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The Half-Life 3 a̶s̶y̶l̶u̶m̶ Waiting Room Anonymous 11/15/2025 (Sat) 20:44:37 Id: 787b01 No. 1936336
The Valve leakers who predicted the recent triple threat announcement of hardware also believe Half-Lfie 3 will be announced soon. VERY soon, likely within 20 days. Here is a massive board of collected evidence about Half-Life 3's development. https://miro.com/app/board/uXjVINqBTwM=/ (ACTIVELY BEING UPDATED) On that note, there's a lot of fake stuff being posted. As far as is known, no concept art of HL3 has leaked. If you have seen concept art, it is fake. Stuff that is known There is a huge amount we know, so I won't cover everything, these are highlights. >In development before Alyx released, around mid 2019 >Xen enemies and possibly Xen itself return, including the Houndeye and new enemies like the "Xen Jellyfish" (pictured) and "Xen Gorilla" >Overhauled vehicle system, now oddly in-depth and detailed >The "offworld" mentioned by Combine Overwatch in Half-Life 2 makes an appearance, references to "offworld storks" among other things found in Source 2 code >NPC body damage similar to L4D <This includes ragdolls >Seems to include Mario Galaxy/Outer Wilds style gravy shifting >Heavy emphasis on physics simulation beyond just gravity
It's not happening.
Holy shit the Miro has over 50 people, I've never seen it with more than 4. That link wasn't supposed to be quite so public but I guess it's being shared around to shut up the "NOTHING EVER HAPPENS" people. I'm really excited about the tons of TECHNOLOGY going into the game, it reminds me of the early 2000s when devs were all trying to outdo each other. It's using a procedural sound generation system, however the fuck that's meant to work. And these features are being baked into Source 2, people have managed to hack in some of the water effects into Counter-Strike, though they don't render right and seem unfinished. In fact a lot of the tech being done for HL3 people have gotten working via CS2, albeit usually very unfinished and half broken.
>>1936349 You can't just tell schizos that, they'll go CUHRAZY >>1936336 That board is autistic as hell (in the good way)
Something else OP didn't mention is it's getting released, seemingly in March, alongside the Steam Machine.
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>>1936349 Same as it ever was
That board seems interesting, is there a way to view it without it crashing every 15 seconds? The new fire tech sounds cool
Can someone just give Gordon a hug?
>>1937036 Well, that's what both leaks and industry insiders are suggesting.
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I hope it's released whenever it's actually ready, and it lives up to everyones best expectations. Let it be fantastic and break new ground as the past installments did. Cannot rush perfection so here's hoping for the game to do great someday.
In addition to the game to likely be a revolution on its own, I can't wait for Valve to optimise Half-Life 3 to hell as a launch title for the Machine, just to show all these fuckin clowns ("devs", "PC enthusiasts") how it's done.
anons... we've been through this how many times now? i hope you guys are not getting hyped, at most we are getting ricochet 2.
The standards are too high for anyone to be satisfied. Remember Duke Nukem Forever? Or more recently Vampire the Masquerade 2? Whenever a game is delayed or put off from being made for this long it inevitably will fall short of expectations, even if you don't believe you have any, and ultimately the game will feel like a disappointment regardless.
>>1937830 VtM:B2 is a case of pozzed undermining. They took a "guaranteed win" of a game and used it to push an agenda, and agenda pushers are hopelessly incompetent in technical subjects, for they have no love for the medium, only for their message. Duke Nukem is true, however. And it might be the same fate for HL3. The fact that the standard will be immeasurably high is what concerns me most, too.
>>1937846 I suppose the main difference is that the same studio is handing the release here as opposed to the Duke Nukem example or others that were passed around. Still, I believe the main premise is still true. It's been too long and expectations have been raised too high for the game to ever meet them. It spawned the meme that Valve can't count to 3 after all, and there's pretty much 0 chance it lives up to the cultural relevance of it's own meme.
>>1937872 Ah, yes, different studios is actually an excellent point to bring for both of the previous cases. Hadn't occurred to me, though it's obvious in retrospect. As for the fact that it won't live to the hype, it's likely, but I'm just hopeful that we'll get a decent game out of it. Most games just depress me and bore me, whereas Alyx was at least decent, so maybe an OK HL3 will be fine, as it probably won't be the second coming of jesus christ that people expect it to be.
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>>1937846 >>1937830 >>1937872 >>1937904 VtMB2 was an awful extremely limited consolized project from the very beginning with none of the original developers, it was firstly developed by Hardsuit Labs, when devsbcomplained about Paradoxes and Hardsuits terrible management, Hardsuit got canned whatever was left of the game got pushed onto the Chinese Room that cobbled together a terrible linear scripted narrative mess from the unused assets, it was a disaster from the very beginning because Paradox management is absolutely terrible. Even if the management wasn't terrible and Hardsuit finished the game it would still be a mediocre FPS with lite RPG elements. Duke Nukem Forever was a shitty unfinished 7th Gen console build from 2009 by 3DRealms (that got bankrupt) that was oursourced by Randy (like Aliens Colonial Marines) to Piranha Games and Triptych Games to be polished and rushed out by the end of 2011. Really not good examples since they were complete clusterfucks passed around different developers and publishers and only finished in a rush in around 1-2 years to make some pocket money from a legacy brand. A better comparison would be Armored Core 6 or Ace Combat 7, same financially stable developer with a considerable amount of people gone from the company due to the passage of time. STALKER 2 maybe but that I still somehow give it some slack due to literallly being developed during a fucking war, and still somehow coming out better than most modern shit games.
I find it interesting that despite knowing a lot more about HL3 than we did Alyx at this point, no screenshots have managed to leak. There are some models but that's all.
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>>1937626 A lot of the core engine leaks have been optimization features like meshlets and mesh shaders. They also have an "AILOD", meaning NPCs won't be thinking at their maximum capacity until you're actually near them. This means you could probably insert a ton of enemies into a large map and not working about bottlenecking the CPU.
