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/sthg/ - Sonic The Hedgehog General Anonymous 05/26/2019 (Sun) 21:39:31 No. 16061
Welcome to the Sonic The Hedgehog General! Here we discuss all things Sonic! /sthg/ #29 - Green Light Ride Edition Team Sonic Racing is now out on XBOX One, PlayStation 4, Nintendo Switch & PC. Sonic The Hedgehog Movie Delayed to February 2020 https://twitter.com/fowltown/status/1131937685700980736?s=09 Mario & Sonic at the Tokyo 2020 Olympic Games to be released later this year, with mobile version coming out https://twitter.com/tssznews/status/1111807221548175360 https://twitter.com/tssznews/status/1111807307221032960 IDW releases solicits for IDW Sonic #20 & Tangle/Whisper #2, both coming out in August https://www.sonicstadium.org/2019/05/idw-releases-august-solicits-for-sonic-comics/ Team Sonic Racing Overdrive https://www.youtube.com/watch?v=7Ht0pdsz2hI https://www.youtube.com/watch?v=8uvjjUSpJNE >General Interest Links< General Link Compilation https://pastebin.com/gSsdpUB5 Sonic The Hedgehog Movie News https://pastebin.com/r2iZ0yFm /sthg/'s Refurbished Drawfag Booru http://sthg.booru.org/ Event/Video Streaming Page https://cytu.be/r/sthg /sthg/ Bumper Engine Latest Release https://mega.nz/#!Wd1FXBTY!KWJFIn3rTMUkLhiVYdWiV5SXulh6FCAEAi3b9sQxrZQ Previous Zone: >>15455
i like to dab
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There's definitely something fucky with the physics in TSR. Occasionally, hitting a slant the wrong way will send you flying, potentially also flipping you over.
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>>16063 Based
fast
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https://www.youtube.com/watch?v=XWFOcegKMn8 >>16061 >/sthg/ #29 - Green Light Ride Edition Thread theme
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>>16066 >soundless webm
>>16070 No sound's needed for an Eggdab, anon
>>16070 I made it for a halfchan thread months ago. Maybe I'll remake it later.
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>>16075 Would be interesting if true
>>16075 Nah, the tweet where Hesse shows his drawing dates from before the trailer was shown and they decided to change how Sonic looked. The biggest question is why is Sonic smoking a cigarette from the wrong end?
>>16077 That's part of the joke
>>16077 Look Sonic's never smoked before, no bully
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How does "defend" work in this game? So far I haven't been able to make it work. Am I pressing the right key? Is it the one that heals you if you keep it pressed? Is the power I select for defense supposed to be cast when I defend successfully?
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>>16079 We should bully him so that he doesn't smoke. It'll affect his running. >>16080 cute
>>16081 Press the heal button right before a character hits you.
>>16083 Does it make any difference which power I assign to defend? Is there any way to use that power if I do that?
>>16070 it's still epic
>>16087 >>16071 Why ask for less though?
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https://twitter.com/TeamCrossFEVER/status/1132495876277121024?s=20 https://twitter.com/TeamCrossFEVER/status/1132860576059858944?s=20 This is neat. But it does give me Gatherer Battle vibes for some reason. Hopefully this doesn't got wrong and ends up showing up at SAGE someday.
>>16085 Yes, when you assign a type of power to Defend, you become immune to that type. So, if you set bombs to Defend and you run into a land mine, you'll take no damage from the explosion and actually gain a big chunk of special meter for free. Be careful: all of that applies to enemies as well!
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https://www.youtube.com/watch?v=yfD5oaGEe0g >>16091 Doesn't look like Gather Battle too much. Also has a lot of different characters from other franchises. Seems like it was on SAGE last year though, and it seems it's from the same people of this other fangame that was posted a while back: https://www.youtube.com/watch?v=7eWN93Oc1Oo By the way, did that Gather Battle have multiplayer or was it only single player? Only info I can find on it now is about the malware.
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>>16093 Oh, also, those Sonic illustrations are bretty good.
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>>16093 Looks pretty interesting, I'm looking forward to this year's SAGE.
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https://tiermaker.com/create/every-sonic-game-ever-fixed-3928 Post your tiers on the games you've played
>>16096 >110 titles You really expect me to organize all that shit?
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>>16096 Here you are.
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>>16097 Pfft, not that hard anon
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So apparently, TSR has done really fucking well sales-wise:
>>16098 >>16099 …I need to play more Sonic games…
>>16100 I hope this means they're improving the servers
>>16101 Which games you haven't played yet?
>wow, who knew teamwork could save the world? Amy, you had an adventure were you LITERALLY SAVED THE WORLD VIA TEAMWORK.
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>>16103 I've only played these.
>>16105 Tbh I played about the same amount of Sonic games, but I would recommend playing the original Dreamcast version of Adventure. Or install BetterSADX for the Steam version H
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>>16106 Yeah, I've got better SADX installed. Would love to have a Dreamcast, though. As much as I like SA and SA2, I don't see myself coming back to them and having the same amount of fun as I do with other games.
>>16104 I'm glad TSR didn't flop like all the Transformfags kept shitposting about, but if there's one thing I want them to let up on is this forced friendship/team work jumbo they've been forcing in your face ever since Heroes started it. I'm not asking for ShTH tones or something, but Adventure 1 did a good job making many characters feel involved. Even Riders as well for a racing game comparison. Idk, it just feels too shallow to me.
>>16101 Me too. How naive I was to think I had played most of them. >>16098 How long did that take you and how many of those have you actually played?
>>16100 Damn, that's really good, though I'm scared to think what conclusion Sega might reach from this information. So not even Mania reached first place then? Not even Generations, Unleashed, or Colors, but an Olympics game 11 years ago did it?
>>16109 Took about half an hour. I haven't played quite a few of those games, but for the ones I haven't, I ranked them based on how much they offend me in terms of design.
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>>16110 I hope this gives them the message that people still cares about "Sonic's Shitty Friends"
Just beat the "main" portion of the story mode for TSR, though I haven't done all the challenges. I can't help but feel they dropped the ball on several aspects. Having to rely on AI teammates to beat many challenges is just frustrating, because the AI teammates suck. Team ultimates feel pointless unless you use them near the end of the race, and there's a lot of annoyances with using them. Despite the fact that team ultimates are supposed to give you a speed boost and make you charge through obstacles and rough terrain, weird things like failing stunts will halt you while the ultimate is still going. Not to mention, the speed increase of using one can cause small bumps/ramps to cause you to fly way off course. Finally, team ultimates end before the theme does, meaning you can't rely on the theme to let you know when it ends. Many wisps feel incredibly underpowered, except the lightning, which is worse than any blue shell, because it completely stops you for a good several seconds, and it's near-unavoidable. Speaking of being stopped, if you get hit by anything that really slows you down, there is no way to quickly recover, besides boosts made utilizing team mechanics. Get hit right before a boost arrow? The arrow will not speed you up right afterward, even though you see it activate. And it really feels like the AI cheat on harder difficulties. Having max speed stat seems to mean nothing. Except in the final world, which, for some reason, is the easiest of all the worlds, because you're racing against almost entirely egg pawns, which suck an incredible amount. I won't spoil the finale, but it's incredibly underwhelming and disappointing. To make matters worse, you have to beat the story mode if you want the three Eggman tracks. I don't understand how they could mess so many things up, after how good All Stars Transformed was. A lot of aspects feel like a downgrade, and most of it can be blamed on them trying to push the shitty team gimmick. It's such a shame, because everything else is so good. The soundtrack is amazing. The tracks are really cool, though certain themes get repeated a bit too much (three entire tracks are just slight variations on Planet Wisp). The cast is well rounded, even if there are some bizarre decisions. Kart customization is pretty cool, though they cheaply increased the number of parts with the "legendary" variants. TSR could have been great, but it really needed more work and to drop the team gimmick.
>>16110 Keep in mind this is just initial launch. Mania got screwed over thanks to Europe's DRM shenanigans (and also how split the fanbase is to the point most fans spite its release because they cared more about what design Sonic was despite how the game played), and as for Colors and Generations, The Wii was bloated and the only reason anyone would get it is if they themselves had a Wii, and, if Unleashed convinced them enough Sonic had a chance to care about after 06. The fact "it's not 06" effect still persisted until Generations happened kinda painted the picture how fucked Sonic was thanks to that rushed trainwreak of a game. I'm still hoping for TSR, but I'm doubtful it's going to get the actual sum of the Olympic games, which spans up to 10+ mil sales on average. Even Generations only got up to 4 mil thanks to 2/3s of it coming from the PC version when it came to Steam.
>>16114 But Sega's financial indexes listed Generations as only achieving 1.85 million sales, not 4 million.
>>16115 On consoles, and first year. They don't count sales after the first year. But it's said console + pc sales are over 3 mil. https://vgsales.fandom.com/wiki/Sonic However I was wrong about PC, by PC release it was up to 3 mil, not PC added 3 mil, that info was stated in a halfchan thread a few years back but I guess that was a lie.
>>16116 >sourceless information from a wiki That's not very definitive.
>>16117 When did people disregard Wikis now? It's the Sonic Retro wiki, what else could you get info from? Where did you get your source?
>>16118 I personally went through all of Sega's financial indexes around 2011 until I found the most recent one to list Sonic Generations' sales. And people have always disregarded wikis, because they can be edited by anyone and anyone can put in things that have no source.
>>16112 Or the Crush40 music. Don't forget the music. But yeah, realistically chances are this will all backfire somehow.
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>>16120 With our luck, most probably.
>>16114 Yes, but still, it seems unlikely it'll come close to underperforming with that kind of initial overshoot. >The Wii was bloated >if Unleashed convinced them enough Sonic had a chance to care about after 06 The Olympics game mentioned was also Wii exclusive and also came out even closer to 06 than any other game (Olympics was actually released in 07 and Unleashed in 08), so the 06 effect should have had even less dampening by the time of its release. 10 million sales on average sounds really excessive for that franchise but I can't go looking up sources and comparing numbers at the moment.
>>16122 Well, reminder who else shares a spot in said game? It's called MARIO and Sonic at the olpmic games, for a reason. Anything Mario gets bonus points. The fact it wasn't a broken game likely made people think Nintendo made it. I surely thought so back then, but then later realized SEGA makes the games. This game even predates Sonic in Brawl, so really, spinoff titles like Olympics isn't the best benchmark because of what it's enabling It was released on a system nearly everyone got because of its marketing (like the Switch e.g) It was released as a Mario title first hence the name And it was during a time Mario and Sonic in a crossover was dreamed of, hence Sonic's near killing the internet when he was annoucned for Brawl. In fact, these sales for TSR are for which system again? Is it in general, or are they mostly sold on the Switch? The accessiblity of the Switch gives a lot of leaway with games now, amough them are Sonic games because SEGA themselves know this. Every game since Colors had higher than expected profits for SEGA (excluding Generations) because of Nintendo's high install base. Despite Lost World's poor sales, it still sold more than half of the sales 06 got on the PS3 and Xbox, combined. Forces and Mania sold the most on the Switch. So if the sales for TSR are booming and it's thanks to the switch, I wouldn't be so surprised. Forces had massive hype going for it and for the people that looked past the flaws older fans saw in Forces, it sold more than expected hence why SEGA stated it sold well for what went into it (which showed). Mania however got handicapped thanks to Europe throwing DRM on the PC version with a two week delay to boot. So all you had was the console version, which the Switch had the most sold copies.
