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Souls Thread: Melina has no closure edition. Anonymous 08/10/2024 (Sat) 01:19:59 Id: 28eea5 No. 999602
Let's discuss Elden Meme and the other souls games (Sekiro included). I hope everyone is enjoying the expansion for Elden Ring and let's hope that Black Myth: Wukong won't be chink trash. I've personally been having a great time with SoTE save for the sheer lack of closure for Melina and other lose ends. The lack of new endings and questionable final boss with Shota Femto and his buck broken brother along with some story flaws are my biggest gripes out of what is otherwise a very solid DLC. Last thread >>985814
>>999602 I hate that every action game is a soulslike now.
>>999637 >I hate that every action game is a soulslike now. How so?
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Fresh off the presses.
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>>999637 I wish more or them were soulslike. I can't seem to find many that really scratch the Souls itch. >>999642
>>999642 Whats with those tiny calves?
Elden Ring pretty much personified every single reason I hate souls games. You can deny it if you like or point exceptions to the rule, but the vast majority of characters in these types of games are bland or milquetoast and speak in pretty much the same exact way and have no real personality. I don't get how someone like the vast majority of them (especially in elden ring) other than liking their end goal. Without their end goal, I don't think there is any reason to really like anymore than 2 or 3 characters. Placement of the bonfires can be shit too, why have it like a half a mile away from a boss other than punishing people with tedium for failing a boss fight? It's not actually challenging to get back there, it's just tedious and annoying; unnecessary fat to extend the games run time. Same can be said about the recycling of the bosses, enemies, and a big empty map From made Elden Ring 5x as long due to tedium alone
I hate that invasions are 3v1
Holy fuck Sekiro charmless newgame plus kicks my fucking ass, mini bosses like the drunkyard are now horrible because am surrounded by mooks that need 8 attacks to die >>999656 for me it was almost every npc quest ending in them dying without me really understanding.
Horrid question. Asylum Demon. Y/N?
>>999656 Are you the guy whose been bitching about the NPC quests filtering him?
>>999682 >for me it was almost every npc quest ending in them dying without me really understanding. Welcome to FromSoftware games where this very well known to happen.
>>999682 Charmless is PP mode. You're suppose to defeat everything by depleting their posture basically.
>>999735 No, I'm not. I personally don't really care about any of the characters so talking about abtuse quest design would be a moot point. Elden Ring has no excuse for poorly spaced bonfires because you can just easily avoid all enemies to get to a boss, unlike dark souls where you feel like your boxed in and your life is hanging on by a thread. It's padding, get over it
>>999735 Millicent's quest has dogshit design either you personally like it or not.
>>1000165 You literally can get boxed in many of legacy dungeons and or go to areas unprepared this getting your shit folded. >>1000167 This has been said for a few threads but FromSoftware doesn't give a shit if you fuck up a NPC questline. For better or for worse this has been the case since Demon's souls.
>>1000173 And all the shitty bonfire locations not in a legacy dungeon? >and or go to areas unprepared this getting your shit folded. Horse goes nay
>>1000165 >>999656 But ER has Stakes of Merica though.
>>1000173 >For better or for worse this has been the case since Demon's souls. The fact people 15 years later still get pissed is what gets me.
>>1000165 You literally have the option to play more of the game or go past it. But you still complain. There's no pleasing you.
>>1000173 >>1000236 >>1000268 Honestly the VAST number of NPC quest lines in souls are frankly unsatisfying and bare bones to the point of feeling unfinished. They're not worth getting upset about failing or missing outside of RP or narrative reasons. There's only a handful through out ALL of Souls that are really worth caring about due to having a complete story arc. But I'll play devil's advocate for that anon on two points just to be fair and for sake of discussion. >1). Failing the questline of an NPC that locks you out of equipment/items is pretty frustrating. There's being a retard like killing or ignoring an NPC and fucking yourself and then there obscure quest requirements and just general Souls jank fucking you over. Example from DS3: I still don't know how I fucked up Greirat's quest line. I was even following a guide but he died to centipede bitches in the flooded cellar. No lightning urns for me I guess. Good thing I wasn't doing a faith based run or anything. Oh wait I was. Fuck me I guess. I bring up Greirat specifically because, despite screwing up several other NPC quests as well and missing some red phantoms, I don't really care about those. That's a "oh well next time" kind of thing. And like I said I was following a guide and I thought everything would be fine. The jank part comes in because his survival is tied to both Patches and Siegward and them being in the right place. I still don't know what happened and I don't know how to not make it not happen the next time. >2). The series has changed in scope and size since Demon's Souls DeS is a comparatively short game compared to later entries and it's also has very much linear progression. If you fuck something up in a short game, well there's always NG+ or a new playthrough. You might even decide to restart if you're under 1/4 -1/3 of the way through. 1/4 to 1/3 is a much bigger chunk of play time in a game like Elden Ring. And if the NPC quests you fuck up is in the DLC, which starts at endgame, yeah that's a little annoying. So tl;dr making your waifu/husbando angry and they refuse to talk to you is sad but for all practical purposes NPC quests aren't worth losing sleep over. Especially in a game like ER where you can just get their items by committing murder and mugging them. BUT sometimes in these games it'll throw you a curve ball the best you can do.
>>1000287 Charmless you take chip damage during blocks. You have to do deflects to avoid chip damage. As far is the being ganged up on problem try the leap over technique combined with ninjutsu. I would suggest Puppeteer but all three would help you.
