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Christmas Hat Thread Anonymous 12/01/2024 (Sun) 01:06:55 Id: b1a0a6 No. 1045320 [Reply] [Last]
IT'S THE MOST WONDERFUL TIME OF THE YEAR
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>>1053302 Post a good screenshot of Jim Carrey's Mask, and I may do it tomorrow.
>>1053316 It's the one on the further most left in the middle here >>1045323

Featured Game: Namco Museum Vol. 1 (PSX) Anonymous 12/20/2024 (Fri) 21:37:38 Id: dd2a10 No. 1052811 [Reply]
>What is this? Games are chosen (relatively or totally obscure on purpose) with hopes of bringing new avenues of playing potential to anons with narrow video game perspectives. The goal isn't necessarily to pick bad games, but obscure ones nobody, or as few people as possible, have played. You can play the game and then use that fact as bragging rights to others! You can use it to broaden your backlog horizons! or you can forget about it. It's up to you. THIS GAME: Namco Museum Vol. 1 (PSX) >Where do I get this? Namco Museum Vol. 1 (PSX): https://romhustler.org/rom/psx/namco-museum-vol1-u-slus-00215 MAME set including Arcade games in Namco Museum Vol. 1 (PSX): https://pleasuredome.github.io/pleasuredome/mame/ Ports of Arcade games in Namco Museum Vol. 1 (PSX): Pac-Man (NES): https://files.catbox.moe/sp4ndz.nes Pac-Man (SNES): https://files.catbox.moe/vh30uq.sfc Galaga (NES): https://files.catbox.moe/oilynj.nes

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Edited last time by Mark on 12/20/2024 (Fri) 21:49:31.
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>>1052811 (checked) That cover is extremely familiar. I may have owned this at one point.
>>1052945 >Xevious Wasn't there an Xevious-only collection on the PlayStation?

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#AskMeAboutGamerGate on X and Bluesky Anonymous 12/21/2024 (Sat) 19:16:03 Id: 9f8825 No. 1053116 [Reply] [Last]
Hey everyone, I've asked most of the people I've interviewed on both sides, as well as neutral observers, to post on the #AskMeAboutGamerGate hashtag today on X and Bluesky to share their stories, take questions from the public and support the Kickstarter campaign. I'm making this thread with the approval of Mark. Please consider tweeting on X or Bluesky using the hashtag today -- December 21 -- to help get this campaign from 68% to 100%! Thank you very much for your support and have a wonderful Christmas, Hannukah and New Year! Here is the Kickstarter campaign link: https://www.kickstarter.com/projects/tachyonblue/the-people-of-gamergate/ Some tweets so far: Tachyon Blue - https://x.com/TachyonBlu/status/1870499472024785261 Aurondarklord - https://x.com/auronburner/status/1870503216275984865 Hannah Wallen - https://x.com/Oneiorosgrip/status/1870514572068876688 Mark Samenfink - https://x.com/MSamenfink/status/1870468532338913562
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>>1053326 You didn't expect thick skin in the last AMA we had, but I suppose you wouldn't remember since you weren't here back then.
>>1053345 >anons <grifters In your misguided attempt to fit in, you have forgotten that words have definitions and meanings, dumbfuck.
>>1053380 I love how you didn't read his post.

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Meta Thread Anonymous 07/09/2022 (Sat) 21:54:11 Id: 5c9cb5 No. 640607 [Reply] [Last]
READ THE RULES BEFORE YOU GET SCHOOLED https://8chan.moe/v/rules.html Keep all of the board drama, autism, site issues, feedback and shitting on the website administration here. Do not post about illegal topics, or you will be banned. Thank you.
Edited last time by Mark on 09/30/2023 (Sat) 21:36:52.
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I took care of the spam tbh
>>1053366 The Twitter cross-promo thing just seems like a bad idea. Especially for fucking GamerGate, which hasn't all that relevant on the wider internet since like 2017.
>>1053373 If you think the lower posting quality had anything to do with that thread, you haven't been paying attention to the board for the last 6 months

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Vidya Lounge Thread Anonymous 06/20/2021 (Sun) 16:37:19 Id: 33c988 No. 343401 [Reply] [Last]
Welcome to /v/'s comfy lounge. This thread is for general discussion about /v/-related topics that don't deserve/fit in regular threads. The rules 'may be treated more flexibly here, but please take care not to make a mess and don't be a retard. Rules: 1. The lounge is a shared community with /v/. Posters should have posts elsewhere on the board before entering the lounge. 2. Discussion should pertain to /v/-type content only, such as funposting about video games, more video games, industry matters, and gamer™ interests. Colouring outside the lines MAY be okay, however posters do so at their own risk with the understanding that said posts might be moderated without forewarning at any time.
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>>1053375 This is what happens when you make mods in Loo Auntie.
>>1053375 >I haven't made any progress recently because of my depression. Damn, well I hope your situation gets better.
>>1053376 but Luanti respects my freedom and it uses babby Lua language instead of Java >>1053377 (checked) Thanks man.

