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SpaceQM 04/25/2025 (Fri) 06:05:05 Id: eab6fc No. 3051 [Reply]
It is the year 1,006 AR, and the planet is in danger. From a distant star a deadly solar wind is expected to run through and destroy Rel’tar civilization as we know it. Nat’oar may not be the only world colonized on Ste’lar but projections indicate that all worlds are in danger. That is where you come in-Starship Trifect of the Outpost Program. Your mission-to construct a ship designed to land and create a colony for the millions of Rel’tar onboard a giant arkship suitable for life. With no habitable worlds in sight it will be hard work, but it is the only option. Federal Command expects good results despite other ships being constructed. The ship has already finished construction on it’s superstructure and a rotary system to simulate 1g gravity in sections like cyropods. There is no time to try and restructure it’s shape but there is still room to install subsystems and place in minor modifications. Which is good since the ship itself is extremely bare-bones at the moment; lacking in many vital components for the journey ahead. With only 1 year to go-there is much work to be done. Some say too little to even test out many systems.
This is a quest revolving around survival despite the unexpected cruelty of the universe, that has turned what should have been the eventual exploration of the stars to a mad dash for survival. The inspirations will be obvious to those that go ahead so I won’t explain them. Instead it will be better to go ahead and state how this stage of the quest will go. You as the players are in charge of putting the final touches on the Trifect as it prepares to leave. You are also in command on when it will try to launch as well-which is good, since time is precious in this perilous situation. Turns will occur in 2 month intervals on the 8 month year for Nat’oar, and in a little over a year the first effects of the solar winds are projected to hit and likely impact your ship. 250 PU is budgeted to you in order to purchase both subsystems and cargo. The former is limited to 2 maximum per turn. While you can order any amount of cargo-PU baring special circumstances will not be gained, and of course you will need enough space to carry it. Lest you waste precious resources. Each will also hold mass and effect how fast your ship can go depending on the thrusters you select. Do also take in consideration that your ship needs to fit it all too. You will also be granted 1 research action for any subject, though it is incredibly unlikely to result in a major breakthrough. From refining technology, improving subsystems, to just expanding your knowledge base for when you arrive, it is key to a smart plan. Use it wisely-for I will not give you any topics. You will have to come up with it yourself.
Subsystem and Cargo pastebin: https://pastebin.com/38H45CvY Turn one of Pre-Launch Ship Modifications (2 slots) [ ] [ ] Research project(1 slot) [ ] Cargo purchase? (Limited only by PU and available cargo space) [ ] [ ] [ ] [ ]

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Fuck off you attention whore.

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Anonymous 04/24/2025 (Thu) 20:25:17 Id: 241b02 No. 2961 [Reply]
Has anyone here played Summoner Wars? I just found out about the game recently and thought it was cool. Should I get the new one or the one from 2009? (I think stores only have the new one though)
>Has anyone here played Summoner Wars? Yes, I have played a little of first edition and a lot of second edition. >Should I get the new one or the one from 2009? Definitely 2nd edition. The first edition was a classic to my understand (I only played it years later) but it has a lot of bugs in its design that 2nd edition fixes. I’m not sure how much you know about how factions are designed in Summoner Wars but each one has a few different types of common units, usually about 4-5 cards worth as well as a handful of unique champions. In first edition the power disparity was so lopsided in the favor of champions that optimal play was to kill your own units to gain magic so you could quickly summon your champions. Then you’d play a game of trying to snipe the enemy summoner. 2E fixed this by making it so that you don’t gain magic by killing your own units anymore and made commons in general a lot stronger. It plays a lot closer to how it was intended than 1E, to the point that the only thing 1E has going for it is generally better art.

/bbg/ Blood Bowl General Anonymous 04/24/2025 (Thu) 15:30:28 Id: a480e4 No. 2883 [Reply]
A thread for discussion of all things Blood Bowl. >What is Blood Bowl? A game of fantasy american football created by Jervis Johnson set in a parody version of the warhammer fantasy universe
Blood Bowl files >/folder/yd0Q0SSb#EbUd8n82xoIgQtjLiV3--g
>>2946 Finished adding files here. Iive got a lot of Podcasts and 3D printer files I'd like to add but thats way more than the 20GB mega gives for free cloud.

