and it's the cheapest one to boot. the graphics race is completely dead too, so sony and microsoft have lost their only advantage. still, consoles have no reason to exist anymore. they have betrayed the core concept of 'plug and play' in innumerable ways (updates and patches, dlc, game installs, the ability to have your money stolen, delisting, remote deletion, (((licenses))) expiring, etc.) and they've become overpriced, especially if you factor in the 4~7 years of online subscription you're expected to pay.
I'll be happy if switch OLEDs get cheap and cfw comes out for them
>>1276507 >Swatch oled gets hack You should never say never, but I kinda see it very unlikely, because it should've happened 1-2 after its release. I think only good way to jailbreak Oled switch is to install a modchip on it. So basically order a modchip on your address, and then find online some person who does modchip solders/installs in exchange for some cash.
>>1276444 Xbox has lost any Semblance of what the hell they're doing when it comes to the console space, and PlayStation just blew whatever lead they had by doubling down on live services and ending up going bust. Both Xbox and PlayStation games are coming to PC so now Nintendo is simply pushing their luck since they're once again on top of the console market. Nintendo only does decent by its customers when they are on the back foot, but despite their games being good, Nintendo has never been actually been a pro consumer company. all of their decisions are done so they have complete and total control over their ecosystem. Nintendo's Modus Operandi is fundamentally at odds to the freedom PC gaming represents, and if you are going to support Nintendo you should do it with the knowledge that they will gladly fuck you over if they can get away with it. I stopped supporting Nintendo simply because the price of supporting them is just unreasonable. They have found a way to still charge full price for Breath of the Wild 8 years after its release. I'm not draining my bank account for that kind of shit. The only positive part when it comes to how Nintendo operates as a Business to me is that their Employees are well taken care of. I can't even be mad at how Nintendo operates since Businesses business, but now we just need to see how the Market reacts to Nintendo wanting a bigger piece of the pie. I doubt anything will change, but I'd welcome being surprised.
>>1276552 I'm sucker for splatoon games so I'm kinda tied to Switch because I can't find anything similar (or otherwise good online shooter) for deck, or for PC.
I'm guessing that they just fell back on emulation because the Switch 2 could not only brute force it, but because also Nvidia moved on from the Maxwell architecture ages ago and there wasn't much left room for growth while still supporting DLSS. Its also not like we still live in a GB/GBA or a DS/3DS world where Nintendo could sit back and not worry about making the most powerful device out there, since they still had the handheld market under lock and key. Handheld PCs are finally able to carve out a dedicated niche on their own thanks to having enough power to play a bunch of games, and Android powered ARM-based devices were capable of emulating the Switch in the early 2020s. Nintendo likely felt threatened, and resorted to making the most powerful device out there in order to keep their position as the ultimate mainstream handheld manufacturer there is, even if native backwards compatibility had to be the first casualty.
>>1276701 Is this a farming sim or some dating sim with minigames? I'd check it out if it's farming.
>>1276490 >still, consoles have no reason to exist anymore They do because they're still "plug and play" in the sense that the games I buy are expected to work without any weird hijinks (generally seen in PC ports of Japanese games) or require any tinkering from me. Hence why I'm more of a console user these days instead of PC, amongst other reasons. >>1276701 Seems pretty weird for the translation machine to claim the "Japanese Switch version is altered" when the text in moonrunes say nothing as such.
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>>1276444 Because games that are coded to run at 30fps max can face issues such as broken physics or everything speeding up if you just brute-force a higher framerate in, instead of properly patching the game itself. This is a problem that can be seen in RPCS3 (if you try to force the Yakuza games to run beyond their cap through the emulator's settings for instance) or even native PC ports (Akiba's Trip 2 first comes to mind - but I also recall Yakuza Kiwami 2 is not meant to be played at 60 as enemies will have an easier time to block combos that way), I can speak from personal experience here. Switch 2's retro-compatibility is reported to allow a more stable framerate, less resolution drops and faster loading times. A game like the Switch port of EDF4.1 can run at 60fps in theory on the OG hardware so the Switch 2's BC should be able to reach that number more easily. But I still expect the framerate to fluctuate a bit as it's a game franchise that loves to throw large amount of enemies and bullets on screen, but it remains impressive how the wizard devs at Bandai Namco to squeeze this game into the first Switch. >there's no guarantee that even the switch 2 games will run 60 fps, as showcased by elden ring and cyperbunk being 37-40fps You don't have that guarantee on portable-like devices like the Deck either, as you're willing to trade the performance of a larger stationary machine for the small form factor and portability which means battery & heat concerns too. There will be tradeoffs on demanding titles, even the Deck is forced to run at 720p/medium~high settings to maintain a relatively stable 30fps on Elden Ring. Regardless you get a Switch or Deck (or whatever PC handheld), high performance shouldn't be your main priority either way.
>>1274610 Please try to use red anon in your reaction images from now on, as well as capitalizing I as in "I am not a faggot" as opposed to "i am a faggot" It's not hard to make a console go out of stock in it's initial week. An absurd scenario would be to only make 1000 units, and you would get articles on how it sold out in it's first hour of launch, and that Nintendo can't keep up with growing demand. Now that's not what is happening, but if I were Nintendo, I would look at the data that estimates how many people are willing to buy a Switch 2 on launch, then only produce half of those numbers, just to generate a FOMO sensation if those who are apprehensive, so that they will buy the console when the next bach of units are produced. Furthermore this will also generate an image of people wanting to buy the console, and if a normalfag keeps hearing how many people are trying to buy Hot New Thing, but can't since it SOLD OUT, then he will be tempted to also buy Hot New Thing. As the other anons have said even the WiiU sold out at launch, and the true test will be in the following months and years. >>1275909 >but I'm not certain it'll sell nearly as well as Switch 1 did. It will most likely not, since the first Switch is one of the best selling consoles ever, right behind the PS2 and DS. To get numbers over 150 million, requires all sorts of factors to go right and also a lot of luck. Even if it sells 90 million units, that would still be better than the 360 or PS3, and arguably a huge success.
The Eshop got a full makeover on the Switch 2. It seems to be smoother although it remains to be seen if it doesn't massively slow down after one minute or two of browsing, like it happened on the first Switch.
>>1278643 Still no music. Soulless.
>>1271218 >thought first pic was some huge 3DS mod or something I am a fucking retard
>>1278643 Watching now but I only care if I can buy weird japanese kuso games
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>>1281164 >but I only care if I can buy weird japanese kuso games It shouldn't change much on that end but I'd definitely recommend going with the Japanese Eshop if you haven't done so already. Between games not released overseas and taking advantage of the low value of the yen, though you'll have to use prepaid cards to make purchases instead of your own bank card or Paypal. Obviously there is a bigger incentive to go through this loop if you know to read moonrunes as not every title on the JP Eshop does support English - 英語. Bunny Garden in pics above is not present on the european Eshop for instance (despite it supports English according to the Japanese Eshop page), same for some licensed Touhou fangames (like the SRW mockup - Gensou Shoujo Taisen), the mainline Earth Defense Force titles, Sen no Kiseki (Trails of Cold Steel) I & II, Metallic Child, Witch Nobeta, etc.
>>1286475 That game is trying too hard to be like Danganronpa. If I want to play Danganronpa I'll wait for the 4th title instead of this teasing bullshit. If it's their "live or die" title like you said, I am sorely disappointed by it. Maybe they should die.
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Anyone know if Australian site CityOfGames is reliable? Thinking about pre-ordering from them.
It won't be as powerful as the steam deck so what's the point?
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>she was a switch girl >he was a steam(deck) boy >they couldn't crossplay anything Why are Nintendo like this? Although... Do I want to play 500 hours of stardew valley with her? Probably not.
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I've rented a cartridge of Dredge as I was a bit on the fence about the game but it turned out to be more entertaining than I first thought >>1289495 >It won't be as powerful as the steam deck so what's the point? Things actually point out it's much stronger than the Deck itself with the way it runs games like Cyberpunk 2077 and Yakuza Zero for instance, both with higher resolutions and frames. I also expect the Switch 2 to not spin the fans like a jet or cook itself up when running vidya, just like the Switch 1, which is another reason why I didn't bother with the Deck as it was essentially just a fancier gaming PC laptop in the end
>>1271882 I got an email from Nintendo about two days after they started sending them out and the Mario kart bundle was already sold out, good luck finding one now lmao
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Game Key Cards may be the new norm if Japanese pre-orders are anything to go by https://archive.ph/1wCWz >At the time of writing, every physical third party Switch 2 game outside of Cyberpunk 2077 that is not a “Nintendo Switch 2 Edition” is a Game Key Card in Japan. This list of games includes the likes of new titles to the system in Daemon X Machina and Yakuza 0, but also some titles that have already seen physical Switch releases like Nobunaga’s Ambition Awakening and Sonic X Shadow Generations. It has also been confirmed that Spike Chunsoft’s No Sleep for Kaname Date will be a Game Key Card release in both the US and EU. >Looking at the pre-orders that are currently available in other regions, Daemon X Machina does appear to be a full release in the US.
>>1293695 >anime is a prime example of why two nukes just wasn't enough
>>1293695 Wtf I thought the Japanese were based.
>>1275924 It's also on pc anyway
>>1293695 Yeah, the new norm for third parties, I don't buy third party slop so it's like I'm immune to this bullshit.
>>1293695 >>1293723 >>1293936 Game Key still remains a cartridge that can be sold back / traded / rented and doesn't need an Internet connection to play (beyond downloading the game data when inserted the first time), so for most consumers it doesn't make much a difference and it's not gonna "kill" the physical / second-hand market like some Internet users may dramatically claim. >>1294999 webm related
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>>1306360 >Nintendo removed online support for the Wii, Wii U, DS, and 3DS. You're confusing online play and storefront matters. As far as I do recall correctly, Nintendo used Gamespy for the matchmaking service on DS/Wii and online play was progressively removed on WiiU/3DS too. What later happens is the ability to purchase games/content being gone for security reasons, but the access to previously bought games still remain. Then again I've been essentially a PC / Playstation guy before so I don't believe this whole autistic and fear-mongering argument over digital purchases & download servers under normal circumstances. Game key cartridges are not something I will personally bother since I already buy near-exclusively digital anyway (outside of renting, gifting and a few exceptions) and most often with the yen currency.
>>1306360 Yes but also no, key cards will be compatible with a Switch 3 (cartridge ports are a fraction of the cost of a disc drive) Switch 2 downloads will definitely end but considering Switch 2 is largely compatible with Switch 1 games including digital those key cards will still be useful for later consoles, also we are nearing the end game for consoles, Switch 3 will outpower the PS5/XSX and it's lifespan will be dictated not by more powerful components being made available but the price of the components it uses. Also key cards are a third party thing, I don't see Nintendo using them, so there just isn't the same worry, the only third party games I see myself buying on Switch 2 are something like a Chrono Trigger remake or something as far out there as a 7th Saga/ Terranigma remake, I can't fathom third parties putting out quality on Switch 2, it's not like they put out quality on Switch 1.
>>1307039 You do know the 3ds and Wii U eshops are down right? Also the PSP and Xbox 360 stores, and Sony tried to kill the PS3 and Vita stores but they reneged on that after backlash. Though eventually they'll be shut down and other newer consoles as well.
>>1307220 >You do know the 3ds and Wii U eshops are down right? Official post pretty much stated what I also said: no possibility to play online and buy games from the old Eshop any longer but you can still download (therefore have access to) past purchases. I do remain impressed over the lack of reading comprehension of English Internet users but also their eagerness to spread misinformation, although this has been particularly very obvious during the Switch2's pre-launch so far. >>1307062 Third-parties seem to expect Nintendo to eat the costs of the new full cartridges (as they have higher read speeds & storage) so their production fees could fall down to something more "acceptable" but I also can see some of these third-parties maintaining the bare minimum by sticking with the game key cartridges.
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>>1271218 Uhh sorry Nintendo, this is the real world
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>>1307509 Looks like a little Waddle Dee is begging to work 24/7 in the Nintendo's dungeon factory
>>1307268 >y-you can still r-redownload you're twisting his words. the store is down, online is down, everything is bound to your system and account so you can't back up your games for safekeeping in case anything happens physical games still work regardless of account and server status and they can be dumped by anyone anytime. for (((digital))) you have to pray to god that your account doesn't get closed one day, or tha the (((ToS))) don't get (((updated))) to strip you of your rights (regional restrictions, new management, company pulling out, etc.) the real reason those (((game key cards))) exist is to stop piracy, especially early game leaks. it also kills second-hand sales by making them a minefield >game not on cart >need to sacrifice one system to download and dump it >cost of dumping suddenly jumps from $60 to $450 overnight >if the game is detected on a cfw system chances are the cart is gonna get blacklisted too, meaning you can't lend it, pass it on, or resell it >if cart is on the blacklist, chances are any systems or accounts that boot it will get banhammered too in the end (((digital-only))) systems make hacking your devices even riskier since a lack of physical games means you lose the ability to play anything at all and your money gets stolen by the company when they ban your account in short, it's all a nefarious drm scheme disguised as a good thing (look, you can l-lend and r-resell empty carts without the game on them!)
>>1307755 >you're twisting his words That sounds like projection to me, and inventing problems out of thin air to get angry or be obsessed about is a sign of schizophrenia. And game key cartridges don't require an account in order to download the game data anyway. We could agree however that the idea of having to install the game is not exactly great considering the limited amount of data space for now, at least till the microSD Express with a higher amount of storage are more affordable in the future. Something like Yakuza Zero Director's Cut is 47GB for instance, so it already take a fifth of the console's internal storage by itself.
>>1290051 Why not just pick up a Switch lite for 100 dollars?
>>1308196 Are you retarded?
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>>1308120 >How the flying fuck is that a "fake concern"? Because the main argument was to claim the (Nintendo's) download servers going offline, thus rendering the game key cartridges useless, when this has yet to happen as the digital purchases on previous Nintendo consoles can be still downloaded (even if it took the big N some sweet time to implement an actual account system with the Switch 1). As well as pretending that the GKCs will kill the physical / second-hand market too despite they retain the main proprieties (resale, trade, etc.) of a regular physical media on console, unlike the download codes that were present on several titles in the first Switch. Not being able to purchase the DLCs of an old game (or 10 years down the line from now) is a different argument even if that concern is actually legitimate this time, but it has nothing to do with the game key cartridges themselves.
>>1308352 >Because the main argument was to claim the (Nintendo's) download servers going offline, thus rendering the game key cartridges useless, when this has yet to happen What about the Wii and DS? Or the Satelliview? >As well as pretending that the GKCs will kill the physical / second-hand market too What happens when the servers go offline? And what value is there in buying a game physically when it's just an activation key? Why not just buy the game digitally at that point?
>>1308365 >What about the Wii and DS? Or the Satelliview? Regarding the Wii, I was surprised to discover that you can still download games that were already purchased, as it's in an "archive mode", but you can't purchase new games, however and to quote Nintendo Customer Support: https://archive.ph/mAR2i >Be aware that these features will eventually end at a future date. Not may, not might but will. Now, in case someone tries to make the counterargument that even physical media won't work for eternity, because of disk rot(I do have some CDs from 2001 that don't work anymore, even though they were kept in good conditions), you could transfer that media from one device to another, so I could transfer all my CDs on 2 HDDs and have RAID running to keep the data intact, I am not sure you can do the same with the game cards. If you download the game, using the game card, is there a way to store the game on a third party memory, and play it as long as you have the game card without having a need to connect to Nintendo's servers?
>>1308388 Pretty sure there will be a workaround once the Switch2 gets cracked at some point, to backup the downloaded data like a digital game while applying a fake key license (like it's been a thing on the Vita too) >>1308395 >It's not, retard. It's the same thing.. If you can't download DLC from online, your key card won't download full games from online either. "Download" and "purchase" isn't the same words though. >But be my guest. (YOU) can buy all the key cards you want. Except I clearly said I wasn't interested in the game key carts not even a few posts above. Clearly I'm starting to believe some anons here really lack basic reading comprehension just to merely find an excuse to rage at Nintendo.
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>>1308472 More that the majority of the games I have on the first Switch is digital, save for some cartridges. Either due they have exclusive content on the cart (like Blaster Master Zero Trilogy for the voice-acting or Super Robot Wars T Premium Sound Edition) or the rare clearance sales where it's noticeably cheaper (got Astral Chain that way for 20€ brand new several years ago for example). It's also a lot easier to have everything digital on the small hybrid system rather than carrying cartridges around that way, with the additional advantage of not having to pay for shipping + custom fees for every JP order. As such, I don't see any personal use with the key cartridges but I still find amusing that some people pretend it's the end of the world with those.
So what do you guys think about the new Donkey Kong? Personally I'm surprised that they cockblocked K Rool again.
>>1308539 >ao oni That's something I didn't expect to see anyone buy ever. >>1308670 Switch games are like 20gb tops.
>>1307814 >That sounds like projection to me, and inventing problems out of thin air to get angry or be obsessed about is a sign of schizophrenia. Literal paid shilling speech. Let me ask you something: Can you jailbreak your WiiU without wiping the content already on it?
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Got myself a bunch of games (Ender Magnolia, Castlevania Advance Collection, Danganronpa, Mameda no Bakeru, Doukyuusei Remake and Princess wa Kane no Mouja) from the Golden Week sale >>1308617 >So what do you guys think about the new Donkey Kong? Seems to be similar to Mario Odyssey as a collectathon (with bananas instead of moons) and the way the levels are designed on a first glance. But it has an extra focus on physics destruction such as digging your way through the rocks even if there are hallways or roads you could normally take. Could be a nice fun game. >>1309382 I do wish the Eshop wasn't easily polluted by all the Unity scams with the obvious AI cover image, as it makes the actual Japanese indies rather hard to notice unless they were advertised in an article on the Japanese side of Internet, with Famitsu or else. >>1308670 >>1309493 I fail to see the problem as, besides the fact SDXC cards are pretty cheap on the market, other portable devices like the Steam Deck can have the same issue of the default storage easily filled too. microSD Express cards for the Switch2 are more limited in storage for now, but it should be easier to rotate around the games to install & uninstall since the cards have much higher transfer speeds by comparison. >>1317147 I haven't owned a Nintendo console since the DS before the Switch, and the one system I was fairly familiar with jailbreaking is the Playstation Vita (although I was also a buyfag years before it could be cracked open on FW3.60 ~ 3.65 but I later shared the stuff on NoPayStation). That is said, some Internet people need to chill out instead of over-dramatizing over more or less everything.
More info on the Switch2 port of Elden Ring containing new stuff https://archive.ph/fWyhE https://gamerant.com/elden-ring-tarnished-edition-new-knight-classes/ >FromSoftware has unveiled two new Knight classes for the Tarnished Edition of Elden Ring. The edition was first announced during a Nintendo Direct event, confirming that the acclaimed Soulslike will be coming to the Switch 2. It was also revealed that Elden Ring: Tarnished Edition is not a standard port and will feature new content, including a long-awaited customization option for the mount, Torrent. >Elden Ring features ten base classes, including fan favorites like the Vagabond, Samurai, and Astrologer. These starting classes let players tailor their combat style and tweak certain gameplay elements. Since launch, the class lineup has stayed the same, even with the release of the long-awaited Shadow of the Erdtree DLC. However, the game's upcoming edition is poised to shake things up and refresh this key part of the experience. >According to Famitsu Japan, FromSoftware has announced two new classes for Elden Ring: Tarnished Edition, likely named "Ides Knight" and "Heavy [Armor] Knight." As the names suggest, both draw inspiration from medieval suits of armor, one featuring a light armor set and the other a heavy one. The reveal took place during the company's Spring 2025 Game Event in Tokyo, where images showcased all four variants of the two classes. However, gameplay details and performance specifics remain under wraps. >One of the highlights of FromSoftware's Spring 2025 Game Event was the announcement of the Tarnished Pack. It seems the studio plans to bring all the new content from Elden Ring's Switch 2 edition to other platforms through a separately released bundle. While it's still unclear whether this will be a paid add-on or what the pricing might be, fans can look forward to these additions arriving on their preferred platforms alongside the new edition's launch on Nintendo's next-gen console. >FromSoftware also shared more details about Torrent's customization, confirming that the feature will be accessible at Elden Ring's Sites of Grace. For those unfamiliar, it was previously revealed that the upcoming update will also introduce new weapons and armor, some of which were reportedly shown during the event. >FromSoftware's Spring 2025 Game Event in Tokyo drew such a large crowd that the company was forced to close admissions. According to reports, some fans were unable to enter the convention area despite the studio's efforts to accommodate as many attendees as possible. Fortunately for Japanese Elden Ring fans, a second event is scheduled for May 10 in Osaka, where a new demo of Elden Ring: Nightreign and art exhibits from past titles will be on display.
