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Another MMO Thread Anonymous 10/16/2023 (Mon) 07:00:36 Id: a1e7db No. 897003
The last one is sinking off the board, and the previous attempt at a new thread was done by a faggot who could not contain his shitposting. What the fuck have you been playing lately?
>>897003 The opening of FF14 is a chore, does it get any better?
>>897003 I'm here!
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>>897010 ARR is shit but once you manage to get past it the game gets much better, the story picks up, and the maps are much larger.
>>897010 Soldier on ARR and get yourself to Stormblood.
>>897010 Yes. Heavensward is one of the best expansions ever made and turned the game from a 6/10 to a 10/10. You just have to suffer through ARR and the updates first before you get to it.
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Is there a /v/ guild in SWTOR? If not we should make one
>>897010 ARR is world building, but do coil before moving onto heavensward. HW has a good story, alliance raids there are fun but the normal raids are a bit boring and the raid story is kinda stupid. SB has an okay story though some parts feel really rushed. Alliance raids are good and the normal raids are good/have an okay story. shb story is great but you'll get cutscene fatigue if you try to do it all in one sitting. Alliance raids are top tier in shb and the normal raids are fun.. story is kinda weak. endwalker story is alright but definitely drags on in some spots, alliance raids are flashy but not as good as the nier ones. normal raids are good this time but honestly coil still has the best raid story in my opinion.
>>897010 ARR is a 2.5/10. Heavensward is a 6. Stormblood is a 2. Shadowbringers is a 8. I hated the characters involved in Endwalker so much that I refuse to rate it. That cutscene where Fandaniel shows up with Lunar Bahamut and starts going "I KILL YOU" "I KILL YOU" "I KILL YOU TOO" *double points* "I KILL YOU TWO" just made me angry. Doesn't help that Zenos is one of the worst character types to exist: the I'm too strong so everything is boring type. Two things you need to keep in mind however: the 4 man dungeons never get better. And the 24 man raids are tuned for soccer moms and are therefor a snoozefest.
>>897040 >TORtanic Why? The 7.0 patches has butchered everything MMO or RPG in that game.
I still do a couple of runs through PSO:BB on Ephinea, but other than that - nothing. I have had an itch to play some EQ:OA lately, but private servers are still in development and won't be ready for some time yet.
>>897054 Yes, I would be surprised because buyfags are bullied and games companies in particular are called out on all their jewish ways from lootboxes to monetizing mods.
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>>897010 Yep. ARR is dogshit, as you've found out. The other expansions have nowhere to go but up. Even if Endwalker is fumbling that. >>897043 >definitely drags on in some spots I'll add on to this by shitting on EW's post story. Post EW just decided to fucking ignore everything that happened. Typically the post-expac story of a given expansion will at least revisit most (if not all) regions in the expansion. EW post expac story only visited two regions, one being the most boring ass region we've had in awhile. That's just to give you an idea of how irrelevant the post-expac story was. It was better suited to be a trial series. If 6.1 was just introducing the trial series and then 6.2+ was content that actually revisited what was done in EW it would've been fine. As it stands, its just a string of okay fights with the only real appeal being FF4 nostalgia. Square Enix has forgotten, yet again, that exclusively doing references and call backs do not make a plot. Not to mention the rushed shitfest that was 6.4/6.5's plot. Oh, and leaving only 6.55 to build up to Dawntrail, of course. Because of course the writers of EW would ensure the next expansion has the weakest link. We somewhat knew where shit was going in 3.4, 4.4, 5.4, patch stories. Definitely by the 3.5, 4.5, 5.5 patches. Hell, even ARR had buildup going to Heavensward. This doesn't have that. And even if the patch 6.55 plot has one hell of a story, post-EW (purely plotwise) is still worse than post ARR. (Quest design in post EW is better than ARR because it doesn't drag on, but I remember enjoying ARR's post story plot way better than this.) As you said, the normal raids were done well, I think. The introduction to the raid series was weak, but it picked up in the second and third raids. However, the alliance raid's plot is complete shit. I don't know who the fuck greenlight this cheesy ass garbage. I saw the ending coming a mile away, and in patch 6.3 I thought "no way they'd do this. That'd be completely fucking retarded." No, they did. They played it completely fucking straight. I think CUB3 mentioned they wanted to 'nurture/foster new writers' but did they have anyone look over this shit? For even a second? Hell, even the Dark Knight class quest writer chick was given small shit first before moving on to writing a whole ass expansion. At least they introduced more cute girls. Before killing them off.
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I'm liking the new island structures but I still wish it was ceruleum magitek instead of crystal magitek.
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>>897204 I recovered some data off of an old HDD, so here's a few images from PSU. I actually kind of hated the game for what it did to Phantasy Star, but there wasn't a whole lot of choice for action MMO/MODs at the time - especially with a scifi-ish setting. Final pic is from when the servers shut down. The neat thing is that I also have a bunch of the logs too. 15:58:06 <Public> Guts(20038350) final countdown 15:58:06 <Public> Rikku(20043071) TO PSU! 15:58:06 <Public> DAMASCUS(20016770) Going to that bigDreamcast in thesky.. 15:58:06 <Public> Vatsu(20005872) 30 15:58:06 <Public> Vicious(20000489) TO PSU! 15:58:06 <Public> Soren Vernova(20037072) (\_/) (\__ (^.^)Good(^.\) (")(")Job!(")(") 15:58:06 <Public> DreXxiN(20003250) TO PSU 15:58:06 <Public> Three Trees(20001025) DEAD! 15:58:06 <Public> The man dangler(20034961) IM OFF TO KILL FALZ 15:58:07 <Public> Nini(20018813) GOODBYE 15:58:07 <Public> Reggie(20007772) so don't say thatit's fate 15:58:07 <Public> GuyKid PSO 3(20049937) ??0,,o SEGAAAA / /?==? \,,\?== 15:58:07 <Public> Seifer(20041249) ? /?)?_/?) (Dances)??Z ?(?o??'?_?'?) ? Z?( > >)? 15:58:07 <Public> ”ü•ä(20028200) let's form a mantrain 15:58:07 <Public> Vicious(20000489) TO PSU!
[Expand Post]15:58:07 <Public> Zarphus(20051828) TO PSU! 15:58:07 <Public> Illumina(20050237) /\_/\=(^,^)= (") (") meow 15:58:08 <Public> Vatsu(20005872) 29 15:58:08 <Public> The man dangler(20034961) DONT MIND ME 15:58:08 <Public> Ruby Eclipse(20009599) To PSU! 15:58:08 <Public> GuyKid PSO 3(20049937) ??0,,o SEGAAAA / /?==? \,,\?== 15:58:08 <Public> Nuos(20049618) TO PSU! 15:58:08 <Public> Amy Redria(20032242) /\_/\=(^,^)= (") (") meow 15:58:08 <Public> White(20044592) GOOD {insert time of day here}!!!! 15:58:08 <Public> Gatz(20040643) Toward thefuture! 15:58:09 <Public> Soren Vernova(20037072) See You Next Time! 15:58:09 <Public> Vicious(20000489) TO PSU! 15:58:09 <Public> Nini(20018813) good...bye... 15:58:09 <Public> DAMASCUS(20016770) Going to that bigDreamcast in thesky.. 15:58:09 <Public> Aewyn Murayama(20021071) 15 secondsby my count.
FF14 recently added Stormblood to the Free Trial. Reached Kurogane, attuned, got bored, uninstalled Not my thing i guess.
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>>897235 What a shame.
>MMO thread Post pics of female characters with their clothes unequipped.
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What's a good MMO that has actual fucking gameplay that isn't just walk up to thing and mash your 1-5 keys for mindless combat and has an actual community that talks to eachother instead of doing quests by themselves? My only point of reference is SWTOR. I've been watching slop related and I want to play something that has actual satisfying combat in it and people to fucking talk to. If SWTOR weren't starshit I wouldn't have played it and I don't think anybody would be honestly, shit is boring.
>>897285 MMO's are inherently bad games. A good game is marred by being massively multiplayer, a bad game relies on being massively multiplayer to cause sunken cost syndrome to make it profitable as software as a service. A game that holds its own in terms of gameplay and story never has any reason to be multiplayer. It's like saying Sekiro would be a good MMO, it makes absolutely no sense.
>>897286 My ideal would be one with combat like Jedi Knight 2, but that'll never happen.
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Payon....home.
>>897287 I never got gud at that, is there more to ot than panicked flailing at each other?
>>897354 No. It suffers from the same problem Chivalry did where all the best players play in a way that is completely fucking ridiculous, looks retarded, and ruins the fun of everyone that isn't an obsessive autistic retard.
MMOs are like open worlds. Normalfags failed ones in this instance like the sound of them because bigger = better in their minds. but in reality they're almost invariably shit precisely because of being bigger. Multiplayer >>>>>>>>>>> massively multiplayer.
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>>897405 They would have been at least moderately tolerable and occasionally fun to play if they hadn't also introduced the majority of cancerous multiplayer functionality found in damned neared every major modern FPS title, as well as been seeping into other genres like racing (and also sports, but those have been a lost cause forever and the kinds of squishy headed mutants who still play them can barely even be considered human at this point).
>>897406 when did they add tanks to pso2 ?
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I think I am getting better at this decorating thing.
>>897285 Have you tried Phantasy Star Online? Don't know about active communities so I won't list some dead private servers.
Fresh MoP server dropping next month. https://stormforge.gg/news/75/mistblade-vol2-announcement
>>897676 Ephinea tends to have between 80~110 people whenever I log in. >>897421 >when did they add tanks to pso2 ? No idea when they did the Valkyria Chronicles collab. Didn't play the JP version except for a few months just after Episode 2 came out years ago, and the US release only lasted about a year before all the content was tapped out and they shifted over to New Genesis, which is trash.
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>>897285 I assume none, since most games are fairly repetitive, most RPGs are boring and long-form, and MMOs in particular are even longer than them. I never played Warframe but i assume that's the best you're gonna get; Age of Wushu likes to pretend it's a fighting game but at the end of the day it's all about gear, pay2win, and waiting for skill cooldown rotations.
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Trying to make a nice yard with so little space is hard.
>>897781 Age of Wushu had every ingredient necessary to be great, and then they fucked it up. Truly sad.
>>897285 >>897040 i want to like this game but it tries so hard to make you numb to it. Not hate just numb.
I miss Wildstar housing Also how the fuck is Chamions Online with like less than 1k players?
>>898056 The devs keep it around because it still makes enough money to not get shitcanned in comparison to server costs, and Star Trek Online prints even more money. Plus the devs also play it and continue to host costume contests despite every other aspect of the game deteriorating.
Keeping the thread alive, have some of the more amusing names I have spotted over the past year in this game.
So, SMT: Imagine had a popular private server (Re:Imagine) shutdown last year. New Order which stayed up at the time got much of the players who needed their grinding fix, it was based on Russia so they feared no takedowns. At this time, I learned of 2 private servers that came out of the ashes. One is Black Frost and the other is New Moon. Black Frost released start of this year and is mostly vanilla Re-content. New Moon aims to rebalance a few things and say they will wipe to a fresh slate in the middle of next month. I recognize some names in New Moon's staff from Re too. The last time there was an Imagine thread was before SMT5 released. There were 2 (mostly 1) regular anons I played with who carried me with their autism. I plan to play New Moon after they wipe. Currently, the server rate is 5x pre-wipe for gamers who want to pump and dump rather than have a long-term character. Front ends for both those private servers are rough and it will be tricky to get situated without support on their Discords.
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>>899151 >it was based on Russia so they feared no takedowns I think I'll just stick with New Order for that exact reason. I can trust it to stay up. Can't trust the others.
>>899190 It's funny that one of the few situations where NFT's would be useful is the one where no developer will ever implement them because they would lose their monopoly on players.
>>899193 Explain what bitcoin technology has anything to do with video games. >>899190 I decided against registering with New Order for a few reasons. Some of their base pissing on Re's corpse was a huge one.
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>>899228 From what I've seen, the migrants get along pretty well on New Order. The drama is probably just exaggerated. >Explain what bitcoin technology has anything to do with video games. I think he's talking about that whole "the end user legally owns all his data" sorta deal. But I'm a dinosaur with technology so I could be wrong.
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>>899151 I've pretty much given up on a good server for SMT: Imagine popping up.
>>899389 I'm waiting for the wipe. The New Moon dev contacted Atlus lawyers so there shouldn't be any surprise takedowns, in theory. Nov 20 is the announced launch date. You can use your old install with the updater to play, doing that let me keep my custom music.
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>>897003 Ive gotten myself permanently banned from gw2 a year ago, so LOTRO is my only game now. And I couldnt be happier, gw2 turned super faggy, especially the EU servers, filled with trans german muslims. I get anxiety just thinking about it. Hope you didnt miss this years Durins Day, faggot. Your house looks pretty nice
>>899389 I think New Order is excellent, aside from the tragically low population.
Embers Adrift has a free trial going on until the 5th. It's an old school type MMO: no mini-map, no quest pointers, no automated dungeon finder, etc. There are 3 classes, each with 3 subclasses: >tank with 2H tank, sword and board, evasion tank >healer with cleric, bard, dps debuff >dps with auto attack/aoe, burst dmg/utlity, dot/puller Overworld maps are mostly soloable, with some areas having more difficult to solo mobs and some quest areas having group content. Dungeons are maze-y, no mini-map. Everyone does damage, getting loot updates feels amazing, finding and camping NMs feels rewarding, group content is fun, running around to look for stuff is nice. Biggest cons are that <it's a beta and it shows <quests don't show ANY markers, you have to eyeball stuff and mouse over <crafting feels somewhat barebones at low levels <no AH, market, or anything like that It's a niche game, but if you're itching for that kind of MMO, Embers will give you a damn good scratch.
Turtle WoW just released a fresh progression Vanilla WoW server if anyone is interested in that.
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decided to renew my subscription to FFXIV. finally beat stormblood and must go through the epilogue. The ending is the most American thing ever with everyone getting together to sing their national anthem and having eagles flying around.
Should I try OSRS?
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HEADS UP NIGGERS SMT New Moon is wipe imminent as per their discord announcement. It'll either be this week or next week by the look of it. Also the server has been growing. It has a little over 1000 members right now with over 300 actively online. It was at 700 members just a month ago. This might be an indicator that the server will be decently populated when fully launched.
>>903705 Make sure it doesn't have a gay Grand Exchange or play Ironman.
>>905355 I should also add that the developers said they talked to Atlus lawyers and are at no risk of being sued. That's great but goes to show that Re:Imagine didn't need to be shut down.
New WoW Cata private server tomorrow morning. 3-6x XP, full cross-faction guilds/gameplay, racial swapping. athena-wow.com
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A quick house update, I am still improving my decorating skills. >>905714 Cata is worse than the expansions before and after it, why would anybody want to touch it?
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>>900063 >trans german muslims
>>905896 I will suck your dick for just 1mil gil
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>>905996 I'm struggling to get back to just 2mil gil, why would I spend the 1mil I have?
>>897010 nope. This video from 10 years ago still perfectly explains how much of a boring piece of shit the game is https://www.youtube.com/watch?v=rrCeHzysv4c
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>>906004 I assumed you were a richfag because of the house. Doesn't matter though because I just got lucky and caught The Unconditional and that sells for about 400k.