Lancer + Mech TTRPGs Anonymous 04/22/2025 (Tue) 18:47:47 Id: 0c117e No. 2443 [Reply]
This is a thread for the discussion of mech TTRPGs like Lancer and other systems since Battletech is more wargame oriented. Included is the Lancer Core Rules (I would upload the full version instead of the free but it's over fielsize) and a fun little post I found in the 4/tg/ archives since unfortunately the system is eye-rollingly politicized in some places in the lore (thankfully this can simply be homebrewed out or changed). I'm trying to start GMing a game of Lancer soon for a group of mostly normalfag friends who have only played 3.5 and 5e and have never run the system before, does anyone have any advice or fun stuff to do with the system? I think I'll try to run Wallflower (also included) since I've heard good things about it.
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>>2461 >Keep in mind this is a lot closer to a simplified wargame than a TTRPG in most cases. 100% this. Lancer should've been a Wargame rather than an RPG. A buddy of mine have workshopped ideas on playing an IRL lancer game and between the logistics of actually getting enough tokens, templates and minis to play plus playing without COMPCON or the Forge module, it feels like it would be AIDs to run on a table. That being said, Lancer is fun if you ignore the bullshit and just do your own thing with your friends. There is some house ruling you'll have to do to iron out the experience but it still is a fun game when played casually online. Some houserules we use in my group are: >Drones are Characters, full stop. With 0's in all stats when rolling saves or making checks. >Pilots take double damage from mech weapondry. Also it doesn't help that Masstif Press are massive faggots that can't help but inject their personal politics into whatever they're doing at the moment. Their discord mods are even worse from the stuff I've seen. >>2468 In my group we just play on the Long Rim and ignore the core. Glory to Harrison Armory!!
>>2762 >the last image Took you long enough to figure that out, huh? I think the art in the original book's release should have tipped you off sooner, because it looks like every other shitty leftist comic. Seriously, the art is really funny. I flipped through the PDF again of the core book and I couldn't find a single white man or a normal looking person until page 179. Every other woman happens to have a nose ring too.
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>>2762 I got the same read on the rules. Total ass to run pen and paper. But, apparently there’s a guy trying to do for Lancer what Baldur’s Gate did for DnD. It’s called Lancer Tactics. It doesn’t have everything but apparently it has the basics.

Kings of war Anonymous 09/07/2024 (Sat) 23:08:43 Id: fac13b No. 1221 [Reply] >>1768
Has anyone here played this? I am currently trying to paint Ogres for my army. It has been really slow due. In the meantime I wanted to try Vanguard which seems like a pretty fun game. They recently came out with a refresh for the forces of the abyss. I think the new models look pretty good. I have to question why the big guy is resin though, Seems kinda strange.
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>>1578 I don't think I have ever seen any hate toward mantic. I always figured it was because they are a bit more obscure and not constantly in the spotlight like GW is.
>>1221 (OP) I don't know anyone who plays Mantic's stuff. It's all Warhammer and Star Wars Legion at my LGS, although there's a growing Battletech community
>>1768 I haven't seen anyone else play it either. Just means I get to be the first one.

Anonymous 04/23/2025 (Wed) 21:29:36 Id: 20da06 No. 2712 [Reply]
Why do many modern gamers reject combat result tables and critical hit tables? I think they can be good when used properly.
Looking at giant charts of numbers is borderline videogame-backend and not fun You are doing machine sorting, manually. There is nothing engaging with looking at number charts. There is no player imput on looking at number charts, finding stuff in number charts, and declaring an output in number charts. Critical hit charts are fun when you use it once. You get a laugh at the result "If you hit 18 a small goblin comes out and steal your socks lol", the table laughs, it's fun. After that, you quickly learn the outcomes and becomes stale like, by the second time you roll 18 "yeye the goblin, ok"
>>2744 >You are doing machine sorting, manually. Isn't that the DM's role?
Why use them when there are better ways? Nobody wants to pause the game and go look at a chart when they can just + a number onto their roll.

