>>88148
>I feel like you're grossly underestimating how much work a tickle game is and the number of things that have to come together for it to happen
I literally work as a game developer, and for real brother, I think you're grossely overestimating how much effort went into fuwakusucado’s game. I actually found the exact tutorial he used to create his female meshes on youtube of all places, it’s something that can be done in less than a day with a bit of blender experience.
“Oh but why don't you it yourself then mr game dev?”
Exactly the reason you said. And yeah, that's the one point I'll agree with you on; a lot of things have to come together for it to happen. I have a full-time job and a wife, and I don’t have the spare focus or personal interest to develop something like that on the side (especially since it's super frowned upon by grass touchers), and I believe such is the case for many people. But again, back to disagreeing with you, I don't believe that is the case for Fuwakusucado, and even with all of that, none of it makes it a job as hard as you're making it out to be, and once those things you mentioned do come together, like they did with Mr Fuwa, it really shouldn't be a 10 person job. especially for how simple are the objectives the game aims to achieve. Unless it's his first game or some shit and he really doesn't know what he's doing. But that's a whole different argument.
>True, and it's a miracle every time it happens. You should show them extra appreciation and support them instead of assuming that they are the standard.
Of course I support and appreciate creators I think are genuine and hardworking. That said, I’m also critical of how some parts of the industry, especially on the indie/hobbyist end, are starting to mimic corporate habits delaying content or overpromising for the sake of sustained support. That deserves scrutiny. And that's what you're defending.
>I don't know if he's purposely delaying it for the money or not, but I agree that if you think something is not worth your money then you should not pay for it
I don't.
About the piracy I won't really get into it, I condone it, yes, but I don't inherently feel the need to pirate his game. I also think he gets paid enough not to care, given the -->PUBLIC<-- monthly patreon income that is displayed on his patreon page, yes, and also given the fact that he could easily invalidate the pirated links to his official downloads, and just doesn't, for some reason.
Sorry buddy, I think it's nice we got a cool game after so long getting jack shit, and all, yes, but that will never stop me from criticizing bad development.