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CHRISTMAS HAT THREAD Anonymous 12/01/2025 (Mon) 02:15:34 Id: 676e3d No. 1979573 [Reply] [Last]
It's that time again! Take a hat. Make a hat. Leave a hat.
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>>2008489 >spend Christmas with somebody else if yiu have the chance. Not having the chance is precisely the problem. Trying to do it and being rejected, sent back here, is the problem. Spending Christmas with you people is the best I've got. And I appreciate you all a great deal for that. But it's been about 20 Christmases in a row now, and each time it gets harder and harder.
Use either of the two, I cannot choose myself.

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GANG OF DRAGON - Toshihiro Nagoshi is based as fuck Anonymous 12/12/2025 (Fri) 05:05:26 Id: 64d5fb No. 2010621 [Reply]
>Be Toshihiro Nagoshi >fill plenty of rolls at SEGA - Designer, Director, Producer, Supervisor, Manager >All your shits great, but you want to make something specific that you know will have an impact >Crima Drama inspired by Yakuza films that takes place in Kabukicho, because that place rocks >have to deal SEGA executive skepticism, as if everything you make isn't gold >Microsoft and Nintendo both reget your game because it would only appeal to Japanese adult males. >"Okay guess it'll only be on the highest selling console on the market" >game comes out "suprise" it kicks ass, and sells a shitload in Japan. >doesn't do the best in the west, so all those English voice actors like Mark Hamill, Michael Madsen weren't worth the investment. >"Eh who needs english voice acting anyway" >You and your team are so good at your jobs you can make a sequel that improves everything in just a year >Simply continuing at the pace you always have and not being an idiot you continue to make sequels that don't needessly waste perfectly fine resorces, so they come out in a timely fasion >It's your game and you can do whatever the fuck you want, so you higher whatever pornstars you or your team like to be in the game >Eventually the western side of SEGA figures out how to stop being ass at marketing your games >Your game becomes the most profitable part for all of SEGA, because you're not an idiot, and know what makes a good game. >You have to be a SEGA Executive or whatever, kind of broing and lame, you'd rather be making some games. >End up calling some Fat Fuck Puyo puyo Fat Fucks.

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I should have spell checked this before posting it
Here are screenshots that are on the steam page
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>>2010621 Frankly I liked what I saw. I need to get into this kind of game anyway.

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/aa2g/ - Artificial Academy 2 General Anonymous 11/25/2025 (Tue) 06:07:27 Id: a4f7e3 No. 1963138 [Reply] [Last]
/aa2g/ - Artificial Academy 2 General #1358 Happy Holidays Edition Welcome, this general is for the discussion of ILLUSION's Artificial Academy 2 & ILLGAMES's Summer Vacation! Scramble >Downloads: /aa2g/ Pre-Installed Game, AA2Mini: https://tsukiyo.me/AAA/AA2MiniPPX.xml AAUnlimited updates: https://github.com/aa2g/AA2Unlimited/releases >Information: AA2Mini Install Guide: https://docs.google.com/document/d/e/2PACX-1vS8Ap6CrmSNXRsKG9jsIMqHYuHM3Cfs5qE5nX6iIgfzLlcWnmiwzmOrp27ytEMX03lFNRR7U5UXJalA/pub General FAQ: https://web.archive.org/web/20200216045726/https://pastebin.com/bhrA6iGx AAU Guide and Resources (Modules, Tans, Props, Poses, and More): https://docs.google.com/spreadsheets/d/17qb1X0oOdMKU4OIDp8AfFdLtl5y_4jeOOQfPQ2F-PKQ/edit#gid=0

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>>2007794 For a second I thought it would conflict with the skirt, but I think it would look fine
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>https://db.bepis.moe/aa2/view/66992 What if girl, but only for testing other girl?
>>2010660 Thanks Doc.

Resident Evil thread Anonymous 04/17/2025 (Thu) 13:01:39 Id: cee921 No. 1112552 [Reply] [Last]
Discuss RE, old and new How disappointing will RE9 be considering Capcoms latest products and RE4 lacking in terms of atmosphere and edgy writing? You can just edit OPs that aren't completely half assed Zoom, ffs
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>>2009359 Maybe it's a low bar, but I'd rather have this than trying to make fucking Rose a thing.
>>1995774 >Then the last time I killed him he dropped fucking shotgun shells Nemmy in OG RE3 also dropped shit if you dropped him. If you got him on all battles, he even drops an Assault Rifle and later ammo for it. I think on New Game Plus bro even drops an infinite ammo item.
>>2010635 You didn't play the demake then, the original had 8 unique drops, the demake has 2 unique drops, after you defeat him a third time he drops generic shotgun shells and the fourth time he drops generic GL rounds. It's terrible More than half the game is missing.

