/v/ - Video Games

Vidya Gaems

Index Catalog Archive Bottom Refresh
Options
Subject
Message

Max message length: 0/12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0.

RIP David Lynch

/vhs/ David Lynch Marathon


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

Reminder that 8chan.se exists, and feel free to check out our friends at: Animanga ES, Traditional Games, Comics, Anime, Weekly Shonen Jump, /b/ but with /v/ elements Official 8chan server: mumble.8ch.moe:64738

(85.03 KB 1280x720 Concord.jpg)

(237.54 KB 1600x899 Star Wars Outlaws.jpg)

(894.50 KB 1440x2160 Suicide Squad.jpg)


(376.69 KB 1920x1080 XDefiant.jpg)

2024's biggest sales flops Anonymous 12/27/2024 (Fri) 00:28:40 Id: 648a3d No. 1054553 >>1054565 >>1054623 >>1054631
As the end of the year approaches, let's talk about some of 2024's biggest flops, where the budgets were high and the games still bombed. What went so unbelievably wrong with them?
>>1054553 (OP) Wait I had no idea of the last image.
(36.02 KB 460x215 header2.jpg)

I hope this thread doesn't become another one for GG shit, we already have the generals A game that flopped badly this year was pic related. Bamco intended to have a whole multi-media universe with this game, they had a promo deal with AMD to bundle it (alongside Space Marine 2) with graphics cards. It flopped so badly you've likely never heard of it, I think it's currently sitting at 98 reviews on Steam. SteamSpy estimates its sales in the low ten-thousands. As for what the game actually is, it's a mediocre action-adventure game kind of in the vein of Uncharted. Very PS3 AAA-esque, also reportedly very broken; many of its reviews have mere minutes of playtime and that's because people can't play it, with crashes on startup being one of the more common problems. The most frequent game-related criticism I read was how shockingly outdated it felt, I saw more than one person say it played like it was from 2005.
(1.73 MB 3840x2160 SHATTERED ASS.jpg)

While not a game, and with no official statistics, it appears the Starfield expansion didn't do well. You did hear about the Starfield expansion, didn't you /v/? Sitting at an highly negative 29% on Steam, Shattered Space is the worst-reviewed product Bethesda has ever pushed. Lower than even the infamous Workshop DLCs for Fallout 4. Not even critics liked it! Its OpenCritic score is paltry 36% recommend and Forbes's 65/100 review lamented the high score the outlet gave Starfield. Even its Metacritic score is only 56. But all of these are reviews, COD games frequently get bad reviews and still sell well, let's get into the data: Shattered Space's launch peak hit 21k players, which is only marginally higher than the 14k peak the week prior, and less than 10% of Starfield's 330k launch peak. Strangely, Starfield's playbase started crashing after the expansion, halving in 20~ days. It went from regularly breaking 10k for over a year to never coming close to 10k ever again. Not relevant to any of this but odd enough I wanted to mention it. When the expansion launched on Xbox, Starfield failed to crack the top 25 played games. This put it behind MLB The Show 24, ARK, and Fallout 76. Starfield is on Game Pass. The final point we have are the reviews. Shattered Space garnered roughly 3% the reviews Starfield did. It all suggests Shattered Space didn't sell very well at all, even journos wrote about it. The actual sales numbers aren't known, but they're probably very bad and I'd be surprised if it recouped its development cost.
Been waiting for this moment for 14 years
>>1054553 (OP) If Concord had come out six years ago, it would not have flopped as hard as it did. The production company coddled the developers by allowing an eight year development cycle. >>1054573 No game company is ever going to put the effort into making Unity be able to support the kind of game people want of Starfield. There's a lot of work in hiding that you are using single precision floats. >>1054577 What the hell has happened? Corporations have coddled developers with this DEI bullshit. I realize that it appeals to conspicuous consumers, the kind of people who buy merch, but you have to have a good game to sell merch. Corporations are no longer making games in order to sell them to make money (but I will get to that when I talk about investors). So, they focus on placating a useless development team, so the developers don't jump ship and go actually make a game. Developers go to university and get indoctrinated into the cult of postmodernism. They all want to make The Matrix, while not realizing that 1) there's nothing deep about The Matrix: all of its ideas are found in an intro to philosophy course, 2) there was nothing novel about The Matrix: it was a rehash of a two-millennia-old thought experiment that most modern people are too ignorant of the Classics to have known about, and 3) most of the consuming public is either too stupid to think about the deep topics, or doesn't want that out of a blockbuster popcorn flick. I don't watch Dune to think about how Paul is (or subverts) the White Savior trope. I watch it for flashing lights and loud sounds. Investors are constantly searching for bullshit returns, which has lead to this Hollywood (and game industry) preoccupation with the next trillion-dollar release. They are pouring hundreds of millions of dollars into games with promises of trillions of dollars of revenue, and its all a bullshit lie. Sadly, these industries, like modern AI, aren't going to go under until investors get wise to these con-artist tactics. Honestly, I think that's it: the modern video game industry has become an industry which sells lies about bullshit returns to gambling (or stupid) investors. They don't make games to sell games, they make games to keep investor cash flowing in, Star Citizen-style.
Did you want a meh PS4 game that already had a working PC port to get a new port that tossed out the functional master files for voice acting and motion capture (literally the exact opposite of a remaster) for near identical newly recorded ones? Did you want a Lego game based on it? No? Well Sony did it anyways! >>1054568 >2005 Even licensed games on late PS2 were better designed. >Bamco Reminds me: Does the Gundam Metaverse count thing? It isn't technically released, it's more of an app than a game (there's some minigames that the one reviewer who bothered with the disaster was essentially "Would be kinda fun if they weren't streamed and thus super laggy") and it wasn't for "sale".
I keep forgetting that Kill Rocksteady came out this year. For some reason I keep thinking it came out last year. It got end of lifed and 95% off (the max discount Steam allows now) within a year. Also XDefiant, Ubisoft's e-sports Call of Duty ripoff that closed to new players within 7 months of release. >>1054623 >If Concord had come out six years ago, it would not have flopped as hard as it did. It would have absolutely done poorly. Not dead in two weeks bad, but Blunderborne and whatever that Epic one with the trans bathrooms was show that that era still had plenty of room for shit to flop. >>1054573 I remember it as being a enlarged faction quest where the NPC from that faction has one or two lines the entire thing.
(31.77 KB 512x512 Donclint EastTrump.jpg)

