/tg/ - Traditional Games

For roleplaying games, board games and card games

Catalog Archive
Name
Options
Subject
Message

Max message length: 0/12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0.

.se Will Return Shortly
Keep Redchannit and Tor Bookmarked as Fallback


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

You enter a strange web board filled with terrible off topic posts, roll courage to avoid fleeing. Aligned Boards Random|Hisrol|AV|literature|Animu|retro vidya|Japan

(1.64 MB 5472x3396 Board Game Jesus.jpg)

/bgg/ Board Game General Anonymous 04/21/2025 (Mon) 16:15:06 Id: e8c923 No. 2124 [Reply]
This general encompasses all board game genres, whether it be Euro, American, Warfare, or Card-driven Pastebin: https://pastebin.com/raw/h8Tz2ze8 Thread Question >What's your favorite board game of all time? How many times has that spot been taken by other games? >4chan is dead, where else have you migrated to for your bg discussion? Don't say the gulag, please.
20 posts and 4 images omitted.
Apparently 4chan is coming back soon-ish but I must say I've liked it here, despite being a tad too slow, I enjoyed being able to post multiple files, audio on all boards, etc.
Been playing the Metal Gear Solid board game on TTS lately, it's pretty good! It really replicates the video game to a T, it's super clear Emerson Matsuuchi is a real fan of the series, I hope they expand on it or make a sequel with MGS2. Been playing it Solo with only Snake but after I finish I'll most definitely replay it with extra characters and maybe even design my own missions. Have you anons tried it yet?
>>3011 it's fun but difficulty felt inconsistent in the campaign, or maybe i just suck at sneaking when there's no gimmick like "kill everyone" or "haha fuck you boss battle time" involved

(40.28 KB 720x544 Doug_Dimmadome.jpg)

Anonymous 04/25/2025 (Fri) 04:57:42 Id: f17f50 No. 3040 [Reply] >>3121
Have you ever snuck a gag or reference into any game you've played as DM or otherwise? What was everyone's reaction if/when they got it? >Playing in a Sci-Fi campaign. >My buddy from college id GMing. >Our PCs are mercenaries operating out of a space station. >Station is pretty much a massive dome on top of an asteroid. >1st session has us meeting the Station AI for a job. Said AI both owns and runs the place. >GM start speaking in a thick southern accent when the AI speaks to us. >One of the players asks what the AI's avatar is. <Yeah so he's in a white suit, southern ribbon tie, and a reeally tall cowboy hat. We all loled.
2 posts omitted.
>>3040 I've put symbol references in one game on some ancient ruin and then in a different game with the same players I'll reuse it for whatever fits the plot just so I can mess with them on a meta level and get them wondering how they tie together. The players come up with some wild theories that are fun to bounce off of when going back to the other game.
>put reference in game >none of the players know the thing that it's from >look at you like a weirdo
Had a fae type campaign and one of the locations was a winehouse owned by satyrs. The first Satyr the met was a horny gal called Amy. Get it?

(3.38 MB 3500x3937 1667736478425093.jpg)

Anonymous 04/18/2025 (Fri) 09:35:46 Id: b32015 No. 1465 [Reply]
I am looking to make a campaign set in a grounded JRPG kinda setting. Think Tactics Ogre, Unicorn Overlord, Suikoden, FFT, the first two TitS games.etc. I don't want mechanics for over the top teleport behind you powers, but still a bit fantastical. So no Exalted stuff. A decent character creator with customization. Tactical, but not super-tacital combat, so no theatre of mind. And not super crunchy I got plenty of world building tools, and the plan is to use them to slowly flesh out the world and villages and themes
12 posts and 6 images omitted.
>>2913 >mtg player tries to weigh in on anything outside of his lame card game yeah no you're a meat calculator pretending to be a person and there's a reason no one plays with you.
>>2931 >narrativist fag trying to pretend he knows good mechanics when he's just going to rule 0 everything anyway
>>2931 Have to agree with the other anon. You could take basic bitch D&D 5e and play a campaign similar to Unicorn Overlord. You wouldn't need to change anything about its story and characters, there is nothing inherently "grounded JRPG" about it, it's a very basic fantasy story. You can't just go for "vibes" and leave everything else untouched. It isn't a JRPG campaign just because all players use anime avatars. You need to look at these video games, their mechanics, character progression, classes, spells etc. and try to replicate what truly differentiate them from western fantasy.

