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Nintendo censoring games on the Switch Anonymous 01/24/2025 (Fri) 12:40:24 Id: 8af122 No. 9 >>10 >>21 >>97 >>100 >>222
Trying to keep this thread to third party games, censorship that is not the result of localizations or "regional law", and censorship that only applied to the versions released on the Switch (2) (That includes games that experience different levels or instances of censorship compared to other versions). If you want the extensive list of "all" instances of Switch censorship (Regardless of the circumstance), here you go: https://archive.ph/S0pfk https://archive.ph/oaP9T This thread is specifically about Nintendo (Themselves) forcing third-party developers to censor games against their will, if not outright prevent their release. The games known to be cancelled/censored thus far include (Sorted by year): >2019 <Super Real Mahjong PV (Censored, later made unavailable after release) https://archive.ph/4zl3K >2021 <R-Type Final 2 (Censored) https://archive.ph/i9MVe >2022 <Hot Tentacles Shooter (Cancelled) https://archive.ph/6RJsH <Duel Princess (Unavailable after release) <Massage Freaks (Unavailable after release) <Prison Princess: Trapped Allure (Censored) https://archive.ph/akc2e >2023 <Christmas Massacre (Cancelled) https://archive.ph/zgN9M <The Fox Awaits Me Hana (International release cancelled) https://archive.ph/nJYPL <Yuuna and the Haunted Hot Springs: The Thrilling Steamy Maze Kiwami (Censored) https://archive.ph/sbO4m >2024 <Amairo Chocolate (International release cancelled) https://archive.ph/cgHH8 <DAYMARE: 1994 (International release cancelled?) <Night to meet Chu! (International release cancelled?) https://archive.ph/Qk20t#selection-2753.7-2753.11 <Death end re;Quest: Code Z (Cancelled) <Hyperdimension Neptunia Re;Birth 1/2/3 (Cancelled) https://archive.ph/u5ldz <Neptunia Riders VS Dogoos (Censored) https://archive.ph/KZLzO <Redneg Allstars Swing-By Edition (International release cancelled) https://archive.ph/pmkv4 <Sakura Melody (Cancelled?) <Sakura Succubus 7 (Cancelled?) https://archive.ph/9VCBD <Tokyo Clanpool (Censored) https://archive.md/DhG54 https://archive.md/MuHPS https://archive.md/EqnlA Remember that back in 2019, Furukawa declared this: https://archive.ph/RkxJm >Q11: Regarding restrictions on expression. Some other platforms have their own restrictions other than third-party organizations such as CERO. How about Nintendo? <A11: Nintendo entrusts a third-party organization with the task of providing objective ratings for its own products and third-party software prior to its release. If the platform operator arbitrarily chooses to do so, it would seriously impede the diversity and fairness of game software. The parental control function also allows for restrictions to be put in place. I'd argue that Nintendo has since abandoned this policy.
>>9 (OP) Oh hi. You sure you didn't mean to make this thread on /vb/ instead of my dead protest board? >Trying to keep this thread to third party games, censorship that is not the result of localizations or "regional law", and censorship that only applied to the versions released on the Switch (2) >This thread is specifically about Nintendo (Themselves) forcing third-party developers to censor games against their will, if not outright prevent their release. I feel like some of these distinctions may be difficult to make due to a lack of information.
>>10 >You sure you didn't mean to make this thread on /vb/ instead of my dead protest board? I did last night, and Coyote immediately deleted it.
>>11 Yeah, there's something odd about Coyote. He delete things immediately even in the meta threads without explanation and never bans you so you can't get a ban reason. When I got on his bad side I raised a stink until eventually Mark just accused me of samefagging and banned me.
>>11 Also, how exactly did you manage to find this board? I only posted about it one time in the /v/ meta thread, which was immediately deleted by Coyote, and I refuse to go around shilling it.
>>12 Mark isn't doing any better. For the past week, he tried to censor any and all discussion about people discussing the KCD2 leaks and indications that the game was pozzed (Until it was undeniable), and now he's censoring any and all discussion around Nintendo (From Censorship polices applied to third-parties to them even winning the GLAAD award). And V&ing anyone who brings it up as "spam", "shit stirring", and "derailment". >>13 >Also, how exactly did you manage to find this board? Just went to the site board list and searched for every board with "game" in the description. Also posted this thread on other boards like /vg/ and /geimu/.
>>14 Everyone has always said he's a retarded Nintendrone. I just never personally witnessed by chance until now. The original issue in the Nintendo thread was a minor slapfight with some autist that couldn't stand me saying something even slightly negative about the Dolphin emulator. I recall there was a stray anon or two in that thread that were also accusing me of being some resident samefag who regularly comes in to shit on Nintendo emulators in general. I'm guessing that was Mark, or Mark assumed that accusation to be true, in spite of my long posting history in that thread and across the board. I copied the emulation thread over to /vb/ and remade my posts there, where I ought not have been able to be banned for a negative opinion on an emulator, only for Mark to redtext that "too many posts were made in this thread too quickly on this slow board. A narrative is obviously being pushed" and then immediately deleted the thread he was replying to in true Mark fashion with a ban reason of "no copying threads", which wasn't against any rules and was unrelated to the issue he took with the thread in his post. If he's still going like this elsewhere against other random anons, I think he may be on the verge of another meltdown. Regardless, I only follow the goober thread for news now. I can't use /v/ or /bv/ for their ostensible purpose while Mark is turning them into his personal hugbox.