>>16108 >if there's one thing I want them to let up on is this forced friendship/team work jumbo they've been forcing in your face ever since Heroes started it I always cringe when they bring it up in new games but as you mention it's been present for so long at some point you just shrug. >>16113 >and most of it can be blamed on them trying to push the shitty team gimmick It always seems like they're shoehorning something (to the detriment of a game). The wisps, the teamwork concept, the character selections in different games, the characterizations, and so on.
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>>16092 Oh, that explains a lot, good thing I asked. One other question: what does the skill exchange option do? I can't really… do anything in there. I imagine it has to do with the repeated moves I've gotten but it won't let me do anything even with those.
>>16123 The sales for TSR are in general, and the last Sonic game to sell this much initially and top the charts was Mario & Sonic at the Olympic Games.
I will die if TSR outsells Mania
>>16129 anon no It'd be funny though
>>16130 no it would be tragic
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>>16131 The "modern" side of the franchise is more popular so it wouldn't really surprise me that much
>>16129 I'd be surprised if it did. Mania pretty much got two releases with the Plus edition. Even then, good Sonic stuff selling is a good thing no matter what.
>>16135 Sweet. I can"t wait for the full version for some of these remixes
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slow
Out of curiosity: Adventure 1 or Adventure 2?
>>16138 Sonic Adventure 1 overall. But Adventure 2 is better in terms of story.
Seems issues with online races was the main reason TSR got delayed, and it seems like they may have run out of time before they could fully fix it. http://www.tssznews.com/2019/05/28/iizuka-online-issues-behind-original-tsr-delay/
>>16140 Oof. I haven't gotten TSR yet, but how bad has the online issues been?
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>>16142 >Fighting three Gammas Oh, you poor bastard. Not gonna lie, I love Battle but I fucking HATED those army of robot fights & it's something I dread everytime I go through the story modes.
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I'm going to bitch about the ending to TSR's story mode, so don't look in the spoilers if you give a shit about it. I can't believe just how much they fucked up. Not only is the last race piss easy (and I did it on hard mode), but the only thing special about it is that Eggman drives a car that's basically a mass-produced Death Egg Robo (as in the cyclops ones from Forces) on wheels. Then the "real" robot he was working on dies in a cutscene without ever being explicitly shown, and the climax of racing to save Dodon Pa from an exploding Final Fortress happens OFFSCREEN. I don't get it. They had a perfectly serviceable tank fight mode in Transformed. Could they not have just copied that over? I get that it's a racing game, but if you're going to go to the trouble of having an actual story, YOU PUT SOME EFFORT INTO IT.
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>>16143 It sucks balls, I'm at that part where you're boxed in and you have no idea where to go exactly and every encounter is like that, versus multiple opponents. I think I've already cleared them all at least once already but I must need to keep going or something. Doesn't help that I don't like playing as Knuckles too much. Last battle vs 3 opponents was with Rouge I think and even though I also didn't quite like her style that much, at least you could abuse her flight to have an easier time, but there's no escape with Knuckles and his style is so slow and inaccurate. >>16144 M-must resist urge to watch spoiler
>>16145 Yeah, the slower characters can definitely be a massive headache to deal with. But hey, I believe in you anon!
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>>16096 Too easy.
>>16147 Well meme'd my friend
>>16144 The story took a back seat to the gameplay, as it should in a spinoff like this.
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Confess your cringey Sonic headcanons and/or things you'd enjoy seeing in a Sonic game.
>>16150 >Character Development Something the series has been lacking for years, the only exception being the comics.
>>16151 That is not a sin, my child.
>>16152 It is when the series is run by incompetent autists. The problem with the series is, they've been trying to make it too much like Mario since '06 flopped. The problem then and there was SEGA trying to act like Atari and start forcing deadlines to something that needs more time for refinement. Today, it's beyond grasp. So much so, even hinting that Sonic is as fragile as anybody else gets people fired. Try considering it this way: "Imagine if the games were anything like any of the comics…" Character Development is nothing but a curse word now, live with it.
>>16152 Depends, lately there's been a lot of shitposts about stuff like stories, cutscenes, characterization, and pretty much everything in games that isn't gameplay. It shouldn't be though.
>>16151 >>16153 Sonic has never had good character development except for Gamma in Adventure. Tails' contributions in Sonic 2 and Sonic 3 & Knuckles were downplayed in order for his story in SA1 to be more dramatic, Amy's "development" is hardly a change at all, and Shadow just changes every so often from being "confident dark Sonic" to "amnesiac confident dark Sonic" to "angry hmphing emo with guns" to "flat hero that said one good line" to "competitive anti-hero." >So much so, even hinting that Sonic is as fragile as anybody else gets people fired. What are you talking about, the crying cover?
>>16155 >Tails' contributions in Sonic 2 and Sonic 3 & Knuckles were downplayed in order for his story in SA1 to be more dramatic Tails's "contributions" were helping Sonic on his journey. He wasn't truly independent, he was assisting someone who could save the world when he truly felt like he couldn't. >Amy's "development" is hardly a change at all "Screw being a damsel in distress" isn't a change?
>>16155 Doubtful, since Penders was seemingly already on his way out by the time #155 happened. To be honest I don't think Sonic characters need a whole load of development, but some simple character growth would be nice to see. One of the big examples I can think of is the use of Tails in Forces, as Sonic's absence would have been a really good way to have him step up in a sense. Sonic & Buddy being the main team in the game I didn't really have much of an issue with, but I still think him being useless without Sonic around was a big step backwards for him. >>16156 Amy's character did undergo a change in SA1, but to be fair, she has still found herself in trouble needing rescue after her story. Biggest example being Adventure 2, when Eggman held her hostage
>>16157 >I still think him being useless without Sonic around was a big step backwards for him. This. I wanted so bad for Forces to take a Gurren Lagann approach and have Tails become the leader and start acting like a real adult for once.
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Mania will be free on PS Plus on June.
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https://www.youtube.com/watch?v=xZ5OvTC9gAk Holy shit, considering this wasn't re rendered it looks great. Taking into account the kind of movie it's going to be and that it's probably going to be pretty awful regardless of how Sonic looks, would you be okay with them budging and including an accurate depiction of Sonic and maybe doing some other small changes to try to improve its reception? I feel doing something like that may make it step out of the zone of 'ridiculously bad products that nobody cares about and may eventually be forgotten' and into the zone of 'products which are bad but some people take seriously' and I don't know how that makes me feel.
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>>16160 The design actually looks pretty solid. The movie would probably still be mediocre, but i would prefer something like this, since it would just turn it into a forgettable kind of film instead of something that would live in infamy among the fandom.
>>16161 >>16160 >>16162 I think way, way too many people are complaining about the design. The design is really bad, yes, but that is not even close to the worst part about the movie. The worst part being that it's garbage and barely has anything to do with Sonic. It doesn't look like a Sonic movie, it looks like a movie with Sonic in it.
>>16162 >forgettable kind of film If the movie does well enough there's every chance it'll become a series of movies instead of one that'll just be forgotten. That was actually the original plan and I think there has been some hints that they still mean it. >>16163 People are focusing on it because it is pretty shocking in itself and because it is the most shocking thing we've seen so far. Maybe when they show a few more scenes people will complain about that too, though some people apparently only care about Carrey or some other specific thing so I doubt they'll give a shit even then.
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>>16150 Give me some meaningful character interactions. I don't necessarily mean character growth or anything too complicated or long lasting, I just want to see the characters do things together in a way that makes sense and isn't forced as hell and that isn't just 2 seconds in a cutscene or just Sonic throwing a quip and Tails laughing. The other things would be cherry on top but just starting with something like this would be good. >>16158 What was your reaction to webm related?
>>16149 No it didn't. It nabbed both the final boss and escape sequence from the gameplay, then didn't even have the decency to use those things, itself.
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>Get TSR >My toaster can't run it Why live?
>>16171 Ouch, what's the stats on your toaster?
>>16171 Wait for the low-end mod to come out
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So today I learned Earth can be seen in TSR. And I guess Earth is a thing in Sonic again
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>>16175 I actually believed they were really going to show something cool after hyping up the merch like that. >that ending KEK
>>16178 Those Sonic plushies are cute, but gah damn, that green screen
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So I guess we can assume the new game will be coming out in 2021?
>>16181 I was about to post that So this is from a licensing magazine. Honestly everything is possible. It's likely a game is coming out in 2021 but considering this is Sega maybe this was just done by someone from marking and Sonic Team will conveniently forget about it until 2020. Or maybe they have everything planned for a major release in 2021 and a smaller one before that. They did take 4 years for Forces so it's not impossible to think they'll take another 4 years for the next game as well and aim straight for 2021. So, will the 2021 game be another reboot attempt?
>>16182 I don't see it as a reboot attempt, but I can see them trying to use the 30th anniversary titles to show where the series is gonna be going forward, form both Modern & Classic Sonic. Speaking with all sincerity, I would be amazed if we don't get the announcement of a Mania follow-up & a Modern game within the next 12-16 months. And tbh, I really hope the next Modern game features no Classic Sonic
>>16183 Mania did great in every aspect so I'm sure we're going to get some sort of follow up eventually… problem is if they can actually interpret what it is everyone loved about it and not end up ruining it. Also, given how highly praised Mania was and how much a follow up would be anticipated, it's gonna be tricky for Sonic Team not to end up disappointing. I just feel it'd be very easy for them to miss the point of it and introduce things which would make a lot of people bitter. Hell, I think even if they didn't do any major fuck ups people could still be disappointed if it didn't end up being spectacular just because of how anticipated it'd be. >I can see them trying to use the 30th anniversary titles to show where the series is gonna be going forward >yfw Modern's game is another game about reliving past events >yfw it's actually Generations 2 I mean, a lot of people would want something different but everything is kind of up in the air for Modern at the moment. They don't have a tried and tested formula they can use for a title like they had for Generations at the moment, so it wouldn't be strange for them to do a second take thinking it would just work. They kind of did something like that already for Forces, where (if I remember correctly) they abandoned boost after Generations because of how expensive it was to develop boost maps and how they just thought it had run its course, but came back to it after the reception Lost World got.
>>16177 But was it "Earth" you saw or was it Sonic's world?
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>>16185 Or do you mean Mobius?
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>>16187 It's probably just an easter egg.
>>16188 I suppose it could be Or we're just seeing one of the 2 worlds
>>16188 More like a bug
>>16174 Yeah, this is my best bet.
>>16184 I hope they do something new and ambitious for 2021 instead of another "hey remember when Sonic was good? Green Hill :)" anniversary game.
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>>16196 I guess we'll have to wait and see if the pillar Sonic Team comes up with something good for once. Remember that now they have to save face after being humilliated by a group of fans.
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>finally weekend You fags doing anything cool?
>>16198 I'm just gonna pretend I didn't waste this whole week, and draw some sonic stuff. I've got a test comic script that I wanna give a go at.
>>16198 Gonna play some more Sonic Battle. Not gonna lie, I did forget just how fun beating the shit out of everyone can be when you give Emerl Ultimate moves.
>>16200 My Battle nigga. Is there any way to play together?
