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The Game Lounge Anonymous 09/01/2025 (Mon) 19:30:44 Id: b5553e No. 817
This is basically a thread for general non-specific gaming related discussions, QTDDTOT, and offtopic nonsense that may not even have anything related to video games or the board in general. Also be sure to visit the site's lounge board: >>>/comfy/
>>1022 he always has been
>>1023 That's a light tan. Fairly pic is unambiguously a negro.
>>1026 Negroids only get pixelated around their face, not their cocks. QED.
>>1021 damn bruh he gonna be silking their songs
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Indian redeems his nation, his people, and their culture by outjewing (((BlackRock))) https://archive.fo/l4Uja >Carriox’s bankruptcy follows a lawsuit filed in August 2025 in New York Supreme Court by Alter Domus against Bankim Brahmbhatt, the chief executive officer of Bankai Group and owner of Carriox, Bridgevoice, and Broadband Telecom. >The complaint alleges that Brahmbhatt and his companies fabricated telecom receivables used as collateral for more than $500 million in loans, citing forged contracts, counterfeit emails, and false invoices purportedly issued to global carriers such as T-Mobile, Telstra, BICS, Telecom Italia Sparkle, and Taiwan Mobile. >When [BlackRock] attempted to verify those receivables, the scheme allegedly unraveled, revealing that many of the invoices were fictitious and that funds were diverted offshore. Separate Delaware Chancery Court filings froze the group’s assets and prohibited transfers above $5,000 without lender consent. >These actions triggered a chain reaction: within days, Brahmbhatt and his affiliated companies each filed for Chapter 11 protection in New York.
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VIDEOGAMES
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>>1110 Look really hard. There's definitely VIDEOGAMES there.
Could you guys help me out with a script for a video I’m writing? It’s an argument about the decline in the value of video games, and I was wondering if you would be interested in offering your opinions on it. I want to see how sound and coherent the my arguments are, as well as a general overview of what does and doesn’t work.
>>1115 Eh, why not. Shoot.
>>1117 <Alright. In that case, here's the script. In case you're wondering about the underlined parts, those are hyperlinks. The prmiary thing I'm looking for is if what I'm presenting has merit.
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>>1123 Your script reminds me of a certain style of small-time video game reviewers from the early days, usually having a slideshow of images and video with little in the way of fluff, and the pacing and speech is fast and dry. I don't have examples of that at hand, unfortunately. If that's what your aiming for, attempt to make sentences shorter, more curt and increase the amount of wit, but don't overdo it. >(...) barrier and charge $100. I’m not even mentioning season passes, DLC, and micro-transactions tied to lootboxes. The simple fact is that video games are becoming a very expensive hobby. This has confused a lot of people and brings us to the simple question of Why is this happening?” These sentences do not add any flavor or make better use of prose. They make it sound boring and without personality. What you could possibly do instead is: <I’m not even mentioning season passess, DLC, and micro-transactions tied to lootboxes >, and I haven't even gotten started with season passes, DLCs, microtransactions and the mandatory blood sacrifice rituals to YHWH they're mandating from February 2034 <The simple fact is that video games are becoming a very expensive hobby. This has confused a lot of people and brings us to the simple question of Why is this happening?” >Simply put, videogames are luxury items now. It's a bizzare state of affairs. I'm sure most of you are baffled too, like how <insert very quick witty joke here referencing the general decay of standard of living in the first world>. This isn't perfect, and you could probably improve the wording a lot more. I think its a function of how well read you are, whether you grew up around an English speaking community, and how many interesting people and life experiences you've have. If you are aiming for something like what Ross (Accursed Farms) does in his narration, then this script could work with less changes, but it definitely could use some more trimming and less formality, like: <Another factor people are pointing to is because of inflation. >Another factor people point to is inflation. or >Something else that people bring up in this conversation is inflation. This is all just my opinion, though. You decide where to take it.
>>1124 > and the pacing and speech is fast and dry. *with fast pacing and dry speech.
