Things always take more time, being functional only at the last moment, for a result that looks less than expected, but in the end is exactly what is necessary.
I noticed that the way things work in the esoteric field, is like comparing a game like the original Final Fantasy VII with a Chinese browser pay-to-win MMO. It's always presented as if it was FF7, a new weapon makes one significantly stronger. Levelling has an effect. It's possible to outdo all enemies for a long time by finding that one location where a higher level enemy can be defeated ahead of time, which causes a consecutive level-up from beating them even once, even if doing so takes 30 min. Same for finding a higher level weapon ahead of time.
The pay-to-win MMO on the other hand has level ups that give almost nothing. What it really does is to increase your max stats ceiling, but you don't get the stat increase, those are what you're meant to use pay-items for. Once you do manage to up your stats, the increase counts in +1% every 6 seconds or some other almost-not-noticeable increase. Yet those who pay more and intelligently level up the right things, become unbeatable.
That's what real occult practice is like, and it is after all correctly represented in these games. You get told it's FF7, but reality is a Chinese p2w MMO.
Having a human experience requires actually having access to a human level dimension. This gets kind of hard if the NWO destroys the dimension itself, because they're lower beings who don't understand what a human experience is to begin with. Yet, they are not allowed to, not able to, block someone from following the natural process after birth, no matter how much time, resources and effort they invest. Because a child is to start at the lowest level, rise up through hell, then reach the human level and have human experiences.
For some, they may have come in not even trying. Others gave up or died before becoming humans. Where they reincarnate later may depend more on what they did in the past, then, since they never had a human life this time. Having a stable economy when entering, means to at a minimum have control of hell. The very bottom where Cerberus lives is the very last place once needs to control. The "tiger economy" refers to the control of this place, achieved through the largest most outsourced form of industrial organizational structure. It gives a benefit when no one else has any control of anything at the infernal level. It scares the lower beings.
In the past, a child had to be baptized as soon as possible after birth, otherwise the child belonged to satan, and if dying would not be saved. This marks the importance of reaching out of hell for the child, even if the process cannot be forced from outside, it may benefit from external guidance and protection.
An Arhat has control of hell, so anyone wanting to control their economy, should not incarnate unless this achievement already exists. But this does not mean leaving hell, or rising outside of it, only having control of it while being inside of it. A Bodhisattva has control of the human level of life, but it isn't necessary to be one to have a human experience. It only means not controlling the experience to the fullest. At this point, hell has no grasp of the person. The infernal beings will reach out, but their arms are too short, their hands will not touch the person. It's a given they will try to drag people down if they can. Getting people to destroy the human dimension ensures that no ordinary person can reach outside of hell. The worst of the infernals would definitely seek to achieve this. It's not allowed for them to do this, they cannot touch humans, but they can tempt them. Who's to blame? Even with a shared blame between the tempter and the one who fell for it, it's still just as horrible. Neither of them escapes. Similarly, when someone rises above, there is no blame on that person, and the infernals cannot touch him.