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'Team Fortress' issue no. 7 has released Anonymous 12/20/2024 (Fri) 19:39:12 Id: af2d36 No. 1052756 [Reply] [Last]
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Can anyone recommend a good .cbr reader? I'm using Icecream Ebook Reader at the moment but it keeps stalling for 10 seconds and wants me to subscribe to a live service for a fucking ereader.
>>1053270 I like that explanation >>1053334 SumatraPDF is FOSS, I use it personally.
>>1053334 Mcomix. It handles double page reading really well.

jackbox Anonymous 04/30/2022 (Sat) 19:57:19 Id: 72b533 No. 590825 [Reply] [Last]
>ctrl + f "jackbox" <no results What's /v/'s stance on jackbox? Would anyone be willing to join if I hosted? Also /v/ackbox thread
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Amateur Game Development General: Prototype and Production Edition Anonymous 11/30/2024 (Sat) 06:58:05 Id: 1b5651 No. 1045009 [Reply] [Last]
Share progress, ask for feedback, argue about little things in game design. Resources: >#8/agdg/ via irc.rizon.net >https://app.element.io/#/room/#agdg:matrix.org via matrix programs >Dev resources: http://8agdg.wikidot.com/resources >Wiki: http://8agdg.wikidot.com/ >http://mu-sic-production.wikia.com >https://pastebin.com/qtDwktHP
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Is there any 3D Map Editor available that I can use with Godot? Blender sucks for making maps with and Trenchbroom is too limited.
>>1053057 There are. I had a list that I deleted and don't remember the names, because I realized Unity's ProBuilder was enough for my purposes, but look up .bsp editors and you'll get the same answers I got. I believe the editors that can make quake3 maps were the most advanced, but I'm not sure. Just make sure they can output obj or something that Godot can handle. the hard part of level making are the UV's. Unity's ProBuilder does a lot of UV's automatically, so you seldom have to handle UV islands manually.
>>1053106 I tried GMod Hammer and Hammer++ (HL2 version) and either they don't launch or it gets severely bugged out in Wine

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QTDDTOT Anonymous 02/04/2021 (Thu) 22:52:46 Id: 700bb9 No. 228459 [Reply] [Last]
you know the script, niggers for any 8/16bit and certain ps1 games, i've been using the 6 btn megadrive/genesis controller, love the d-pad and clicky buttons, so my question is, should i re-order another 6btn megadrive, or is there a better alternative?
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What happened to 8/v/ WoW server?
>>1050863 Man i suck at that one. I just threw it into the trash.
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Just happened to remember bro quest, did anything ever happen to it?

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Drawthread - Comfy fall improvement Anonymous 09/24/2024 (Tue) 15:38:37 Id: 75382b No. 1018232 [Reply] [Last]
/v/ Draw Thread Archive of last thread: https://archive.ph/v1UHd Last thread: >>986513 Thread making resources + the OP can be found here: https://mega.nz/#F!Suhz0D5Y!BSrBrV1kxK9B5G1SSiJmwQ REMINDER TO SAVE THREADS LOCALLY (and all the pictures you want to) SINCE ARCHIVES DON'T HAVE IMAGES ANYMORE Relevant Boards And Threads >>>/loomis/ >>>smuglo.li/a/ - Drawing Improvement Club >>>/a/2358 - /a/ Drawthread >>>/drawarchive/ - Mirrored drawthreads with images; living archive Books and Tutorials If you're starting out, just have as much fun as possible and give it your best shot. Don't worry too much about these as they're info overload for absolute beginners. Sometimes they get nuked but >we try to keep them updated. https://sites.google.com/site/ourwici/ https://www.mediafire.com/folder/5strtvods5gda/Drawgfag_Resources

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>>1053128 What is Gilda's backstory?
>>1051233 There: >>1053263 Gift-wrapped & ready.
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The true meaning of christmas is having the santa hat droop over the front of your face