/40k/ Thread Anonymous 05/24/2025 (Sat) 08:09:13 Id: 63b7c0 No. 1396373 [Reply] [Last]
Discuss Warhammer 40k games and lore. >>1079324
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Welp I take that b4ck.
>>2010476 >starting factions >no chaos. I cant wait to buy 3 games and 50+ dlc for them to be good.
>>2010567 Chaos is day 1 DLC with only generic CSM units, no demons, no Berzerkers, plague/noise/rubric marines, a lot of vehicles just model swapped from regular space marines. Then we get maybe a few more factions, I'm guessing Necrons, Tau, probably not Ad Mech since that would double dip with Dawn of War 4, and one other faction (Maybe NASA Squats or Tyranids?)

Touhou Thread: Letty-chan is Coming to Town! Edition Anonymous 11/17/2025 (Mon) 21:34:40 Id: 07d690 No. 1942610 [Reply] [Last]
Feel that chill in the air? The leaves are almost done falling, the harvest is complete and the days are getting shorter. These are sure signs that everyone's favorite yuki-onna, Letty Whiterock, is coming back soon! It's the perfect time of year to get comfy with your deka fumo Reimu and play some Touhou. Wait, what's that? You live in the Southern Hemisphere and it's actually getting warmer? Nonsense. All that matters is that Gensokyo is bound to see it's first snowflakes falling sometime soon. What Touhou games have you been playing recently, anon? Make sure to stop by the thread every now and then to see if any community games are going on, such as Touhou Worms! Archive of Previous Thread: https://archive.ph/jqfwV Recent News: >Touhou Kinjoukyou ~ Fossilized Wonders has been released! It was distributed at Comiket 106 on August 17th, 2025. It is now available for purchase on Steam here: https://store.steampowered.com/app/3671710/Touhou_Kinjoukyou__Fossilized_Wonders/ https://xcancel.com/korindo/status/1956975179403248076 (https://archive.ph/lz8Dw) Upcoming Special Touhou Days: November: | 18th ~ Jo'on Day | 19th ~ Good Iku-san Day | 24th ~ Youmu Day | 27th ~ Megumu Day | December | 4th ~ Hecatia Day | 9th ~ Hifuu Club Day | 10th ~ IchiFuto Day | 12th ~ Hifuu Hifuu Day | 21st ~ Letty Solstice | 24th ~ Yaku-ristmas Eve | January | 4th ~ Auun Day | 5th ~ Yumemi Day | 6th ~ Reimu Day | 7th ~ Super Hina Day | 8th ~ Kasen Day | 9th ~ Iku Day | 10th ~ Highly Responsive to Prayers Day; Momiji Day; Yamame Day; Well (Kisume) Day | 16th ~ Eiki Shiki Day | 22nd ~ Merlin Day | 25th ~ Ellen Day | 29th ~ Sumireko Day | (Source: https://archive.ph/XXevO)

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>>2007777 (checked)
>>2008341 Is that Cirno with tits?
>>2005517 Anon spent too long counting his chickens after they hatched... >>2005680 >bijections I guess that's what it is huh? I had forgotten about that completely but did learn it in math class a loooong time ago

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VGAs 2025 - Oh god I can't stop sucking Kojima off Edition Anonymous 11/18/2025 (Tue) 09:57:21 Id: a5b6b6 No. 1944437 [Reply] [Last]
LIVE NOW!!!! STREAM LINKS https://www.twitch.tv/thegameawards https://www.youtube.com/watch?v=d-BDeU3R5ic' https://8chan.tv/view/6dbc0998-9fc7-4e1d-b9ee-896ec089d04c/ ORIGINAL OP Imma just copy pate the nominations. Lemme format it better. Game of the Year Recognizing a game that delivers the absolute best experience across all creative and technical fields. Clair Obscur: Expedition 33 (Sandfall Interactive / Kepler Interactive) Death Stranding 2: On the Beach (Kojima Productions / Sony Interactive Entertainment) Donkey Kong Bananza (Nintendo EPD / Nintendo) Hades II (Supergiant Games) Hollow Knight: Silksong (Team Cherry)