>>1000289 I know that yes and I try the leap behind puppet thing but am still getting gangbanged because ennemies require a lot more hit, especially the mooks
>>1000290 You've got the dragon mask right? Use it to put some levels into attack. Also try fire or Yashiraku's sugar or both.
>>1000285 I'm just saying getting asshurt over the NPC quests considering, how they've been since 09 is pointless. People should know what you're getting into since this has been the case since 2009, From doesn't give a shit if you miss something or fuck up.
Miquella's bussy.
>>999640 Black Wukong and Nioh would've been better as traditional action games.
>>1000505 Those two games are RPGs and in Black Wukong's it's more of a traditional action RPG with some souls elements.
>>1000505 Wo Long is less Souls and more traditional action and it's nowhere as good as Nioh. Of course Sekiro is a Souls-lite game and it's dialed in just about perfect. Just needs some ore content, or a sequel, or a mechanically identical spiritual successor.
>>1000528 I really want more Sekiro so badly.
>>1000167 Again the game doesn't hold your hand & yet gives you so many things that help you. Milicent's questline is super easy to do. It's just the starting it that's hard.
>>1000167 >>1000534 The only bad thing about her quest is that the rewards are ass backwards.
>>1001171 Why can't we fix her? Why don't all of the entourage join us once Miquella breaks his boipussy rune? Why can't we summon them all for the final DLC boss in a replication of all the summons of the main game's Radhan fight?
>>1000528 THESE CONFETTIS OFFEND ME
>>1001222 I've got some more of those along with some fake BB weapons.
>>1001225 >>1001226 >>1001227 >>1001228 God they look so cool, I really hope Fromsoft will release a sequel to Sekiro and not just churning some fucking elden slops just because it has more mainstream success (and with all the wrong lessons making it a sekiro antithesis)
>>1001257 Their next game was already discussed. Spellbound or Spellmark or some other codename, going to be a soulslike focusing heavily on magic and elemental spellcasting. That's all we know so far.
>>1001300 interesting
It feels a little strange to say this but I think DS3 did spell catalysts way better than ER did. Where's its version of the Heysel Pick or other melee/catalyst combo weapons? Where's something like the Storyteller's Staff or the Preacher's Arm? Where are long staves like the Murky or the Izalith. There is even only a single combo catalyst and that's well into the DLC.
>>1001679 And DS2 did it better than DS3 by making the weapon catalysts actually useful as catalysts and as weapons proper, and not utility sticks or meme weapons like the golden ritual spear. Also gave them better movesets and the way catalyst weapons worked in DS2 was more unique, with some like the Pilgrim's Spontoon and the Sorcerer's Twinblade doing pure elemental damage and spells benefitting from counter damage if used with a weapon catalyst.
>>1001683 DS2 had a shield that doubled as a catalyst too.
Why are journos pissed over Black Wukong did it filter them that hard?
>>1002024 The dev team supposedly fired two people who were feminists (or whatever passes for such in China). Not for being feminist, they were just bad at their job.
>>1002026 Never thought I'd be rooting for the Chinx in a situation.
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>>1002028 The Chinese are currently gaining prominence in gaming especially after hitting it big with gacha games. They pretty much banked hard on hot anime girls because the Japs are somehow getting scared of doing them these days, and they reaped what they sowed. Such a shame they all seem to be gacha games tho.
>>1002069 Would be nice if these chink gacha devs would pull a Cygames and actually make real games with their IPs or just, y'know, make real games from scratch instead of making nothing but gachashit.
>>1002161 Didn't Cygames use all the money from the mobile phone game to fund a full length RPG on PC and Noegaymes 5?
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>>1002179 Yeah, GBF:Relink. Though it was originally co-developed with Platinum, Platinum jumped ship partway through dev (or got the boot for stealing funding for their live service BS they were getting into back in 2017ish, one of the two) and the game got put on hold until Cygames restarted development back in 2021. It's pretty good, worth a pirate at least and it's the best new game of 2024 for me, not that there's much competition.
>>1002182 You have to wonder with Kamiya and Microsoft who's jewing who half the time.
>>1002024 Not being sjw.
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Recent shadPS4 updates have finally gotten Bloodborne working in-game. It's very glitchy, doesn't render properly, and crashes constantly, but this marks the first time any PS4 emulator has gotten it in-game. The first video is what it looks like out of the box. Some tweaking has gotten it significantly more stable and even running at an uncapped framerate, see the second video.
>>1003156 Cool. Considering soyny won't port it and I won't buy a gaystation for one game, I hope they get this fixed up.
Glad to see PS4 emulation isn't completely stagnant, I'm interested in a handful of exclusives but not enough to actually get the system. Hopefully more progress will be made and they can get Gravity Rush 2 and the Hundred Knight port running.
Still baffled Sony never ported this. They ported that Sackboy game, but not this. Is it From's IP or something?
>>1003328 It's co-owned by Sony somewhat. Same situation as Demon Souls IIRC. Miyazaki has directly stated that he wants a port of the game, but it's all in Sony's hands at the end of the day. I honestly don't know why they refuse to port it either. Even a basic bitch port like the Days Gone one would bring in loads of money after Elden Ring sold gangbusters, but Sony is adamant about refusing to make it for some reason. Maybe it's pettiness due to it being made by a Japanese studio?
