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The Half-Life 3 a̶s̶y̶l̶u̶m̶ Waiting Room Anonymous 11/15/2025 (Sat) 20:44:37 Id: 787b01 No. 1936336
The Valve leakers who predicted the recent triple threat announcement of hardware also believe Half-Lfie 3 will be announced soon. VERY soon, likely within 20 days. Here is a massive board of collected evidence about Half-Life 3's development. https://miro.com/app/board/uXjVINqBTwM=/ (ACTIVELY BEING UPDATED) On that note, there's a lot of fake stuff being posted. As far as is known, no concept art of HL3 has leaked. If you have seen concept art, it is fake. Stuff that is known There is a huge amount we know, so I won't cover everything, these are highlights. >In development before Alyx released, around mid 2019 >Xen enemies and possibly Xen itself return, including the Houndeye and new enemies like the "Xen Jellyfish" (pictured) and "Xen Gorilla" >Overhauled vehicle system, now oddly in-depth and detailed >The "offworld" mentioned by Combine Overwatch in Half-Life 2 makes an appearance, references to "offworld storks" among other things found in Source 2 code >NPC body damage similar to L4D <This includes ragdolls >Seems to include Mario Galaxy/Outer Wilds style gravy shifting >Heavy emphasis on physics simulation beyond just gravity
It's not happening.
Holy shit the Miro has over 50 people, I've never seen it with more than 4. That link wasn't supposed to be quite so public but I guess it's being shared around to shut up the "NOTHING EVER HAPPENS" people. I'm really excited about the tons of TECHNOLOGY going into the game, it reminds me of the early 2000s when devs were all trying to outdo each other. It's using a procedural sound generation system, however the fuck that's meant to work. And these features are being baked into Source 2, people have managed to hack in some of the water effects into Counter-Strike, though they don't render right and seem unfinished. In fact a lot of the tech being done for HL3 people have gotten working via CS2, albeit usually very unfinished and half broken.
>>1936349 You can't just tell schizos that, they'll go CUHRAZY >>1936336 That board is autistic as hell (in the good way)
Something else OP didn't mention is it's getting released, seemingly in March, alongside the Steam Machine.
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>>1936349 Same as it ever was
That board seems interesting, is there a way to view it without it crashing every 15 seconds? The new fire tech sounds cool
Can someone just give Gordon a hug?
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>>1936975 Only one man can give a hug as genuine as Gordon
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>>1936368 If Valve wasn't retarded they would do that >Announce the hardware >No date or price >Announce Half Life 3 a week later >Price and Date along with the Hardware Price and Date They would make so much fucking money, too bad they're retarded.
>>1937036 Well, that's what both leaks and industry insiders are suggesting.
>>1937047 I doubt Volvo can organize that effectively but hey, I wouldn't mind eating my hat even if Half Life 3 sucks.
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I hope it's released whenever it's actually ready, and it lives up to everyones best expectations. Let it be fantastic and break new ground as the past installments did. Cannot rush perfection so here's hoping for the game to do great someday.
In addition to the game to likely be a revolution on its own, I can't wait for Valve to optimise Half-Life 3 to hell as a launch title for the Machine, just to show all these fuckin clowns ("devs", "PC enthusiasts") how it's done.
anons... we've been through this how many times now? i hope you guys are not getting hyped, at most we are getting ricochet 2.
The standards are too high for anyone to be satisfied. Remember Duke Nukem Forever? Or more recently Vampire the Masquerade 2? Whenever a game is delayed or put off from being made for this long it inevitably will fall short of expectations, even if you don't believe you have any, and ultimately the game will feel like a disappointment regardless.
>>1937830 VtM:B2 is a case of pozzed undermining. They took a "guaranteed win" of a game and used it to push an agenda, and agenda pushers are hopelessly incompetent in technical subjects, for they have no love for the medium, only for their message. Duke Nukem is true, however. And it might be the same fate for HL3. The fact that the standard will be immeasurably high is what concerns me most, too.
>>1937846 I suppose the main difference is that the same studio is handing the release here as opposed to the Duke Nukem example or others that were passed around. Still, I believe the main premise is still true. It's been too long and expectations have been raised too high for the game to ever meet them. It spawned the meme that Valve can't count to 3 after all, and there's pretty much 0 chance it lives up to the cultural relevance of it's own meme.
>>1937872 Ah, yes, different studios is actually an excellent point to bring for both of the previous cases. Hadn't occurred to me, though it's obvious in retrospect. As for the fact that it won't live to the hype, it's likely, but I'm just hopeful that we'll get a decent game out of it. Most games just depress me and bore me, whereas Alyx was at least decent, so maybe an OK HL3 will be fine, as it probably won't be the second coming of jesus christ that people expect it to be.


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