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Drawthread Anonymous 11/23/2023 (Thu) 16:53:13 Id: 43b63b No. 1102 [Reply] >>2749
Due to the deeply declining state of the tg drawthread on 4chan I figure it’d be a good time to set one up here. Figure Drawing: https://www.quickposes.com/en/gestures/random Beginner's Guide to Drawing: https://archive.is/GNIq1 The w/ic/i art Guide: https://sites.google.com/site/ourwici/
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Any requesters from 4chan? I made a piece before the purge but never delivered
>>1102 (OP) Requesting my orcess going full lord of the lash, cause where there's a whip, there's a way.
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Renegades Skirmish Game Anonymous 04/19/2025 (Sat) 00:48:27 Id: be4741 No. 1580 [Reply] >>2784
Free tabletop squad based skirmish game. Has anybody tried this tabletop game? It is pretty difficult to find it on the search engines and I don't even remember how I found it now that I think about it.
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>>2771 The official GW position is that all teams will be supported until at least 2027, just compfags won't be allowed to play all of them at official events. As someone who tries to avoid playing against those types this is almost a blessing In addition I'd be very suprised if a new edition in '27 ends up being a total reset that doesn't allow any models from the existing teams to be fielded >>1581 >>1580 (OP) As a miniature agnostic skirmish game, what does this have over OPR firefight? I feel like it has less flavor and the lack of factions may lead to most teams feeling somewhat samey
>>2784 >As a miniature agnostic skirmish game, what does this have over OPR firefight? As far as I know from looking at the rules, I think Renegades seems more focused on being more flexible with what miniatures can be used than OPR FireFight. Which as far as I know, OPR FireFight is basically Kill Team backup edition. But in a way both of them are. I'll admit I haven't played either. Can't seem to find anybody interested in playing at the LGS.
>>2784 >what does this have over OPR firefight? It is a lot faster for one. Speaking as someone who played both I can probably fit like 2 matches of renegades in the same time it takes to play 1 OPR match. I think it would also be a lot more balanced. >>1851 >>1857 Looked up and yeah. The creator is apparently a dude who currently works at Dice. His name is Patrick Murphy, Doesn't sound like a Swedish name though. Might be an immigrant. Cover art is by one Joakim Ericsson which is definitely a Swedish name.

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Vampire: the Masquerade Anonymous 07/30/2021 (Fri) 10:03:14 No. 331 [Reply] >>1589
The game that became infamous when some florida kid killed his GF parents an drank em. Ah. Good times the 90's. The lore that would get its own apocalypse and relaunch (which sucks). The series that gave the world two pretty good pc games. So fucking good. I love this rpg.
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>>331 (OP) Not going to lie, even though it is a fortnite clone, vampire the masquerade blood Hunt is pretty fun so far, but I'm terrible at video games in general haha
>>333 My wife plays a malkavian but she does it pretty well, she took the traits to be able to eat and drink and appear like a normal human, and one of her malkavian things is that she's extremely apprehensive about admitting that she is a vampire, even to herself, she's convinced that she is just a goth cosplayer
>>512 Tremere is the best Clan & let me tell you why. >Start off as mortals >Steal their way i to being vampires >Even go so far as to have their leader eat Saulot to claim legitimacy >Fought one of the bloodiest wars in vampire lore against all comers >Create gargoyle slaves out of other vampires >All kindred fear them & distrust them >They then go on to found the Camarilla & get the other Clans to sign on >They go & forcibly purge all other Tremere that don't fall into line with a huge ritual They forced their way into vampire society & basically out vampire'd the vampires at their own game. The may come off as untrustworthy book worms, but they have balls the size of kansas.