>NSO SMB3 for GBA has the E-card levels that no one was able to get That's kinda nice. (I dont know if they are hard or I just suck since I haven't played them dozens of times)
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>>1308196 hey buddy i think you've got the wrong board half/v/ is 2 blocks down
>>1278643 Wonder if they'll do anything about the absurd amounts of AI generated hentai shovelware (probably not)
Anyone get a preorder email from Nintendo yet?
>>1331982 I got my preorder from fucking gamestop
>weaker than the steam deck Not a good look considering my legion go is already stronger than a steam deck. Why does this turd exist again?
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>>1324504 Maybe if you solely focus to first-party games and stick to western releases too. For someone like me who made the Switch as the main gaming platform and being into Japanese imports, even with the currently low value of the yen, digital essentially skips the shipping + custom fees as well as the waiting time for delivery. It's also more cumbersome in having to swap carts for games that I tend to play every now and then, such as EDF, shmups, arcade titles, etc. My preference for digital is more a matter of convenience than the price itself. I do have some cartridges but again those are exceptional. Something like The Witcher 3 Complete Edition which does save a good chunk of storage, but Fuuraiki 4 on the other hand was a mere 8GB cart before updates + HD pack + DLCs transformed it into the biggest game in my Switch library with its 47GB (in the same range of Project Diva Megamix on DL format with all the song DLCs). >>1330952 Still weird to not see the Advance Wars games present in the GBA catalog, even on the Japanese app and I ain't touching the american remakes. >>1332601 >weaker than the steam deck According to who? If anything, the way the games were running from the tour event videos, like Ryu ga Gotoku Zero or Cyberpunk 2077, point out the Switch2 is definitely stronger than the Deck itself. Both in portable and docked modes. I'm no expert in tech mumbo-jumbo but it should be a lot more preferable to see practical tests once the thing is actually out rather than relying on rough estimates from the leak of dismantled (but non-functional) parts.
>>1332923 Nope, there's already been confirmation. It's using 5 year old nvidia archetecture on a 10nm lithology, not my fault you can't keep up with the rest of us, no I'm not going to spoonfeed you.
How did reddit and pedotubers hype themselves up so much to the point they were 100% convinced the Switch 2 will flop and burn?
>>1332946 I'm aware of the supposed leak you're referring to (with the chinese guy) but again we saw some of the real practice performance on games during the Nintendo tour events. The Steam Deck is not going to run RGG Zero at 4K resolution / 60fps docked like the Switch2 does for instance. Switch2 looks strong enough, with a considerable leap compared to the first Switch, that I wouldn't bother with any other piece of hardware for the kind of videogames I play,
>>1333024 I'll link the English channel video because it does have some good information about it and is probably the best presented out of all the videos coming from this from Chinese channels. https://www.youtube.com/watch?v=3pr_V8rtzrE The main issue I see is the CPU being weak as fuck. Sure, it's stronger than all the 8th gen consoles and the rest of the stuff that never made it on the OG Switch will surely come over to Switch 2 like the modern RE remakes and Persona 3 Reload. But stuff like Monster Hunter Wilds in that simulation looks really rough and we're seeing that right out of the gate and that can't be fixed by DLSS or any software feature and only getting things optimized to a tee will allow it to run. I can think of other CPU heavy games this generation like Balder's Gate 3 and Dragon's Dogma which for sure are "unoptimized" but still, it's not great that those games probably can't arrive. I'm sure first party can be a strong point still but I wonder how bad third party will get later on.
>>1331277 They're not polluting the best sellers page anymore, so there's at least some progress in that regard.
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>>1334303 The benchmarks are all "simulated" estimations (as the official clock speeds remain unknown) so I don't think they are to be taken at face value, although it's indeed true that nobody should ever expect a raw performance alike to a PS5 or a high-tier gaming PC because of the form factor alone. Again I'm no expert in tech and my points of reference are from other hardware I've been familiar with (i5 Haswell/GTX1050Ti, Ryzen 7/RTX2060, Steam Deck, base PS4, Vita, etc.), hence why I prefer actual game benchmarks rather than theoretical tests in order to get a proper idea of the machine's capabilities in videogames. I do plan on making a few Switch vs Switch2 vids with the Switch1 games I did finish so I know which parts were struggling to render properly, as I own a capture card in my computer. >I'm sure first party can be a strong point still but I wonder how bad third party will get later on. I think this has less to do with the specs and more how devs are familiar with said hardware in order to develop and optimize. This is quite apparent amongst Japanese third-parties where you have multiple examples of studios (RGG Studio, Ace Combat, etc.) that simply admitted they didn't bother with the Switch for several years because they never considered Nintendo to be an option in itself, not necessarily due of the specs. The "irrelevance" of Nintendo platforms were ingrained into their worldview until recently. https://youtu.be/Wm68MEd3d5c It feels quite wild that some devs have not developed for a Nintendo platform for more than two decades, but it's also nice the Switch ecosystem has given an opportunity to move past that sort of worldview and experience a new developing environment. Switch2's launch & first-year lineup also gives off the impression of a more promising console and better-supported by third-parties than the Switch1 was on release.
>>1336939 >The benchmarks are all "simulated" estimations Right and I never claimed that wasn't the case. They are the best you are going to get before release. I am inclined to think given the clock speed leaks are being corroborated by the same people who got T239 and other details right even if it took almost 4 years that the simulations are indeed accurate. >I do plan on making a few Switch vs Switch2 vids with the Switch1 games A lot of people are going to do this but wouldn't hurt to get more independent testing. >I think this has less to do with the specs and more how devs are familiar with said hardware in order to develop and optimize. No one is doing this by and large since the start of the decade with the 9th generation targeted games, console or PC alike. Even from the masters at id Software where the performance benchmark previews for Doom Dark Ages just came out today, it won't run on anything above a stable 60 FPS at Medium without spending a Switch 2's MSRP at $450 mimum in GPU to get a locked 60 FPS experience without dipping below that. Given that, I will need to see games like MHR where it was targeted for the Switch 2 platform first and possibly exclusive for a time to be on a regular cadence like the original Switch initially for the first 4 years to believe this won't be a once in a blue moon thing. That being said, I do believe it doesn't always work out like what happened with SMTV. >simply admitted they didn't bother with the Switch for several years because they never considered Nintendo to be an option in itself, not necessarily due of the specs I think that is true but it seemed more like a statement to not "insult" Nintendo and implicitly imply that the specs for the Switch hardware was not good enough for their games to port and they saw no ROI in it. No Japanese company until recently ever said that the Switch's specs were an issue while plenty of Western companies were willing to say how it was in regards to that. Atlus saying that for Persona 3 Reloaded in that Spanish interview last year was the first time it was "badmouthed" by a Japanese company in this regard and they were pretty honest that it was "painful" to port P3P and P4G. >Switch2's launch & first-year lineup also gives off the impression of a more promising console and better-supported by third-parties than the Switch1 was on release. This, I agree with but it is less of a dazzling showcase and more of an expectation/nice to have now at this point given how well third party has grown with the original Switch and other means of playing those games on the go are available in competition to the Switch 2 doing it as opposed to the Switch being the only platform to really do it back in 2017 and it being a novel thing for the first time when phones were not able to do it. The fact phones can now get and play RE4 Remake which still has not arrived to a Nintendo platform is a big dramatic shift on that front.
>All posts nuked So it was fake news?
>>1338079 Yeah, it doesn't mention the words "brick" specifically just that they'll disable your account if they catch you modding/cheating or some shit. https://accounts.nintendo.com/term/eula/US?lang=en-US
>>1338089 The language is more or less like disclaiming warranty. >You acknowledge that if you fail to comply with the foregoing restrictions Nintendo may render the Nintendo Account Services and/or the applicable Nintendo device permanently unusable in whole or in part. So they may or they may not do it, assume the worst if you are going to willingly do it.
>>1338466 Probably just legal language, I DOUBT they can legally brick a device.
>>1338498 >I DOUBT they can legally brick a device. Worked for John Deere
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>>1337467 >A lot of people are going to do this but wouldn't hurt to get more independent testing. No problem and I do plan on testing specific parts of games that struggled to run on the OG Switch, like how destroying deroys in quick succession on EDF4.1 would massively slow the game for several seconds. Most videos testing on the framerate performance also tend to solely test the first couple of minutes of a game, when sometimes the more demanding stuff can happen later. There is a folder of games in >>1272227 that I plan to replay to eventually see the improvements in BC; which include loading times too. >I think that is true but it seemed more like a statement to not "insult" Nintendo and implicitly imply that the specs for the Switch hardware was not good enough for their games to port and they saw no ROI in it. It's worse than you may think. From some of the Japanese dev interviews, they didn't even bother to actually check the Switch's specs and its capabilities and were only relying on mere pre-conceptions at first. https://x.com/YutakaIto_RGG/status/1849416275208069585 >Finally, the Nintendo Switch version of "Ryu ga Gotoku Kiwami" will be released tomorrow (or rather, in a few hours!). This is the first Switch version of the Ryu series, and "Kiwami" is the origin of the story, so if you have never played Ryu before, please take this opportunity to play! Exclusive to download! >Was it around spring? The development of "Super Monkey Ball Banana Rumble" was nearing its final stage, and I was checking out the game from my seat. I had already started development on "Ryu 8 Gaiden," but I once again thought that the Switch would be great because I could easily play it on the LCD screen in between work or while waiting for a build. >If you think about it, most of the programmers on the Ryu team have never touched the Switch development environment and only have a rough idea of its specs and features. Therefore, although it may be too late now, we have decided to begin basic research on the Switch within the Dragon programmers, with the Dragon Engine team leader at the center. >I chose "Kiwami" as the subject for verification. The volume is not that large compared to recent titles, and it contains all the basic elements of Ryu, so I thought it would be perfect to use for technical verification. >About a month later, "Kiwami" was moving on the Switch's LCD screen. It was much more beautiful than I had imagined, and I was really moved when I saw it for the first time. However, it was just a byproduct of basic research by programmers, and at this point there was no talk of commercializing it. It's a full in-house port, development started only in spring 2024 (to be later released in October 2024) and RGG never really made anything for Switch so it probably explains why it was a bit rough on release (with the frames dropping a little on certain areas) From the live broadcast with Yokoyama from Ryu Ga Gotoku Studio (unfortunately the video is now private even if I can still share the link) https://youtu.be/BZ3wOYb1dc0 https://switchsoku.com/soft/sega/106214 >Yokoyama: First of all, I heard that ‘Kiwami’ is selling like hotcakes. That's good. The executives of the company were predicting the number of units. I missed it by a long shot. I think I looked at it a bit too conservatively. Kato, the marketing manager, guessed it, but it was very exciting. It was 20 years ago when I made the first Yakuza game. And then it was changed to ‘Kiwami’, but even ‘Kiwami’ had already been released, hadn't it? It's been out for a long time, and I thought it was something that people all over the world had touched, but this time, with the Amazon Prime drama and all the other things that happened, it's on Switch. Well, it's already a port, you know. And it's a download-only game. As someone who makes games, I'm very happy that people are playing it again. It's difficult to remake games. It's not easy to sell a game once more. That's why I'm so happy. I'm very happy. I think there are a lot of people who want to play the Switch one more time. I downloaded it too. It's nice to be able to take it with you. Which is a full 180° reversal compared to his interview in 2022, when he had completely written off the Switch back then https://www.gamespot.com/articles/like-a-dragon-producer-is-hesistant-to-bring-yakuza-games-to-nintendo-switch/1100-6507500/ >"Do we want to put a title like this where we're going around and picking a fight with the world and doing all this Yakuza stuff, on a Switch," Yokoyama explained. According to the producer, the family-friendly image of the Switch in its home ground of Japan clashes with the "underground feeling" that Yakuza games project. >"We still kind of think of ourselves as people of the night world, right? We don't want to be like walking around the day with everybody else," Yokoyama said. "Like for us, it's kind of showing this kind of underground feeling. I think the underground kind of feeling is what we want to do." There was a similar behavior with the Ace Combat team just claiming that the system “most likely couldn’t handle the engine” early in the Switch's life. Until the interview about their port; where they admitted they never did any testing until said port. https://www.famitsu.com/article/202407/10060 >-How did you go about developing the Switch version after the project was decided upon? >Hagiwara: Around 2022, we conducted a worldwide user survey, and as a result, we started to consider developing the game on other platforms so that more customers could enjoy the “Ace Combat” hero experience. >Later, through technical verification, we found that we could ensure the realistic cloud rendering of “Ace Combat 7” on the Switch, which was the biggest challenge, and we started development. During the development period that followed, we worked through a long period of trial and error on how to secure the frame rate without compromising the gameplay, and with the help of the technical capabilities and strong desire of our partner companies, we were able to reach the quality of the production version. https://www.famitsu.com/news/202401/17331153.html >-- I was surprised when the Nintendo Switch version was announced. How did development start? >It was the idea of our former ​​producer (※). He jumped in saying, "Mr. Kono, maybe we can guarantee the quality to be released!" Of course, we always want as many people as possible to play the game, so if we can achieve a quality that meets the expectations of our users, that's what we want to do. So, we started small by verifying the technology and asking, "Is this really possible?" (※Mr. Manabu Shimomoto. Producer of "ACE7".) >--Speaking of "ACE7", the expression of the "sky" such as clouds and lightning is impressive, but how is it reproduced in the Nintendo Switch version? >Kono: We started with technical verification, and tried to make as little change as possible to the visuals, but proceeded with the question of "Can we maintain a frame rate that is as comfortable as possible for gameplay?" So we carefully checked the reproduction step by step. If the reproduction of clouds and lightning was significantly low, we would have stopped development halfway. As a result, the "innovation of the sky", one of the pillars of "ACE7", is reproduced almost without inferiority in the Nintendo Switch version. Again, it was kinda baffling these Japanese third-parties did the basic research on the technical capabilities of a system this popular only 7 or 8 years in. I could understand that a software engineer doesn't like switching (no pun intended) to something unfamiliar as a general matter, but they had no issues to expand or getting used to the PS3, PSP, Xbox, Vita, PC/Steam, etc. Therefore its a bit difficult to justify this behavior in case of the Switch, especially from a business perspective. It's still very interesting to read these interviews and watch the developers completely reversing their attitude towards a platform, although it does feel a bit surreal to watch this in real-time. And I have no hard feelings towards these devs either and the Switch2 seems to prove they've learned their past errors too. >>1338089 >>1338466 I dunno why some anons try to act surprised that a hacked/modded console can trigger a remote ban if you attempt to connect on the Internet. There is also a reason why hacking guides have a disclaimer to say they're not held accountable of someone's screw-ups or lack of common sense. It's like how it is a given that you shouldn't buy a web camera for the console and always assume whatever you type in a game is being saved, any company hosting their own voice chats will record those in the same way they record all text chats.
>>1337467 The clock speed leaks come from the Neogaf/ResetEra offshot Nintendo fan forum. I lurk and read it every so often to get a good idea of what is circulating around when leaked or thoughts on stuff like the recent motherboard leak videos. Ignoring the insanity there with rules and although they do have good information, I really would not say it is trustworthy and the clock speed leaks originally came from them. Take it with a grain of salt, they have been wrong before even if they got most of the system specs and features right. That being said, the recent video does rest on a bunch of speculation and assumptions when things are not out yet with people armchairing from the results from that video using that. I agree that mainly the concern on third party right now is with regards to CPU as you say and implied in the video. Personally, there are a lot of reasons to say it could be as bad as what happened with games during the 8th generation consoles but the real test as to whether Nintendo designed things correctly is if the platform is attractive enough as is for Rockstar to port GTA VI to the Switch 2 and if they don't need to pay a bunch of money for it. Also how long would it take? Certainly, the 2nd trailer is really impressive with half of it being gameplay and cutscenes but there are a lot of things that would give you pause on the surface of it like the physics simulation with clothing and hair and knowing about how possibly the weak CPU on the Switch might not handle it. Going to be interesting but I would say that is probably going to be the main hand wringing with regards to third party ports. Nintendo could've made this better, I think personally if they used a smaller process node and boosted CPU clocks. We'll see but I think the best indication is to see how the launch third party lineup does especially with Fortnite which will set the bar for what UE5 games look like on Switch 2 and Star Wars Outlaws which is a 9th gen consoles only title. Those two games and similar games will set the precedent and rough limits for what the Switch 2 can generally do on a third party port perspective by and large. >>1340171 Yeah, shouldn't expect that much from third party Japanese devs for the most part, Japan's software industry is a tad poor still compared to the rest of the world. Capcom is pretty much the only developer there that still uses their own game engine for AAA games with RE Engine. Some of it was on perception and waiting to see what the market did but I do agree that I would not expect anything to really miss Switch 2 outside of select Capcom games which would be understandable due to the above I talked about.
>>1340221 Sorry, realized where I was posting, really need to start trying to kick my samefagging habit, it's a really bad thing to do for genuine discussion that 4/v/ ingrained when it is no longer able to get discussions off the ground without it and I should just reply to myself and add to the discussion without doing that. I just wanted to expand on my thinking from yesterday for the first part.
>>1340171 >I dunno why some anons try to act surprised that a hacked/modded console can trigger a remote ban if you attempt to connect on the Internet The guy who was talking about bricking the switch 2, was expecting people here to have indignation for nintendo even considering it. Even though it's been a smiliar standard since the 8th generation. Image boards act sumg about dubs being shit by saying you should of watch subs instead. Even though if there was proper activism they could of gotten better. I see being indifferent to the 'switch 2 kill switch' that as a extention of that bad habit. >>1340221 >Japan's software industry is a tad poor still compared to the rest of the world Oh my god somebody else has realized this on board. Video games seem to be the only exception, this is because japs have a habit making their software proprietary as fuck even though there's a more open software available. This mentality doesn't work for selling OS or word document program, but it does work for vidga since you really don't need a game to work on everything when push comes to shove. Even then other poor jap software habits are still visble here and there if you know where to look. >>1340230 >realized where I was posting, really need to start trying to kick my samefagging habit Just don't do it to start shit. If you're here long enough people and piss them off they will start to notice your habits and just call you out on it. Like the gamecube guy.
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>>1331982 Replying to update: Finally got my preorder in. The link from Nintendo was in my junk folder for 2 days so I'm lucky that it worked at all.
>>1307039 I wonder if that pleasant yellow robed fellow has a sign to share?
>>1295408 Nintendo's Customer Support states that the game's are not "included" in the cartridge, which begs the question if the game's are actually inside of it or not. >>1278643 >no drastic changes for the UI I don't know how can Nintendo not realize how dead the Switch's user interface is compared to the Wii, the 3DS, and the WiiU.
>>1342653 >which begs the question if the game's are actually inside of it or not It doesn't beg any question, just look at the picture you posted. The key card is just that: a physical validation that you bought a game. It doesn't hold any game data, you have to download it from the eShop. It was basically a given that something like this would happen. Switch 1 cartridges were already notoriously expensive, and now for the Switch 2 you need higher capacity and read speeds approaching 1GB/s.
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Virtua Fighter 5 REVO confirmed to get a Switch2 version https://youtu.be/ovwdBvib-bY >>1340230 No biggies >shouldn't expect that much from third party Japanese devs for the most part, Japan's software industry is a tad poor still compared to the rest of the world It's more that old habits die hard amongst certain Japanese devs/executives especially when they were used to stick to Playstation, and disregarded Nintendo as such, for like a fourth/third of the average person's lifespan. >>1342653 The key card has no game data inside and it's solution meant for third-parties in regards of the price of the physical storage, cartridges have always been more expensive than discs for decades. Especially with the new ones meant to run at a speed of ~900MB/s Seems to me that Nintendo is forcing these fast 64GB cartridges (not only for their own games but also to third-parties) as a way to drive the cost down of manufacturing costs as fast as possible, while the Switch1 is still sold in the market. A reminder that the key card doesn't need a Nintendo Eshop account in order to work anyway, unlike download codes. You just insert into the console and it downloads the game straight from the Nintendo servers instead, regardless of your country too. >I don't know how can Nintendo not realize how dead the Switch's user interface is compared to the Wii, the 3DS, and the WiiU. I frankly don't mind although a little customization in the main menu wouldn't hurt indeed. The Playstation Vita had official themes from third-parties in the Japanese PSN (either for free or for a cost, and they sometimes included a BGM related to the game) or you could use your own screenshots as wallpapers there. https://youtu.be/Mo5odIb6abY I would say I'm a little more annoyed about not being able to see the changelogs whenever a game is updated on Switch, whereas it was possible to see them on the Vita. For instance, the Switch port of Serious Sam Collection (released in 2020) was updated last month but I have no way to know what has changed (Switch2 BC fix? Joycon mice support? Performance boosts?). And not all third-parties bother to make an official online post on the topic of game updates.