>>16201 I dunno, tbh. Maybe there's Parsec, but I dunno if that plays GBA games
>>16197 Well, it was said before that Sonic Mania will have some influence on the next Sonic title, but I always hesitate when it comes to statements like that. I mean, I'd like to see a positive influence, but I'm afraid the pillar team may learn the wrong lesson. But who knows? SEGA's big restructuring could have a huge effect on who makes the next title.
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>all these new renders with the new models
>>16204 I love it Amy, Omega & Eggman
>>16205 What a weird team, they'd tear each other apart. Well, they'd mostly tear Eggman apart I guess.
>>16204 Shadow, Rouge and Blaze!
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Anyone going to Sonic Revolution next week?
>pick matchmaking >no matches found and creates new lobby >no one joins Is the online for TSR on PC already dead?
>>16210 I hope the 2021 game looks like this
lmao Why does Dr. Robotnik have an own page in latin? Whoever did this deserves a promotion https://la.wikipedia.org/wiki/Doctor_Eggman
>>16212 sonic has one too but yeah thats amazing
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>>16208 I can't unfortunately, mainly because Cali's too far out. That being said, is anything special expected to happen there?
>>16212 Why is there a Latin Wikipedia?
So what was the first piece of Sonic external media you guys ever followed? I remember X actually playing a big part in making a Sonic fan around the early-mid 2000s, before discovering Archie after Penders was replaced. >>16216 There's a Wikipedia for every language, IIRC. Not sure if they all have a Sonic page or not, however.
>>16218 X as well. I became a fan rather late and went through a list of things I could watch/play to decide how to start getting my feet wet with the franchise. I was surprised to see there were Sonic TV shows since I didn't remember hearing of any before, so I was curious and thought it was best to start with one of them, and X was the last one made so I decided to start there. You could say it had a similar effect to you, I'm still here after all. What would you consider Sonic "external media" to be? Just the TV shows, Archie, and the brit comic?
>>16219 >Just the TV shows, Archie, and the brit comic? Eh, just any Sonic product outside of the SEGA games
>>16219 >The TV shows (AoStH, SatAM, Underground, X, Boom) and their associated tie-in products >The OVAs >the movies (Christmas Blast, the upcoming theatrical film) >Archie comics >Sonic the Comic >IDW comics
>>16218 Archie? It depends on what you mean by "followed". As a kid, I rented a few tapes of AoStH, and eventually got a tape with three Zelda episodes and one Underground episode, but I never really payed much regular attention to any external media until The Ride.
This game has some pretty brutal dialogue, I love it, kek.
>>16223 Oh yeah, there's a lot of lines like that in Battle. Ngl it's not something I think should be in EVERY game, but I'd like some banter like this in some titles,
>>16228 I wanted to know the price but I couldn't find it. It sounds like a really awkward product. It contains a figure so it must be expensive so you won't have incentive to keep buying, and it can't be bought at supermarkets.
>>16229 That figure looks tiny. It's probably no more costly than any other cereal box toy.
>>16229 For me, the weirdest thing about it is that it's being sold at Gamestop of all places. I mean, you'd think they would try to sell it on the SEGA shop like the Sonic toaster, or something else.
>>16231 It's Funko, so I wouldn't blame SEGA if they didn't want it in their own store.
>>16231 It was probably not their initiative and Gamestop may be paying for exclusivity. >>16232 Well, despite being ugly it's popular. Or do you mean something else?
>>16233 Just that Funko is bad taste.
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>>16235 A girlfriend would alleviate that. Oh wait, she's gone!
>>16234 Oh. Well, they're a pretty popular item so I can't really fault them for it, although I wish the eyes weren't so weird. >>16236 Rude! I can't unsee Sonic's nose area looking like a real hedgehog in that gif
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>>16237 Not as rude as that bitch Fiona. If she still existed, that is.
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>>16238 kek
Do the power and speed ratings really mean anything? Here Amy's heal is better rated than Tails', yet using his technique costs more points. >>16236 Kek. Isn't he just as gone though?
>>16240 If the speed of a character's heal has a higher speed rating, it basically means their heal is faster. Like Emerl's Ultimate Heal only takes like 3 seconds to fill up your health bar, even if you're one hit away from being defeated >Isn't just just as gone though? Yeah… poor rat
>>16241 Yes, but that's what I meant. Amy's heal skill is supposed to be better than Tails' but it's cheaper to use and has less stars, so it doesn't make a lot of sense. I also swear it heals slower, but I have no idea how to measure it. I've also noticed this with other moves, not just with healing. >spoiler Damn, talk about fast. And I thought Tails was a bitch because of how fast he healed, though on the other hand it basically amounts to nothing because of how everyone just kills you in 1 combo at this point.
>>16224 Not only it's fun but also I can't remember when was the last time dialogue in a Sonic game surprised me. But yeah, I get what you mean.
>>16240 >>16241 He's right now in fancomic purgatory. Better than Fiona, who's dead even in fancomic purgatory.
>>16242 Yeah, that bit is kinda odd. I love Battle, but the oddity of how much the points costs is pretty confusing & something I've never really been able to properly get.
>>16245 Have you 100% it?
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>>16246 I did, but a long time ago my GBA cartridge had a glitch that wiped out all save data
I need help, /fast/. I want to get into the comics, but I don’t know where to start. I’ve read the first six issues of Sonic the Comic and they’re all shit. Thanks in advance.
>>16248 Sorry to hear you didn't like Fleetway, anon. I enjoy it, but it's not something that'll appeal to everyone. But what comics in particular are you looking to read? Archie, IDW, one of the mangas?
>>16249 Not sure, I don’t know any of those series really well. If it helps, I’m a classicfag.
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>>16248 >>16250 StH is quite different from pretty much everything so it's understandable. IDW is quite accessible and you can download most issues from the Mega, though it's pretty new so there aren't a lot of them. I think they're a pretty light and quick read so they're approachable and might be good to get you started on something. Then there's Archie but there are hundreds of issues of it and for a while the comic was just terrible and after some time it was rebooted, so it's a complicated read. Some people advise to start after the reboot, others to start at issue #1, read until you get tired of their shit, and then skip to the reboot. Not quite an expert on Archie so I'm sure others will chime in. It was much more continuity heavy than IDW. You can download most if not all of it through the Archie Mega, and here are some guides some anons put together.
>>16248 >>16250 If you're a classic-fag, you'd like Archie's Sonic Mega Drive. Unfortunately, Archie dropped the Sonic license before it was finished, so you'll be left on an unresolved story. Fleetway (the one you read) is probably the closest to classic you'll get, otherwise. It's based on the Genesis games and the western Sonic bible, with a bunch of original bits, as well. It ends with its rather loose adaptation of Sonic Adventure. Archie's Sonic starts out as basically Adventures of Sonic the Hedgehog, but with the SatAM setting and cast, only to get more serious and plot-focused, takes a huge downturn in quality for a very long time, only starts getting better from 2006's issues (so well after it adopted the Adventure style), then got rebooted into a comic that kinda fused most of the games and cartoons into one setting, only to be canceled when Archie dropped the license. IDW's current comic starts right at the end of Forces, and seems to basically be set in the current depiction of the "modern" games' universe.
>>16252 >>16251 Thanks for the heads up, I’ll get started on these soon. I’ll probably try a few more issues of Sonic the Comic and then Archie.
>>16253 Let us know how it goes!
>>16253 Just to clarify, since I don't think I really made it clear, Archie's Sonic Mega Drive is an entirely different series from Archie's Sonic the Hedgehog. Mega Drive was started near the end of Archie's run, and was written to basically be a new classic game in comic form. It has no continuity with the main Archie series. Also, Archie did a Sonic X comic series for 4Kids. It would entirely separate from the main comic series, except, at the very end, it crosses over with the main line in order to lead into Sonic Universe, which was a side-series that took place in the main Archie-verse, but focused on characters that weren't Sonic.
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>>16251 >>16252 >>16255 Great posts, lads. And if/when anon makes it to the post-252 comics, here's the timeline that'll provide some help. >>16253 Have fun reading, anon!
>>16256 Saved for further reference. Thanks.
>>16255 You made it clear enough that it was a separate series. I’ll save that one for when I get bored of the main series. Also, who is Ken Penders and why do I see his name mentioned whenever Archie is brought up?
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>>16258 >who is Ken Penders
>>16259 Sorry for the newfaggotry friend. I don’t feel like browsing Google for some repetitive article on the subject.
>>16258 I won't spoil much for you as it's something you absolutely HAVE to experience raw & spoiler-free. But I will say this: There is a reason why he lives is remembered among Archie Sonic readers. His era was something truly, truly special. >>16260 No need to apologize, m8. Trust me, you'll remember him once you're done with his era
>>16260 Oh, no problem. It's just that his is quite the story. Unfortunately I can't elaborate right now but I'm certain others will do it much better than I could anyway.
>>16263 Huh. Not him, but I didn't know about MD being canon to Archie. But all the same, it's still something you can read on its own.
>>16251 You forgot to mention the pre-reboot fan continuation mate: http://archiesoniconline.com/
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>>16251 >>16256 I really am not a fan of telling people what is and what isn't good to read. I'm especially not a fan of people treating Ken Penders like this plague on the comic who never had any interesting ideas or stories and yet somehow was well-liked enough to be the main writer for 11 years. I don't like Penders as an individual, but it's foolish to write off his work as being garbage based solely on that. And I know that's the case, because prior to the lawsuit, Penders was not regarded with this much disdain. As someone who read the comic from issue 1 all the way up to its reboot, it wasn't until around the 110's that I started to lose brain cells. Up to that point, it was an interesting adaptation that built on what SatAM established in a way that was honestly pretty consistent with the show, up to a certain point. And even after that point, you still had Bollers's stuff, a lot of which was genuinely entertaining. In essence, the problem with Penders wasn't that Knuckles found a lost civilization that was basically the Sonic version of Wakanda. That stuff was cool. The problem was he had no clue how to write characters as anything other than douchebags, and made every Echidna "Knuckles but now he has a hat". The more I think about Ian's run, the more I realize how poorly it's aged. He's way better than Ken, but he's not this Messiah of Sonic writing either. WAY too often, he likes to write in angry arguments characters have, sometimes entirely out-of-character with each other to artificially create drama. It gets old. It's like you can feel him struggle with how canonically one-dimensional these characters are and how illogical their actions in the games have been. That's not including things like the slow buildup of plotlines that have no meaningful payoff due to maintaining SEGA's oh-so-precious status quo. I haven't read the IDW comics but I've heard that none of his flaws have improved and he's struggling to adapt to SEGA's new handling.
>>16268 I don't think anyone's going to deny that Ken didn't have any interesting ideas or stories. But for me (& I'm only speaking for myself, as I want the anon looking to get into the comics to form his opinion on Ken), but a lot of his biggest flaws comes down to the execution of said idea.
>>16268 I think Ian's always been mediocre, even during the ""Golden Age."" There are so many better writers at Archie and IDW instead of Ian "No one else gets to write more than one arc/story" Flynn.
>>16270 >There are so many better writers at Archie and IDW instead of Ian Who would you say is better (out of everyone that has written a Sonic issue)? Hardmode: no Aleah
>>16271 Yardley was pretty good when he wrote that one Universe arc.
