>>1054553 (OP)
If Concord had come out six years ago, it would not have flopped as hard as it did. The production company coddled the developers by allowing an eight year development cycle.
>>1054573
No game company is ever going to put the effort into making Unity be able to support the kind of game people want of Starfield. There's a lot of work in hiding that you are using single precision floats.
>>1054577
What the hell has happened?
Corporations have coddled developers with this DEI bullshit. I realize that it appeals to conspicuous consumers, the kind of people who buy merch, but you have to have a good game to sell merch. Corporations are no longer making games in order to sell them to make money (but I will get to that when I talk about investors). So, they focus on placating a useless development team, so the developers don't jump ship and go
actually make a game.
Developers go to university and get indoctrinated into the cult of postmodernism. They all want to make
The Matrix, while not realizing that 1) there's nothing deep about
The Matrix: all of its ideas are found in an intro to philosophy course, 2) there was nothing novel about
The Matrix: it was a rehash of a two-millennia-old thought experiment that most modern people are too ignorant of the Classics to have known about, and 3) most of the consuming public is either too stupid to think about the deep topics, or doesn't want that out of a blockbuster popcorn flick. I don't watch
Dune to think about how Paul is (or subverts) the White Savior trope. I watch it for flashing lights and loud sounds.
Investors are constantly searching for bullshit returns, which has lead to this Hollywood (and game industry) preoccupation with the next trillion-dollar release. They are pouring hundreds of millions of dollars into games with promises of trillions of dollars of revenue, and its all a bullshit lie. Sadly, these industries, like modern AI, aren't going to go under until investors get wise to these con-artist tactics.
Honestly, I think that's it: the modern video game industry has become an industry which sells lies about bullshit returns to gambling (or stupid) investors. They don't make games to sell games, they make games to keep investor cash flowing in,
Star Citizen-style.