(29.39 KB 1046x735 jzcg1rvrq4y21.webp)

SpaceQM 04/25/2025 (Fri) 06:05:05 Id: eab6fc No. 3051 [Reply]
It is the year 1,006 AR, and the planet is in danger. From a distant star a deadly solar wind is expected to run through and destroy Rel’tar civilization as we know it. Nat’oar may not be the only world colonized on Ste’lar but projections indicate that all worlds are in danger. That is where you come in-Starship Trifect of the Outpost Program. Your mission-to construct a ship designed to land and create a colony for the millions of Rel’tar onboard a giant arkship suitable for life. With no habitable worlds in sight it will be hard work, but it is the only option. Federal Command expects good results despite other ships being constructed. The ship has already finished construction on it’s superstructure and a rotary system to simulate 1g gravity in sections like cyropods. There is no time to try and restructure it’s shape but there is still room to install subsystems and place in minor modifications. Which is good since the ship itself is extremely bare-bones at the moment; lacking in many vital components for the journey ahead. With only 1 year to go-there is much work to be done. Some say too little to even test out many systems.
This is a quest revolving around survival despite the unexpected cruelty of the universe, that has turned what should have been the eventual exploration of the stars to a mad dash for survival. The inspirations will be obvious to those that go ahead so I won’t explain them. Instead it will be better to go ahead and state how this stage of the quest will go. You as the players are in charge of putting the final touches on the Trifect as it prepares to leave. You are also in command on when it will try to launch as well-which is good, since time is precious in this perilous situation. Turns will occur in 2 month intervals on the 8 month year for Nat’oar, and in a little over a year the first effects of the solar winds are projected to hit and likely impact your ship. 250 PU is budgeted to you in order to purchase both subsystems and cargo. The former is limited to 2 maximum per turn. While you can order any amount of cargo-PU baring special circumstances will not be gained, and of course you will need enough space to carry it. Lest you waste precious resources. Each will also hold mass and effect how fast your ship can go depending on the thrusters you select. Do also take in consideration that your ship needs to fit it all too. You will also be granted 1 research action for any subject, though it is incredibly unlikely to result in a major breakthrough. From refining technology, improving subsystems, to just expanding your knowledge base for when you arrive, it is key to a smart plan. Use it wisely-for I will not give you any topics. You will have to come up with it yourself.
Subsystem and Cargo pastebin: https://pastebin.com/38H45CvY Turn one of Pre-Launch Ship Modifications (2 slots) [ ] [ ] Research project(1 slot) [ ] Cargo purchase? (Limited only by PU and available cargo space) [ ] [ ] [ ] [ ]

Message too long. Click here to view full text.

Fuck off you attention whore.

Gundam finally competing against Warhammer 40k in traditional gaming Anonymous 01/04/2025 (Sat) 21:36:55 Id: 642292 No. 1252 [Reply]
This is actually some really big news since Games Workshop has been getting sloppy recently and Gundam can introduce some new competition into the space. Still, I figured this was huge enough news to make a thread on the subject since Gundam is officially /tg/ now. Personally I don't know what to expect, but I hope for good things.
33 posts and 9 images omitted.
>>2951 There are some online stores selling things like "Robot Skeletons" or "Power Armor Nuns" aren't there? Just slightly not actually Warhammer to avoid legal issues while still clearly aping Warhammer. Never seems like those catch on much. I don't know if it's just not profitable from their perspective or if there isn't enough demand. Either way, yes. I hope there's some side markers with different models and sculpts for the minis too.
>>2952 There's recasters with a near-full GW catalog (including out of print and legends minis) avaliable but they are made with resin which can be kinda fragile and doesnt have all the material properties that make plastic easy to work with.
>>2944 the interesting thing about gundams for me is how all the parts fit together and the articulation. some glue together model where the whole thing is only like 4 parts might as well be a space marine.