>>1003328 >>1003341 >I honestly don't know why they refuse to port it Good hunter, do you really think you get to invade/help others for free? And you just know that Bluepoint is remaking it.
>>1003346 That's the thing, if it's all about the money, they would've just made the PC port since the gains from sales over time would massively outpace the gains from gained PSplus subscriptions, something not all players would even buy since the bloodborne PvP and co-op is, while neat, very peculiar and doesn't add too much directly to the experience (plus the natural fear of PVP scaring normalfaggots from doing such). The whole point of the Sony PC ports was to get access to the customer pool outside of their existing PS4/5 userbase. A more likely answer is that it just "doesn't line up with their current market" or other similar excuse since it isn't a movie-game. Even Days Gone and Sackboy, despite being 75-90% gameplay-oriented, still have their movie game/"""Cinematic""" moments. Bloodborne has none of that.
>>1003349 I'm still mad I never got to do some co-op in Bloodborne because I'd have to pay to do that, which I absolutely refuse to. Imagine paying a monthly fee for the privilege of helping others or getting your ass kicked by other players better than you. I don't think sony realizes that the Souls games are money printers. >Don't publish Demon's Souls in the west because there is no way anyone here would like a game where you play as a knight killing demons in fantasy medieval Europe. >Bandai smells a gold mine and proceeds to publish 4 sequels plus dlcs. >Sony rushes Bloodborne out the door. >Bandai lets From take 2 years to properly develop the Elden Ring dlc. Truly amazing, but what really grinds my gears was sony closing Japan Studio because they were not "profitable" and all that, only to then let Bluepoint make that mess of a Demon's Souls remake.
>>1003328 Sony doesn't care about good games or doing the right thing. And this has been the case for the past 20 years.
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>>1003341 I have a feeling that if Sony doesn't let Miyazaki port the game that he'll just make a spiritual successor like what he did with Dark Souls from Demon's Souls. The Elden Ring DLC already introduced the next generation of Winter Lanterns, complete with sanity draining vision.
>>1003166 Gravity Rush has shown some decent progress as well iirc, now if only the Vanillaware stuff ran on it, you'd think we'd have a way to play these issue free but no, best there is is Vita3k and it doesn't correct the one major issue, framerate is dogshit.
>>1003341 some theorized it's because they lost the source code or something
>>1003530 If that's the case it's GG then. Companies have recovered from that in the past, Squeenix lost the Kingdom Hearts source code and had to reverse engineer it for the ports. That is not a process any developer wants to go through and it gets exponentially more difficult the further into console generations you go.
>>1003341 Sony hates Japan & wants to westernize everything for a Californian audience.
>>999656 Welcome to Miyazaki's games, hope you like the bland ride, never expect anything as weird as Ninja Blade or out of the ordinary as Metal Wolf Chaos. It was fun the first time with Demons Souls and then it became a meme; ER has the distinction of having better gameplay and better enemies even without the armour upgrading which is a retarded decision than most Souls games from FromSoft but by this point there's Nioh out there. I'd still pick ER over any of the DarkS games though, easily. Bloodborne's the exception to this, it mogs all because instead of copying Berserk for the upteenth time, he direcly copies Lovecraft instead, for flavour
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>>1004480 >mogs
>>1004483 >MFW I've spent too much time around GenZ I adopted their lingo I'm gonna end myself
>>1004485 Technically "mogging" is way older than GenZ. iirc wasn't that WoW lingo?
>>1004502 Either that or SC / WC3 / DotA lingo but a lot of those phrases have seen a resurgence lately thanks to GenZ and them reacting to older stuff, often adopting the phrases that the reactorsread: niggers use that they stole from white nerds in the first place and flex them as "black culture"
>>1004480 > it mogs I really hope you trip and break your neck.
>>1004482 Soulslike players BTFO lol
>>1004502 If it is old then I was never aware of it since a year or two ago when new forces on the internet started becoming loud and annoying
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>>1003156 >shad
At the end stretch of the DLC now but I wanna do some talk on some theories right now. So the DLC indirectly confirms Messmer & Melina are siblings. Meaning Melina is more confirmed to be Marika's daughter which the base game already heavily implied. Right we all understand that. What's speculation is where/what the abyssal serpent is & Melina's left eye we see in the Lord of Frenzied Flame ending. But also we have to ask if they're even really Marika's children at all. With Melina's eye, people assume it's the power of the Gloam Eyed Queen who wielded god slaying black flames & Maliketh defeated. So where'd Melina get it? That's when we get into our current theories. Marika & the Gloam Eyed Queen may have been allies in the past but Marika used Radagon to seduce her to sire Messmer & Melina. Sealing away part of her power in her children. Messmer does have red hair after all. Which is only associated with giants & Radagon. Marika then goes to war with the Gloam Eyed Queen & Maliketh defeats her. Marika then takes GEQ's children & raises them as her own for a time before taking Messmer to the land of shadows. It's also speculated perhaps the GEQ was another aspect of Marika like Radagon. With the justification being that Marika may have been the result of the Hornsent people's attempt to create a jar saint by fusing the people of Shaman Village together. There's also another piece to that theory. In Bonny Village, there's a gnarled tree with a headless woman's corpse & next to it is the discarded skin of a giant serpent. The same kind of skin as the one we find in Volcano Manor's church. This snakeskin is also looking directly to the whipping hut where we find the teeth whip used to torture the Shaman Village people. Now we already have a connection to the black flame & snakes through the Godskin Apostles & Nobles. There's even the Noble guarding the church I've mentioned. This goes even deeper with the Abductor Virgin's possibly being modeled on Marika & GEQ. Hinting a further connection Rykard & probably Ranni knew about them.