One more thing to consider. You can probably partially subsitute for being well read by carefully listening to recordings of people that you consider to be good orators and have styles you consider to be good. That's what I did For me personally, all the people that I consider to be good video orators, I picked up before 2018 or so. After that, the quality of English narration by most new content creators seems to drop off fast, and just become bland and indistinguishable. Sure, every now and then you'd have an arts major trying to flex, but that just immediately comes off as obnoxious.
>>1124 >>1126 >>1127 Thank you for the suggestions, and will see where I can apply them.
There's a lot of passive language here and it annoys me to no end since it's something I do too. > The simple fact is that video games are becoming a very expensive hobby. This has confused a lot of people and brings us to the simple question of Why is this happening?” <Video games are becoming a very expensive hobby. This is confusing. Why is this happening?” >The general “Go-to” excuse a lot of these companies have made is(...) <The “Go-to” excuse these companies have made is(...) >There is, of course, the simple fact that $80 in 1990 is worth much more than $80 today in 2025, which does open up the argument that we’re paying “much less” for games today than back then. <Pick between "Of course" and "Simple fact" <Replace "which does open up the argument" These are your points, so try to own them rather than softening them.
Is it a good thing or a bad thing that Digimon limited their naming structure to having every single god-damned thing end with -mon? I get it makes it simpler for kids, but Digimon was always a more T-rated Pokemon in the first place, and kids aren't that stupid.
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>>1259 On that note, what's the least grindy Digimon game? I played CyberSleuth and it was alright, but I couldn't get into it enough to play the second story.
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>>1259 >digimon I'm still mad hearing about the mc getting cucked in the anime (I only watched the first one though) I also heard there was apparently something going on between the mc and his sister. >T-rated I don't think it started out as one, but looking at the newest title it seems to be aiming for a teenage audience. I guess it's just a carryover that fans are used to.
Tomorrow I will play videogames. man, i thought the entire soundtrack was going to be dnb y2k stuff dreams ruined ;_;
>>889 No CDI-tan?
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>>1274 under fourth gen, but also like eight hundred other pictures
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>>1275 Oh ok
>>1273 note to self: there are no recurring protagonists in the first 3 ape escape games. another note to self: qt loli is only in ape escape 3, not in ape escape 1 and 2.
>>1284 >not in ape escape 1 and 2 AE1 has the robot loli.
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>>1284 >there are no recurring protagonists in the first 3 ape escape games. You can unlock the ability to play as Spike after catching all monkeys in Ape Escape 2. There's also a ton of side games that aren't numbered wherein the protagonists from the mainline games are used as the protagonists again. I really wish A Million Monkeys was in English, because you can play as Sayaka again in that one, as well as most other characters, including Specter. I've heard it's as good as Ape Escape 3, which is still the best one I've played so far.
>>1288 >Spike Fuck, I mean Kakeru. Fuck the "localized" name swaps. They fucking changed Sayaka and Satoru to Yumi and Kei. This removes the alliteration, and is fucking pointless because those are still Japanese names. I FUCKING HATE LOCALIZERS.
>>1288 Actually, I was wrong. You cannot play as Sayaka again in A Million Monkeys.
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MILF DETECTED I REPEAT MILF DETECTED >>1288 Well so far I'm having fun with it I kind of prefer the english voices in-game (not in the cutscenes), the JP one for sayaka gets a bit annoying. I think this is the first time I'm seeing a game where the health bar doesn't recharge after a level is complete. i like milfs more sorry
>>1297 Also, the music in Ape Escape 1 is the most dnb-ish. Ape Escape 3 sounds more J-pop inspired, kind of reminds me of Lucky Star.
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I was, as the kids say, doomscrolling on youtube when i saw a vid for this thing being free on steam for the next few days. Looks like shit to me but free's free.
>>1312 Not if I have to go through Steam. I'll still pirate it.
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For the first time in a long while, I've done nothing but play videogames all day. I feel happy.
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>>1326 Good for you anon. I usually jump between games and chores or other more productive activities to pre-empt burnout.
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>>1328 Actually, this was more me calling in sick at the ball pulverizing factory to get some time for myself. Welp, back to the grind.....
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