>>906008 "Taking the black" is a Song of Ice and Fire reference.
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>>906005 >video from 10 years ago when ARR was all the game had >everybody agrees the level 1-50 content is fucking garbage You got filtered like a casual.
>>906008 Is that why black dyes can be super expensive?
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>>906053 The green quality dyes such as Jet Black are special in that they are either bought directly from the cash shop, or from RNG boxes as "general-purpose" variants. Gunmetal Black, Pearl White, and Metallic Brass are from various alternate currency vendors such as the Firmament for Skybuilder scrips or Fête Tokens, or the Island Sanctuary for Seafarer's Cowries.
>>905363 was planning on playing on /v/scape if i were to try osrs
>>905896 Cata is a fine raid logging expansion. Class design is much better. There's a MoP server releasing on the 25th.
eve online is easily the best mmo ive ever played, until theystarted getting greedy and upped the month sub to $20 and made p2w a thing. no other mmo has ever really captivated that level of fun, and best part is u can skip all the bullshit "your my fetch bitch" quests by just joining a pvp corp and making the stacks with the bois. FF14 just did not compare at all, never really understand how people can play trash like that. 75% of the game is riding a fucking chocobo to go fetch something far away, and then bring it back. lame as hell.
>>906417 >p2w >best mmo Shit taste. Got filtered by ARR like the casual you are.
>>906502 >not liking bad games makes you a casual Some blizzdrone tier logic
>>906511 >ARR >not a filter I wouldn't even really consider FF14 a true mmo. More like a RPG with a rough start that happens to have a lot of online components.
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God damn this is a big fucking burger.
>>906583 I didn't' say it wasn't a filter, I said being filtered by it doesn't make you a casual. Getting filtered by not wanting to play bad games is a normal thing to do.
Soon
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>>906878 Ah, the good ol' boss-spawning shenanigans. >>905375 >I should also add that the developers said they talked to Atlus lawyers and are at no risk of being sued. That's great but goes to show that Re:Imagine didn't need to be shut down. Really? That's good news. In that case, I guess I'm kind of on the fence about this one. I'll keep an eye on it, and I may or may not join it, depending on the content and balance.
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>>906878 As >>906960 said, I am currently on the fence on whether I would be keen on starting over or not, so I will monitor how things go and maybe join back up, note that unless stated on this /v/ specifically, any "Casval" you encounter is probably not me.
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Also I have moved the door in my basement because I kept walking over the fucking kotatsu every time I left that room.
>>906963 Yo I played on rebirth I'm game for SMT:I, how big's the /v/ guild?
>>906960 >>906963 I'm gonna play it and invest my time into it but if it ever gets shut down by any unforeseen circumstance I may just quit playing private servers of any MMO in general. >>906989 You should get the Warden of the Seven Hues fish for your tank. It matches the Hingan/Doman style. >>906991 We had about 20 people from here in the Re:IMAGINE clan but we're probably not gonna get that turnout this time. However there are gonna be cuckchan anons playing the game too which I figured wouldn't be a big issue to play with them since some people here played with them on a WoW MoP private server.
>>906998 im game, i played on [Aeons Pantheon] in reimagine, i generally dont fuck with /v/ guilds since i saw how shitty you tards operated in Nostalrius/Elysium vanilla pservers <Mandate of Heaven>, but i'll make the exception for nostalgia's sake
>>906999 We were all pretty chill in our clan [Gold Busters]. Literally no drama and we played the game on and off for almost a year.
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>>906999 Any private server guild drama can be attributed to an extremely small minority of players, never again should anybody trust Hadrianus to not fuck up and delete the entire guild due to some fucking bullshit. He nuked the MoP cross-site guild because of some fucking raid drama, and having to start the guild over from scratch just killed my drive to keep playing.
>>907014 >joined a Long guild >surprised when he does what Long always does Was funny watching cuckchan fags learn about him for the first time.
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>>907032 I was willing to give him another shot but holy shit he managed to exceed expectations when he nuked the guild immediately before the server activated the SOO raid and content that came with it.
>>907040 dat ass
>>906008 Square Enix did donate a quarter million to BLM after all. Either way I wouldn't play a game where the localisation is a straight up rewrite that changes almost everything. I hated playing FFXIV because I was keeping track of two different storylines through the Japanese dub and English sub in every questline with English one being shittier. I can read Japanese but trying to read small kanji and katakana soup while playing is even more cancer than juggling two languages. And I don't have to explain why switching to the English dub is the worst choice. That cuck shit dialogue in your pic is %100 localizer inserting their fetish though.
>>907032 This time sperged out because he lost his "authority", we didn't allowed him to do crazy parse strats and i bet the time our second tank went and pulled everything at Iron Q'on because we were losing time was the straw that broke the camel's back. He always wanted to get all the adds and get some vengeance whoring for the parses. Or maybe was when we said "monks are bad in SoO" that he took it as an offense, bad doesn't mean not viable but there's stuff that an other tank can do it better and monk really sucked compared to other tanks in SoO. Anyways dude made "Khazar Milkers" mainly because he was kicked from his Tauri guild, but i must admit that since its departure the futaposting was gone. >>907040 >Briggs Holy shit dude, i hope everything is going well for you. We cleared SoO back in May and got Garrosh Hitlerscream Hc on farm mode, the first thing we did after our first kill was doing a swastika on shrine, but of course we goofed it. To be honest he didn't missed anything, i consider SoO to be more boring than ToT, sure it has nice fights but using just the orcoid menace aesthetic made the entire place not precisely a delight for the eyes, excluding the obvious references to the Downfall movie, but at least we didn't had another Dark Animus. We stopped raiding in September but some of the boys are waiting for the Tauri Leejun server.
>>907308 People that play WoW to compete are hilarious specimens. >mm yes let me choose this game with a thousand time sink barriers to entry to show how sick I am at video games Is there any group planning to play Mistblade 2? >Tauri Leejun server Legion raids are cool but legendaries and warforged RNG basically ruined that expansion. If they don't do tweaks to that bullshit it'll be complete shit.
>>907450 They immediately ruin Warlocks after MoP so I don't really care about anything past that expansion.
>>907453 The artifact weapons are kind of cool, but I just remember quitting because the RNG bullshit was infuriating. Actually now that my memory is jogged I remember they completely fucking gutted hunter in Legion. But I think they added back like 80% of the abilities they gutted from them by the end of the expansion since it was so ridiculous, so maybe if it's running on the last patch it isn't so bad. Legion was such a weird expansion of good shit and terrible cancer.
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A major overhaul of my apartment, sadly I haven't seen any blank partitions with doors yes so I have reverted back to the oasis walls.
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>>907473 I spoke a bit too soon, and decided to add a small kitchen while moving some things around.
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>>907615 GOD DAMN IT!
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I hate posting more than twice in a row, but I still cannot stop fixing up this specific corner of my apartment in an effort to make the place look lived-in, and I added a small bar because one of the taps covers up a piece of clipping feather from the summoning bell.
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I'm the only anon left on Reborn server, the other 2 that were with me got demotivated and lost hope after normalfag Destro went MIA, I took a break for 2 months and came back to find the group in pieces due to this, I was invited to move on with them to some russian wow server and said fuck that. I am now the co-leader of a melee centric CP of 9 normalfags with an actual legit homosexual in it, one of the top dogs in a clan that has wars with basically everyone and got dynasty for myself like 3 days ago, as a clan our greatest achievement so far is taking down Tiat which is basically a 45 man endgame raid and one of the, if not THE hardest piece of content right now, we did it more through good organization than just brute forcing like top clans do with OE gear,epics and lvl 83 skills. All in all so far im having a good time, but I miss the anons and the group we had before.
>>909163 I wish you many happy hours and many new friends anon
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>>909163 Playing Lineage 2 in this day and age deserves certain degree of appreciation. Because without likes of you game would be completely forgotten. I think FFXIV pretty much replaced it in terms of "WoW killer". Yet Lineage 2 and RO were good precisely because of no subscription and better art style. Them clan wars was a big deal, but sadly i couldn´t participate in those myself, always missed out on post game content because had to level instead, regardless of server. Only in Tera did managed to play at least some pvp.
>>909163 l2reborn.org Is this the website? Considering trying it but I don't want to download the wrong shit.
>>909163 I would join you bro because I genuinely was interested in a lineage 2 private server but the new SMT Imagine private server launches tonight.
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>>909310 Yes it is, be warned its x1 server the Origins one, I dont need to tell you what x1 rates are like in a korean mmo, ive been playing for year and almost a half and am 80 and just got dynasty because it became "affordable" that being subjective,max lvl is 85 and top gear right now is lvl 84 called Vesper,theres none on the market and is only used by the top dogs in top clans. There is always something to progress,always a new hill to climb and progress is measured in weeks if not months, its not a play for a month reach endgame max lvl max gear max everything and get bored and quit server, the grind is not for everyone and its open pvp out in the world with xp loss on death. Shop is only cosmetics no p2w exp potions or anything of the sort, no dualbox, 0 tolerancy towards rule breaking, permaban is the only ban and its dished out frequently, know what you're getting into. Its the best server bar none, but the grind man, it really filters out the casuals. Also Tiat is a princess that turns into a fucking bipedal dragon that commands an army of other dragon warriors, how cool is that?
>>909389 I'm pretty into grinding and autism so that doesn't really deter me, though I usually just jump between autism games anyways when I get bored. I'll see if I can get it to run on linux.
>>909392 God I hate shitty launcher clients that download the game instead of just a torrent. This gay nigger shit is taking forever.
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Meant to upload this one as last.
SMT Imagine launch is rough as hell. Anons should add each other on their friend lists to better coordinate partymaking. I doubt we have enough players to want a clan, so I'll probably join another on my own. I spotted an old teammate in 4/v/'s clan.
>>909494 It's me Demifed. I didn't remember you until you told me you were Binarykid. Also I'm the leader of the 4/v/ guild if you want an invite.
>>909163 Adding that outsider frog dwarf long ago was the beginning of the end. Lineage 2 is PvP so you need numbers to go anywhere. Group environment changes a lot when you can't be as racist or loose when there's 'polite company' around. Meta, drama, and worsening grind gradually drove me off. Hope you manage to have fun over there still.
>>909392 >>909395 >anti-cheat that scans memory and HDD lol
Here's a list of the SMTI New Moon server's exclusive content and changes: https://archive.ph/wMe5I Looks like they've significantly rebalanced the Expertise system and the Mitama set bonuses, among other things. I'm not playing on NM myself yet, but I went to watch some people livestream it so I could verify and screencap as much as I can. Apparently they've renamed "CP" to "MF" (Moon Fragments), and reduced their gain rate by doubling their price from 10 Reports to 20 Reports. Looks like getting rich is going to be a huge grind. For example, the Celu Tower Bronze end chest gives 50 Reports, so I guess that's 2.5 MF per run. On the bright side though, the list says Golden Apples are now significantly cheaper in the UWG Suns trade, so I guess that's something to look forward to.
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>accidentally all my character's settings in an attempt to copy them over to the cloud test server alt I made <but all I did was copy over the settings from that fresh new character instead >all my portraits are now gone
>>909494 >>909497 where are you fuckers playing, i checked the New Moon Server and it's still in beta right?
>>910236 Website to make an account http://141.145.196.67:8080/ Game download https://drive.google.com/file/d/1WVtxTce3lVRCK-IQJUp1Zlp_gvNQ-9AC/view?usp=sharing or https://mega.nz/file/uQ4j2JQR#XaBjnW4COyaIR5wP7ks11bdf7AOaa1ROIXmmOZXjGBw Once you download the game files, take the updater content from this file and drag them in the New Moon folder and it should replace some files https://drive.google.com/file/d/19uhuHS6tCJUruSbmsXNrz7sXz1-k163y/view?usp=sharing Then you should be good to go. The server is experiencing a lot of disconnects though. You'll probably see like 3 or 4 disconnects within an hour. It can be annoying when you're trying to do a dungeon.
>>909851 I went and took some more screens from random streamers' footage. So far everything's lining up with the info on that wiki page's list. It's nice to see you can deconstruct Data Tickets you don't need into potentially useful materials. I always thought this game's item deconstruction mechanic had a lot of untapped potential. I hope they'll do more with it.
Kindly send me some Makanda stones. With DTs and gear clogging up my inventory, I might just disassemble them. Though, they can be stowed in a mule too.
>>910365 I need Makanda stones too so I can finally unlock Magic Fist
>>910255 post character names so I can add you niggers
>>910434 I'm online right now just tell me your character name and I'll invite you to the clan
I'm just going back to casually playing PSU until New Moon fixes its shit. Too many disconnects to really enjoy the game.
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Finally got that fucking flying asshole.
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>>911063 That is not the image I selected God damn it.
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It's a new year and the thread is dying.
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Any of you fuckers playing FF11? I played FF11 on a pvs with a group on /v/ once upon a time, are people still doing that shit? And is it actually worth getting to endgame?
>>923670 It may be a new year, but is it a New World? No but seriously I'm astounded how a game that big managed to fuck up so quickly.
>>909163 Good man Kinji, the moment you lose fellow /v/ fags you suddenly become a true gamer.
>>923712 Making the PvP the primary focus of your game, and having the player economy itself be based on which players control your portion of the game world at the moment, is just a recipe for a bad fucking game. My own brother tried to like it and what he got was going to sleep one night with his faction controlling a good chunk of land with extremely relaxed taxes, to everything conquered by another faction who went full turbo jew mode and taxed everything to Hell.
>>906031 >it's okay to have 50 levels of trash because it's old content! >it's okay to have boring wow fetch quests because it's world building! >it's okay to have piss easy bosses until you hit the very endgame stuff >it's okay to have a community more hellbent dressing up their identical dolls and ERPing with eachother in their houses than actually playing the game >it's okay to have all communication in a game relegated to fucking discord FUCK YOU FAGGOT
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>>923790 >it's okay to have all communication in a game relegated to fucking discord free trial >it's okay to have 50 levels of trash because it's old content! >it's okay to have boring wow fetch quests because it's world building! filtered >it's okay to have piss easy bosses until you hit the very endgame stuff use MINE, for BLU there's achievements for it. of course you can't be free trial if you want to open up a MINE party finder :^) >it's okay to have a community more hellbent dressing up their identical dolls and ERPing with eachother in their houses than actually playing the game and each one of these faggots are hilarious to observe when they decide to queue for a roulette. Half the fun is watching these gaylords die to extremely predictable mechanics over and over again, pride flags burning alive on the floor of the boss arena because boss tank cleaves are too complicated of a mechanic for them.
>>923790 You forgot the empty open world, trivial dungeons, lack of character building, meaningless gear, and automated party finder.
>>923815 I could write an essay on why the game is a piece of shit but I was really just angry he was defending it
>>923822 go for it, ARR is one of the shittiest JRPGs I've ever gone through, any fag who doesn't like JRPGs and lists off the reasons why will end up describing ARR.
>>923838 I played up to the end of endwalker and it's the same shit you were doing in ARR up until the very end.
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>>923822 Oh no, not another video essay on YouTube. However will our little hearts survive?