Of the last several Fromsoft games which one does anon think has the best armor, primarily coming from an aesthetic direction? And defend your choice. >Elden Ring <Sekiro >Dark Souls 3 >Bloodborne For me it's got to be Bloodborne. The armor really fits in with the look and the feel of the world I think and despite armor models seemingly having muted colors when actually in the world several of the sets appear appropriately colorful. I feel like Elden ring almost has the opposite thing going for it, where many of the armor models are rather colorful but since the overworld in Elden Ring is so bright that the armors come across as muted in practice. DS3's armor fits its world well but that means that practically everything is some version of grey or brown and it's kind of hard to get something decent looking. Even the Xantheous set has become faded out. Another frustrating thing with DS3's armor is that there are enemy variations that are inexplicably unavailable to the player and some of these do have some color. Elden Ring's got another issue where several of it's armor sets feel like the "Dark Souls at home" versions. The DLC actually remedies some of the base game's armor variety but that introduces its own issue due to how and when the DLC is accessible, unlike DS3 or BB which lets you get into the DLC area fairly early and allows you to at least attempt to collect what's laying around. Sekiro would have probably had the best "armor" but since there are only 4 outfits, including the default one, it's practically disqualified from consideration. It's also a little disappointing that they didn't go with the Bloodborne attire route instead of just making them skins.
>>1006583 >Dark Souls 2. Best armor variety. Wide color and design palette to cover a great amount of options. First game in the series to have player char cloth physics and they're rendered well enough on most armors. Actually has good looking Heavy and Light armors and still gives you a few fat fuck armors and cloth mess robes like DS3 does for all of its heavy and light shit if you're a weirdo who actually likes that trash. Still has the most armor sets of any game in the series, too, even beating out Elden Ring with the DLC armors included, I think? Or am I not allowed to use that one because it's too old?
>>1006587 I expressly left our Demon's Souls and Dark Souls 1 and 2 because they all seemed to have a different artistic direction, not to mention actual difference in game design philosophy in general, so I think it's better to group the pre Bloodborne Souls separately when discussing things. >Dark Souls 2 I would tend to agree with you.
>>1006590 I see, well if I can't say DS2 then it goes to Bloodborne, for much the same reasons you specified. Hell they even included a xanthous armor of their own and made it work in the setting. Though Henryk's is a much more faded yellow.
>>1006591 I was going to bring that up that even with how muted BB's "Xantheous set" is compared to the previous 2(3) incarnations it's still fucking brighter during actual gameplay than Dark Souls 3's Xantheous set. I think another thing that I think Bloodborne has going for it is that about half of its apparel sets are just variations on the Brotherhood of the Wolf's tricorne + hunting outfit thing so there's a lot of possibility for mixing and matching. Lies of P sort of tries to follow in the same footsteps but it doesn't quite pull it off. No way to mix of shirts, pants, and gloves either. How good Guan Yu's robes and Red Fox's hunting set look kind of make up for it though.
>>999682 >for me it was almost every npc quest ending in them dying without me really understanding. this why the fuck killed thops he was sat at a desk in one of the safest places in the lands between?
>>1006608 Kind of happened to Orbeck too in DS3. Of course you find him in a room full of wax faggots so maybe that's what happened. Or maybe he read the deepest mage lore or some shit and just dropped dead from shear awe.
>Kuro feet
Consort Radahn is actually bullshit.
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If Kings Field and Shadow Tower are proto-Souls, where does Lost Kingdoms fit in?
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>>1006773 >>1007023 >Consort Radahn Its just berserk reference again.
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>>1007029 Only Kuro is a shota & the context of these characters is completely different. Radahn & Miquella are Berserk references but not the ones you're implying.
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I finally beat the DLC today. Disappointing there's no achievements or a closing cutscene to go with it all. Thank God for the Mimic Tear though. Consort Radahn is the most bullshit boss in the game. He'll absolutely end up getting nerfed. Otherwise you have to absolutely overlevel to stand a chance against him. Sorceries aren't even an option unless you're really trying hard with the thorn spell. The one thing that did massive damage to him but got nerfed hard. At least Miquella is cute.
>>1007609 The fight was ill conceived. The whole thing should have played out both as a rhyme to the base game Radahn fight combined with DS3's Siegward's quest line. You should have been able to have sorted all of Leda and Co.'s shit and if you did it right all of them should have walked in behind you and helped you gank Radahn and Miquella. It would have been perfect.
>>1007637 That could have been great. Unfortunately even the two you do get to fight with you actually make the fight harder. So you're better off not using them & just having your Mimic Tear back you up.
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>>1007609 I still think the DLC's plot is bonkers. It would have been the equivalent of Sekiro getting a DLC and finding out that Kuro was the one that stabbed you down in the basement and that Owl was actually a nice guy all along.
>>1008187 I mean the Radahn was still a warlord who tried to take Leyndell. Miquella we only had background lore on until this DLC. We didn't really know his true character.