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Edited last time by Mark on 12/12/2025 (Fri) 00:02:38.
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>>2010493 My bad he was sitting in the other direction https://www.youtube.com/watch?v=d-BDeU3R5ic&t=15295s
>>2010309 Silksong is dogshit
>Mega Man 12 lists PS4 >for a 2027 release >14 years after the system's release Either Sony is artificially going to shut off PS4 releases despite sales and development wanting to continue (ala Vita), or the last PS4 game will also be the last PS5 game. The last NES game was a PAL exclusive 12 years after after 5 games across all regions the previous year. SNES and PS1 had software over in 9. PS2 was 13 only because of a pair of India exclusive licensed games and a literal roster swap yearly sports title, otherwise being 9/10. PS3, excluding a kickstarted game trapped in development hell, had its final worthwhile title after 11 years, Only the Atari 2600, whose last official titles were 14 years after release (15 if you count PAL releases but date by NA system release) beat it.

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RTS but Chill City Town builders Anonymous 07/20/2025 (Sun) 00:15:20 Id: af9215 No. 1583395 [Reply]
When I was a kid I loved spending hours building things in rts games but the problem is that these were always focused on war and not on economics or aesthetics. there were not many options focused on decorating or a sandbox, it was limited by rounds, time or the campaigns or resources that are limited and not infinite. I used to create beatiful cities in AoE singleplayer play and editor mode I don't like Simcity bacause is too modern and less fantasy or medieval. I still remember the era of flash games like this that were on facebook. >Also Is there any game that's a partially rts and city or town builder with fantasy or medieval features that is chill to play? something to see activity in the city or town or inside houses-craft-shops as if they were peasents from the settlers. The closest games doing something like this I found was >The Settlers >Spellforce >Cultures: The Discovery of Vinland >Rise and Fall: Civilizations at war >Stronghold >Beasts and Bumpkins >Black and white >Knights and Merchants >Heroes of Might and Magic

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>>1972295 It's got more events, resources, buildings, factions, and there's stacking difficulty levels. If you don't start a run at least at prestige 5, are you really playing? https://wiki.hoodedhorse.com/Against_the_Storm/Difficulty
Pioneers of Pagonia recently got released.
>>2010592 Game actually looks neat but I don't like this style of 2D character portraits with the 'loose' painterly style. Game looks polished but that looks like it was made in 20 minutes

Video Game Waifu Thread #10: Wonderful Waifu Winter Edition Anonymous 12/02/2025 (Tue) 05:26:45 Id: 23f674 No. 1983087 [Reply] [Last]
That festive season is here. Grab a blanket and some hot cocoa and wrap up with that special gal right next to that cozy fireplace, and enjoy the holiday vibes. So, /v/, who's your videogame waifu? Got any nice holiday plans for her? Doe she have some nice festive wear for the season or the temperatures? Getting her a nice little Christmas gift? Or perhaps you just want to talk about how cute, hot, or sexy she is? Well, gather round and share! Or just talk about vidya gals you like, if you'd prefer. Show us all why your waifu is the best girl! Previous Thread: >>1827620
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>>2008530 I always like seeing that ship picture, its a very cute and funny one.
>>2007707 A child.
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HOLY FUCK WE GOT ACE COMBAT 8 AAAAAAAAAAAAAAAA >>2007707 A lot of kisses and cuddles in bed! ||and herself||

Fear & Hunger Anonymous 01/02/2025 (Thu) 04:11:12 Id: edefd1 No. 1056543 [Reply] [Last]
So I finally got 1&2 after it spending years under the radar for me, I should note I had zero idea of these games besides them being girmdark. >Game is a horror turn based RPG >Big point of combat is dismemberment <Enemies can very easily do the same to you including blinding the party >Shit is also based on the toss of a coin >Items are also RNG <RNG will rape you harder the enemies will >Grinding much like last remnant will get you nowhere >Choosing your starting character and knowing to use them is the difference between a good run and bad run >You will be raped <In the literal sense >Sound design is excellent >Each time you get into combat you feel the insane risk of each encounter >The Eclipse style monsters and tier events >Some enemies can be talked to while giving you a thrashing >NPCs range from insane to tragic <You can recruit several