>>15 >I can't use /v/ or /bv/ for their ostensible purpose while Mark is turning them into his personal hugbox. The only tactic I can think of would be to make another board just as active and popular. Not necessarily for the purposes of "replacing" /v/ but at the very least humbling Mark and his merry men.
Trying to get this thread back on topic, it looks like my assuption about the censorship regarding SRMP5 was incorrect as the game was pulled for having a couple frames with a nipple slip: https://archive.fo/nP61S
>>16 I sincerely doubt that is possible. Simpler just to go to ziggerchan, but they hate "Markchan", so going there to post exactly what I couldn't post here would lead to crossposters noticing and stirring shit, so this board exists. >>17 I'm surprised this comes out on consoles at all. Looks like an old PC game. Is it a port?
>>18 >I'm surprised this comes out on consoles at all. Looks like an old PC game. Is it a port? Yes. Super Real Mahjong is a series of strip mahjong games first released in the arcades before later being released on consoles, with the Saturn versions gaining "infamy" for retaining the nudity from the arcade versions. And being one of the handful of Saturn games given an X rating as a result of that, before Sega retired the rating in late 1996. And every entry from P7 onwards is censored in some degree across in all formats. Another series that experienced a similar circumstance was the Idol Janshi Suchi Pai games, with only the Saturn releases of Remix and II being uncensored.
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>>9 (OP) Well, at least it got posted somewhere. Some of your sources are bad, though, like for Hot Tentacle Shoot, you should have linked this tweet where Gamuzumi confirmed it was cancelled. https://xcancel.com/gamuzumi/status/1575862637438517248#m Also, for Prison Princess Trapped Allure, that was a 2024 release, not 2022. Your archive is a link to a forum post complaining about it and several other things, not really proof. Here's hard proof from a Japanese twitter user who posted a side-by-side comparison of the Switch and Steam versions. You can see the boob touching and reaction is completely disabled on Switch. Maid of the Dead by the same developer also apparently had similar issues, where the Steam version released later with voice lines for the minigame that the Switch version lacked. The Switch version was not updated with those voice lines, suggesting Nintendo deliberately forced their removal. And for Yuuna and the Haunted Hot Springs, I'll probably need to get some MPEGS from Youtube, but for now, here's a video from the same Japanese Twitter user confirming that the Switch version's minigame is voiceless.
There's a thread on zzzchan on this as well. Which one should be prioritized? The other one has more UIDs but also people saying the moderation there is bad too.
>>22 There's going to be complaints about moderation wherever you go. Until you personally witness something, or see hard proof of something, that makes you not want to use a site or board, you should go where you'll get more eyes. Otherwise, you'll just be blogging into a void like me. How the heck did anyone other than OP even find my board?
>>23 I guess I found it by chance while scrolling down the boards list.
>>23 Are you kidding? With all the activity its plastered on the front page rn. So you guys are finally ditching mark? Fucking cool, ive been permaed from there for two years. God I miss talking about video games. This activity keeps up this will be a top ten board by tonight.
>>25 I sincerely doubt that. People are creatures of habit, Mark has had many meltdowns over the years, and his current one doesn't effect 90% of the board, unlike that time with fat/v/.
>>23 I also have no idea why my ID changed. I'm still in the same browser session.

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>>26 I resent him for trying to suppress discussion of a very real, major issue, at a time when as many eyes as possible are needed on it. I can hardly express how pissed I am at Nintendo for this and how betrayed I feel. I've been a Nintendo gamer for as long as I've been gaming, but I've also become a massive weeb and connoisseur of otaku-flavored games. Compile Heart are one of my favorite devs and they're getting absolutely assfucked out of nowhere after supporting the Switch immediately after Furukawa stated he wouldn't censor them. I pushed hard for them to drop Soyny for Switch so they could stop having to be bound by retarded anti-Japanese fanservice content policies. Now I'm left trying to push them to fucking GOG of all things for unneutered games because Steam just rejected one of their games even in spite of it already being censored. In light of that, this is arguably worse than Sony's turn because there are even fewer alternatives now. Inti Creates already tried Microsoft/Xbox with Gal*Gun and they're cucked too. This isn't just a console maker being retarded again, this is now an industry-wide deplatforming of uncucked Japanese games and no matter how much I try to drill this into /v/tards they don't seem to get it.
>>28 >No matter how much I try to drill this into /v/tards they don't seem to get it. I'm pretty sure everyone gets that all major platforms are either anti-sexy, anti-loli, or both, and that Jewtendo and Sunny have flip flopped on the issue and are not to be trusted.
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>>29 Have you even looked at both 4Chan's and 8Chan's /v/s? You have people still genuinely thinking it's a rating board issue when several of the games are still releasing on Gaystation of all things as well as people who have outright told me they know what's happening but won't care unless it hits something they like. >flip flopped This isn't really the right way to put the situation. Sony are the same as they've been since 2018. Just last year they censored fucking Princess Maker of all things and even censored the Tsukihime R artbook. They're also raping the upcoming Seifuku Kanojo 2. It's just that Nintendo suddenly decided to be even worse. What's really happening is that the "Overton Window" of expression on mainstream platforms is steadily being restricted as a whole. The Switch was the last mainstream platform where the old Vita-style fanservice games and devs like Compile Heart and Inti Creates could reliably release their games uncensored. Losing it as an option is an absolutely crippling blow. Now their only options are to play Russian Roulette with Steam or alt-platforms like GOG/JAST/KaguraGames. And Compile Heart don't even have an internal PC development team; all their PC ports are handled by Idea Factory International who seem to be taking Microsoft money to make their PC ports MS Store-exclusive.