>>1008229 radahn is a faggot
>>1008248 Go back to reddit
>>1008253 If he doesn't like faggots, wouldn't going back to Reddit be counterproductive? You want "go back to /pol/"
>>1008248 Redahn literally said "No way fag" to the twink. The twink had to lie to and manipulate his sister into giving herself (and a whole country) cancer to kill Redahn and then mind-raped a goatman to abduct and kill him in time for said goatman to be killed so he could put Redahn in a body that he could mind-control to actually say yes and allow him to rape him. The entire DLC's premise is that fags are manipulative lying cunts who will rape their targets and ruin anyone's life, including their loved ones, to get what they want. There's a reason all the NPCs talk about how disgusted they are with Miquella at the end. >I still think the DLC's plot is bonkers. It would have been the equivalent of Sekiro getting a DLC and finding out that Kuro was the one that stabbed you down in the basement and that Owl was actually a nice guy all along. Miquella's mind control was literally in the text of the base game. There were actually several people who theorized he was more sinister than he appeared, but the fag lovers always shouted them down and called them homophobic at the mere suggestion that Mohg might have been innocent. Watching their meltdowns when the DLC dropped made the entire DLC worth it regardless of quality.
>>1008267 Radahn isn't a faggot.
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>>1008274 Stop being such a faggot, anon.
>>1008490 niggerfaggot
Consorting with Miquella is gay-lite at least, Miquella's just "Fromsoft made a female and called her male."
I'm trying to work out a plan for a DS3 challenge run/theme run but my first plan seems to be falling flat. I was planning on doing something like a worst boss soul weapons run but then thinking about it that seems more and more like that's a terrible idea.
Did Miyazaki say this will be the last DLC? I think I saw someone post that, is it true?
>>1009627 Chances are if they made a shitload of money why stop? Make some stupid ass fags like vaati give you free advertisement. Make people think it's via trailers and the usual bollocks. Namco will crack the whip I bet & if Meme-slack-eye don't wanna direct more they'll get someone else to.
>>1009636 >>1009627 Plus just keep "balancing" the game by adding more shit into it. DaS3 did it and they can take a year each time they do a DLC if they wanted.
>>1009627 I hope not. There need a Ringed city to Shadow of the Erdtree's Ashes of Ariendel.
>>1009627 Seeing how the DLC did 5 mill in a week, I'd not be shocked if a new DLC comes. Melina focused please Miyazaki .
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>>1009870 >get Melina DLC >it's revealed that Melina was evil all along and tricked Marika, Rykard, Ranni, and Miquella to all be dicks in their own way >IT'S ME TARNISHED! IT WAS ALWAYS ME! EVEN THE GREATER WILL BOUGHT IT!
>>1009876 >>1009870 Well there's the other theory that Melina was the Gloom Eyed Queen & she rebelled against Marika. That's why she's burned & bodyless.
>>1010579 >burned & bodyless So the question is how does she die when she jumps in the big fire cauldron?
>>1010589 She burns her spirit to burn The Erdtree & send you to Farum Azula. Something something religious references.
>>1011604 Used goods.
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>>1009876 Fuck Melina, we're getting Godwyn's DLC.
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>>1011696 You fool! It was a Godwyn DLC all along!
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>>1011696 >anon goes unbullied for unironically posting a youtube video which includes the word 'simp' no less Not on my watch. >>1008338 You hated him because he spoke the truth.
Impressive how Sekiro charmless run forces me to actually engage with the gadgets. Needed the umbrella a few times
>>1011706 I may actually have to try it.
>>1011812 takes some times getting used to but made me win against the blue twat before genenshiro
Apparently sissy hypno Radahn finally got a nerf.
>>1012800 Yeah he did. You can actually see what you're doing now & he doesn't have afterimage clones anymore. His swings on his double slash are also slower. People need to understand pre-nerf Consort Radahn was pure ass. You had to absolutely overlevel to like 250 to endure a battle of attrition even with status effects. If you were extremely good at dodging, you could manage with some incantations only but that means leveling FP & HP the most.
There's apparently an exploit going on in ER where invaders can corrupt the host's save. If you're going to engage in jolly cooperation, back up your save frequently. >>1012829 Haven't seen his 3.0 version, but I can say that for the first two versions, most of the difficulty coming from FPS drops and not being able to see shit in phase 2.
I'm narrowing it down to a few options >Scythe and sickle run >Caveman run (clubs only) I'm trying to decide if the demon hammer and dragon tooth should count or not. >Cameman discovers fire (clubs + pyromancies) >DLC first (i.e. get to the Cathedral and then enter the DLC and don't progress anymore base game bosses until I beat Gael) semi related >earliest Valorheart run >Faith/Miricles (but not screw it up this time) >>1012889 >here's apparently an exploit going on in ER where invaders can corrupt the host's save. If you're going to engage in jolly cooperation, back up your save frequently. Fucking really Fromsoft? I thought they sorted this shit 2 years ago when it happened in DS3.
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>>1011689 >Used goods I guess that means that you'd have to Make A-Marika Gape Again!
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Ravioli Ravioli WHERE IS THE FUCKING DLC AT? DON'T PULL A SEKIRO ON US YOU FUCKING GOOKS!
>>1014892 Does it still have that shitware Denuvo in it still?
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>>1014896 Have no clue I'm on console.
>>1014896 I checked it looks like they removed it back in the middle of February.
>>1014904 Is there a list of games that had Denuvo shitware but don't anymore?