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Whining about modules Anonymous 04/15/2023 (Sat) 03:40:16 Id: 3f7671 No. 769 [Reply]
I was told to repost my post from /v/ onto here so I'm going to do it. Let's talk about modules that you hate from any system. Any books that you fucking despise, and if you want, compare them to ones you like. All of my shit is mostly homebrew, I use books of course for monsters, characters, maps and items, but I make a lot of shit myself. That is because I absolutely fucking despise some of the official adventures. Descent into Avernus is a literal joke, it ruins Baldur's Gate as a setting after Murder in Baldur's Gate made it into such a fucking good setting for adventure. Generally Murder in Baldur's Gate was a top tier adventure, even if it was slightly railroady. >Expands the city so much that it feels like a perfect starting city with a shit ton of things to do in it and interesting politics >Introduces a cast of really good characters >Gives the players the illusion of choice, which although I usually disagree with, I think the story that is told is so fucking good that it is deserving >Gives an actually good story with an actually good, gray conflict with a political story that could geniuently be a reflection of our real world, in a very subtle manner. Murder at Baldur's Gate is a story about extremism and violence, about political violence to be exact and how it spirals out of control, and good intentions leading into hell. It is set in a refugee crisis, and struck between three major political players that all want to improve the city in one way or another, but all of them being manipulated by Bhaal to serve as vehicles of his rebirth. And it's done in such a fucking amazing way that it geniuently feels moving even if you just read through it. And it it quite obvious that it was written by Ed Greenwood, it makes great use of the games as well. You have a choice between three characters that you can support (Pics related) >Ulder Ravengard - A simple son of a blacksmith who rose through the ranks of the Flaming Fist due to his geniuent honestly and adherence to the law. He is a pragmatic politician that wants to make the city into a lawful place, but instead due to his actions and constantly instigating violence he turns into nothing else than a fascistic, brutal dictator at the end of the campaign >Rilsa Rael- A Calimshan Crime Lord, someone who is at the head of the Calimshyte Refugees which are discriminated against in Baldur's Gate, generally forced to live outside of the city in their own ghetto. She wants to protect the underclass of the city and do good for the refugees, but as time goes on becomes nothing more than a simple, violent murderer. >Torlin Silvershield- An aristocrat from the Upper City who wants nothing more than to make sure that the city's traditions are upheld as well as making sure that it survives, but in the process of trying to enforce his vision of what is the best for the city, he becomes a skull and dagger schemer. No matter which one of them you pick, they will keep instigating violence against each other, trying to do different power plays believing themselves to be completely in the right and completely refusing to meet on even ground. They are all extremists, good-intentioned ones, but still extremists, which are too blinded by the idea of protecting the city to realize that they are the ones killing it. It's such a well-written conflict, especially that every single one of them does something fucked up at the end. Ulder turns Baldur's Gate into a Police State with mass executions for even the slightest crime. Rilsa Ravengard goes against the city in a bloody coup and frees several prisoners from the prison. Torlin Silvershield tries to blow up the fucking parliment.

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Honestly, almost every 5e module sucks in some way, even the most popular Strahd one is awful to use for the GM. The best module content for 5e is when they do those compilations of adventures, you can just plop them in a game you like without it having to be a whole ass campaign. But that only really applies to them adapting old content, when they make new short adventures they fucking suck too.
Descent into Avernus' biggest sin is that the players don't go to Avernus with the city they go down separately, makes no sense
Are you familiar with Warhammer's Enemy Within campaign? It was originally conceived to explain certain map inconsistencies. For example in some maps you can see a province named Sudenland and in others the province is gone. The writers came up with this idea that the province (and others) was dissolved by Emperor Karl Franz in late 2512 after its rulers were caught plotting against the empire, collaborating with Chaos cultists. (They weren't chaos cultists themselves, they were just opportunists) its actually a really cool way to fix inconsistencies within the setting instead of just handwaving them. Props to the writers for that. Enemy Within is basically Warhammer: The Manchurian Candidate. The premise for the campaign is AMAZING. The idea is, chaos cultists are trying to kill Karl Franz and manipulate the Imperial succession in order to put a chaos cultists in the throne. Which isn't easy to do because the Empire has an electoral monarchy. So they've organized this huge conspiracy to gather the votes they need. They've also created huge problems within the empire and plan to have their candidate fix them in order to win more votes. It's brilliant. Sadly the campaign itself is TRASH. Nine of what I've said so far ever comes into play at any point in the campaign Let's start with Volume I. The PCs visit a festival in Bogenhafen and investigate some mysterious disappearances. They find out a chaos cult is abducting people and preparing a ritual to open a huge chaos portal in the middle of the city! The book mentions in passing that this will benefit the Manchurian Candidate since he will lead troops into the city and close it. However... this is not the actual goal of the cultists trying to open the portal. They're being manipulated by a daemon. The daemon is connected to the Manchurian conspiracy, but hes trying to open the portal for lols. He's not actually working to advance it. Seriously. What a mess. Volume II. The PCs follow clues obtained in Volume I and track down a sorceress who corresponded with the cultists from Bogenhafen. She's trying to obtain a magic item. She's not connected to the conspiracy at all. Shes not even aware it exists. It is one big side quest. At the end of the volume you HAVE to let one of the enemies run off with the special magic item or Volume IV falls apart. Volume III. The PCs travel to a big city and get involved in a big conspiracy there. Some cultists are planning to have an elector count killed and replaced with a magical doppelganger. This specific elector actually controls 2 votes in the election. You'd think they're doing this to advance the Manchurian candidate conspiracy.... but NO. They're just doing it for themselves. They want to rule the city. They are power hungry. They have no interest in the election. Wtf. Keep in mind that at this point in the campaign, 3/5ths of the way in, the Pcs are still NOT aware of the Manchurian candidate plot Volume IV. Another big side quest. The PCs stop a skaven plot. It's not related to the Manchurian candidate conspiracy at all. (Well actually the skaven did some mercenary work for the cultists but this isn't developed at all) Volume V. The elector counts gather to discuss the future of the empire. Karl Franz is very ill. There is no actual election. No intrigue. No politics. Lol. The PCs rush to recover a magical item and then there's a boss fight at the end. There's There's much wasted potential here. The books themselves are awesome and worth buying just for all the info they have. But the campaign itself is terrible