>>923886 >same shit you were doing in ARR up until the very end. blatantly false, in ARR you have jack shit to do except shitty side quests that give barely anything and msq which are drier than the deserts in game. it plainly does get good in heavensward, because at that point you've got a decent rotation of dungeons, braindead combat that isn't strictly 123, actual raid series to do (CT doesn't count) and the plots become interesting. Half of your criticisms were in fact in the game, the dungeons weren't trivial back in ARR, you could not W2W in Ampador Keep (and almost still can't with the stupid fucking playerbase in Aurum Vale.) The race you picked kinda mattered in the endgame and cross classing meant you picked and chose skills. Also no party finder. All of those things were changed to what they were now. Why? Because they were dogshit. They tried your ideas. It didn't work. Party finder is absolutely required in a game that plays more like a shitty JRPG than a MMO. Nobody would do ARR dungeons that are story required, can't do anything else until you beat them, otherwise except blu mages. And doing BLU content is like pulling teeth as is. Other games try to band-aid it, but fact is party/duty finder or NPCs is the best solution so far. Otherwise after everyone's at endgame you've got dead content nobody wants to do for the newbies to slog through. The MMO formula sucks. A lack of party finder sucks. You can bitch and moan about the lack of community that newbies doing /shout asking for gibs to run through old content makes, but for the vast majority of people (unfortunately what FFXIV panders to) it sucks. Not to mention that meme is kneecapped by shitscord. You aren't beating shitscord. FFXIV incredibly manages to get close with its inbuilt social tools seeing a decent amount of traffic, but discuck still rules. Meanwhile in EW (and this is the worst expansion by far now) you've got plenty of side content that's actually good to keep you going. MSQ ain't the best, but its still miles better than ARR, and its most importantly not a fetch quest. I think the Manderville relic quest chain was the most recent case of major content actually having a fetch quest, and its just killing one mob. It's just not the same, nowhere even close. That doesn't excuse ARR being a fucking abortion, and doesn't excuse the gameplay up to level 70 (and for some classes up to level 80, and for SMN specifically, up to level fucking 90, the max cap) being trash. That doesn't excuse the shit plot you have to deal with until midway through ARR where, while it does get 'good', you're so fucking disinterested by the utter dogshit the game has thrown at you, you're probably skipping cutscenes and teleporting straight to a city to log the fuck off.
Anyone remember Project Gorgon? I wonder what happened to it and the anons playing it, it had a neat leveling system and I remember it being pretty popular with /v/ way back then.
>>923929 Still kicking, has a fresh coat of polish. I'd be interested in it for a gamenight, if its possible.
>>923923 >arr endgame >farm tomestones/tokens >do the 8 man EX >do savage tier "raids" >repeat for HW, SB, ShB, and EW Also, nice nerfs to the dungeons because the shitty trust AI can't use platforms. XIV peaked at HW, was killed in SB, had some death spasms during ShB, and the time of death was announced during EW. All I can say is >defending XIV during current year
>>923985 >peaked >heavensward lolno Heavensward was dogshit in everything but plot. It only got better when in SB and SHB they started reversing the absolute dogshit decisions that made raiding miserable Peaked in ShB, sure, at least it had shit like Bozja and Zadnor, versus the actual nothing (ah yes, apparently the level 80-90 potd clone is supposed to fully replace it.) in Endwalker >nerfs to the dungeons because the shitty trust AI can't use platforms Biggest shame here, a realization that part of why dungeons became less creative is because they had to sanitize everything for the trust NPCs to walk over. Still not as bad the "Open World" containing only FATES. Sidequests are pointless, FATES only exist as grinding material, and the Open World of previous expansions will never be visited ever again. Except Azys Lla for some reason. Lovely how Ultima Thule was a one-and-done part of the EW 6.0 quest. But that's merely a symptom of the 6.x EW storyline being the worst its been in almost a decade. Even Stormblood was better.
>>924000 I hope Zero never makes a return. She was the absolute worst thing about EW post game and every time I had to drag her arse around to look at shit I have already seen hundreds of times or take her to eat fucking food made me want to headbutt whoever the new writer is. She was a shit character and the only good thing to come from her were the four trial bosses. Other than that, she can fuck off and stay fucked off.
>>924000 >Heavensward was dogshit in everything but plot Midas is objectively the best and most original raid tier they ever did. Sure gordias was an overtuned mess on content, but the second tier changed that in favor of harder mechanics and heavier coordination. a6s and a8s are top tier to this day. Biggest issue with gordias is the same thing SE has struggled from the get go: game balance and design decisions. Between them trying to fit every class into the 2 min meta and casualizing them, they just have to simplify the content so that the stitches holding up their shit game don't pop. Even in that they've failed after TOP; that piece of shit ultimate really showed the awfulness of crit variance and the 2 min window.
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Hmm, video games?
>>924571 No video games, only skinner boxes here.
>>924617 I want to bury my face between a lalafell's thighs.
TheMMO gaymes I liked are all ded or fucked Best option is jumping into private servers shit, but i hate that idea. Fuck MMOs
New Dawntrail trailer is looking good.
>>925184 alisaie is SEXU
>>925184 The whole thing felt so fucking formulated. Cool, a new expansion with two new towns, three 8 man fights, and tomestones to farm. Really pushing the envelope, Yoshida. Don't forget island sanctuary 2.0. Even the fucking trailer felt formulated. The pictomancer part of the opening scene was just the dancer scene during ShB's final trailer for fuck's sake. EW killed my drive and DT looks like they are set on chasing the second life crowd. tl;dr: more like yawntrail.
>>925588 B..but they are also adding a new limited class anon! Beast Master! Its gonna be so unique anon, you will see...
>>925611 >blu but pet summons instead of casting magic I will be shocked if they implement a way to actually control your pet outside of what skill to use, assuming the pets are just not a one and done cast like summoner.
>>925588 There's also a deep irony in adding a job themed around creativity in artistry when the game and story is so damn formulaic and it's just going to be another builder-spender on a 120s loop with its burst dumped in the first 15-20 seconds like every other fucking job. Or on whatever boring as 111111222221111111 shit nu-SMN is doing. I honestly don't get how there are faggots here who unironically play that trash fire of a game. All the fun jobs have been gutted, healer was fucking ruined three expansions in a row. Story is ass with Endwalker ruining it like it did with the time loop shit and all, even if you find one of the existing jobs fun they take until damn near level cap to get to that point. Gear design is in the fucking dumpster for casters and healers (especially healers), tanks are just neutered melee DPS and don't bother with enmity management anymore, all the interesting background lore and such was gutted in the favor of making everything just a get-a-long happy place (I'll never get over how much they neutered Sharlayan compared to the lore from HW and the AST quests), and there's still a distinct lack of medium difficulty content where it's not baby levels of easy or ball busting one-person-fucks-up-you-all-die body-check-filled bullshit. So on and so forth. Do people really just play it because of sex appeal and the growing second life shit? Even as an RP guy I hated that second life crowd with a passion due to their lack of creativity. The story incentive is gone, the gameplay incentive is gone, the gear/glam incentive is gone for half the roles, why do faggots even here play that trash still? Is it literally just a case of joining late and not knowing what came before, so just accepting the garbage for what it is?
Its Requiem online still around? Heard they got their offcial forums shut down and now have to use a FailBook page
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>>925636 You're a real fucking downer you know that? Can't just take it easy.
>>925769 You know what else is a downer? The direction of the game has been taking since ShB. Also, >relic weapon in EW is only 4500 tomestones and a couple of cutscenes Learn to letgo.jpg. unless you "own" a house, lol.
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>>925777 I do own a house.
>>925783 <owns something that's gets taken away if you don't use it for 45 days >calls it ownership Eat ze bugs, anon.
>>925790 What are you talking about?
>>925795 I'm talking about the hypocrisy yoshida goes on about how he says to take a break while throwing more FOMO garbage into thr game. Sorry you have a house, better keep that sub active so you don't lose it! Ah, don't forget to finish your PvP battle pass before the end of the season! Seriously, this shit is why I dropped WoW like a bad habit. Dailies/weeklies are a cancer and XIV seems more than content to copy WoW, down to its glaring faults. Oh well, we can dye some of the gear two different colors soon, that will really bring life into the night club erp scene!
>>925769 Not really no. You have a right to be pissed when you see people explaining the issues healers have and complaining for years and offering all these ideas and solutions in a multitude of languages and all you get told is "If you don't like healing just go play ultimate lol" as if 2-3 fights (at the time the remark was made) justify a role sucking to play in literally every other piece of content in the game (not that healer was much better in ultimate), having their lore constantly raped, being a total bore, and having awful samey gear design. Complacency and "just be happy"/"Take it easy" is a terrible defense for a product as well. It just excuses the devs to do whatever they want and put out whatever mediocre trash they desire. Look at Bethesda if you need an example of what that philosophy does that you can notice without being blinded by sunken cost or product loyalty.
What's there to play? All the games i used to play are ded, Old private servers now, abandoned games with under 100 users that the companies dont shut down for reasons. Shit
>>926101 Find an old dead game, make a guild, advertise it here and probably over on zzz, have fun with the four people that bother to join because all the spergmasters are busy with SMT and Lineage 2. Maybe include a line like "its time for you to stop obsessing over your OLD mmo addiction and start a NEW one", might get through to some people. No idea what game to go with, though, you're gonna have to play a few and find one that just clicks with you; i'm in Age of Wushu, myself, but it's a slow burn and long grind, not the sort of thing that you can get to max level in after a week.
>>926101 Wasnt there some news about city of heroes giving the license to a fan server?
>>926679 I remember the huge kerfuffle from years back about a private COH fan server that was being kept on the down-low like it was a crime organization having it's cover blown and people posting the owner's south american home until they managed to get the codes out of him, eventually. That came and went, though, so i assume there's now COH servers by the dozen; i never got into it to begin with so i never cared about it's revival. I DID play a lot of Rusty Hearts, Firefall, and Maplestory 2, but also don't keep up with any private servers of them so i'm out of every loop imaginable.
>>926709 >so i'm out of every loop imaginable. Pretty much MMO never completing there story also doesnt help
>>926749 >MMO never completing there story also doesnt help I did like how FFXI handled that issue. The base game and first expansion told a story that explains how the world came to be. After that each expansion told a self contained story. There were parts of the individual stories that might be blocked because an NPC is in another area if you are juggling two story expansions. I really wish more "story focused" MMOs would go that route.
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Ayy lmao
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>>925369 Man of culture.
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I finally managed to wrestle control of this dead guild over to myself, so now I can upgrade the fucking guild buff or unlock guild shit.
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God bless those French perverts.
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>>935394 muaaaaah the french
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Bumping with some cute popotos but also to mention that on the 24th they are planning to enable cross-region travel as a test, Japan/Europe/America -> Oceania travel.
>>935402 The ditzy catgirl put her costume on backwards. The tail doesn't go in front.
Went to play on private servers of Forsaken World & Dark Eden. Unisntalled em after a week. Also that DBO private server is still around.
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https://ghostarchive.org/archive/rB1Qn This article says the SMTI New Moon private server owner communicates with Atlus regularly so it stays up. It's about what I expected, but knowing how greedy Atlus and Sega are these days, I don't trust them.
>>947386 I stopped playing after two weeks because of the constant crashes but I heard they fixed that. It was as simple as getting more RAM.
>>934188 Oh look, another flanderized character. I hate her character but then I played through the Coils storyline again and remembered that even I liked her character. It feels like the writer took that scene of her looking bored and resting her head on the table at the end one of the expansion's storyline and went, "that's her main traits now!". I hates it and it reeks of amateur writing. I hate the direction the game has been going for a long while.
>>948273 anime is retarded japan needs more bombing
>>948290 Agreed.
Just bumping with some of my latest LotRO things, landscape difficulty selection is pretty neat, it gimps your overall damage output depending on how high you go, but also gives you more exp from kills.
>We re-established the relationship with our players lol
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>>950704 Willing to bet a majority of those subs only play on Classic servers and don't even touch the garbage that is modern WoW.
>>950704 They've conveniently started it at 2016, years after the subscriber decline started. If they zeroed this at 2004 instead you'd see they're at roughly half of their peak subscribers.
>>950709 Revenue per subscriber has probably more than doubled, so it's mostly irrelevant.
Anyone knoes if C21(steel battle chronicles) has a private server? Its literally the game that existed before Cosmic Break. More RPG-like nd without anime grills
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Data Center Travel to Materia from every other Data Center in FFXIV is now active if you want to play with Australians or the players from other regions also traveled to there. Don't go to Limsa holy fuck.
>>953718 >allowing the western garbage into the rest of the servers XIV is dead and the second life crowd is the only thing keeping that Korean looking mmo crime afloat. Too many problems with that game to give a shit about CBU3 wasting time allowing the mentally ill to travel outside their containment zone that is the western shards.
>>954138 >make a shit cunt post >get 1 pity reply >tell the guy to kill himself mmofags are mentally ill social rejects and deserve their suffering
>>954167 The fag has only been a nigger all fucking thread.
>>954138 Glamourfags get the rope.
>>954191 >not participating in the true endgame of FF14
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>>954284 He's a boring nigger.
>>954352 >faggot calling anyone a nigger /voidlist (you) lol, jk I don't play that shit game anymore due to >>925636 arguments. The game is barely a game anymore. Enjoy your dress up sim though!
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Screenshot dump for the purpose of helping clean up the front page of the fucking site being full of CP spam.
>>923790 It's funny saying level 50 here as well because it's not like 51 will be better or 52.like it'd be like around 60 bare minimum before the actual content is real.
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A reminder that the FFXVI event is currently active and you get a dog out of it. You can pet the dog.
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>>956087 >anon's immediate thoughts are of bestiality
>>956056 Nah, quit that shit like years and a half ago. Not coming back no matter what collectable shit they put in it.
I broke my old phone and with that my bliz**rd authenticator, I was shilled into getting for 5 extra bag slots almost a decade ago. I quit wow soon after. Anyway with that I lost access to my wow account older than most kids on the internet, I messaged their support and they told me to fill out a fucking job application with the names of my characters and shit. I ignored them. They closed the ticket. Now a week later I got an email they removed the shitcunt authenticator from my account. Kek they must be desperate for players to come back, anyway I got my old account back with all the rare wotlk cheevos and shit pog pog pog fellow transexuals. I could probably sell it to some weird autist for thousands of dollars. Lmao >>956089 I've been jerking off to wow r34, sorry
>>955712 >>954185 >>950270 >lotroanon very nice, this could be you 70/80 levels and 1500 hours of questing (you are a completionist, right) later. I burned out 6 months ago, too many dwarves and hobbit references around level 120.
>>956056 >too busy playing tekken, palworld, and grim dawn >just remembered that event was going on a day after they ended it Eh, I already have the Fenrir mount from the gold saucer. Though a normalfag friend of mine keeps pestering me to play warframe with him. I might try it out on a burner email address but I honestly think I might be done with MMOs and online games in general. They just don't have that spark of wonder anymore like when I played EQ/EQoA back in the day.
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I think I did good on the benchmark, my upgraded rig is perfectly capable.