>>16271 Tracy Yardley and Evan Stanley. Caleb Goellner and Gigi Dutreix would also be nice to see more of.
>>16271 Not sure if I prefer them outright to Ian, but I do like Yardley & Evan's work. Despite his flaws, I still enjoy Ian's writing, however I do think it kinda sucks that the aforementioned writers don't get to do more than a couple of arcs/issues here & there.
>>16275 Jeez, they let anyone into E3 these days. Just kidding! I wonder what they're up to. But what is it they're going there to do? A panel/talk? I can't find any reference to their company on the E3 page.
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>>16268 I was about to agree with you about Ian, until I saw your pictures, which I really hope you don't actually think are examples of what you're talking about. Knuckles being a hot-head is not at all out of character, Shadow responding to Knuckles's hot-headedness with a fight isn't out of character, and Sonic & Knuckles are supposed to be bumping heads on occasion, because they still have a rivalry going on. And your second pic is barely an argument. It's just Amy calling out Shadow for being a jerk (which he is). And, yes, Ken was always shit. Even before endgame. His writing was always full of plot holes and stupid ideas. He just got a pass because the people reading the comic were kids with barely any standards and blinded by the presence of their favorite blue hedgehog, and the people in charge of the comic barely cared about what he wrote. > Penders was not regarded with this much disdain. He was still very disliked, even if it wasn't to the degree it is today. You seem to be forgetting that one of the reasons the lawsuit upset people so much was because they believed the comic was finally good after the period that was already commonly referred to as the "dark ages", something they considered him largely responsible for. Don't act like Ken's work was tolerated until the lawsuit, because that isn't true. Are you forgetting Mobius 25 Years Later? Green Knuckles? Microwaved baby?
>>16276 I dunno if they're gonna announce it, but I'd like to see a new game being revealed. >>16277 Nice pic. I wanna push those boxes on top of him
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>>16278 I didn't say always out of character. I said SOMETIMES out of character, and by that I mainly mean Sonic and Eggman. Ian loved to make them occasionally edgy for the sake of melodrama. And the arguments being out of character is not the issue. The issue is that these kinds of arguments and clashing between characters and their ideals happens all the time. I mean All. The. Time. It got to a point where it seemed like every other issue, two characters would find something to fight about or someone would have their shit called out because of something stupid they did/were doing. Pics related are right around the beginning of the Mecha Sally arc so that might not seem fair, since it's a time of serious stakes, but that was where it was most noticeable. You can have stakes and drama without sucking the fun out of a comic about talking cartoon animals. I could find a bunch of examples elsewhere, even in beloved arcs like Thicker Than Water. I realize this is standard stuff when it comes to DC or Marvel, but in a world like this it just doesn't feel natural. I know not everyone is going to get along, but it feels so needlessly angsty to treat it this way with how often it happens. When you start bringing politics into Sonic The fucking Hedgehog, maybe you need to take a step back and reconsider your priorities. The more I look at IDW's My Little Pony comics, the more I wish that was the tone the comics had.
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>>16280 >world like this The Archie-verse wasn't the game-verse (what little that means). It was quite a bit darker and more dramatic than the games, for better or worse, well before Ian came onboard.
>>16282 That's true, but with the new direction Ian was slowly but surely taking the book in and the mass cleanup of so many of Penders's concepts, especially after #175, he had every opportunity to cut down on the dramatic and dark world of SatAM that Archie kept trying to emulate. Then he had the opportunity again with #225, and then again with the reboot. Instead, he found whatever means possible to double down on SatAM's dark and dramatic worldbuilding and characterizations in the face of these canonically simple, cartoony characters, and this is all because he's frustrated with the limited opportunities the gameverse gives him. The only difference between his approach and Ken's is his execution isn't mind-numbingly boring and awful. He still keeps trying to make these characters fit more with what he wants them to be, and it just doesn't work. Remember when he wanted Metal Sonic to be his own character with a personality, to where SEGA had to put their foot down and tell him how dumb that was? I'm not going to say that SEGA's characterization is ideal nor do I want Sonic to be happy fun times in Ronald McDonald Land. On the contrary, I think the tone Pontaff have created is no less than poison for this franchise. Rewriting these characters to have more than two dimensions, let alone one, is a noble effort but this is not the way to do it.
>>16281 Mean? Probably, but Sonic deserves it
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Spoilered because lewd! I'm sorry, I'll go now
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>>16287 > Hand-holding At least you spoilered it in advance, anon. And kek
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https://www.youtube.com/watch?v=3fTspzsuItA Huh. Forgot yesterday was SEGA's 59th anniversary
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>>16287 That's pretty hot ngl
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https://www.invidio.us/watch?v=RLDd7CqZtXk Is anybody working on a romhack or fangame featuring Ray with his Mania moveset? I really liked how his flying worked and how if you got gud at it you could blaze through levels.
>>16291 I see no reason why someone wouldn't. But I don't know what kind of Sonic 2/3/3K/CD mods are being worked on at the moment.
>>16291 Go check Sonic Retro or SSRG. If anyone is doing one they're probably over there
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Seems it costs 8 ameribucks. You gonna get some?
>>16294 If the shipping is free, I'll consider it i mean yeah, 8 bucks is much more than most boxes of cereal, but all the same, it IS Sonic cereal.
>>16066 epics
>>16295 /r/ing a pic of anon being hypnotized by Sonic into buying his merch. I can buy like 3-4kg of cereal with 8 dollars here
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Last 10 Mega Drive Mini games announced, plus 2 bonus ones. God dammit Road Rash is commented on the code of the official websiste for some dumb reason and I had to touch it up so that it'd show for the picture.
>>16298 >Tetris as a bonus game Man, I thought that was something that'd be a game included already.
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What kind of glitches or performance issues have you anons encountered in any Sonic games you've played? Funny enough, despite it being a common complaint with Unleashed HD, I can only recall 1 or 2 moments of lag in my time playing the game.
>>16298 Pretty good collection. Wish they had included Thunderforce IV, though.
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>>16300 I… have been extremely lucky with glitchy vidya. I didn't even have any problem with any of the Stalker games, ever. I can't remember having any troubles with Sonic games, the early ones are emulated so the emulator takes care of compatibility and the PC games aren't really demanding nowadays so I haven't had any performance issues. Oh wait yes, I did have some performance issues once. Back when I was getting into Sonic I really wanted to play Colors/Unleashed Wii, and since I was not into console games I was very surprised to see that there was an emulator that I could use for what was a relatively recent console. I tried to give them a go but my PC was not powerful enough in some levels/scenes, so I started getting into OC to try to squeeze a few more frames out of my then aging CPU. That didn't really do much so I just went out and bought a new PC pretty much because of this. Dumb blue porcupine. I think I remember the new PC not doing a whole lot better but that makes no sense and I would never admit that. Other than that the typical SA1 bugs come to mind. Oh, and this one time pic related happened to me on my first playthrough of S3&K a few years ago. But that's just one of Dr. Robotnik's diabolical traps.
>>16300 I only remember the ones from Sonic 2, only because I've played it so much that I either did them intentionally or just accidentally hit them that much. The intentional one being retaining control of Sonic after a signpost by jumping offscreen as he's supposed to run off automatically. The accidental one is one spot in Chemical Plant Act 2 where you can pick up ridiculous speed really easy and end up in a wall.
>>16302 >Glitches are just Robotnik's traps Kek, that's something I'm surprised they haven't used again, tbh.
>>16304 They're not as smart nowadays.
>>16305 Eh, sad but true
>>16293 Do you need to sign in for Sonic Retro's forum's search feature to appear?
>>16309 I think you might have to use be a member, but from what I remember it's pretty easy to find threads without the search engine.
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>>16312 I've seen this comic a hundred times & the last panel still takes me off guard
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When are we getting some more news?
>>16314 I think there's gonna be some type of thing coming next month or at August. But the movie delay has kinda slowed the news cycle for Sonic around places, which I suppose is a bittersweet type of deal.
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>>16315 I meant to add to this: And with the movie actually getting a delay of a few months, I am actually kinda curious about what type of changes they're gonna give Sonic. No way we're getting anything major, but still. I'm expecting at least some minor changes.
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>>16315 >August I can't wait that long! >>16316 Judging by the picture they used in the "announcement" it seems they're giving him gloves at least. They could do bigger changes if they wanted judging by that edit someone did of the movie trailer, but yeah, I don't see them backpedaling that hard out of the original changes they decided to go with given how strong it sounded they felt about them.
>>16317 I remember someone saying that the pic looks like it was drawn by Tyson Hesse. At first I thought the person was overthinking it, but the more I see the pic the more I can kinda see a little bit of his style.

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>>16318 I've heard the rumors, but I don't really believe them. However, I've always had trouble recognizing his style, it seems like he can draw in different styles as he pleases and it throws me off.
You guys are kinda cool
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>>16320 Thanks, you too. >>16319 True. He can pull off different styles, but I think the reason people brought his name up in the first place is because the pic looks similar to the Movie Sonic drawing he posted a while back.
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>>16289 That video looks so pretentious.
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Cough cough, set me simplify it for you… >Have you ever seen the movie Hop? The STH Movie is ripping off half of it. Even the actors…
>>16326 That looks dumb as hell >candy, chicks I hope that's not the half they copied.
>>16314 When Evening Star announces Mania 2 at E3
>>16328 I'd be incredibly pleased/surprised if we get a Mania-related announcement there, tbh. Isn't SEGA expected to do something E3 related this time around?
>>16329 Probably nothing will be sonic related
>>16328 Yeah, I wish but it's a bit naive to think they will do that. Maybe they'll talk about some of the other games they're collaborating on, like Freedom Planet 2 and (if I remember correctly) Spark.
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New artwork for Sonic's 28th birthday party in Joypolis! Radical.
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>>16328 >they annouce a Mania esque sequel >all new stages except one that's unlockable which is the first zone from Advance 1 >everything is hand drawn Tyson Hesse style (a man can dream) >in game modding support a la AHiT My body is ready
>>16332 That's sick >>16334 Please don't get my hopes up anon, I'd buy a game like that day one.
>>16332 Very nice! What kind of merch is it going to be used for? >>16334 >everything is hand drawn Tyson Hesse style (a man can dream) Not with you there but it would at least be fun watching the world burn.
>>16336 Bags and shirts.
>>16337 I would a Sonic/Shadow bag. It's something most people wouldn't think twice about and I'd be able to carry with me and use, unlike pretty much everything else which would be too evident. JP Sonic bags are super cool too.
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>>16338 Yeah same >Probably Joypolis exclusive Ugggh how come Japan gets all the good stuff?
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>>16339 >Probably More like definitely. >>16339 Eh, there's been some cool things westside lately, but some others are indeed Japan exclusive.
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>>16339 Bully the hedgehogs.
>>16341 Only blue hedgehogs deserve bully.
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Crush40's The Works III was revealed to come out on June 19th. Pic related is the tracklist, and it costs some $21. www.cdjapan.co.jp/product/WWCE-31429 http://www.tssznews.com/2019/06/06/tracklist-for-senoues-the-works-iii-revealed/ They've also announced another CD called Driving Through Forever - The Ultimate Crush 40 Collection as a celebration of the band's 20 anniversary. It costs some $27 and comes out on July 24th. http://www.cdjapan.co.jp/product/WWCA-31430 Both are apparently compilations of previous released tunes though some are live recordings or remixes which haven't been released yet.
