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Meta Thread Codexx Board owner 04/16/2025 (Wed) 04:22:45 No. 8620
Welcome to /vyt/ The current rules of /vyt/ are: 1 : Dox is forbidden. Images of VTubers' real bodies/faces that they released themselves may be posted behind spoilers. Discussion of previous lives is generally permitted, but may be banned on a case-by-case basis. Discussion of information not related to public personas is discouraged. Do not post private information or hard dox. 2 : Stay on topic for a given thread. Threads should be related to vtubers in some way. 3 : No spamming, advertising, or raiding. 4 : This is a Safe For Work board. All pornographic images should be marked as a spoiler. 5 : Keep meta discussion in the meta thread. Remember that no matter the rules of the board, all global rules apply Discuss these rules or any meta discussion related to /vyt/ the board on 8chan.moe.
Edited last time by codexx on 04/20/2025 (Sun) 03:18:43.
>>931200 I would like to apologize if you wanted completely new ideas I'm more of a remix guy. The trains could be a reskin of UFO but with an engine infront of the post as it's rolling by. Or you could make it so every post is combined into a single train that cycles across the stream every time a new post is made. A workshop post could be a dust cloud covering it like the current ghost effect. As for singing carols maybe the post's boarders could sway right and left like bells ringing. A rng based advent calendar that has little pop up goodies (could be vtuber themed) just like the skeletons. Another would be "mistletoe" post being hanging at the top of the screen.The expect Christmas lights that wrap around the boarder of a post. A grinch/scrooge that flashes red with bah humbug that pops up and down That said I would like an advanced options menu that lets you turn off certain elements instead of them being all on or all off. Extreme idea: A tree thread that gathers posts from all across the board to hang as little ornaments inside
>>931464 few people are good at completely new ideas, me included >train post maybe, or sleigh post might be hard to find assets >in a train cute but not really an applicable idea >workshop hmm maybe something with elves and the uploads there's probably good stealable elves out there >decorations and lights yeah, whatever I can lay hands to >advent calendar possibly, putting things into it would be difficult, though >grinch could steal posts or uploads maybe tricky to pull something off that looks good >options yeah I didn't want to spoil not that hard to do and hide it behind a toggle >tree cute, and more doable than you'd think, but not really worthwhile for the amount of work it would be I really don't want to spend more than like a week on something that's only going to be active a few days a year, especially when there's so much else that needs work
>>931775 also I don't want to do anything that requires backend code or actual modifications to the way the website works for holiday stuff the update path is... something boardjs that just runs on the client I can get codexx to reupload quickly so all the current effects are just your browser recognizing things about the post and acting accordingly so things like randomness are faked so that everyone sees the same effect
(52.19 KB 280x350 1574228810452.png)

Looooove the custom js. Looks like I'm going to have to step my game up.
>>931775 >>931787 Don't stress yourself on it. I'd be happy even if you only add 1 of my suggestions
Using Firefox when I drag an image into the quick reply box, it doesn't attach to the message. This was possible with Chrome and Brave. Is it a known issue? Is there a solution for it? Also, if I right click it, select copy image, and then paste it with Ctrl+V, it doesn't seem to paste the original image but it gets converted into a png, if the original image was jpeg. It would be much easier to attach images if we could attach by URL.
>>932894 you specifically have to drag over the file box if you're used to dropping them anywhere with 4chanxt and that should probably change there was an anon earlier somewhere that said they had issues with librewolf which is.. not our problem probably >URL a number of people want that, but codexx wants to run a very restrictive CSP for safety and I didn't know of a good way of dealing with it beyond just adding every common place people want to pull media from but apparently you can do it in a sandboxed iframe with a different CSP and passing the blob back from it I'll have to check if I can run around lynxchan's nonsense enough to pull that off
>>930385 Doing more things with the skeleton function but replacing the Skeleton with an elf or a reindeer? Doing something where a Christmas gift pops up with a gif or png when you click on it?
>>932933 >that should probably change I'm not sure I understand. Are you saying I shouldn't be dragging and dropping an image into the reply box? Because that's 4chanXT behavior but not 8chan behavior? In 8chan it seems to work in Chrome based browsers, Chrome, Chromium, Brave, but it doesn't seem to work in Firefox based browsers. I tried with Firefox, Librewolf, and Tor right now. When I drag an image and place it on the reply box, the hand even changes shape with a plus sign (+) so I guess it's
>>933610 ... working, or tries to work, but it just doesn't attach anything.
>>933610 >change no I mean the QR should operate more like the 4chanxt one where you can drop files anywhere no reason for it not to >currently it should show the not allowed symbol over the message and the plus over the "drag files here to upload" area anything in the dev console? tried a different file manager?
>>933616 If I drop the image into the "message" area, it writes the full address of the image, like >https://8chan.moe/.media/26bf6ac8da1984184e3e4b031d7a32f649ce4211c7eb3d4e10eaef5294201965.jpg >the plus over the "drag files here to upload" area Yes, this is what I mean when I drag and drop over the reply box. I do it here, not in other parts of the quick reply window. >tried a different file manager? I'm not dragging and dropping from a file manager. I am in the browser window, I left click on an image, then drag it onto the "drag files here" area, and release the left click. This works to attach files in Chrome but not in Firefox. There are no console messages when I do this.
>>933646 oh, from the browser itself well, chances are slim that's something fixable I bet if I go hunting it's going to be backwater bug that's been open for twelve fucking years
>>933659 annnnnnd I was right can't track down the actual bug ids, but they're supposedly all wontfix chrome creates a file object when you drag a media object from within it firefox creates a url instead and you have to create the file yourself, which I can't do if you're trying to drag from another website if I can get url pasting to work then it can use that path until then you'll just have to copy image -> ctrl v (which does open the quick reply)
>>933659 yeah, that's why I was wondering if this is an error with the site, or more of a browser limitation
>>933692 >copy image -> ctrl v (which does open the quick reply) the problem that I see with this is that it actually creates a new image, it doesn't post the exact same image that was copied. For example, if I have a jpeg, and I copy and paste, I end up with a much bigger png file because it's re-compressed.
I like my skeletons to also be there on the existing posts when the thread loads. So I stole the relevant parts from the custom script and made an user script.
>>933764 yeah, should probably make it an option was intentionally only on new posts for performance reasons so if your tab starts lagging you can just refresh lessons for next time
>>933744 well, there's always downloading the image and uploading it then dumping your dump dir now and then, but people hate that for whatever reason
>>933773 While you're at it, I have more feedback. >Add an option to keep the UFO posts in the thread after the animation is finished. >Clean up UFO posts from swampGas after the animation is finished. >Maybe return the ghost posts faster when they vanished, or show them on hover?
>>933790 >in thread after kinda hacky, half the fun is they're sort of ephemeral and it would be either unhide them so it causes a shift if a post is after or move them to the bottom which would make the posts out of order currently turning off extra animations ditches the fly but keeps the lights so you can just imagine it >clean ufos the ufos were originally moved to swamp gas but it broke the updater so I cloned them for a quick hack and didn't think about removing them should be though >return ghosts I'm not entirely happy with the ghost effect maybe instead of disappearing entirely after the pop in they drop down to the half opacity version also I should have made all the effects onload, extra so for the retroactive versions, and maybe with a custom handler so the ghosts and ufos only load when they're actually fully on screen
>>933806 >>clean ufos >the ufos were originally moved to swamp gas but it broke the updater so I cloned them for a quick hack and didn't think about removing them Because they are cloned, I can overwrite the display: none on the original posts an keep them without breaking the animation. Despite my criticisms, I really like what you did with the Halloween script. It's fun to have some silly animations on posts once in a while. And there is not a single tweak on the global Halloween CSS that I disagree with.
>>933776 That's precisely what I don't like, downloading an image that probably I will only use that day due to relevance. Dragging and dropping is more comfortable.
(115.62 KB 172x257 11.gif)

