/fast/ - Sonic the Hedgehog

Sonic the Hedgehog discussion

Index Catalog Archive Bottom Refresh
+
-
Name
Options
Subject
Message

Max message length: 12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0 (Temporarily Dead).

Ghost Screen
Celebrating its fifth anniversary all September


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.


/sthg/ - Sonic The Hedgehog General Anonymous 06/07/2025 (Sat) 03:01:32 No. 38921
Welcome to the Sonic General! Here we discuss all things Sonic! /sthg/ #55 - CrossWorlds Edition NEWS >Sonic Racing CrossWorlds Getting an IDW One-Shot Comic https://www.sonicstadium.org/news/comics/sonic-racing-crossworlds-getting-an-idw-one-shot-comic-update-r2952/ https://x.com/artbunnii/status/1931133148563440011 >Sonic Racing: CrossWorlds - Summer Game Fest Trailer: https://youtu.be/3_xAuG3JfIg >Sonic Racing: CrossWorlds - Price Breakdown: https://x.com/sonicstadium/status/1931114573177995627 >New card game Sonic Blitz released download here. https://rentry.org/sthglinks#sonic-blitz-apk >Sonic Presents: Chao Tales (All Episodes) https://youtu.be/EENSzPFeVFQ >New Sonic Manga annouced on CoroCoro by the SXSG manga artist, Sonic and the Blade of Courage https://x.com/soniccitynet/status/1922691331966607716 >Sonic Rumble Global Launch Delayed https://sonicrumble.com/GLDelay >Paramount Developing Sonic Movie Spin-Offs https://comicbook.com/gaming/news/sonic-the-hedgehog-spin-off-movies-report-paramount/ >Sonic the Hedgehog 4 will be released on March 19, 2027 https://variety.com/2025/film/news/sonic-4-release-date-march-2027-1236280697/ Comics Release Dates DC x Sonic the Hedgehog #4 - 18 June 2025 Sonic the Hedgehog #79 - 25 June 2025 DC x Sonic the Hedgehog #5 - 16 July 2025 Sonic the Hedgehog #80 - 23 July 2025 Sonic the Hedgehog: Chaotix's 30th Anniversary Special - August 2025 Sonic the Hedgehog #81 - 03 September 2025 Sonic the Hedgehog: Chasing Shadows - 04 Mar 2026 GENERAL INTEREST LINKS https://rentry.org/sthglinks >/sthg/ OP template: https://rentry.org/sthgtemplate >Milestone pastebin: https://pastebin.com/LJCfZhY4
[Expand Post]>Sonic Game/Mod Recommendation Spreadsheet: https://rentry.org/sthglinks#sonic-gamemod-recommendation-spreadsheet >Perfect System Collection: https://rentry.org/sthglinks#perfect-system-collection >Sonic comic scans: https://grabber.zone >/sthg/ booru: https://sthg.booru.org/ >/sthg/ OC info: https://sthgoc.tumblr.com/archive/ >/sthg/ cytube: https://cytube/r/sthg >/sthg/ Pixel World: https://ourworldofpixels.com/sthg Previous zone: >>37903
>>39989 That might be okay if it's exclusive to an otherwise free version of the game
>>39990 at least this makes more sense than that cooking company that had a TF2 promo
>>39990 How many racing collabs has Sonic done over the course of the franchise? I remember there being one for some dirt biking event last year and a sponsorship with a different racing team earlier this year.
>>39991 Nintendo doesn't sell fun, it sells predictability.
>>39995 I guess, but these are such minor aspects of the games, it makes no sense
>>39988 This was like an easy win for Nintendo with their game and yet they're shooting themselves on the foot
>>39990 I will not care unless they put Neo Metal Sonic on a car
>>39990 No, I want Amy x Shadow moments. I want Sonic to be their best man too. He is the best ring keeper, after all.
>>39970 >more alive than any hubworld outisde of Unleashed. Disagree. There isn't actually much to do. There are missions, which is good in theory, but the load times make them unbearable, and so few of the missions are actually fun in any way. Maybe if they had more dev time they'd have been better, but they didn't. The NPCs also don't have their own storylines like they do in Sonic Adventure. Some of them are certainly memorable, like Sonicman or Pele The Beloved Dog, but in the end I don't end up caring as much about them as I do about the Burger Shop couple or that dude outside Twinkle Park that is cheating on two bitches. Those characters have stories that you actually watch progress through a non-linear narrative. Also, Sonic Adventure does a better job at using NPC dialogue to justify gameplay elements, like the train workers expressing dissatisfaction before eventually going on strike (and thus blocking you from the Mystic Ruins), or the gambling-addicted mother's storyline being tied in to Twinkle Park's changing operating schedule, making it seem more like a story element rather than just a progression gate. >>39973 >I had the same experience with Sonic R, I had only heard horrible things about it going in only for it to wind up being one of the more enjoyable 3D Sonic games. People who actively dislike Sonic R are often just playing it wrong. They try to play it like a platformer instead of a racing game. Play it like a racing game and it's pretty good. As good as Mario Kart 64? No. As good as Crash Team Racing? Hell no. But the way that it does have light platforming elements, and more exploration than other racing games, does give it something that other games don't have. Its biggest problem is merely that it is so lacking in content. Having so few stages in a racing game is a total ripoff. But Balloon Mode does add a bit more content than you'd otherwise have. Sonic '06 also isn't as bad as everyone says, and many of the memesters say it's bad for the wrong reasons. But ultimately the load times are ridiculous and the Town Stages are too half baked to be anything but boring, even though I love the idea of them, and I love the hub worlds in other Sonic games. Also, the Action Stages, while tolerable, suck compared to Sonic Adventure 2. I don't know if I'd say they're much worse than Heroes or Shadow, though. Maybe a bit worse, but not that much.
>>40003 I agree with you regarding the hubs, but I like the castle town hub, it's fun to explore and mess around in I also want to clarify that some of the dialogue does update as you go through the stories, it's not all static. It just isn't as in-depth as Adventure and Unleashed. Once again it's something they clearly wanted to explore further, but didn't get the chance to
(26.32 MB 1280x720 totino's.webm)