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>>1937020 At least he's had a lot of time to think about things.
>>1936336 >As far as is known, no concept art of HL3 has leaked. If you have seen concept art, it is fake. What about the leaks of an arctic episode for hl2? I remember there being talk and some art of it
>>1938553 That wasn't a leak, that was put out by Valve themselves in the HL2 doc. It's also where they finally admitted the original Episode 3 was internally cancelled in 2008.
>>1938373 Bitches keep saying they can never live up to the hype, or that they can't imagine how they'd innovate further, but things like this, for me, are exactly how I believe they'll be able to blow minds and pull it off. I don't know what to call it, but these microscopic simulation features like what you described, and others that were also leaked, sound like the proper next evolution in video games. Not worthless ray tracing. Not bigger worlds-- No, it's going to be this; more intelligently realized game worlds, through low level game engine optimizations and features. Allowing to create even more complex and smart game scenarios, without requiring bullshit priced PC parts to run. It took me a long time to realize this, but games haven't truly advanced much since the PS3 or HD generation. It'd be great for Half-Life to do it again and be the game to change that. Other than the technical and gameplay aspects, I am curious how they'll tackle the story. Unfortunately I have nothing to talk with here as I am yet to play Alyx (please spoiler tag any Alyx spoilers, dear anons). From what I read, apparently Alyx changes things where at least a significant portion of Epistle 3 will now be retconned, in a sense. I'm almost as excited about the game for the story as much as the potential technical achievements. It's weird trying to be excited and follow the news, while at the same time wanting t onot get spoiled on anything and just jump into the game totally blind, just like I did with Half-Life 1 where it blew my mind in 2022. This will be impossible to do but I'll try and not watch the trailer, whenever it comes out.
>>1938628 >FULLY MODELED Houndeye
>>1938710 >If the writing is anything like what we're getting with Metroid Prime 4 it's going to be shit. What does that game have to do with this one ? Also, I didn't read most of your message as I spotted Alyx being mentioned and I'm very serious about not wanting to get spoiled.
>>1938675 I've spent hours over the last two days reading through the Miro, it's full of stuff like that. The vehicle system they're designing sounds off the chain. They're simulating how steering is affected at high speeds, they're accounting for how passengers affect weight, they're simulating wheel drag and wheel friction.
>>1938753 They created this funky little guy to test vehicle physics.
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>>1938837 func_vehicle func_vehicle func_vehicle func_vehicle func_vehicle func_vehicle func_vehicle func_vehicle func_vehicle We figured out the big announcement and it's func_vehicle!!
>>1938994 FREEDOOM AT LAST!!!
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For anybody wanting to play Alyx but didn't buy into the VR meme https://fitgirl-repacks.site/half-life-alyx/ https://www.moddb.com/mods/half-life-alyx-novr
>>1939260 Comes with the territory of translating a VR game into flatscreen KB+M, you either play it like that or don't play it at all. You can't hope for modders to completely design the game too
What does this mean for John Freeman's legacy?
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>>1939340 It'll get tarnished because the game's gonna be shit, made just to fill the void manchildren feel about getting closure on a 20 year-old franchise.
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Tom Henderson of InsiderGaming said it won't be shown at TGA25, but implied it would launch in March alongside the Steam Machine. I don't know whether to take that as sooner or later, none of the major leakers and insiders can agree on any announce date except "probably this year".
>>1939380 hl3 tomarrow :)
>>1938571 Ah, that makes sense
>>1939380 18th/19th are common dates but none of the big leakers are sure where they came from. No confirmation or debunking either.
sincerely hope the Steam Frame doesn't release the same day fucking Half Life 3 releases. I still haven't played Half Life Alyx >but you can play it without VR! That's not how the game was intended to be played
>>1939786 Maybe not the exact same day but everything points to it being a Steam Frame launch title. If you want to play Alyx the way Gabe intended, you've got about four to five months. You can pick up a second hand Quest 2 with controllers for $150-$200. People are selling their stuff to make way for the Steam Frame, be quick about it!
Oh, and if you don't want to deal with Meta's account bullshit, you can get something like a Reverb G2, Dell Visor, or HC102 for under $100. They aren't "the best" but actually good headsets are pricey, a full Valve Index set goes for over $600.
>>1939353 I was expecting a Full Life Consequences response, anon.
>>1939250 Would rather borrow a kit from someone than gimp the game. Appreciated though.
>>1939359 I just started watching X-Files last week. And this image as I've seen it elsewhere to me only means one thing: Aliens HL3 exists.
What is your main hope with HL3? What's your main fear?
>>1940640 My main fear is not managing to play Alyx before 3 comes out.
>>1939858 doubt any of those are linux compatible
>>1941187 alvr my dude quest 3 works flawlessly, so does quest 2
<<1941433 >soyjak >Right? ...RIGHT? Reddit is that way
Famous journo/games leaker Jason Schreier made an odd post saying he has no inside info about Half-Life and calling the Valve leakers "hype merchants". This is especially odd as there are literal pages of string leaks relating to Half-Life 3. He also said he made the post because he cares about his reputation lmao.
>>1941645 good, no one should trust that rat.
>>1941645 I have no idea why he both felt the need to comment and to throw his peers under the bus. Tyler, Bradley and GabeFollower have an excellent record.
>>1941645 Schrier is a snake, but usually reliable, no ?
>>1941932 Yes but context to that is important. He's not saying "Half-Life 3 won't come out", he's saying his previous prediction this year was a pure guess and he doesn't actually know anything about it. >>1941948 Easy to dislike the guy but his reporting is actually reliable, him being a shithead if irrelevant to that.
>>1941187 I wouldn't recommend getting a quest anything unless you really want the zucc to pegg your anus. Something like a pico or an old vive with the gearvr lens mod would be far better. You can get a used vive for quite cheap now on ebay, basically equivilant to a quest but without the spyware.