Indie Games Anonymous 05/23/2024 (Thu) 23:22:13 Id: d2aad4 No. 971529 [Reply] [Last]
After years of avoiding indie games like the plague because of how cancerous the community surrounding them is, I've finally decided to give them a try. I really love the 16 and 32 bit eras of games but I've played virtually all of the ones from that period that I would be interested in to death and the only people who seem to still be making games like that are indies. But there are so many out there and I'm certain 99% of them are bad so I need your help. What are the best indie games reminiscent of old 16 and 32 bit games? I'm up for pretty much any genre, 2D or 3D, except horror and roguelikes. They don't have to look exactly like games from back then but I'd prefer something that doesn't push gay/tranny/furry/feminist pozz; at least, not explicitly. I've already tried Undertale and I didn't like it. Also, general indie games thread.
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>>1053279 A lot of people really loved Pacific Drive, though I personally found it to be rather repetitive and not well designed. A huge portion of the game's upgrades are locked behind the Deep-Zone, a region of the game you spend maybe 3 missions in 90 minutes from the end credits. If you like Morrowind, there's Dread Delusion. I should correct myself - if you like the concept of Morrowind, there's Dread Delusion. Do not expect the same level of game design and writing, it's also braindead easy. UFO 50 is possibly my favorite of the year, I'd need to sit with it a big longer to decide for sure. I'd recommend you go into it with as little info as possible, it's such an interesting and unique idea for a game. Without spoiling too much, do you know the idea of a concept album? Well, UFO 50 is a "concept game". You're playing through 50 games of the fictional developer UFO Soft. That's the premise, if it at all interests you then check it out without looking into it. Easily one of the best games of the decade. Mouthwashing is a game you've probably already heard of by now, but if you somehow haven't, it's another game you should look into as little as possible before playing. It's a very short, 2-3 hour psychological horror game set inside a tiny cargo spacecraft. There's no supernatural monsters or ayylums attacking you, the tension entirely comes from the crew and their interactions. Worth watching a playthrough at the least. Every motherfucker I know is going crazy about Balatro, it's a roguelike deckbuilder, but this one's gimmick is that it's based on poker. If you like those you'll love it, if you don't you won't. The Taiwanese Metroidvania Nine Sols is being hailed by some as the "real" Hollow Knight: Silksong, as Team Cherry seemingly can't fucking finish that game. One of the big breakouts this year was Animal Well, another Metroidvania and the only game that contends for my GOTY against UFO 50. Unlike most Metroidvanias, this one is based around puzzle-solving, having no combat. It's very open-ended and respects player intelligence, it also had some big ARG puzzles if you're into that. I'm not remotely smart enough for that kind of thing.
>>1053279 Theres also atlyss, unrailed 2, psychopomp, quest master, emberward, and a handful of gameboy studio games or lookalikes, although the other anon's list has more general appeal and play-value.
>>971547 all of these are trash. dont waste your fucking money. especially the shit called "touhou" based on indie poor ero novel.

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Gensokyo Massacre: cuz I'm bored edition Anonymous 12/21/2024 (Sat) 04:25:43 Id: 1cd912 No. 1052944 [Reply] [Last]
I feel like playing another game of EratohoK, so I will probably start one up tomorrow and post screenshots and commentary as I play it. What to expect: > a war strategy game with Touhou characters > and porn > and lots of other characters we've added in earlier threads > Set kill rate to "high" and watch them all die It will probably take a week to finish. If you want to recommend yet another new character before I start, I can add them.
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>>1053271 wait why the fuck did you impregnate daiyousei wait what the fuck okay whatever...
if youre gonna go that hard... then at least kill cirno as well brutally like cut her fucking limbs and beat her up with her wings tied to electric links. that'd be pretty cool that bitch is unfunny
>>1053337 thats so fucking weird. she is 5

