>>1366157
>Chinawank has a bad reputation because no one else did it good
Chinawank is objectively bad for non-Chinese audiences because Chinese is an objectively inscrutable language, it has nothing to do with quality or writing.
I've been playing Where Winds Meet, which despite its atrocious cash shop
($500~800 to change hair color one time, no redos if you fuck up, one single hair style- Weapon skins $2000) is actually very nice and has pretty good writing, but despite enjoying the story I'd be absolutely lying to you if I said I remember more than 2 or 3 names of people or places.
I am adamantly against localization when it comes to any language but Chinese and Korean.
Japanese is a very neat and tidy language, you read words as you write them for the most part, so when someone says "Momiji Goto" or whatever, it's easy to remember, but when 5 Chinese characters in your story are named with different intonations of "Shu Zhongliang" that are all written the same, we're having a fucking problem- moreover the letters aren't read as they are written almost ever. In that example "Zhongliang" Zh=J , the first G is silent, the second a is an e and the last G is not silent. It's read Jonlieng, but the romanization is a whole other word.
Also the Wuxia approach to magic takes a while to wrap your brain around, and is often nonsensical on purpose, superpowers turning on and off whenever the story requires them to.