>The /vyt/ Halloween script is gone >But the global Halloween style is still here
>>937596 codexx is a big gay and does the site themes manually by editing the announcements gonna write him a little scheduler instead
>>937687 /asp/ - Aspiring Vtubers & Startups >>163653 /mint/ - Mint Fantôme General >>748360 /gsg/ - Glitch Stars General >>758476 /flip/ >>802884 /pyon/ >>744563 >>813312 /pkg/ - Production kawaii General >>764458 >>836975 /HAHA/ - Dokibird General >>814099 >>876005 /lig/- Large Indies Global >>802702 >>829115 >>860931 >>889059 /vag/ - VAllure General >>807810 >>827708 >>852315 >>876234 /tsunX/ - Tsunderia Extended >>799755 >>821173 >>836604 >>857657 >>881424 /MANS/ - Holostars EN General >>814708 >>832292 >>854254 >>872883 >>890497 /xvsj+/ - ExVShojo+ General >>801504 >>822814 >>844854 >>861237 >>875359 >>888524
Edited last time by goodgirlbeam on 11/01/2025 (Sat) 15:29:32.
moe's cert is kill because apparently the autoupdate is still broken accept it on https://8chan.moe:8888/ also to fix websockets if you don't want to switch to .se until it gets fixed
Something about the CSS on this board is slowing down firefox a lot. One of the mods saw my post about this before, but there was a few days before Halloween (1st pic) where it seemed a little better. Then the Halloween CSS brought the lag back and after it was removed, the lag is still here (2nd pic). Basically all gifs have a stutter and oekaki is basically unusable. I've watched it a lot and the stutter occurrence rate seems to be related to my cpu switching threads, but it doesn't stutter on other websites in the same time period. Just here.
>>946264 if hard refreshing doesn't fix it, there's probably nothing I can do about it without a repro have you tried profiling it and seeing if the profiler picks up the spikes? does it do it with all themes? do you have any extensions that muck about with css? do you have any extensions that are throwing a fit about the CSP and maybe misbehaving because of that? are you sure it's even css and not some js nonsense?
>>946299 I disabled everything and then enabled the extensions one by one until I found the exact conflict. Bitwarden is the reason but I don't know whats going on to cause that. I do have it set so it controls password autofill, so maybe it's something with that?
>>946322 that's a start it could be because a thread is really a giant form to support the html checkboxes and it's processing the entire thread to find elements it can autofill I'm not sure there's a way around that other than just disabling it for this website
>>946322 document.querySelectorAll('form, input, select, textarea').forEach(el => el.setAttribute('autocomplete', 'off')); you could try that in the console and see if that's enough of a hint to tell it to fuck off I've been meaning to kill autocomplete on most forms on the website because it just causes problems, but sometimes browsers straight ignore it, too, because fuck you
>>946299 >>946335 I found the setting to block it and it seems to alleviate the issue. If anyone else has the issue: >settings, autofill, blocked domains (at the bottom), add 8chan.moe and 8chan.se It's a recent issue for me, so not sure if it was something Bitwarden changed or something here. CPU usage is MUCH lower than when I thought it was better though so that's good.
>>946340 something there and it's hard to blame them for it when imageboards, while simple, are also a pretty unique format for displaying content on the web at this point most people aren't retarded enough to have forms 1000 entries long and most of the web doesn't give a shit about nojs users anymore either that said, the site doesn't do its best to avoid those issues, either
New and exciting politics >>>/phoenix/


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