>>1054553 (OP) I just hope someone at the "Is it woke?" community fix their ramblings with more sharp critiques, specially in RDR2 and TF2, they could've pointed how RDR2 kept repeating the same writing mistakes Cuckstar have been carrying since Gay Ballad of Tony and how the gameplay is so tedious you're better off doing your own chores not the gang's. While in TF2 has a can of worms on its own way before the culture wars, they certainly make Fortnite fans look functional adults in comparison.
>>1054631 Wait how the fuck is TF2 fanbase worse than Fortnite? Fornite felt the need to add that shit with skibidi toilet in there.
>>1054636 Let's just say that it started with the hats...
>>1054631 >I just hope someone at the "Is it woke?" community fix their ramblings with more sharp critiques Are we talking about this? https://store.steampowered.com/curator/44927664/ Because I know whoever in charge of doing the reviews is an absolute clown, by claiming that games such as Blaster Master Zero Trilogy, Dark Souls 2 or the yuri visual novels are "woke". Translation issues in JP games are also a different issue even if nonetheless annoying.
>>1054623 Those stupidily high budgets are just a way to embezzle money anon. Entertainment and the work done on it is hard to evaluate, so it's perfect to embezzle money. Was happening in Music and Hollywood for decades, was inevitably going to happen to AAA vidya.
(1.64 MB 854x480 Why consultants exist.webm)