(300.81 KB 1500x1500 summoner_wars.jpg)

(291.89 KB 1282x1500 summoner_wars_new.jpg)

Anonymous 04/24/2025 (Thu) 20:25:17 Id: 241b02 No. 2961 [Reply]
Has anyone here played Summoner Wars? I just found out about the game recently and thought it was cool. Should I get the new one or the one from 2009? (I think stores only have the new one though)
>Has anyone here played Summoner Wars? Yes, I have played a little of first edition and a lot of second edition. >Should I get the new one or the one from 2009? Definitely 2nd edition. The first edition was a classic to my understand (I only played it years later) but it has a lot of bugs in its design that 2nd edition fixes. I’m not sure how much you know about how factions are designed in Summoner Wars but each one has a few different types of common units, usually about 4-5 cards worth as well as a handful of unique champions. In first edition the power disparity was so lopsided in the favor of champions that optimal play was to kill your own units to gain magic so you could quickly summon your champions. Then you’d play a game of trying to snipe the enemy summoner. 2E fixed this by making it so that you don’t gain magic by killing your own units anymore and made commons in general a lot stronger. It plays a lot closer to how it was intended than 1E, to the point that the only thing 1E has going for it is generally better art.

(73.95 KB 564x705 1739084970031847.jpg)

Anonymous 04/24/2025 (Thu) 18:10:29 Id: 65cc8b No. 2922 [Reply] >>3023
>Gamers want escapism >But playing a non humans isn't the right type of "escapism" >"good luck being killed on sight bro xd! why is this so common I just want to play something not human looking for once...
1 post omitted.
Please just talk to your DM. You can suggest that he put the campaign in a more fantastical setting where extravagant creatures aren't killed on sight.
>>2956 mostly Americans >>2966 most of these dms are closed minded and nothing like how they're depicted as lol
>>2922 Run a game for your friends that isn't like this. Simple solution. People run what they feel like they can invest in, maybe they can't invest in a buncha quirky alien chunguses, maybe they do. Perhaps instead of having an adversarial relationship with people, you accept the premise that you are coming to play a game together and have fun together.

/bbg/ Blood Bowl General Anonymous 04/24/2025 (Thu) 15:30:28 Id: a480e4 No. 2883 [Reply]
A thread for discussion of all things Blood Bowl. >What is Blood Bowl? A game of fantasy american football created by Jervis Johnson set in a parody version of the warhammer fantasy universe
Blood Bowl files >/folder/yd0Q0SSb#EbUd8n82xoIgQtjLiV3--g
>>2946 Finished adding files here. Iive got a lot of Podcasts and 3D printer files I'd like to add but thats way more than the 20GB mega gives for free cloud.

Lancer + Mech TTRPGs Anonymous 04/22/2025 (Tue) 18:47:47 Id: 0c117e No. 2443 [Reply]
This is a thread for the discussion of mech TTRPGs like Lancer and other systems since Battletech is more wargame oriented. Included is the Lancer Core Rules (I would upload the full version instead of the free but it's over fielsize) and a fun little post I found in the 4/tg/ archives since unfortunately the system is eye-rollingly politicized in some places in the lore (thankfully this can simply be homebrewed out or changed). I'm trying to start GMing a game of Lancer soon for a group of mostly normalfag friends who have only played 3.5 and 5e and have never run the system before, does anyone have any advice or fun stuff to do with the system? I think I'll try to run Wallflower (also included) since I've heard good things about it.
16 posts and 4 images omitted.
(60.26 KB 945x604 1742175485622249.jpg)

(96.05 KB 1095x746 8mLQt7U.png)