>>1014959 just type the game name and Denuvo or look on cs.rin.ru. Lies of P got a denuvo-less for a very brief moment and got snatched up >>1014898 lovely pic
>>1014818 His head is bald because that joke gave him cancer.
>>1014974 That's not a list, that's a useless post telling me to make one.
I just wonder if we'll be able to play as Dorthy Gale in the DLC or if that will be a sequel thing.
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>>1014892 It's fucking over
>>1015123 >implying it began
>>1015164 >Implying
>>1012889 >There's apparently an exploit going on in ER where invaders can corrupt the host's save. If you're going to engage in jolly cooperation, back up your save frequently. Was this patched and how often do invaders corrupt the host's save? If one hacker does it two times that's not a problem, if any idiot can and it happens many times that's a big problem.
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This year is the year! Trust the plan! P
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Oh fuck me I buggered the formatting and on the worst possible column too, so I rad to repost. The other night I preformed an autism. I don't know what to conclude from this, other than possibly that Elden Ring has a bit of unnecessary(?) content inflation. Thots? Thoughts? *edit* I am glad I took the time though. Before I tallied everything up I would have thought that DeS and DS1 both had fewer spells and DeS had fewer weapons than what they do. I was also sure that DS3 had more weapons than DS2.
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I love these two.
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Behold! A paleblood sky!
am really trying to like Lies of P but god damn so many things anger me to no end and make me want to play for no more than 30 minutes : >parry system that feels random sometimes one light tap counts other i need to maintain the button >can only level up at the hotel early on instead at all stargazers >heavy attacks needed to stun are way to long to pull compared to the bosses attacks that always stagger you
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>>1015684 I feel you but there is some hope >parry system that feels random sometimes one light tap counts other i need to maintain the button Yeah I found it to be kind of fucked. Some people it just clicks, not for me though. Fortunately I quickly discovered that you can just ignore the parry system entirely for most of the game. There's one boss that you REALLY need to try to parry or it becomes nigh hellish. You'll know her when you fight her. Fortunately she's near the end of the game and you'll have 2 or 3 options to help with parrying. They're not the greatest options but they will be available to you. >can only level up at the hotel early on instead at all stargazers Mild spoiler: You'll eventually unlock the ability to level at all stargazers after [story event happens] >heavy attacks needed to stun are way to long to pull compared to the bosses attacks that always stagger you I advise keeping a throwing item like saw blades, iron pipes, or especially shot put in one of you item slots for just such an occasion. If you don't like that idea the other good option is to keep a really fast weapon, like one of the knives or the lighter swords, as a secondary weapon just to open up staggers and then switch back to your primary weapon. Seriously about the parries. When I got the tip about parrying in the tutorial I just never could get the timing and I just decided to not worry about trying to learn it and figured that the game would just forcefully teach me about it at some point, like what Sekiro did, and then I'd learn it. And then it never did and I was basically at the end of the game before the ostensible "parry check" boss appeared. Just don't worry about it.
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>>1015691 >like one of the knives or the lighter swords, as a secondary weapon just to open up staggers and then switch back to your primary weapon. Thank you it's a good idea. I'll keep trying because he's very cute
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>>1015695 A more complex option is to use a handle with a quick move set and a heavier blade. It takes some playing around with to get exactly what you want and you may have to use a crank on the handle to synergize with your specific build. I know some people swear by the police baton handle on everything, including the biggest most ridiculous blades. And don't feel bad if you need to summon for a boss.
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>>1016917 Blue balled.
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>>1016917 Can some anon please download and post the video. I've been trying for the past 45 minutes.
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>>1017093 This?
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>>1017098 Oh was there no actual video? I thought I somehow fucked up the download 5 times in a row. Thanks anyway anon.
>>1016917 I'm trying to think how a lighthouse and a fishing village relates to Pinocchio or Oz lore and I'm drawing a blank. Also >fishing village We always seem to end back up in the Fishing Hamlet in these sort of things, don't we?
>>1000528 >>1001225 >>1001226 >>1001227 >>1001228 I have found more. I wonder how long before people start making Lies of P Legion Arms mockups too?
>>1016917 >But not this year, it seems. It doesn't really seem to commit to that one way or the other. I'm really looking forward to it.
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Started this yesterday and I'm on my way to the cathedral, any advice on stats? I would also like to ask if killing every masked human influences the ending/make certain paths unavailable?
>>1018155 Finally, a fishing rod that firmly cups my balls!
I just got through doing a Motivity focused run of Lies and I 1cc'd the final boss with the Bluefume Ultra Greatsword, which is like the heaviest and slowest fucking thing. So despite what I previously suspected and what that one anon that was thought last year, strength builds are totally fucking viable in this game. Like holy shit DO NOT sleep on that sword. Combined with the fully upgraded puppet string you can abuse bosses in ways that will leave them talking about it to their therapist decades from now. >>1020382 Put more into Vitality and Vigor. >I would also like to ask if killing every masked human influences the ending/make certain paths unavailable? No it just mostly gives you their costumes. You can avoid having to kill two of them and still get all their vanity wear if you just give them a coin the three times they ask.
I hate this motherfucker like you wouldn't believe especially his fucking second phase where all of his hits summon a delayed lightening meaning you can't really strike between his attacks. I fucking loathe stamina in vidya
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>>1022209 Murphy is a good lad. >I fucking loathe stamina in vidya After Nioh's quick reloading stamina and Sekiro jettisoning the concept completely it is hard to go back to the old way that's for sure.