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Hunter: the reckoning Anonymous 07/30/2021 (Fri) 11:12:42 No. 336 [Reply] >>2355
Finally a chance to strike back at the darkness. With the help of some God given edges you play a mortal taking on werewolves, vamps, mummys whatever. A hell of a lot of fun even if most games involve a pc death or two.
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>>1577 Yeah, fortunately I'm blessed with having plenty of friends and potential players who don't have D&D brainrot and are happy to try out a large variety stuff. WoD isn't my usual cup of tea, because even though I really like the lore and system, I don't feel too confident running it compared to other conventions, but we're having fun so far. Though the players are a bit more murderhobo than I expected them to be, but that's a given I guess. I have to finally wrap the campaign up since we've been near the end for a long time, but scheduling has been more and more of a problem lately
>>336 (OP) I preffer Vigil. Just getting random superpowers from a anonymous benefactor isn't as interesting to me as a monster hunter set-ups as several groups of different conspiracies and agents stealing/adapting/understanding some of the monsters powers and using it against them.
the party accidently summoned the Sultan of Flesh after the mad scientist's side quest in total nigger death Hawaiian edition went wrong. How fucked are we?

/bushi/ Bushiroad Games General Anonymous 04/23/2025 (Wed) 05:07:36 Id: f185d9 No. 2570 [Reply]
Buy our game or we'll kill it edition Bushi-Navi EN: https://www.en.bushi-navi.com/ Deck Log: https://decklog.bushiroad.com/ (JP) https://decklog-en.bushiroad.com/ (EN) Beginner guide, decklists and other info: https://pastebin.com/QxKQRhrQ Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: https://pastebin.com/7Fj8VqA2 Cardfight and Buddyfight matchmaking server: https://discord.gg/6xVFD4r Weiss/Schwarz Resources: https://pastebin.com/sk2iSjW1 BSF 2025 Info: https://en.bushiroad.com/events/bsf25/ DivineZ S3 Episode 11: https://www.youtube.com/watch?v=uVhkHwr1GQg
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Release Schedule (Vanguard): - Moon Fangs & Cerulean Blaze 4/25 - CoroCoro Start Deck Pack 5/30

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Anonymous 11/25/2024 (Mon) 16:56:36 Id: f91839 No. 1248 [Reply]
When can we Augmented Reality/TG with little robots in the real world?
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>>1263 You know now that I think about it that does sound kinda cool. Problem is that it would require everyone to have a projector. They could also just look at the table through their phone I guess. but imagine doing that for a whole session?
>>1263 I'd love to have a virtual AR/VR tabletop, but the technology would need to be more widely adopted. The Oculus Quest 3 for example can do mixed reality using their pretty good colored cameras for example, so we can very easily do that stuff today. The main issue is that not everybody has or wants to have a Quest 3 or the like.
>>1263 Can't you do that with VRchat already?

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Gloomhaven Game Anonymous 08/29/2020 (Sat) 01:01:35 No. 5 [Reply]
Hello /tg/ I am new to board games and I just recently got Gloomhaven and I've been having a lot of fun with it with some friends. If there are any anons left lurking /tg/ I was wondering if anyone has purchased the expansion pack for it, and if so is it worth it for more content?
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>>2285 sounds about right for the length of a Gloomhaven campaign
>>2285 I wonder if anon did get Frosthaven after all this time.
>>2283 I found it was more fun in person. You get to spend time with friends, have some laughs, it became a monthly get together for us. Better than just a random board game because there was a sense of progression.