>>1342943 >>1345051 >The key card has no game data inside and it's solution meant for third-parties in regards of the price of the physical storage, cartridges have always been more expensive than discs for decades. Especially with the new ones meant to run at a speed of ~900MB/s I don't see a point of owning the game key card since you still need the internet to download the game to your console, no different from purchasing a game from the eShop. Aside from borrowing said game key card to someone who has their own Switch 2, but I rarely borrow people my games. >I frankly don't mind although a little customization in the main menu wouldn't hurt indeed. The only way to customize the main menu of the Switch is to homebrew your console, but recent reports have come out that Nintendo will finds ways to brick the Switch 2 if you were trying to modify it. Nintendo are becoming so fucking trippy these days that the they get much flak as Sony and Microsoft for their latest practices.
>>1345826 >I don't see a point of owning the game key card since you still need the internet to download the game to your console, no different from purchasing a game from the eShop. The difference is that you can sell the key card to someone else even after using it, unlike with a game code or e-shop purchase. Of course this will become useless once the service will no longer be available.
>>1345850 Honestly I would rather be able to resell a cd key or steam purchase instead.
>>1345903 some software (non-games) allow you to transfer "licenses" when you contact support or there's some automatic system that does it without contacting support, sometimes there's some fee involved othertimes not, but weirdly enough games have not had such thing, if you buy digital game there's nothing you can do to try pass it to someone else
>>1345826 >I don't see a point of owning the game key card since you still need the internet to download the game to your console, no different from purchasing a game from the eShop Not disagreeing on that, I still plan on getting my games fully digital from the Eshop. But at least key cards are an objective improvement over download codes, even if some western devs don't seem to get the memo. Apparently Civilization VII and Split Fiction are both download codes on Switch2. >Nintendo are becoming so fucking trippy these days that the they get much flak as Sony and Microsoft for their latest practices. I argue that western people online are getting more and more hysterical over everything Nintendo may be doing without much a critical thought, therefore pushing for artificial outrages, which I can't tell if it's a sign of these people getting dumber due of long Internet (social media) exposure or just simple boredom.
>>1345948 There's no real incentive for valve to do so, as well effectively screws over the dev further discourages digital store fronts allow reselling copies. >>1345955 I think it's more of nintendo was the 'good one' and feeling betrayed by nintendo. So it's mostly a desire of vengeance than anything else.
>>1345955 >I argue that western people online are getting more and more hysterical over everything Nintendo may be doing without much a critical thought, therefore pushing for artificial outrages, which I can't tell if it's a sign of these people getting dumber due of long Internet (social media) exposure or just simple boredom. What do you consider an "artificial outrage" in your terms? Because last time I checked, many people were incredibly irked that Nintendo was going against Palworld for patent infringement for Pokemon's main mechanic of catching a monster with a sphere, and screwing over Switch emulators like Yuzu and Ryujinx.
So if you're a bad boy they brick your console now?
>>1345850 The main issue is still the fact that you have to trust Nintendo's servers for the keycard to mean something, otherwise it's a PCB wrapped in plastic. This is the first time you need to depend on them to uphold the promise for part of their ecosystem value proposition in a way something like the 3DS never needed. Microsoft and to a lesser extent Sony has established that trust, and Sony has the longest operating digital storefront for a console hardware with still not shutting down the PS3 servers but I expect it will be done in the next couple of years. Nintendo has a long way climbing that to be even remotely trustworthy for that. And less I need to remind people, yes, "trustworthy" companies can do absolutely shitty things in other areas. >>1345999 >There's no real incentive for valve to do so, as well effectively screws over the dev further discourages digital store fronts allow reselling copies. Well yes, that has been how it worked for 20+ years and now the chickens are coming home to roost. Whatever antitrust comes after Valve or any laws that will permit reselling, they will probably have to be the first on board and other companies will follow. >I think it's more of nintendo was the 'good one' and feeling betrayed by nintendo. So it's mostly a desire of vengeance than anything else. The main issue is Nintendo is getting rid of all the traditional advantages it has and trying to compete with offering things that are supposed to compete with other consoles, and it's quite clear they want to be your only console. Everything from the console/game prices and services lock-in with accounts and etc. are to facilitate that. They are playing with fire here and some of the controversies and hand wringing over pricing is proof of that. Whether they handle it well and convince people is another story. It's the main reason why I think Switch 2 will not be more successful than Switch 1.
https://www.youtube.com/watch?v=huxDoYXS8Ng https://www.eurogamer.net/digitalfoundry-2025-nintendo-switch-2-final-tech-specs-and-system-reservations-confirmed Lots of details revealed about the system's technical makeup and I trust Digital Foundry about this since the things they revealed about Switch 1 similarly at this point were indeed what was confirmed later on by other parties. Seems like the leaks about clock speeds and etc. were true. Some disappointing details like 6 out of 8 CPU cores and 9GB of the 12GB usable for devs and Gameschat apparently being the reason why alongside the fact that VRR doesn't work over HDMI. This seems like a bit of a mess so I do hope Nintendo optimizes their system resources usage because that is more than what PS5 and Xbox allocates and uses and their console OS are more fully featured.
>>1276444 Not that there aren't several reasons, but it makes a lot of sense now why after years Nintendo finally started going after Switch emulators hard prior to the Switch 2 release. We've been able to emulate Switch games with 60fps and higher resolution for years now than even the new Switch 2 will be able of. And from the sound of things they most likely just lifted a decent portion of the Yuzu/Ryu codebase themselves for their own baked-in translation layer. Kill the emulators to try to justify the "improvement" that you have to fucking pay for. Mind blowingly pathetic honestly.
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>>1358297 There were certain Switch 1 games, like The Witcher 3 or Dying Light 1, that could disable the video recording (where you save the last 30 seconds of gameplay) or make the NSO & Eshop apps a lot slower (if the game continues to run on the background) in order to re-allocate more RAM into said game. I assume this could happen on the Switch 2 once again, including disabling the GameChat, for heavier titles. Otherwise, the Switch2 is indeed a significant step-up over its predecessor. There seems to be a general consensus amongst devs that they're no longer "fighting the system" when developing games for the console. >>1358348 I still consider modern wannabee pirates, as well as gaming journalists, to be the sole culprits of what happened with the unlicensed Switch emulation. Had they been more careful instead of proudly boasting in the mainstream (and Yuzu avoiding to put behind a paywall newer versions that had the ability to play TotK earlier before the official release for example too), the development scene would have lasted a lot longer. It is a good example of how certain people in the English side of Internet let their hate of Nintendo go over their heads, and ruin things in the process, as they believed they were on the "right side" morally and out of sheer arrogance.
>>1358435 I agree, I shouldn't have been so negative about the disappointing OS stuff. The main thing really is Nintendo got the message about memory bandwidth being a problem on the Switch 1 and it's now over double in mobile mode and the clockspeeds are all around better on GPU too and the raytracing is good enough. The data speed seems like it will be good enough seeing as even Rachet and Clank hasn't used more than 1.7GB/s on the worst SSD the PS5 will accept so having a FDE is really the important part even if the one in PS5 is more advanced. Still, I am now more worried than I was in the about third party which is probably going to taper off sooner than what happened with Switch 1. I am still convinced the Switch 2 can get a good chunk of what it missed in the Switch 1 days and if the sales are convincing, the optimization pass for some other games might be also enough but it may hit a wall sooner than I would probably like. It depends though if it can become established as the leading platform as opposed to the PS5.
>>1358491 Ngl at this point I hope the switch 2 is a wii u tumble. It probably won't be but it'll arguably be better for us if Nintendo gets some humble pie again after all their lulsuites they've been having as of late and in general making the industry worse overall. I feel like the gamekey carts being popularized for the 3rd parties has basically killed off any reason to get a nintendo switch 2 outside of just buying Nintendo titles. The Switch felt like the final refuge in which when you bought a game you had a working physical copy. Now that game key cards are being pushed by the 3rd party developers at this point why buy anything 3rd party on the switch 2 when you're better off just getting it on PC from GOG or Steam and running it on a deck. At least with GOG or going full Yarharhar you'll has a DRM free copy of the game files to replicate to infinity.
>>1358605 >I feel like the gamekey carts being popularized for the 3rd parties has basically killed off any reason to get a nintendo switch 2 outside of just buying Nintendo titles. You're in for a rough awakening if you believe people at large do give a damn about the game data being directly present on the physical media, regardless of the vidya platform, someone earlier in this thread was complaining the Japanese customers were still pre-ordering key cartridges in numbers. Nevermind there were already Switch1 titles with a download code for the rest of a collection while the cartridge only had one game for instance (such as Batman Arkham, Metal Gear Solid, Resident Evil, Megaman, Final Fantasy X/X-2, etc.). If you ultimately care about the "preservation" aspect, I'd argue piracy is the ultimate form of that but I'm also quite confident that I'll be able to do the same with my own digital Switch purchases in the future, the same way it happened with the Vita and else. And I'm not stupid to believe that recent pointless outrage over the Nintendo's ToS (which is virtually the same elsewhere) when it's always been common sense to never let a console with an active CFW on the Internet, to avoid automatic & "silent" updates potentially bricking the system or a ban on online services. And the WiiU was a disaster across all regions for multiple reasons, whereas Switch2 in Japan alone is pretty much guaranteed to be a massive success.
>>1293695 where is the wheelchair game?
>>1361097 That's a first party game
>registering for interest in a pre-order directly from nintendo requires an account that's a certain timeframe old and has x amount of hours in games >it ALSO requires an active online subscription at time of registration, but doesnt tell you this anywhere >you can register but wont receive jack shit because you weren't paying for online on a console that hasnt had a worthwhile online game in years Fuck Nintendo for this. I am unreasonably mad about this fact
>>1363262 Looks like someone doesn't like Tetris 99
Japanese media, Den Faminico Gamer, got to preview Cyberpunk 2077 on Switch2 at Spike Chunsoft https://youtu.be/3VVHAa4dEbA https://youtu.be/yJNFC6VVrd4 >Side-scrolling action platformer Coneru: Dimension Girl will launch for Switch and PC via Steam on May 29 for 2,980 yen, publisher HIKE and developer Eallin Japan announced. https://prtimes.jp/main/html/rd/p/000000002.000118312.html https://www.dimensiongirl.net/ https://youtu.be/jrPl2U8Lovk >Publisher DMM Games and developer Too Kyo Games have announced Shuten Kyodan, a new title led by Danganronpa creator Kazutaka Kodaka. It will be available for Switch and PC via Steam. Details about the title, including its genre, were not announced. >Nintendo has detailed free updates for 12 first-party Switch games, on June 5th, that enhance the gameplay experience when played on Switch 2. https://www.nintendo.com/jp/hardware/switch2/guide/free-update/index.html https://www.nintendo.com/us/gaming-systems/switch-2/transfer-guide/games-with-free-updates/ >ARMS >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >Frame rate: Optimized for Nintendo Switch 2 for smoother movement (even when playing with 3 or more players). >HDR support. >Big Brain Academy: Brain vs. Brain >GameShare support: Up to four people can play in Party Mode. >Share locally or share online via GameChat. >Captain Toad: Treasure Tracker >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >HDR support. >GameShare support: Two people can play all of the courses. >Share locally or share online via GameChat. >Clubhouse Games: 51 Worldwide Classics >GameShare support: Up to four people can play 34 games. >Share locally or share online via GameChat. >Game Builder Garage >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >Supports Joy-Con™ 2 mouse controls. >New Super Mario Bros. U Deluxe >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >Pokémon Scarlet & Violet >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >Frame rate: Improved for smoother movement on Nintendo Switch 2. >Super Mario 3D World + Bowser's Fury >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >Frame rate: Optimized for smoother movement on Nintendo Switch 2 (including Bowser's Fury). >HDR support (Bowser’s Fury only).
[Expand Post]>GameShare support: Up to four people can play Super Mario 3D World. In Bowser's Fury, two people can play together, with one player controlling Mario and the other controlling Bowser Jr. >Share locally or share online via GameChat. >Super Mario Odyssey >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >HDR support. >GameShare support: Two people can play together, with one player controlling Mario and the other controlling Cappy. >Share locally or share online via GameChat. >The Legend of Zelda: Echoes of Wisdom >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >HDR support. >The Legend of Zelda: Link's Awakening >Visuals: Optimized for the Nintendo Switch 2 display and high-resolution TVs for improved image quality. >HDR support. >>1361097 Drag x Drive is releasing around summer 2025 according to the website. Pricing has yet to be announced too.
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>>1358605 >switch 2 should fail for doing things that I support on other platforms
Just got an e-mail reminding me I was still in queue and it wasn't my turn yet
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I've rented a cartridge of Stray to finally see what the game was about. It's a short timewaster (roughly 6 hours long to finish) but it's a good thing I refrained myself from gifting this game to a young family relative, thinking it was a simple cute kitty game at first lol. Port was pretty decent considering it's originally a PS5 game, as the presentation and artstyle remain the same even if the texture quality took a hit, namely the foliage in the introduction chapter and the cat itself. It also has rather long loading times whenever you die against the not-headcrabs (zurks) and drones. >>1368695 Free Switch2 upgrades of Nintendo games just grant a higher resolution and framerate above the initial cap, alongside of supporting Gameshare. The paid upgrades are the ones that give the extra gameplay content, between Kirby and its expansion pack of new levels, Mario Party Jamboree with the new minigames making use of the Switch2 features like the joycon mice, or the two Zelda games with the Zelda notes I can agree however it should have been something directly in-game and not through a phone app. I sorta assume New Super Mario Bros U for example will run at 120fps on the handheld's screen. The amount of people who have never once played a 120fps game or owned a 120Hz display at all is astounding, even in 2025. And that includes myself too, I have a old flagship phone with a high refresh rate, but I haven't personally seen any game making use of it so I have no true experience on the matter. Obviously, heavier titles like Elden Ring will render at either 30 or 40fps on the Switch2 but I still think this console is going to be a humongous moment for high framerate gaming through several games.
>>1367675 Same - though I also got an email last week asking me how I was enjoying TOTK (which I haven't played in like a fucking year), which was a much bigger middle finger
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>>1392053 https://www.nintendo.com/ph/support/qa/detail/33826 It's also confirmed that the Switch2 does support USB keyboards too. I do expect Switch2 ports of RTS games for instance, between Age of Empires II (which was already ported on consoles), Stronghold & Stronghold Crusader and Dawn of War Remaster
Will this be the thread to post friend codes? Would love nothing more than to play Mario Kart World on Launch Week than with /v/
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Nice to see the button mapping shows the function of the specific game and not just which switch button maps to which n64 button. This screenshot also implies I can fix star fox 64's reversed up and down tilt on the stick by showing them as separate functions. I don't know why the CRT filter and rewind are switch 2 exclusive. The other nso emulators do CRT and LCD filters just fine on switch 1.
>Hands-on vid of Kunitsugami on Switch2 with the mice controls https://youtu.be/7mfESJEsnU8 >>1414533 The rewind feature could be more intensive than you may think, as it continuously "records" the last minute of gameplay. And I know the N64 has been notoriously difficult to accurately emulate without good specs.
>>1415421 >The rewind feature could be more intensive than you may think, as it continuously "records" the last minute of gameplay. Except the way switch online handles it it just makes a save state every second, not every frame. This is how it is for nes, snes and game boy. And this is confirmed in their trailer: https://youtu.be/wDNg1pwrTVg
>>1433362 We already have a thread >>1271218
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About to receive my Switch 2 either by tomorrow or the day after
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Prepare for more niggerpill spam.
>>1435675 This is gonna be annoying, although I'm more bummed about the lack of 200cc in the new Mario Kart.
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I won't recieve mine until next week. Fuck I might have to go offline. I don't want to know anything about anything brehs.
>>1271882 From what I've heard, all the new products people are consooming right now have thousands, if not millions, of scalper bots trying to snag all of them, whether it's new gaming consoles, concert tickets or new TCG sets. I tried getting a free-meals-for-a-month card from Red Robin last month, there was evidence that only tens of thousands of people saw the ad for it in the 48 hour period they advertised it, and yet reports came out that over 12 million "people" tried to access the purchase page at that time. Scalping with bot farms just seems to be where the money is right now, and it's probably only going to get worse and worse for Nintendo products in particular.
>>1435675 So what does that even mean, that if I select the guy looking avatar, some games will think I am male, some games will think I am Type A, while others won't do anything? The most annoying thing, is that even if I am a man with a male avatar, sometimes I want to play as the girl in a game. That doesn't mean I identify as a woman. >>1435943 Makes me appreciate a bit Valve's tactic of when they announced the Deck, that only people who had a Steam account that was at least 6 months old could pre-order it, and only 2 units or so.
How many of you are going to record the midnight launch or when you go pick it up?
>>1435695 > lack of 200cc Is it confirmed yet or can I still hold onto my cope they just haven't shown it off?
>>1436873 Code?
>>1437303 I can't think of any reason a game would need 4K unless it's designed around being all on one screen, but such a game would either be fine on 1080p or be unplayable at living room distances.
Was hoping to snag one from Costco at midnight since the NSO requirement from Nintendo fucked my ass, but its lookin unlikely Ah well. Guess i'll be playing the waiting game for a bit
>>1436605 this just screams unfinnished tech demo to me, because it is, the entire game is, has this weird gmod feel to it.
I live in Canada and I'm getting a $150 amazon gift card as a prize from a referral to my dentist and the console is still too fucking expensive. But I really (and I mean REALLY) FUCKING want DK Bananza. What's the consensus gamers? Worth? Or not?
>>1438388 >leafland I wouldn't call that living
>>1438409 Leafstan is hell.
the seethe on halfchan is insane. cant find any real discussion on there (in between the anti-white posts. is every poster there brown now?) anyway, are there any major problems with this release? i have mine but im waiting to open it in case i need to refund
>>1436605 missed opportunity desu. they could have made those minigames that need extra gizmos to be dlc.
>>1435943 <missed out on free meals from red robin oh well >>1438838 the packaging safety seems to have been an afterthought compared to the visual presentation of when you open the box. the screen seems to have next to no protection I would check out the screen and also try out the sd card slot and the ports for issues. you can test the sd card slot for problems like constant disconnections even with a non supported sd card.
>>1438838 >Looking at 4/v/ >In current year Only have yourself to blame
Why is there such a hateboner for this console? I don't remember the first one being this hated on release. Trying to find actual opinions on it is a nightmare, plebbit being the worst place so far.
>>1439121 The Switch gave the entire industry an ass raping for 8 years straight. Not a single person was correct about it from fanboys on the internet all the way up to business execs. Snoys in particular thought that with the WiiU they were this close to getting Mario on Playstation and have been utterly mind broken by the Switch taking the crown of best selling console. Worse they did it by refusing to comply to industry "norms" and continued making bing bing wahoos that sold 10s of millions while everybody else was killing themselves making "mature" DEI walking simulators, live service scams and rollslops.
Planning on selling my Switch 1 to help pay for the Switch 2, and lost my charger in a move. Can I use the Switch 2 AC adapter with the Switch 1 without frying it? Go figure, all the stores near me only sell the Switch *2* adapters, no longer the Switch *1* (not even the offbrand ones). I mean if I have to pay for one online, I guess it's fine.
