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The Video Game Industry is imploding Anonymous 02/29/2024 (Thu) 18:35:05 Id: 0c7012 No. 940732
I wanted to make a thread for this since it seems every day there's either a massive amount of industry layoffs or some publisher splitting off. Most recently Toys for Bob and Saber Interactive have split from their previous holders with rumors of Gearbox being sold off or going private after splitting off from Embracer like Saber just did. Additionally 505 have just shut down a bunch of offices in Spain, Germany, and France. Since just last holiday there have been over 15,000+ layoffs in the video games industry with a lot of companies restructuring like Embracer and Sony after deals with the Saudi's and the Chinese have basically gone sour. This is in addition to games like Spider-Man 2 (2023) costing over 300 million dollars and with the constant failures of live service games, it makes sense why the industry is experiencing a soft crash as it were. It remains to be seen what will come of the video games industry and what will rise from the ashes. I'm expecting to see more smaller publishers pop up while the current publishers will focus on making smaller games with tighter budgets. That being said no one really knows where the industry will go from here. sources: https://archive.ph/YI6OK https://archive.is/ZzK5C https://archive.ph/3z9RF
IT'S FINALLY HAPPENING THE CRASH IS STARTING
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>>940732 > Don't press F. Just enjoy it
>>940732 >Toys for Bob Good, they fucked up the Crash Trilogy and 4 was hot garbage that killed the franchise harder than the shitty gamecube games. >EA and Embracer feeling the bern Good, no explanation nessary for this one >505 games I haven't played any of their games so I can't say one way or another. Who is actually upset about this? I mean, there could be bigger issues when it comes to people's day to day lives once inflation really fucks up things that are essential for that. All I see is Embracer woo some rich sand niggers, said sand niggers told them no, and now they are panicking. Soyny and microcock going the way of the dreamcast was more of a when than if moment.
>>940732 graphics obsession has finally lost
>>940747 It's not just graphics, it's also the constant obsession with short term profits, trends like NFTs/AI, token SJW hires from gaming press websites, and generally not knowing what the audience wants because of retards on reddit.
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dance thread?
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EVERYTHING IS FIRE
>>940749 >teh SJWs and reddit nintendo is "woke" and is killing it, stop inserting your politics into everything
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I think it's still too soon to celebrate a big part of this is the overhiring during the pandemic so the market is correcting itself, but goddamn, it feels good to see it happening!
>>940756 >>940749 Not reddit, but twitter actually.
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Who am I to argue against the masses? DANCE THREAD
>>940732 This has been happening for a while, Indie games have been raising to overtake their competition with thousands of great games.
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>Industry is imploding Neigh! The industry is self correcting itself Too many games that are crazy expensive to make, which leads to too many games being insanely derivative and milquetoast just to reach the broad audience, which lead to too many games just not being profitable enough due to the reasons previously mentioned. This is insanely good for the industry, it's not "imploding", it's just the downsizing that it needed to go through. If it was imploding, none of the small devs would be suffering because of it.
>>940756 Nintendo Treehouse is woke, Nintendo of Japan is apolitical. Retard.
>>940767 >allowing Treehouse to exist Ignoring the situation doesn't solve the problem. Retard.
>>940732 >>940736 We all knew this was going to happen. And thank sweet Arceus that it finally did.
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On top of said layoffs and giant companies eating dirt, it also feels like on the other hand, small and mid-sized companies are thriving. You hear about little commercial success from one to twenty guys in a shed every month now, like Pizza Tower, Ultrakill, Cruelty Squad, Robocop: Rogue City and most recently Palworld, among many others, and these companies are rarely any kind of powerhouse, "AA" at best. Not to mention there is now the absolutely abysmal launches of the first "AAAA" games, from Forspoken to Skull and Bones, which single-handedly prove that burning so much money into a single project, especially considering the dev hell Skull and Bones went through, just isn't sustainable at all, unless your games series are literally so engraved into society itself, you simply sell just by its name no matter the quality you deliver, like Call of Duty, GTA, or Pokemon. Honestly, I'm all for it. AAA stopped being a mark of quality and turned into a red flag. This market shift can only lead to more quality games.
Man Anon's thread here >>917668 really sticks true.
>>940742 >Toys for Bob >they fucked up the Crash Trilogy debataable >and 4 unsavable
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>>940742 >>940801 Toys for Bob worked on the Spyro Trilogy not the Crash Trilogy. They did shit out Crash 4 however. Crash Trilogy was Vicarious Visions which is now a fucking Blizzard division and helped develop Diablo Poor.