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Good Morning /fast/! It's friday! What are your plans for the weekend? Anything Sonc related?
>>16347 Good morning anon. Thank god it's Friday. I have to prepare for a move so I don't know if I'm going to have time for Sonic but I'll try to make some. I really wish there were more animations with Uekawa-style Sonic.
>>16347 Not much. Going to play video games as usual. I started listening to some acid jazz and jazz fusion. Apparently, those are the genres Rouge's themes are from SA2 https://youtube.com/watch?v=S6lDGgs7jAc https://youtube.com/watch?v=fYuOnQBdETo
Apparently, M&S 2020 is gonna be playable at E3: https://www.sonicstadium.org/2019/06/mario-sonics-tokyo-olympics-will-be-playable-at-e3-2019/ >>16352 Huh, learn something new everyday. Kinda wish they made these kind of character themes a thing again, tbh. It was nice that Infinite got one, but I'd like to see more from the series.
>>16357 Hope we get video of some gameplay
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>>16358 I haven't played any of the Olympics games, what's the difference between them? Do they feature different Olympic games?
>>16359 >far right Chip x Lumina fusion?
>>16360 I've only played one of them for an extremely short time so I can't really say much
>>16362 IIRC, the 2016 featured some kind of story mode & they add in some neat little games. There's not a whole lot of differences between tiles, but they're solid enough party games. >>16359 Cute Sonics
>>16360 Long story short, at the early days the difference was between different season based sporting events with increasing improvements to the game's quality each sequel, to the latest 2 taking out fun features like Dream events and making the games more and more stale after the Sochi one. The handheld ones are like some story driven party game version or something like that. Imo, I only cared for the first 2, mainly the first one because it's the first time Mario and Sonic was in the first game together officially (Smash was like a year later.) Anything after felt pointless to me novalty wise. I'd rather get a legit platforming crossover game, but Miyamoto doesn't want anything that does what Mario already does, either for quality control reasons, or just for the principle. Hence why the Rabbid game was a tactical XCOM like game pitched by Ubisoft and he allowed it.
Chao are
>>16365 Cute! >>16364 I always wonder why the Olympics were decided to be the setting for a Mario & Sonic crossover series. I get that conflicting visions & not wanting to compete with Mario Party/Kart kinda narrows the field down, but it's still odd that's what Nintendo & SEGA went with.
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https://twitter.com/SEGAbits/status/1137132287923957762 Happy 15th anniversary, Sonic Advance 3. Holy shit, 15 years already???
>>16368 Time sure does fly by when you're having fun! I've wasted my life.
>>16368 If 2004 being 15 years ago is news to you, I wonder how you'd react to 1999 being 20 years ago.
>>16347 I went ahead and pre-ordered the Sonic CD vinyl records. Planning on listening to the SA1&2 and Mania vinyls I have a bit later.
>>16371 Sweet. I'm hoping we get more vinyl records of Game OSTs. Sonic Heroes has some of my favorite level themes in the series, I'd love one for that game.
>>16372 With CD, that's 5 Sonic games that have vinyls. Mania, SA1, SA2, Forces, and now CD. I know Mania sold really well with multiple reprints. Not sure about SA1 & SA2, but the special edition sold out immediately. Not sure on Forces. But the fact they keep putting them out makes me hopeful that they'll keep having them made. I'd love to have a remastered Sonic Rush vinyl.
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>>16375 >the ring got burn by the explosion Huh, cool.
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damn
>>16379 That is a pretty cool way to promote SA2. Pretty hard, but I'm curious as to how SEGA would've been able to do something like this with more recent titles. >>16378 Antoine's eyes in the top panel is fucking weird
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https://twitter.com/SonicStudioProj/status/1137474773565476866 This is too professional Sega will C&D it.
>>16381 SEGA's pretty lenient on fan projects. I only see this getting taken down if they're also working on a Sonic-maker type game.
>>16381 Damn, that looks good. Thankfully, SEGA isn't as stringent as Nintendo when it comes to fan-games so they'll probably make their own Sonic maker game & maybe hire this dude to be part of the team
>>16382 Yes, but this doesn't look like a fan project, it looks professional and it comes at a time where they just got started trying to capitalize on 2D Sonic. Hopefully nothing bad happens though.
>>16381 If they was Nintendo sure. If they didn't CnD'd Taxman, why would they do the same here? Hell it's thanks to Taxman they have classic Sonic gameplay back properly.
Any of you gonna watch the conferences this year?
>>16386 Maybe Devolver, because their presentations tend to be blatant shitposts, but I usually don't watch E3. I just wait for everyone else to start talking about what was shown.
>>16386 Maybe the Nintendo one, but the rest I'll just wait until after E3. >>16375 >Wall Jumping Hey, that's something I don't see often in these projects. Neat.
>>16381 Looks like the kind of project that takes at least five years to finish.
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>be watching tv show >pic related happens holy shit leave me alone Sonic.
>>16390 What show?
>>16365 Fun to throw >>16367 I've always wondered if Shadow needs sleep.
>>16391 Breaking Bad
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https://invidio.us/watch?v=w9-2Z1cO5AE >>16393 I knew that they played Sonic 06 of all games, before, but this one is news to me.
>>16386 I'll probably watch one of the people who restream and talk over it. More entertaining that way.
>>16395 >More entertaining that way. More than watching it with everyone else in /v/?
Holy shit PSO2 in the west
>>16397 Oh shit, they're finally bringing it to the West? Took SEGA long enough
Out of curiosity, how long have any of you guys been following Sonic online communities?
I was just thinking, have you ever missed out on some Sonic merch and regretted it deeply? >>16399 I hope it ends up being what people wanted, but in vidya odds are always against it. >>16400 Consistently, since The Ride I think (~2014), if you consider generals as communities. Before that I think I tried some other normalfag communities but they sucked.
>>16400 Me since 2017.
>>16400 I dunno, 10ish years, probably.
Anyone paid attention to Sonic Revolution today? How did it go?
>>16404 From what I've checked, it seems like everyone's had a good time. Although Hesse not being able to make it this year disappointed some people
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>>16406 Any explanation as to why they decided to go with the dying console?
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>>16407 No, but I'm going to hazard a guess.
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Oh shit, I wasn't expecting this, kek.
>>16400 Counting the likes of the old SonicHQ site? At least 16 years, shit. >>16397 >>16406 What the hell was holding them up.
>>16410 Damn, how old are you?
>>16410 >What the hell was holding them up. Spite, maybe, considering SoJ didn't want any western players on the JP version. And, considering what it's being released on, Microsoft is probably desperate for something that will actually sell and paid off SEGA to bring it to the west.
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>>16411 Got my first Sonic game a few years after my family got their first computer and internet, so: 25. I don't think I'm that old. Been with Sonic since I was 7 at the earliest
Oh hey, new M&S art revealed at E3
>>16415 I really wonder what they do outside of the stadiums… >Did they get scammed in Beijing back in '08? >Did they get raped by Arabs in London back in '12? >Did they get robbed by Uzi-wielding Flip-Flops on Scooters back in Brazil? It's these things that get me curious. Also: >Was there a doping scandal involving some of the "weaker characters"? It's these questions that kept me awake at night as a kid…
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>>16414 You have been in Sonic communities since you were 9? That can't be good for a kid.
The more I think about it, the more I realize Sonic has a lot of characters that are kill & we'll probably never see again. But if SEGA were to bring just one back from the grave, who would you like to see? Personally speaking I'm not too picky, but I wouldn't mind seeing pic related show up in a game or two. >>16417 If he was following Sonic communities since 9, anon was probably around during the days of old Sonic geocities webpages. Lucky
>>16417 >>16418 Sites that archived past games, history, lore, pictures, news of upcoming games, etc. Should have phrased that better. I think the aforementioned site had a forum section that I never used. Made an account on the official Sega site when I was ten but never posted. Then Youtube took off and followed the news surrounding that game in 2006, making me twelve. Primarily hung on youtube and knew of dA but never really interacted with people about Sonic on a regular basis until that other Sonic game in 2009, which made finally make an account and regularly post on Sega's site and now defunct forum in the same year, at 14. That was about 10 years ago still, and lurked on 4chan for a couple years around the same time before making my first posts in 2010. So really, before this decade I was more of a young lurker that went from site to site in general than an avid poster.
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https://www.youtube.com/watch?v=wKdo5f5X_qc I'll just leave this here…
>>16420 You're way too slow. It's been posted and discussed already.
>>16418 Are there really that many game characters currently in that state? I feel like lately a lot have been revived and not many noteworthy ones remain dead.
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>>16415 Here's a bigger pic. I like it, Sonic looks very confident and handsome and not in the least awkward like so many times before. It's a very nice render. >>16416 I wish that anon that used to reply to posts like these with the preferences or experiences of each character was still around. That was always fun.
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>>16422 AFAIK, it seems like these characters are probably as good as gone (at least for now): >Honey >Zeena >Zazz >Zor >Zik >Zomom >Marine >Gamma >Tikal (Runners aside) >Mephiles (Runners aside) >Chip (Runners aside) >Elise >Wendy Witchcart >Emerl Just counting the games, of course. If we're including external Sonic media, there's also all of the characters from the Archie & Fleetway comics, Sticks (seemingly), the Sonic X characters etc.
>>16426 >Honey Literally not even a character in the games. >Zazz He was just in M&S at Rio 2016. >Wendy Witchcart A Classic Sonic character with no place in Modern Sonic. Wait for Mania 2 if you want to see her again.
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>>16426 >implying we'll ever get rid of the Deadly 6 while Iizuka is still in charge That's kinda innocent. Zazz was also in Runners and I think Dash. I mean, thinking about it there's only been 1 main game after their first appearance, so it's kinda soon to tell what will happen to them, but they seem eager to shoehorn them whenever they can. Yeah, there are a few interesting picks that could be fun to bring back. I think the one I'd like the most would be Marine. I haven't played Rush yet but from what I've seen in fanart and whatnot she could be fun to see more of. Gamma and Tikal would be harder to bring back in a meaningful manner because of their stories and Sega would likely really fuck it up.
>>16428 Marine is in Rush Adventure. Rush is Blaze's debut.
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>>16425 Sega should have just bankrolled the game a long time ago.