(859.85 KB 3485x6460 1504652042078.jpg)

>>39993 Fuck you man, I just had a flashback to this.
https://www.youtube.com/watch?v=33T_Tx-l2U0 Sky Road looks beautiful in Team Sonic Racing. It doesn't have as much going on in CrossWorlds
(148.96 KB 1024x576 Promo_danica-1024x576.png)

>>39994 There was this too.
(2.52 MB 1920x1080 tsr6.webm)

(71.29 KB 241x416 tsr.png)

(96.81 KB 264x436 cw.png)

>>40008 This feels about as slow as Crossworlds but I don't remember people making that big of a deal about it back then. >Sky Road looks beautiful in Team Sonic Racing. It doesn't have as much going on in CrossWorlds It sure looked beautiful in the TSR trailer. But yeah, it definitely had a lot more going on in TSR. I mean just look at the map, lol.
>>40010 Oh yeah, it looks great in the intro too. The intro itself is cool When I wrote that post I was more thinking about it in terms of the scenery and decorations, especially the background which is just white clouds in CW, while in TSR it's a lot more colorful. But you're right it's true of the layout as well
>>40007 it's hard for me to watch stuff like this sometimes like when you have a late-nite host promoting some awful movie, you can hear that there's no soul left in them, they're practically not even human, just husks that appear on the screen to make their 6/7 figures, you don't have to sympathize with them because they don't need your sympathy, they've made the choice that they're living for the paycheck first and foremost but situations like this, these guys still have hopes and dreams that do not involve pitching random garbage made by people they'll never meet, you can see it in their eyes, and they're definitely not making a killing from it
https://www.youtube.com/playlist?list=PLqzVNX9DhzKFON9A67nKYHGZVn_bCq0IV I've never seen anyone talk about the soundtrack for this stupid phone game. Probably because no one even knows the game exists, but some of the remixes are nice. I haven't listened to all of them. I wish the uploader included the names of the original music in the titles, it would make it so much easier to keep track of them
>>39487 I find it amusing that Jet's voice in this game is almost exactly how i imagined Bean to sound like in my head. >>39758 My guess it's people looking for a cheap racing game with local multiplayer to play with their friends/family, there's a surprising lack of those in modern consoles, still seems like a bit too much though. >>39750 Superstars would've done slightly better if it wasn't 60$ at launch, nobody is paying that much for a short 2D game.
>superstars So why did the Mania team actually not stick around for more games? They were retrofags autistically obsessed with Genesis Sonic for so many years, they probably studied the disassembly of the old games to the point of memorizing it, they made mods and new games and engines and shit all revolving around Classic Sonic and actively lobbied Sega for years to revive Classic Sonic and when they finally get what they want they quietly leave??
>>40017 well it can be framed any way you want it but it all comes down to simple business the team and sega could not agree on a price for their future work clearly they thought their time and effort would be better spent working elsewhere
>>40019 This is just a rumor
>>40020 if they had come to an agreement, they would still be working together at least one party didn't make an offer, or didn't accept an offer
Didn't some people from the Mania team work on Origins?
(263.87 KB 1240x698 Penny'sBig.jpg)

(72.19 KB 547x724 Eveningstarlayoffs.jpg)

(771.76 KB 1440x2829 Penny's big bust.jpg)

(551.37 KB 1291x817 Penny dev works at CVS.png)

(336.68 KB 1439x1273 Star engine buck broken.jpg)

>>40017 They wanted to work on original stuff. Didn't work out so well.
>>40019 >>40024 But they spent decades working their way into bringing Classic Sonic back and being allowed to work on it, you'd think they'd be more than willing to keep going after so much effort for so long. I wonder if they have any regrets, they got to be stars and now they're irrelevant. >Didn't work out so well. Yeah, I briefly came across that game and it wasn't looking too hot.
(1.22 MB 1154x1500 frenchsd.jpg)

(3.79 MB 1539x2000 bunnie reading template.png)

What is she reading /sthg/?
(4.93 MB 3840x2160 Flat Rouge.png)

>>40030 >>40031 The amount of whoring is getting out of hand. Ironic given what they did to Rouge.
(159.75 KB 672x936 sld-2083-amy-rose.jpg)

>>40031 given how mtg has been in recent years, i'm surprised amy has a chest curve at all tho i'm not surprised that abt wasn't involved lol
(12.58 KB 395x152 lucky.png)

(750.48 KB 1280x1371 1490845802973.png)

>>40045 >777th post new thread confirmed to bring us good sonic news


Forms
Delete
Report
Quick Reply