>>1439556 >Can I use the Switch 2 AC adapter with the Switch 1 without frying it? >Switch 2 charger: >Output: DC 5.0V/3.0A, 9.0V/3.0A, 15.0V/3.0A, 20.0V/3.0A >Switch 1 charger: >5.0V/1.5A, 15V/2.6A The Switch 2's charging voltage can go higher. Might be best to test the charger with a "sacrificial lamb" of a Switch. If the original Switch negotiates current over USB-PD (unsure why it wouldn't), then it the Switch 2 charger might be fine. The 20V maximum could potentially fry something, mind. USB Type-C has been a minefield since it's launch, with all the standards and thunderbolt not helping either.
>>1439670 Switch 2 uses standard USB-C PD because it's now a requirement in the EU so no weird stuff with power banks and docks from third parties. They learned their lesson there. However, what they didn't learn from is not supporting Displayport Alt or HDMI Alt. They are still using MyDP for some insane reason so AR glasses and some other stuff do not support the Switch 2 in the same way the Switch 1 was not supported. Really insane we still can't get Nintendo to adhere to USB-C properly in 2025.
>>1439685 I wonder if that lack of adherence of standards is to encourage people to "officially license" hardware intended for the system? Remember how Microsoft implemented that 0x2d6000x error code on Xbox One/Series consoles and Apples "MFi program"...
getting my Switch 2 in the mail today but I won't be able toa ctually play with it until I get back home tomorrow. Anyone play MKWorld a fair bit yet?
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>>1439670 >USB Type-C has been a minefield since it's launch, with all the standards and thunderbolt not helping either. I miss the old days. At least I knew at a glance what the fuck the device could do. Since the entire PC industry REFUSES to adopt Thunderbolt, we're stuck with a dozen ports that are utterly different from one another despite being physically identical.
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Quick first impressions so far >Switch 2 feels a lot more premium in build quality, between the main unit itself and the joycons. The grip is still cheap plastic on the other hand. >The Eshop is a LOT quicker, loads trailer videos when highlighting them in the list, can directly browse the wishlist (with the possibility to filter the games currently in sale). Doesn't seem to lag anymore upon browsing the app more than a few minutes. >Only tested the Switch 2's BC through Earth Defense Force 4.1 but the framerate is largely improved, with the game now reaching 60fps 90% of the time in levels with either a lot the spider bukkake or many NPCs all using their flashlights underground. <Charging cable is rather on the short side, but it's replaceable as it's not glued into the bloc >video clips are still 30 seconds long and tied to 30fps <A few Switch 1 games are currently incompatible (Tokyo Xanadu Ex+, Cross Channel, Library of Ruina amongst a few others) and they're not available to purchase on the Switch 2's Eshop. Likely to get patched later. Got my hands on Welcome Tour, Ryu ga Gotoku Zero Director's Cut and Kunitsu-Gami amongst Switch 2 games, might get Fast Fusion, Shine Post: Be Your Idol! and Bravely Default later.
>>1439834 How does using joycon as a mouse feel? Heard it was good for Kunitsu
The system shows promise, but the games aren't quite here yet. This mario kart game kinda gets boring, I haven't played enough of the earlier installments on the series to have the patience to learn the quirks of drifting and all other mechanics, and I'm also not fan of the box rng. I think donkey kong will be much much more interesting.
On the plus side, the new pro controller is amazing, the + and - buttons are much more pronounced, so it's easier to "find them" without looking (so you can do it even if you're blind). Haven't had a chance to try handheld or the charging grip (which I know was already amazing for switch 1) because there isn't much games yet. I'm waiting for some more upgrade packs to start showing up and maybe pick games on sale.
>>1439908 It's not the best, I'd rather just use a real mouse than using the Joycons.
>>1439121 >Why is there such a hateboner for this console? Because of how anti consumer Nintendo is and the fact this pushing for $80 USD priced games. This gave the rest of the industry the push it needed to fuck gamers.
>>1439121 Too may poors
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DAY ONE HACK I REPEAT DAY ONE HACK
>>1440286 I'm guessing its already on twitter, but is the hack at a hardware level or at a software level?
<<1440465 For any newfags, this is a troll who does shit like this across the various imageboards.
>>1440304 Software. It means nothing yet. Anyways, preliminary thoughts are that the damn thing needs work on backwards compatibility. Age of Calamity crashed on me in the first stage, nowhere near close to the parts where massive frame drops would occur on the Switch 1. Will try out BoTW or ToTK later. Opted to not do a system transfer out of paranoia.
>>1440699 >Nintendo >marxist LOL LMAO even
>>1440227 >>1440562 >80 dollar games So we're back to N64 era prices I see. I wish I was back in the N64 era.
>>1441090 That was me alright. I should have picked up one of those Pikachu versions a few years later when they were cheap and in abundance.
>>1441090 >games without load times A better time.
Fuck you nintendo. I'll wait for it to drop in price to what the nips are paying.
New Rainbow Road looks amazing.
Is it sold out or is that just cope?
Anybody who talks about pirating rather then the actual games they claimed to have pirated doesn't actually play games.
The console is pretty amazing. I'm really enjoyi g it.
>>1441090 >imagine playing perfect dark and goldeneye Yeah I can do that on NSO
Played it for a bit yesterday. My biggest takeaways: >mouse functionality feels surprisingly good and is probably a big gamechanger for games like Civ >new joycons being bigger makes them feel a bit better, especially when playing handheld >dock feels a little flimsier compared to Switch 1 >the only game from my Switch 1 I played a bit of was DMC3SE - it seemed to have a noticeable bump in performance. Want to play other games to see how they run >eshop runs MUCH better On MKW specifically >Knockout mode is really fun and probably the best justification for 24-player races >Grand prix is fun but some courses feel too wide for their own good, especially if you're far in first place instead of in the thick of other racers >open world feels pretty pointless aside from planning routes on courses or just chilling out, which i guess was it's selling point in the first place >dont fully understand how to best utilize rail grind or wall riding >doing multiple tricks in the air seems to do nothing Overall it's a very fun time but feels a lot less like a huge evolution of the formula than MK8 did Looking forward to DK
I did some more quick tests on Switch 2's BC >Little Nightmares had pretty long loading times everytime you died, more than 30 seconds at the very least, which is annoyingly glaring for a game leaning on trial and error. Now it's 6~8 seconds. >When booting Kingdom Come Deliverance, you had to wait a while into the intro movie before being able to skip it (around the time where the deceased king's son, Wenceslaus IV, is introduced). Now the option is near instantly available. Need further testing to see if the random crashes that happened every 8 or 10 hours of gameplay are still a thing on Switch 2 >Resident Evil 6 runs at a smooth 60fps during the whole introduction chapter when the Switch 1 struggled massively by comparison >Earth Defense Force World Brothers 2 no longer slows down when poisoned (due of the screen effects) and runs at 30fps with no framedrops either >No more low framerates on Zelda Musou Age of Calamity >Tasomachi is now at a steady 30fps but the BC obviously does not eliminate the pop-ins <Serious Sam 3 has a much better framerate as well (60fps in Graphics mode), however it has a bunch of micro-freezes in certain parts of levels. I remember the PS5 shat the bed halfway into the main campaign when I was playing in co-op with IRL friends. It's fair to assume that every game with performance issues or long loading times on the first Switch has now become a much better experience on the Switch2, with very few compatibility issues that could be patched at a later time. >>1439908 It's rather precise and it works on a lap as well. Only three different cursor speeds (Fast, Default and Slow) available in the console settings. >>1439121 >Why is there such a hateboner for this console? I'm akin to believe it's purely derangement syndrome from English-speaking Internet users towards Nintendo, considering the large misinformation campaign since the April Direct (if not before that) and which could be described as desperately grasping at straws. One big fanfiction I remember reading was that one anon claiming Nintendo at war against Japanese indies and small devs, when the official Japanese blog is filled with articles showcasing said devs (Blade Runner, Staffer Case, Coneru, Snezhinka, etc.). It's the English outrage culture with zero effort made for critical thought or research that bothers me the most about the whole thing. People driving themselves into sheer insanity just to merely hate on a game company.
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>>1443406 >I'm akin to believe it's purely derangement syndrome from English-speaking Internet users towards Nintendo, considering the large misinformation campaign Rightfully calling them out on bullshit isn't a misinformation campaign, the fucking prices and anti consumer shit with the game cartridges are actual reasons to criticise Nintendo. Also the princes in Canada and fucking Australia are insanity. I fucking hate Nintdrones.
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>>1441836 Contact a westerner who lives in Japan, make them your friend, earn their trust and send them money for the JP console, it's literally that easy. I'm waiting on the japanese joycons + DK: Bananza but the latter is a month away. For $500 I got: The Console + MK:World, Joycons, and DK Bananza.
>>1443501 Claiming prices are higher then they are, claiming that their will be no physical games on Switch 2, claiming Nintendo is charging you to be able to change the language of your Switch 2, claiming Mario Kart is AI generated, Claiming Donkey Kong is full of trannies, claiming Switch 2 is just a Switch pro, claiming games run at 360p, claiming Nintendo is forcing devs to raise prices on other consoles (even though they were already that high) and claiming Nintendo is lying about pre-order numbers is not rightfully calling them out on bullshit, it is derangement syndrome.
>>1444578 People complain about the Switch 2 being delayed, but they *never* had to wait almost 40 years for a console.
>>1365536 All updates should be free
>>1444798 The whole thing was done being developed in 1995 retard I'm not holding your hand in something that is common knowledge. The only thing that wasn't ready to go was the branding and some game development, which has nothing to do with it being a finished product. Also I'm calling you a retard because that's what you are, I'm not doing it to "win" in an anonymous Taiwanese basket weaving forum.
>>1444815 >The whole thing was done being developed in 1995 Neat, no one owned it then. >I'm not holding your hand in something that is common knowledge. The knowledge that is common is that no one owned an N64 in 1995. >The only thing that wasn't ready to go was the branding and some game development And the console, which was not in anyone's possession. >which has nothing to do with it being a finished product You know what else has nothing to do with it being a finished product? The product launch, which did not happen until the following year. >Also I'm calling you a retard because that's what you are Oh snap. >I'm not doing it to "win" in an anonymous Taiwanese basket weaving forum. Good, because you didn't.
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https://www.youtube.com/watch?v=s8kBXtwzCp0 >they spoiled the two big twists in the trailer RIP
>>1443708 The Japanese model is solely in moonrunes (which can affect the language of certain games as well - such as Bioshock and Fire Emblem Three Houses stick to the system's language with no option in-game to change it) and it won't let you use any Eshop account other than the JP one. That seems a lot of hassle for a little saving in money imo, since shipping fees have yet to be taken into account, let alone the custom taxes if the anon is living in the EU like me. >>1444435 The posts get deleted because of the shitposting & ragebait from anons who have a bigger interest in this silly american/anglo outrage culture rather than videogames >Speaking of which, what does BOTW's Lost Woods look like on Switch 2? NOT with the upgrade pack, just playing the unmodified Switch game itself. Base game should run at a steady 30fps if my own tests with the backwards compatibility are anything to go by. Switch2 upgrades are essentially meant to increase both the framerate and screen resolution beyond their initial cap back on the Switch 1 hardware, with the paid ones adding contents.
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>>1445140 Actual criticism of the Switch 2 would be, for instance: >Battery drains rather fast compared to the Switch OLED which was the sweet spot. Although not entirely surprising either between the huge bump of hardware power and the 1080p/120Hz screen >It's also kinda slow to recharge despite the 45W/60W block (docked at least, didn't recharge directly when in handheld/tablet mode yet) >While it's compatible on the Switch 2, the Pro Controller of the first Switch cannot boot up the Switch 2 from sleep when pressing the Home button >The Switch 2 gets a bit hot when docked, with the fans spinning slightly, but it's nowhere near the Steam Deck that was blowing like a jet while you could make an omelette on it. I may have some more nitpicks and negative things to say in the future. But doing the "boy who cried anti-consumer" by parroting flawed & emotional arguments is not legit criticism though, let alone calling anyone a cultist or 'disingenuous' (or whatever insult) because you have a personal problem with info accuracy. The raise of game prices to 70€ has been a thing for awhile in other platforms anyway, be Playstation or Steam, with the occasional 80€ tag on games like Dynasty Warriors Origins too. Sure it's not great and it's fine if you don't want to pay that much, but constantly bringing up like a gotcha make you look like you have bigger issues at hand than your ability to purchases videogames. And actual anti-consumer behavior would be Sega (and Atlus by extension) not giving the option to upgrade Switch 1 games for instance. Again, it's about people acting like deranged and angry schizos whenever the topic of Nintendo is brought up that is the problem. Not the concept of criticizing Nintendo itself.
I work at Staples in the US; Canada Staples is a different store from us, supposedly we are supposed to be getting Switch 2's in at some point. Most people don't realize we sell video game consoles at all, but during the height of PS5 scarcity we regularly had them in stock.
>>1445472 Also, please call ahead before entering the stores. They get punished by corporate when people enter the stores and don't buy things.
>>1445126 learn moon runes, it's easy
>>1445415 I'm most worried about the joycons acting up again using the same tech and a similar part going by the iFixit teardown with the joysticks not feeling too great. I have a feeling Nintendo did the bare minimum and given the fact they are offering the free Joycon replacement policy again, it seems like they'll just continue doing what they did.
>>1445540 >They get punished by corporate when people enter the stores and don't buy things. That's pretty shitty.
Finally recieved my Switch 2 and the all-in-one carrying case is fucking sold out. I should have pre-ordered.
>>1455989 >survival crafting Probably because you just pulled it out of your ass.
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>>1455971 I mean makes sense right? anyone who doesn't care probably isn't looking at the thread. I haven't bought a switch 2 but even I'm here cause I'm at the very least curious if it's something I'd want to buy, which thankfully I decided it isn't.
>>1454665 I'm personally not too worried about it, later Switch 1 models were far less prone to drift than the launch units. Even if they still suck, they should last enough time for chinks to get hall-effect replacements or a similar alternative in the market. What actually has me shitting my pants is how horrible it is to open up and replace the damn things. I already fucked up with my original joycons once and damaged one of those flimsy ribbon cables. Replacing that shit is a nightmare, so I'll probably end buying a chinkcon as soon as they're available.
>>1458428 It doesn't mention mostly Japan at all
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>>1458779 That Playdate drawing is from 8chan Prime, Mr. Newfag. You could lurk instead of pretending to be an oldfag, because I don't think I've ever once heard the le summer meme on this site.
>>1458968 You do rember that Snowy was already raising the price of the PS5 long before this even happened, right? In addition to GTA6 already being announced to have $100 price tag months before Nintendo announced $80 games. So, no, this has nothing to do with Cheetoh-Man.
A teardown of the Switch 2's hardware. Expect more hidden screws. Any hardware modding on this is gonna be a pain compared to the Switch 1, but that might not stop the eventual custom shells, sticks, and buttons for the Switch 2. At least the Switch 1's custom parts are still available for now; I installed a Boxy Pixel metal rear housing on my first gen Switch and it felt sturdier to hold
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>>1446044 Going through hoops just to barely save any money on the console itself is hard to recommend imo, let alone losing the warranty if you're worried about potential hardware deficiencies like the anon in >>1454665 . It also means you can't play digital games beyond the Japanese Eshop either (it goes without saying you cannot buy anything without prepaid cards if you don't live in Japan either) and you're forced to play with the moonrunes in some western games (they may have subpar Japanese localization like the Metro titles too). >>1458653 >It's the equivalent of 350 dollars in Japan and games are pretty much right where Switch games were. That's not how it works, the Japanese pays exactly the same price for the JP-only Switch 2 as we gaijins do for the global Switch 2 and their JP games are actually more expensive in general. It's just the yen currency being pretty weak in value against the euro & american dollar these days, but online westerners conflate it with the actual purchasing power of the Japanese folks. Some anons here would likely foam at the idea to pay the Japanese equivalent of 80 bucks for an ADV (visual novel) or JRPG game for example, nevermind a hundred on the base version of Shin Megami Tensei 5 or Super Robot Wars 30. >>1458720 I consider the Deck to be a far less convenient machine and essentially just a fancy gaming laptop (in handheld format) running on Linux, with games that aren't necessarily optimized for this hardware or the hybrid functions. Good for you if you found a personal use though.
>>1459544 If you're a huemonkey favela poorfag who managed enough scraps for only the console to pirate, getting an imported Japanese Switch 2 in sao paolo from a relative/friend/fuckbuddy is the ideal option
When do you guys think would be a safe time to start dry-shopping for Switch 2's around the area? For how long will the nearby Gamestops, Best Buys, and Radioshacks be sold out of the system?
Are the new joycons and old joy cons compatible at all?
>>1460836 Frank wouldn't buy a Switch 2
>>1461275 Old joycons are compatible on the Switch 2, but you'll need a way to recharge their batteries since you cannot slide them into the new console obviously. https://en-americas-support.nintendo.com/app/answers/detail/a_id/68426#s1q4 Just like the Pro controller however, the Home button on the old joycons cannot be used to wake the Switch 2 from sleep. Dunno if this is an overlooked issue or else
Was given a launch Switch 1. It's one of those unpatched models that has the fusee-gelee vulnerbility. How good is the homebrew for the Switch? Can it play PSP, PS1, & Dreamcast like Vita? Or even the Saturn?
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>>1458718 It's mostly Japan if you narrow it down to a single country, and include per capita. Even with the weak yen, it's still a great price compared to what we got. https://archive.ph/inGsw
So according to that some damage test vid on youtube, the switch 2's screen itself is glass, but it has a plastic protector (that's much more solid than the plastic wrap or whatever OLED has) to prevent glass spreading if screen breaks, but the problem is that this plastic protector is almost impossible to remove, and it's also very, very prone to scratching (similar to OG switch 1). So basically I'd recommend getting a glass protector for Switch 2 ASAP (apply it on top of that plastic shit, so you don't run risk of seeing permament scratch marks on your handheld gaming sessions).
>>1463189 Does anyone sell a Switch 2 glass protector?
>>1463738 I think there's couple. Something like amFilm comes with a install tool which helps aligning the protector, but it's probably not the only one that comes with such thing.
>>1465292 I think most of them do. Mine is from some brand called Jsaux and it also came with it. Probably for the best, given how fucking big the screen is.
>>1466949 It's possible the price would've been even higher with a OLED screen. The difference this time is that the screen is 120hz, so it probably was cheaper to do it with LCD, maybe 120Hz OLED would've hiked the price even more. Either way I doubt it's going to make *that* big difference, the OG switch was a turd on multiple levels, which is why OLED was better/felt like an upgrade over it (especially the dock and screen size), but this time around the base switch is much better, so OLED wouldn't make *that* big difference anymore.
>>1462321 Last time I saw anything related to switch hacking I think it was just RetroArch stuff so maybe those work with the right core? No idea, I never hacked mine like I did with the 3ds.
>>1460836 The only reason I brought it early was because of price uncertainty with tariffs. There is a real possibility shipments and etc. will remain limited for a time until that all passes but given Nintendo is producing in Vietnam, it might be stable at that pricing now and Nintendo is fine selling it with all that in mind. I know it was reported the US got a majority of the stock, I expect that in places where you can walk in and get it like some of the photos online, it will be picked up by scalpers making a road trip and then marked up to be sold online which is what happened to video cards during COVID and the crypto boom. >>1467294 After several days, my conclusion is that the screen is serviceable and definitely better than the first Switch LCD but it's ultimately a downgrade from the OLED. The main issue really is brightness, it doesn't get bright enough to actually show proper highlights you should see with HDR even if it can accept the HDR signal. OLED at that level of brightness works because it has infinite contrast which helps you see the highlights better.
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>>1471972 Busy with playing games, anon. I dunno what else to say further about the console since I'm fairly happy with the purchase so far, with the sole true negative being the downgraded battery life after using the Switch OLED since its release period. There are a few titles in my library (like 1%) that aren't compatible yet with the BC, such as Yomawari 3, Gensokyo TOD Reloaded, Nier Automata, Crash Bandicoot Nsane Trilogy, etc. but that'll be fixed not for long. But it's rather satisfying to see how it fixes a bunch of ports that were unoptimized on the OG Switch such as Resident Evil 5 & 6. >>1472047 I didn't even get Mario Kart World on release day, but instead Yakuza Zero Director's Cut, Fast Fusion, Kunitsugami and Welcome Tour. I plan on buying Shine Post: Be Your Idol! (a not-Idolm@ster game from Konami which apparently received overwhelmingly positive reviews in Japan), Bravely Default HD and Donkey Kong Bananza next month.