>>940732 Serves Embracer right for thinking the Sandnigs would honor their side of the deal and for letting Deep Silver and Volition fuck everything up.
>>940732 Thank the most high God.
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>>940751 >>940754 At least wait for something to actually happen.
>>940767 >allows gay spousal benefits in a country with no gay marriage >black splatoon idol >mario is fully playable in a wedding dress in odyssey, luigi is happy for him >femboy link >super mario bros movie was 90 minutes of mario getting dabbed on by a woman and a jew cope
>>940767 >Nintendo of Japan is apolitical Right: https://archive.ph/EC0WD
>>940767 >>940836 >>940838 >>940840 also your boss in pikmin 4 is a strong black queen with zero sex appeal and you can give your character a purple "i hate men" haircut
>>940842 She's an incompetent gyaru.
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Gearbox is rumored to be getting sold. I really don't know what to think about it. They made BL2 and BL3 just fine under 2K. Wonderlands and how middle of the road it was was under Embracer, and New Tales's trash fire was Embracer. I'm curious what an entirely independent Gearbox Borderlands would look like, but I also worry that it wouldn't have the money to have the weapon design polish that I've come to love from the series since BL2.
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>>940879 >Memelands
>>940883 Yeah yeah. I just hope 4 is as good as the fanbase loves 2.
>>940879 >They made BL2 and BL3 just fine under 2K. Because Randy kept doing magic tricks with everyone's money, first with Sega's money that was supposed to be spent on Aliens: Colonial Marines that got funneled into B2, then with his own employees that he underpaid while promising royalties from B3's revenue that he never paid after. Randy's career is full of lawsuits because of how slimy it is with money that isn't his.
You heartless fucking monster, you should have bought more JPEGs, now people have to be out of job! https://archive.is/uo9J7
>>940902 Hey Binky you faggot, better shit out a new video.
>>940906 Look up who made "Sunk Cost Galaxy.
>>940910 Come on anon, it didn't even take me a second to search a "Binky" who made a video named Sunk Cost Galaxy and I'm not even involved with the conversation. I'll spoonfeed you, but just for that you're gonna have to Yewtube it yourself. https://www.youtube.com/watch?v=gGq4YEp8QUY
>>940879 Strip the homeworld license from them first Embracer.
>>940917 Blackbird got completely gutted with layoffs, Homeworld 3 is going to be a trainwreck.
>>940940 >>940943 not an argument nintendo has been demonstrated to be woke as fuck
>>940940 Do we really need to bring out the Fire Emblem (((translations)))?
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Retards! stop replying to niggerpill and/or Luciano, for fuck's sake!
Just an FYI. Seeing the backlash against their plans, leftist as usual are just doing the same thing with a different name, "Real diversity has never been tried", "Right wingers ruined everything" A few notable example: - University: https://archive.ph/Sfin2 https://www.oudaily.com/news/ou-diversity-equity-inclusion-change-name-access-opportunity/article_b2cd53e0-d030-11ee-bb8f-2705fc3d88a8.html - Business policy: https://archive.is/KtGX6 https://jedicollaborative.com/ - Industry policy: https://archive.ph/h06A1 https://www.mattinglysolutions.com/post/re-naming-dei-focus-on-the-work-not-what-it-s-called Just to name a few. There's probably something similar in the work for gaming companies, but at the same time "AAA" companies can for the most part die and no value will be lost.
>>940962 Also it's not just DEI but ESG is also getting a rebranding. So keep an eye out.
>>940962 >>940967 One of the new names they're trying is "Bridge" (Belonging, representation, inclusion, diversity and equity, “the g is the gap in all those things”): https://archive.ph/TDXXh Also, copying from the Kadokawa thread: >>>/v/934592 >The big two is that ESG is being replaced with "Stakehold metrics" and DEI is being repalced with "Equity and Restorative Justice". However, they are attempting all manner of replacement terms: https://archive.ph/tjkpS >This is but a small list of some of them: <Accountable commitments/business/investing <Adverse impacts <All/marginalized/under represented/undocumented businesses/citizens/communities/companies/demographics/groups/human beings/people/values <Challenges facing humanity/our planet <Changing climates <Climate accounting/belonging <Collective actions <Cultural/institutional/systemic changes/economics/priorities <Decarbonization <Degrowth <Ecological accounting <Energy transition <Environmental work <Evolving markets <Fair business/investing/economics/outcomes <Global imbalances/prosperity <(Corporate) Governance (Just added this one) <Green economy <Harmful/hateful actions <Holistic contribution/environments/management/marketing <Inclusive/Reformed/Stakeholder Capitalism <Infrastructure development <Integral human development/well-being <Inviting businesses/communities/companies/cultures <Limited growth <Measurable actions <Moral imperatives <More inclusive <Ongoing commitments <Organization challenges/culture/belonging <Performance outcomes <Polarized environments/communities <Positive impacts/discrimination <Public commitments <Responsible business/investing/economics <Shared impacts/outcomes <Sustainable economics/growth/investing/production <Transition investing <Trusted business/investing/economics/society <Well-being economy This should cover about 90% of the things their attempting.