>>958691 Why the fuck do i look like Thancred in the new benchmark? I dont even use that hairstyle whats going on? Also >very high on maximum That isnt usually the case? Feel like im going crazy here
>>960171 I had to fiddle with the benchmark application for it to properly work. I kept getting low scores myself. Half of them was because I forget my system starts in power saving mode, CPU governor set to balanced. After getting it to work, fullscreen and character creation still doesn't work but I get 27000 on maximum, with a 1920x1080 resolution.
>>960221 im only 12000k-14000k im going to have fiddle around then see if im in balanced and switch it to performance
I hate that belief that MMO players are of higher intelligence than the rest. An absolute most of MMO addicts are mindless drones who slurp shit up and ask for more. No offense, though. What I find the most infuriating aspect of the WoW (the only MMO which I played for more than several weeks) is the fact that there are no good mods (and therefore private servers) who do ANYTHING good with the base game. I mean there are tens of pre-made mods that differ from new super-weapons, new super-armors, or a most typical x100XP rate. There are tools that let you create/modify/rework entirely spells, talents, bosses, characteristics, craft recipes, other game mechanics with a simple database editor. There is even a map editor tool "noggit" that lets you practically create an actual custom content for your own server. There is a tool that even lets you run bots (bot controlled player characters), so your empty server won't be ever empty again. Yet the absolute most of the private servers stick to the old and tried: instant max level and "starting" PVP gear, because everything else doesn't fucking work. At best they add a cash grab shop with few "unique" back-ported mounts, armor, weapons, consumables, each of these being OP obviously. What drives people to never create something new, only to canibalize it, stripping the "social" aspect from the game to the absolute bottom feeder mindless grind? Is it greed or envy? Is it lack of talent, aspirations? I have no answer. At the same time we have a giant WORLD of Warcraft3 modding community that still manages to put out one gem after the other, creating new game genres in the process! And they have to deal with a restricted "world editor" tool. Right this moment I can launch pirated battle net and enjoy 3 different types of games and have fun in process! I don't have to grind-grind-grind-grind to "feel" fun someday. Are RTS lovers just that much better at everything they do, including life? Looks like RPGs require no more than a single braincell, maybe 2 at most, for clicking the mouse and pressing the W button. Modern MMO RPGs are dead because of it. People "solve" the game and stick to a single meta. In a MMORPG game where you spend ~100 hours to reach the maximum character level and max your crafting skills, picking the "wrong" meta is a death sentence. There are servers that do away with a META and instead go with a "random" drop/skill/level progression, but they aren't as popular. Is it because MMO fans are absolutely braindead and can't comprehend randomness? Then why do they pray on "procs" of crits/dodges/reflects/blocks? You can create something good out of the corpse of the vanilla WoW tbhqfamalamnumsayan, but you need a dedicated team of non corpo suits who will create a fun game for all classes and all levels of it (and not nerf the ever living shit out of it), instead of stroking their dicks at the biggest number on the screen. Remember how you would "meta" play Diablo2 with items that you could get at level 40-50? LOD runewords was a first wakeup call. Modern MMOs are slot machines made by suits for gambling addicts. Thanks for coming to my TEDx talk. 3172 symbols
>>960404 MMO players, who are largely quiet and scheduled, certainly come off as far more intelligent than Halo FPS dudebros or high-end RTS players that look more like Minority Report precogs than functioning humans. As far as sociability goes, the more you play a game the more you par it down for efficiency, and so you get to 50 minus DKP territory, in addition to not really having much to say to anybody anymore for the hundredth hour of playtime together. For the sake of constant improvement and forward progression in a sunk cost fallacy situation, this is just the easiest way; meanwhile, the REAL socialites fucking jump from one game to the next, playing the fuck out of Lethal Company two days ago, Palworld yesterday, Stellar Blade today and lord knows what tomorrow. Evolve yourself and play some new games, even if they're just new MMO games. Oh, also RTS players are the PUBG players of yesteryear, constantly playing the same game but resetting it each time to feel the thrill of buildup before eating shit all over again.
>>960221 I got 1000 more >>960404 >I hate that belief that MMO players are of higher intelligence than the rest. Who the fuck has ever said this?
Question: How anal are the devs/publisher of eve online about people getting months of time without paying? asking this partly because i have creaminstaller and partly because i have never played an mmo.
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>>960436 Throughout all of the conundrums presented in the above review you have chosen the most base and the most relatable problem UUUU. Like a moth flying to the light can not fathom the ability of a light source to be something more than a mere warm glow, forgive me my repetitions, so do you, among all the arguments presented here could only attack a single point that suits you the most. Like a woman who can not associate herself with an another being, you are alarmed by a mention of inferiority (in any regard) of a MMORPG player. You resort to cheap tactics, downplaying your superior colleagues achievement and overstating yours as of a much greater significance. None of them are, my friend. Your repetition, presented in this aspect, as a sign of a bright mind is a traitorous illusion cast upon you by a gambling kingpin. Again, I say, my points stay firm. Lack of innovation, lack of imagination, mindless routine and finally meta bandwagoning are a sure sign of your mental decline. Step away from the screen and pray in a corner, ask God forgiveness for the sins you have bestowed on your soul. Heed my word! Break free from this brain parasite, my friend! I am not an enemy of yours, I am just a humble creative soul who sees muse in simple things, trying to right your errs. I beg you to excuse my ESL spelling peculiarities. >>960559 Virtually every MMORPG addict does. Refer to the post above yours to see a most recent example. Also, please refer to the (what appears to be a bait) thread >>959529 Attached is a picture to catch your attention.
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>>960610 I believe that any person playing any game in excessive amounts is guilty of autistic addiction. If you have hundred or thousands of hours in TF2, Starcraft, Disgaea, or any of a thousand other games, with or without a sense of replayablility and progress like games that speedrunners practice on, you have a difficulty that you must break free from and move on to other, different games. If you disagree, if you play a non-MMO with the same hours and dedication as an MMO, you aren't any better. Let he who is without a hundred hours in a single game cast the first stone.
>>960597 Are you planning on buying PLEX through in-game currency? If so, they don't care if you do that.
>>960648 Oh really? Rad.
>>960610 man I haven't cleared hard dungeons or bosses that all but humbles you that you're not great. Maybe those who complete eat think theyre more intelligent but frankly its just reflexes
>>960404 >I hate that belief that MMO players are of higher intelligence than the rest Literally no one thinks this. MMO players are notorious for being retarded third world subhumans. MMO's as a genre are notorious for being mindless skinner's box trash with basic underlying mechanics padded out with artificial difficulty. In no world has anyone considered MMO players to be above anyone or anything. It's entirely a construct you and you alone have come up with. >What I find the most infuriating aspect of the WoW (the only MMO which I played for more than several weeks) is the fact that there are no good mods (and therefore private servers) who do ANYTHING good with the base game. There are multiple WoW private servers that have added plenty of new shit, and there's one coming out later this year that looks to be doing that exceptionally well. >Yet the absolute most of the private servers stick to the old and tried: instant max level and "starting" PVP gear, because everything else doesn't fucking work. If only most private servers actually did this they might be worth playing. Instead they all try to mimick "blizzlike" and put you on the 20 year old leveling treadmill that no one gives a fuck about bu that everyone pretends they enjoy. >You can create something good out of the corpse of the vanilla WoW tbhqfamalamnumsayan, but you need a dedicated team of non corpo suits who will create a fun game for all classes and all levels of it The funny thing about whenever someone tries to fundamentally modify vanilla WoW is that they always completely shit the bed because they have clearly never played the game properly before in their entire lives. Every single WoW private server dev is always an ideas guy that has never stepped foot into a raid before. Project Epoch has cross-faction gameplay, which is an objectively good thing for the game. Except because the dev is an ideas guy who thinks "faction choice should matter", you can't cross-faction group for 25 man raids. So every interaction and group with someone right up until the end-game has a 50% chance of being meaningless and a waste of time. The only private server I've ever seen attempt to significantly improve and modify the game without completely misunderstanding how people actually interface with WoW is TBC 5 Man. Almost every single other just sticks to maintaining blizzlike blandness or royally fucks shit up by thinking they understand the draw of WoW, while actually having no clue what makes the game tick.
>>960625 >any person spending hundred or thousands of hours is guilty of autistic addiction I fail to agree with you completely. Investing no more than an hundred hours into a game and then "moving on", even though the game has a sizeable multiplayer base, is a sign of being gifted with ADHD or a worse brainrot. Also I lack to see an argument in "replayablility and progress like games that speedrunners practice on", all of us know these mentally deranged try to put their shtick in every available game on the market. I believe this "autistic" grind implemented in every modern videogame is a psychological weapon aimed at younger minds to make them complacent with their place in the world. Look at it this way: predictive programming to forget about "a current thing" in mere months (if not the infamous 2 weeks). Thus you are obliged to accept whatever propaganda is shitting down your brain, because you have no recollection of the events that have happened prior. And researching said events leads you to the currated list of "found" sites that deem information that you are trying to seek a "dangerous conspiracy theory". https://yewtu.be/watch?v=ihDhZF7CgMM Grind used to be different. Imagine previous generations masters, artisans. Their skills might not have increased at all during their daily "hundreds hours long" grind, yet they continued to hone their skill. Same way modern kids are taught that their "skills", basically reaction time, in a videogame could be used in a sports-like competition. Long story short: it's glowniggers. They prepare you for a war, creating an illusion of it being a cool fast paced action, where you shoot your former friends, labeled the bad guys today. Tomorrow we fight with Oceania, but we were sworn allies with them just yesterday. >>960771 Thank you for your insight. Personally the last time I was "into it" was in ~2009, and again in 2019 for a month. You are absolutely on point about mindless level grind that everybody used to hate even back then. x10/50/100/1000/instant private servers were prevalent back then, focusing on the PVP aspect, because everything else was a bloody lackluster. Only hald of the mobs, dungeons, quests, professions, skills and talents would work during a red moon after a red heifer would perform a dance on its surface. But is the "endgame" any better? Running through the same dungeon to win a loterry is "fun"? Removing the main _social_ aspect from the Massive Multiplayer Game makes it a waste of time. Let's drop this subject for a while and digress to the private servers unique game mods question. Assume you are given a private server ownership with somewhat dedicated team of game designers. What would be the things that you would have changed in the basegame to make it fun again? Personally I would try as hard as I can to bring the social aspect back OC DONUT STEEL, provided we are talking about Vanilla WoW: -change many spells into AoE, rendering the "ball of death" problem obsolete (melee fighters would benefit from these spells damaging casters themselves) -more spells are talent unlocks, rather than bought&taught -remove the stupid miss/block/dodge chance on level difference, fixing a single high level raping newbies 15..20 levels below him -instead of Hordie+Allie hand in hand, create an ability to become a renegade attacking players of your faction (was anything similar ever done?) -try to spawn more mobs, forcing players to find a teammate to proceed (Diablo2 dealt with many mobs on the screen just fine, and unlike WoW its mobs actually had collisions and proper walk pathes) -automatically add players to one of the nearby group when killing mobs, hopefully fixing the mob stealing issue -create more unique randomly travelling world bosses, not just a single elite dino -make generous rewards from competing in World PVP (certainly there was a server that dropped random leveled loot and gold on player's death) -remove most of the useless loot like "+4STR/+4STAM LVL18", instead rely on unique skills and modifiers granted by this equipment (Diablo style) -fill in empty areas on the map, add more leveled dungeons, make interesting loot as in an entry above -make heroes be less dependent on the stats provided by the gear -create unique contested dungeons, where enemy teams would participate in killing the boss faster than the other team, claiming its loot requires same time as changing a flag in BG -finally, bring more factions: ork+troll+tauren+ogre vs blood elves+actual draenei+naga vs humie+dwarf+gnome vs night elf+goat space draenei vs scourge undead+nerubian (vs fel orc+demon?) -make race choice matter (undead should take much more holy damage, and extra nature damage, while taking much less shadow damage, and being almost immune to poisons and diseases) -make it possible to become a member of an another faction by abandoning(or significantly worsening relations with) yours -nerf rogues (they deserve it) >clearly has never played the game properly before That's me.
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>>960792 I think most people throughout history have been thick-brained fucktards who believed anything and just lived their lives, you just can't comprehends the billions of nobodys, especially not in the face of the hundreds or maybe thousands of important individuals in various eras of history. The only difference is that, here and now, you see all these average joes unwinding as a statistic number that you care about, as you're shoulder-to-shoulder with them and feel slightly more pressure about their goings-on. Religion, politics, alcohol, schooling, television, sports, working dead-end jobs; how much has been done throughout history that you could wave an arm at and say "this is whats keeping people stupid"? Maybe they were all just fucking stupid to begin with; didn't stop the geniuses of yesteryear from thinking. The true sign of a brilliant mind is to do shit in SPITE of everything around them, which is why i also think shit like no-nut november is retarded because people who succeed will do so regardless. >less than 100 hours means you have ADHD but any more means youre an electric zombie why cant everyone just be perfect like you?
>>960792 >Running through the same dungeon to win a loterry is "fun"? No, but progression raiding with a regular group of people and incrementally improving until you kill a boss can be fun. Or more specifically it is fun when you isolate that formula from the tedium that otherwise ruins the game. Repairing gear and running back to the boss being the main issues. >Removing the main _social_ aspect from the Massive Multiplayer Game makes it a waste of time. Essentially the only social aspect of WoW is progression raiding. Anyone that says otherwise played an MMO once when they were a kid and that idealized version of what they think an MMO is is all they can envision. >What would be the things that you would have changed in the basegame to make it fun again? Really depends on the expansion. But the core issues with WoW are factions, they need to be abolished, and all the content needs to be 5 man or lower body count requirement. Anything more than that and it becomes untenable to consistently get a group together now that all MMO players are 30+ years old and all have families. >-automatically add players to one of the nearby group when killing mobs, hopefully fixing the mob stealing issue Modern shit just shares mob tags entirely with anyone that hits a mob. >-remove most of the useless loot like "+4STR/+4STAM LVL18", instead rely on unique skills and modifiers granted by this equipment (Diablo style) Sounds cool on face value, reality is that it would just make figuring out what gear is the best virtually impossible. Every time blizzard has tried to make gear "fun" it's resulted in requiring people to develop software just to figure out if something was a DPS increase or not. Theorycrafting is ironically the most fun in vanilla when gear was rather simple. Because it's mostly just about seeing if one of the hundreds of items actually does anything to a boss or mob. >-make race choice matter (undead should take much more holy damage, and extra nature damage, while taking much less shadow damage, and being almost immune to poisons and diseases) Always a stupid idea. Racial abilities in WoW have just meant every single person had to play a dwarf priest, and human/orc melee. Then in later expansions when snapshotting goes out of control 95% of every single caster is a troll. These are the kinds of things I'm talking about when I say ideas guys that haven't actually played the game ruin it. They think things should matter or have an impact and by forcing that idea onto players all they end up doing is locking people into an aesthetic choice they don't like so they can do 20% more DPS. >clearly has never played the game properly before <That's me. It's only a real problem when these kind of people end up in actual positions where they are running a game/server.
>>960771 >>960812 Now THIS is real cancer, why not just play a lobby-based MMO if you hate every open-world element? I also find it hilarious that you think that the most anti-social element of WoW is "essentially the only social aspect", because roleplayers and world PVPers who go out and interact with randos are somehow less sociable than a bunch of guys in a Teamspeak circle-jerk who likely didn't even meet in-game.