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post animations
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>>16431 Loving the Riders artstyle on that Knuckles animation
>>16430 SEGA really doesn’t like using their old IPs and seem to rather just let other people use them… well except with Jet Set Radio
>>16434 Shadow's just jealous
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>>16426 1: You forgot Maria and Lah the Ghost 2: if I had to think of how most of these characters ""would"" come back, it would mean Sonic Team would have to care about lore again. Just a few mentions. >Honey: Makes no sense modern Sonic wise. The only appeal she'd have in the modern timeline would be in reference to the archie books… which is non canon. She has no mainline appearance, let alone modern Sonic wise. Classic would be the only possible chance to see her again, although the classic games as of Mania serve the purpose of GAMEPLAY over anything else, so she'd have to function first before appeal. >Mephiles: Autism alert, the literal only way for him to not be so dead via retcon, is that the Adventure timeline's Mephiles is the only one that could still exist. Modern timeline doesn't have one because Adventure era Sonic and Elise blew out the flame made it where 06 wouldn't happen again in the modern timeline (Unleashed-now). The Mephiles in 06 is from the bad future (Silver) which died at the end of the game when the Super hedgehogs defeated him. So to see Mephiles return would literally have to be one based in the present time of the Adventure era (the point after Sonic and Elise blew out the flames and (((returned)) back to their timeline. And as for Elise, she could appear as a cameo in the Modern timeline (they could have done so in Unleashed actually) but they likely wouldn't make it happen, if anything, not as obvious if could in game. Chip: Only can come back if Dark Gaia is released again. Emerl: Don't see why they don't have him around imo either, but at the same time, the same could be said about Cream as of late. I'd much rather Team Cream of Emerl, Cream and Cheese instead of her being with Blaze or Amy for fucking no reason other than "Sonic has a Tails, so everyone else needs a fucking version of that". And lastly, I want fucking Maria/Lah back. Tikal came back once, so did Chaos. At no point is "being canonically dead" matters anymore. FFS my logic is that since Sonic fucking 3 ghost are a thing that happen in Sonic's world/Earth. Same in SA2. And Lah is a ghost, so why isn't Maria back as one to haunt Shadow or something? Lah for Sonic and even Tikal could be like a Stand for Knuckles. Sorry.
>>16436 Of Sonic's comfy bed? He should just push him off and take it.
>>16438 I'm impressed he didn't at least wake him up.
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>>16439 yessss
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Today I learned: Shiro Maekawa once had an idea for a Chao In Space thing with Amy Rose involved in the story: https://twitter.com/mizuhano/status/834685587336491008 https://twitter.com/mizuhano/status/834685744773947392 >>16437 >Tikal as a Stand for Knuckles Reminds me of how one of the Archie off-panels had Knuckles dressed at Jotaro. I'm picturing Tik as Star Platinum & I do not hate it, tbh
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>>16439 Cute. I love that they have a bunch of different little outfits.
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Here's a look at some of the events for M&S 2020. >>16441 >>16442 >>16444 Cute!
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Will any Sanic be able to play this minigame?
>>16445 What are the chances Classic Sonic plays a part in this game?
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https://www.youtube.com/watch?v=3IpZOIJAeYs Here's some gameplay from 3 of the events. I don't know what people see in these games, looks quite boring and not particularly charming/detailed either.
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And this is the game's E3 stand. Look huge. I have to admit I'm starting to really like that Sonic pose/render, fuck.
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OH FUCK BURN IT BURN IT
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https://www.youtube.com/watch?v=09aQPRnH2oc I wish this was an actual fan game.
>>16443 >thing Meant to say a Chao in Space manga* Kinda curious why it never happened, tbh. >>16451 Ew
slow
rat and cat I wonder if Sonic Worldians take offense to their real-world counterparts being used for things like food?
I really wonder what they do outside of the stadiums during every Olympics. I'd like to think they got robbed in every single country they've been so far. I wonder if some of the weaker characters have doping scandals as well… >>16451 If that's suppose to be the re-design… … … … …….. …………. ………………… ………………………… no
>>16456 One of the few times Sonic having no money comes in handy >>16457 >first response Fucking cursed image >>16455 Cute pics. I imagine some Sonic characters would take offense to their real world counterparts being eaten. And some miiiight not care so much
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>>16455 Cute! Well, technically the animals we eat are more the 'small animals' like Picky, not the animals the main characters are. Having said that, I wonder what characters like Vector would eat since he's carnivore, so maybe it's not so unthinkable in their world after all. Maybe Sonic is okay with them being slaughtered or hunted for food, just not with being enslaved inside a machine, kek. Damn, I would a Picky or two right now.
>>16459 Sonic looking at Picky like he's ready to eat him
>>16456 >I'd like to think they got robbed in every single country they've been so far. Why would you like to think that? Lol. I think they're too powerful for other people to think it'd be a good idea to rob them. >no To think someone went through the trouble of and wasted their time designing and modeling that thing. Who could even make something like that and end up thinking they did a good job?
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I adore these alt attires for the game
>>16461 The joke is that nearly every Main Olympics-hosting country in the past 11 years was a place known for being unstable at the time (and still is). '08 Beijing was, and still is, a breeding ground of industrial waste, pick-pocketing and non-armed robbery. '12 London had a spike in refugees, thus turning the entire city into East London at that same moment. '16 Brazil was still recovering from the political fallout the year previously, so Flip-Flops on Scooters with Uzi's ready to rob anyone or kill them was not uncommon. You know… I wonder how nothing happened to the athletes in real life actually. >'20 Tokyo might be the first relatively stable summer games-hosting country since '00 Australia… ('04 Greece was feeling the early effects of its economic crisis). I know Canada hosted the '10 Winter Games, but that's only one… Youth Games don't count since they're more of a qualification thing. On a sideline, '14 Sochi was feeling the early effects of the Russian political crisis by having protesters gather from all parts of the country to only get beat up by Russian Soldiers.
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Morning /fasthg/, just posting covers for the furballs mini-series And oh shit, Skelly is back!
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>>16463 I think alt costumes have potential but I don't feel very strongly about the ones I've seen so far in the game. They're just too simple. >>16465 I like the second cover, it's nice on the eyes. What made Tangle so disgruntled though?
>>16467 It seems like the first issue is teasing Whisper going after Sonic for some reason, so I'm imagining Tangle's gonna team up with her.
>>16467 What style of costume would you had preferred?
>>16462 nani the fuck?
>>16469 Something with more style, something that went better with the characters designs and attitudes and that made them look cool, like in Riders. Just adding a t-shirt doesn't cut it for me, but I realize it's the appropriate thing given the context and type of event.
>>16471 Keep in mind if you want Sonic to look more badass, Mario has to match. It wouldn't look fair since Sonic's "edginess" isn't all of his eras of history, so to reference his 2000s, Mario doing the same with the likes of Strikers would be used, which wouldn't have been a bad thing, but as mentioned, this setting is meant for the Olympics, not just because of the characters participating in it.
>>16472 I agree, but look at Mario's attire in the 3rd pic. It's much more colorful and elaborate and it looks pretty cool without looking edgy. I understand you can't just do something like that with Sonic because he doesn't wear as many pieces of clothing but still, his attire looks rather lame and uninspired.
>>16473 Yeah, I can give you that one. They look more like tank tops somewhat. At least Amy's looks kinda hot for her. >>16441
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With Tumblr going full retard on lewds, what places beside IB and Pixiv are there left to find fresh lewds?
>>16475 twitter and newgrounds
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>>16464 Oh, damn, I didn't know about that detail of the Olympics' hosts. >nearly every Main Olympics-hosting country in the past 11 years was a place known for being unstable >Sonic began doing Olympic games 11 years ago >Sonic games have the power to cause instability in countries
>>16475 Well, if one were to go looking for such material on the internet, I'd hazard a guess that the rule 34 sites & e621 would provide a proper destination for Sonic lewds. >>16476 >Newgrounds Oh yeah, I have heard about the site undergoing a bit of a resurgence in the light of Tumblr's deletion of NSFW content (& non-NSFW content that the bots thought was NSFW). Pretty cool that it happened tbh I have a lot of good memories seeing some of those old Sonic or Mario flash shorts, or playing stuff like the Sonic character creator, level creator, etc.
>>16466 I want to know what happened next. Did the silent canine brutally murder her?
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>>16479 Forgot image.
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>>16479 >>16480 >Did the silent canine brutally murder her? Yes
>>16465 When's the next IDW issue coming out?
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https://twitter.com/t_rothlisberger/status/1136314242519511043?s=20 Now this is a "brit bants" Hedgehog I can reason with. It's not as fun to belittle if it's just to hurt someone "smaller" than you. Just my say on Sonic being dickish without being all dick.
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Looks like they've started tearing down the old SoJ HQ.
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>>16485 Nice! >>16483 Very cute comic. I'd love to see some more Sonic/Tails moments similar to this in the series, tbh.
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I need this for Whatsapp ASAP. On the other hand, then I'd need to clue some people in on me being a fan, or get new friends to use them with. But damn are these cute.
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>>16488 I love these pics
>>16489 I'm glad they finally did something with this style.
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>>16483 >He forgot to call him "Pixel Brain". I'm not mad, just disappointed.
>>16492 That Sonic knows Tails can't help being a stupid nerd, he won't rub it in his face.
>>16426 Actually just realized forgot to add Shade to the list of gone characters. Most of the others are gone for story reasons or SEGA not wanting to use them, but Shade is probably the only character SEGA will never bring back under any circumstances. T-thanks Ken
>>16494 just realized I forgot to add*
>>16494 I guess she's nothing more than a shadow.
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>>16496 That's some clever shade you threw there, anon
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Oh boy
>>16498 >>16499 Jesus, I don't know how I fucked that up. Anyways, kinda curious to see what kind of new challenge SEGA's gonna try to tackle with Sonic for the 30th anniversary
>>16498 I certainly hope we don’t have to wait another 2 years for a new Modern Sonic game.
>>16498 Nani? Are you teling me you STILL haven't started the development of the anniversary mainline game? Wake up, Iizuka!
>>16501 I get that, tbh. I do want SEGA to take their time with th next title, but it's no guarantee that the next game is gonna be phenomenal. More than anything, i wonder what new kind of genre could the series even tackle at his point.
>>16502 This. This basically confirms whatever what "already in development" as the mainline title was either something else or was in some development hell that he's stating they gotta get their shit together if they are going to get something good out this time. >>16501 You should. Forces spend 3/4 of its "four year develoment" on a fucking lighting engine upgrade instead of proper game development like they should have. If you lot keep wanting yearly releases, you're going to get Lost World engine styled Sonic games forever forward. I'll literally drop all things Sonic if this happens, fuck the Modern Sonic bias. Either give me Evening Star Team Sonic games or give me proper time spend on a Sonic game by the new Pillar Team instead. No ifs ands or buts. I'm done with the fanbase liking Sonic subjectively, I want great games ffs.
>>16498 Okay, I guess we'll get two new mainline games before 2022. That's pretty cool, I think that's the best case scenario in my opinion. >>16501 He said at SXSW that development of the next main game was already underway so I guess this means we won't have to wait that long since they haven't even started thinking about the anniversary, so it should mean two different games. >>16504 >If you lot keep wanting yearly releases, you're going to get Lost World engine styled Sonic games forever forward. I also want the games to be great but at this point it's become clear that the probabilities of that happening have more to do with luck than with them having time to develop, since as you mention they had 4 years to develop Forces and they wasted them. Also, why do you mention Lost World as an example? It was relesed in 2013 and Generations was the previous game in 2011, so there was a 2 year gap and not 1. A more accurate example would be Unleashed-Colors-Generations (2009-2010-2011), which are pretty good.
>>16504 I really can't take another 4 year wait for something that is decently likely based off the last two games to be sub par from Sonic Team. Or at least I need something from them to show me they're committed to actually doing something worth taking that long for. The silence that occurred between Lost World's release and Forces's announcement was pretty god awful.
>>16505 >Also, why do you mention Lost World as an example Sonic Retro dataminded the game and all the content from Lost World was still in the game. Just looking at Forces gameplay makes it clear it's not the same exact engine as Generations native was. From what I heard, Sonic Team rewitten Generations into Lost World because they grew tired of the boost formula, but when people roited, they backpalled and made Forces from Lost World's engine as a result. Basically, they have no existing copy of Generations engine to work from, so they have to start over from scratch if they want to move forward.