>>1459536 completely unrelated, but how the fuck is this entire 11m video in decently high bitrate just 28MB? I've been trying to share short game clips of about 30s to 1m and they come out at around that size all choppy on 5mb bitrate no matter what I do
Welp, Nintendo announced their "June Direct." I guess this means the rest of the year really is dead and they're too pussy to talk about 2026 games.
https://youtu.be/5D9JooJafeI >>1473862 >Xenoblade 3 Direct was a week before a general Direct >Super Mario Wonder Direct was a week and a half before a general Direct >Switch 1 Direct was a week before the Switch 2 Direct The existence of a title-specific Direct doesn't cancel out a regular Direct from happening.
>>1473914 I hope you're right anon. It's hard not to feel down sometimes.
Is it just me or the material the triggers and bumpers are made of are scratch magnets? I'm not that much of gorilla while gaming and my nails are trimmed but it looks like even a small breeze leaves a mark,
>>1472159 >Yakuza Zero Director's Cut Any word on how that performs? And I understand there's a shitton of copyrighted music. Are those left intact? Normally I'd pirate the thing but it's too early for any breakthroughs and my PC isn't up to snuff these days so the GOG route is also out.
>>1462321 Dreamcast? Unknown. PS1? Most likely. PSP? Absolutely considering I was playing G Gen Overworld on it months ago. PPSSPP has both a RetroArch core and a direct port of the emulator itself. Waiting on the Switch 2 to be cracked wide open so I can finally emulate the Gamecube. Speaking of the Gamecube, what's this I hear about its NSO controller not working on PC? Wish I knew that before I ordered it. Haven't even opened the damn thing out of disappointment.
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>>1475843 >all the licensed music (previously absent on the western PS4 and PC versions) are present this time on Switch 2, just like the Switch port of Kiwami 1. >additional text languages supported: Spanish, French, Deutsch and Italian >around 30 minutes of extra cutscenes (haven't unlocked them yet) >online multiplayer mode that allows solo raids against mobs and bosses, alongside online with randoms, or with friends locally (haven't tried that one yet) >absolutely terrible English dub available in the options if you hate yourself It also works flawlessly, at 60fps with zero framedrops, in both portable and docked modes.
>>1475885 Excellent. Need only weigh my options between this and the JP version of Bravely Default. JP because the latter has the uncensored outfits in addition to supporting English. If the JP version of Yakuza 0 also has English support I may very well get both at the usual weak yen discount.
>>1475852 >Speaking of the Gamecube, what's this I hear about its NSO controller not working on PC? They should be working though with the caveat that there's no gyro or rumble, nor are analog triggers supported. https://inv.nadeko.net/watch?v=pbt5AIZKI5w Link to tool (Probably have to use a chrome browser) https://handheldlegend.github.io/procon2tool/
>>1475331 Same here, the console somehow seems even more locked down than even the previous console and I'm not talking about piracy. Though, Piracy will always Be An Incentive to buy a console. I don't think anyone here is cucked enough to call preferring a pirated Switch 2 "console wars"
>>1475940 Yeah, RGG0 still supports English text if purchased from the JP Eshop. In general, you can just check the product page, in the 対応言語 category, if 英語 (English) is present. I personally buy everything from the Japanese Eshop as well due of a lot of games in moonrunes only available there, the weak yen is just an extra convenience. >>1476054 >Same here, the console somehow seems even more locked down than even the previous console and I'm not talking about piracy lol wut Although you are entirely free to wait out for a full piracy exploit, assuming the related scenes broadcasting their findings on mainstream social media for clout (instead of using the good old forums with like-minded autists) don't get later silenced.
>>1477829 Better enough to make the purchase worth it? You'd be better off just saying you really like the new Mario Kart or whatever.
>>1477996 >Better enough to make the purchase worth it Depends on how important stable frame rates are to you. To some they make the difference of a game being something they'd finish and something they can't pick up.
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>>1477638 It already has plenty of Switch2 games on launch, and it's the ecosystem where the Japanese stuff are simply gonna be on it. Switch 1 was my main gaming machine in the last couple of years (while I barely bothered with PC outside of the rare ports of console games that skipped Nintendo such as EDF6 or AC6) and I already consider the Switch 2 to be a full replacement of my gaming PC for the ten years to come at the very least.
>>1477996 What about someone who didn't buy into the Switch at all, but now has an entire back catalog of games to play and the potential for all future games, buying a 2 for the first time? The shill has no standing no matter how you look at the system.
Well, for the first time I'm probably going to pirate the Switch 2 because I really want DK Bananza. Anyone know a good way of playing it on PC?
>>1479658 Anon...you can't pirate Switch 2. It will be years before they figure out how to make an emulator. They might never. I told people this would happen. Switch 1 was cracked early because of a hardware exploit. Switch 2 has no such exploit and it was never going to because Nintendo are capable of learning.
>>1479796 >They might never. Pardon me if I say poppycock.
>>1479817 Best to get used to actually buying games until then. Anyone had success purchasing eShop points off of Japanese Amazon? Would rather avoid Play-Asia's markup if possible.
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😭😭😭😭😭
>>1479817 It will be a bit, just give it time and don't listen to this cuck >>1480247
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https://xcancel.com/Patrosi73/status/1935028115459424262 Someone emulated iOS on the Switch 1. It's unusable because the hardware is so slow, but… it worked.
Edited last time by mizterr on 06/19/2025 (Thu) 07:25:21.
>>1480599 Congratulations, they managed to make it worse.
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>>1480247 >Anyone had success purchasing eShop points off of Japanese Amazon? Would rather avoid Play-Asia's markup if possible. It requires using a Japanese shipping address (like a hotel or something) alongside of a phone number (which can be fake but remember that Amazon can ask the number as a question answer for a security check when sometimes logging in), since the digital codes of prepaid cards won't be sold to foreigners otherwise. Amazon also sells digital codes of Nintendo games at a slightly lesser price than found on the Eshop (MKW will be at 8050 yen instead of 8950 for instance). I used to buy a lot of digital codes without a VPN (on desktop PC and a phone on mobile connection) for a long time, but lately something triggered the security checks rather heavily when browsing through the desktop computer. So mind that too. >>1480550 If pirates with similar behavior to yours weren't acting like the Robin Hood for online clout and virtue-signaling during the Switch1 era, the homebrew and piracy scenes wouldn't be so much in shambles these days. You had a good start but you screwed up massively. >>1480599 That's a Switch 1 though.
>>1480732 It will be done again. A single company cannot stop the combined autism of 1000 men and men who think they are women who now have a fancy new puzzle to solve. The outcome is inevitable. Also i had sex with your mother.
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>>1480732 >It requires using a Japanese shipping address (like a hotel or something) alongside of a phone number <Japanese shipping address and Japanese phone number For a fucking DIGITAL CODE?! I'm already logged in and I think I found some fake address that's still saved there but I vaguely only recall making the account at all to get manga to rip but for some reason that didn't work. Whatever, Kobo proved to be more cooperative. Will probably try Amazon JP first but if it gives me shit, I'll have to eat the Play-Asia markup. Shadow Generations is also tempting but my Switch 1 is hacked, so probably not. Also, fuck Robin Hood syndrome. >>1480861 >Pauline1.jpg I want in on that timeline damn it.
>>1473862 Nintendo is going off the track with marketing strategy lately, but most of games scheduled for 2025 still don't have a release date. A Direct is going to happen, it's just a matter of time.
>the year is 2030 >Switch 2 has become a whites only console >Owning one has become a symbol of white supremacy, aided in part by /pol/ >Browns and blacks are barred from getting the system because of its high price point >Multiplayer lobbies become clean, safe havens that are not bombarded by the worst players around >Every Nintendo game is a goty contender >Fun times are actually had, no kvetching about muh "dei" >Tendies are actually playing games. >Tyrone and Miguel keep making anti switch 2 posts >Switch 2 finally has a price drop >Suddenly, for no reason at all, the quality of games drop and multiplayer becomes unbearable to play. >Switch 3 comes out >The cycle repeats
>>1271218 So when will the older models drop in price? I'm hoping to maybe swoop in on a Switch lite for 70-ish dollars if possible.
Loli Pauline feet Loli Pauline armpits Sniffffffff licccckkkk
>>1480550 It'd be pretty funny if Switch 2's firmware was based heavily on the Switch 1 with minimal modification because then it would be emulated in a much shorter timeframe and Nintendo's corporate greed would come back directly to bite them in the ass.
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>>1482874 It shouldn't be too terribly taxing to emulate (once that's done) either, because the Switch 2 uses a five year old ARM chip.
I'd like to have some backup HDMI cables for the Switch 2 for when I travel/if I ever lose the original. Any recommendations? As far as I'm aware, Nintendo doesn't sell them individually yet.
>>1484929 Any HDMI will do.
>>1485084 The Switch 1 HDMI cable doesn't
>>1485106 retard, buy any hdmi 2.0+
>>1479796 >Switch 2 has no such exploit Lol, reminds me of the 3DS days.
>>1486404 >Lol, reminds me of the 3DS days. I wish. If this was like the 3DS days it would have had a shitty launch and they would have had to drop the price by a hundred bucks within six months.
Crazy DK wasn't a release title. I want to play my Switch 2 but there's nothing. Not spending 70 dollars for cyberpunk and I played all the Switch 1 games I wanted to already. Kart is fun tho
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I dug through the DK store page and I came up with a theory: >Skill Point menu shows 1 column for Kong Bananza and 4 additional columns not revealed yet >We already know two of them are for Zebra and Ostrich Bananza, so there's two more that haven't been shown yet >Kong, Zebra, and Ostrich all have the animals incorporated into the theming of their levels (giant statues, sculptures, decorations, etc.) >One of the levels constantly shown in the game's media is some rock plateau place with lots of things resembling Giraffes >One of the screenshots on the website shows a stormy sea island with giant Elephant statues lined up in the background >All five of these are African animals (Kong is just what they're calling gorillas) >There's another African animal that's central to the series: KROC
>>1492324 The zebra form is giving me Dragonquest 5 flashbacks.
>>1480453 Those feet look nice.
I like Fit Boxing with Hatsune Miku
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I downloaded Genesis emualtor for Switch online. It feels way more complete than the others emualtors, freaky.
Going to play my first Switch pokemon game this week. I played the Let's Go, Eevee demo. I'm ready. It'll hold me over until Z-A comes out.
>>1497735 Sega used to sell legit roms for their old games on Steam before they delisted everything. Like you could open up the common folder and copy paste the game file into an emulator. They were probably just like fuck it, put all the games on there, while Nintendo still has this retarded notion of their old games being so valuable they have to be drip fed over the course of several years. Virtual conole was better
No direct announcement today which means none on Tuesday. If we get no announcement tomorrow or the next day (thus for a Wednesday or Thursday direct) I'd say that's it. Obviously there's the Pokemon one in August, but apart from that no general direct until September...if they even decide to do that.
>>1497529 Is it an actual workout or is it closer to dance games?
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>>1499744 A bit of both, but leaned more on the former. They have some vocaloid songs you can play while sparring with Miku (Or Rin, Len, & Luka) but that's about it as far as it being a dance game cause you're not dancing like it was Just Dance or playing the Project Diva games. They're a lot closer to the Shape Boxing games on the Wii where you position yourself on one side & do a set of reps in rhythm before switching sides & doing them again. You earn coins depending on how well you did & how much time you spent doing the routine. It's the successor to the Wii boxing games as they're made by the same devs, which explains why the UI during exercise looked so familiar. In the Wii games, your coins were mainly used to buy outfits for yourself (first game only) & your instructor (both games). The 2nd Shape Boxing game in particular allowed you to buy a swimsuit for the instructor. It also had jiggle physics When you get coins in Hatsune Miku Fit Boxing, they're mostly for buying costumes for the Vocaloids & songs. Despite what the title may suggest, Miku isn't really your instructor as much as your sparring partner who gives you encouragement if you're not doing hot or compliments you if you're doing good. Your instructor that tells you to punch, hook, uppercut, duck, etc. is either Lin or Evan from the regular Fit Boxing series.
Drag x Drive got a release date, if anyone cares. https://x.com/NintendoEurope/status/1937542672236855698
>>1498008 Its still missing Sonic 3 (and 1 but that game is shit) but the collection still good for being 'free'
>>1501593 >>1501629 I hate faggots like this. Can't even mention the switch 2 without the same retarded dime a dozen talking points like this popping up. Whenever I'm dumb enough to check out discussion on *eddit or cuckchan it's always the same shit.
>>1501732 English isnt your first language I see. Turn off the computer and go find your father.
June direct is dead. It's been a week and no announcement. No hope for anything substantial until September, I guess. Pretty lame summer games season, honestly.
>>1482691 Used ones with cosmetic damage from child use already go pretty cheap in eBay auctions. I saw a working Switch Lite go for <$60 last year.
>>1504095 >10 dollars more than other platforms >Fucking game key card means you don't own the game >The only game that did sort of okay, Cyberpunk, didn't use the game key card Really makes you think.
Any cute girls wanting to Game Chat and play Bananza together soon?
>>1504241 The only cute girl you need is Pauline.
>>1504420 MIG is a bad deal, you'll get banned if you actually pirate with it (and possibly even if you don't) and you don't get any of the cool homebrew stuff like modding or overclocking, just playing dumps of physical games. If you want to pirate, you definitely want to wait for actual homebrew and CFW.
Do they make switch-style controllers for pcs? You know, so you can sail the seven seas and emulate your plundered booty?
>>1274435 Did Mario Kart 8 have paid DLC? I remember they released new courses even just a couple years ago
>>1507157 Deluxe had a shit ton of it. I don't think the original did.
>>1507165 Deluxe included all the paid DLC from the Wii U version.
>>1507165 the crossover stuff is from wii u dlc colour yoshi too.
>>1507168 Oh, that's right. Damn, been so long.
>>1506847 I recommend Nintendo's official NSO controllers, they work on pc, same as the Pro controller. But it requires an online membership to buy them, so tack an extra 4 dollars to whatever the price is. 8bitdo makes good cheap alternatives but never tried.
Stores still sold out of Switch 2 Still keeping an eye open. I want to get the first gen of Switch 2 just like I did with the Switch 1 since it's more than likely going to be the most pirate-capable.
>>1498008 >Sega used to sell legit roms for their old games on Steam before they delisted everything. They did that for 99% of their classics catalog because they didn't want to keep paying the licenses on all of those games they didn't own the rights to. Nintendo doesn't mind though, that's why we got Bloodlines, SFII, even Wily Wars on the service.
>>1507830 >>1506847 Use BetterJoy to connect Switch and NSO controllers to PC. I use this particular fork with my N64 and SNES controllers: https://github.com/GinoMoena/BetterJoy/releases/tag/7.1.1
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https://youtu.be/GKNlsV2z2bY >Arc System Works has announced interactive adventure game Dear me, I was… for Switch 2. It will launch via Nintendo eShop this summer. https://www.arcsystemworks.jp/dearme/ https://youtu.be/GaQHw0i_Id4 >Publisher refint/games and developer Bar Holographic Otaku will release Touhou Project dungeon RPG Touhou Artificial Dream in Arcadia for PlayStation 5, PlayStation 4, and Switch on July 3 for $14.99, the companies announced. I got an online buddy who enjoyed this "SMT but 2hu" game on PC, so I guess I have no excuses now it's ported on Switch. https://youtu.be/KV7CzN470hE >Little Nightmares III will launch for PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Xbox One, Switch, and PC via Steam and Microsoft Store on October 10, publisher Bandai Namco and developer Supermassive Games announced. The Switch 2 version is newly announced.
So is this screen ghosting controversy a nothingburger or what? I don't really notice it on my screen and every other website is just parroting the same nitpicky shit. Why are people so obsessed with ruining other people's fun this console gen? I've never seen any other release like this
>>1510537 >screen ghosting This is not a specific issue for the Switch 2, it's directly connected to many titles (ab)using its DLSS upscaling. As covered by >>1061748, temporal upscaling tends to lead to disocclusion trailing and ghosting artifacts showing up in motion and since DLSS is a temporal upscaler the same ghosting that shows up on PC and other platforms will show up on the Switch 2. That's the downside of the S2 catching up to modern trends.
>>1510537 I have a separate 120hz portable IPS screen and the Switch 2 screen is notably blurrier during the Welcome Tour FPS games at 120 fps. It's not at all a deal breaker though. At 60fps the Switch 2 screen has decent enough clarity. The added smoothness at 120fps is good, but it is harder to make out fine details like the lines on the baseball or patches on the soccer ball as they're rolling across the screen. I will say I love the vibrancy and colors of the screen though.
>>1504710 B-but she isn't real, tho...
>>1501700 The idiotic astroturf propaganda against the Switch 2 is fucking up the entire gaming scene. These gayass fags need to be shot dead.
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>>1510537 I haven't seen anything wrong with the screen itself either, and I did play some rhythm (Muse Dash, Taiko no Tatsujin) and shmup games (Black Bird, DoDonPachi) which are quite time-sensitive. I do find weird that both the latency and screen ghosting are suddenly mentioned as a problem 3 weeks after the initial reviews. Again my sole real complaint about the Switch2 is the lower battery life against the Switch OLED, but the launch titles and large improvements in Switch1's games with the backwards compatibility are absolutely worth it on the other hand. The BC also received another system update in June 19th which fixed the problems in several games (Crash Bandicoot Nsane Trilogy, Yomawari 3, Cross Channel, etc.) so it's only a short matter of time until all the compatibility issues are resolved. >Why are people so obsessed with ruining other people's fun this console gen? I've never seen any other release like this I assume it's a mix of derangement syndrome towards Nintendo alongside of westerners/third-worlders being bored out of their mind, looking for opinions from Youtube/Twitter/else (and treating everything like some kind of culture war considering the online campaign against the console prior to its launch) instead of actually playing videogames.
>>1511078 My biggest complaint is the lack of a web browser. Still crazy to me the 3DS and Wii U had more features than the Switch and now Switch 2. I just wanna browse with the joycon mouse, it's really fun to use.
>>1511157 They got rid of the web browser features due to it being one of the easiest methods of hacking the consoles.
>>1511476 You can't put "consider the following" without a mountain of text, retard. Thems the rules
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>>1511157 Like the other anon said, a web browser is an easy exploit for homebrew. I remember the early days of Vita hacking used the browser as a way to install the CFW in 3.60 and below. That's said, the Switch 1 did have a web browser but only available for game manuals in certain Japanese games like the ones from Nippon Ichi Software. I do have a minor nitpick about the Switch2 with certain icons of multilingual games (Super Robot Wars 30, Three Houses, Uma Musume, Yakuza Kiwami, Trials of Mana, etc.) not displaying the language currently used by the system. I thought for a moment it was due of buying games from a certain regional account and not the other, but SRW30, RGG Kiwami and Uma Musume were both purchased on the Japanese Eshop anyway. Seems to be an unintended bug which I should report to the big N. >I just wanna browse with the joycon mouse, it's really fun to use. I just hope there will be more games, lining up with my interests, supporting the joycon mice. Dunno if Shine Post allows it for instance, but I'd like to see that feature more often. In visual novels, RTS, etc. >>1511648 There is a large disparity between legit criticism and straight up misinformation, the latter happened a lot more in regard of the Switch 2 since its reveal. To the point it looks like a parody But it's kinda tiring to see the same flawed arguments and the same insults from angry schizos. Some individuals need to grow up and realize that not everyone has that same autistic hatred of a faceless company as they do. People just like whatever is convenient for them and play videogames.
>>1511926 Mark, nintendo wont have sex with you because you defend them online.
>>1511064 >>1511476 <The idiotic astroturf propaganda against the Switch 2 is fucking up the entire gaming scene. These gayass fags need to be shot dead. There's astroturfing for and against the Switch 2. I remember Switch fanboys flooding a bunch of comparison videos for Cyberpunk 2077 on the Switch 2 and Steam Deck. <LOOK the Switch 2 is running the game faster than the Valve Steemie it's at 60FPS >no, actually it's running with a 40FPS cap with framerate drops <UR A SWITCH HATER!!1!1!! Digital Foundry a few days later: >yeah we benchmarked it and the S2 is running Cyberpunk 2077 at a 40FPS framerate cap with drops The Switch demographic tends to be more technically illiterate than PC gamers, hence them having bold uninformed claims and not knowing about said ghosting like >>1510537 despite cheering on the application of DLSS. It's extremely gay anyways because console warring is just the autistic nerd version of sportsball rooted in insecurity over a purchase, and especially prevalent in children and manchildren who do not have control over their personal finances. I do think the ghosting complaints are valid, but since it's platform-agnostic and it's a dev-side fault it's not a strike against the Switch 2, it's more a screed against the plague of TAA. At the same time though, the S2 has plenty of room for due criticism, let's not pretend Nintendo isn't cashing its chips in to milk the Switch consumer base. I really fucking hate this gayass era where the 2014-era "snowflake" insult is now a reality, I got temp banned on another forum simply because I pointed out Monster Hunter Wilds was still in a bad technical state post-launch in a comment section and some child got upset.
