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What is retro? Anonymous Board owner 04/19/2025 (Sat) 14:38:26 No. 187 [Reply] [Last]
Games that are allowed to be discussed fit the following criteria: All console games up to 5th gen. All Pinball games. All PC/Arcade games prior to the end of 2004. All 6th gen games provided that they were not also released on a 7th gen console that is not the Wii unless it came out prior to the end of 2006. All DS or PSP games provided that they were not also released on a 8th gen handheld. These last two rules allow for games like Twilight Princess, Baroque, and Godzilla Unleashed to be talked about while restricting games like Guitar Hero 5 and Pro Evolution Soccer 2013. HD rereleases/collections and ports are to be considered separate games when considering if a game may considered retro. eg: Okami HD does not invalidate its retro status on the PS2. Remakes and hd releases may be discussed but only in the context of their originals. Meaning you may not make a thread about the DQ3 HD-2D Remake but it may be discussed when being compared to other DQ3 releases. Adjacent topics may also be discussed. Magazines, guides, hardware, peripherals, tvs/monitors, etc. Keep in mind though that these are not explicitly the topic of the board and so a bit more effort should be put into OPs involving these things. Hopefully these rules seem fair enough to most people. And remember, if things become too busy here or discussion becomes to lopsided to the newer titles then a v2k board will be made. These are the rules as they stand right now but feel free to discuss them or alternatives in this thread if you wish.

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Edited last time by CIA on 04/22/2025 (Tue) 04:21:32.
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>>441 >ps2 rats typically don't give a fuck about actually discussing PS1 or PS2 games; they just want to have shitpost threads and argue about Spongebob and the like. How do you know that most of them are Playstation fantards, anyway?
>>445 anyone who doesn't actually play games defaults to be the current boogeyman in my head.

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BANNERS Anonymous 05/04/2021 (Tue) 21:04:26 No. 18 [Reply]
If you have any cool banners, post them here and i'll add them. Maximum size is 640x140 and filesize of 1mb.
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>>265 >>266 >>267 >>268 Thanks for the banners. The ones that I thought were the best will show up in the rotation now.
>>242 that's amazing

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Anonymous 04/24/2025 (Thu) 02:44:41 No. 350 [Reply]
Reposting from /v/, I'm trying to figure shit out here on the site: 4chan refugee, don't know where to go, don't know what to do. Before the site died, I installed XP on an ancient PC I had lying around for the purposes of making it into pre-Vista gaming rig, strictly offline, of course. Much of my library fits the 98 and XP era, and I managed to get some games installed with GOG's offline installers. The reason why I'm bothering to make this thread, is that I want to know what source port and/or emulator is available to use, that's still compatible with XP. I don't expect much, already have ePSXe, Project64, and DosBox installed, just need to find what fits best. Another thing, I'm not holding my breath on it, is finding out how I can get some of my Steam games working. I heard of Goldberg Emulator, bit I never used anything like it. Don't really want to rely on One Core API for everything. Also, didn't think of it before, but is there a chance the N64 decomp ports would work?
4 posts omitted.
>>455 Thats a pretty rough thread.
>>358 >Goldberg emulator No thanks. given the choice between that, individual torrent cracks, DG Voodoo, or Steamless, I'd choose DG Voodoo, with Steamless being a close 2nd.
>>465 I've never even heard of goldberg outside this thread. Whats wrong with it?

