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Nuoom: The Dork Ages Anonymous 06/07/2025 (Sat) 02:04:59 No. 28463
Why did it take 3 games for normalfags to realize that nu-doom is shite?
(37.06 KB 640x623 2Ia3bGy_d.jpg)

Deus Cult
Covid isn't a thing, Gamepass removes sunk cost fallacy and it's 80 bucks to actually own.
>>28463 Even if all 3 games had been good, they were too different from each other to establish a NuDoom audience. Think about it: anyone who doesn't like glory kills and platforming left with 2016, anyone who doesn't like turbofast arenas and small ammo pools left with Eternal, and anyone who doesn't like slower gameplay and parrying left with The Dark Ages, who the fuck is left then? There was literallly no hope of succeding without forcing the neponiggers at Bethesda to stop "fixing" shit that wasn't broken: stuff like Denuvo, Gamepass, the $80 price tag, mandatory raytracing, and the marvel-tier story didn't help but were comparatively irrelevant.
>>28463 Because they didn't realize that after being sold to Bethesda and Carmack and many more leaving, id Software was already dead and gone. They shat out 3 more titles as a corpse, but that's it. Deal with it folks, id Software, the old real company, is long gone.
>>28488 >the old real company, is long gone. Many such cases.
Shitdesda ruined RAGE, fucked up RAGE2 and that was the end of id/it.
>>28488 Carmack was just a code monkey, albeit a good one. The genius behind id was John Romero, and the guy's still got it.
>>28497 Bethesda ruined Rage to buy out idSoftware, they did the same with the Call of Cthulhu devs.


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