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>>1513127 >And here I sit playing Deltarune, attempting to No-Hit the Roaring Fruad. Life's easier when you play the REAL GOAT'ED games and not graphicsfagging 24/7. P.S. If you're going to do this on Switch 2, for whatever reason the end of the last attack causes a TON of lag, this is actually kinda helpful as it gives you more time to find a safe place at the end of the attack.
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Fun fact The font used in the Switch & Switch 2 logo is FF Mark
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>>1512177 >if you don't partake in my silly Internet outrage then you must love [insert company's name] Maybe the ghosting exists in games making use of DLSS as the other anon said, something I cannot refute since I have no prior experience in the tech itself (and because I barely play modern western games beyond the indies). And I doubt Mark is anywhere dedicated to Japanese games as I do, up to the point of playing them in moonrunes too. I just follow where the Japanese folks go, if they decided to go with the Switch and Nintendo by sheer majority then I go there as well.
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Anyone else having trouble finding an Express card? These things seem to be way harder to find than the actual Switch 2 itself. Sure they're crazy expensive, but I'd like to have enough space to transfer my entire Switch 1 library over, and those 256GB cards from Nintendo aren't going to cut it.
>>1514232 Well, yeah. It's a brand new standard. Go find a PC motherboard with Thunderbolt 5 on it. Hell, go find one with Thunderbolt 4. Those faggots don't give a shit about modern standards. You can buy "modern" boards with PS/2 ports on them, for fuck's sake.
>>1514389 PS/2 ports are coming back because the belief is that the response time on keyboards with PS/2 are several degrees faster than USB keyboards. There was a time when PS/2 was phased out of mobos, but they came back around ~2020 I think.
>>1513279 Since we're AIslopping, now make her giant
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>too slow to properly support its 120 Hz refresh rate >Fastest Handheld Display? - Switch 2 vs Steam Deck vs ROG Ally X and More by Monitors Unboxed https://www.youtube.com/watch?v=oKFYGv0Pb98
>>1514555 I don't get it, but here you go >>1514751
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>>1514232 There were more manufacturers announcing 512GB and 1TB iterations of the microSD Express (like in the link below), but they won't be commonly found until this Autumn/Winter. https://www.nextorage.net/articles/250620/ In the meantime, I have a 256GB card and just install games I want to play and finish, which is more efficient in cleaning up the Switch1 backlog that way. At least before the eventual bigger Switch2 games come up, like Elden Ring, Earth Defense Force 6 and else (Yakuza Zero DC is already pretty big with its 45.3GB of data).
>>1515165 Lexar already makes 1tb express cards
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>>1483520 >Extends your Bananza Expanding then, extending now.
Since leaving cuckchan, I've felt alot more sympathy for Nintendo fans. You guys are so much more tolerable in your discussions. I'm actually excited to discuss Nintendo games. I'm hoping we get more information on Prime 4 soon.
>>1515165 >>1514232 I hope more of these portable gaming devices support Express SD cards since they're considerably faster than traditional sd cards.
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https://youtu.be/JPSFBDhmFeQ >D3 Publisher and developer Yuke’s have announced action shooter Full Metal Schoolgirl for Playstation 5, Switch 2 and PC. It will launch on October 23 worldwide. https://www.taito.co.jp/uqgensoukyoku/uqrevival/#cont02 >Publisher TAITO and developer Bridge announced Yuukyuu Gensoukyoku Revival, a full remake of the friendship cultivating simulation game Yuukyuu Gensoukyoku with fully renewed graphics. It will launch for Switch this winter in Japan. >Yuukyuu Gensoukyoku originally released on July 18, 1997 for SEGA Saturn and August 28, 1997 for PlayStation. The series—which consists of three mainline titles, two fan discs, and a tribute title—has sold a total of total of 750,000 copies. Part of its appeal was that it focused on friendly relationships between both male and female characters, rather than romantic relationships with a single gender. https://youtu.be/9nd9T8u5Xpo >Hamster Corporation, in cooperation with Bandai Namco, has announced Arcade Archives Air Combat 22 for PlayStation 5, Xbox Series, and Switch 2, and Arcade Archives Air Combat 22 for PlayStation 4 and Switch. The former will cost $16.99, while the latter will cost $14.99. Users who purchase the PlayStation 4 or Switch versions will be able to upgrade to the PlayStation 5 or Switch 2 versions for $2.99. A release date was not announced.
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>>1519972 Also left cuckchan but this place isn't overrun with retards or obvious underaged kids for one thing, just been lurking due to not having a Switch 2 yet. You guys are alright.
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Any of you anons remember Hot Shots Golf on the playstation platforms? The devs behind the series, Clap Hanz, apparently made a game for apple arcade called Clap Hanz Golf & ported it to the Switch as Easy Come Easy Golf
>>1520660 https://mingol-world.bn-ent.net/ https://www.bandainamcoent.com/games/everybodys-golf-hot-shots Minna no Golf is getting a new game on Switch (from HYDE aka the devs behind Digimon Survive and Digimon World), just like there is Freedom Wars and Patapon 1+2 Replay on the console as well amongst the old Japan Studio titles. I'm interested into the Patapon re-release, although purchasing it this month may depend of whatever is getting a summer sale in the next few days. Which includes so far >Grim Guardians - 1,750 yen >Buccanyar (named Catsaway recently in the West) - 1,800 yen >Cotton Rock and Roll - 1,000 yen >Touhou Mystia Izakaya - 2,816 yen >Touhou New World - 2,191 yen (likely to be cheaper on the european Eshop exceptionally) >Needy Girl Overdose - 1,320 yen >Amedama - 996 yen There is also the Grandia Collection on sale (at 2,200 yen) but I heard the first game has terrible sprite filtering there.
I just tried moving a screen capture from the switch 2 to my phone. It's done using an app and the cloud. Which is a bit more convenient than the switch 1 way, where the switch 1 becomes a wifi hotspot without internet with only a page to download your images. And yes, it absolutely sends your recordings to Nintendo's servers, as evident by the fact that I could send it before installing the app. Why is it so hard to just create a web server for that one page, but re-use the existing wifi network instead of a hotspot without internet? The screen recording is from my switch 1 btw. I just thought it was funny. Because f-zero 99 doesn't have a chat function, Nintendo didn't implement a report function either.
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>>1523462 Isn't it simpler to just transfer your screenshots and recorded vids on the computer through an USB cable? Like I'm usually doing. Switch 2, for some reason, doubles the filesize of videos for Switch 1 games despite their resolution and framerate remains the same.
>>1519972 it helps that there are not a couple of people who spam every Nintendo thread shitting on them
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>>1523491 >Isn't it simpler to just transfer your screenshots and recorded vids on the computer through an USB cable? Like I'm usually doing. I legitimately didn't know that. That option doesn't show up when browsing the gallery, it's hidden in the system settings. I didn't think to go to the system settings to get a file transfer options that's not between the other file transfer options in the gallery.
What the fuck was up with the Bandai Namco's showcase today? No Tales remake, no Ace Combat 8, a bunch of stuff we already knew about and DLC. Also, kinda of surprising to see the new Hero Academia game not getting any mention of Switch 1 or 2 release. Do they have some sort of deal with Nintendo for who gets to make that announcement or is the game completely skipping Nintendo?
>>1524356 Reports are coming out that game sales are down in general this year. Circana and The Wall Street Journal report video game spending down 24% among zoomers. https://archive.ph/l7qKp
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Tried a bit of Fit Boxing Fist of the North Star. Compared to Fix Boxing with Hatsune Miku, Kenshiro is more interactive as an instructor since there's nobody talking over him while you spar with him other than Rin in the tutorial level but she doesn't seem to appear again after that. It's disappointing that Lin or Evan talk more than the Vocaloids do in Miku's game when you're doing your normal exercises, although you can turn the instructor voices off to shut them up. When you complete an exercise, you would normally make a punch gesture to get stamped for the day you did it, but not in Kenshiro's game! Instead of fist-bumping like with Miku, you instead get a stamp by knocking a baddie out! Props to them for keeping the spirit of Fist of the North Star. After completing the first real exercise, I had enough points to buy Mamiya for my instructor as the other dudes needed more to be purchased and I didn't want to buy more songs yet. >>1523377 >There is also the Grandia Collection on sale (at 2,200 yen) but I heard the first game has terrible sprite filtering there. That's cause they're still using the PS1 port instead of the original game on Saturn where it doesn't have issues with sprite scaling.
>>1524896 Probably gonna get announced in an upcoming direct. I remember when faggots were screaming that Nintendo wasn't getting the Persona games, only to be announced in a direct.
>>1530181 And people wonder why people don't blindly love Nintendo this gen. Among other reasons.
>>1530238 >The vast majority are re-releases of games most people already own >Game key cards are awful and hated >70 dollar games in some cases It's not really a shocker. It's a damn shame. If Nintendo wasn't so fucking dumb they easily could have run away with everything. Keep the price low, give 3rd parties a cheaper cart option for smaller games. This would have had a chilling effect on the whole industry. If everyone started developing their games with Switch 2 in mind dev costs would go down as would dev times and suddenly no one is trying to chase graphicsfaggotry anymore. But alas, Nintendo are retarded for everything other than retaining their 1st party dominance.
>>1530196 I definitely get the impression that the gaijin online users are a lot more deranged about Nintendo than ever before, without much of a critical thinking like an angry mob. The hate feels actually forced (and desperate as well) with a lot of manufactured outrage since the console reveal in January, parroting every single bait headlines of gaming/tech articles on the simple reason it validates their hate on the Japanese company. The article that (1) anon recently posted even says this >As of today, only one single third-party dock claims to be compatible with the Nintendo Switch 2. And you probably won’t be surprised to hear that when I tested the $36 Antank S3 Max (aka SiWiQU TV Dock Station), I found it speaks Nintendo’s coded language. Whether you would trust cheap chink third-party to go along with your gaming system is a different question and your own responsibility.
>>1530238 Retarded choices from third-parties, as usual. I get that the age of them releasing brand new exclusive games for a console launch are long gone, but they should have picked more recent titles or the big technical showcases. Look at Squeenix, who the fuck thought it was a good idea to pick Bravely Default to be the release title? It was fine to release it later in the year, but for launch day they needed to make a big statement.
>>1536219 Such a company doesn't exist, and you're a retard for thinking so. All any company does is make a calculation on how much shit people will pay for.
>>1533887 Does steam deck at least let you switch out the default sticks for hall effect sticks? That is one of my biggest gripes with modern Switch and Switch 2.
>>1536312 Yeah, you can fuck with the Steam Deck however you like on the hardware level. No issues besides personal skill. DIY or send it off to someone to tinker.
>>1532124 >The problem of 'cartridges vs discs' is old as time itself and has come back in full force due of cartridges now running on reading speeds equivalent to SSDs. I could respect it a bit more if it used actual carts and not just flash sticks.
it sucks that the screen is blurry like the psp
>>1536312 You can swap joycon sticks too. Switch 1 is easy, probably even easier than Steam Deck, since you don't have to move the other internals around to get to the sticks. Switch 2 is supposedly more difficult but still possible.
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>>1537632 >Switch 1 is easy, probably even easier than Steam Deck, since you don't have to move the other internals around to get to the sticks. Which hall effect sticks are the best? Feel like anytime I try to look into them, I get conflicting reports >Gulikit just werks and makes my joycons better <Gulikit sucks, don't buy those pieces of shit
>>1530308 The price of the system and games are really the no go point for me. No games on (some) carts and Nintendo's corporate policies are just the cherry and nuts on top.
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Finished Little Witch Nobeta on Switch during the weekend. A nice little "Souls" game albeit a bit janky and on the short side (around 12 hours to clear it), the difficulty also becomes trivial once the thunder spell is unlocked. Channeling the ice spell to take care of the mobs worked most of the time too. Little Nightmares 1 is also one less game in my backlog. It looks pretty clean when playing on the Switch 2 docked (and running at 60fps as it was uncapped), but it's a bit blurry in portable mode on the other hand. The Switch port used to have long loading times which was a problem for a game relying a lot on trial-and-error, but those went from 30 seconds to 8 seconds. Funnily enough, the dev team announced a Switch 2 version of LN1 Enhanced Edition two weeks ago. >>1532538 The real retarded choices are especially from SEGA which refused to provide upgrade options for the older Switch1 titles like Sonic Generations x Shadow, and instead expecting the previous owners to shell out full price again. And titles like Cyberpunk 2077 and Shine Post:Be Your Idol! (this one keeps ranked high in the top chart in the JP Eshop too) actually did pretty well amongst launch titles, despite Mario Kart World sucking all the attention like a big black hole.
>>1537640 Gulikit looks fine, or anything cheap on amazon. Or just get something like picrel or keep your joycons in a travel case.
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https://youtu.be/BIttiV9n06Y >Inti Creates has announced Majogami, a 2D action platformer coming to Switch 2 and Switch on October 30, followed by PC via Steam at a later date. The Switch 2 version will be priced at $39.99 / 9,240円, while the Switch version will be priced at $34.99 / 7,150円. https://youtu.be/-b6NA9bg5lE >TAITO has announced rhythmic puzzle game QQQbeats!!! for Switch. It will launch this fall in Japan as a digital-only title for 5,800 yen. https://youtu.be/EtOuV2zDFUk >Dragami Games has announced LoveR Kiss: Endless Memories, a significantly enhanced version of the 2020-released romance simulation game LoveR Kiss. It will launch for Switch and PC via Steam on November 27 in Japan for 6,490 yen. It will support English, Japanese, and Traditional Chinese language options. https://youtu.be/i_gqeRqGLys >Publisher Toei Animation and developer Toydium will release yokai-themed cooperative survival horror game NOROI KAGO: the Grudged Domain for Switch on August 28, the companies announced.
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https://www.rpgsite.net/news/17900-ys-x-proud-nordics-switch-2-frame-rate-60fps-performance-mode-120fps https://s.inside-games.jp/article/2025/07/11/169368.html https://youtu.be/uPtGSq3q2po >Ys X: Proud Nordics, the significantly upgraded version of Ys X: Nordics, has been confirmed to support a Prioritize Performance mode with up to 120fps gameplay in addition to its default 60fps frame rate in a new report from the Japanese outlet Inside Games. >Ahead of its launch on July 31, there still was no confirmation about the Switch 2 enhanced version of Ys X until now. Not only does this report confirm that the game runs at 60fps by default on Nintendo Switch 2, but that there is also a Prioritize Performance mode offering up to 120fps gameplay. >Here are the other new key points we found in the article, without spoiling too much of the new content: >The new storyline on the Aland Island will be completely separated from the original main story, so you can do the new content at any time. However, Inside Games recommends doing both stories in parallel, as the new storyline will add more depth to the original story, and you can also strengthen your characters in the former. >One of the new explorable areas on the island will be a Tower, which will include traverse attempts on high beams to reach treasure chests. Falling down these beams will not deal any actual damage, though, so players will be able to comfortably challenge the paths. >The new Mana Hold action will play many roles in the Tower, with features ranging from placing climbing spots to mitigating several boss attacks. >The new Muspelheim challenge dungeon will have a very hard difficulty. The score gathered from a gameplay session will be converted to crystals that can be used to unlock more benefits in the dungeon, such as extending the time limit, improving treasure boxes' qualities and frequencies, and adjusting enemy strengths. >The Colosseum will feature battles against strong enemies in both duo and solo character modes, and rewards will be given based on the clear time rank and character mode. >Ride Races will have 3 modes: Race, Score, and Time. You can choose to play as Adol or Karja, and the other one not chosen will appear as a rival in Race Mode. >A new Endless Waters zone is also added as an endgame feature for naval battles, with the highest 5-star difficulty level. You can fight as many waves as the time limit allows, and once it runs out you'll enter the final wave where you can win by defeating all enemies.
>>1559629 I hope we're able to emulate the Switch 2 in the next few years since apparently the new DK has poor performance.
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I'm really enjoying Kunitsugami, a tower defense game which Capcom barely advertised (to instead focus on Dragon's Dogma 2) and that I wasn't much aware of its existence till it was part of the Switch 2's launch lineup
>>1537279 Despite the screen being technically 120fps compatible, it does have some weird ghosting blur that makes it a bit pointless. I doubt many games will even commit to a high framerate, so I would liked to see a little more quality over marketing gimmicks. Shame on me I guess.
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>>1510537 >So is this screen ghosting controversy a nothingburger or what? it's all of gaming and it's not just DLSS and TAA currently most titles use >Dithering >Upscaling >TAA the dithering is the big devil here, if you've ever seen something looking "fried" or like it has holes in it, that's dithering TAA actually "fixes" dithering, but adds even more ghosting at lower framerates, and the issue is that devs will make their games packed with dithering because "TAA will fix it" (it doesn't) So the game's dithered, you are FORCED to run TAA to make that look less like shit, and then if you're uspcaling or framegenning on top of that you get shit like this >>1510624 it isn't one bad rendering solution, it's several, compounding, and usually the graphics aren't worth all that to begin with
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I've been playing also some Patapon 1, which has been working pretty fine so far both in portable and docked modes. I can manage to lengthen the Fever status until I screw up the tempo on my own. The main game settings include the ability to change the difficulties of the games as well as the timing inputs if you personally feel something is wrong. It still does feel unreal to see Sony Interactive's brand name on the Nintendo console, upon booting the game
>>1560423 How's mouse controls on this? I want a game to test out the mouse mode but I'm not paying 70 dollarydoos for Cyberpunk
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>>1561877 I've been playing with the joycon mice controls for most of my playtime in Kunitsugami, and it's been pretty good imo. You're also free to instantly swap between the classical controller scheme and the mice mode whenever you feel the most convenient depending of the situation.
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Found two visual novels for fairly cheap (1600 yen each) and still wrapped new, Ever Maiden ~Daraku no Sono no Otome-tachi~ and Sen no Hatou, Tsukisome no Kouki. A rare instance of myself buying cartridges as I do favor digital instead for the convenience. Coincidentally enough, Entergram is delisting a massive list of their titles, including at least one released this year, and transferring the rights to other publishers for some others. Those will take effect on the Japanese Eshop this September 30th >Delisting - https://www.entergram.co.jp/2025_endtitle.html (this also includes PS4 and PSVita versions) >Transferring - https://www.entergram.co.jp/2025_movetitle.html https://youtu.be/KEnnBIupC7Y https://phoenixx.ne.jp/fantasymaidenwars20250717/ >Publisher Phoenixx and developer Sanbondo will release Touhou Project strategy RPG Fantasy Maiden Wars: Dream of the Stray Dreamer for Switch and PC via Steam in English in 2025, the companies announced. >Fantasy Maiden Wars: Dream of the Stray Dreamer first launched for Switch on March 31, 2022 in Japan. The PC version will also be available in Japanese alongside the English language release. A 2hu take of the older Super Robot Wars games which I do easily recommend https://phoenixx.ne.jp/touhoukoukishin20250716/ >Publisher Phoenixx and developer Ankakae Spa will release a Switch version of Touhou Project action RPG Touhou: Scarlet Curiosity on September 4, the companies announced. It will support English, Japanese, Traditional Chinese, and Simplified Chinese language options.
>>1574443 ///CHINA NUMBA TWO\\\
Man, it feels I'm really late to the party due to being a poorfag, but managed to grab a switch 1 oled with a modchip for relatively cheap because the guy was selling it to get the money for a switch 2. What are the must plays on this thing? Give me your personal recs, the more obscure the better.