>>940767 Practically correct Treehouse/NoA/NoE like other localization branches have slowly weaseled there way to affecting the creative process most likely due to constant bitching to the devs and the board that is over them similar to xseed begging the Rune factory devs to add in gays. However once AI translation comes in full swing this problem would likely be resolved since the dig on them showed that it is mostly treehouse's editorial team that is to blame for most of ninendo's shitty translations.
>>940962 >>940967 >>940979 Rebranding only makes them weaker though as this looks like what happens when someone steps on an anthill. As long as nothing doesn't change people will still call them out.
>>940981 does treehouse even do translations today? i was under the impression that after firem emblem IF nintendo banned them from touch their games ever again. To the point that xenoblade 2 that was one of nintendo biggest games was translate in english only by NoE
>>941025 Yeah they fucked over FE: Engage luckily there is a translation patch for it. https://varishangout.com/index.php?threads/fire-emblem-engage-uncensored-patch.1730/#post-16490
Im very glad that the remake of KOTOR wont see the light of day. One can only wonder the sheer damage Sam Maggs would do to Revan's crazy quest and his Jedi babysitter.
>>940736 It took far too long.
>>940981 >owever once AI translation comes in full swing this problem would likely be resolved since the dig on them showed that it is mostly treehouse's editorial team that is to blame for most of ninendo's shitty translations. Why would it be resolved? AI translation still needs human oversight from an English speaker. How would AI translation get rid of the actual censors in overseas marketing that demand censorship without ever being involved in the translation process?
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>>941080 I hope Disney never touches Kreia
>>941085 It was subsidized enough to delay its inevitable demise, but now, we finally get to watch this shit industry burn.
OH NO
>>941109 They wouldn't. She's not popular enough so if they wanted to steal her they'd just make a "new" character with the most superficial of things taken from Kreia so then they'd own the character in its entirety.
>>941162 Thats what they always do. Take for example Revan, hes referenced in the new movies and they treat him as just another sith lord. He was also planed to appear in clone wars, again, just as a sith lord, because they are unaware of the fact that the "darth" part of revan was just a part of his character and journey, completely missing the point. Also, they literally just stole his looks to make a shittier version of him in kylo ren.
>>940732 Programmer at a AAA studio here, the industry is indeed fucking falling. I survived the layoffs at my company as it seems they primarily lay off localization, human resources and marketing teams. Not a single programmer at my company got affected.
>>941162 >>941209 Never under estimate the Disney bootlicking shitheads like Filoni who explicitly state his hatred of the EU, but gladly steals from itl
>>941212 >primarily lay off localization You mean actual translators who convert english to other languages? I thought they were too important to the process of accessing chinks and other foreign audiences to force their western garbage on.
>>941212 so nothing of value was lost?
>>941212 >>941217 As expected
>>941212 Even more good news. FUCK localizers. FUCK marketing. FUCK HR. The world is healing.
Pictures: 1 Oh no, the kids, we sold shitty overpriced figures with shitty games to, grew up! 2 The only trouble they have is that they don't want to make a based game for white men. 3 These niggers published shit like Death Stranding. Basically nothing new.
>>941214 they probably have bloated teams, when you can get by with far fewer staff and still release a salable product
>>941280 Episode 10 is already in production, being handled directly by the WEF no less, and it's going to be about how Rey is establishing her Jedi Order.
>>941303 It pays the bills I'm guessing
>>941303 Sup neet.
>>940902 SAY IT SAY MY NAME
>>941299 I bet it will be cancelled before release.
>>941299 Why the fuck was the comment deleted?