(11.56 KB 597x200 Lancer_commies.png)

>>2461 >Keep in mind this is a lot closer to a simplified wargame than a TTRPG in most cases. 100% this. Lancer should've been a Wargame rather than an RPG. A buddy of mine have workshopped ideas on playing an IRL lancer game and between the logistics of actually getting enough tokens, templates and minis to play plus playing without COMPCON or the Forge module, it feels like it would be AIDs to run on a table. That being said, Lancer is fun if you ignore the bullshit and just do your own thing with your friends. There is some house ruling you'll have to do to iron out the experience but it still is a fun game when played casually online. Some houserules we use in my group are: >Drones are Characters, full stop. With 0's in all stats when rolling saves or making checks. >Pilots take double damage from mech weapondry. Also it doesn't help that Masstif Press are massive faggots that can't help but inject their personal politics into whatever they're doing at the moment. Their discord mods are even worse from the stuff I've seen. >>2468 In my group we just play on the Long Rim and ignore the core. Glory to Harrison Armory!!
>>2762 >the last image Took you long enough to figure that out, huh? I think the art in the original book's release should have tipped you off sooner, because it looks like every other shitty leftist comic. Seriously, the art is really funny. I flipped through the PDF again of the core book and I couldn't find a single white man or a normal looking person until page 179. Every other woman happens to have a nose ring too.
(3.01 MB 1920x1080 IMG_4169.png)

>>2762 I got the same read on the rules. Total ass to run pen and paper. But, apparently there’s a guy trying to do for Lancer what Baldur’s Gate did for DnD. It’s called Lancer Tactics. It doesn’t have everything but apparently it has the basics.

(332.23 KB 1984x512 1743395485116.jpg)

/bushi/ - Bushiroad Card Games General Anonymous 04/16/2025 (Wed) 23:32:03 Id: 7f0d07 No. 1337 [Reply]
Bushi-Navi EN: https://www.en.bushi-navi.com/ Deck Log: https://decklog.bushiroad.com/ (JP) https://decklog-en.bushiroad.com/ (EN) Beginner guide, decklists and other info: https://pastebin.com/QxKQRhrQ Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: https://pastebin.com/7Fj8VqA2 Cardfight and Buddyfight matchmaking server: https://discord.gg/6xVFD4r Weiss/Schwarz Resources: https://pastebin.com/sk2iSjW1 BSF 2025 Info: https://en.bushiroad.com/events/bsf25/ DivineZ S3 Episode 11: https://www.youtube.com/watch?v=uVhkHwr1GQg
[Embed]
Release Schedule (Vanguard): - Moon Fangs & Cerulean Blaze 4/25 - CoroCoro Start Deck Pack 5/30 - Knights of Rebirth 6/27 - Master Deckset Urara Haneyama & Michiru Hazama 6/27

Message too long. Click here to view full text.

5 posts and 5 images omitted.
>>1608 Here's the video of the preview.
Amantes Armentes, Octavia (Hugging with a cheerful love) ACE UNIT UNIQUE SKILL - AUTO: When it is placed on (RC), except during the battle phase, this turn, it gets power+5000. cost[Energy Blast 3], draw a card, choose one of your rear-guards, and this turn, it gets "AUTO (RC): At the end of your turn, return this unit to your hand". AUTO (RC): When it attacks, if your opponent's Vanguard is grade 3 or greater, it gets power+5000 during that battle. If two or more of your rear-guards was placed this turn, it gets an additional power+5000. Wandering Dragon, Fluerbloom CONT RC/GC: This unit gets "Intercept" and shield+5000. AUTO RC: When this unit attacks a Vanguard, if your Vanguard is grade 3 or greater, cost[Energy Blast 3], during this battle, this unit gets power+5000, and at the end of that battle, choose one of your rear-guards, and return to your hand. If you have four or more damage, or you persona rode this turn, choose two rear-guards instead of one. Watch Your Step, Murula AUTO (RC): At the end of the battle this unit attacked or boosted, if your rear-guard has drive checked during the battle it attacked this turn, cost[put two rear-guards in the same column as this unit into your soul], and perform one of the following Choose a grade 2 or less normal unit without sentinel from your soul, and put it into your hand. cost[Counter Blast 1], choose a grade 3 normal unit from your soul, and put it into your hand. ACT Soul: If your Vanguard is grade 3 or greater, cost[bind this card], choose a normal unit without sentinel from your drop, and put it on the bottom of your deck, and one of your Vanguard gets power+5000 this turn.