>>16504 I want to grab that hedgehog.
>>16506 How long would you be willing to wait? We've already waited 2 years, since Forces was in 2017 and 2021 is another 2 years away.
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>>16508 >nab that hedgehog And do what with him?
http://archive.fo/CpXvr https://twitter.com/nakayuji/status/1140257908396945408 What'd you do for Father's Day? And who among the characters would celebrate it in-universe? Jet?
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>>16511 Nothing father, really. I just moved so I started organizing the mess I have. >who among the characters would celebrate it in-universe? Cream
>>16498 Well, this doesn't really change much as far as my plan to drop Sonic games if the next mainline game is bad to average. I won't like it if we have to wait till 2021 for a new game
>>16514 We've been in a "dark age" of sorts for a while, what's kept you into them thus far and what's the rush to drop them?
>>16512 Yeah, what's the deal with Vanilla. Also, we may just have our "canon" answer: https://twitter.com/sonic_hedgehog/status/1140274509930352640
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>>16515 Not him but Unleashed, Colors (at the time), Generations and Mania all have quality insurance in varying ways to think Sonic was getting his shit together since 06. Sure, Colors humor makes SA2 look like gold to everyone now, but I've been personally more triggered by modern day "gamers" that cares about everything else other than gameplay that I was content with just having good gameplay for Sonic for once if it meant making sure he doesn't go mid 2000s Sonic ever again. Sadly, that doesn't seem easy for Sonic Team to avoid even after 13 years later. Any and every other mascot character gets good gameplay AND good stories sometimes, so why is Sonic's gameplay so ignored by his fanbase? Even Pokemon is getting shit for the gameplay now, so why is Sonic the only exception? It honestly upsets me.>>16515 >Not him but Unleashed, Colors (at the time), Generations and Mania all have quality insurance in varying ways to think Sonic was getting his shit together since 06. Sure, Colors humor makes SA2 look like gold to everyone now, but I've been personally more triggered by modern day "gamers" that cares about every else other than gameplay that I was content with just having good gameplay for Sonic for once if it meant making sure he doesn't go mid 2000s Sonic ever again. Sadly, that doesn't seem easy for Sonic Team to avoid even after 13 years later. >Any and every other mascot character gets good gameplay AND good stories sometimes, so why is Sonic's gameplay so ignored by his fanbase? Even Pokemon is getting shit for the gameplay now, so why is Sonic the only exception?
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>>16517 Err, I don't know how my post messed up like that, sorry. And I can't delete it for some reason, so apologies for the random greentext double post
>>16517 No one is ignoring the gameplay. Did you see any of the major complaints about Forces? Almost was about the terrible level design and 45 second stages. Oh and Classic Sonic being absolute garbage to play as. How about public opinion of Colors as of 2018? You're either blind or not looking in the right places because people talk nonstop about gameplay issues.
>>16507 So what are you saying, that they need to take another ~4 years to build a new engine or they're only going to only release games in the Lost World engine? If that's the case… Yeah, maybe, but Colors was released 1 year after Unleashed and wasn't Hedgehog Engine-based, so I still guess that if they want to, they could release a game that's much more interesting that Forces without taking that long. The time between games that did modifications to the Hedgehog Engine was also 2 years (Generations and Lost World), so 4 seems a bit more than necessary. It'd be cool if they built a new engine that made a jump like Unleashed did with the Hedgehog Engine, but I don't trust them enough not to fuck it up and they'll probably end up using it to produce graphics like in Lost World anyway, so it's probably not even worth it. >>16517 I was talking about 2011-2017 or possibly until the present if you only consider Modern. 2009 to 2011 was a good era but after that it's been pretty bad through and through with the exception of Mania.
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>>16519 Did you see any of the major complaints about Forces? I did. Really it's the point most fans are paying attention, which is why they are saying they either want SEGA to give Sonic Team more time to work on Sonic games instead of constantly rushing it for the holidays (which thankfully happened to Mania and TSR originally) or they want someone else to make Sonic games from now on. It's gottening that serious. No, what I mean about "why is fans ignoring the gameplay, I mean to this point we are content with how Sonic "could" be instead of what he "should" be as a collective whole for the franchise. Yes, I know, this is borderline impossible thanks to how fractured this fanbase is for 25+ years, but it's totally unfair that Mario, Crash and the like has their fans expect the standard quo for their gameplay styles, but their companies still can get the right ideas for new content to work with their formula, see Odyssey/3D World. For me, now with the excuse of 2D/3D Sonic games, a mix of Mania/Advance elements could now be a thing, and 3D Sonic could properly mix Adventure/Boost together and make it work. But most of the time I don't see this within the fanbase, it's either "do this style 100%, even if that means it's based on outdated excuction, or bring back a style that only was used once because nostalgia". There's no clear consensus on Sonic's gameplay, but for the most part, the majority of the fanbase can mostly agree mid 2000s Sonic had the best tone for Sonic, which I can only agree mostly with SA2 and Unleashed. >Oh and Classic Sonic being absolute garbage to play as. Which was only made appearant purely thanks to Mania. Next to Generations it would have just been inferior but mostly the same to others. People said the same thing about the boosting looking like it did it Generations, which any veteran fan of the boost (myself included), can clearly point out the differences. >How about public opinion of Colors as of 2018? You're either blind or not looking in the right places because people talk nonstop about gameplay issues. I've seen more people like the Tail's Channel guys say they liked Colors more than hate it. Same with others like SomeCallMeJohnny. Or how most would still call it better than Unleashed. Most on halfchan has now been "rightfully" hating on it, but it's hindsight bias. I myself have my problems with it, but I blame the director since that game being the problems for games like Lost World and Forces's quality then just on Colors itself. It is, to me, not the best boost game out of the 4, but it's still better than Forces, and it bieng the game that started the Modern Humor of Sonic, still isn't it's problem as much as the problems up to 06 wasn't just because SA1/2 did it first. The devs of these eras don't learn from their mistakes, and that's where the blame should be focused towards.
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>>16520 >So what are you saying, that they need to take another ~4 years to build a new engine or they're only going to only release games in the Lost World engine? Personally… no, not really. They moved shop to America with this new "Pillar Team". This should be their excuse to have hired some new blood that has good experience in making 3D games AND passion for Sonic in general. Something Lost World and Forces clearly lacked compared to the new blood brought in for Sonic Unleashed. There is a far being fan pool for Sonic in the US then likely anywhere else on the planet, so if they didn't take advangage of this new move after Taxman and his team did great on Mania, I'd just have to come to terms the old fogies of Sonic Team/SEGA just are terrible managers when it comes ot Sonic. It should, with a good talented team, take at most 3 years tops to get a quality product out on the market. 6 months to a year to brainstorm, and a year or two to make the game itself. With a new team I can expect it can't be done in a year particularly, but it could still be done with the right people in the right places, with lots of passion. Same happened to Mania, so it could happen for 3D Sonic. I don't want to wait 4+ years for nothing again, I agree 100% with you. But until I see SEGA fixing their shit with Sonic and proving it with a GAMEPLAY trailer of their new game like what happened with Mania, none of this CGI teaser shit again, I'll have some more faith in Sonic Team again and I'll wait for as long as it takes to have this scenario happen. To put it bluntly; why should I follow the "original" makers of Sonic for something I'm not getting when the fanbase can, and mostly does, give me want I want without question instead?
>>16523 First Hat Kid, now Sonic.
>>16523 >>16524 I don't get it, what's happening exactly?
>>16525 Guess it's gonna be some Baseball themed event?
>>16525 I don't know, but it's something baseball/sports related. I thought it was Sonic in his Olympics outfit, but I think it's something else.
>>16527 Yeah, looks like it'll probably be Sonic in a baseball jersey, or something
>>16522 >They moved shop to America with this new "Pillar Team". They didn't move the whole development team, only the executive branch it seems (Iizuka, Hoshino, etc.), so it probably doesn't make a difference in terms of hiring development crew. >none of this CGI teaser shit again I know where you're coming from but Marza's CGI is pretty hype.
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http://sonic.sega.jp/sonicadv2/adv2archive_e.html http://sonic.sega.jp/sonicadv/ http://sonic.sega.jp/sonic/ Man, surprised to see a lot of the pages for the older games are still up. Fucking browser not allowing me to see the 06 webpage, tho
>>16530 Same thing with all the wallpapers/calendars. They go back like 10 or 15 years if I remember correctly and it's all still there, pretty cool. Sonic's had so much history that it's easy to start forgetting some of the things that happened. Those costumes are great, but how could they forget the crescent in Knuckles' chest?
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>Baseball attire Amy yis. Backwards cap is a nice touch, too
>>16533 This could be cute. I wanna see.
>>16527 >Adventure/Advance era pose Neat.
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>>16535 Oh yeah, I love it. The more I look at it, it looks like Sonic's pose is based off his Sonic '06 render
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>>16536 It is technically, but I recognize it's actually closer to the one used in the first Wreak it Ralph movie, which was based on the 06 pose, ultimately.
>>16537 Oh yeah, forgot about that Wreck it Ralph render. I can't put my finger on it, but something about Sonic's "hair" in that pic looks a bit off, at least to me.
>>16538 I always thought the same. It's meant to look like "dynamically flowing it the wind" but it messes up his iconic silhouette. I found this and I don't know if it was a fixed up version that's official by Disney, but this is better.
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>>16538 I know what you mean, I've also always seen that issue. >>16539 He looks so plump in that picture I want to squish him badly.
>>16539 Yeah, Sonic looks real good here. I think this came from the Ralph sequel but I don't know.
So, anything happening for Sonic's birthday? I know of the Joypolis party but it doesn't seem to be all that special this year.
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>>16544 AFAIK, SEGA isn't doing anything major for the birthday this year outside of the Anniversary sales going on.
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>>16546 Well that's boring.
>>16546 Gonna get something in the sales /sthg/?
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>>16548 Checking PS Store I have most of the games already on sale, but I might pick up Fighters as I've never played it beyond a demo.
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Normally don't post Penders stuff, but apparently this is a thing.
>>16550 We should post more Penders stuff. So he can actually reprint the original comic books as if he owned everything in them (art, characters, etc.) somehow? Odd as hell. Would it be considered bad to purchase reprints from Penders?
>>16551 People have asked him if he can even get away with it legally & his only response seems to be "I got it covered." My only guess is that he's hoping SEGA isn't gonna care enough to sue him if it comes out.
>>16550 Can somebody just shoot this guy already?!
>>16553 Feels like it's a bit much, tbh. Penders is a dick, but the guy's career is pretty much tied to the Lara-Su Chronicles & that's clearly never coming out.
>>16550 Post more Ken
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>>16555 Not much else, beyond him posting some TLSC merchandise & this pic of a character for that Storm prequel comic.
>>16554 >the guy's career is pretty much tied to the Lara-Su Chronicles & that's clearly never coming out. I'd say it's tied to how much he can cheat out of Sonic and other people, since as you say none of his projects ever go anywhere and all he does is live off Sonic.
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>>16533 >>16523 Oh hey, here they are at last. Cute or not cute?