>>30 >Have you even looked at both 4Chan's No. Why the hell would I? I made my own board just to not deal with Mark. You think I'd go to fucking cuckchan? >8Chan's /v/s? You have people still genuinely thinking it's a rating board issue when several of the games are still releasing on Gaystation of all things as well as people who have outright told me they know what's happening but won't care unless it hits something they like. Haven't witnessed this. Maybe you're in threads full of cuckchan rapefugees or something? >This isn't really the right way to put the situation. >Sony are the same as they've been since 2018 Once upon a time they were the place to go for lewd games and Nintendo wasn't. That siuation flipped in recent years, and now again Nintendo is cracking down on lewd, only Sony is staying the anti-lewd course. They've both flipped on the issue, and Nintendo has flip flopped. You are right about the general trend of it worsening though. That's always going to be the case for things that become increasingly mainstream.
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>>31 >Haven't witnessed this. Maybe you're in threads full of cuckchan rapefugees or something? Well, I'm one myself. Got a three-day vacation for defending my waifu from a blackedspammer. It seriously peeves me that the jannies would side with him when he was clearly doing it to provoke me, like it's fucking high school. But yes, it seems like 8Chan's /v/ is filled with a lot of the same people that populate the Famitsu threads on 4Chan's /v/. They're now pushing a Youtube video with a guy who claims to be a developer asserting that the reason the Neptunia Re;Birth games were blocked is because IFI didn't submit them correctly. When asked why Death End Re;Quest Code Z is still releasing on Playstation, he said they "must have lost staff on the Switch division". https://www.youtube.com/watch?v=-gR_w5t1PEc
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Sure, all these different developers around the same time period all suddenly forgot how to submit their games to Nintendo. I don't buy it one bit. IFI specifically named content guidelines as the cause, and EastAsiaSoft and Outside have said the same. You'd have to assume they're all lying for some reason to believe this.
>>28 >Now I'm left trying to push them to fucking GOG of all things for unneutered games because Steam just rejected one of their games even in spite of it already being censored. There are more platforms than just GOG. In fact, GOG actually refused to release some VNs on their platform a while back. The best course of action is to have "every" game released "everywhere" rather than begin to centralize on a platform and be in the same mess if they begin to refuse service. >In light of that, this is arguably worse than Sony's turn because there are even fewer alternatives now. I disagree. There are still many platforms they can release on, like DLsite, Zoom-Platform, JAST, and Booth.pm. The problem is more how much money they can make back. Breaking down gaming market shares, smartphone gaming makes up 57% of the market, PC gaming makes up 25% of the market, and the remaining 18% is console gaming. Now, being excluded from Sony (45%) and Nintendo (27%) reduces that potential 18% down to 5%. Being excluded from Steam (75%) reduces that 25% down to 7%. So being excluded from those three platforms excludes them from 31% of the market. Now if they could make that up by also releasing games for smartphones too. However it is well know that both Goolag and Crapple have been acting the prudes. So if they're excluded from Android (66%) and iOS (27%) , that just leaves them 7% of the market. So once everything is all said and done, they would have access to at most 19% of the market if they were excluded from ONLY those five platforms. Meaning that they would need to make damn sure that they can make money off of that remaining 19%. However I believe that they're also missing a massive source of revenue that could offset that reduction in availability. Multiple companies have reported seeing massive increases in their operation revenue by through having their legacy games available. And looking at Idea Factory, they have a massive back catalog of games that they could release for modern systems but are currently unavailable, like Run=Dim, Generation of Chaos, Neverland Card Battles, and Spectral Force. So there are several options available. >Inti Creates already tried Microsoft/Xbox with Gal*Gun and they're cucked too. CORRECTION: you need to make that 13% offset all your other revenues. >>31 >Once upon a time they were the place to go for lewd games and Nintendo wasn't. Even that's debatable when you're actually aware of other consoles. For example, BMX XXX was only censored in it's PS2 release but not the GC and Xbox release. Then you had instances of censorship on the PS1 that was absent from Saturn releases of games. >>32 >You'd have to assume they're all lying for some reason to believe this. Remember that much of the narrative was the same when Snowy began demanding censorship back in 2018.
Well, I think I might be using this thread more now because zzz seems to be moving towards banning loli and you know where that leads. Canary in the coal mine and all that.
I just took a look at the zzzchan thread and I think exactly what I predicted would happen is happening. >>18 >going there to post exactly what I couldn't post here would lead to crossposters noticing and stirring shit For instance this fag >>37 spreading FUD on both sites about ziggerchan banning loli apropos of nothing. I just wanted post about emulatin'. What can one do against such reckless faggotry?
>>38 Someone's talking about it in the /v/ meta thread on this site.
>>39 Archives only show complaints being deleted, no copy of the original "distasteful loli" that was the original ban reason. For I know, some absolutely vile vore/scat/guro shit was posted and it being loli was incidental, and now Sturgeon is just cracking down on it and subsequent gayops. However, not letting them cry in a /meta/ thread with no real rule breaking behavior in said thread is suspect and basically half the reason I made this board.
>>40 And before anyone mentions the spam, that could be anyone from any side, even moderation itself, doing gayops. Spam happening is no reason to take a side on anything.
>>40 >>41 >>42 He still hasn't posted the receipts, but alright. I guess I jumped the gun there. But it's hard to be too cautious these days. Anyway, I got another vacation from 4Cuck. For posting an in-game CG on a console-rated game in response to someone on /v/ going "it's da RATING BOOOOOORDS" again. This released globally on Switch in 2023 with an M rating from the ESRB and equivalents from other territories. It's almost never the fault of the boards these days, it's all platform holders being gigantic faggots.