Message too long. Click here to view full text.

Two days late but here are the reveals form the Festival Stream. Knight of Holy White, Iskdit [Ace Unit] (You may only have one Ace Unit in your deck) [Unique Skill]-[AUTO] :When this unit is placed on (RC) other than during the battle phase, this unit gets [Power]+5000 until end of turn. COST [Energy Blast (3)], look at the top 7 cards of your deck, choose up to 1 normal unit with grade less than or equal to your vanguard from among them, call it to (RC), choose either that unit or this unit, and it gets "[CONT] [RC]:This unit cannot be chosen or retired by your opponent's card's abilities." until the end of your opponent's next turn. Shuffle your deck. (You may only use Unique Skills a total of once per fight among all your cards) [AUTO] [RC]:When this unit attacks, if your opponent's vanguard is grade 3 or greater, this unit gets [Power]+5000 until end of battle, if you have 4 or more rear-guards, then this unit gets an additional [Power]+5000 until end of battle. Cavalry Armour Dragon, Chevalzeld [CONT] [RC/GC]:This unit gets "Intercept" and [Shield]+5000. [AUTO] :When this unit is placed on (RC) other than during your battle phase, if your vanguard is grade 3 or greater, COST [Energy Blast (3)], until end of turn, this unit gets "Boost" and [Power]+5000. If either your damage zone has 4 or more cards or you persona rode this turn, look at the top 3 cards of your deck, choose up to 1 grade 3 or less unit card, call it to (RC), and it gets [Power]+5000 until end of turn. Put the rest of the cards on the bottom of your deck in any order. Intent Disseminator [CONT] :If you have a grade 3 or greater vanguard with either "Impauldio" or "Nordlinger" in its card name, this card gets all of the following. [AUTO] :When this unit is placed on (RC) from hand, COST [Soul Blast (1)], look at the top 7 cards of your deck, choose up to 1 of either a Meteorite card or a grade 3 or greater card with a different name from your vanguard without [Regalis Piece] from among them, reveal it and put it into your hand, and shuffle your deck. [AUTO] :When this unit boosts, this unit gets [Power]+2000 until end of battle. Eternal and Immortal Gear Parrot

Message too long. Click here to view full text.


Kings of war Anonymous 09/07/2024 (Sat) 23:08:43 Id: fac13b No. 1221 [Reply] >>1768
Has anyone here played this? I am currently trying to paint Ogres for my army. It has been really slow due. In the meantime I wanted to try Vanguard which seems like a pretty fun game. They recently came out with a refresh for the forces of the abyss. I think the new models look pretty good. I have to question why the big guy is resin though, Seems kinda strange.
3 posts and 5 images omitted.
>>1578 I don't think I have ever seen any hate toward mantic. I always figured it was because they are a bit more obscure and not constantly in the spotlight like GW is.
>>1221 I don't know anyone who plays Mantic's stuff. It's all Warhammer and Star Wars Legion at my LGS, although there's a growing Battletech community
>>1768 I haven't seen anyone else play it either. Just means I get to be the first one.