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In the book, Studies of Gro-Goroth, it says he is "curious kind". This in reference to him dressing in human skin to alleviate humans' fear of him. It should say "curiously kind".
Would you agree with Miro that the first game's "crudeness and lack of polish" is part of its charm? Personally, I find bugs uncharming and don't regret going out of my way to fix them. But I can understand the reluctance to make new content since you're always going to be a different person now than you were ten years ago, and that'll have an effect on your artistic vision so if Miro tried to add a new plotline or something to the game or redraw the artwork maybe there would be fans that hate the additions or changes. But like I said, I wouldn't apply this to fixing bugs. >>2009518 This is actually pretty interesting. I agree there is a mistake, but my interpretation is different. You say the book is describing him as being kind, but I think the book is describing him as being curious. I think it should say "he is the curious kind" in the same way you might describe someone as the curious type or the curious sort as a shorthand for "the curious kind of person" (or god in this case.) I think this because the full line is >"Interesting note on Gro-goroth - he is curious kind. More so than many of the other older gods." The older gods don't seem to be generally regarded as kind, but took interest (curiosity) in humanity to various degrees. So I don't think Gro-goroth dressed in human skin to alleviate human fear out of kindness and more so that he can observe humanity to see how they behave when they aren't freaking out at the sight of a god. A similar line in the book for comparison is >"But there is no need for fear. As the destruction is of the pure kind. It does not target one man specifically. It just exists." In this case, it doesn't refer to pure kindness but of a kind/type/sort of destruction, in this case a pure kind of destruction. Also from the same book: >"To give room for new generations, for new trees to grow and usher - the prior forest needs to be burnt down. Such is the rule of creation." Perhaps it might read better if changed to "To MAKE room for new generations"

Anonymous 06/10/2023 (Sat) 06:57:43 Id: cf142b No. 841008 [Reply] [Last]
LOL
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My Little LOL
LEL
>>2010085 I fucking love Mike

Emptyyyyyy.
>>2007827 Not much going on man.
>>2010470 I guess there's not much further help to get, oh well. Thanks anyways.

/bag/ - Blue Archive General #8396 Anonymous 12/11/2025 (Thu) 22:16:05 Id: 7ce41e No. 2008299 [Reply] [Last]
Previous thread: >>2006768 Threads #7900 - #7992 >>>/barchive/ Threads #7993 - #∞ https://rentry.org/8bagarchive >Guides, Resources and useful links: https://rentry.org/bagguides >/bag/Circles/Clubs/Friends: https://rentry.org/holdingthebag >4koma, Manga, Side Content, PVs & Shorts https://rentry.org/bacontent >>(JP) >Banners: >12/3 (Wed) After Maint – 12/17 (Wed) 10:59 (JST) Mari (Idol) (3* – Limited – Rerun)

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>>2010651 >>2010652 ohio >>2010654 I had to drive for 150km+ just to inspect some places alone. It was really tiring for sure
>>2010672 >150km+ holy fucking shit man. my condolences. that shit sounds rough.