>>43 >For posting an in-game CG on a console-rated game in response to someone on /v/ going "it's da RATING BOOOOOORDS" again. Another way you can shut those points down is bring up how the ESRB and CERO ratings boards in America and Japan (Respectively) are owned and operated by independent trade organizations (The ESA and CESA), unlike their counterparts in the EU and Australia being government organizations. And the companies in charge of that American/Japanese trade organization are the same companies who manufacture game consoles. So at the end of the day, the blame still falls upon Snowy and Ninty.
>>43 >Anyway, I got another vacation from 4Cuck. You should take a permanent one.
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>>45 I like posting in /nepgen/, and I still need to try and rally as many people as possible against Nintendo's faggotry. I'd considered making a Nep board here like on the old 8chan/8kun, but I heard board creation is disabled because of a problem with e-mail verification for accounts.
>>46 >I'd considered making a Nep board here like on the old 8chan/8kun, but I heard board creation is disabled because of a problem with e-mail verification for accounts. I haven't heard that, but you can check on >>>/site/
>>47 In the General purpose thread. >e-mail confirmation for accounts doesn't work. No confirmation e-mails are ever sent. Fix this please. >It's been broken for about a year now with no potential fix announced. Codexx/Acid needs to get that shit fixed ASAP rather than pushing it off, or at least re enable board creation.
Tangentially related: https://www.techopse.com/visa-intensifies-cultural-censorship-against-japanese-eroge-now-targeting-yuzusoft/ This only truly stops when legislation is passed that slaps credit card companies and payment processors with similar forced neutrality restrictions to public utilities, regulating and restricting what they can deny service to and putting a stop to this "brand protection" nonsense. Unless it's outright illegal, they should not be able to deny service. It's obvious that VISA and Mastercard are going to keep dong this until they are outright told they have to resume service to these companies on pain of legal action.
>>49 Something as big as VISA and Mastercard should not be able to get away with pulling the "private company can do what they want" card. They are used by at least 3/4s of the global population and are de facto a public utility, thus they should be treated and regulated as such.
Crosspost from zzz. https://support.nintendo.com/jp/information/2025/0130.html Nintendo is cutting off usability for Paypal and "overseas" credit cards for the Japanese e-shop, and seemingly ONLY the Japanese e-shop. >Nintendo eShop and My Nintendo Store in Japan >Discontinuation of handling of credit cards issued overseas and PayPal accounts opened overseas and PayPal accounts opened outside of Japan >Thank you for your continued patronage of our products. >In order to prevent unauthorized use of the Nintendo eShop (*1) and My Nintendo Store (*2) in Japan, we will stop accepting credit cards issued overseas and PayPal accounts opened overseas on and after March 25, 2025 (Tuesday). In order to prevent unauthorized use, the My Nintendo Store (*2) will no longer accept credit cards issued overseas and PayPal accounts opened overseas after March 25, 2025. >Customers who have been using credit cards issued overseas or PayPal accounts opened overseas are requested to use other payment methods, such as credit cards issued in Japan, from now on. >We apologize for any inconvenience this may cause and appreciate your understanding. Sounds like typical payment processor shenanigans at first, but the wording "unauthorized access" sounds suspicious. Is it REALLY just Visa/Mastercard/Paypal, or is Nintendo maliciously trying to cut off westerner access to games denied approval by NoA/E? Either way, Nintendo looks less and less like a viable option for third-parties with "problematic" games by the day. Now if your game gets banned by the western branches, you can't even just tell people to buy it from the JP e-shop, or at least they'll have to jump through multiple hoops like with DLSite.
Copy-pasta from Sleepy/v/ Hookah Haze by Acquire seems to be another title that fits the pattern. It released in July of last year. It only released on the Japanese e-shop on Switch despite releasing globally on Steam. The JP Switch version has English language options. The official English website for the game directs you to the JP e-shop page. It all lines up. To make this worse, Acquire are the devs behind Mario and Luigi Brothership, so it seems Nintendo is not above fucking over even their own first-party development partners. https://store-jp.nintendo.com/item/software/D70010000069438 https://hookah-haze.com/en/ This is also despite the game's translation being pozzed to the point that it includes tranny pronouns, meaning sucking up to the fags still isn't guaranteed to save you from getting fucked over.
>>78 >This is also despite the game's translation being pozzed to the point that it includes tranny pronouns A shame. I like the style. Maybe it'll get fan translated?
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Another copy-paste Kanon has been confirmed to have been censored for its western e-shop release. The supposed "one-game policy" is clearly dead now if it ever existed at all. I'm still surprised it even came out since most of the titles affected have been hard banned and the Christmas Massacre developer said he wasn't given the option to censor his game for release, but still, hard proof that Nintendo is Sony-tier now. Literally 2018 all over again. https://www.prot.co.jp/switch/kanon_en/index.html https://archive.md/c0RVX
>>81 Did you try posting this on /v/? Were you spamming it or remaking the post or something? Someone in the goober thread is blaming per post captcha being enabled on this post.
>>84 >Did you try posting this on /v/? Yes >Were you spamming it or remaking the post or something? I was for a little while as a spiteful action because Coyote yanked the original post I made without reason. Then just lost interest after about 20 minutes because I had shit I needed to do today and didn't see the point in trying to "fight" people who don't care.