Anonymous 04/23/2025 (Wed) 21:29:36 Id: 20da06 No. 2712 [Reply]
Why do many modern gamers reject combat result tables and critical hit tables? I think they can be good when used properly.
Looking at giant charts of numbers is borderline videogame-backend and not fun You are doing machine sorting, manually. There is nothing engaging with looking at number charts. There is no player imput on looking at number charts, finding stuff in number charts, and declaring an output in number charts. Critical hit charts are fun when you use it once. You get a laugh at the result "If you hit 18 a small goblin comes out and steal your socks lol", the table laughs, it's fun. After that, you quickly learn the outcomes and becomes stale like, by the second time you roll 18 "yeye the goblin, ok"
>>2744 >You are doing machine sorting, manually. Isn't that the DM's role?
Why use them when there are better ways? Nobody wants to pause the game and go look at a chart when they can just + a number onto their roll.

(1.10 MB 2481x3486 IMG_1588.jpeg)

(1.06 MB 2540x3822 IMG_1484.jpeg)

Drawthread Anonymous 11/23/2023 (Thu) 16:53:13 Id: 43b63b No. 1102 [Reply] >>2749
Due to the deeply declining state of the tg drawthread on 4chan I figure it’d be a good time to set one up here. Figure Drawing: https://www.quickposes.com/en/gestures/random Beginner's Guide to Drawing: https://archive.is/GNIq1 The w/ic/i art Guide: https://sites.google.com/site/ourwici/
10 posts and 17 images omitted.
(1.06 MB 1132x1022 1744213909927689.png)

(365.38 KB 821x984 shadow monk purple m.jpg)

Any requesters from 4chan? I made a piece before the purge but never delivered
>>1102 Requesting my orcess going full lord of the lash, cause where there's a whip, there's a way.
(777.63 KB 1624x1625 -vjufch.jpg)


Renegades Skirmish Game Anonymous 04/19/2025 (Sat) 00:48:27 Id: be4741 No. 1580 [Reply] >>2784
Free tabletop squad based skirmish game. Has anybody tried this tabletop game? It is pretty difficult to find it on the search engines and I don't even remember how I found it now that I think about it.
8 posts and 1 image omitted.
>>2771 The official GW position is that all teams will be supported until at least 2027, just compfags won't be allowed to play all of them at official events. As someone who tries to avoid playing against those types this is almost a blessing In addition I'd be very suprised if a new edition in '27 ends up being a total reset that doesn't allow any models from the existing teams to be fielded >>1581 >>1580 As a miniature agnostic skirmish game, what does this have over OPR firefight? I feel like it has less flavor and the lack of factions may lead to most teams feeling somewhat samey
>>2784 >As a miniature agnostic skirmish game, what does this have over OPR firefight? As far as I know from looking at the rules, I think Renegades seems more focused on being more flexible with what miniatures can be used than OPR FireFight. Which as far as I know, OPR FireFight is basically Kill Team backup edition. But in a way both of them are. I'll admit I haven't played either. Can't seem to find anybody interested in playing at the LGS.
>>2784 >what does this have over OPR firefight? It is a lot faster for one. Speaking as someone who played both I can probably fit like 2 matches of renegades in the same time it takes to play 1 OPR match. I think it would also be a lot more balanced. >>1851 >>1857 Looked up and yeah. The creator is apparently a dude who currently works at Dice. His name is Patrick Murphy, Doesn't sound like a Swedish name though. Might be an immigrant. Cover art is by one Joakim Ericsson which is definitely a Swedish name.

(399.41 KB 690x359 What_a_superb_idea.png)

Idea thread Anonymous 05/01/2023 (Mon) 20:31:43 Id: 3186ee No. 793 [Reply]
A thread for posting Ideas. Can be stories, Items, campaigns or even entire systems if you have an idea for those. I will start! So the idea is for a weapon, for reference I am going to use D&D rules. It is a sword simply called "Tyr". Its a +5 longsword but it has a curse that makes it so every time you enter combat you must do a willpower DC 15 saving throw. This is to represent the fact that the sword makes you feel far more afraid than normal. If you fail your character is paralyzed with fear and must overcome the DC 15 saving throw to snap out of it. On top of all of this you have disadvantage on any saving throws involving fear. Why does a sword named after the bravest of the gods make you afraid? its simple. The sword itself is a test of bravery, Only those who can overcome their fear are worthy of wielding it. Much like how Tyr, The bravest of the gods overcame his fears time and time again. DC check is probably way too high though. Any thoughts?
18 posts and 5 images omitted.
(7.61 MB 2246x1130 chrome_5GVwlFdzgC.mp4)