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>>1576187 Depends of what genres you actually like. Some games are also rough to play on the former Switch (such as Resident Evil 6, Age of Calamity, R-Type Final 2 and Little Nightmares 1) but then got fixed on the successor by brute force. <Action >Batman Arkham Asylum & City >Bioshock 1 & 2 >Metal Gear Solid Collection >Yakuza Kiwami >Nier Automata >Ace Combat 7 >No More Heroes 1 >Zelda Musou All-Stars DX >Earth Defense Force 2 - 3 - 4.1 (Japanese-only) >RUINER >Ys Origins <RPG >Dark Souls Remastered >Little Witch Nobeta >Kingdom Come Deliverance (beware it occasionally crashes on Switch 1, haven't tested extensively again if it's more stable on Switch 2) >Xenoblade Chronicles Definitive Edition >Atelier Rorona DX - Atelier Ayesha DX - Atelier Sophie 2 >Bug Fables It's a massive RPG machine to be fair <Strategy >Banner of the Maid >Fire Emblem Engage >SD Gundam G Generations Genesis (for the UC timeline, there is another game for the alternative Gundams like SEED or Wing, although I haven't played that one) >Pikmin 1 - 2 - 3 (haven't played 4 yet) >Warhammer 40k: Mechanicus >Gensou Shoujo Taisen / Fantasy Maiden Wars (it's getting an English release as seen above) >Disgaea 1 - 4 - 5 >Grimgrimoire OnceMore <Platformer >Donkey Kong Country Tropical Freeze >Cuphead >Kirby and the Forgotten Land >LIMBO <Metroidvania >Ender Lillies >Hollow Knight >Rabi-Ribi >Momodora: Under the Moonlight <Puzzle
[Expand Post]>Talos Principle >Part-Time UFO >Mighty Switch Force >Photon Cube >Portal 1 & 2 >Conduct Together >SUPERHOT >Katamari Damacy Reroll & We Love Katamari >ElecHead <Horror >Yomawari 1 - 2 - 3 >Dying Light >Signalis <Fishing >Dredge <Tower Defense >Gensokyo Defenders >Dungeon Warfare >Dragon Quest Heroes 1 >X-Morph Defense >Bad North >Battle Cats (Futari de! Nyanko Daisensou, but iirc it finally got a global version years after the initial Japanese release) >Marfusha and its sequel Snezhinka <Danmaku >Cotton Reboot! >Black Bird >Radiant Silvergun >Deathsmiles I+II >Drainus >Jamestown + >Kiki Kaikai: Kuro Manto no Nazo (JP version is multilingual while the global version named Pocky & Rocky Reshrined had censored the playable goddess' cleavage) <Rhythm >Taiko Tatsujin Nintendo Switch Version! (the Japanese version has a bunch of song tracks that were cut in the global release but you can still play in English if you want anyway - iirc the game was delisted a few years ago too) >Muse Dash (game still keeps receiving updates that adds songs, characters and themes) >Deemo >MAD RAT DEAD >Superbeat Xonic Ex+ >Patapon REPLAY 1+2 <Roguelite >Slay the Spire >Binding of Isaac Afterbirth+ (worth to note that the Japanese Eshop had Rebirth) >Hades >Metallic Child <Arcade >Gal*Gun Double Peace >Super Shaking Girl !!! >Densha de Go! Hashirou Yamanote Hen (Japanese-only) There are still many games I haven't got the opportunity to play yet, between Unicorn Overlord, Triangle Strategy, Star Ocean Second Story R, Astlibra, Megaton Musashi, Fate/Samurai Remnant, Natsumon, Sakuna, etc. so I have a few more thousands of hours to sink in the system. The game library on Switch is massively gargantuan if you enjoy plenty of different titles.
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also don't mind me if I'm forgetting certain games like Astral Chain, which I did enjoy but played it like years ago
>>1576331 Oh yeah probably should have said that, at the bare minimum it has to be japanese, I don't give a fuck about westoid stuff anymore. Also it feels weird to ask for obscure stuff and get a bunch of mainstream AAA games as recs.
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>Drag x Drive: Global Jam >Hit the court for some exclusive, pre-season action in the Drag x Drive: Global Jam event, only for Nintendo Switch Online members. Get up to speed in the tutorial and dive straight into online multiplayer matches during dedicated timeslots ahead of the game’s launch on August 14th! Looks like Drag x Drive gets a free demo for a specific time, like splatoon did. The weelchairs in the picture also look different, hinting at customisation. But I still think the faceless robots are unappealing.
>>1582539 Okay, here's your colorful cast of characters >Wheeliam McDrive, former self-declared rival of Neo-Nascar champion Leo "Legman" Bigstride (tragic accident involving a banana peel cost him the race and his legs) >ロードローラーローリ, two loli in a trenchcoat on a futuristic wheelchair >Count Dragula, incredibly gay comedic relief
>>1582539 I just wanted Arms 2...
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>>1582539 I still can't get over wheelchair basketball. That's like some fake game you would see on the Simpsons or some other joke.
>>1576331 The list is appreciated ngl.
In DKB Pauline is 13. She's not in Mario Kart World as far as I've seen. I've yet to see any outfit for Pauline that is as good as her default. Hotel outfit w pumpkin pants is decent, but I don't have any shots of it. In DKB there are 2.5D bonus stages based on DKC. In MKW I found a roaming huh block car that spawns coins forever. Unlocked 5 vehicles in a row by farming coins from it. For Daisyfags: in MKW Daisy has a harem outfit & magic carpet kart. Sand Kingdom track too. Getting images off the Switch 2 takes too long. Have to take captures, upload from Switch 2 to the Switch app, open app on phone, save images onto phone, copy images from phone to NAS, then finally move images from NAS to PC. Tedious shit. Additionally, although these games run at 4K on my TV the captures are only 1080p, likely just to save space on Nintendo's servers when they're uploaded.
>>1586349 >Getting images off the Switch 2 takes too long. Boy I wish the twitter connection with consoles wasn't broken. Definitely the worst thing Elon's twitter did.
Finally unlocked all costumes in MKW. Since characters like DK & Pauline only have 1 extra outfit I'm already dreading how much they'll be milking DLC $$$ for MKW. Switch 2 piracy can't come soon enough. I tried Knockout Tour & it seems you're more prone to getting fucking near the end. Since it keeps eliminating players over the run, that subsequently narrows down who is left to be targeted by items. Free Roam is nice. Just fuck around looking for stuff & getting to see tracks that you normally rush through. I thought you couldn't free roam with multiple players on one system, but you can with 2p wireless play. It kinda sucks though, because players can't get too far away, there's "waiting for players" text at the bottom at all times. No mini-map & no easy indication of where the other player is. It kinda works, but needs improvement.
>>1576331 >Yakuza Kiwami >No More Heroes 1 >Dark Souls Remastered >Xenoblade Chronicles Definitive Edition Why are you recommending that Anon play the inferior versions of these games?
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>>1578865 I recommend games regardless of their notoriety but my bad. I'm not much into western games either outside of indies, although old games are also personal exceptions. Surprisingly enough, I didn't have the chance to fully play the Bioshock games, KCD and Dying Light 1 until their Switch ports. There are also some other obscure shit I liked but those require a decent knowledge in moonrunes, such as >Hayarigami & Shin Hayarigami (horror detective games in which you deal murder cases tied to Japanese urban legends, connect the relationships of the victim and suspects in a blue board, and decide if all of this is the work of a deranged individual or some supernatural shit at large. Lots of game overs) >Fuuraiki 4 (countryside simulator where you go around on bike in the Gifu region to discover places and take various pictures, before publishing your blog articles at the end of each day) Also some other games I forgot to list earlier >Hatsune Miku Project Diva Megamix (be warned it's one of the few huge Switch games in terms of filesize, around 45GB with all the DLCs iirc) >Garage (old Japanese point-and-click from the 90's set in a bizarre machinery world) >Akiba's Trip 2 Director's Cut (played it on the Playstation Vita long ago but this port includes the route with the Swedish blonde girl) >>1586349 >Getting images off the Switch 2 takes too long. There was another anon previously in this thread saying the same thing, but do you know it's simply possible to transfer your screenshots/vids through an USB cable to your PC? That's what I've been doing since the Switch 1 days, and the Switch 2 operates exactly the same. >Go to the Data Management tab in the console settings >scroll down to "Manage Screenshots and Videos" >then "Copy to PC over USB" >>1589638 What exactly make those versions "inferior" though? Kiwami is an arguable case as it's still a decent game on its own, but a bit rough on the edges as a remake of the first game because of the heavy grinding and the weird auto-regeneration aura phase of bosses (to somehow counter-balance Kiryu's ability to use his three fighting styles from Zero while the Dragon style is essentially rendered useless until you commit yourself to the grind with Majima and the underground arena). Playing on Switch made the grind much easier to handle unlike my previous attempt on PC many years back. Dark Souls Remastered on Switch has the graphics of the OG game from the PS3, without the weird lighting or altering the appearance of the bonfire. It also doesn't have the muffled ambient sounds (like the graveyard in the Painting World) that are present on the Remastered versions in other platforms iirc. Xenoblade Chronicles DE has a much better artstyle and 3D character models/animations, with a large amount of QoL gameplay features (excellent UI font, Expert mode which banks away the experience gained in sidequests, fashion equipment slots, color flags on monsters, party gauge QTEs can trigger the HD Rumble, etc.). Nevermind it has an epilogue chapter exclusive to this Switch version too. If someone like 25a2d3 anon is looking for a great RPG experience on the Switch, Xenoblade Chronicles DE is exactly the game he's looking for. I also appreciated No More Heroes 1 on Switch since it allowed to play with the normal control scheme. Never got the chance to play it before that port as the game was originally banned in my european country during the Wii era. No More Heroes 2 was okay-ish (except for the retro minigames and the second phase of the final boss) and NMH3 is one of those very rare games I stopped playing midway.
>Switch 2 Review - Controllers, Display Tech, Mario Kart and More https://invidious.f5.si/watch?v=FQ3aUW3Ln44 A good analysis made by Nerrel that goes into a deep dive on the Switch 2 and its components.
>>1590302 Not watching your video. Don't need a toob telling me his inane opinions. And I'm still enjoying my Nintendo Switch 2 :)
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>>1591670 >toob Just saw this on the first page. Don't care about Switch 2 or this thread or that eceleb. I just want to tell you to go back to whatever site told you this kind of language was acceptable.
>>1591686 >Don't care about Switch 2 or this thread or that eceleb Then why post?
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>>1591670 Didn't said anything about you being obligated to watch it, but whatever floats your boat then.
>>1590188 >USB cable to your PC Yeah, I found that later.
>>1591736 The post you're replying to specifically tells you why. It's what the post is about. It's only three sentences. Try learning to read, faggot.
>>1590188 The recs are greatly appreciated anon.
>>1590188 >What exactly make those versions "inferior" though? Not that anon but No More Heroes 1 on Switch doesn't have Heavenly Star by Genki Rockets. It was heard in Naomi's shop and the music video for it could be unlocked as a VHS Tape in the PAL & Japanese version of the original Wii game. The US version replaced the music video with the original game trailer. The PS3 and Xbox 360 ports didn't have the song either so it's likely been a issue of licensing. There's a mod made to restore the track though.
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>>1596014 I admittedly forgot this existed at all, sorry. And yeah, its absence is likely due of a license issue. On the other hand, Yakuza Kiwami on Switch has the Japanese song licenses that were previously unavailable in the western PS4 and PC versions. And the Switch2 port of Yakuza Zero does the same thing as well with "Bubble" restored back. However, I would say that a specific platform version becomes "inferior" when several things really do distract from the overall experience. My primary example would be Corpse Party:Blood Covered Repeated Fear on Switch >game is using a 4:3 screen resolution with borders but the illustrated events maintain the previous 16:9 type >UI (with the character icons, health points, and items) feels pretty wrong for the unsettling horror aspect >a bug with the audio occurs whenever Sachiko appears on screen (see related mp4) or when dealing with the puppet >there was also a bug in the last chapter where the character portraits remain stuck during the entire time in the torture room In this case, I prefer recommending the PSP version over else for this game.
>Still no 60FPS patch for the Xenoblade games What the fuck is taking Nintendo so long?
>>1597843 Dunno either, maybe they are gonna space those out too which is annoying.
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https://youtu.be/kr-vxInH9qg >A Switch 2 version of Lover Kiss: Endless Memories is in development alongside its previously announced Switch and PC (Steam) versions, developer Dragami Games announced. >The Switch 2 version a “Nintendo Switch 2 Edition,” and will be upgradable from the Switch version. Compared to the Switch version, the Switch 2 version will feature a higher resolution and improved framerates. >Outside of the Switch 2 version, Dragami Games also introduced the game’s Switch limited edition and various retailer-specific bonuses as part of the latest “Yukkuri LoveR” video, as well as a look at all the “Magical Heroines” in addition to Magical Yumina. https://store-jp.nintendo.com/item/software/D70010000099568 >Interactive adventure game Dear me, I was… will launch for Switch 2 via Nintendo eShop on July 31 for 850 yen, Arc System Works announced. It will support English, French, Italian, German, Spanish, Japanese, Korean, Traditional Chinese, and Simplified Chinese language options. Looks to be a short ADV game, around the length of Planetarian which is around the same price range. https://youtu.be/fe0KnJr5uro https://rs34.co.jp/game/tcrp/karous.html >RS34 will release 2006-released arcade vertical-scrolling shoot ’em up Karous for PlayStation 5, PlayStation 4, and Switch on November 27 in Japan, the developer announced. A PC (Steam) version is also planned for release, but was not dated. >The Karous ports were originally announced as part of a crowdfunding initiative alongside new sequel Karous 2: The Diffused Sanguis. https://youtu.be/FJLnisTLFhU >Bounty Sisters will launch for Switch on December 18 in Japan for 4,400 yen, developer PiXEL announced. A PC (Steam) version is also planned, but was not dated. >>1597843 I would prefer firstmost a higher base screen resolution to replace the 540p handheld/720p docked (and remove the filtering too) since the Xenoblade trilogy games proved themselves to be visually stunning when scaled up. I suspect these patches are more likely to come out when Nintendo doesn't have anything else specific to release during a month or something.
>>1605849 >>1604321 Here's hoping we'll see more at the Direct next week.
>>1514232 I'm going to wait for higher capacity cards. If I go digital to any significant extent, I'll need more space anyway. Games are getting large in size.
What the fuck is this Nintendo Playtest Program game that retards refuse to share pics of or any info that just started today?
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>>1610523 256GB internal + 256GB microSD Express is still a decent amount of storage if you're just starting to build up a digital library on the console while slowly clearing the games as you progress on (by generally keeping the arcade, roguelite, shmup, multiplayer and other high-replayability titles installed while deleting the huge RPGs once you're done with them). The size of Switch2 games is likely going to get bigger on average compared to Switch1 games, but they may weight less than their PC version counterparts on the other hand. For example, Kunitsugami costs 10.1GB on Switch 2 while SteamDB lists the PC version as 22.5GB. Rather unrelated but it seems like Nintendo fixed the bloated filesizes of Switch1 videoclips, now they're back to the range of 15MB~18MB per 30-seconds file (instead of 40MB), with a recent firmware patch
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Anyone know if there are replacement screen upgrades for the S2 in the works? I don't like the smear and blur of the current one, and I'm sure there is already R&D by third parties happening somewhere for new OLED or MicroLED replacements.
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>>1613082 Would they not be under some sort of NDA?
>>1615486 yes, but I figured someone here would not give a shit and post anyways because we're in an anonymous imageboard
>>1614768 >Anyone know if there are replacement screen upgrades for the S2 in the works? Right now it's just talks of samsung potentially becoming nintendo's screen supplier again since they provided the OLED panels for the OLED Switch consoles. Would be confusing if they decide not to make the OLED Switch 2 & only have that screen tech be stuck on the original switch
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>Nintendo will host a Nintendo Direct Partner Showcase on July 31 at 6:00 a.m PT / 9:00 a.m. ET, featuring 25 minutes of information on upcoming Switch 2 and Switch games from publishing partners, the company announced. English (American) stream - https://youtu.be/gZoLrfLcIVg Japanese stream - https://youtu.be/eoWsrW02ja4 Nippon Ichi Software has also tweeted a new title announcement (Hono Kurashi no Niwa), that was supposedly seem to be showcased in this Direct, earlier today before deleting said tweet.
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<New games >Cronos: The New Dawn (September 5th) >PAC-MAN World 2 Re-PAC (September 26th) >Once Upon a Katamari (October 23th/24th) >Dragon Quest I & II HD-2D Remake (October 30th) >Momotaro Dentetsu 2: Anata no Machi mo Kitto Aru – Higashi Nihon Hen + Nishi Nihon Hen (November 13th / Japan-only) >Octopath Traveler Zero (December 4th) >Pittro Prisoner (Winter 2025) >Hyrule Warriors: Age of Imprisonment (Winter 2025) >Monster Hunter Stories 3 (2026) >The Adventures of Elliot: The Millennium Tales (2026 - demo available) >Hono Gurashi no Niwa (July 30th 2026) <Ports >Dragon Ball: Sparking! ZERO (November 13th/14th) >Persona 3 Reload (October 23th) >Yakuza Kiwami 2 (November 13th) <Switch 2 upgrades >Romancing Saga 2: Revenge of the Seven (Available now) >Yakuza Kiwami (November 13th)
just watching the direct now, in the Sparking Zero trailer they say players can make original scenarios? Like full on playable fanfics? is that good at all? It's the first time I've heard of Sparking Zero having this feature
>>1620250 >Pacman world 2 remake Wonder if they will remake 3, but considering what the game is I doubt they will
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The switch 1 will get price increases while the switch 2 remains unaffected.
>>1620296 >in the Sparking Zero trailer they say players can make original scenarios? Like full on playable fanfics? I don't know much about the game itself but the official website has a section explaining in detail https://en.bandainamcoent.eu/dragon-ball/news/dragon-ball-sparking-zero-game-modes-handbook >Custom Battle is a game mode exclusive to DRAGON BALL: Sparking! ZERO: it allows players to create custom scenarios by using a wide range of options to create their dream scenario. There are several ways to enjoy this mode, which we explain here below. <Bonus Battles >Bonus Battles are special battle scenarios that have been created and designed for you to enjoy. You can join the battle directly with the default characters, dialogues, and combat rules. These battles feature unique character matchups, written dialogues and victory conditions, creating an experience akin to playing a make-believe scenario. >The interface of each Bonus Battle will have tags displaying keywords, which indicate various themes and details, such as difficulty, the stage where the battle will take place, special victory conditions or other tags that you will find useful to understand what the scenario will show. >For example, in one of these scenarios, Perfect Cell will challenge God of Destruction Beerus to test his new perfect form before chasing down Goku. >Some bonus battles are initially locked, and you need to complete other bonus battles to unlock them. You will also receive rewards the first time you complete a new Bonus Battle. Hone your skills and try to complete them all! <Effect Tables and Trigger Conditions >You can also access the Effect Table in each bonus battle after completing it. Effect tables are essentially a list of effects that trigger when certain conditions are met. For each battle, there can be up to 3 tables, but only one of them is active at any given time. By inspecting the Table’s contents, you can read the Trigger Conditions and Special Match Settings that it contains. >In the Trigger Conditions settings, you can see which effects have a chance to trigger during combat. Every effect is associated to a condition, allows the effect to manifest in the battle: Dialogues, forced character switches, increase in CPU level or even forced transformations can all be effects applied to the battle based on some conditions triggering. >For example, you can read one effect as: “IF Time Elapsed equal or Higher than 60s” THEN “Force the active character to switch”. >Remember that every trigger condition can be associated to multiple effects: this means that is possible to trigger more complex events such as not only forcing an enemy to switch out after a certain time has passed, but also boosting all their stats and forcing them into Sparking! Mode. >In the Special Match Settings, there are some effects that directly impact the final outcome of the battle. For example, there can be “Defeat a specific character” or “Time Elapsed” as the Conditional Win effects. >After completing a Bonus Battle, you will be able to view effects it used and copy them when creating your own battles in Custom Battle Mode. <Custom Battle Mode >Seeing the intense battles and exciting dialogues in the bonus battles, don’t you feel the urge to design your own battle scenes and storylines? Custom battle mode will allow you to unleash your creativity and create everything freely. >You can choose to change and customize one of the scenarios already present in the bonus battle (Choose the “Copy Edit”) or create a battle from scratch (Simple or Normal type). At least the main gist seem to be what you've described. Dunno how this reflects in actual game use. >>1622899 Nearly all the things you've said are pretty much "parroted outrage bait - the post". Especially the part about being banned from online services because you've used a homebrew flashcart (and likely pirated the games in the process) while your console system is connected on the Internet, that's basic common sense for decades to take precautions. Also the price increase sucks for americans but I guess they didn't have much a choice in terms of picking the poison as their president.