>>1054623 Lawbreakers flopped seven years ago for the same reasons as Concord
>>1054668 He's either some one of those redditors with a fuckton of ironic layers just to ridicule anyone who doesn't fall in line whenever the new star spangling marxist turd gets shit out or has a long way to understand how to make everyone hate you while being correct. >>1054779 And in case you're wondering how the flaggots reacted, well, here's pic related. It's all: <LE INCLUSIVE CAPITALISM <LE FORCED NOT SUBTLE FAGGOTRY
>>1054639 Yea. I see what you mean on that one.
>>1054882 It's not a wrong take. Apart from the investment fund reputation laundering which is a bubble waiting to burst, most of the business logic behind diversity and inclusion is based on more diverse and inclusive demographics; Get more more fans and make more money. When an unsinkable blockbuster is built, individual vision has to inherently take a back seat in favor of collectivist pandering, and the target audience becomes everybody and nobody at once, leading to manufactured alienation.
>>1055013 every female was a potatofaced girlboss and every (white) male was a coward or villain
>>1054882 That pic : it's amazing how these woke religious fanatics can Orwellianly be the problem while believing that they aren't the problem. < It's capitalism's fault that companies hire designers whose postmodern-Marxist-woke view of the world causes them to create bad designs. It's capitalism's fault that I have accepted a philosophy that rejects beauty, but I still want beauty in my world. It's annoying, because Marxism sells itself as "scientific socialism", and so well-educated idiots like to parrot that Marxism/postmodernism/woke is "inevitable" like gravity. They don't realize that it is philosophy, and you can reject philosophy. A YouTuber who makes critiques on SciFi has a video where he diagrams postmodernism as a tsunami coming to shore. That's how these people think of their philosophy in the world. Postmodernism has critiques of heroism and beauty that are unsuitable for creating vulgar/kitsch art ("art" for the masses). And thanks to our broken education system, it is becoming harder and harder to hire people who do not think of those critiques as truth.
Just to reiterate: Woke games suck for two reasons: Woke is a postmodernist philosophy, and postmodernism rejects beauty. Therefore, the woke designer will always make ugly designs, because they feel morally righteous in making ugly designs. Woke is a postmodernist philosophy, and postmodernism rejects heroism. Therefore, the woke designer will always make shitty characters, because they feel morally righteous in making shitty characters. It's not that woke design is poor design: woke design is intentionally bad design. The woke designer creates crap to subvert audience expectations. They forget that, when you expect shit and then get shit, your expectations haven't been subverted. Sometimes you just want to be Captain Kirk, boldly plowing into every dangerous situation and alien pussy you can (and those aliens mysteriously all look like hot human women in body paint).
>>1055384 There are enough real reasons to criticize post-modernism without just making up dumb shit. Woke games suck, because: 1. Instead of trying to tell you a story or allow the player the creative liberty to craft his own story, it preaches an often anachronistic world view at the player. 2. It breaks immersion by applying an anachronistic contemporary morality to non-contemporary settings and by making characters conform to that morality where it makes no sense for them to do so. It's bad storytelling.
>>1055410 > without just making up dumb shit. Anon if you've listened to sjws they have literally stated what >>1055384 has said many times.
>>1055410 But what if a game is doing both of those in order to be self aware? Or even ironic? Yes, you will have people who will argue that as a defense. That a game is knowingly designed to be shit on purpose.
(155.30 KB 258x387 Dustborn_cover_art.png)

While pic related was smaller in scale than something like Concord or SSKtJL, it was absolutely a stinker. I think it fundamentally comes down to a combination of the character designs being Tumblr-tier, and the writing being so horribly on-the-nose that it almost comes off as a satire of itself, a la Velma. >>1054882 While not entirely wrong, I love how they're conveniently ignoring the fact that every character in Concord had their pronouns listed on the character select screen. Doing that is a very conscious decision, and the rationale for making that decision is pretty much guaranteed to be some flavor of woke. Then again, these retards think that LGBT isn't political, but criticism of it is, assumedly because it lets them act like retards unchecked.
Would Indiana Jones and the Great Circle count as a flop? Its managing to have keep players than outlaws, but I can't imagine that it made back its money. There was A LOT put into this game (modeling especially since its basically a CGI movie) plus all the licensing & advertising fees. Gameplay wise it looks really boring and didn't commit for its combat. It wants to be a brawler where you switch between fists & tons of items you can pick up for limited use. Then it throws a ton of guns with guns at you. It also does that bullshit Outlaws did where all the weapons but your Iconic Pistol® as single use consumables you can't bring into the rest of the game. (Was that mechanic mandated this year or something?) Story wise it was too attached to having Germany as the enemy. Jones is ONLY allowed to punch le nazis, so even the Italian enemies in the game are working for a German archeologist. The whole hollywood nazi shit is so overdone, and I think even liberals are getting tired of it. Why can't Indy fight an Italian archologist who only works for the Fascist party because its the in thing? (you saw this a lot in Italy at the time) Why can't Indy travel around Asia stopping the Imperial Japanese Archologist from getting artifacts to quickly end the war in China? It even does the whole "urm ackually acheology is le stealing muh culture" thing in a south Asian area. I can't imagine tropes that people were sick of back in 2018 did much to sell copies.
>>1055447 It's a flop because of how much money was put into it.
>>1055447 >Why can't Indy travel around Asia stopping the Imperial Japanese Archologist from getting artifacts to quickly end the war in China? West End Games actually published a book all about this (or, at least, a group of adventurers in Indiana Jone's world doing that). It's pretty good and worth a read for anyone who likes their magical interwar settings (Grimnoir, Deadlands Noir, etc.).
(1.66 MB 1728x2560 borderlands-poster-scaled.jpg)

(43.34 KB 678x313 456456456456.png)

I just remembered this piece of shit was a thing.
>>1055447 Depends on budget. That peak player count is a bit smaller than Suicide Squad's peak player count, and that game's losing its live service support next month.
>>1055890 I'd rather forget this piece of shit was a thing, what a flop.
I WILL NOT BUY I WILL NOT PLAY I WILL SHUT AAA AWAY AND I'LL SURVIVE WITH OLD TITLES I HAVE LOST THE WILL TO CHANGE AND I AM PROUD NO POZ I WILL TAKE I WILL SHUT AAA AWAY FALL
>>1056168 Words to live by.


Forms
Delete
Report
Quick Reply
Drag files here to upload or
click here to select them