>>960610 Also holy shit you talk like a huge faggot.
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>>960809 >first image my man that's incel blackpill shit, don't listen to that it's usually pure projection/self-justification cope (ie "I'm destined to be a loser! I don't have to try be better") it doesn't even fit with what you're saying about geniuses, historically a lot of geniuses were borderline autistic no gf weridos like issac newton and henry cavendish there is nothing that community produces worth listening to
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>>960839 It's ultimately the same message that everybody else gives: just be yourself. But also, you know, being yourself doesn't necessarily mean being happy or successful.
>>960891 >pic Like everything that Schopenhauer said, that's wrong.
>>960835 >Now THIS is real cancer, why not just play a lobby-based MMO if you hate every open-world element? I don't think I said anything explicitly decrying the open world aspect of the game. WoW has functionally been a lobby based MMO from the very first iteration. It's odd that you would imply otherwise, which leads me to believe you fall into the camp of people that played it once two decades ago and haven't actually played it for any appreciable length of time. Literally the only relevant aspect to WoW's "open world" in vanilla was world buffs, something 99% of the playerbase didn't even know were a resource to utilize until Nostalrius. And even then, it's a world resource that is only made interesting by griefing people when they are traveling to raids, which just involves sitting on a flight path. The fact you clearly don't even understand anything about WoW's open world gameplay makes it even more bizarre that you're alluding to it having any sort of depth. >I also find it hilarious that you think that the most anti-social element of WoW is "essentially the only social aspect", because roleplayers and world PVPers who go out and interact with randos are somehow less sociable than a bunch of guys in a Teamspeak circle-jerk who likely didn't even meet in-game. <roleplayers 0.01% of the playerbase is irrelevant to any sensible conversation about the game and its design. <pvpers Sure, PvP can be social I guess. It can just as easily be anti-social, and in fact is usually significantly more fun when it's anti-social and you're just griefing people. The notion that running around ganking people or doing random BG's is more social than meeting up with the same group of friends every week to play together is just silly. PvP players are a minority of WoW players to begin with, and the activity is further diluted by the various ways of engaging with it. It's really just boring semantics though. I don't really care what you consider to be social behavior in an MMO. We could use any arbitrary ranking system to label roleplaying the ultimate social activity, then what? Should WoW be designed entirely around facilitating roleplaying? No one that understands or wants good game design pigeon holes themselves into what is technically the most "social" system. You're a prime example of an ideas guy who doesn't actually play the game he's talking about.
>>960839 Incel blackpill shit about predestination is correct. If you're born a nigger you're generally going to be a loser because you're a nigger and famous people with no gf generally have no gf by choice.
how do I make friends (people who invite me to raids) in world of warcraft 2024 dragonfuck? I have nothing in common with those shit eating retards that play that game, I thought normalfaggots hated video games? Why are they everywhere in retail wow? The discord faggotry is off the charts with majority of these ugly freaks even having their face as their avatar. The men all look severely low T and the women are all fat and fucking ugly. Jesus christ.
>>961641 >i thought normalfags hated video games >he says while playing the de facto normalfag MMO on the official server >also while using discord You turn your brain off, which is obligatory for MMOs, and keep slurping up that blizzardshit in current year +10. Very quickly you'll be as shallow as the rest of those retarded cunts and won't think anything of it.
>>961641 >pic phew
>>961641 >how do I make friends (people who invite me to raids) in world of warcraft 2024 dragonfuck? Make your own guild/groups or learn how to identify markers of a guild with older edgier guys. >I thought normalfaggots hated video games? Normalniggers love video games, and they love MMO's in particular the most. And of all the MMO's they love WoW the most, and of all the expansions normalniggers love the current ones the most. So you've put yourself into just about the worst possible situation for avoiding normalniggers. You will increase your exposure to moderately edgy people by playing older expansions. And more so on private servers, but be warned private servers are almost entirely filled with latin americans since about 6 years ago. >>961645 >also while using discord You aren't going to raid while not using discord, especially not in retail WoW. You could maybe possibly hope to make your own guild and force them into alternatives, but only in expansions where 10 man raiding is relevant. And even then there's no way you're clearing heroic raids without discord just by nature of players quitting the game or not being able to show up.
What was the deal with Skyforge? Was it really that bad? (I pretty much just remembered it technically still exist)
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>>965481 From what I can find on places like Steam, it's dead Jim.
did anyone play the stalker MMO back in the day when it was popular? that shit was fun as fuck
>>961645 >>961671 how do I identify markers of a guild with edgier guys, your point of them being older is wrong as fuck by the way, majority of these liberal no racism allowed enforcers are millenials in their 30s. Zoomers and Gen A are the ones being racist as fuck, and being punished hard as fuck for it by what shouldve been their role models and older brothers - millenials. Who, might I add, make up majority of those vocal fanatic transexuals every guild, even normie ones, are filled with in this day. she/her they/them faggotry has become the norm. Upside is atleast those freaks push out those ugly retarded biological females so if you cope really hard you can pretend you have your all male space back
>>965611 >your point of them being older is wrong as fuck by the way Don't think I ever said older people were edgier. But "zoomers" don't play MMO's, so it's kind of a moot point. MMO's are for dad gamers and lot lizard roasties, at least on official servers.
>>965625 >MMO's are for dad gamers none of these people have children, majority are in their 30s and there is a rapidly increasing number of men who turn themselves into eunuchs so dont fucking tell me they will become "dad" gamers in their late 30s kek
>>965481 >>965526 fuck, too bad, character creator was really good looking. Heard shit has no content, endless lvling and pay 2 win gimmick shit
>>965667 The dad MMOers with children neglect their kids and stay at home with breadwinner wives.
>>965667 >none of these people have children The amount of people that have children among multiplayer games is higher in MMO's than other genres, because the average age of an MMO player is higher than most other multiplayer genres. I don't know why you're playing the contrarian to everything I'm saying. Dad gamer doesn't necessarily literally translate into a gamer that is a dad, it generally just describes a kind of person that is older and hyper casual.
>>965722 >I don't know why you're playing the contrarian to everything I'm saying. If you tell /v/ the sky is blue they'll say red, brother.
>>965707 their wife would just divorce them these days, I suspect a majority of these wow parents are just low iq peasants, "chavs", lower classes who became parents on accident and wouldve forgotten about the condom and nutted inside anyway with or without WoW, you said it yourselves, wow is for normalfags, and what do normalfags do? they reproduce, often by mistake. Their wives arent breadwinning shit besides a welfare check as they are too fucking idiotic to do anything else, as proven by them having an unplanned child with someone who not only enjoys modern wow, but takes pride in his m+ score, which he griends daily, weekends, workdays, until 5AM. All the while having his ugly, pudgy, neotenous face in his profile picture on discord right next to the infant face of his unfortunate daughter. I do not see a reality where this father is not divorced and miserable, true example I just ran into by the way, the british sure are a funny bunch, fucking subhumans, WoW on EU might aswell become muslim in 50 years, as it is mostly british "people" hiding on their computers from the real world playing.
Anons are too busy to play MMOs and Zoomers refuse to touch anything other than FF 14 and World of Warcraft. Gamer dads BRB every other minute to care for their kids during exping. Maybe the scene will improve in 20 years after the children move out or civilization crumbles in WW3.
>>965828 FFXIV and WoW perform well because they don't care about being MMO's, and functionally aren't MMO's. They're online ARPG's where you do telegraphed boss encounters and casual bullet hell with a group of friends. Once developers catch onto that being 99% of XIV and WoW's pull and they stop trying to reinvent peoples retarded notion of what made old school MMO's fun then the genre will get played. Instead you just have two games built on shitty archaic engines with absurd monthly fees.
>>965828 amazing how out of touch you are, faggot, literally an opinion from 2012 I am reading in 2024. Being stuck in this echochamber for the past 9 years fucked your brain, youre like a boomer at this point, saying how it was in his day and how kids today are lazy, literally the same, look into a mirror
>>960928 This is the MMO thread, not the WoW thread. Your perception that anything which is not WoW and specifically the endgame raids of WoW is superfluous just goes to show how completely ignorant you are of what you're talking about. Games like Planetside and even its degenerate sequel managed to get 100+ players together for FPS combat in a single hex largely without a hitch while your "prime example" of what an MMO should be struggles to actually engage 40 players in an instance designed specifically around that. That you believe someone needs to have played WoW to be able to talk about MMOs in general when YOU YOURSELF admit that WoW is effectively not an MMO is just another example of how WoW players have basically ruined MMOs by insisting that the only way to do things is the way WoW did. Thankfully there have been enough flops from games aping it that people have finally realized that the game only succeeded at first as a fluke and then trundled along since it was the popular option, it was never good.
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Ah yes the endless arguments, definitely an MMO thread.
>>965861 It's mostly one sperg shitting on everyone.
>>965828 Anons aren't too busy to play MMOs, they're just too busy to play the same shitty games over and over, and more importantly we don't have the poulation to skim a playgroup anymore. We had 3k when that mabi guild went, and we got like 100, maybe 150, and about third of them actually stuck around long enough to leave a lasting impression on anybody. Maybe if we still had a couple thousand people we could pull a solid couple dozen to play some stupid bullshit again so you could stream it to like four motherfuckers who could easily join us instead. That aside, babies PROBABLY sleep for a few hours at a time and modern kids are in front of video games, giving MMO poppas plenty of time to slowly kill themselves like the rest of us.
>>965958 >we lack the numbers Sadly true. Wish I hadn't been such a shut in and missed all the action back in the day. Somewhat related- it looks like WoW hosting has gotten a lot easier based on skimming through the guides/documentation on Azerothcore. Also finding a few gitlabs for ffxi, but these seem less complete. I imagine you'd need to advertise to non-anons in order to have a big enough playerbase to have an active server, but at least the technicalities of it don't seem too extreme famous last words, I'm sure. Would anons be interested in our own mmo?
>>965859 >Games like Planetside The conversation taking place was about MMORPG's, as is usually the case in MMO threads. Sure, you can come in and start rambling about how there are a handful of "MMO's" in the literal sense that don't fall into the traditional MMORPG genre. But I'm just not sure what you're attempting to achieve by being that needlessly pedantic. It isn't conducive to anything insightful. >while your "prime example" of what an MMO should be struggles to actually engage 40 players in an instance designed specifically around that My "prime example" was a post talking about how much WoW fundamentally failed to even be a real MMO with an engaging and expansive world in the first place. It's a critique on the entire concept of an open world MMO existing at all, not an example of it thriving. Are you illiterate? >That you believe someone needs to have played WoW to be able to talk about MMOs in general The conversation was literally about elements of WoW that suck and how they fit into the mold of an MMORPG. If someone starts talking about how great aspects of vanilla WoW are when they clearly have never even touched the game then I'm going to point out their ignorance. You could just as easily shift the topic towards other MMORPG's that successfully engaged people, but he wasn't doing that. He was trying to pretend like WoW PvP was somehow a more social activity than routinely raiding every week with a group of friends. It was a very specific comparison limited in scope to that game. >YOU YOURSELF admit that WoW is effectively not an MMO is just another example of how WoW players have basically ruined MMOs by insisting that the only way to do things is the way WoW did WoW is a failure of a game like all MMORPG's are. You're mad a conversation that was specifically about WoW was specifically about WoW because no one cares or knows enough about any other shitty esoteric MMO's to have impassioned conversations about them. If you want to talk about other games then do it retard. >Thankfully there have been enough flops from games aping it that people have finally realized that the game only succeeded at first as a fluke and then trundled along since it was the popular option, it was never good. Every MMO flop has been because they tried to be an open world game rather than just a good ARPG. Open world design is inherently bad, inherently bloated, and inherently lazy. It will never be good, it will never be fun. It will always just be ideas guys shilling concepts that felt cool when they were underage morons but don't actually track onto quality long-term gameplay loops. >>965861 >oh my god people are having active discussions an on internet forum about video games Unbelievable, who the fuck would use an imageboard to talk about video games? Mark should really start banning these shit-posting niggers who think publicly disclosing their opinions about video games on /v/ is acceptable behavior. We need more 3MB images of peoples avatars instead. >>965981 TBC 5 Man is the only realistic server for a /v/ guild. But even getting 5 people together consistently to raid is extremely unlikely with anons. WoW and anons are not very compatible games, I know from experience herding the cattle.
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>make a small joke about the state of the thread <autistic faggot screams about me trying to shut him up
>>966055 >walks into ghetto <"BOY THERE SURE ARE A LOT OF NIGGERS SHOOTING EACH OTHER" >gets shot <"WOOOOOW WHAT THE FUCK MAN I JUST MADE A COMMENT"
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a ghetto of niggers shooting each other is a good description of 8chan
>>966071 Anon confirmed, MMO threads are the ghettos of video game boards.
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>>966071 Erybody a gangsta in da Great 'Hood of 8chan
If any anon wants to try MabiPro, I will give them 100k, gold pouches included. This is a standing offer until my bank run out of money. To get this gift, post a screenshot of your new character in this thread; your character must be a human and under level 50 total in the starting town. The game can be soloed to a degree for those who want a quieter experience. If any anon wants to try Eden XI, I will give them 25k. If they would rather play Horizon XI, you may find few of the old guard there (I do not play Horizon). To get this gift, post a screenshot of your new character in this thread; your character must be between levels 4 to 18 and have not yet unlocked their Support Job. Solo becomes untenable at a certain point so this game is not for the faint of heart. This promotion will stop once there's enough players from here to form a party. Also, there is a new player incentive and linkshell by the server admin to help noobs get started.
>>966761 Probably holding off playing Mabinogi at all until the revamp with Mabinogi Eternity and however long it takes for things to roll to the private servers, hopefully the increased hardware requirements will reduce the number of Bots and Turd Worlders. Might take a while though since I imagine UE5 is also going to come with networking and other back-end updates that'll be tricky to implement as well as the typical bloat associated with contemporary software which might require a server upgrade. Also, the Fledgling Retard Reborn as an ambulatory dicksleeve is at almost perfect cock-sucking height, I can only assume they specialized in dual-wielding to improve their ability to give handjobs to multiple Giants. >>966024 Oh look, more retarded horseshit. Get it through your thick skull that if you're going to have a MASSIVE MULTIPLE OF PLAYERS represented visually in the same place all actually playing ie engaging in combat and not just chatting, you're going to need a big map. Once again, you're acting like WoW is the best representation of the "genre" (even though you already realize at an intellectual level that no, it really is not. Also MMO does not mean MMORPG, MMO is a FEATURE.) and saying that since WoW can't make a large map work the idea of a large map is intrinsically nonviable. You've gone beyond being a fanboy to WoW's design becoming an article of faith to you, so indoctrinated that you don't consider anything that violates its dogma to be legitimate. The fact that you're trying to make an appeal to popularity to deflect conversation away from anything else is just further evidence that WoW and the faggots that play it are a blight upon anything MMO.