>>1941966 He tried to temper that later and act like he wasn't being actively disrespectful. I cannot stand this guy. Anyway, the thread shouldn't derail into being about this. I just wanted to mention it for posterity, not make the thread about him.
>>1941187 No clue but I'm sure The Linux Community has workarounds. >>1942042 Old Vives are still a little pricey, a complete kit is usually upwards of $200. It varies a lot.
>>1941966 >pic related Damn, isn't this guy supposed to be like a professional journalist, or am I thinking of someone else ? Why does he write like the average redditor ?
>>1942144 thats about the same price as quest 2 went new. But i guess you can get a used quest 2 for cheaper. I'd personally still pay more just for the privacy benefits. >loonix alvr has a caveate for me right now with my quest, i can't use it with linux cause the newer client apk isn't built for older quest firmware which makes it nonfunctional on linux. I refuse to update to get it work cause updating would break the hack i installed that removes the forced login and telemetry shit.
>>1940640 >Hope That it will be good and deliver on the hints of being innovative as valve hinted but without that innovation being VR or VR-exclusive features. >Fear That it will be crap but sell well despite this and set the tone in the industry for the next several years >>1942202 Schrier is one of the most professional out of gaming journalists but that's a low bar. He did cover horrid working conditions and practices at Blizzard, Naughty Dog, and Rockstar but at the same time he's still a gaming jurno. He is no stranger to clickbait, gets bent out of shape over attractive female characters in games, is overly obsessed with identity politics, does not actually know that much about video games, has zero technical knowledge, and gets very pissy over youtubers and random people on the internet doing better job investigating important gaming developments than he does. His only skill is knowing how to talk people into sharing info he can report on. That's how he got his big stories. He clearly could not make inroads into Valve so he is now butthurt about internet autists getting the scoop he can't, and people care about it more than anything Jason ever wrote. Articles on gaming industry working conditions aside, Schrier is most famous for his freak out over Dragon's Crown, his bad takes about policing art that followed, and getting talking to from Neofags of all people. >>1941187 Valve index is the best VR option for Linux currently. ALVR is the most reliable to make non-valve headsets work with Linux from what I have heard. If you don't want to put any effort, just wait for Steam Frame headset as it is designed with SteamOS in mind. VR rental services also exist but I never used them.
WiVRn is an alternative to ALVR for linux. It uses OpenXR instead of OpenVR/SteamVR, so it doesn't play nice with every game. When it does work, it seems to stream a lot more smoothly than ALVR. I tried it with Alyx briefly and had issues streaming audio to my headset, but I didn't troubleshoot it that much since I had already played through with ALVR.
>>1942965 >hard dep on avahi abolish this heretical filth from thine sight now. I'd take a million rusts over this.
>>1941769 repulsive looking >>1938828 Metal Gear?!
Rumors are flying it's getting announced tomorrow, but the various leakers say there's no evidence for that.
>>1943260 Tomorrow makes no sense, Alyx was announced on the 18th but it makes more sense on the 19th Half Lifes 27th Anniversary.
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>>1943080 directed by gabeo newjima
>>1943334 func-y
I honestly wish I cared but also im not upgrading just to play this
>>1943016 What's wrong with avahi? It's handy for network discovery. Also, rust seems pretty cool, though I haven't worked with it myself. I've worked with C++ long enough to know why they've made some of their design decisions.
>>1942042 >I wouldn't recommend getting a quest anything unless you really want the zucc to pegg your anus. Did get curious for the Pico 4, but for some ungodly reason, nor the Frame or the Picos have a fucking audio jack. So if it's going to be anything is a Quest 3. I got no idea why they would do a VR device with no way to inmerse in the audio
Hello, one half life 3 please
>>1944642 You'll get Alyx 2 and you'll like it.
I'm really not excited for any new big budget games coming out, because I know 99% of them will be hot garbage
>>1944681 Crimson Desert looks fun, but yeah a lot of open world slop looks bad.
>>1944685 >Crimson Desert It looks visually appealing that much I can say. Would not surprise me at all if it launched as a buggy mess
>>1940640 >What's your main fear? Modern writers
>>1944725 Yeah, I wouldn't be surprised if it falls flat on its face.
>>1944681 Unlike games for the phone clearly made to make wageslaves out of their userbase
>>1943334 Love this
>>1945451 EVEN NOW THERE IS HOPE FOR MAN
>>1945451 Announcement is estimated within 3 weeks but not this week.
I would've probably prefer if Valve announced something out of nowhere, all these leaks and hype feel out of character from them
>>1936336 They don't have to release HL3, they make so much money from everything they are involved in. That's why CS2 came out and it looked like a reskinned version of CS:GO but updated for zoomers and gen alpha. Steam is still a powerhouse in the industry but they don't quite have the total dominance they once did. Doesn't mean HL3 is going to be released, I could be wrong, but they can just rest on their own laurels without having to spend time money and resources into actually making good games. I hope it does come out one day though.
>>1945561 Something similar happened with Half-Life Alyx, don't forget. Valve isn't intentionally hyping this.
>>1945554 THREE MORE WEEKS Trλst The Pλan Pλtriots λn Controλ
>>1945656 Oh, I should've added this, but unless its from Tyler. GabeFollower or Valve themselves, I don't believe anything or anyone else.
Gabe would likely never announce at the VGAs, He'd do his own thing. Besides, VGAs tend to be more console and less PC focused.
>>1945666 >Tyler. GabeFollower I never trusted these guys in my life, Satan
>>1945656 His HL3 baiting is so dorky. Remember his "And if you're like me.. You've been waiting for this a long time. This moment.. I-it's just wonderful. This is for the gamers." and it's like some side event he had going? >>1945670 >>1945675 I am still unsure why people have such a stick up their ass about him in particular.
>>1945670 >>1945675 thought he also leaks things proper like GabeFollower ? or am I thinking of Brad ?
>>1945679 mostly tf2 community shenanagins. He's got a less than good rep there.