>>941387 The comment was a threat to free speech
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>>940783 At this point, the amount of investment required to produce a AAA game means it will need to sell insane amounts of copies to turn a profit. As such, they generally need to either be ingrained in society, as you mentioned, and/or appeal to a sizable number of major demographics. That latter option is a major reason why AAA has increasingly become flavorless sludge in more recent years. Because gaming, as a medium, has expanded its potential demographics so much, hitting most demographics at the same time has become an increasingly impossible task. Meanwhile, games with lower budgets can be designed with smaller demographics in mind, since they don't need to sell as well to turn a profit. Since those games are inherently more appealing to the demographic they're aimed at, they're taking pieces of pie from AAA, which, in turn, makes it less viable. I don't believe that AAA will die wholesale, but it will be a lot more condensed into fewer franchises, as companies become more spooked to invest in riskier endeavors. The future could very well be bigger publishers investing into a more sizable mass of smaller-scale games more. Think something along the lines of EA Originals, but on a grander scale. Side note: I think the "Woke game" angle as a reason for the implosion is overstated. The overall tide seems to be turning against that culture in general, not just in gaming, but it's a piece of a greater puzzle, at most.
>>941374 I'M SORY DEREK
To all the naysayers on pre-Trump Cuckchan, 8chan/8kunt who said the collapse would never happen in anyway and in any fashion:
>>940904 CIG is so powerful that it even silences goons. Binky hasn't made a video in YEARS,
>>941418 Everything around us is collapsing. What we wanted was just AAA gaming to collapse, not the entire economy.
>>940766 >self correcting This sounds like it should be a euphemism for masturbation.
>>940766 I agree with you.
>>941433 No, you're just mentally disturbed from surrounding yourself with too much lolicon symbology. It makes no sense for that phrase to mean that.
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>>941393 What really made me understand that gAAAy, was done for even beyond Japanese games like Elden Ring and Persona selling millions. Was weird western shit like Slay the Princess and Andy and Leyley being talked about as much as BG3, and in some cases selling even more then a COD game (see Lethal Company)
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Thread theme
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>>941467 Amazing.
>>941448 >No, you're just mentally disturbed from surrounding yourself with too much lolicon symbology. You're just as retarded as he is.
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>>941374 DEREK SMART DEREK SMART DEREK SMART DEREK SMART DEREK SMART
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>>942117 YOU'RE GODDAMN RIGHT
Some Anons wanted to know how companies are spending MILLIONS on games with nothing to show for it Aside from hiring and appealing to "consultants" like what's going down with Sweet Baby Inc., Rockstar just gave you your answer. >‘Before Rockstar, I Was Just a Jobbing Actor Off Broadway’: Arthur Morgan Actor Roger Clark on the Red Dead Redemption 2 Effect https://archive.ph/EhH29 >Grand Theft Auto 6 devs hit out at Rockstar’s ‘reckless’ return-to-office mandate https://archive.ph/J6MFv The TL;DR is that these companies are spending ludicrous amounts of money to: <Handing a blank check to people who literally have ""nothing"" to do with developing the actual fucking game <Appealing to employees who are demanding that they never be required to do any actual work
>>942648 It's so many things anon >Brain drain from shit pay and working conditions >The hiring of incompetent replacements along with outsourcing >Good old nepotism >Hiring useless cunts for useless HR and other social science bullshit bloating the company >Working from home making people miss their deadlines >New hires and useless cunts being mostly uncompromising idealist faggots and driving off decent people from these companies >Management being completely clueless and pushing for games in genres just because they're trendy >Investement company money covering the costs making the end product meaningless regardless of quality plus all the SJW shit added on top to get that investement money in the first place I could go on and I'm probably missing a ton of stuff, but it's a shitton of stuff, AAA pipelines are completely fucked and companies like Activision and Bethesda don't just sell themselves to Microsoft if they're doing well despite their claims to get more investement money. Only AAA companies even close to sustainable are EA due to fucking FIFA, and Take2 due to GTA and even they are one flop away from just tumbling down with all the internal issues they have.
>>942648 >Have past achievement made by talented people attached to company name >Be able to get millions from bank and publisher funding with said old fame >Use most money for diversity and virtue signaling >Give crumbs to external devs that do most of the work >Proceed to assemble the mish-mash code and add poz story in cinematic
>>942654 Got jannied from cuckchan again faggot?
>>942654 LET'S FUCKING GOOOOOOOOOY
>>942652 >Give crumbs to external devs that do most of the work That is the biggest and oldest lesson: if you are enthusiastic about your job, and actually skilled and talented, everyone else will leech from you and give you nothing. If you want to do actual work, do it alone. Joining any company or government is a mistake. And if you see yourself already being leeched by the scum, quit your damn job and go do something else. Stop being the slave to parasites who only want to use and discard you.