>>85 You should really just find an alternative. Mark and Coyote have made it clear that /v/ is only for /v/idya when they like what is being said about it. I don't know if Coyote is some sockpuppet to take the blame and that's why he only deletes and never bans, or maybe he's just as much of a Nintengoy as Mark and is nuking anything negative about Nintendo under the pretense of fighting "an anti-nintendo autist", or maybe they're both really just completely deluded and think posting about emulation or clear cut videogame censorship is "innovative tactics" by glowies to destroy the board by making it uninteresting if you don't post in "proper" way. Who knows? I know Sturgeon on zchan has started spouting the "innovative tactics" excuse when deleting things along with any protestation of those deletions, but that was an isolated case compared to Mark and Coyote's repeated pattern of behavior for the last month or so. All I know for certain is moderation faggotry is afoot, so it's best to stay clear of it, because moderation faggotry is a waste of time, as you have just experienced.
>>81 >>85 There have been developments since you posted on /site/. Mark is accusing you of spamming sitewide. Would you care to crosslink here to everywhere you've posted this? I'm leery of Mark's definition of spam.
>>91 Nevermind, you've rebuked him there already. For reference though. I'll crosslink, cap, and archive it here. >>>/site/9868 https://archive.is/bmxVO (Archive may be incomplete at the time of posting) Further, it appears Mark unbanned you, though I know you've already IP hopped to further your complaints. My ID changed in this very thread because my current VPN got flagged by hexchat when I was attempting to complain in IRC. Maybe whatever clouded his eyes is lifting, but my guess is whoever repeatedly restored your post has given Mark a slap on the wrist.
>>92 >Maybe whatever clouded his eyes is lifting, but my guess is whoever repeatedly restored your post has given Mark a slap on the wrist. I really don't care because it doesn't solve the issue that you can no longer discuss "certain topics" on /v/ because of Mark throwing a tantrum about it. And the number one question I have is wondering "what happened" at the state of this year that caused the cakekike to go nuts on certain topics.
>>93 I see now that you've actually been posting on /site/ before about this. I wonder what made Mark take notice this time?
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>>9 (OP) They still hire faggots poisoning the well for everyone.
>>100 Archives for the first two pics?
>>101 Your moms butthole
>>87 Honestly, I remember Mark getting all pissy and increasing the deletions and bannings on the board related to Nintendo shit shortly prior to the Switch release back in 2017 too, I wonder if its because of the Switch 2's upcoming release that his hormone levels are increased.
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Crosspost from zzz Now they're killing the Gold Points program. It's like they're trying to speedrun getting literally everyone to hate them. https://my.nintendo.com/news/97495f34d09fb076 >Thank you for participating in the My Nintendo Rewards program. >Beginning at 9:30 p.m. PDT on 3/24/2025, users will no longer be able to earn My Nintendo Gold Points*. >Gold Points will no longer be earned for digital purchases on Nintendo eShop after 9:30 p.m. PDT on 3/24/2025. >Gold Points will no longer be earned on physical games that release after 3/24/2025. For physical games that released on or before 3/24/2025, Gold Points may still be earned by registering eligible titles within one year from the original release date of the game. >All earned Gold Points will continue to be valid and redeemable for 12 months after they are issued**.
Hey anti-localization anon. Why did you make and then delete this thread? Pic related? If you don't think it warranted a thread, why not repost it here where it's more on topic?
>>108 Originally meant for it to be a post in this thread. However thought more on it and figured that this thread doesn't work for it either and that it would be better discussion for a general translation/localization thread.
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Crosspost from ZZZ Gungrave G.O.R.E.'s Switch version is heavily censored compared to its other versions on PS4, Xbox and PC. Despite advertising itself as an "Ultimate Enhanced Edtion", the game is so neutered it got a CERO C rating and PEGI 12 compared to its previous versions getting CERO Z and PEGI 16 respectively. A Steam user goes over all the changes here. https://steamcommunity.com/app/1630110/discussions/0/4333104322152130990/ I see it touted that the game's censorship was because of performance issues, but given the time frame (it released in Ocotber 2023), and what we know about Nintendo's new guidelines since 2023 (Christmas Massacre couldn't even release at all), I think it's much more likely that Nintendo purposefully censored the game. Remember, the Wii, arguably Nintendo's kiddie-est console, had Manhunt 2 with no additional censorship beyond what was needed to get an M rating, so this is a major about-face from Nintendo if they are not even allowing violence and gore now. Did someone wake up and start thinking it's the 90s again? Worth noting is that the game's e-shop page calls it ""An emotional adventure that can be enjoyed by not only Gungrave fans but everyone and people of all age[s]" Not only is this nonsensical for a franchise like Gungrave, it's also very similar to the wording used for Kanon's censorship, and so I believe it may be code for Nintendo censorship considering only Switch versions get affected by this.
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>>122 >Censored because of performance issues <blood recolored This is the most retarded excuse. Did they think they could get away with the same "technical" reasons that jiggle physics might not work in some versions of a game for fucking recoloring?
Edited last time by xXxHeadxXx on 02/24/2025 (Mon) 12:38:47.
>>122 All this is telling is that I will never own a Switch. I was thinking about getting it once Nintendo discontinues the system, so that they don't receive any financial support from me, but now I'm just writing everything having to do with it off entirely like with every Xbox since the bone (As the system cannot even be setup without an internet connection) and every PlayStation since the PS4 (As both that and the NoGames5 have a system flaw that, if the CMOS battery fails, the system needs to connect to the net in order to "verify" your ability to play games, even disc based ones. They have since released a "patch" for it, but not really as the PSN outage from a few weeks ago show.). I want to say that it's because all modern games are trash, but I'd by lying because there are some games I do want to play.