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>>16557 Yeah. That being said, I have some morbid curiosity as to how TLSC will turn out, if he ever finishes #1 >>16558 >Cute or not cute? Cute. Very, very cute.
>>16558 Since I can't post on halfchan's /v/, it's kinda wierd looking to me but neat at the same time. Like, Sonic's quills with Shadow eyes looks jarring af but Amy looks nice, but the way the shirt rest on her body really freaks me out a bit. Like, it's like looking at a human but not at the same time. Basically my autism is flaring up seeing this, sorry…
>>16560 Looking at it, I imagine it's probably the length of her shirt that probably causes that issue. Still love it, however. The backwards cap was something I didn't I'd like on her, tbh
>>16561 I didn't think*
>>16560 >Sonic's quills with Shadow eyes looks jarring af Oh yeah, you're right, and it does look a bit weird. Also while I can appreciate that they went with matching colors for the different pats of the outfits, I'm not completely sold on the colors, specially on Sonic's shoes (too dark). >but the way the shirt rest on her body really freaks me out a bit Fortunately that doesn't bother me too much but I can see where you're coming from. Would have been really cool if they did a more dynamic shot of her clothes like in the recent Sonic Channel wallpaper of hers. Her legs creep me out a bit though.
>>16564 >>16565 Damn, I tend to forget how much stuff was cut out of the english dub for X. Also, can Decoe & Bocoe even kiss, due to having no mouths?
>>16566 They can be kissed, and that's what's important.
>>16564 If that recording was made in the presence of the military how come they didn't do something to stop his plans before they happened? >you stupid humans took everything away from me. I'll make you feel the same despair that I felt I see nothing wrong here, Gerald was right all along. >>16565 Decoe & Bocoe are best robo assistants and nothing can change my mind.
>>16554 >>16557 In other words, he's just a waste of life, so fuck him…
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>>16568 >Decoe & Bocoe are best robo assistants and nothing can change my mind. *Blocks your path*
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Fox Boy.
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>>16571 Cutest Foxlad. Also looks like I was wrong, there's gonna be a special Sonic Birthday event in Tokyo Joypolis, with an Ohtani DJ set. https://www.sonicstadium.org/2019/06/tokyo-joypolis-hosting-sonic-28th-birthday-party-ohtani-dj-set-on-23-june/ Also, it seems like Sonic's collaborating with Monster Super League for a special event, where you can "become Sonic's master."
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https://www.gameinformer.com/2019/06/20/sonic-team-says-2021-is-the-next-big-year-for-sonic So it seems like 2021 is gonna be the year we get a new Sonic title.
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>>16574 It's so far from now. Do you really think it was already "in development" back in SXSW when he delivered that line, if he plans for a 2021 release date?
>>16576 My guess is that it will release 2021 just to coincide with the 30th anniversary. I wouldn't be surprised if development started on it around the time SXSW happened, but this just makes me wonder what they're gonna spend most of this time on, since this 3 or so year lifespan won't be muddied by making a Hedgehog Engine 3, like Forces. At least I hope
>>16577 They're going to spend 3 years on the new physics engine for making Sonic's quills move just right.
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>>16578 That'd be cool, quill movement is important.
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>>16580 Niiiice
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>>16574 >While on the topic, I brought up whether or not the drop dash will now appear in Sonic's arsenal going forward, much like the spin dash was in most Sonic games following its introduction in Sonic the Hedgehog 2. "Yeah, I think so," he says. "We had a good reaction for Sonic Mania, so that's why we implemented it to Classic Sonic in Sonic Forces." Either this means Modern Sonic will now have the Drop Dash, which would make me wonder how this would correlate with the boost gameplay (unless this is a tease they are actually changing the gameplay style) or this means Classic Sonic is coming to the next mainline game. I'm REALLY hoping if this is a real tease, it's meant for the former, not the latter.
>>16582 There's option 3: they plan on making more classic style games and Sonic will continue to have the drop dash in those.
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>>16583 Could be the case, it's just the way they worded it as "Sonic" it made me think it might have been meaning Modern as well with the comparison of "since Sonic 2, some of the Modern games had the spindash as well". Hopefully Evening Star does make another Sonic game. Hopefully, thought, it's not tied to the next mainline 3D game either this time.
>>16584 >Hopefully, thought, it's not tied to the next mainline 3D game either this time. I get what you mean, but doesn't it sound hype as hell if it were executed by a competent company?
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>>16585 Well… hmm. I can see it being kino if it was done by a competent team, basically a proper Gens 2 with an actually accurate Classic Sonic gameplay with Unleashed tier Boosting again, but that's kinda hard giving the timing. People really hated seeing Classic Sonic with Modern again in Forces, mainly because Mania happened, but it's also a hate for the 90s fanwanking in Modern Sonic when people want Adventure or fresh content for Sonic again. If they did it right I guess it wouldn't hurt much, but I think people would be happier with the two separated just this once.
>>16576 It feels almost like yesterday when Sonic Mania dropped and that was 2 years ago. If they release the new mainline title in June of 2021 like the original and SA2, it'll fly by in no time. It just depends on how and what it will be like-it'll be frustrating to say the least if it's another Forces situation where it's short and they still haven't gotten 3D OR 2D right.
>>16574 Here we go again
>>16586 >Unleashed tier Boosting again That's too fast
God /sthg/ is getting to the point I can't take it anymore. It's not even fast anymore
>>16588 Well on the brightside, the entire ride between now & the game's release should be fun. Just hoping SEGA doesn't try to reuse as much Forces/Generations assets as possible & attempts something new
>>16589 Well yeah, I'm just commenting on the level design and presentation. Imo I'm the only anon that thinks Generations level design is worst for boost because most of them was meant for gameplay that wasn't boosting. Namely the levels claimed the best thanks to how open they were, e.g Seaside Hill
>>16590 You mean halfchans version?
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>>16590 Sir you may have a speed addiction.
>>16594 I think that's a given by now
>>16592 I only played the Unleashed Project so I'm only judging from that, but I wasn't a huge fan of the level design overall. I had more fun with Gens'. Totally with you on the production quality though.
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>>16597 Really? How? Is that place finally dying? Is the shitposting too much for them at this point?
>>16591 Sounds like it's going to be a slow ride though. We've got another full year of no news ahead of us at the very least judging by what they did with Forces. >spoiler Yeah, me too but it sounds naive to expect otherwise.
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>>16598 Nothing but gayposting and Crash Based Based Based Cringe Cringe Cringe
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>>16600 >Crash Damn, so that's where all the Crash Team Racing fans hail from? Makes sense, half chan's /sthg/ hasn't been full fan since the anniversary parth x Megaman troll crossover era killed the state of that place. Sad. Thank god I got you guys.
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>>16599 True, but given that we only have at least one year of no news ahead of us, we're likely guaranteed a barrage of news form 2020-2021 between the game as well as the upcoming movie. >Yeah, me too but it sounds naive to expect otherwise. Yeah, you won't really hear an argument from me in that regard. But hey, I'm just hoping the game has a hook that I can sink my teeth into. >>16601 Dunno what's happening on the other side, but I do recall lots of people all over the place comparing TSR to CTR. My only guess is because their release dates are so close together.
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>>16603 SAGE, NOOOOOO
>>16603 Spooky
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>>16604 No more Bumps. Time for the abyss.
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>>16607 They going to go fuck
>>16608 N-no, just sleep. It's late anon.
>>16607 Never thought I'd like Starline's design so much, but it's grown on me quite a bit. Stupid platypus
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yeees
>>16611 That looks very painful for her hip.
Good Morning /fast/! It's Friday! What are your plans for the weekend? Anything Sonic related?
>>16613 Morning, anon! I've never played Sonic 3D Blast, may try to change that this week. >>16611 Noice
>>16613 Morning anon. I might try to resume my Battle playthrough if I can find the time. Unfortunately I had to stop midway through. >pic Who's that?
>>16615 Not him but it's the beta design of Blaze.
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Issue 21 cover Super SPOILERS!
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>>16618 o-oh no ian pls don't
>>16620 Based
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>>16624 How noisy and random. I was hoping he'd jump from the tower. Does he have to pay royalties to make something like this?
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Solicits for the IDW Sonic issues coming out in September are here: >Tangle & Whisper #3: "Betrayal." The origin of Whisper the Wolf is revealed! All your (and Tangle's) questions answered! Where did her Wisps come from? How did she get her Variable Wispon? Why does she hate Eggman so much? And who betrayed her? >STH #21: "The Last Minute," Part One! To contain the Metal Virus, the Restoration must split up! In this issue, as Tails researches a cure for the Metal Virus, his lab comes under attack by Zombots. With Whisper and Tangle out saving as many civilians as they can, will Tails withstand the siege and find the cure—or will the whole world fall? >>16627 Yeah, I'm kinda curious if he had to pay SEGA for this remix. Don't know why he's doing a new version of Absolution though, unless it's gonna be used in a future Sonic title, or something.
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>>16572 Cute Sonics. Quite on model but still an art style a bit different than normal.
>>16558 Just noticed that the numbers on their outfits are the year of their first appearances.
>>16629 >Tangle & Whisper #3: This is gonna be really gay won't it >Don't know why he's doing a new version of Absolution And not a particularly good one.
>>16631 Didn't notice that. Pretty cool little detail, tbh.
>>16624 What a coincidence, I just finished a run of Sonic 06 in Very Hard Mode before working my way up to Generations for June 23rd.
Still can't post on halfchan's /v/. Curse being only mobile accessible right now, it's the only board that won't let me post. Saw this posted and I have my doubts, but if it's anything, maybe it should be shared elsewhere. https://boards.4channel.org/v/thread/467511815
>>16635 Hmm, doesn't sound that believable to me, but what would a Rare-made Sonic game even be like?
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>Go to Twitter >Seeing Japs draw and celebrate Sonic's birthday Feels good. It's his birthday in the states tomorrow though, but I guess the next thread theme should be birthday themed.
>>16639 Oh yeah. Just need to fin the right birthday themed pic & it should be up soon.
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>>16635 I know that feel man I was stuck on mobile for several months
>>16635 What, did they rangeban your ISP?
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https://www.youtube.com/watch?v=9xgVJTO85kY >10 hours from now fug, so late. Anyone gonna watch this?
>>16645 I love this sort of stuff, so probably yeah.
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>>16639 It's a nice sight for sure.
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I love when there's a trend and artists draw the characters according to a certain common topic. I really miss when this used to happen monthly with the Sonic Channel wallpapers.
>>16644 Yes. And I tried many things to get by, but it's impossible It's literally only /v/ that does this, any other board and it's ok.
>>16650 You're lucky, they range banned my entire country site-wide twice, couldn't get to /sthg/ or anywhere else. Fortunately no more bullshit since I've migrated here. Beats me why you would go to 4/v/ though.
>>16649 The cheeky commercial was fun, but I don't think many people are actually going to buy the thing.
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So when's the next thread going to be made? We're just hours away from the 28th birthday.
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>>16656 There's no next thread.
>>16656 Right now! NEW THREAD: >>16658
>>16651 >my entire country site-wide twice, Are you an aussie? Either way, my condolences brother.
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>>16659 Thanks! >>16661 >Are you an aussie? Nope >Either way, my condolences brother More like good riddance.


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