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Morrowind Anonymous 05/10/2025 (Sat) 17:28:21 No. 452 [Reply] >>453>>464
So I beat the bloodmoon expansion for morrowind the other day. And while I did like it, I have to say that in the end it was kind of a not underwhelming but not great experience either. Solstheim is absolutely CRAWLING with enemies. I used jump spells to get around and even then they were still annoying, I can't imagine actually walking to get anywhere. You would end up spending half of your time in the expansion just beating on bears and fryse hags. It seems they decided to counter this by putting health potions in almost every single chest and on almost every dead character. I'm wondering if they were also doing that to make sure you'd be loaded up for the last area and the final fights but who knows. Todds design language seems to be all over it though. There is a mountain in the middle of the island that you CAN climb. The majority of areas in solstheim(I can't even call them dungeons) and just small burial chambers with maybe a couple rooms and a few enemies. "dungeons" are long tunnels with a few branching paths. The area you think will be the final dungeon or something close to it, castle karstaag, is just more of those branching tunnels below and a few mostly empty rooms up top. I don't think there's a single lock in the whole expansion with a difficulty higher than 75 and most are at 50 which is strange considering the recommended level for the final areas is 40, at least according to the wiki anyway. It figures that todd must have told the designers to make sure that players can do everything in one run of the expansion. They probably weren't thinking about adding any replayability. I do have to say though, I did like the main quest for the most part and I liked the raven rock quests as well except for the one where they tell you to fuck off and go across the island to figure out what stahlrim is. That really killed the flow of those quests. I ended up forgetting about raven rock for quite a while after that and I would have preferred I didn't. The side quests were a mixed bag. I liked the curveball they throw at you with the falmer research quest and I also thought the sovngarde quest started well but then completely fell flat on its face in the end. Same with the uncle sweetshare quest. Him actually giving up the act because you ask him seems out of character for someone that far gone. Some of the enchanted items you get are pretty good like the robe that fortifies your magic and cunjuration but lowers your personality by 100 and causes the sun to damage you. The white walker robe though is kind of dumb and basically just tarhiel tier shenanigans. Overall I'd say it's maybe a 6.5 or 7 out of ten. Now I just have to finish tribunal which I started and then quit when I had lost some save progress. People say that it's the worse one so I guess that will be interesting. I'm looking forward to hearing guards say "Mournhold, city of light! City of magic!" for 25 hours.
>>452 (OP) >I used jump spells Rookie ass shit, everybody that understands the game's mechanics gives themselves 400 points of Levitate for 12 hours.
>>453 But then you cant rest.
>>452 (OP) I thought it was so cool when you go to the banquet hall of ice giants >>454 Can't you do dispel on self or something like that? Maybe I got it from a mod.

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/CRT/ general Anonymous 05/07/2021 (Fri) 21:51:08 No. 54 [Reply]
/CRT/ general This thread is for the spirited discussion of CRT displays - Televisions, monitors and projectors used for the playing of retro games!
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>>383 Light guns work WAY better out of the box on CRTs than they do on Plasmas and even LCDs.
>>458 I thought they didn't work at all on lcds.
>>462 Light guns can work with LCDs, but the results are spotty at best, unless you have an adapter or the Shingen.

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DOS Rom Sets Anonymous 04/23/2025 (Wed) 01:23:19 No. 304 [Reply] >>461
Where can I download DOS rom sets? Myabandonware has purged several games, dropping from 5565 to 4530. I'm hoping to be able to get all 5565 games in one set. Archive.org has a few sets, but torrent sites seem to be the best option. The problem is they are shutting down, and the remaining ones have lousy search functions.
5 posts omitted.
idk what any of that all bullshit means but cdrom.com used to have all the shovelware cds that repackaged vintage DOS stuff over and over. theres surely site archives of that in places.
>>319 archive.org and torrents are better if you search by ripping group like TOSEC or Redump. /r/roms links cover a lot of PC stuff too.
>>304 (OP) No one really calls that shit ROMs for DOS games. And you go through DOS abandonware or warez sites, usually. You can also bite the bullet and buy that usenet subscription that has old-ass alt.binaries files.

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Anonymous 05/04/2021 (Tue) 20:14:52 No. 3 [Reply]
this is my favorite retro game it came out two years before i was born
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>>189 >people only like 7 cuz of nostalgia and rose tinted glasses >unlike the people who won't shut the fuck up about how great 6 is
>>73 Its the bastard child of Ogre Battle and FF, you should at least consider it a half-brother.
>>7 I enjoyed FF6 and FF9 more than FF7 or FF8.