>>106 More like a bitchslap to see if they remain loyal, they're also taking off a SNES game from their livestream platform, just an insignificant shitty soccer game that nobody cares, however: How long until they remove the N64 James Bond game? Imagine if they finally dumped Mother 3 all translated just to vanish it a few weeks later because of Itoi's hemorrhoids. >>124 >Games are so shit >They're not even worth pirating <Or archiving They cracked the code against piracy.
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4Cuck seems to be down at the moment. It seems to be an issue with Cloudflare timing out, preventing captchas from loading. All posting on the site has ceased as of a few hours ago. Even 4Chan pass users are apparently being affected. Anyway, an update on Tokyo Clanpool's situation. Some users on Varishangout who claim to be in Eastasiasoft's Discord say that GOG has rejected an uncensor update for the game, forcing EAS to turn to an off-site patch to uncensor the game. I don't have a Shitcord account, so I'm waiting for screenshot confirmation, but if true, that's three different storefronts in three different countries that have censored or banned this Japanese console from less than a decade ago. How is it that fucking console ecchi games are somehow harder to release now than outright H-games? At this point, it looks like the only way these games are going to be able to survive is through independent (physical) distribution. Even DLSite is showing signs of cucking because of all the pressure from VISA and Mastercard on them. It's becoming apparent that you can't trust any storefront now to be able to treat non-globalized Japanese games fairly.
>>162 >this Japanese console GAME from less than a decade ago I might be on edge. This shit is frustrating the hell out of me. I JUST made a fucking GOG account only for them to apparently reveal their hand only a few days later.
>>162 >>162 GOG is owned by CDProject, which was has shown to be pozzed ages ago. >>143 (1)
>>164 Yeah, I know. I just hoped they wouldn't stoop THIS low because they've been taking games and content that Steam rejects and this is one of them. GOG has Rance and both of the Evenicle games, why are they suddenly pitching a fit over a console-rated game? If GOG is compromised, that just leaves itch.io (also pozzed according to that thread), DLSite and DMM Games (both buckling under payment processor pressure) and JAST who are decent but absolutely tiny and insignificant compared to any of the other storefronts (they have less than 700 games as of this post).
>>162 >Even DLSite is showing signs of cucking because of all the pressure from VISA and Mastercard on them. You mean them removing the lolig? That only applies if you're accessing the site site from a Western IP.
>>165 >If GOG is compromised, that just leaves itch.io (also pozzed according to that thread), DLSite and DMM Games (both buckling under payment processor pressure) and JAST who are decent but absolutely tiny and insignificant compared to any of the other storefronts (they have less than 700 games as of this post). There's also Zoom-Platform.
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>>166 Still, it's one more bar to entry. VPNs aren't free, you know. And I wonder if this is just beginning of DLSite cucking. VISA/Mastercard access apparently still hasn't been restored inside Japan, only internationally, and if they want full access back in Japan, they will almost certainly have to purge all the "offending" content completely. NicoNico had to completely nuke its adult section NicoNico Shunga to get the credit cards back and I wonder if DLSite will end up doing the same. They've already cucked once here, basically telling lolige publishers to get used to lower sales. >>167 I double-checked them and they look fine, but they're in the same boat as JAST. Only 765 games whereas Steam, GOG and DLSite serve millions. I seriously doubt a console game developer could use it as a main platform, at least not without supplementing it with something else.
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>>162 Screenshot confirmation.
>>168 >VPNs aren't free, you know I know. But I spend the $5 a month anyway because. >VISA/Mastercard access apparently still hasn't been restored inside Japan, only internationally, and if they want full access back in Japan, they will almost certainly have to purge all the "offending" content completely. It's not "just" Visa and MC: https://archive.ph/xakqU <As reported by Yamada, there have been numerous cases in which Japanese developers of adult-oriented games have been unable to transfer their profits from overseas (i.e. from Steam’s bank in the US) to a Japanese bank account. Both Japan’s Financial Services Agency (FSA), which is responsible for banks, and the Ministry of Economy, Trade and Industry (METI), which oversees games, have confirmed that this issue exists. <But what is the reasoning behind this move by Japanese banks? In a hearing with the FSA (reported on by Game*Spark), the banks gave a vague answer, saying that it is not only because the games are intended for adults. Rather, it is apparently a “comprehensive decision” based on laws such as the Act on Prevention of Transfer of Criminal Proceeds and the Foreign Exchange and Foreign Trade Act. >I seriously doubt a console game developer could use it as a main platform, at least not without supplementing it with something else. Honestly, they shouldn't. But the problem I have at the end of the day is what other options are there? Almost every single storefront and platform is hostile against "something" people put in their games these days, so the best course of action would be to attempt release their games on all platforms that exist, no matter how "insignificant" they are, at the same time. That way they're not fussing over the game being banned from a few of them because there's so many other sites that they can go to.
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>>169 Follow-up comment confirming it was GOG's decision.
>>170 >It's not "just" Visa and MC >based on laws such as the Act on Prevention of Transfer of Criminal Proceeds and the Foreign Exchange and Foreign Trade Act. People were using things like the DLSite points system to do some financial trickery because the yen was weak, so now no one can have any fun. >Honestly, they shouldn't. But the problem I have at the end of the day is what other options are there? Almost every single storefront and platform is hostile against "something" people put in their games these days, so the best course of action would be to attempt release their games on all platforms that exist, no matter how "insignificant" they are, at the same time. That way they're not fussing over the game being banned from a few of them because there's so many other sites that they can go to. Some of those storefronts will probably demand a degree of exclusivity. They won't want you advertising an uncensored version of your game on a competing platform alongside theirs. Sure, this happens already, but that's when the censorship is unexpected by developers. Simultaneous release on several other more obscure platforms will cause publishers to wise up.