>>1945679 I've never seem that guy hit bullseye on his predictions
>>1945679 It's largely due to TF2, both his own behavior in the space and the elements of community becoming convinced he was behind the bots to kill TF2. Anybody still butthurt over it is borderline alogging and probably posts on foxdicks, that was the better part of a fucking decade ago now
Excellent trolling, and they don't push it too far because their replies are obviously jokes.
I'll stop this because >shitter but other studios are playing around with this in a teasing way.
The Miro has like 300 people on it now, never seen it that high.
So nothing happened?
>>1946057 Not today, but the leakers never said today. They're not sure when it'll be announced, just that it's planned for this year. Personally, I think it'll be at TGA25.
>>1946057 Nothing ever happens
>>1946246 I didn't suck off Kojima enough in that post to be Dorito Pope. >>1946287 "Shpeshal Nick", who leaked their hardware release, accidentally revealed his source told him Wednesday as the date for HL3. I put no weight in that but the 19th is a day that's been passed around by some even before that slip up.
>took them 20 years to make it she finally hit menopause guys
>>1946476 After Alyx she's actually simply gone from reality and Eli is back alive.
>>1946287 How did the leakers know that these steamDB entries in particular are HLX ?
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>>1946884 >>1946889 I'm wondering why their are two listings.
>>1946057 Just two more weeks, trust the plan.
Nothing. It's nothing.
>>1947712 No, it's not. Half-Life 3 will never be real.
>>1947499 >>1947712 >>1947846 Can you please not do the Silksong "pretending to be insane" thing? it's obnoxious >>1947691 >>1947736 If you won't believe it even with the huge amount of evidence, I don't know what to tell you. Can't make a horse drink water.
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Tyler calling out Dorito Pope's annual Half-Life teasing
I feel like even if we probably have Valve cornered here with the potential 2-3 weeks announcement window, they might still try and 1-up everyone by not announcing it until after the aforementioned weeks are over, or mayeb even try something cheeky like false tipping some 'insiders' towards a specific date, only to unexpectedly announce it earlier or later than that.
>>1947988 Solely because it's Tyler McDicker I'd be happy for the announcement to actually happen and immediately prove him wrong.
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it's just going to be a tech demo
>>1948079 Whats being updated exactly?
Watch it turn out to be some completely unrelated troll doing this on purpose when he realized people were looking at his unannounced game.
What if, instead of Half-Life 3, it's Half-Life B?
Half-Life Sneed
>>1947988 Geoff was really bad for it last year, I haven't been keeping up to know if he's doing the same thing this time around.
>>1948185 Gabe sure is, german yatch and everything
>>1948197 He has like 14 yachts already, why did he buy a superyacht? What is it with billionaires and yachts?
Why do you people care about Shart Life? Making a big deal about some trash.
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>>1948099 I don't think I'd even mind that, the tech they're developing sounds interesting. It's been so long since a game's verisimilitude has impressed me.
>>1948250 I think every ironic hype post is from you. In fact I think I recognize your posting style from the showcase (Nintendo Direct, State of Play, etc) threads
>>1948099 I don't think it's a tech demo if anything the db listing is for fex/waydroid similar to how proton has a db listing. You all are just watching them update arm and android stuff
>>1948272 FYI, Waydroid has its SteamDB page known: https://steamdb.info/app/3029110/
IT GOT ANNOUNCED IT GOT ANNOUNCED IT GOT ANNOUNCED NOT A DRILL NOT A DRILL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! https://www.youtube.com/watch?v=dQw4w9WgXcQ
>>1948506 I didn't even click the embed tab. I knew intrinsically what it is. It's strangely comforting to know people still do it 17 years later.
>>1948506 I think too many people know the URL ending in "XcQ", there's a reason alternate URL uploads exist
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>>1948506 >that url
>>1948506 I fell for it
>>1948564 2007 bait feels appropriate given the situation.
>>1948567 Ashamed, doubly so because of your post >>1948568 It does, I'm not even mad
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The Miro board started getting mainstream coverage and crashed due to traffic.
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>>1948688 I should post an example. https://web.archive.org/web/20251119203801/https://www.ign.com/articles/why-is-everyone-posting-about-a-half-life-3-announcement-soon It was at over 500 people last time I viewed it, before the site went down.
>>1948705 It's amusing, I saw this Miro being shared around here awhile ago (like >>1832723) explicitly with the caveat not to share it around. The people behind the Miro were being more public about it since the Steam Machine announcement and of course, journos decided to report on it because it's an actually good bit of sleuthing unlike what they do.
What are the chances of this game getting the Metroid Prime 4 treatment? I haven't played Alyx yet (will soon), but I can understand being worried if they all go the MCU type of script
>>1948762 Per my calculations, the chances are: what-the-fuck-is-the-correlation-here%
MemeVicker is doing a stream like now and he's leaking a ton of shit lmao. He's going over the Miro and explaining everything, apparently the "offworld" is the Combine home world.
>>1948775 I only briefly listened to it, he was talking about packs of feral Manhacks. Hot tbh
Mike Straw (Insider Gaming) claims to have a date.
>>1948869 it's tomarrow, trust me :)
Miro board gone >>1948875 None of the leakers said today, Mr. Irony.
>>1948881 none of the leakers ever said yesterday either. Infact, basically the only thing we ever knew close to a date was "annouce sometime 2025" from years ago. As always in typical valve fashion, it's always "soon" see you all again in 2035. >>1948883 valve typically doesn't do big things right before their office closes. pack it up already, it's over.
>>1948886 5a45a1 is acting like a retard ironically, just filter him.
It’s funny how whenever one of these long awaited devhell game comes out they cease to be a big deal. I wonder if it has something to do with all the algorithms on normal day social media.
>>1948903 I don't know if I agree. Metroid Dread was a big deal, most successful Metroid game. TF2 also.