>>966773 >Get it through your thick skull that if you're going to have a MASSIVE MULTIPLE OF PLAYERS represented visually in the same place all actually playing ie engaging in combat and not just chatting, you're going to need a big map At no point have I said otherwise. An actual MMORPG by its very nature has to be open world, which is why the genre is consistently terrible. >Once again, you're acting like WoW is the best representation of the "genre" No I'm not, I said WoW is successful because it's not representative of the genre. You're demonstrating a complete inability to parse the words that are being written. > and saying that since WoW can't make a large map work the idea of a large map is intrinsically nonviable No MMORPG has ever made open world design good. The only games where open world design works are games that are entirely focused on appealing to girl gamers and trannies by focusing on enabling creative sandbox design rather than making a real video game. >You've gone beyond being a fanboy to WoW's design WoW is a truly terrible game. I'm really not sure where you're getting this idea from. >The fact that you're trying to make an appeal to popularity to deflect conversation away from anything else is just further evidence that WoW and the faggots that play it are a blight upon anything MMO Not really. Wildstar is better than WoW but it was so intensely unpopular it doesn't even exist anymore.
>>966761 So, what's the advantage of eden over wings or horizon, and why do you keep jumping servers other than the thrill of unlocking and leveling?
>>966855 Wings is dead. They shilled the playerbase to move to Catseye XI. Since Catseye has trusts, I didn't go there. Eden was where I started playing XI so I have a leveled character there. Horizon is the shiny, new server which features custom content, single-boxing but the lack of an expansion which Eden has is my dealbreaker. Perhaps if it gets added, I might consider. However, the latest news from them states the date has been pushed back to an unknown time due to various issues. Eden is closer to how the game was back then, QoL changes aside. Horizon shakes stuff up: in-game music, camps, balancing. Player population is one factor but if that's all that mattered, we'd all be playing nu-shit like XIV instead.
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Bumping the thread to announce that PSU Clementine appears to have bit the dust, and I cannot find any info about it other than the site doesn't work anymore and the launcher is dead.
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>>969064 looks like they changed from .net to .com https://psu-clementine.com/
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>>969064 It didn't I've actually been playing Clementine for two weeks with cuckchan
How's the SMT: Imagine / SMTI / New Moon guild going? The Re:Imagine guild was great but I missed the New Moon announcement. >>965481 >Skyforge Did anyone actually play this? I remember it looking interesting around release, but not interesting enough to actually drop money on. Are there any private servers? Is it fun? >>969230 fug, I've wanted to see the game as it was actually played, without powerleveling autism, for ages. Is it still going?
>>972887 The guild/clan is dead. I just checked. Constant connection issues back when the server went live really hobbled the experience. And I would rather play a different game than solo this.
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Screenshot bump. I Hate Big Fishing.
>>972887 Nah we ended PSU about 2 weeks ago. Then we played Trickster and just ended that. Right now we're on RF Online. >>973014 Yup. I was actually excited for New Moon but the constant connection issues the game had at launch just ruined my experience and I quit. Apparently it's been fixed for a while now and the whole time the issue was RAM. I'm just not in the mood to go back though.
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Ironic that this snow covered frozen wasteland has the best color palette in the game when the weather is clear, everything becomes extremely vibrant among the snow.
>>975231 Feels kind of like when people were playing random MMOs here, though I think it went Trickster into LotR.
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>>975504 It's the same thing with some minor changes. Instead of poll voting it's tournament-style voting. We play for 2 weeks but if by the 1 week mark barely any of us are online we decide to hold a quick vote to play the next game. We switch between two different lists, pic-related being what we're voting on now.
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The Dragon Quest event in FF14 is back on the menu.
>Wolf 359 in STO is now a more proper memorial than just a holographic statue amidst a sea of wrecks Neat.
>>976094 Huh. Looks like someone actually put thought into it. It makes you think about the thought process of the society that would be able to preserve the ships in wrecked form--as a "sculpture"--rather than need to scrap them, etc.
>>976302 It's pretty surprising, especially since modern trek ship design is so bad these days, they have resorted to making older STO ships canon. When they tried to get (((creative))) with (((STD))) ships being designed by "graphics designers" instead of engineers, you got shit that looked like a piece of a toilet.
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>>976325 >third image And I thought the design of the NCC-1701-J was bad... I do like the idea of an absolutely fuck-huge Enterprise and a standard TNG-style show on a ludicrous size ship, though.
>>975568 Even named the same, the crossposting has gotten out of hand.
>>976352 That's what happens when you constantly bleed users due to lazy and incompetent BO's and administrators. This board moves at a fucking crawl compared to a few years ago.
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>>976351 I should grab one someday.
>>976352 We probably couldn't get the same number of people we had a few years ago if this was started here again. The highest amount of people we had was when we played SMT Imagine, which was like 20 people. And those people were gathered over time.
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Current STO plotline is definitely fun, I do not trust the new aliens even though I want those thighs around my neck, Mirror Borg are fucking brutal and can adapt to physical attacks which Prime Borg are still unable to do.
We have until Saturday then we're done playing RF. The next game is likely going to be RaiderZ if anyone's interested in that.
Got Rank 1 Windmill on my Elf. The Smug ancestors are smiling from the heavens. Also, the book server was messed up for weeks so book quests are impossible. I wish Old Republic gameplay was engaging.

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>>979494 >swtor I too tried that game for about a week early this month. Sucked ass. I liked the Sith Warrior lightside story, but the rest of the game was utter shit. Graphics and story, and thats about it. Class design is horrible, dungeon design is almost mindless, everyone treats it like a skinnerbox because it is a skinnerbox, one that's under EA. Dromund Kaas chat best chat. I think the jannies who might actually do it for rates approaching free don't bother to moderate that chat, and its better for it. I had to compare it with FFXIV. There's a lot that annoys me about it at the moment, but compare it with SWTOR and its fucking night and day. Everything being voiced and plenty of player dialogue choices (which don't ultimately matter at all) was nice, but quickly does it break down when you look past that. Vette a cute and I immediately took her pants off the moment I got her. Jaesa kept her robe, but not for long. Isn't much in the way of art of either.
>>979510 They ass raped that game over the years. Removing basic features like being able to hide your helmet and locking it behind a paywall. They also rug pulled people by having a cute nautolan in the game but having every single face option for the nautolan female look like a retarded pug. And their unironic reason for this was that everyone would just choose the cute face so they decided not to let people choose it.
>>979510 >>979514 >I too tried that game for about a week early this month faggot we could have suffered together. But yeah theres something in SWtor that clearly has signs of greatness Muddled with bad developer choices
>>980002 >faggot we could have suffered together. It's a single player game wearing an MMO skin suit. It's not some sandbox MMO that's fun to explore with other people. Half the game is just solo bioware dialogue scenes.
>>980003 we could have killed 35 mobs together and saved on time.
>>980002 >>980003 >>980006 I actually started playing with my dad. He played a lot of it in its 'hayday' and he really enjoyed it, part of which is because he was (very much past tense here) a star wars fan. He created a Sith Inquisitor, so we tried doing shit together but shit got boring very quickly. I like that when working together on a quest, dialogue is a 'team effort' but you still get points as if the team chose whatever dialogue option you wanted. Past that, working together sucks.
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>>980036 its more about not collecting 100 bear asses alone
>>979027 I've played RaiderZ before and thought it was kind of fun but I'd rather not play with cuckchanners. Also are you retarded? The board is faster than ever it's just that the activity is spread out over several threads (including several halfchan-tier didn't-need-to-exist threads) instead of a small number of threads with dedicated posters. It DOES make organizing things a bitch but unless people start reporting it Rapefugees going to Rapefugee. Anyway, has anyone tried any of the Tera private servers that are out there? I'd like to find one with a couple hundred people playing on it that brings back shops and other mechanics from earlier in the game's development but has all the classes and content.
>>973014 >>975231 I couldn't understand how anything worked in SMT:I, but it was a lot of fun playing with you guys regardless. I miss it. >>975504 Yeah, the first three were PSU, Trickster, and LotRO. I missed PSU both times, reeee >>979494 What serb? Someone posted about MabiPro last year and I tried it for the first time while some old guildies came around for a few weeks. I managed to max out windmill on a character that I planned to build for intelligence, at least. >>980041 There was an attempt made at starting one on Tera Starscape, some time after the MMOventure. It lasted exactly one day.
Now that the book server is back, I was able to complete my Falcon quest and learned the Thunder spell. This should be enough to clear content around my alt level range. I've done an easier version of the quest for a Giant in a different private server before. Got a clear routine set up when logging in. I hope this server's custom content gets preserved somehow for the foreseeable future.
New Dwarf Gollum niggered his friend as they tried to escape Barad-dûr.
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THE TIME HAS COME
>>984353 >paying $150 a year for a skinnerbox No I don't think I will.
FFXIV expansion released to mixed reviews. Players seem to be universally hating on the expansion's Main Story Quest, which is apparently about following an incompetent woke bitch as she gets constantly praised by everyone to assuage her lack of self confidence. I've seen the new character called Woke Lamutt, which is hilarious. This expansion was supposed to launch a new 10 year+ story across multiple expansions, but judging how bad the story and characters are getting thrashed, it seems Square Enix is going to have to bring in competent writer to undo the damage that was caused by this disaster. In other news, indie MMO Embers Adrift is pretty much dead. It's down to 10 players on a sunday afternoon US time. Another one bites the dust. Of note was how absolutely blissful its resource system was: every class had Stamina as its secondary resource. And everyone more or less ran out of stam at the same time during group play, which meant that everyone had to rest for 15-20 seconds after combat. It made dungeons and group questing feel So. Fucking. Smooth.
>>984995 As always, teh pozz will tank anything it comes into contact with. If you want to stay solvent, never get pozzed.
>>984995 >Embers Adrift Looks like some soulless unity asset flip.
>>984995 Not like the writing pre-Dawntrail was good anyways, and it already had it's share of liberal preachiness in places, they just went mask off. RIP monk and black mage.
still hate that the Wildstar private servers are not fully functional
>>985028 Last I heard the only ones had malware in them
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>>985028 The Dominion will rise again! Someday
>>985028 >>985078 maaaaan the only person i know what played wildstar was Roholan Dahemo from wushu, is either'a youse guys that guy?
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>Doing a meta event in Guild Wars 2 last night >notice a bunch of people speaking some form of ESL in chat >is a bit spammy with people trying to organize the meta >decide to make just a wee bit of mischief >"So how many ESL speakers would I piss off if I pointed out the fact that Venezuela won 3 games undefeated and knocked Mexico out of the soccer tournament?" >chat noticeably speeds up >can't understand what the fuck anyone is saying but I see the word "futbol" pop up several times from several different people within sentences >allcaps begins to appear >random keysmashing begins to appear The fire rises
>>984995 Mostly finished with DT. Writing this waiting for the last trial queue. It's early morning as a DPS so it's a bit long. In a nutshell, the writing is truly atrocious. There's a lot of kernels of a good plot in there. Probably placed by the better writers trying to salvage something. I know why at the end they put Wuk Lamat at the center of it all. But holy shit, Wuk Lamat is a shit character. I went into the expansion actually liking the character and I was assuming the 6.x writers weren't working on Dawntrail. Well, they weren't, but whoever was, was even fucking worse. JP Wuk Lamat is fine, far more emotion and better line delivery. Still a shit character that no decent writing could save. The main villain being voiced by motherfucking Jotaro Kujo threw me for a loop, especially because he's basically the opposite of that character. Job design is in the shitter and half past decent dungeons don't do the fucking trick. If they expect this is going to keep people for 2 years- well it's square enix. Far from the stupidest shit they thought. Massive negatives aside, everything else seems solid. Should be, since they're doing nothing different from the past 4 expacs. Areas are pretty great. Fight design is really fun so far. I like both cities. OST is decent as expected. Last area of the fucking game is boring as hell, despite being interesting and having a lot of impact for Krile and Erenville. They're gonna do less with that area than even fucking Ultima Thule. Everything's fucking dead in the zone. What's the goddamn point? At least Ultima Thule had the Dynamis beings who didn't know what the fuck they were still existing for. That actually perfectly encapsulates a lot of my Endwalker and onwards writing issues. They keep killing off anything interesting. If it isn't a Scion, it will die within the same patch its introduced. I instantly knew Galool Ja Ja was going to die the moment he started being the most interesting character in Dawntrail. That goes for Sphene too. While I do enjoy the fights and I haven't finished my backlog of the rest of the game, I won't be looking into renewing my sub until probably 7.3 at the earliest. So, about a year or so from now. Maybe it's a Stormblood thing where they panic pivot and make a god-tier post patch sequence. Despite job design being shit, Pictomancer is actually fine. Too strong, but fine.
>>985800 Final trial was very good. Last bit was plotwise shit but again, thats too be expected. I'll try out the extremes. Eventually. As it stands, ARR < DT (barely, many parts of ARR's story was way better.) < Stb ~= EW < Shb < HW I think someone else summarized it neatly. Felt like the Company of Heroes fetch quest the entire expansion but with a really, really annoying sidekick. Who is voiced by a tranny in the eng dub but who the fuck listens to dubs anyways? >no decent writing could save. I'm wrong. They could've made the character more compelling if they explored different faucets of her character past level 91. They did not. It was one single beat. The entire fucking expansion. Surprisingly the sidequests are very good. Need to switch the fucking writers here. Have the sidequests be written by the chucklefucks and vice versa.
>>985800 >>985810 >>984995 Well shjt. I bought the game but not game time. That kinda kills my mood I knew putting a furry in the maincast was gonna suck.
>>986479 It has some positives, and if there are fixes to the most glaring flaws of current job balance (DRK MP loss, braindead monk, BLM having 0 flexibility, etc...) it could be the best FFXIV has been in a couple years, but only really gameplay wise. And there is a lot of neat lore. They didn't fuck up the lore, I guess one of the old writers was on standby to make sure that specifically didn't happen. Zones are beautiful and I really like the 5th zone. I hate the 6th zone, though, and I'm not sure how they're going to address the fact that (lvl 100 msq spoiler) it has zero content because we turned off its entire populace. 4 sidequests aside from aether current quests. What the fuck. Its a literal dead grey zone sparse of everything, including fates. It has kernels of good in there, legitimate good questions being asked, but the writing is so atrocious that none of it is addressed in a decent way. All the character moments especially in that section of the game is marred by this... and Wuk Lamat. If you want a good comparison, Wuk Lamat is basically pre-Crystal Braves Alphinaud. Except she gets vindicated time after time again, and Alphinaud has exactly 0 character moments discussing her flaws and making her a more mature character. Similar deal with Koana, a character you meet early on, is clearly "the smart one" and Wuk Lamat is similar to early Alisae in that she feels inferior towards him and her other brother. But does Alisae pull Wuk Lamat to the side and express the lessons/character development that she personally got in that regard? No, because the Twins get one obligatory dialogue per zone to remind you that they're there. Someone posted a word count of all the characters in Dawntrail and it is hilariously dominated by Wuk Lamat. I only wish Wuk Lamat was an actually interesting character to warrant that word count. This could have worked, but the guy who wrote this expansion WAS the same dude who did the post 6.0 story. He also did the Werlyt trial series which was well written so I'm not sure what the hell this guy is doing. Arguably all these issues would have also been less of a problem if the pacing wasn't god awful. CBU3 has been having pacing issues in all of their games as of late though. It could be this dipshit writer, it could also be a higher up at Squeenix being retarded (many such cases.) This is just Stormblood all over again, except with shittier job design. If you're in it for the fights, I'd just skip all 90-95 MSQ scenes except the Yok Huey stuff (level 93) and the lizard fuck stuff (level 95), i.e. the best parts of the 90-95 stuff. You miss actually nothing until you get to Shaaloni, the best part of the expansion. I played through the extra release dungeons, and they're all really solid. Trash packs actually have threats in them now. The last trash pack in the Halloween dungeon has an actual soft enrage, too.