>>178 >They won't want you advertising an uncensored version of your game on a competing platform alongside theirs. A simple way to solve that is only releasing the uncensored version, and don't release your game on platforms that demand for it to be censored. It also a tactic that boost the viability and popularity of these other stores as it gives people a reason to look through those catalogs and see what can be found. >Simultaneous release on several other more obscure platforms will cause publishers to wise up. The only thing I want them to "wise up" to is people being tired of their shit and going elsewhere to get the content that they want since they cannot find it on their store.
>>183 >A simple way to solve that is only releasing the uncensored version, and don't release your game on platforms that demand for it to be censored. It also a tactic that boost the viability and popularity of these other stores as it gives people a reason to look through those catalogs and see what can be found. The flip side of that is that it locks you out of every mainstream platform and increasingly alt-platforms as well (see; GOG, DLSite). Can even doujin games, much less console-budget ecchi games like Gal*Gun and Compile Heart games, survive on only JAST and Zoom Platform? But aside that, I'm not so sure those censorship parity clauses actually exist. Several games were censored on Playstation last year but uncensored on other platforms; ditto for Nintendo. What grounds would these platforms really have to force you to censor on platforms that aren't theirs? That smells like antitrust.
>>189 >I'm not so sure those censorship parity clauses actually exist. Let me reiterate <They won't want you advertising an uncensored version of your game on a competing platform alongside theirs. Sure, this happens already, but that's when the censorship is unexpected by developers. Generally, these differences in version come from unexpected demands by publishers and are made at the last minute. If you release on several more obscure and less censored platforms in preparation for expected censorship, big publishers may start pushing for censorship parity, i.e. wising up to that tactic. >What grounds would these platforms really have to force you to censor on platforms that aren't theirs? That smells like antitrust. The same grounds that allow them to have exclusivity and timed exclusivity. They already have longstanding precedent for interfering with the ability to publish elsewhere, even in cases where they didn't fund any part of a game.
>>189 >The flip side of that is that it locks you out of every mainstream platform and increasingly alt-platforms as well (see; GOG, DLSite). When has DLsite ever banned a game? >Can even doujin games, much less console-budget ecchi games like Gal*Gun and Compile Heart games, survive on only JAST and Zoom Platform? That depends on them. If they're blowing great big AAA budgets, of course not. However if they're smaller AA and "Indie" productions, they could. If I may, part of the problem is that you're thinking about gaming in terms of an industry when you have massive billion dollar budgets coming from outside investors: >>>/pol/22384 This has resulted in things ballooning so far out of control, that a lot of companies will be going bankrupt in the near future if they don't slam on the brakes and severally scale everything back to a realistic and supportable level. Looking at something like the latest Neptunia game coming out, they should not be breaking the bank in terms budgets. Does no one remember that, 15-20 years ago, a game was considered a massive success is even 100k people bought it? >But aside that, I'm not so sure those censorship parity clauses actually exist. The most I know about those "parity" clauses is that they demand that "all" versions of the game must have the same amount of content. Meaning that if, say, Nintendo enforced extra censorship policies on a Switch release, and had them also agree to said parity clause, then all versions, regardless of platform, would have to have that level of censorship. But the problem is that, if you're even getting to that point, you might as well not of even bother releasing for said platform if those are the restrictions in place. >>190 >If you release on several more obscure and less censored platforms in preparation for expected censorship, big publishers may start pushing for censorship parity, i.e. wising up to that tactic. As I said, at that point, it's better to bite the bullet and not even bother releasing in platforms where publishers make those restrictions. Better to keep a reputation intact rather than betray your customers. >The same grounds that allow them to have exclusivity and timed exclusivity Those are usually only the case if the publisher is the one footing some amount of the game's budget.
>>192 >When has DLsite ever banned a game? DLsite demands censorship. It's a Japanese platform. So no uncensored genitals. They've also begun censoring things like descriptions of a character's age in loli/shota works, and even gradeschooler backpacks.A year ago, and suspected to be cause by the demands of credit card companies, they started censoring all their tags in both JP and English. Granted this all applies to porn games, but that's mostly what people go to DLsite for in the first place.
>>192 >As I said, at that point, it's better to bite the bullet and not even bother releasing in platforms where publishers make those restrictions. Everyone loves to talk a big game and say what developers should do without ever considering the business side of things. Your "reputation" doesn't mean shit if your entire business ends up collapsing from being unable to sell what you need to survive. Steam has a de facto monopoly on the PC gaming marketplace in the west with its ridiculous market share, not releasing on Steam is tantamount to sales suicide for most kinds of games on PC. If you get banned from the major porn game sites like Nutaku (which has happened before), it gets even worse. For consoles, you basically had the Nintendo Switch or nothing else financially viable for the last 7 years. The XseX is dead in the water with no real market for games, and the PS5 is a joke and obviously still has its censorship policies of the past in place as well. Shit's seriously fucked.