>>1948930 hey this isn't the gay porn I was expecting what gives
>>1948869 <I won't tell you teehee ;^) Starting to believe he doesn't know anything.
>>1948913 Are people still regularly talking about it? Toddrim was actively talked about for years. Autismblocks for nearly two decades.
>>1949064 I mean, yes? Are you implying TF2 is not still a popular game with an active fandom?
>>1949033 His fanbase pressed him, so he gave a little more detail.
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>>1949118 Incredible, yes. It's not like we already fucking know that.
>>1949114 What an oracle. Does he know if the sun will come up tomorrow?
GUYS, THEY ANNOUNCED IT! RICOCHET 2
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>>1949227 HOLY FUCKKKKK!!!!
>>1949095 >I mean, yes? Incorrect. Outside of niche communities dedicated specifically to Metroid, no one talks about dread much. Back in the day, a big game would get talked about by everyone in the gayming community for years after release.
>>1949321 If you consider Metroid and TF2 to be niche, then your bar is set at turbo popular blockbusters and apologies, but I don't care about what casual normalfags think or do. Under that logic, nothing but GTA, Minecraft, dudebro FPS, sportsball, and Fortnite matter.
May I introduce to you Strider's debut single.
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>Half Life 3 will come out before I ever had a girlfriend Wow
>>1949240 I would unironically be more excited for Ricochet 2 than HL3
>>1949416 Unironically adorable
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>>1949438 Do not sexualize the Strider...
Nothing...
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>>1949460 Honestly, what did we expect?
>>1949471 A shitty game at the very least
>>1949460 >>1949471 >>1949476 Nobody said it was today and multiple said it was not. Alyx's release was rumoured about a week before hand, right now nobody knows its release.
>>1949479 After so many years, anon, are you really surprised people are demoralized?
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>>1940640 Freeman getting cucked. Very possible because of this >>1944793 Also this game will be a dissapointment for being 20 years too late. People have impossible expectations for this game after these many years without any news.
>>1949671 Standards are so low that all it needs is to look good be well optimized, have some open ended sections on a car decent weapons and some physics puzzles. That's it. Valve doesn't even need to compete at this point.
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Do you think they have the balls to make it Linux exclusive?
>>1938692 >FULLY MODELED Bullsquid
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>>1951552 It'll be a Steam Machine exclusive. Only runs on THAT precise combination of hardware running SteamOS.
>>1952232 Now that I don't believe
A balanced guess, but I think the best latest time to announce the game would be early December, like 01-05th Dec. Valve don't like announcements near holidays, and it probably couldn't be close to or at TGA, despite Geoff being friends with Valve, he'll probably get a trailer shown off at his show, while the game would be announced a week or so earlier. >>1951552 Best they could do is have it optimized to hell so it runs a lot better under Linux than Windows. This is highly likely as well, considering it's likely to be a "launch title" for the Machine.
>>1951552 >>1952232 Something like that would likily generate a large level of animosity towards linux/steamOS. Something i think valve would rather not have on their public image. It would be really funny though, linux going from "has no games" meme to not just having all of steam but the most anticepated game ever as an exclusive. The schadenfreude would be legendary.
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>>1948203 He's using them for marine research so it's somewhat different to the standard obsession. >>1954022 They can release it as a native linux build only and then do a wsl install on windows as a compat tool like they do with proton to get the funnies for free.
>>1954044 I did hear about the research use since making that post, I guess it would make sense since it sounds like a mobile town. Does he employ the researchers do or are they appropriating his ship?
>>1940640 >What is your main hope with HL3? I hope that the TECHNOLOGY of the game is a watershed moment that utterly shames and emasculates the entire AAA games industry. I want it to run like silk and have a <50GB installed size while setting a visual high-water mark on ultra and having incredibly granular settings and all of the performance-killing features that other devs can't seem to figure out while having robust and open mod tools. Regardless of the quality of the actual game. >What's your main fear? That we won't be able to poke around under the hood of the game.
>>1954137 Reading through the Miro, the TECHNOLOGY sounds cool. They're doing wind simulation that affects environmental fog? That is completely unnecessary, it's fantastic. It looks like they're going for the same wow factor HL2 did when it launched.
>>1954159 I won't trust any of that shit until I see it be announced.
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Started playing HL2 not too long ago, and what I noticed the most was the occasional music; you're running along/riding a vehicle and suddenly "action music" starts playing. Also, the weapons menu feels antiquated, there are some sections where you have to quickly change between the gravity gun and some other weapon, and the way you have to highlight the weapon in the menu and then press fire to select it, wastes a valuable few seconds each time. Also neither of the automatic weapons feels as good as the half-life 1 MP5, I actually like half-life 1 more.
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>>1954159 >>1954163 Games with 2D physics engines like LittleBigPlanet and Powertoy have done this but I've never seen it in a big 3D game. I wonder if the fire will work in the same way? >>1954185 The sparing use of music was an artistic choice. But HL1 having a better arsenal is something nobody would disagree with, not even the devs. Beta builds of HL2 had a much larger range of weapons, I can't even post them all. Easily over half the arsenal is gone, this happened for various shitty reasons but chief among them was HL2 being heavily reworked late in development. So much of the game was cut, Valve had to kill a lot of their darlings.
HL3 wont happen, HLX i think is just going to be an RTX version of HL2
>>1954185 Pressing 'G' swaps between the gravity gun and your last equipped gun, by the way.
>>1954221 I've heard this a few times recently, and that doesn't make any sense based on the string leaks. There are no Houndeyes in HL2, and RTX is an Nvidia thing.
>>1954185 Half Life 2 is great for it's atmosphere and bigger levels but it's gameplay is worse than Half Life 1. Though the enemies are less tanky than in 1 so that's a bonus. This mod alone improves the combat a lot https://steamcommunity.com/sharedfiles/filedetails/?id=3465733261 >>1954236 They're giving us HL2 Beta content!
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Geoff is baiting some more He just shared this image, I highly doubt it's happening at the TGAs tough.