>>942648 >nothing to show for it Nothing that they show off, more like. Most projects - especially AAA projects - end up spending pretty huge chunks of money on things that don't make it into games and aren't ever circulated externally aside from maybe a BTS video or art book or leaked build or whatever. When you have a project with "troubled development" you can end up paying for about four games' worth of work but one game to show for it. I'd also note, though, that using Rockstar as a barometer for the financial side of gaming doesn't really work because they're not comparable to anyone else. Rockstar has had a "go big or go home" approach since GTA SA and so far has been completely vindicated; GTA V is the single most profitable piece of media ever created and RDR2 moved sixty million copies. Even if making and marketing GTA VI eclipses the budget of Shekel Yidizen (currently at ~$650M) and R* is only netting $30 per copy at the end of the day after the publisher's cut and taxes and sales and whatever they still only need to move ~22M units to break even and I would be surprised if it doesn't move 100M+ units as a lifetime total and shocked if it doesn't break 50M - and that's not even figuring in DLC or the Hebraic realm of microtransactions. They'll make back their entire budget and then some in one (1) weekend and everything else will be gravy. There aren't really many other games that those kinds of numbers apply to, much less third-party AAA titles and especially less devs who have been doing it consistently for decades. Even GTA III shipped almost 15M units and as a franchise the two RDR titles have shipped more than every Halo game combined.
>>942767 >Even if making and marketing GTA VI eclipses the budget of Shekel Yidizen (currently at ~$650M) and R* is only netting $30 per copy at the end of the day after the publisher's cut and taxes and sales and whatever they still only need to move ~22M units to break even Anon, you're not accounting for several factors. In the past decade, things now cost 30% more than they did back in 2014 because of inflation. In addition, you need to account for how fast they can sell the game. GTAV is "the single most profitable piece of media ever created" because Rockstar spent the past decade releasing, rereleasing, remastering, and giving away for free the same game across every platform imaginable. This is also forgetting that GTAV and RDR2 had almost nothing to compete against in that expanse compared to the other sandbox titles other companies were releasing during the time from GTAIII (2001) to EfLS (2010). You know, series like Mafia, True Crime, Saints Row, Mercenaries, Just Cause, Driver, Midnight Club, Need for Speed, The Getaway, and The Godfather just to name a few.
>>942789 And a ching chong nip nong to you fine sir.
>>941212 I hope this is true.
>>942767 None of that alleged "profit" matters. They spend way more than they earn, and they WILL go bankrupt.
>>940741 > Don't press F. Just enjoy it If anything, i am pressing "S" to spit on grave. S
So this is why they started gamergate 2, to blame their customers for their downfall.
>>946302 They'd blame global warming if given the chance, they always find some shit excuse for their misgivings. Putting out a good product? No fuck that
>>940732 people are poor. inflation is fucking everyone's dicks hard. no money to spend on stuff like vidya. rent and food and clothes come first. in that order. and benzene, if you need a car to go to and from work.
>>940879 i haven't played the borderlands games, but i've read that the borderlands games have become further and further distanced from what actually made borderlands borderlands. instead of having fun adventures in the literal borderlands, the gang now goes out to outer space and to different planets, or whatever. seems like randy wanted to pivot the series over to something more akin to guardians of the galaxy or something, is the feeling i have about that series' evolution.
>>947696 We are in the perfect conditions for total luxury destruction There is no stability, no free time, and no excess funds left over from the wages of a standard 40 hour work week. Things are about to get "very fun" very fast for both industries and people alike.
>>940732 Some old screencaps, despite the age they're just as apt now as they were beforehand.
>>947702 I remember the first Borderlands making jokes about the ass of its female PC Lilith, far cry from whatever 3 is. Of course the series was always kinda sanitized and pandering to the people who like Marvel movies.
>>947713 after a life-time of consuming 'slop, i believe i've now managed to figure out out how the formula works. the first creation must always be solid. ultra-tier good, even. the second creation, insert-your-favorite-god-here willing, must be even better and surpass the initial creative work of art. and then it's time for the hat-trick, the ultimate expression of that creative work of art's very soul. the game to top it all. the creation that must come to define the very genre it is in. this is where they often fuck up. they go too big. too fast. too furious(huehue), and stumble at the finish line. very few creative works of art manage to not slip at the finish line. the ones who do, become legendary. the lord of the rings trilogy is a glorious trifecta of immortal art that comes to my mind, for example. usually, though, the result ends up being more batman arkham trilogy than lotr, sadly.
>>946302 Who is John Galt?
>>941145 >It took far too long. Unfortunately it's gonna take a lot longer still. Liberals and kikes have completely taken over the industry so if it starts falling hard Blackrock will just command the US government to subsidize it; or in other worse, make the White goyem pay to keep it alive. Until ZOGS money power starts failing the cancer killing games won't die.
>>940842 Why are you looking for sex appeal in PIKMIN, of all games?