>>200 For one, these developers tend to have low budgets to begin with, so if anyone can handle it, it's them. For two, their sales are already declining on consoles because the fanbase is increasingly getting fed up with neutered games and little to no pushback against this shit from the devs, so they're just fucking off and playing chink/gook gachas or H-games. Nintendo is now pushing the Overton Window even further towards censorship with their new guidelines that censor even Snoy-compliant games, and there's basically nothing keeping Snoy from doubling down on their guidelines as well. The environment just keeps getting worse and worse for uncucked Japanese developers, so they really ought to be planning their escape hatch now before it becomes impossible to have anything otaku-oriented on consoles. Because there's zero chance for them to survive in the "global standards" market that console censorship is pushing them towards. Make no mistake, this wave of censorship is designed to push Japan to make the same goyslop as the west, and consumers are increasingly rejecting that content, which is why they went to Japan to begin with, and now the cultural commissars and the institutions they puppet are trying to drag Japan down with them. The Japanese must resist with everything they have, even if it means leaving mainstream platforms behind. As those platforms continue to pursue the AAA goyslop meme, they will eventually fail as well. Do not assume Nintendo and Sony are invincible just because they are established; they will feel the backlash too. The Japs will thank themselves for leaving them behind when they finally crash and burn.
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>>9 (OP) So apparently they got rid of the Soccer game for SNES in their NSO crap platform, how long until they get rid of the James Bond N64 game?
>>222 Probably as soon as one of the people leading Eon has an aneurysm again about "Muh violence" in a James Bond movie. That was the real reason why the game was axed from being rereleased on the 360 and Wii in the first place.
Nintendo is officially fucking with third-parties: https://archive.ph/850Tz >Switch 2 releasing in June with a 3-phase strategy approach for game releases: <1st: primarily 1st party at launch <2nd phase: 3rd party studio titles in Oct-Nov (dev kits expected in June) <3rd phase: games in holiday period Does anyone remember how the Saturn had this almost EXACT same strategy?
>Idea Factory/Compile Heart censorship is inexcusable, but I do not feel an ounce of pity for these faggots >pro-vaccine talk in neptunia sisters vs sisters >tranny in fairy fencer f refrain chord they can burn in hell
Jesus, Nintendo is unironically implementing the Xbone's original system when it came to exchanging games between people: https://archive.ph/Ve4lJ >Nintendo reinvents digital games as swappable, lendable Virtual Game Cards To cut a long story short, the process doesn't work unless you have access to the internet (Both when "trading" or "returning" the game), there is a time limit on how long you can access the game on the other system, you cannot do this unless all of the systems are tied to the same account or you have all of the accounts as a part of the same "Family Group" (Which is limited to seven members), and this does not apply to games you received as part of your online Switch membership. Also, nothing detailing about if save files transfer with this process.
>>273 Wow, um. Well thats it then isn't it? Theres no longer any reasonable explanation as for why one would purchase a console. All three companies are kinda trash now.
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ZZZchan's thread got spammed by what seems to be the Niggerpill guy again and this time the jannies seem to be sleeping on the job, so the thread got heavily derailed. Good thing this thread is still here. Anyway, this was brought up on 4Chins a few weeks ago, but I only now got around to posting it. Kamikaze Lassplanes is a shoot-em-up by Inky Dreams whose CGs are censored on Switch compared to PC/Steam, and it's literally the Sony-type ridiculous "too much skin shown" censorship. Apparently, the Japanese version is the same, too. Either they preemptively censored it to get it on the western e-shops or Nintendo is starting to adopt the same censorship policies in Japan as the rest of the world, which is basically one-to-one how this played out with Sony. It genuinely feels like Nintendo is actually trying to copy Sony here.
>>295 >Good thing this thread is still here. There's also one on PLW's /geimu/
>>274 >Theres no longer any reasonable explanation as for why one would purchase a console The only thing that would motivate someone to possibly buy a console if he is too young/unwilling/ignorant about sailing the seven seas. >All three companies are kinda trash now. iirc Microsoft got quite a strong reaction from players about their proposed system. Everyone was making fun of them. And yet now, with Nintendo, I don't see as much pushback, memes, etc. I could just not be in the places where it's happening, or maybe people just aren't willing to make fun of Nintendo as readily.
>>297 >The only thing that would motivate someone to possibly buy a console if he is too young/unwilling/ignorant about sailing the seven seas. Or they could just stick with previous platforms. >And yet now, with Nintendo, I don't see as much pushback, memes, etc. I could just not be in the places where it's happening, or maybe people just aren't willing to make fun of Nintendo as readily. Part of it could be just how people are tired and don't see the point in expressing their displeasure about it anymore when these companies clearly don't listen nor care, or because they've already been silenced and V& for any number of reasons, or they're just accepting it because of how Nintendo is the "least bad" option in town when it comes to being able to play and "own" modern games. Actually, speaking of the other systems, could this new "virtual card" system be some form of DRM? Similar to how the PS4/NG5 need an internet connection to "verify" that you're playing an authentic Snowy licensed PlayStation disc, if the CMOS battery ever goes out.
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>>296 Can you link the thread? I don't know what PLW refers to. >>297 A lot of the motivating factor in buying a console is the no-fuss setup. It's just putting a cartridge/disc in and pushing the power button for the most part. Meanwhile, on PC, you have to keep track of all these different storefronts. And PC releases, by their nature, are more unstable than console releases. I had to buy the Neptunia Re;Birth games that Nintendo wouldn't let me have on PC and they are giving me absolute hell with how often they fucking crash! My laptop is mid-high specs, too, it's far from a potato. It should have zero issues running these low-budget Vita games and it indeed runs them smoothly at a consistent 60fps, until they just stop working.


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