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Bomberman Anonymous 05/04/2021 (Tue) 20:12:43 No. 2 [Reply] >>409
What's your favorite Bomberman game? Also definitely check out Power Bomberman, a massive Bomberman fangame with hundreds of characters and an active online community.
4 posts and 1 image omitted.
>>2 (OP) Saturn Bomberman. The 10 player is just wild chaos I love it. Then probably Super Bomberman 2 on the SNES and Bomberman 94 on the PC Engine. 4 and 5 player classic 2D goodness on those two.
>>409 How do you get 10 Players on a Sega Saturn game?
>>457 Look it up. There is a few multitap controller ports you hook into it.

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Retrocomputing game thread Anonymous 05/09/2021 (Sun) 02:14:25 No. 55 [Reply]
So /vr/, what's your favorite retrocomputer? I'm fond of the MSX and Amiga.. Both have some great games (especially the Amiga, check out Turrican). What's your favorite
15 posts and 5 images omitted.
I know this isnt as old as what you guys are talking about in this thread but I just got my hands on this. What do you think I could feasibly play on it?
>>449 This really is the wrong thread for that. And looking at that XP Laptop here really doesn't feel good. You'll be limited to Windows XP games that don't need a dedicated GPU. The best thing you could do with that laptop is install a distro of Linux on it that works well with old hardware.
>>450 How is dos compatibility with xp?

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Recommended game charts and lists. Anonymous 05/04/2021 (Tue) 20:10:36 No. 1 [Reply] >>447
First, therefore benis.
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>>89 I'm guessing that it's not at all like Rabi Ribi?
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>>1 (OP) why is seiken densetsu 2 and 3 on the list, but not seiken densetsu 1? https://www.youtube.com/watch?v=izTnT-zBf1E
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SEGA Channel Anonymous 09/08/2021 (Wed) 01:33:04 No. 142 [Reply] >>192
Anyone every play?
3 posts and 1 image omitted.
>>142 (OP) Legitimately never heard of it until I was an adult. Amazing concept for the time but was expensive and games were locked behind it for years like golden axe 3. Which is a great game.
>>177 Wasn't it that the internet infrastructure wasn't up to snuff? Like they wouldn't have enough potential customers?
still can't believe so many stuff i played on the early days was actually on sega channel originally. For some reason the emulation was always clean, unlike SNES in which i haven't been able to play any satellaview game ever.

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WW3 Anonymous 05/14/2021 (Fri) 22:13:29 No. 91 [Reply]
Anybody like this game?
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It's the best in the series but hard as fuck due to the no continues conditional.
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>>394 Plus there's this filter point midway through
i fucking love wizards and warriors man, but never could get into the sequels. I'm a sucker for some comfy exploration and skill-based platformer, but the sequels just don't do it for me man. https://www.youtube.com/watch?v=SZ9xwkMr3e4
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Night-only games Anonymous 04/26/2025 (Sat) 15:25:43 No. 415 [Reply] >>440
I started playing Koudelka recently. I'm only on the first disc but I feel like I've already fallen in love with it. I think a big part of the reason I'm enjoying it so much is that I decided to only play it at night. I turn off all the lights in my room and just lose myself in the world of the game. It surprised me how scary the game became when I did this despite it being a turn-based RPG. I keep startling myself when I think I see something suddenly moving on the screen, and whenever I hear a spooky noise I can't tell if it's coming from the game or the forest outside my window. What games do you like to play at night? And if you've played it, what are your thoughts on Koudelka?
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I am now on Disc 2. Here are my thoughts on the characters so far: >Koudelka Thighsex with Koudelka >Edward I really enjoy how he's the sane normal person of the group despite the fact that he's an violent thug and probably a serial killer. I'd like to have a beer with him... in a bright, well lit restaurant with many witnesses. As the dedicated physical character he's really easy to use, but relies on the constantly breaking equipment. >James It doesn't feel like they were trying to write a devout Christian, it feels like they were trying to him as a really stupid asshole who happens to be a devout Christian. I got a hearty chuckle when I found out he was a bishop, I thought he was just some guy. He's kinda inbetween magic and might which makes him the most awkward to use by far. I haven't really been able to figure out what to do with him so I've just got him bouncing between attacking, healing, and the kinda lame buff spells. >Koudelka (for real this time) She's so fucking evil and it's great. She's easily the most compassionate out of the trio despite the fact that anytime she has to help another person or do anything vaguely nice she acts like a teenage girl who's having her phone taken away. She's my strongest character by a country mile. She's the obvious mage but she isn't even bad at physical attacks; there are many weapons that suit her. Once I got enough magic rings to fill her slots she just started destroying monsters; at this point I'm surprised when she doesn't one-shot them.