>>947925 Because the traits he described are SJW calling cards, and at least having a little bit of sex appeal would be one thing that would go against that.
>>947707 >total luxury destruction Good.
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600 EMPLOYEES AINT SHIT, TAKE2 WIPES HIS ASS WITH 600 EMPLOYEES https://archive.is/EtcGy
>>959312 I can't wait for some whistleblower to spill the beans on Take 2 (and especially Rockstar) once they get canned for not crunching and sucking up to office big wigs enough.
>>942749 nice larp
>>959317 They must have so many skeletons
>>959331 It doesn't matter as long they're promoting THE MESSAGE: https://inv.oikei.net/watch?v=QjFobLJ5tPs
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Technically speaking, what is stopping game studios from just ditching publishers and making their own games on their own?
>>966328 Funding.
>>966332 And emboldened fanboys who will tear down anyone who dares compete against their globalhomo company of choice. Part of the reason I stay out of nintendo threads, for the most part. Sorry Mark, but nintedo fanboys are just as rabid as ever.
>>966328 >>966332 I'd believe that "money" is a real part of the issue if it wasn't for hacks like Ken Levine and Kojima, who can spend tears on end just playing with their dick and they still get paid.
>>966340 Not everyone can secure funding on the basis of having a recognised name.
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>>966335 I still remember when everyone forgave Capcom when (((MegaMann))) and Ryu got confirmed for Smash, did it go for the better? Did Capcom finally redeem themselves?
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>It's even got it's own dedicated Wikipedo article now lol, guess some editors have friends in these shithole companies. Been telling you lads that the crash wasn't happening but that major restructuring in these bloated pieces of shit was going to happen, and here it is, and considering just how badly Sony and Microsoft are doing financially right now in their gaming divisions, you can expect even more. Let's pray for more than 30000 layoffs by the end of the year and expect even more next year. Bungie for example isn't long for this world.
>>966943 What are you talking about?
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>>966944 It's not just Covid, it's inflation, consumer burnout and diminishing returns in the home console space. GAAS outside the mobile space is also not doing as well as investors expected because they're retards who thought maintaning and keeping interest in something like that would be cheap and easy when Epic, despite all their retarded shit, has competent staff and fucktons of Tencent money. https://en.m.wikipedia.org/wiki/2023%E2%80%932024_video_game_industry_layoffs This isn't going to stop anytime soon, everybody who isn't a tard can see none of these AAA companies are sustainable, investors and executives are trying to push for a mobile game approach to console and PC gaming, completely disregarding the fact that that model only works because mobile games, unlike those, are cheap to make and maintain, with a relatively low amount of employees, so there's little to no loss when they get shut down unlike these massive blockbuster investements. This shit is being built to fall >>966947 What part of my post did you not understand?
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>>966948 >GAAS outside the mobile space is also not doing as well as investors expected because they're retards who thought maintaning and keeping interest in something like that would be cheap and easy when Epic, despite all their retarded shit, has competent staff and fucktons of Tencent money. <Video related >disregarding the fact that that model only works because mobile games, unlike those, are cheap to make and maintain, with a relatively low amount of employees, so there's little to no loss when they get shut down unlike these massive blockbuster investements. Give the HUGE loss that Japanese companies see with their gachi-games failing such as Yoko's 404, I doubt that. >What part of my post did you not understand? The part where you were talking about a Kikpedia article and then never linking it.