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Games you are (currently) playing GYAP! #1: Unfinished business Anonymous 02/21/2025 (Fri) 15:19:58 Id: 570f84 No. 1073300 [Reply] [Last]
There's a thread for F-f-f-friday night, there's another one for games you just finished BUT there is no thread for games we are currently playing.
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Currently playing Trails Through Daybreak II. I just got to the part where you find the dungeon hidden underneath the school. I'm starting to the think this might not be such a good video game. Daybreak I was far from perfect, it had a lot of fat that needed to be trimmed and it should have committed more to the darker vibe it teases you with at the beginning, but it was still the best Trails game since at least Cold Steel II. Daybreak II, however, is a drop off in quality so far. The biggest addition to the gameplay are very easy, very boring stealth segments. They're literally Assassin's Creed style missions where you have to follow someone for a while without letting them know. They add nothing to the game and there's even an option to skip them completely. I have no idea why they even added these. A lot of the maps are recycled from the first game, which is to be expected, from a Trails game. However they recycled one of the dungeons as well. What's worse is it's a dungeon that you already had to play through twice in Daybreak I if you wanted to do all the missions. It's the only dungeon that's been recycled so far (as far as I remember), but I fear there may be more. The writing is much worse. Daybreak I by no means had great or even good writing, but it could at least be fun at times. Daybreak II's writing is almost insulting. One of the main characters now has the ability to rewind time whenever something bad happens. The game will shock with characters suddenly being killed in violent and bloody ways, at which point the aforementioned character will hit the rewind button, and then you have do something differently that you weren't even able to do before. And the game tells you exactly what that thing is. I just played a segment where the game hits you with that two times right in a row, plus a third time where someone appears to die, only for the game to say "just kidding, they're actually alive" ten seconds later. It removes any tension the story might have had. One thing annoying about Daybreak I that is even worse in Daybreak II is the social commentary. For some reason, Falcom has decided to tackle various socio-political issues, like the immigration crisis, always from a left wing perspective, and always in the most hamfisted way possible. I think Falcom may be the most left wing game developer in Japan now. I don't if the Falcom devs themselves are becoming more left wing or if they've been infiltrated by filthy western gaijin, but it really clashes with everything else going on in the game's world. All of that being said, running around the game world and talking to people is still fun, so I'm going to keep playing it. Maybe it will get better.
>>2008774 >The writing is much worse. Daybreak I by no means had great or even good writing, but it could at least be fun at times. Daybreak II's writing is almost insulting. One of the main characters now has the ability to rewind time whenever something bad happens. The game will shock with characters suddenly being killed in violent and bloody ways, at which point the aforementioned character will hit the rewind button, and then you have do something differently that you weren't even able to do before. And the game tells you exactly what that thing is. I just played a segment where the game hits you with that two times right in a row, plus a third time where someone appears to die, only for the game to say "just kidding, they're actually alive" ten seconds later. It removes any tension the story might have had. Sounds awfully similar to Steins Gate, like a bad joke.
I tried Balan Wonderworld, because I love Sonic, and I love NiGHTS, and I even love Rodea: The Sky Soldier, so I thought surely Balan couldn't be as bad as everyone says. Well, I guess it's not that bad, but it is terribly boring. I feel like I must be playing it wrong, because surely I'm missing something. The game is by the creators of Sonic and NiGHTS (and one of the creators of Rodea) and you can see ideas that Yuji Naka has always been obsessed with. >1) Simple controls. Like Sonic and NiGHTS, your character is controlled with only the joystick for movement and a single action button that does everything else. And well you do you other buttons to switch between costumes (which function as movesets), but that's effectively menu control and doesn't count. >2) Jesters who help people, namely a playable male and female with different cutscenes but the same gameplay, in their dreams by allowing them to transform into him so they can achieve their dreams in real life. This game has pretty much the same story and protagonists as NiGHTS. >3) Michael Jackson. From Moonwalker to Sonic 3, to a noted inspiration (among many) for Sonic's character design, these guys love Michael Jackson, and Balan is basically just a cross between MJ and NiGHTS. Also he dances. So it's basically a 3D platformer, but the gimmick is that you can only do one move at a time, based on what costume you're wearing. Or rather, you only have one action button. Sometimes holding the button or rapidly tapping it or things like that will get you additional effects. Unlike Sonic Adventure, which had a single action button but also a jump button, jumping counts as an action here. Some costumes can't jump. Some can't attack, and only have some sort of traversal skill. So basically you're going to always want to carry a costume that can jump and attack, and then you need to switch to it every time you need to do either. Luckily many also have more passive abilities, like sticking to certain walls, or swimming, and those don't really use up your button. The problem with all this is that you can only carry three costumes at a time, and switching between them isn't quite instant. That little pause gets annoying after a while. Every time you get hit, you lose the costume you're wearing. You can collect more costumes, including duplicates, and they respawn, so you can farm for them if you want. When you collect a fourth, the third on your list gets sent to a bank. If you get hit, you don't automatically get a new costume from the bank, you're just left with two. You can swap which ones you're carrying with ones from your bank (and fill any empty slots) at any checkpoint. This results in times when you reach a point in a level where you clearly need a certain costume which you have in the bank, and then need to backtrack just to get to a checkpoint so you can swap out the costume you actually need. I would have preferred greatly if you could just pick any costume you had banked without needing to go to a checkpoint, but I suppose the problem there is that costumes are also effectively hitpoints, and this would let you collect way too many hitpoints. Also, to use the bank, you need to stand still on a checkpoint for a few seconds, which isn't explained, so it's easy to just walk over them and not notice anything will happen if you stand still. I only tried standing still on them because I wanted to fast travel between checkpoints and it looked like something you could maybe do. You can't, but that's when you discover the whole bank system, which is really essential due to the backtracking requiring you to bank costumes in later levels and bring them back to earlier levels. I'm unsure if I'm just playing wrong, because it sure seems like the game intends you to backtrack and return to previous levels with costumes you don't get until later levels. But to be fair, the game lists how many collectables are in each level, and while there are some that seem just out of reach and beg for a new costume, there are many I just haven't even spotted yet, despite thinking I explored the levels well, which makes me think and hope that maybe it's my own fault. Sometimes there is actual tricky exploration and platforming, but not often. The game seems trivially easy, unless it's actually so tricky that I can't even see the challenges that I'm missing. But I'm usually pretty good at exploration and platforming in games, so I must really be missing a lot. The game also includes creatures called Tims, which are blatantly this game's version of Chao, or more accurately, Nightopians. Despite clearly being Chao, they're much simpler, basically as simple as Nightopians from the original NiGHTS game. You collect these different colored jewels around the levels, they're your coins or rings, and then in the hub world you feed them to your Tims. They change color based on which color jewels they eat. When a Tim eats enough it grows bigger, and when it's at its biggest size, you can throw a smaller one at it and they'll have an egg, which hatches into a new one. You can also find new Tims and eggs in levels. When you enter a level, I think you bring a max of five Tims with you, and they behave differently based on color. Like one color might attack enemies for you, another might grab jewels, another might be more likely to find eggs. Really they're so weak and useless that even though they're supposed to do these things, they don't matter. All that happens is they can die if they get attacked by enemies, and you don't get to choose which Tims go into a level with you, so if you have one you don't want to die, and he follows you in, I guess you gotta quit and keep going back until he doesn't follow you in. You don't want to waste a big Tim that is almost ready to breed. Also, if a Tim eats enough jewels of a certain color, he'll get a medal in that color, and if he gets all medals, he can apparently become a Rainbow Tim, which I haven't done yet.