It's almost over. I could pick up Rank 1 anytime I want to. My guild is dead. My friends are dead. Mondays fear me. Anvil fear me. MinMaxers turn their eyes away from me. As I walk, no leather mob dare makes a sound in my presence. I am alone on this finished server.
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>>986693 heat death of the smugniverse didnt stop the TRUE king autist, and he didnt even blog about it
>>985697 you can do the same on EU and a bunch of western european white boys with an IQ below 115 will start getting active, goyim are funny to me too
>>986693 >>986707 I had plenty of fun grinding last year when I joined, but I could not for the life of me figure out how to get more than one or two ranks in blacksmithing. Godspeed, king.
>crtl+F "Darkfall" >0 results fags
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>>988507 It still exists?
WoW private server TurtleWoW was hacked by some cuckchan /wpsg/ guy. All passwords and emails are compromised, and he is claiming that you can perform RCE with the warden anti-cheat private servers use, implying that he may have infected everyone playing at the time of the hack. Unconfirmed, but theoretically possible. I had some concerns about servers like this since the ability for them to update or change game files independent of any action on your part was already very sketchy. Warmane does this with completely vanilla WotLK clients and it's impressive and concerning. Not sure I'd trust or use basically any WoW private server going forward. It seems like information about exploits surrounding the ancient software is starting to circulate and you're basically trusting your system to the server admin, and how competently he secures his own systems.
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>>994232 I'm not 100% on this, but i think warden is slightly different depending on which core they are using, so some servers might not be affected. >I wouldn't trust any wow server moving forward Smartest choice. Even if nothing breaks, at least you wouldn't have shit taste.
>>994337 >but i think warden is slightly different depending on which core they are using, so some servers might not be affected. Doesn't really matter. Almost every server is extremely opaque about how they run things because they all think their shitty slight modifications to stolen shittily modified stock mangos cores are gods gift to humanity. A software developer friend already anticipated this is how the scene would shit itself a few years ago considering how ancient the software is. I don't even quite comprehend what warden is. Warden is blizzard's anti-cheat, so was it reverse engineered into the same anti-cheat and they just used the same name? Was it backed into the core game files so it didn't need to be reverse engineered? The entire WoW private server development seen operates in this weird world of not very well kept secrets, ddosing, "stealing" already open source code. Slavs are truly one of the most despicable races.
>>994232 >>994337 That's really disappointing to hear. I don't have the time, but if I did I really wanted to get into TurtleWoW.
>>994544 Like very vanilla server it ended up catering to the chinese players which harmed its reputation and quality significantly. For whatever reason the chinks are obsessed with vanilla WoW.
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>>994677 >>994679 >>994681 Calm down before I throw you in the book
>>994553 I played on Turtle a few years back, and let me tell you that the place sucked. Hard. All the lvl 1-30 zones were filled with hardcore characters who "weren't allowed" to group up with normal players due to their retarded rules and equally retarded hardcore addon. This constantly led to HC players intentionally griefing normal players by refusing to group up for quests. They were worse than bots. Not to mention the server had automated cross-faction dungeon finder, which killed the spirit of vanilla WoW.
>>994553 I wish every private server would just IP ban the entirety of China, that country brings nothing but sorrow to everything it touches.
>>994814 HC players not being able to group with non-HC was an arbitrary rule, it was scripted into the server itself. They literally can not group with non-HC players. >Not to mention the server had automated cross-faction dungeon finder, which killed the spirit of vanilla WoW. Sounds like something someone who has never hit 60 would think. It's a PvE server so cross-faction is meaningless, and there is nothing, and I mean genuinely nothing, interesting about spamming a chat channel instead of having an advertisement posted in a easily searchable interface.
>>994922 wasn't* and arbitrary rule
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>>994553 >catered to the Chinese Did they just have ching-chong translation patches for their custom content, or were the mods actually protecting/enabling typical chink behavior? Why is it so hard to find a decent server
speen, lishen to me. God the ending was so shit. At least we got a cute girl out of it who may or may not be alive.
>>999975 but is she funny?
>>999978 No. She has no humor, she has no grace. And honestly, she has a funny face.
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God I fucking hate the MSQ Bakool Ja Ja had a hard life.
I tried Corepunk, that ASSFAGGOT-lite MMORPG made by some Ukrainian dudes. Here's the TL;DR: game will be dead within weeks. >somehow manages to look decent even with the shitty western art >doesn't take itself seriously >not bogged down by a shitty story; no writing > bad writing >character attacks feel decent <the game world feels empty as fuck, at one point I spent nearly 10 minutes trying to find to a SINGLE enemy, on average it was closer to 3-5 minutes <nothing really interesting in the open world except some pretty bad chests <no regen out of combat until lvl 5 unless you use limited and annoying to craft campfires or plentiful and easy to craft food that needs to be spammed, at lvl 5 you can get a passive sub-class system that gives you slow OOC HP regen <each class has ONLY 4 skills, a special class specific skill, and two minor PvP skills with long cooldowns, and the skills have no depth whatsoever, and no synergy between classes <4 gathering profs, skinning mining herbs and wood, aside from skinning each prof has 3 types of nodes, each node has some basic material + advanced/rare/epic, problem is that advanced/rare/epic drops are in the same drop slot as the basic material <in other words, you'll have more advanced mats than you'll do basic ones, so if you want to be a weaponsmith that uses iron, you're shit out of luck because you'll be mining iron in a third of the nodes you find, and each iron node you find has like a 25% drop actually give you iron, and you need 3 iron per bar, and 4 bars per item, this feels AWFUL <it takes about 8-10 seconds to gather a crafting node <there's tons of barrels and other clickables that you need to open for quest items and gold and consumable drops, but the chance of anything dropping is around 10-15%, so you constantly waste time opening empty containers <the quests are absolute fucking garbage, somehow being worse than the worst of the worst in terms of mindless MMO fetch quests <the quests usually don't give you any directions, and the few directions you DO get are usually so vague as to be nearly useless, this crosses the line from "not hand holding" and into "obtuse" territory, squats over the line and then takes a dump on the other side >there's no quest markers or map indicators <game uses placeholder AI voice acting, devs have said it's only temporary I played for about 10 hours. I had no fun whatsoever. And I'm extremely tolerant of slow starts in MMORPGs. In those 10 hours, the only group I saw being formed was to grind wolves, which are way stronger than regular mobs. Hundreds of players, at the start of a fresh alpha test, and NOBODY IS GROUPING UP. Just horrible.
-Wanted to play Dragon Nest again, but been hearing dogshit about the 2 offcial servers. -Kritika Zero on Valofe is shit. -Played DCUO but got bored after grinding gear post lvl 40. Nothing to play, everything sucks
I swear there was a post in this thread about Fractured Online it but I can't find it now. Is anyone playing it? Is it worth your time or just the usual delusions of grandeur?
>>1000478 >Played DCUO but got bored after grinding gear post lvl 40. It's been over a decade since I played DCUO, but it sounds like things haven't changed that much.
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Two new articles for you interested in MMO's First Bandai Namco is insolvent which puts into question on whether or nor Blue Protocol will ever see a release into global. Amazon hasnt said shit but every other country has pushed back release date to "indefinitely" Two FFXIV and Tencent teaming up for a mobile game that takes place in the FFXIV universe. >>986506 > Wuk Lamat is basically pre-Crystal Braves Alphinaud. Except she gets vindicated time after time again oh hell no, do you have any idea what an insufferable know nothing know it all pre-Crystal Braves Alphinaud was. >I'm not sure what the hell this guy is doing. Some writers can only write small self contained stories. Disappointing >This is just Stormblood all over again You mentioned gameplay being fun but is it as fun as Stormbloods mechanics? >>1000478 >>1000554 >Played DCUO but got bored after grinding gear post lvl 40. Kek, That seems about right. Wanted to love it but something pushed me off.
>>1000944 That's just a sub company going insolvent, I don't think they've actually released much of anything looking them up, it's basically a money pit.
>>1000949 Didn't they make Gundam Evolution
This thread has me craving an MMO again - something new, so there are plenty of players who aren't already sequestered in the mandatory level cap gay orgies raids. I'd even play some sort of AAA slop if I had to, but everything that's come out recently looks kind of... extremely shit. It's all bland pixar-plastic-pozcore-artstyle surivalcrafting freemium epic your-choices-MATTER by-the-numbers overdesigned crap. I don't need something world-shattering piece of art, just an actual game instead of marketing smokescreens over a microtransaction shop. Is there ANYTHING good, or is it just a choice between empty private servers and overflowing OSRS / Wowclassic / FFXIV slop?
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>>1001025 MMOs as a genre are kinda hard fucking dead, your best bet would be to ride the wave of something new that's not an MMO, like helldivers but that one's on the decline, so you can play a game WITH people but WITHOUT the stagnation that an MMO provides. Your next best bet is to use b4k to read up on >>975568's MMO rotation tourist group on the accursed chan of halves, where you play an MMO just long enough with a group to get kinda sick of it and then jump to the next one. But if you REALLY wanna play an MMO, if you REAAAAALLY wanna just grind for months or years at a time, the very core aspect of MMOs since time immemorial, then you're either gonna have to start playing one you like and blog your progress here in hopes that others join you, start playing an ff11 private server and hope that >>966761 hasn't cut and run to ANOTHER SMT Imagine server, or maybe take fourteen hours to download Age of Wushu, where in i, myself, can largely ignore you because a surprising amount of the game is solo and i've been doing it so long that i forget what companionship is like.
>>1001032 Keep hearing that now it is Chinese Gacha with "multiplayer" mmo imitation Its all falling down.
>>1001075 There is a newer mobile wushu that they put out, but the old one still exists; blame fucking retards who can't do their research. That having been said, the old one is still a chink moneysink that's only being kept alive by retarded whales, and is half dead due to it's age, it's massive catch-up for new players, and the fact that most if these niggers either don't speak english fluently and/or only stay in their own discord circlejerks, but it's still there AND it's slightly easier than it was years ago, if only to compensate for the advancements it's made since.
>>1001032 Brob. Brob, no. This is an intervention, we are going to cure you of your chink money vampire addiction
>>1001025 You play Mabinogi yet? It looks old as shit but it still has people making new characters and with the planned engine update that'll likely only continue. One of the local autists here >>966761 still plays it so there might even be a guild if you are into that.
>>1001093 i aint paid a cent into it so its really just a time waste addiction; the only way you can ween me off of it at this point is if Maplestory 2 came back, ideally with all the data
>>1001095 Yeah, I played - on Mabipro. I don't want to see how older MMOs get gutted to stay alive in the modern day. >>1001096 If you invite the vampire into your house, not letting him drink your blood doesn't make it any better. He's still throwing out perfectly good garlic and covering all your things in his gross coffin dust.
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>>1001101 ok but what if
>>1000944 >You mentioned gameplay being fun but is it as fun as Stormbloods mechanics? Susanoo is pretty fucking good, but so far? I think so. >insufferable know nothing know it all pre-Crystal Braves Alphinaud was. And Wuk Lmao is worse. Way, way worse. It's completely baffling. After ruminating on this for awhile, I think ARR's story is better in many places than Dawntrail's story. Like, holy fuck. I even liked Wuk in 6.55. Amazing how fast she goes downhill. I say this because I engaged in the story completely in good faith. And it was so ass. >>1001095 When it works on Linux, I'd play it. Mabipro also doesn't work on linux and the devfags are being gay about it. (Both situations are anticheat issues. Not linux compatibility itself.)
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The endgame of FFXIV is looking good and taking tasteful screenshots.
>>1001125 > I think ARR's story is better in many places than Dawntrail's story. That is terrible. ARR is so slow. I mean already paid money and the worst part is i paid for the collectors edition. I just haven't gathered the strength to pay for game time. largely because ive been busy but theres really nothing drawing me in either. Is she Lyse insufferable or even more so.
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>>1001296 She's fucking terrible.
>>1001306 Odin I can't see shit in that photo
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>>1001328 Skill issue
>>1001296 More insufferable than Lyse. Though, I liked Lyse. Partially because she's hot. Partially because I now get to compare her with Wuk Lamat and Lyse really wasn't that bad. There's a word count chart floating around for both Stormblood and Dawntrail. In Stormblood, if you hated Lyse, she didn't even have the most words. Major/main character, sure, but even then you got frequent breaks from her. Wuk didn't have that. You're stuck with her the entire story save one area. And she utterly dwarfs word count compared to every other character. She's like a bad fanfiction character- everything MUST revolve around her, everyone asks her for her thoughts, and most dialogue when talking to other characters mentions Wuk Lmao. >i paid for the collectors edition. Yep. I preordered the expansion. I did not expect for the story to be that dogshit. However, with that being said, no way they keep Wuk in 7.1... right? The content's very good though.
>>1001350 People conveniently forget the only reason Lamutt isn't dead in a ditch is because of us saving her stupid arse from a self-inflicted kidnapping. Add on top of that, the only reason she passed the Shade fight is because of us helping her. The only reason she is Leader is because of us. She earned nothing and learned nothing and just got lucky. Kind of funny she asks you to stay with her as even she knows she's completely fucked without someone tard- wrangling her.
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>>1001350 > And she utterly dwarfs word count compared to every other character. I would have preferred time with the scions, the fuck happened to the vacation theme? No one wanna makes friends with the local tour guide. >collectors edition I did it for the mount im not gonna lie, i was binging mecha and it all kind of lined up plus ff9 and ff6 aesthetic pleased me. Now looking at the mounts im seeing fucking angel wings, shame taking flight gives you a tail. It would have been peak otherwise
Alright fags, Fractured is having a free week (9 days) starting on the 16th. It claims to be different, economy for crafted items instead of endless hunting for drops, etc. I'll be there.
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>>1001365 I seriously hope you got most of those on sale. Like I did.
>>1001533 got in at mid stormblood while it was on sale, then purchased shadowbringers to dawntrail as preorders.
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Have you ever ERPed in an MMO? Confess.
>>1001698 there has never ever been another player character that looked good enough for that.
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>>1001698 I'm incapable of ERP because I just don't know how it would even work out and it would give me an anxiety attack trying to not fuck up.
>>1001698 Yes, collaborative erotic writing isn't as hot as people make it out to be, but it's an interesting extension of character writing if the characters involved at least have an established relationship of some kind first. People still overhype it though. I really don't see how people can actually get off to it in the moment, much less people who do it with complete strangers. You end up too focused on the acting for any kind of fapping.