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>>1955003 I think if he actually had the announcement he wouldn't want to tease it at all.
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>>1955003 I was going to post this, he's Half-Life baiting again. He does this every year. It obviously looks like the Antimass Spectrometer in Black Mesa, or maybe the core inside the Citadel, but that's a section from a random Fortnite map.
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Insider Gaming giving more detail about the HL3 date. They've been told the date, but can't confirm if it's real or a trap to catch out leakers. It's not at TGA, and it's not a shadow drop. Also Mike Straw talking shit about Geoff's Half-Life baiting lel
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>>1955003 >>1955007 >>1955073 >>1955134 Tyler was also shitting on him for his HL3 teasing, if every leaker is saying "fuck off Keighley" it's safe to say it not going to be at The Game Awards. Geoff does this every year, and as Straw says in that video he does it to promote his own show. Ignore Dorito Pope.
>>1955287 My guess is Keighly has enough industry connections to know the reveal is happening soon so he'd going extra hard this year to try and piggy back and hype up his own thing.
>>1955293 He's done this every year anon Even if he knew shit, he's not even hinting
>>1955303 I know but he seems to be going harder than normal this year.
>>1955332 Well, he probably does know it's coming out this year. Everybody kind of knows, so he's leaning into the idea that he's totally going to be the one to show it for reals time time guys!
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>>1956416 HOLY SHIT!!!
>>1956558 Trump to announce the Epstein files, TGA 2025.
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>>1956582 SPOILER
>>1956416 Is this guy a tard? why doesn't he just break the cookie?
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The current likely dates for HL3's announcement Monday is included, but you can discount that. Valve rarely announcing things on Mondays.
>>1959710 Week 3 is my bet. If there's nothing until the 5th, I'll mentally block the thought of HLX until the new year at least.
>>1960488 At least I'll get to see if the next Total War game is any decent.
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Half Life mod using the Xash3D engine, solo dev working on it for 12 years. Looks cool as shit https://www.moddb.com/mods/diffusion
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>>1959710 Pshh. That's it? You people haven't even begun to have schizophrenia.
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>>1960787 It definitely looks like something from 2013. It reminds me of Deus Ex 3 but without the piss filter. What actually is it? I can't tell the genre from these screenshots, they're giving me immsim vibes.
>>1961675 Still finishing Total Chaos So much good shit coming out at the same time
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Mike Straw now says he isn't hearing anything anymore which confirms my suspicious this guy had no fucking source, just blowing smoke up everybody's ass. He was probably following what the actual Valve leakers said because he didn't want to seem out of the loop as a leet gayming insider.
>>1961821 The double Freudian slip is brilliant, poor guy.
>>1961916 >HLX- >HL Alyx- >HALF-HALF ALYX Phenomenal stuff.
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It's not happening
>>1964943 Not this week anyway, Thanksgiving and all. December 4th would be my guess. I'm starting to wonder if they actually will show it at TGA, the leakers all say they won't but there isn't a lot of time left in the year between now and Valve's winter break.
>>1964958 Anon stop, it's not happening Same fucking song and dance as 12 years ago
>>1964958 They go on vacation in december. it's either in the next 2 weeks or never. >TGA It's not out of the question for valve but really unlikily, dorito pope has cried half life so many times i'm inclined to throw away any rumor relating to his industry circlejerk fest. It's just a fact of track record. I'd take the word of the local schizo drug addict telling me he saw half life in a dream over the word of jeffy.
>>1964979 Only way I could see it happen is if Geoff pays out the ass, and even then I highly doubt it.
>>1964979 >or never. It would just be next year, I don't understand the "IF IT DOESN'T HAPPEN IN THE NEXT 15 SECONDS IT'S OVER" sentiment I've been seeing. It's been in development for six years and probably finished, they're not going to shitcan if it isn't announced this year.
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>>1964991 The only reason I even think they have something in the development pipeline is Mike Shapiro teasing it twice. Outside of that, I don't believe any of these leakers. Could be in 5 years for all they and we know.
>>1964991 >they're nnot going to shitcan if it isn't announced Valve absolutely would do this don't lie to yourself. This is how they've operated for the last decade. They get a project close to finnished than decide it's not good enough and scrap it. There are numerous leaks and builds from years past which point to this, iin the doc about the final hours of half life alyx valve internal even had a their own name for this period. If they don't stiick with the dev cycle they managed to do with alyx than it's back to old valve. That's what i'm fearing and what i'm refering to when i say they either hit their target announce or never. Cause historically that's how it's been with valve.
>>1965086 Valve only ever cancelled a game far long into development once, Left 4 Dead 3, and that was a unique circumstance. HLX has gotten mucher further than that and doesn't appear to have the same engine and staff issues.
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>>1964991 I hope you realize that the longer they wait, the more likely they just scrap the project entirely. As this anon said >>1965086, they have scrapped projects before. They didn't announce it, obviously, but you can tell just how much was worked on considering the size of these old builds and leaks from the past. Valve was going to release Half Life 3 i.e. Half Life 2 Episode 3 a few months after the release of Episode 2 initially, according to several interviews with Valve employees including Gaben himself. The reason they didn't release it in the end is because there was a snag during development and weeks turned into months turned into years and now it's scrapped entirely until barely any of the original HL2 team exists anymore. As we all know, Valve isn't a normal company. Their hierarchy means anyone can work on whatever they want. There aren't deadlines or quotas that demand what each employee can work on. Not to the extent that certain games must be created, at least. I'm sure upper management at Valve knows they're leaving money on the table, but they don't care since they are clearly fine getting money in their more profitable endeavors, that being microtransactions and Steam.
>>1965268 >The reason they didn't release it in the end is because there was a snag during development and weeks turned into months turned into years and now it's scrapped entirely It stalled a few months into production and was cancelled after less than a year, in 2008.