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Mahou Shoujo no Majo Saiban - Magical Girl Witch Trials Anonymous 10/01/2025 (Wed) 16:09:34 Id: 322ac3 No. 1806047 [Reply]
Gothic mystery game/visual novel in the style of Danganronpa and Ace Attorney, but now with magic(al girls). Fantastic artstyle, fun characters, interesting cases. I just want to talk about it.
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>>1950749 I just finished the second trial, but what could be cucked about the localisation? Only thing that comes to mind would be Miria's arc. Unless there's something later
>>1954724 Don't underestimate their ability to invent bullshit whole cloth. Remember that "all property is theft, kid" line in Ghostwire Tokyo?
Sherry is a fucking psycopath. Not even memeing or insulting her. She just has to be

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AI General #15: AFK Edition Anonymous 10/23/2025 (Thu) 16:45:25 Id: 8a21eb No. 1875633 [Reply] [Last]
Image & Video Gen, Chatbot, Voice Cloning [Copied from previous thread] ── ✦ ✦ ✦ ── Use this thread as a catch-all for AI related topics. Try to stick to vidya & help your fellow anons out. PLEASE SHARE EVERY NEW RESOURCE YOU FIND OR CREATE ── ✦ ✦ ✦ ── Resources: https://pastebin.com/rbYSd8mV Previous Thread: >>>/v/1530161 (archive.today is down) Previous threads were moved to >>>/ais/, but /v/ now has an archive. Request archival of old threads in /v/ meta >>640607. #13 >>>/ais/13775 |#12 >>>/ais/11183 │#11 >>>/ais/5650 │#10 >>>/ais/5079 │#9 >>>/ais/4560 │#8 >>>/ais/4017 │#7 >>>/ais/3494 │#6 >>>/ais/2422 │#5 >>>/ais/1776 │#4 >>>/ais/1051 │#3 >>>/ais/3 [500 posts before next thread]
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It's been a while since I made reaction pics, so here are some new ones. >>2007116 Thanks anon. The complicated part would be to make all the dead bodies make sense instead of being some deformed tangled mess.
>>2006738 Yes, but you need more GPU.
https://civitai.com/models/2197870 Elspeth from Gawayn , a obscure French cartoon I found has full episodes (in English and French) on YouTube. Why is stuff officially on YouTube in full disproportionately French? It's actually pretty decent, solid enough humor, no SJW shit, surprised it's new enough to be 16:9 and greater than 480p res. Worth watching.

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