PC Hardware & News Thread: SSD Edition Anonymous 12/01/2024 (Sun) 00:02:45 Id: dcafb7 No. 1045288 [Reply] [Last]
>Discuss PC Hardware & News >Share Specs & Pics Current News >Ryzen 9000 X3D series out late Jan 2025 >RTX 5000 due early Q1 2025 >Intel's new CPUs suck ass and Intel is pozzed by DEI Last thread >>977640
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>>1053245 >You can make a Daggerfall Unity mod right now to do exactly what you're describing. >So why aren't you? Why are you instead just pontificating on /v/ right now if you're implying it's so easy? I'm not implying that it's easy, I'm wondering why someone hasn't already built tools to these ends when this kind of thing is literally one of the primary use cases for generative AI and "this game has infinite [insert feature]s" still somehow manages to get the interest of people. >Creative work requires a different mindset from algorithmic/programming work. Yeah, I know. I haven't don't much game dev but I have a lot of experience with OSR tabletop games and those require both. >Trying to figure out whether your plot feels interesting, which ChatGPT is not capable of determining despite what techbros and investors claim, is not the same as designing and implementing a physics engine. Of course. My point is that in modern gaems there is a gargantuan amount of relatively low-skilled VFX labor (of the "it just needs to be good enough" flavor) that is already being farmed out. I'm not saying "AI should be writing games and designing characters" I'm saying "why the fuck would anyone pay hundreds of thirdies to make barely-adequate photorealistic background clutter when you could license an AI and do that for a fraction of the cost even with extensive retouching and editing". What I'm describing is more like an ecumenical flavor of Speedtree than ChatGPT; if you think that making rocks or texturing sidewalks or clutter in a dungeon is drudge work and you'd rather be doing something else then being able to press a button and get all of the "good enough" results you want means that you can spend more time and effort and money on things like writing.
>>1045665 Wait, WHITES post here?!
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>>1053338 White Power

Touhou Thread: Take it Easy!!! Edition Anonymous 10/23/2024 (Wed) 16:31:29 Id: 9365a5 No. 1030988 [Reply] [Last]
A new thread for the series that defines the Otaku. Last thread was on post 500 and it's been a while since someone made a new thread, so I figured I'd do it myself. If you haven't had the chance, get Artificial Dream in Arcadia on steam since it's really good and the dev is making free DLC that lets people make their own dungeons. What 2hu and 2hu spin offs have you been playing /v/?
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>>1045165 >>1045220 >>1045230 >they are the ones I see this mindset from Internet places aren't real life, they're targeted by trolls who reel people in with bait Those people, jaded, then troll to "hit back" in a bait cycle driven by social algorithms that gives webmasters shitty but profitable traffic My locals are a good crowd
>>1045158 There isn't really a reason to play the fighting games beyond 12.3 Hisoutensoku and maybe 17.5. Though I guess 7.5 does have certain mechanics that 12.3 have been heavily nerfed or just removed. They are most certainly played, somewhat. Game is fun though.

Anonymous 06/10/2023 (Sat) 06:57:43 Id: cf142b No. 841008 [Reply] [Last]
LOL
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>>1052276 The thread has gone from shit to shittier after Game Dude comics stopped being posted
>>1052760 What the fuck did you just fucking say about me, one-check no-name? I'll have you know I graduated top of my class with an MBA, and I've been involved in numerous YouTube collaborations, and I have Silver Play and Reddit Gold. I am trained in gorilla marketing and the top tweeter in the entire state of Montana. You are nothing to me but unpopular garbage. I will wipe you the fuck out with cancel cults the likes of which neve never been seen before on this Web, mark my fucking checks. You think you can get away with saying that shit to me over the Internet? Think again, no-friends. As we speak I am contacting my real big network of subs across the internet and your full dox are being traced right now so you better prepare for tweetstorms, nameless. The storms that wipe out the pathetic small nothing you call your rep. You're so canceled, kid. I can reach everyone, everywhere, and can cancel you on over seventeen platforms, and that's just with one account. Not only am I extensively trained in deplatforming, but I have contact with the entire staff (in full) of Facebook and Twitch Trust & Safety teams and will use them to every last mod to wipe your teeny-sub ass off the face of the internet, you lonely cunt. If only you could have known what popular retribution your little "clever" comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn't, you didn't, and now you're getting the ban, you goddamn deadender. I will shit my fans all over you and you will drown in them. You're fucking doxed, outcast.
>>1053259 I can't be canceled, fool. I'm a nigger!

Onirism is no longer indie Anonymous 10/06/2024 (Sun) 02:02:35 Id: 75763f No. 1023565 [Reply] [Last]
Crimson Tales has struck a marketing deal with a recently created publisher named Shoreline Games, made by people who recently worked on vidya like Space Marine II or Subnautica's marketing. CT keeps full control of the dev while SG makes sure the game is marketed properly. Also, the Onirism page in Shoreline Game's website claims the games is set to get its 1.0 release in Q3 2025, but knowing the game's many setbacks and what's left to do, they might not meet the deadline. https://archive.is/7ksT7 Also, here's Blueberry's father, King Strawberry.
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>>1053232 Oh. I needed to look up. Ran out of time anyway because these planes control like shit and I literally ended up flying backwards at one point, which made it impossible to steer.
>>1052967 Did you get this fight working? I've done it twice now, and got a crash both times.
>>1053251 Nope.

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