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>>437 Give it some time, James has a pretty good arc over the game
>>415 (OP) I wanted to see if the wii could emulate it. It can but some spell effects like healing seem to drop emulated fps down to 40.

Emulating is right Anonymous 04/23/2025 (Wed) 00:42:14 No. 301 [Reply]
No, I'm not going to track down a bunch of obsolete hardware at enormous cost to play Mother.
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Never using the dogshit that is Retroarch again. The thing always broke and crashed on me. The frame advance feature that reduces input lag or whatever is useless when its shitty cores cant even run 5th generation games and up right. For what SNES fighting game port are you gonna optimize your gameplay? Only good thing I've heard about it is the way it handles filters but I only need bilinear filtering.
Anyone know if fpga dither patterns are the same as native ps1 dither patterns?

What's the time limit for a game to be considered retro? Anonymous 05/14/2021 (Fri) 04:49:27 No. 79 [Reply]
It's clear at this point as the years go by systems like the ps3, Xbox 360, and the Wii would be considered retro systems at this point but other disagree. What are your opinions on this because as unusual as it feels to some I feel that it's apt for the seventh console generation to be considered retro. Pic unrelated.
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Maybe I'm totally misremembering, but I'm sure that people were calling the Mega Drive and SNES retro pretty much as soon as the Playstation came out. I can say that I definitely saw people calling Final Fantasy 6 and Chrono Trigger "retro RPGs" by the early 2000s since the ROM sites I used called the Mega Drive and SNES "retro" consoles. This means people were applying "retro" to things not even a decade old. This kind of gets to my issue with making "retro" defined by years-past rather than an era in and of itself. I know it starts getting into the weeds, but to me there is a massive difference in games before the mid-to-late 90s and afterwards. I mean, Doom and Half-Life are only 5 years apart but they might as well be a lifetime for how different they are. This is why I put gaming into three main categories: Retro, Pre-modern, and Modern. The Playstation and N64 changed things, but that change wasn't fully manifest until a few generations later. Though I am sympathetic to marking the end of "retro" to be the death of Sega as a major player, since even Nintendo had to take a "if you can't beat them, join them" mindset eventually.
>>408 but what about the wacky "retro inspired" 2D game? Face it man, the "best" way this works is the 20 year rule.
>>430 >Retro-inspired Wow that was hard

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Anonymous 04/26/2025 (Sat) 15:19:31 No. 414 [Reply]
I beat silent hill for the first time last night. While I did enjoy a decent amount, I got the worst ending which left a bad taste in my mouth. I looked up what I did wrong and apparently there's a sidequest you can just easily miss. Same with saving cybil. I had the plastic bottle but I didn't find the spot to fill it. Oh well, that's how it is with these types of games I guess. I plan on playing silent hill 2 at some point but maybe I'll look up before hand what things I need to do to the good ending if I play it since I don't have time to replay games these days. I really liked the town though. At first I was pretty intrigued at the idea of a horror game where you have a whole town to run around in but I quickly saw that it's actually quite linear. Still, I liked its design and I imagine a lot of kids tried every single door to see if you could enter them.
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>>421 The legs puzzle?
>>424 The room where you have to input a code and the hint are pictures of animals with numbers below them that correspond to the number of legs they have. It stumped me because I was trying to think about Zodiac signs and symbolism.
>>425 Ah I had to look that one up as well but the guide I used just said >if you're familiar with the zodiac then you shouldn't have trouble with this one and didn't even explain it; it just gave you the numbers. Now I'm wondering if the guide writer didn't even get it.

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