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And now for a look at what the industry COULD have been: >This Strip Mahjong Game Saved Capcom From Bankruptcy https://archive.is/d4onx <Capcom is behind some of the most beloved video game titles, from Street Fighter II to Resident Evil. However, both of those games might not even exist today, if it were not for the adult-themed mahjong game named Mahjong Gakuen, which allegedly saved the company from bankruptcy in the late 80s. <This strange piece of video game trivia comes courtesy of a variety of former Capcom sources, including the artist Akira "AKIMAN" Yasuda, who recently took to Twitter to share the story (as spotted by VGDensetsu), and the former producer Yoshiki Okamoto, who was the lead developer on the project. <Okamoto has spoken about the topic twice before on his YouTube channel but decided last week to revisit the subject once again in a new interview with former Capcom programmer Takashi Aoki, who also worked on the title. <According to these various accounts, Capcom was facing bankruptcy towards the end of the 80s, when Okamoto decided to secretly start developing a strip version of mahjong (the tile-based parlor game). When it was finished, Capcom's president Kenzo Tsujimoto refused to release it under the company's banner, with the explicit title eventually being distributed under another publisher named Yuga instead. <As AKIMAN states, the game sold tremendously well for the company. So well, in fact, it outsold Capcom's Ghouls 'n Ghosts, which was also released in 1988. Okamoto even credits it with saving the company from its financial crisis, proving that yes, sex does indeed sell. It should be noted that the game got two sequels, one of which was released the PC-Engine: http://pcengine.co.uk/HTML_Games/Mahjong_Gakuen.htm And rereleased the following year in a censored format: https://www.mobygames.com/game/209795/mahjong-gakuen-mild-toma-soshiro-tojo/
>>959317 Speaking of Take Two, they've shuttered the studio making Kerbal Space Program 2. Originally slated to release in 2020, the game was pushed back years (they're blaming the hoax pandemic) and then only released in Early Access. Despite the teaser trailer showcasing off-world colonies, interstellar engines, and multiple star systems, the game released with less features than the original KSP, and lacked features that KSP had had for the last 8 years (atmospheric heating, etc.). Combined with absolutely ludicrous minimum requirements (2080 minimum) caused by completely retarded coders not knowing how to cull triangles (the entire planet is loaded and rendered despite you never being able to see more than 50% of it at the furthest visible distance) and the return of bugs that had already been fixed for years in the original, the game has completely collapsed since release. Plus the developers refused to communicate with the community. Anyway, Take Two shut down that studio, leaving KSP2 a worthless, unfinished mess. That is still being sold for $50 in Early Access. With no more updates ever again.
>>967018 What a time to be alive!
>>966956 >Give the HUGE loss that Japanese companies see with their gachi-games failing such as Yoko's 404 That's the issue, for a mobile game it's a big loss, for an AAA game, it can tank the whole company. You're seeing it right now, look at Ubisoft.
>>959317 They should just make another tease trailer to GTA 6 with the surviving protagonists from the previous entries, so when the game launches, it reveals that they're getting killed by the obnoxious dyke you're forced to play as. I would love to see many how many of these retarded kids still blindly supporting Cuckstar after shitting on their last redeemable factors.
>>967124 > I would love to see many how many of these retarded kids still blindly supporting Cuckstar All of them, GTA is mostly played by shitskins.
>>967150 Isn't GTA mostly played by normalfags?
>>967287 >normalfags Something deep down snaps when the progs just mock them in front of their faces and rubbing lemon on their open wounds, like in Suicide Squad when Harley killed Batman while shitting on Kevin Conroy's legacy.
>>967287 Even more than that, every hoodrat and third worlder buys it as well due to it's rags from riches criminal stories and being some of the first games localized to third world countries. Kind of a similar situation with Fallout and Half Life which were some of the first localizations to Russia.
>>967287 None of the white normalfags I know who play video games care about GTA. Every single person I've heard talk about it in the last five years as anything other than an example of decline is brown.
It's basically a nigger simulator especially with franklin.
>Focus on making worthless slop made to milk people for years >People get milked by game already so they have no reason to leave <No way to make a profit on launch <No way to even recover anything from the beginning since mathematically it is impossible to upkeep the costs and maintain the playerbase at the same time (((AAA Gaming))) is all money laundering.
>>975069 It's just gearing up to lobby it's way into being propped up on the taxpayer's dollar like everything else anymore. People have been able to make videogames by themselves and sell them without ever needing a studio, consultants, publication services, offices, corporate hierarchy since about the mid 2000's so it is artificially pushed to keep this retarded system going to absolutely no ones benefit.
>>975069 It really is, isn't it? They're applying it to older games as well with Paper Mario and Silent Hill, it's all so tiresome.
>>975076 The studio worked with Bethesda on Rage 2 and their most recent game was Gen Zero, that open world robot one. Also: >By October, more than 100 staffers had joined Unionen, Sweden's largest labour union, in hopes to negotiate better contracts.[58] In the same month, Avalanche Studios Group established a Montreal office through its acquisition of Monster Closet, a studio formed by former Ubisoft developers. >In April 2024 it was announced that the developers had successfully unionized, with Halldórsdóttir open to work along Unionen to implement new frameworks It sounds like the company is cutting some of the staff who unionized maybe. If the new Montreal branch was demanding higher wages, they just cut them out to save money.
>>975090 Ah, that makes sense then.
>>966943 >Bungie for example isn't long for this world. They need the Final shape to sell and I honestly don't think it will.
>>975123 It's top selling on Steam Normalfags are braindead anon
>>966948 >What part of my post did you not understand? I personally didn't know what article you were referring to in >>966943
>>940732 This is a good thing
>>975243 Yeah, that was my bad, forgot to attach the link in the first post, which was my original intent.