>>1001698 i recall years ago banging a priestess in ragnarok online at the end of the amatsu dungeon but it wasnt so extensive or detailed that id call it ERP
>>1001698 Yes, I did it for years, I was pretty addicted to it, but I kind of had no material (IMO I was good at writing but only had a few scenarios that I could do on the fly in an RP setting) so it felt like I was just repeating the same stuff over and over again so I fell out of it. Sometimes old friends contact me for it again though.
I have tried Fractured Online. Initial impressions are Not Good. I'm going to give it a little time before I write up my thoughts.
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This is what 3000 player commendations gets you.
I got back in the mood for SMT Imagine. Anyone else want to play it or has that ship sailed? Are anons here even playing an MMO together at this moment, and if not when was the last time?
>>1002767 It is a miracle to even get 3 people together in a game these days. We used to have 5 on a couple of years ago. More if we go back further. The active users of this site just have better things to do than play old, grindy games I guess. Having been in that position before, and will do so again in the future, there's no point in blaming anons for being productive.
>>1003045 >5 on a couple years ago When did we first play Re:Imagine, 3 years ago? There'd be times we'd have over 10 people logged on. >The active users of this site just have better things to do than play old, grindy games I guess. I mean, are gamenights still alive? We don't have the weekly threads here anymore and I just checked sleepychan and it seems dead over there too. >>1003054 I can see this board having less than 50 posters in two years. Something must be done.
>>1003073 >When did we first play Re:Imagine, 3 years ago? There'd be times we'd have over 10 people logged on. Those times were years ago. >I mean, are gamenights still alive? Not really. >We don't have the weekly threads here anymore Demand died. >I just checked sleepychan and it seems dead over there too. It is. >I can see this board having less than 50 posters in two years. 10-20 posters write most posts on this board right now.
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>>1002767 I, for one, have never particularly liked SMT, so the SMT MMO doesn't thrill me at all. As a long shot, if you're someone i knew from another game, like the accursed Nevistus, then maybe i'd jump up for the sake of old bonds, but purely on my own desire to play SMT, i'll pass. >>1003054 All things die eventually; if you've played enough MMOs then you've had guilds just wither away from members losing interest and fading out. Unless you're one of the first ones to go, of course, but if you were that sort of person you'd likely have gone back to halfchan by now.
>>1003095 This is why I'm not against the idea of stealth shilling this place on cuckchan. It's been talked about before by other anons, and there's been more anons admitting to crossposting. If this board is to survive we may have to embrace cuckchan shilling. Right now cuckchan's /vm/ still has the Bizarre MMOdventure threads up and running. They're on the 8th game now and they've been getting about 20-30 people per game. Each time they start a new game they shill the thread on their /v/ to get new people to join. If I were still playing with them I would've suggested we migrate the MMO threads here, but on an /mmo/ board. Then each time we make a thread for a different MMO we're playing we crosspost that thread on cuckchan /v/ and let anons know about this place in-game. I think they would've been open to it too because there's some problems with having MMO threads on their /vm/ board that would be fixed if those threads were on this site.
>>1003098 Cross-posting cuckchan MMO shit doesn't really accomplish anything. In the past it's just been used by cuckchan guilds that have one or two guys that happen to know about this place to pad out raid teams. The cultures of the guilds will still be utterly cuckchan, which means discord servers with soyjaks and whatever else the latest template phrases and memes are. You can do it if you just want to inform anons here about an activity to participate in, but unless you're in charge of making it very specifically an 8moe thing you're just funneling anons into a cuckchan thing. >If I were still playing with them I would've suggested we migrate the MMO threads here, but on an /mmo/ board It's an interesting idea, but I think MMO's are to dead and shitty for it to achieve much of anything. It would be cool to have a board with enough users to play with people from a bunch of MMO's, but not even /v/ itself right now has a fraction of the population to accomplish that.
>>1003098 >Bizarre MMOadventure I don't want to play random slop chosen by (((democracy))) for two weeks before quitting and downloading another one to take up its hard drive space. A couple of weeks is barely enough time to experience everything in a game, assuming it isn't half-baked vaporware. That goes for those with a full-time or even some part-time schedules. It feels like a disservice to label the games being played there as having a shelf life as short as a single fortnight. Perhaps my standards are too high. Looking at a timeline, MMOs peaked from 2002 to 2008. Titles up until 2010 may have been playable but afterwards, the modern rot had already set in. Sadly, not every game from that era managed to survive or get private servers of their own which sucks. Still, I plan to try SWG and DnD Online someday. The Secret World too if some madman resurrects it. Old games shouldn't mog newer games of the genre but here we are.
>>1003098 While I would theoretically be down for some Imagine sessions, but it would likely end up with us running the same daily dungeons ad nauseum & probably absorbed by a bigger active guild of randos. There needs to be a super compelling reason to pick up a game with a built-in 96% to 98% fusion failure rate system.
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>LotRO now has the Before the Shadow alternate starting zone free for everyone by default Neat
Tried out Monsters and Memories' latest stress test. It's an old school styled MMO created by ex-Everquest people. Extreme focus on grouping, simplistic class design, large zones, mobs that don't leash, con checks for mobs, camping, crazy group buffs, NMs, dungeons, the whole 9 yards. The quests are obtuse, it looks awful, but it has that exploration and social charm which is so terribly lacking in most modern MMOs. Won't be out for a good two years, but it may be worth trying out for those who enjoy slower games.
Not really played anything since like, 2019? 2020? Did 1-60 on classic a couple times (warlock/rogue/priest), TBC rolled around and I just left. Don't think a week in EQ2 again back in Feb counts. There's nothing out there worth a shit now.
>reinstall XIV free trial >confused as fuck and no clue how to jump back in since I was level 55 and forget what I was doing >switch to low level bow guy class and teleport to low level zone to try and figure things out from scratch >hit random mob near level 4 event >it's level 50 and it 1 shots me Suppose I should just stick to my monk and follow along the MSQ. Did they do any class rework to get rid of that gay positional tedium?
>>1010538 Monk doesn't have to bother with keeping up a damage buff and DoT anymore, now the dragon kick/twin snakes/demolish skills unlock improved uses of your first three skills, positional shit is just on demolish and snap punch. Every melee DPS job has a skill unlocked at 50 called True North which negates direction requirements so that skills deal their full potency if they have some.
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I feel obliged to mention that Age of Wushu had a sizable update four days ago, releasing the eleventh school and subsect and also some other crap which nobody will understand but me. It boosted the player base a bit but i bet they'll all fuck off after a month or two.
>>1010796 Wushu's population crashed back in 2013 and never recovered. The only possible reason for it to still be getting updates is that it's doing well in China, not the West.
>>1015717 Same for blade and soul
>>1010796 My autism is triggered by the crooked stairs.
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>>1016125 It turns at a 90 degree angle, is why it's curved. Perfectly reasonable.
I've been tinkering with things and might host a small mmo server. Since I doubt it would ever get to a respectable pop size, I'll probably add a lot of QoL options to make more content accessible with less players. Aside from playercount/culture, what features make for a good mmo? What kind of things do anons look for in mmos these days?
>>1021361 Depends entirely on the game.
>>1021361 Personally i want an experience about as close to the original as i can get, but i feel i'm in the minority on that. I expect most people are in-and-out daytrippers, so odds are they want high experience and drop rates, easy or ready unlocks and resets, free teleports, and either multi-boxing availability or in-game bot partners to make up for them going solo and being unsociable. Likely also open PVP but i feel like only retarded brown people are into that, such as hispanics or viet shitters.
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>>1021376 >depends on the game World of Warcraft. I've got the npcbot module running, and despite my lack of experience in c++ I'm able to customize the spells/attacks, which means custom npc classes are on the table. Npcbots are more than competent from what i've tested, and most servers i've seen that use them cap them to 4 per player, so you could run a dungeon and get geared up/learn your class before raiding. Raids are tuned to 10/25 players so you'd still need other players to clear them. Can add buffs to players to incentivize taking players over bots. Problems right now are: >server costs Heavier requirements than I was expecting, but i think I can go lower if its just anons. >npcbot limitations The bots need to be spawned into the world in advance, so if any class/race combination ran out, I'd have to reset the server to increase the bot count. I suspect thats not something I can work around but I'm still researching. >anon interest in this cancer game I'll probably keep poking around with this as I want to get a handle on how mysql interacts at scale for a big system, but I just don't expect most anons to want this shit game. Even if I filled it with kikes and niggers to kill for loot and npcbot waifus to collect
>>1024316 >World of Warcraft The best WoW private servers are the ones that scale the content to 5 players. I don't know if there are any open source modifications to mangos that do that. Depending on the expansion you might be able to get away with 10 man raiding. I don't think bots matter or are useful in any significant way. A small scale private server basically needs >instant max level >all content 10 man or lower >instant max professions >vendors for materials that won't be on the AH because it's a dead server etc. I'm probably the biggest WoWbrained subhuman on this board and even I don't really care to play the game anymore. You'd probably be better off organizing people to play on existing servers. But if you are particularly interested in modifying the game because you think it's interesting or something I'd recommend focusing on instanced end-game content rather than falling for the open world immersion meme. TBC5Man has a very good design model. I think someone made a wotlk 5 man server recently but I don't know anything about it or if it's any good. Also people have been exploiting these ancient clients to RCE peoples computers lately so from a security standpoint playing on WoW private servers is becoming increasingly sketchy.
>>1024456 >I'm probably the biggest WoWbrained subhuman on this board and even I don't really care to play the game anymore
>>1024456 >Also people have been exploiting these ancient clients to RCE peoples computers lately I don't WoW, can you explain why they don't get patched if people know what the exploits are?
(((Ferengi)))
>>1025793 Because they're private servers. They clients are "stuck" at whatever the latest patch of that expansion was. The systems the game are built on let whoever is running the server do some questionable shit like patch your game without any user intervention. Which might sound normal or innocuous but for decades you would have to have manually patched your game to work with any custom clients. Basically WoW private servers are a very sketchy system where the person running it can exploit the anti-cheat to deliver payloads to your machine. Which is necessarily that bad since a lot of software could do the same if they really wanted to, and you just need to trust the people running the server. Except one of the most popular private servers was recently hacked and for days tens of thousands of players were likely exposed to malware being injected into their clients. So you need to trust the server, which are almost universally all ran by russian skiddies, and trust that the russian skiddy isn't a dumbfuck that lets his server get hacked. Or trust that once the russian skiddy gets bored he doesn't sell the server access to the highest bidder. The WoW private server scene has long since lost what made it amazing, and is now just a series of scammers and slavic subhumans fucking with people. And Gummy doing his schizophrenic yearly TBC flop.
>>1025923 I was under the impression if you added new content players would need to manually download your mpq files for it. Is this a new setting? Can it be disabled?
>>1026050 That is how it typically worked. But Warmane is able to automatically patch a completely vanilla WotLK client and completely change the interface without any user input or addons. It can not be disabled.
>ctrl+f >runescape >0 matches Really? Not even old school RS?
>>1026142 I played vidyascape for three weeks, had my fun, it reminded me of Ultima 6, then i got bored and stopped playing. Best moment was someone guiding me over the mountains with some other people to go from the blacksmithing town on the west of the starter kingdom and end up in the fishing town on the east of the other kingdom. Learned later it's much easier to pay gold to take some boats, but oh well, i got to the agility obstacle course eventually.
>>1025923 Thanks for answering. I wouldn't be caught dead taking those chances so I get why you don't care to play the game anymore.
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Cats
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>>1032133 id rather see gyatts
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>>1032147 You get what you fucking deserve.
>>1026142 I did hardcode once and it killed any enthusiasm i had or ever will have
I did a couple glamour outfits. One for my gathering classes, one for my healer so she can stop wearing fantasy dresses. Time to catch some Pokemon.
>what have you been playan lately YOUR MOM. YOU ARE A FUCKING FAGGOT TOO!
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Read around that Embracer was laying off some of Cryptic Devs (I assume anything but STO) So maybe the can finally kill Champions
>>1032576 you smart assed fucker. I will come to your house & kick you in the dick.
Not so sure about the massive part, but is anyone here even familiar with The Mana World? Like, the other (after Kingdom of Loathing) actual free game in the whole genre?
>>1033931 Not at all, but looking at screenshots it seems like hot mid-2000s trash, the sort of shit you'd play when you couldn't afford a subscription to a real game but didn't want to play something good like Ragnarok Online. There's actually a number of shitty snes-tier pixelart mmos like that on steam like ManaSoul and some others i didn't play so i can't recall their names but i know i saw them at some point. But to answer your question, i wouldn't touch that shit with a ten-foot clown pole.
>>1026142 why would anyone play oldschool trannyscape? its all faggots and trannies and pride parades now. even the character creator screen that remained unchanged for 20 years has nu pronouns now, on top of all the other horrible changes they did to the quests and gameplay. that game is dead. only people left playing are addicts who can't cope with this undeniable fact.
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Gonna miss that (78) ID.
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>>1036893 bet you spent less time building up that post count than you have on your characters
>>1036899 That's true I guess.
My inner Chinese child worker is itching for an MMO right now. I looked at a few and Albion looks kinda interesting. Is it worth playing in 2024? Will i get endlessly ganked by spawncamping bots or some shit? Is it fun?
>>1037365 Steam says Albion won these awards. 2023 GOTY Awards: Best Indie MMO 2021-2023 MassivelyOP Year-End Awards: Best PvP MMO 2022 Deutscher Computerspielpreis: Best Mobile Game 2021 GamingonPhone Game Awards: Best Mobile Port 2021 Deutscher Entwicklerpreis: Best Mobile Game
>>1037476 Thanks ChatGPT
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>>1037476 >mobile >mobile >mobile
>>1037365 Never played it, all i know of it is the Worst MMO Ever video. Overhead, can't move the camera, doesn't strike me as interesting.
Seems some company named X-Legend i running offcial servers of old games like Eden Eternal, Aura Kingdom, Grand Fantasi and other early 2010s "Anime" mmorpgs
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>>1037365 I tried it for a few months and it was different, but not great. Built from the ground up to be an open-PvP sandbox, but in the new sense of the terms. Everything is player-made from player-gathered materials, but every step is very formulaic. Mats are divided into tiers. Gear is divided into tiers. Zones are divided into tiers. Everything is done by exactly the same template; there are plenty of examples. Each type of weapon or equipment has a T3 version to a T8 version. The better ones have bigger numbers, but have the same name, the same abilities, and almost the exact same appearance. T2 is brown, T3 is green, T4 is blue, and so on - from armor to gear, even though that means T4 trees must have blue leaves. Every zone looks different, but they're all fundamentally square-shaped; it looks like Microsoft Excel design all over again. You can control territory and build buildings, but only in designated zones in the free PvP areas, or an instanced zone (personal island). Other than that, combat is pretty fun. PvE is as boring as any other MMO ("don't stand in the red" schlock), and PvP seems okay. It's the same weightless, impactless slop you'd expect from modern gayming, though: cooldowns are low, CC is short, good play relies on pressing a ton of buttons in the correct order over positioning and resource management. I had fun with it all for a few months, but eventually running back and forth between cities to gather and refine and craft and gather more and... it got old, as these games tend to. That's another thing, if you're looking specifically for relaxing gathering - there is a ton of moving between nodes. Lots of clicking, and since everything is mouse-based it can be hard on the wrist. Don't get carpal tunnel early, anon.


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