>>1022212 >Sekiro jettisoning the concept completely it is hard to go back to the old way that's for sure. MY THOUGHTS EXACTLY I really need to try Nioh but my usual pirate place doesn't have it for some yarrr reason
>>1022215 I don't know why he even has stamina. He's a magic powered automaton.
>>1022219 His creator wanted to hear him being out of breathe during their... maintenance activity...
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>>1022192 Current stats, at Victor and I need to learn how to dodge since I'm having difficulty doing perfect guards on his 2nd phase. >No it just mostly gives you their costumes. That's good, is lying all the way the default ending? Was hoping to do the bad ending first if there was any. >>1022219 How about overheating instead of stamina?
I've played Souls for years. Elden Roll (it's a roll simulator) is the worst experience in the whole series and the worst game I've played in a decade. Even with mods it's nothing but Miyazaki trash unlike Skyrim. A copy and paste Dark Souls with a boring and empty open world, outdated ps2 level graphics, and underwhelming bosses. Story's nonexistent and the story scraps are trash. Miquella is an actual faggot, Elden Ring is an LGBT game, faggots love Elden Ring, every faggot I see shills Elden Ring like the Second Coming. Bosses and enemies are too fast and just spam you, it's not a difficulty thing, it's sadistic punishing nonsense design in the name of difficulty requiring sheer grind to progress turning the experience into tiring repetition you wish was over. Some moves you can't dodge so you always get hit, some grab moves one-shot you, you sit around waiting for the animation to end. Telegraphing is awful, you have no idea what's coming until you get hit. Repetitive directionless gameplay with terrible fighting where you cheese everything or continually die. AI auto aims on melee, there's no reason to do shit except parry or iframe, the fighting's fucking terrible! It's like unfinished Sekiro parry combat designed by Indian retards, one of the bosses is even a copy and paste from Sekiro's scraps. Bosses in open areas have like 5 versions somewhere else, just lazy copy and paste reuse. It's a bloated slog, you have retardedly large locations and locations look the same and are just huge empty fucking voids with useless navigation due to lazy dev design. A disappointing quantity over quality cashgrab where if you don't spend 1000 hours mindlessly galloping around on a horse you're checking shit off a Microsoft Excel list from an incomplete wiki like boring fucking chores. Bad items, items make little difference. Skills are useless. Music's worse than AI slop and the grinding is insanely boring and there's too much of it. Loot has no point even with the goblin map, the weight system is retarded and punishing and artificial difficulty. Armor has horrible design. My antivirus also detected malware in the executable. Only super fanboy Miyazaki cocksuckers like this bland rehashed disappointing stuttering dogshit walking simulator for teenagers, thank God I was able to refund it.
>>1022234 >is lying all the way the default ending? NO. In fact just the opposite. >Was hoping to do the bad ending first if there was any. Well you're still in luck because you can choose the bad ending no matter how much humanity you have. >Victor By the way did you know that he counts as a human and is thus week to acid? Also pick the weapon or you'll get locked out of obtaining a quartz later. And a spiffy jacket too. And since you seem to be doing a STR run you'll be wanting his weapon. That's the one I mentioned earlier that I beat the game with on my last run. I'm so thrilled that despite my first impression that it's not a shitty weapon. >How about overheating instead of stamina? Once again Sekiro's reverse stamina system feels like the best. It's effectively an "overheat" anyway.
>>1022234 what the hell is steelrising ? French Soul ? >Jean-Pierre the last UPR voter
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>>1022238 I'm using the seven branched sword from the first boss, the fable art from the blade saved my skin a few times and I just like the look (why Nioh 2 made the Sohayamaru, a cutscene only weapon is beyond me). >Also pick the weapon or you'll get locked out of obtaining a quartz later Alright, is the Ark sword or the amulet that buffs your attack on perfect guard a better pick? >>1022241 >what the hell is steelrising ? French Soul ? Yes, set during the French Revolution. The automaton theme was due to https://infogalactic.com/info/Jacques_de_Vaucanson
>>1022248 is the starting rapier +1 good against the Watchman ? Or do I need to find another weapon ? I feel dirty using the crossover hallberd
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>>1022248 >Yes, set during the French Revolution. Final boss is Robespierre ?
>>1022250 >is the starting rapier +1 good against the Watchman ? We're likely on different builds but I picked the greatsword and swapped the handle with the baton handle since the charge attack is fast. >Final boss is Robespierre ? It's Marie Antoinette. You're unfortunately supporting the revolution and you pick if either him or LaFayette is going to lead as an ending
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>>1022248 All three of the starting weapons are viable against the first 2 or 3 bosses, depending on whether you are doing a Str, Dex, or Quality build. OR you can be completely fucking retarded like me and on my first run of the game and use the electric bonk stick against the big electric puppet and wonder why this is taking so long. You have extremely few options this early in the game, just the 3 starters, Guan Yu's halberd, the police baton which is too short for something that's as fast and aggressive as the Watchman, and the electric coil (which is bad for that particular boss). So just have fun for now and worry about diversifying your weapons in the next area and thereafter. >>1022248 >Sohayamaru, a cutscene only weapon is beyond me It's actually usable as a skill, similar to how the Mortal Blade works in Sekiro. >is the Ark sword or the amulet that buffs your attack on perfect guard a better pick? I'm not great with perfect block but even if I was I love the Holy Sword so I'd probably pick that regardless. The fable art on the handle transforms it into a glaive with extra reach (and gives is several seconds of good stamina regen). The best part is that it stays transformed until you swap it out and if you use the handle art again it returns it to sword form and powers up the attack of the next strike. I used both it and the Seven branched sword until I got the Frozen Feast and could upgrade it enough.