Valve never canceled a project that's actually actively in development for so long. These reverse not happening schizo anons are somehow more nonsensical than the hopium jacked ones. It exists. Has been for years. Source 2 can finally do games. Alyx was the push and by their own record they have an idea and a drive to make more after Alyx.
>>1965464 If that was true i'd be playing opposing force 2: ravenholm right now.
>>1965474 Valve hates Opposing Force and it's a goddamned shame. It's a great expansion pack, and the best thing Gearbox ever made and will ever make.
>>1965474 Not actually done by Valve, though they really should have let Arkane release it when they expressed wanting to do. Ravenholm was probably cancelled because it was meant to be Episode 4, it was canned around the same time as Episode 3.
>>1965540 Every developer that worked with Valve as a third party got shafted hard outside of Introversion.
>>1965563 Not even developers, don't forget the Adult Swim show Valve just.. didn't make.
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>>1965571 That's different, and honestly thank God that shit never happened and neither did the movies by JewJewAbraham. Licensing out your IP means loss of creative control even when promised otherwise, if Valve is complete shit working wifh other devs which is the same medium/industry, imagine how ass those things would be. And I see no Source for anything releated to Valve a d Adult Swim besides some promotional material.
>>1965571 That was peak "wilderness" era Valve, senior staff is rueful about that whole period. At least we got Expiration Date out of it.
Are you ready for nothing to be announced next week?
>>1978548 Glad to get this thing over with and throw the excitement out of my system for until at least 6 more months.
>>1965480 >It's a great expansion pack Opposing Force sucks, it doesn't play like Half-Life, full game breaking bugs, shitty boss fights, shitty pacing, it tries to be some kind of survivor horror game and action game at the same time but fails miserably. Also, this is the average Opposing Force level, generic room full of nothing.
>>1978655 You didn't play it
>>1978905 I've finished yesterday, and I lost my fucking mind playing this game, I was hoping for Half-Life crayon eaters edition, but I got a wannabe survivor horror that forces you to fight every fucking enemy with barely any fucking ammo. I failed the tutorial a few times because the game decided was funny to kill every NPC around me forcing me to restart the tutorial multiple times, or this button taking away 50% of the my current health because I dared to interact with it, SO FANNY AND QUIRKY GUYS HAHA THE PLAYER WILL SURE LOVE IT LOSING HEALTH, or the fact that I get insta killed if I don't watch their stupid star wars reference, and the worst part was the final level, the boss was its own can of shit worms but the final level with the blackops, its a storage room, its a fucking storage room, imagine if you fought Tchernobog in front of a 7-11, that is how stupid it sounds, maybe they wanted to be fanny and quirky, no wonder I despise boringlands, I like the barnacle gun and the shock gun thingy, those were cool, and some areas had a mood, but the other 90% of levels had this flat look. I was looking for Half-Life Grunt Edition not SWAT 3 with aliens.
>>1979004 >but I got a wannabe survivor horror that forces you to fight every fucking enemy with barely any fucking ammo. And you were probably playing on Normal too like the casual you are. How do you fuck up this bad and then blame the game? This is DSP tier!
>>1979025 I played on hard, and I'm not even complaining about the fucking difficult, Opposing Force is not half-life game, it doesn't play like Half-Life, it doesn't have the same gunplay, it doesn't have the same level design quality as half-life, is a half-baked concept with a cringe ideas and way too many references, the super zombie looks cool, should have been in the base game. Shepherd should be faster and stronger than Gordon, should carry more ammo than Barney and Gordon, and yet Gordon somehow mows through trained soldiers and xen forces like a veteran, while Shepherd has to play jungle gym with the barnacle.
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>>1979052 >it doesn't have the same gunplay >cringe >Shepherd should be faster and stronger than Gordon, should carry more ammo than Barney and Gordon
Last week are you ready for ?
>>1979004 >or this button taking away 50% of the my current health because I dared to interact with it, SO FANNY AND QUIRKY GUYS HAHA THE PLAYER WILL SURE LOVE IT LOSING HEALTH It's a bug that's been in the game since forever. It has something to do with how the Goldsource engine handles the boundaries of brush-based entities.
>>1964991 >It's been in development What actual evidence does anyone have of that.
>>1984085 Check the OP, retard.
>>1984666 Oh yes, like I believe that.
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>>1985141 I believe it as much as I believe in you anon...
>>1985881 It's not happening anon
>>1985886 I think that's the point of the image.
So I've got to ask, where does the sustain hype for Half-Life 3 even really come from? It's not really something I've ever quite gotten. Sure I enjoy Half-Life, and would play a new game if one released, but the idea of a new game has never been something I felt I was dying to see. Perhaps I didn't get into PC gaming early enough to appreciate Half-Life being a revolutionary title. It's just for over 15 years there's been this yearning for the game by such a large number of people, and with most game franchises I get why there is such a dedicated fan base wanting it to continue, but with Half-Life I don't see why the appeal is so strong. Maybe my issue stems from the fact Gordon Freeman is a blank slate protagonist. Part of the appeal of a series getting a new installment is so you can see characters you like return, but Gordon Freeman doesn't have a personality, so the idea of simply playing as "Gordon Freeman" again, isn't something I find particularly exciting. Even if ideally, one would still expect Half-Life 3 to be a good game.
>>1985961 Culture and nostalgia, mostly. People wanted Half Life 3 and were excited for it back when everyone was younger and things seemed better. Stagnated culture has given it a sort of mythical quality and general decline of gaming quality in general has conditioned people to want to stay in the past.
>>1985961 >So I've got to ask, where does the sustain hype for Half-Life 3 even really come from? >>1985968 >Culture and nostalgia, mostly. Aaand, maybe its because Episode 2 ended on a cliffhanger, and Alyx ended on hinting more things for Half-Life ?? And also, maybe because every Half-Life release is considered a revolution in game design, and people would like to see that again ? You ninjas live under a rock or something, the most clueless question I've seen here yet. >>1985141 No helping you then. Gabe Newell, Mike Shapiro and Mike Morasky all teased a new Half-Life in the last 1-2 years. But of course they're all trolling or don't mean it.