If I had the players to do a long campaign, I want to really run a mushroom themed BBEG. Thallids, Myconids, etc. I feel like they're the more sensible than Mind Flayers in terms of mind control and decay. I like the idea of the Rotweb, a commune of Myconids that are trying to seize control of the surface. I want to give NPCs minor symptoms of being parasitized, and the only way to diagnose them is the fact they stop bleeding normally, the fungus puppeting their bodies around just barely keeping their blood from hardening. I would love to allude to the MGS:V virus that drove the soldiers to go somewhere high and have them sporulate to kill towns as fruiting bodies erupt from their hands and fingers, like the ants that get infected with Cordyceps fungus. Maybe some Psilocybin etc.
>>2226 Listened to this on audiobook years ago, not Crichton's best work but still good stuff.
(438.14 KB 500x245 1358030113468.gif)

>>2030 >>2225 Funny enough, I was thinking of throwing a Von-Neumann Universal Constructor Swarm at my PCs in the Traveler campaign I'm working on. I know that's probably not the correct name since a VNUC is more for digital cellular automata but I think it's appropriate since if you think about it, there is not much difference between it and a Von-Neumann probe. https://civilization.fandom.com/wiki/Industrial_Nanorobotics_(SMAC) https://civilization.fandom.com/wiki/The_Nano_Factory_(SMAC) Basically the idea behind it is that since they're all supposed to be asteroid miners, they should encounter some piece of high technology that fill the niche they do at their current tech level. Or rather a piece of technology that fills the entire supply chain that they are a part of. From ore extraction, to processing, refining, and then manufacturing into a final product.

Yu-Gi-Oh Anonymous 07/17/2023 (Mon) 21:39:17 Id: ec859a No. 898 [Reply] [Last] >>1619
My apologies if this doesn't go here. This board doesn't have a thread for this game, even though we know a lot of people here play either master duel, the tag force/world championship games or in real life. Here's some links anyway, the game is actually pretty easy to understand. >Master Duel <https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel This is the official simulator, made by KONMAI itself. Very F2P friendly if you want to build a certain deck (or just buy 3 structures, also very cheap, with dragonmaid and zombie being the best ones), and recent changes have made the experience "on-rails", so just download it and give it a go. Your first purchases should be the staples: Ash Blossom & Joyous Spring, Maxx C, Infinite Impermanence, Called by the Grave and Crossout Designator. These go in every deck, and you need 3 of each besides Called by the Grave (2) and Crossout Designator (1) >EDO Pro <https://projectignis.github.io/download.html The best unofficial simulator bar none, really fast with updates, runs on potato computers/phones and you can customize just about everything for free. Not a lot of people playing online though, but at least it's chinese-free.

Message too long. Click here to view full text.

171 posts and 188 images omitted.
(143.00 KB 522x649 carly_dark_signer.png)

>>898 I'm trying to get back into yu-gi-oh after more than a decade. Is there a good f2p game? Something like mtg arena.
>>1619 The comparison would be Yugioh Master Duel. It's on everything pretty much. It doesn't really have much in the way of a tutorial, and you should do research or try a deck out in a sim like EdoPro before spending gems on it. Only modes for playing with other people are Ranked, Casual, whatever event is going on and Duel Rooms so there's not much room for playing curated formats as opposed to sims. It has its own banlist separate from TCG/OCG, and is generally several months behind on releases from TCG. But it works for current Yugioh and lets you dismantle and craft most cards if you pull stuff you don't want, and a lot of people play it.
>>1619 Master Duel is very F2P friendly as long as you aren't trying to play the meta.

[ 123456 ]
Forms
Delete
Report