>>1022253 Nothing unfortunate in beheading priests
>>1022209 I've just beat him but had to summon and feel like shit for this. Hope I can quickly reach the cathedral
>>1022286 >the cathedral Bring fire, and lots of it.
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>>1017098 >the name of the new DLC song is Lisrim What did they mean by this?
My next run I'm going to have to go dex run and use the umbrella sword. I think it has block frames during its attacks. So does the blind man's spear for that matter.
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HA HA
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Ah I'm having such fun experimenting with the weapon assembly mechanic. The Dancer's blade and shovel handle together makes something very close to Romeo's weapon. The one he actually uses not the one you get from his boss soul which is actually Arlechinno's weapon.
>>1022383 oh god damn it
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>>1023644 Also there's this thing that I'm sure everybody has already made at least once.
>>1023650 any good puppet arm to upgrade besides the aegis ?
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>>1023651 The Puppet String is godly but only if fully upgraded (ie 6 legion calibers). It carried me through my last play through and offset the low attack speed of my heavy weapon. Flamberge is excellent at all upgrade levels and continues to be useful throughout the game (though not always in every sub area). Fulminis is nice early in the game but becomes so slow as to be useless by the end. The last place it's really useful is the Swamp and after that you should respec any caliburs to another arm. I just cant get either the Deus ex Machina or the Pandemonium to pull any weight and the jusy is still out on me for the Falcon Eyes since I haven't done a tech build yet but it ain't looking good either. Another point for the Flamberge is that status effects stack so if you can inflict both burning and acid on something you can just eat up its HP. >>1023646 ha ha another funny joke
>>1023654 >Flamberge Someone mentionned fire for the cathedral so I guess I should focus this. Also fucking hell i can't find the version of this meme with the horse. Have you seen the mess with the new lorebook ?
pretty cool, need to find a flame weapon quick for the zombies
>>1023656 >Also fucking hell i can't find the version of this meme with the horse I thought I had it too but it seems not. >Have you seen the mess with the new lorebook ? No, what happened? >>1023658 You've got the dagger right? >zombies Yeah the regular ones aren't too bad as long as you don't let them gang up. The more... advanced ones you want to bring the encounters to an end as quickly as possible though and that's when fire really shines.
>>1023660 >dagger Nothing of sort FFFFFFFFFFFFF it's a spooky moment with a monster and I'm a massive pussy
>>1023661 >Nothing of sort Go back to the first stargazer in the industrial level and then go up the stairs and to the left door and drop down. It's not the only fire weapon but it's the only one you have access to for several levels.
>>1023662 ok thanks I'll take a look oh great a platforming level on a soul like.
you meant this ? I killed a survivor near the entrance of the factory
>>1023664 If you don't like the reach of the dagger then slap the blade on something longer, I would suggest the acid spear or the coil stick handle, but it doesn't really matter. Use what ever scales best with your build. The important thing is that the blade has built in fire attack and a fable art that functions like fire grindstone. >>1023665 No not that one.
>>1023664 >oh great a platforming level on a soul like. Speaking of platforming there's a few secrets in the top of the cathedral that require a bit of searching and jumping.
>>1023667 christ on a pike it's the frenzied flame all over again except there isn't a sad violon
>>1023668 You're literally in the room with the platforming secrets. For the love of God grab the stargazer before trying to jump around.
>>1023670 I burned the shart below and got a strange celinder. The jumping is fine it's the fat hags throwing crap at me that is annoying
>>1023671 There's also a weapon up there and I think a legion calibur or an arm plug or a quartz or something like that. Back in the hallway across from the electric bowling ally and up a ladder is a door but you probably don't have a key so you'll have to come back to that one.
>>1023672 this I presume. I'll take a look on the internet for a flame weapon like the dagger
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>>1023673 No there's defiantly an arm plug upstairs too. You have to ride the gears. I think for the plug. Maybe that the spear and you have to roll off the elevator for the plug. There's a lot of stuff going on up there. BTW that outfit matches really well with the Chinese bandanna.
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I'm at the Alchemist's Isle so I assume I'm at the end. What was the use of red apple? Been in my inventory up to now and I haven't seen anyone need it. >>1023650 Made mine with a red tip, works wonders on swamp thing. >>1023664 Check 3rd webm for reference.
>>1023680 thank you very much >>1023675 I prefer the default white attire
I like the booster glaive moveset I'll try this combo
I hate fall dmg I hate fall dmg I hate fall dmg
fucking finally, why these gooks pieces of shit decided that platforming was a good idea. unfair crap
I see a lot of webm with the seven coil sword, I presume I need to get it too. And for the other two weapons ? Do I use the ergo for the amulet or the weapon is worth more
>>1023689 That's just me on the webms, I picked the sword because I like the multiple branched sword design and the strength scaling is a nice bonus. I'd say get the amulet equivalent of the seven coil sword if you plan to dodge often.


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