>>28
>Now I'm left trying to push them to fucking GOG of all things for unneutered games because Steam just rejected one of their games even in spite of it already being censored.
There are more platforms than just GOG. In fact, GOG actually refused to release some VNs on their platform a while back. The best course of action is to have "every" game released "everywhere" rather than begin to centralize on a platform and be in the same mess if they begin to refuse service.
>In light of that, this is arguably worse than Sony's turn because there are even fewer alternatives now.
I disagree. There are still many platforms they can release on, like DLsite, Zoom-Platform, JAST, and Booth.pm. The problem is more how much money they can make back. Breaking down gaming market shares, smartphone gaming makes up 57% of the market, PC gaming makes up 25% of the market, and the remaining 18% is console gaming.
Now, being excluded from Sony (45%) and Nintendo (27%) reduces that potential 18% down to 5%. Being excluded from Steam (75%) reduces that 25% down to 7%. So being excluded from those three platforms excludes them from 31% of the market. Now if they could make that up by also releasing games for smartphones too. However it is well know that both Goolag and Crapple have been acting the prudes. So if they're excluded from Android (66%) and iOS (27%) , that just leaves them 7% of the market.
So once everything is all said and done, they would have access to
at most 19% of the market if they were excluded from
ONLY those five platforms. Meaning that they would need to make damn sure that they can make money off of that remaining 19%. However I believe that they're also missing a massive source of revenue that could offset that reduction in availability. Multiple companies have reported seeing massive increases in their operation revenue by through having their legacy games available. And looking at Idea Factory, they have a massive back catalog of games that they could release for modern systems but are currently unavailable, like Run=Dim, Generation of Chaos, Neverland Card Battles, and Spectral Force.
So there are several options available.
>Inti Creates already tried Microsoft/Xbox with Gal*Gun and they're cucked too.
CORRECTION: you need to make that
13% offset all your other revenues.
>>31
>Once upon a time they were the place to go for lewd games and Nintendo wasn't.
Even that's debatable when you're actually aware of other consoles. For example, BMX XXX was only censored in it's PS2 release but not the GC and Xbox release. Then you had instances of censorship on the PS1 that was absent from Saturn releases of games.
>>32
>You'd have to assume they're all lying for some reason to believe this.
Remember that much of the narrative was the same when Snowy began demanding censorship back in 2018.