Waifu trading game Anonymous 12/03/2022 (Sat) 04:20:11 Id: 54a6aa No. 531 [Reply] >>2284
Some friend recently told me about this idea and you might find it interesting: https://youtu.be/YseF7K2voe8
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It's a waifu trading game, the basic description of the game is: >Every waifu is unique and one waifu can be owned by one user at a time >You get 10 waifus when you first start the game >You can get a new waifu every three hours >You can trade waifus with other users >You can give a waifu to another user and he loses the ability to get a new roll for the following three hours So, with that basic ideas in mind, I'm pretty sure it won't be hard to port it to a Python script that uses Lynxchan as user interface. I already worked on several lynxchan apps in the past so that won't be a big trouble, what would be needed is a database of waifus with their respective pictures, franchise name and subject tag (if someone wants to play with vydia,anime or cartoon waifus only for instance) and a server; the rest seems pretty straight forward. Since we are on an imageboard and there aren't accounts, tripcodes would be used to track on the waifu collection of every player. So what do you think?
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>>931 Well I can give it a try. Just send me the program and ill try and get it running.
>>531 (OP) i think you misuse the term "waifu" and thusly need to fuck off
>>2284 You're responding to a 3 year old post

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Emotional Support Homunculus (or, the Life of Ergh) Anonymous 04/17/2025 (Thu) 20:51:23 Id: 3510ac No. 1407 [Reply]
I had posted a cringe first draft of this right before The Fall. Since then, it grew way bigger than I expected. Behold, a gothic rom-com monstergirl waifu. >TFW No Emotional Support Homunculus :'( We start with an incredibly lonely alchemist dabbling in homunculi, his motivations sadder than he’d like to admit. The principles have been well-trod; easy to grow, hard to sculpt, harder to keep alive. Those of a grim persuasion prefer undead minions, those of an ethical bent use golems and other constructs. Neither make for good company. Initial results...aren't great. A meat-puppet: Pluripotent cells grown over bone, tubing, and metal. Hairless and pale, all-black eyes, crouches like a spider, eats bugs, drools, blinks out of sequence. Also, it falls apart over the course of seven days and has to be rendered down and re-spawned (no kidneys/liver/glands). Not the "companion" he was aiming for, but it had the manner of a dog that speaks. “Like it here. Like you. Like being.” ___________ After a few more iterations, he's got something. Trying to give it some willowy grace, it comes out lanky but soft, soft enough it needs clothes to not distract him. To the degree that such things have gender, it's female. It stands up most of the time, though it's posture leaves something to be desired. It still drools and eats rats it catches in the dungeon (teeth are human, but the jaws open too far, purple tongue too long). A bit needy, as well. "We want to be good for master. Is Ergh good?” “Ergh” was a gurgle from it hawking up protoplasm, but the name stuck. It fetches, it carries, it asks questions and seems to understand the answers, the contours of its face are not-unpleasing. Also, it devours books, his modest library occupying it every moment it's not at his heels. Textbooks. Treatises. Travelogues. Trite bodice-rippers. He puts a second chair by the fire, the big, musty one that sat too long in the under-under-basement. It still degenerates over the course of a week; by day 6, unstable and delirious, day 7, it's leaking goo and in obvious discomfort. >“Everything blurry. You, face. Book, words. Us, inside.” He renders it down and doesn't spawn a fresh one for a while. But damn is it lonely in a dungeon lab beneath an abandoned manor in a haunted forest in a cursed kingdom. Reading of an evening becomes unbearable, as he looks to the chair by the fire where Ergh isn't. He comes up with a procedure that'll turn the one-week lifespan into maybe a month, extracting and filtering the humors, topping it up with fresh vitae-matter. Still has to get melted down and re-grown eventually, though. Some memories carry over between renderings, as he isolates brain fluid and uses it in the next iteration. ____________ It drools less, it's posture improves. One night, it finds a book of woodcuts, ladies posing in expensive dresses, faces lovingly detailed. Ergh looks from the pages to its reflection in a beaker. The alchemist watches.

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>>1413 > Is this an actual fetish like the third pic in the op implies? Lot of effort to put into it That's me being self-effacing. If you mean did I type it one-handed, no. If you mean do I have a weakness for the subject matter, then yes. So, fetish in the sense of "embarrassingly specific to my interests."

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I seem to have wound up in a fit of creative possession, possibly due to 4chan withdrawal. Attached in a PDF for easy reading, with thematically-appropriate images. I consider it an ode to Fragmentary Fiction, the lost /tg/ of old, and to the experience of having loved badly and only understood it years later. And to autistic women. This is the story finished for all intents and purposes. I could imagine removing or trimming down scenes, but not adding any more. Would love critique on what could do with cutting or what wound up redundant.
Truly Final version.

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