Next half life entry is going to be a card game
>>1985961 For the kids who have never played the first 2 games, it's more about the meme, and "being in" with the older gamers, who really want to see an end to the story.
>>1985968 I suppose it can really be that simple. I know for sure a part of me will always hope for a proper return of Duke Nukem, Legacy of Kain, and Turok, and a lot of that stems from how much they bring my feelings back to when I first played them. >>1986080 >And also, maybe because every Half-Life release is considered a revolution in game design That's something I understand from a historical perspective, but from my personal experience I only first ended up playing Half-Life 2 with the Orange Box on 360, that was already after the impact Half-Life made on the industry. By the time I played it while it was good, I didn't think much more of it compared to other FPS games I had already played. Advancement in game design and technology never really was something I gave too much thought to as it was happening. It was only once it felt like games weren't clearly improving anymore that encouraged looking back at things more analytically.
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>>1985961 >>1985968 >>1986162 >>1986168 >newfags/normalfags think it's about the story You will never really understand just how influential this series really is. The community alone makes better stuff than 90% of modern game devs. Pic related
>>1986444 >secondary garbage dictates my interest! Kill yourself
>>1986523 I play Half Life and Opposing Force every summer, so no you're wrong and gay.
>>1985881 alyx doing the fent walk lmao
>>1986572 Ah, beautiful downtown LA!
>>1986444 >You will never really understand just how influential this series really is. That's what I suspect i'm missing. I understand how historically, Half-Life is really important, but I wasn't aware of it when it was most relevant so I didn't get to really feel the impact it made. >The community alone makes better stuff than 90% of modern game devs. Yeah, while modding games is obviously still something that's around, it doesn't feel as it's given as much notice as it once was. I wish I could have been a part of when things like Doom, Quake, and Half-Life mods were really in their heyday. People just creating their own stuff and sharing it for the sake of it.
>>1987194 > it doesn't feel as it's given as much notice as it once was Not as much as back then where you even had companies buying out whole modding teams or even subsiding their games, but much more than 10-15 years ago where the whole focus was consoles and proprietary hardware, the "issue" nowadays is that instead of modding people will usually just make their own game which isn't a bad alternative. The thing with Half Life and Half Life 2 is that while they might play like bog standard games today there was nothing like them before, he closest thing to Half Life back then was Goldeneye and the closest thing to Half Life 2 was Max Payne 2, they were huge fucking leaps and standardized most things you see nowadays from Environmental storytelling just wasn't a thing outside a few RPGs.
>>1987290 >Half Life 2 was Max Payne 2 But those games neither feel nor play the same, anon. Even the way the cutscenes are structured differ: noir comics vs walk around while NPCs are talking. Maybe you were thinking of some other games, because I can't really see how they are related, I mean Max Payne 2 doesn't have a gravity gun or vehicle sections, and I can't remember Half Life 2 having bullet time mode.
>>1987512 Max Payne 2 has realtime dynamic physics and a hefty dose of environmental storytelling. That's what I mean.
>>1987290 >while they might play like bog standard games today Bullshit, and I didn't even bother addressing the anon cosplaying as a journalist here "what is so good about Half-Life ??". I started playing these games in 2022, they don't play as bog standard games whatsoever.
>>1988185 My question was not "what's so good about Half-Life?" when you play the games, their high quality is obvious. My question was why do people still care so much about HL3 after over 15 years, and at this point my question has been answered Half-Life is just a really good game so no shit people still want Half-Life 3. The reason I didn't come to this obvious conclusion is simply due to the fact Valve is a pretty subdued company, which is uncommon for pretty much anyone in the entire games industry in a comparable position. Any average game publisher would have milked Half-Life and their other IP's to death ages ago, but Value at this point is under no outside pressure whatsoever, so they're content to bide their time until they have all the right pieces to come into play. Or at least that's hopefully the case for them.
>>1984085 there is significant proof at this point that it's been in development. It doen't really matter though, valve has a reputation of never releasing things even when they've been under significant development.
Here goes nothing.
There are only a few more days in the year where Valve could actually announce it, they go on winter break next Friday. I'm guessing it's at TGA, or they've delayed the announcement into next year. Or they announce it just before TGA?
>>1991458 My money is on today as the latest possible date for a 2025 announcement. Betting on VGAs is just unnecessary mental strain. If not today then I guess it got delayed, or it was never to be announced this year in the first place.
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>>1991473 Thursday was already stretching it. Valve rarely ever does anything major on a weekend, even less so before winter break. If they really wanted to announce it the anniversery would've been it, but nothing happened. Nothing ever happens. See you in the next quarter century, Dr Freeman.
>>1991632 Does anyone know the music used on the webm?
>>1991458 >>1991473 It's not happening and it would be shit even if it did
>>1991632 I'm well aware today was more on the hopeful side. I just believed today was simply more likely than any other day for the rest of December. Sort of like a last chance. Clearly there's nothing here at the moment. There is still a chance for a Steam Machine bundle thing, but I'm not holding my breath on that one. I feel like the anniversary was most appropriate to announce the game, and since there was nothing in this one then maybe in the next one.
>>1992037 Here. Since the site won't let me attach the audio file heres the soundclown link: https://soundcloud.com/user-547905437/black-bear-idfc-acoustic >>1992102 It's all really in jest, I still even now have hope. while it's tiring to have spent about a third of my life waiting, I'm certain it'll come out.. soon™
>>1992143 >It's all really in jest, I still even now have hope. >while it's tiring to have spent about a third of my life waiting, I'm certain it'll come out.. soon™ I only really played the games in 2022, so that could be why I'm not necessarily going insane over this. Honestly, just the fact that it exists and is under real development is enough for me really. That's a big jump from Not Happening, they don't feel motivated, theyre not financially required to do it, etc etc.
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There is still the VGA...


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