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QTDDTOT Anonymous 02/04/2021 (Thu) 22:52:46 Id: 700bb9 No. 228459
QTDDTOT - Questions That Don't Deserve Their Own Thread This is the thread for threads that don't really deserve their own thread but are interesting enough to keep on /v/. Think of it as inbetween /v/ and /vb/ as you will.
Edited last time by Mark on 08/04/2025 (Mon) 20:28:50.
>>1985326 No one cares. Literally just make a general thread and not specifically call it a general thread and no one bats an eye. This board literally plays host the one of the most obnoxious /vg/ tier threads in existence so there is basically zero argument left for not having other general style threads. It's never really even been a rule that was enforced to begin with.
What are some good games with dance moves that don't have dancing as the focus of the game?
>>1987086 Crash Bandicoot 2/3
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So are you guys capable of separating good from evil, right? Like real evil? Like when a child was sacrificed in the name of YHWH polluting the name in Seventh Book, Eleven Chapter? Okay, so, Pitbulls are not Dogs. Pitbulls when they eat a child, or tear a small prey like another small dog apart, they emulate the behavior of BEARS that would do same with the sacrifice. The processing code for both animals is the same, its just Pitbull is the dog of the perverted Molochian (molochian as in silent, molch) Bear speficially. The whole breed is just rape for sake of it. Its the dog of choice of "John of the Toilet".
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Is megabonk actually good or is le funny reddit game?
>>1987086 Shantae, depends on how you define "dancing as the focus of the game" though.
I just started gen 6 Pokemon, should I bother with updating the game or is it fine to play it on 1.0?
>>1997435 why not go pirate it & play it then tell us dipshit?>>1997435
>>1997435 It was ok. I didn't really get why fags were hyping it up so much though.
>>1997435 It plays like every single Vampire Survivors clone plays. If you're into that game play loop then it's fine, if you think it's tired then you probably won't enjoy it. It's filled with corny lulsorandum meme references.
>>1997451 I heard the games 1.0 version can suffer from save corruption
What's the closest thing to playing Runescape for someone who doesn't want to play Runescape, or more accurately doesn't want days/weeks of boring grinds to get to the fun parts?
>>2002561 Play ARPGs
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I Zelda 2 there are these 1-Up Link dolls that can be picked up. But i have never read an explanation, are those extra lives permanent? Meaning that when I die do I start over with just 3 lives or will I forever start again with 4 lives? If it's the former then these dolls are really useless considering I have to die to sae.
>>2006003 No, they're not. So the smart thing to do is note where the 1-ups are, but deliberately leave them there until you're ready to attack the final temple. Yeah, it's not an ideal system.
>>2006177 Zelda 2 is one of the few games in the franchise that I've never beaten just because it's such a pain in the ass.
>>2006655 Zelda 2 is great until it becomes a fucking chore about halfway through. I can pinpoint the exact moment being finding Bagu.
>>2006810 >>2006655 I recall always getting to the last dungeon & getting bored with it. No amount of grinding makes that fun & Nintendo was generous to give checkpoints everywhere but man everything is just so tanky besides Shadow Link which I enjoyed, just like I did in OoT
>>2006177 Thanks. That's a really dumb system, it means I have to intentionally skip the dolls and then when I'm about to enter the final palace first spend an hour picking them up all over the world. I think increasing the maximum lives throughout the game would have been a much better system, then each doll would be a real upgrade. Or reset them after loading a savegame. >>2006810 But finding Bagu is what you do around the second dungeon. How is that halfway through? >>2006655 What has always killed the fun for me was losing all my experience points when I die. This time I have made it past Death Mountain and that's the further than I have ever made it in this game. Coming from Dark Souls and Sekiro I think I have a greater appreciation for a game that rewards patience, pattern recognition and not being greedy. At time the combat really does feel very rhythmic like in Sekiro.
>>2008074 The 1-up system probably wasn't designed very deliberately. It's just that every other pickup (that isn't a random drop) in the game is one time only, so they didn't make an exception for 1-ups, and they didn't think of increasing your max lives instead. I do still think Zelda II is an excellent game, and this is one of the only mistakes I think it really has. I agree that losing all your EXP when you get a game over is pretty harsh, but I also think it's fair. I wouldn't prefer if the game encouraged grinding. But I do think the XP bags you can pick up should respawn if they're going to take away the XP you get from them. Maybe they should only be permanently gone if you actually manage to level up after getting one. >>2007122 I really don't see it as a grindy game, unless you end up losing XP with a game over. That does suck. But if you must grind, the town just east of the bridge that takes you to East Hyrule makes it pretty easy. Really though just playing normally, you'll probably be max level when you get to the final temple anyway.
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"Out of the eater came forth meat, and out of the strong came something sweet." - Original Amalek. Laborer "Job" Samson.
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within what the pic set, what is the franchise that is to MLP what Pokemon is to CoD?
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>>2025563 Probably the Atelier series, as it started as otome games.
Where can I get a lot of pictures of gondola? I need it to make a LoRA so AI can learn to draw it.
>>2029810 That feels completely antithetical to gondola.
>>2029810 There is a site with a massive repo of gondolas but after reading that you plan to just use it for AI nigger trash I won't link it. As >>2029879 said generating gondola's is completely against the entire spirit of gondola.
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>>2029879 >>2029892 >completely antithetical to gondola. >completely against the entire spirit of gondola. Elaborate. ...not that I disagree, on the opposite, I wholeheartedly agree; I just want to hear what you guys have to say about it.
>>2029973 A lot of gondola art is "low effort" or low fidelity. It reads as pure art in the sense that the primary drive behind most if not all of it is to evoke some sort of emotion, typically melancholy, whimsy, or nostalgia. Sure there's some of it that is high fidelity and extremely impressive. But a gondola drawing made by a 6 year old can carry just as much weight because the subject is uniquely simple. Sure there's a general bias against AI that comes into play, but a key component to gondola is that it's supposed to be genuine. AI art is the completely opposite of genuine.
>>2029996 Most people are not genuine since most people are niggers without skin color.
Reading a comic about one o' dem 'Reincarnation into an "Otome" Game' stories, and I'm just wondering if those type o' games really have alla them intricate RPG systems and magic systems and the likes when the main goal is romancing "Capture Targets"
>>2006003 >>2006177 I'm gonna remind everyone that they ARE permanent in the PC version, Link is Adventuresome. You get a doll, you get +1 lives always, even if you game over.
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Not precisely vidya, but anyone know a generic stylus compatible with this old ass monoprice tablet model? I lost mine during moving and I've managed to run it on my Distro but I have no way to test it.
>>2032704 Just buy a newer tablet or a used one they're very cheap.
>>2032464 But that game changes quite a lot. I'd hardly call it the same game. It changes layouts and everything. It's much more different than the three versions of Link's Awakening, for example. It's not right to act like it's the same game with just quality of life improvements. The people making it wanted to get creative, defeating the point of even pretending it's still Zelda II.


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