>>1622980 >Nearly all the things you've said are pretty much "parroted outrage bait - the post". The fact that even one single thing he said was right, is concerning. Nintendo has more money than most countries, so simple things like fixing the damn joycons should be a high priority. Also, there's no benefit to raising the Switch's price, unless you're a shareholder.
>>1622899 At this point they either think they're too big to fail or are secretly all inflation fetishists.
>>1622899 This is arrogance over Switch 1 selling 150+ million.
>>1623008 >Also, there's no benefit to raising the Switch's price, unless you're a shareholder. How exactly would I benefit were I to purchase Nintendo stock right now?
>>1623008 What's actually far more concerning is people (of younger generations I assume) who are willingly trusting anything they read on the Internet with zero basic critical thinking skills, or treating everything like a culture war, thus leading to the kind of derangement you see in the ac9965 anon's post. >Also, there's no benefit to raising the Switch's price, unless you're a shareholder. It's not like you have a choice on the matter depending of how the supply chain is organized. Nintendo ships their goods from their factories in Vietnam to the US, and from the US it is then shipped to Canada (hence why the prices increased in leaf land as well) Because it is landing in the USA soil first, the tariff is still taxed. If Nintendo was directly shipping to Canada or Mexico the extra cost could have been avoided but organizing changes to a supply line takes years to be properly made, and various companies aren't going to invest in the capital for a set of taxes that everyone already suspect it won't stick around long enough to justify the costs. Meanwhile in my western european country, the Switch models progressively lowered in price even if it's not a large margin (40~50€ less on the OLED model since its release).
>>1623381 >Because it is landing in the USA soil first, the tariff is still taxed Except the tariffs are not even in effect.
>>1622899 >(with several false-positives) lol lmao even Reminder the only 2 true false positives from buying used games actually got unbanned.
>>1620296 >Like full on playable fanfics? Literally yes, though you get no voice acting aside from the already recorded lines. >is that good at all? It's a glorified mario maker equivalent where you fight a specific set of fights with specific win conditions and handicaps. Like all user-created content, it massively depends on which content you play. >It's the first time I've heard of Sparking Zero having this feature IIRC they literally advertised it heavily with the game's launch.
Holy shit Nintendo switch 2 haters are deranged. I don't know how they will react when the switch 2 is still selling well 5 years from now. Reminds me of those doomsday cultists.
>>1627307 And I should care about this one random xitter fag, because?
>>1627307 I mean, they aren't wrong about nintendo hardware selling at discount stores a decade from now. That's just the natural outcome of being the market leader and beating the PS2's sales numbers four times (soon to be 5 times).
Amongst the games from the summer Eshop sale I've recently finished on Switch >Crow Country - Pretty good horror game with retro-like PS1 graphics. An easy recommendation. >Superliminal - Premise was at first interesting with the forced perspective and trompe-oeil used as puzzle elements but the game barely experiments those things and it is awfully short (3 hours long and that was even in spite of two rooms taking a small moment to clear) >Stubbs the Zombie - Seemed fun at first but the gameplay problems keep pilling up as I progressed on. The zombies you gain from converting the civilians and enemies aren't much helpful since their AI don't go very far while the levels get continuously larger, and these allies are fewer in numbers against enemies who increasingly become stronger. Add the lack of checkpoints and crashes that occur in specific points of the game, this janky game unfortunately felt like a chore. Bomb Rush Cyberfunk is what I'm currently playing right now. Game runs at a clean 60fps on Switch2 when you enable the "Unleash the Beast" option from the main settings. I do need to finish Donkey Kong Bananza once I'm done being distracted by the games from the summer sale.
Just got Switch 2 Edition of Romancing Saga 2. It really looks nice and runs great. Just what I needed. Now I hope Falcom will update Trails games for Switch 2 - Cold Steel, Reverie and Daybreak.
>>1623381 >What's actually far more concerning is people (of younger generations I assume) who are willingly trusting anything they read on the Internet with zero basic critical thinking skills Okay, so we won't trust what you say. Thanks for letting us know. Go away now, thread destroyer.
>>1627621 >Now I hope Falcom will update Trails games for Switch 2 - Cold Steel, Reverie and Daybreak. I do find weird that Nihon Falcom hasn't announced a Switch 2 version of the Trails in the Sky remake unless they plan on giving an upgrade option on release day without prior notice. There are some other third-party games that could benefit of said upgrades too >Nier Automata (it ran steadily fine on the OG Switch even if locked at 30fps but it's one of the few titles still listed with compatibility issues on the Switch2) >Kingdom Come Deliverance 1 (I liked the game on the OG Switch but there were many visual compromises in order to cram that game in) >any FPS title (for the joycon mice support) >Fate/Samurai Remnant >>1627633 You should spend more time playing videogames, regardless you're a buyfag or use a hacked Switch, instead of being a drama queen.
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I don't want to pay MSRP for a Switch 2, I'm going into the dark web to purchase a stolen one. https://www.yahoo.com/news/avoid-buying-stolen-nintendo-switch-024548608.html
The real console war is about the customer vs. the corporation, not about the competing consoles.
>Get a switch 1 when people were panic reselling to buy a switch 2. >Having fun with stuff I don't have time to properly boot on PC for. >Think I'm not into "bingshit". >Out of curiosity boot up mario kart 8. >Think it's meh, especially compared to CTR, think I would never touch it again. >Slowly over the course of a month the itch to mario kart comes and goes, at first just doing one single cup, getting 1 star, and forgetting about the game for 2-3 days. >Currently already 3 starred almost all cups at 100cc and want to star them all before moving to 150cc and eventually mirror and 200cc. To not make this blogpost any larger, I will just say the same happened with BOTW and smash ultimate's campaign, last month all I played was probably nothing but these 3 games. The last time something similar happened was with motherfucking factorio. What the fuck does nintendo add to their games to make them this fun?
>>1637263 You can 3 star the cups in 150cc and it will apply to previous ones (50cc, 100cc) too. 200cc is great and pretty manageable once you know that tricking isn't really the best option most of the time.
>>1637540 I'm aware, I simply refuse to out of autism.
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Here's your silksong bro: https://youtu.be/J1e29j2DzqU Jokes aside, in my opinion, it has the best art of the entire indie direct.
>>1638796 There were some other interesting selections from the indie direct, which was longer in the Japanese stream that I saw Especially Moji Yuugi ("Word Game") which is pretty much [localization impossible - the game]
>>1643719 >Especially Moji Yuugi ("Word Game") which is pretty much [localization impossible - the game] That's just kino tho.
I dont even know why I 100% this game. (Return to Dreamland Deluxe). Collision damage was ridiculous compared to other kirby games.
>>1643719 >[localization impossible - the game] the average JP>EN lolcowlizer would turn every kanji into a swear word (they're very funny) without a second thought and then giggle about it "蛇?nah that's actually DICK now! hehe, penits!"
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I've been playing Shine Post: Be Your Idol!, an idol management game from Konami and exclusive on Switch 2 (Japan-only). This project was originally meant to be a F2P mobile game but the game development somehow shifted to a full console release and launch title for the Nintendo console later on instead. My impressions after a first playthrough has been pretty good, it's definitely challenging between managing both your idols and your business company. >You scout a group of 5 girls (from a selection of 10 characters at random and out of a total of 23 characters, all with different stats) which you'll raise for a period of 3 years maximum. At the start of the second year, you'll be in charge of a new team that you'll have to manage at the same time. By the third year, you end up with juggling three teams at once. >The main objective is to make the Budokan live performance a success. For this to happen, you have to promote the career of your idols through class levels, from Class 1 up to 5. To CLASS UP (as the game calls it), your group needs to perform several songs at once (from level 1 to 2, two songs during the live concert, from level 2 to 3, three songs, etc.). >This also means that if a group is not sent to perform at Budokan within three years, or simply fail to make an excellent live performance for this particular live event, it will be disbanded. >Live concerts cost money and you won't gain profits in the early stages of the game until you upgrade your business company amongst six categories (better money raising, more sponsor offers, increase the experience rate of your idols, better merchandise goods, more fans). >The company facilities can be created (dancing room, recording studio, etc.) and upgraded in order to further boost the stat gains of your idols and enable character story events >After the first few turns, you'll be able to earn the funding of sponsors under specific conditions and a turn limit for each contract . Failing to do so will be considered as a breach of said contract and cost you money instead. >Another way to gain money is to schedule a PR event (streaming, radio, public speech, photo session, etc.) for one turn >The girls can grow anxious if they feel lonely (not interacting with them, which waste one turn), don't do live concerts or their class promotions (Class UP) have yet to happen. Once a girl's mental has gone to zero, she suffers negative stats (especially stamina) and require one turn to be wasted in order for the girl to regain her composure and motivation. >The game uses an AI system which is morphing the voices of your idols depending of their stat in vocal, thus providing a rather immersive experience that makes you feel like you are training real idols. >There is also a Story mode called "Heroine Stories", which is separate from the main game mode and based on the original light novel work. It's again not an easy game especially as things get pretty busy during the third year run, and the tutorial is a bit light on explaining certain things properly.
>>1657001 >(Japan-only)
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>>1657011 In case I'm misleading by accident, you can import Shine Post or buy it through the JP Eshop (at 8,900 yen) with the global-model console. I definitely do not see this game coming outside of Japan as I suspect the usual american/anglo outrage over the idol culture and all the heroines ranging between 10 to 17 years old. In similar fashion of Idolm@ster.
>>1657063 No, I'm just asking if you know the language
>>1657001 >(Japan-only) >This project was originally meant to be a F2P mobile game but the game development somehow shifted to a full console release I'm legitimately impressed at how based konami is sometimes.
I feel like I'm being gaslit by R*ddit and Youtube fags when it comes to Switch 2 and Mario Kart World. It's impossible to see any real discussion going on under all the ragebait shit. I've never had more fun with a Mario Kart game than MKW, but every Reddit thread is negative, every Youtube clickbait thumbnail is saying it sucks, I feel like I'm going insane. And the criticism is always beat for beat the same, and it's obvious they're just parroting what they've heard, it feels like picrel. I don't even care other people don't like it, I'm just going mental not finding ANY conversation that isn't saying the same things over and over. I guess the Internet really is dead.
>>1675092 >I've never had more fun with a Mario Kart game than MKW A game being "fun" and a game being "good" are not the same thing. >And the criticism is always beat for beat the same Then perhaps it's that widespread of a problem and it's irritating everyone that isn't you. Or it could be that they're playing the game differently than you are. Besides, what are they actually saying?
>>1675092 It is a gayop and they basically stopped pretending otherwise early this month. There's also rumors floating around that jewtube straight up paid more per view on anti-nintendo videos which isn't even that far fetched with all the bullshit they have pulled over this last decade. >>1675131 >A game being "fun" and a game being "good" are not the same thing. It literally does, I have le mature story fatigue. If I can't enjoy the experience by skipping literally all cutscenes and only reading gameplay mechanics then your game is objectively dogshit.
>>1675131 Also >(1)
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>Switch battery percentage keeps going all over the place, fan is spinning enough to be heard >might as well open up and see what the issue is inside >thermal paste is cracked and dry (New thermal paste shouldn't be a problem) >battery seems fine, but let's remove it anyway. Those things are already approaching a decade old anyway >unhooked the battery connector >battery doesn't come off easily due to adhesive >spend time adding drops of rubbing alcohol and nudging the unit with plastic tool, then repeating the process again >all while remembering that lithium batteries have the capability of exploding or unleashing chemicals if punctured or not discharged >pic fucking related >battery finally comes off after patience was exercised A far cry from just nabbing the batteries out of the DS & 3DS, but it can be done.
>>1675092 Maybe it's okay for people to dislike things? You could just ignore the videos that you don't agree with.
>>1675491 Reminder to do the battery calibration thing on the new battery.
>>1675092 Just don't waste your time on these fags, anon. I play MKW almost every day with my friends and we really enjoy it. It's great game.
>>1675131 >>1675499 Way to miss the point. >>1675092 >I don't even care other people don't like it, I'm just going mental not finding ANY conversation that isn't saying the same things over and over.
Trails in the Sky Switch 2 version announced and you can buy upgrade. Nice. https://trailsfirstchapter.com/product/#switch2
>>1678930 Way cheaper than Nisa as well. Also the prologue demo is out on all platforms right now. You can play the whole prologue.
I can't find an .nsp for this anywhere Help
>>1681322 Why not xci?
>>1681322 1fichier pt 1 /?wsr89bkueacp2m1yl14g&af=327151 1fichier pt2 /?g3d1d81ojg4qzcdw80nx&af=327151
Did you fags just die
>>1675491 Oh, so it actually is removable. Good to know.
>>1696777 It's glued by a single square of glue IIRC. Decently easy to remove if you are careful.
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>>1696819 When I was consulting the ifixit guide for battery replacement, I expected it to be pic related But mine had a bit of black tape on the bottom, where the connector is
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>>1696421 I've been busy as of late to be fair. That's said I finally finished Donkey Kong Bananza last week after being distracted by the various games bought during the summer Eshop sale (Crow Country, Stubbs the Zombie, LA Noire, Shine Post, etc.). It was definitely a good game that I enjoyed better than Mario Odyssey from the same internal team. The fakeout credits followed by the pillar fight got me grinning like an idiot I also did the Japanese demo of Trails in the Sky remake which is another game I'm looking forward but I've plenty of RPGs left in my backlog so this is quite a dilemma. Demo is the Switch 1 version which runs at 60fps docked on Switch 2 although for some reason the handheld mode has varying framerate.
>>1699470 Yeah, I'm surprised how much more I enjoyed DK than Odyssey. Perhaps it's because with DK they didn't have to worry AS much to making the game babby friendly since Mario is basically the introduction to video games for many kids. The only reason we had a good camera system in Odyssey was because of Minecraft funny enough.
>>1700611 The only reason we had a good camera system in Odyssey was because of Minecraft funny enough. Please explain.
>>1700722 https://www.youtube.com/watch?v=kHmL2pv7gQA One minute and forty five seconds in. I'll look for a more solidified source, but from what I saw the article went offline.
>>1700722 Nevermind, found it. https://archive.ph/LSxl2
>>1700768 >>1700769 Interesting, it's been over a decade since I last played Minecraft, so I wasn't ware it had a 3rd person camera.
>>1700768 >>1700769 Minecraft's 3rd person camera is the most basic bitch shit imaginable so it sounds like westoids making shit up to pretend to be relevant.
>>1701258 I don't doubt it.
call me stupid, but I gotta ask. Are these "Nintendo Switch 2 Edition" games actual NSW2 ports or just Switch 1 games packed with BC enhancements? This whole new moniker got me confused. Why not drop that shit? I feel it'd be less confusing that way
>>1701282 I think they're the Switch 1 versions of the games with extra content, although I wouldn't know since I've only been playing Donkey Kong and Mario Kart on it.
>>1701282 It's confusing because it's neither. It's not a port because they both have extra content, and they are soft-remasters with enhanced graphics or performance, and in some cases with small bugfixes and other QoL improvements. Buying the switch 1 version and installing the switch 2 upgrade DOES in fact give you all that shit however, but the BC enhancements are free by default just off running on stronger hardware.
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>finally got my replacement battery and thermal paste for my Switch 1 >watched a tutorial video on how to do it >copper heat sink removal? No sweat, just scrape off the old paste >wait, pause. What's that? >the metal “cap” over the CPU underneath, thermal paste spot #2. It's where the heat sink rests >so far, so good >he said there are three spots... where’s the third? <it's right on the Switch’s CPU chip itself >maybe I can just scrape all the old paste off? Wait, no... >he warns to be delicate around this one. Scrape too hard or fast, and one wrong flick could dislodge a tiny capacitor and brick the whole device >yeah, no pressure at all... kill me >hands shaking, scraping carefully, so close to parts smaller than a grain of rice >“oh god, oh man...” looping in my head >doubts creeping in... did I just ruin my Switch? >sweat pouring, heavy breathing, constantly checking my reference pic to avoid disaster >scrape what I can, pressure building, heart racing >applied fresh thermal paste on the chip, slipped the metal cap back on, pressed corners till soft clicks >took a huge risk with all that >added more paste on top of the metal cap, then reinserted the copper heat sink >time for the new battery >put fresh double-sided tape so it stays put but comes off easier next time >pressure again from plugging battery in. >remembered battery plugs from the top, not sliding in >nerves going wild, last thing I need is a bent or punctured lithium battery >finally got it in >last thermal paste on heat sink, screwed everything back >doubt still gnawing from earlier, wondering if this thing will actually work >reattached main metal plate, inserted tiny screws >last step: SD card port >tricky, can’t see where it connects so trust my gut and push till faint click >success! It’s not coming off >put everything back together again >get the charger for it >the moment of truth: Ready to bolt if I screwed up, or go mad if it stopped working >plug it in >… >… >… >the Nintendo Switch logo appeared >screen’s not corrupted >my device still works >my >fucking >face >going through all that trial and error with the massive possibility of bricking it >and I somehow still made it in the end in one piece, and a device that still works This was easily the hardest and most nerve-wracking project I’ve ever taken on. The last time I felt this way was doing surgery on my New 3DS. Those things have delicate ribbon cables.
>>1701686 At least you were able to fix it.
>>1701686 >>he warns to be delicate around this one. Scrape too hard or fast, and one wrong flick could dislodge a tiny capacitor and brick the whole device While fragile, those things are more resistant than you think. t. tried to modchip a switch and constantly scraped the pill capacitors with the searing hot tip of the soldering iron and somehow the device didn't shit itself. I think you basically have to hit it dead center to make it fly.
>>1701827 >t. tried to modchip a switch >tried >device didn't shit itself Did you give up halfway or something?
>>1701925 I melted the modchip ribbon cable and gave up on trying. The console still works somehow tho.
To anyone who has Kirby Forgotten Lands: Is the Switch 2 upgrade required to get the better frame rate?
How is Final Fantasy I - VI Pixel Remaster Collection? Thinking about buying it on cartridge.
>>1710328 >How is Final Fantasy I - VI Pixel Remaster Collection? Censored HD pixelshit Play 1-3 on the NES, 4 Complete on the PSP, and 5/6 either as the PS1 or GBA
>>1710626 4's DS remake is good too, though it's a 3D remake.
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Seems like I gave in and bought the 1TB MicroSD Express from Lexar (never had an experience with this brand, only Sandisk and Samsung so far) to replace my 256GB card. I won't have to worry about storage space while installing shit like Project Diva (which costs nearly 50GB) and awaiting for the big Switch 2 ports such as Elden Ring and Yakuza Kiwami 2. >>1700611 The main game was mostly easy to be fair, outside of some bosses and challenge trials that required a bit more thinking, but it's fun because you just unga bunga your way through like you'd expect a big gorilla to do. The elephant power is probably the most busted transformation, since you can suck in everything like a vacuum (except metal) and earn a lot of money in the process. I also learned the director of Bananza is an ex-employee of SEGA (2003 ~ 2015) and Square-Enix (2015 ~ 2020), Kazuya Takahashi, who worked on The House of the Dead 4 and Nights Into Dreams. During its days at Squeenix, he only participated for Final Fantasy 15 and received special thanks for Forspoken, so it looks like Nintendo made better use of his talent by comparison. >>1701282 For third-parties, they're essentially NSW2 ports with the possibility to upgrade from a previously owned Switch 1 version (although it's not the case for everything, especially with Sega) For Nintendo games, they're either free upgrades that take advantage of the features from the new console or paid expansions containing extra game contents. >>1709160 >To anyone who has Kirby Forgotten Lands: Is the Switch 2 upgrade required to get the better frame rate? I only own the base game for now so yes, the Switch 2 upgrade needs to be bought in order to get the 60fps bump (alongside of the new levels). Otherwise, it's still the 30fps cap on Switch 2.
>>1715018 >the Switch 2 upgrade needs to be bought in order to get the 60fps bump Well that sucks.
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>>1715229 Kirby tends to suck a lot


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