>Gamer's World | Mourning the Loss of Tango Gameworks, Developer of Evil Within and Hi-Fi Rush https://archive.ph/EQ6SS
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Helldivers 2 sold 12 million copies, 1 million of that was on the PS5: https://archive.ph/hsvoy >PlayStation games have sold over 17 million copies on Steam since 2020, VG Insights reported. Including Helldivers 2 (published by Sony, but Arrowhead is not its first-party studio), the total is over 28 million units. 28 - 17 = 11 >Helldivers 2 is definitely the company’s most successful PC release — not least thanks to its simultaneous release on Steam and PS5. Sony recently announced that the game had sold over 12 million units globally as of May 5. 12 - 11 = 1
>>966931 Nope never forgiven Forgiven is a megaman, X, Z,ZX game that isnt shit.
>>979919 Good Legends 3 would also be forgivable action IMO.
>>979998 Cant believe i forgot legends
>>979808 Damn. I knew PS5 software sales were garbage, but I didn't realize they were that garbage.
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>>971808 IT CANT EVEN DO NIGGER SIMULATOR RIGHT, it's the lukewarmest impression of hood life with only one gang shootout before forgetting it completely. GTA 5 is truly a step down in every single way compared to its predecessors. If i want a true and fun nigger simulator, i'd replay San Andreas again
>>980029 It's joever for all PIS5 apologists who "edge" their mutilated genitalia at the piece of shit that doesn't do the goddamn thing supposed to do, however that won't stop saturating their credit cards.
Doesn't GTA Online make over half a billion dollars a year just in microtransactions?
>>979808 When the Epic documents came out, I think it said that around 10-20% of PS5 owners play literally nothing besides Call of Duty. Even Sony's first party titles can't compete
>>980981 Could you just fucking kill yourself already? Or post the doxx of your boss so it can be killed to free you from your job.
>>980982 Fifa is like that too honestly
>>980982 Essentially, causing a "gaming crash" amounts to kicking out the beta orbiter jocks and the women, so nothing new. Soyny bit the bullet so bad they caused Japan to reembrace its love of PC gaming. As a side note, Microshit killed the company in one fell swoop by buying ABK, there's a reason the buyout caused the rainbowhairs to shit the bed noisily.
>>981126 The gameplay is kind of shit but the atmosphere and 1990s anime style is extremely comfy and nostalgic
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https://archive.ph/Yl8XK >Multiple Assassin’s Creed remakes are on the way, Ubisoft CEO confirms <A REPORT LAST YEAR CLAIMED THAT BLACK FLAG WAS BEING REMADE What's the point of these new consoles if I'm going to be playing the same damn games that I already own?!?
>>984406 Buy it again, goy.
>>984406 You're obviously supposed to feel immense pleasure from the fact of buying, not from the fact of playing. What are you, not conditioned enough?
>>984406 Isn't AC infamous for just being a straight, downward, line down in quality since II and its spinoffs? Only other series I'm aware of going straight down for 4+ games is Mega Man X, and that started way higher than "OK"
>>980982 Anons would be shocked how many adult gamers play nothing but sports, Call of Duty, and Grand Theft Auto. Do me a favor, go to YouTube and search for "GTA". It will always come back with the most brainless normalfag slop and there will be enormous quantities of it. I'm serious, go try it, you'll see entire channels dedicated to just GTA videos with decent views. Try watch one and see what they're like.
>>984406 >ever caring about anything ubishit
>>984540 Mega Man X didn't even really go straight down for four games. 5, 6, 7, and 8 are pretty straight down, but there was Xreme 2 in between 5 and 6. Combo breaker. That game is pretty good. Better than X5, at least.
>>984595 >ever caring about anything
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>>940836 I'll never forgive them for both of those uglyass idols in Splatoon, I have to deal with ugly loud arrogant blacks all day at work, I don't want to even see them in my videogames as well
>>984554 I can back this up, for work I have to deal with a companies onboarding team, and you'd be surprised how many normalfags play games. It's almost entirely what you said there, sports and the currently popular shootershit.
>>941467 good shit
>>940836 Well, they at least send C&D warnings to everyone without any politic intention but to get rid of the unexpected competition so they can sell their rehashed games and halfassed remakes for 60 USD each. CHECKMATE
>>984600 I was thinking 2>3>4>5>6>7 and didn't count Xtreme as a spinoff.
I was looking for something else, and found a forum post from 2018 about how "My PS4 Life" (then new Sony's PS4 social media thing) accidentally gave the public clear numbers about how many people had actually played most PS4 games. This was also when SteamSpy was considered pretty accurate since Valve hadn't yet made profiles (and thus ownership) private by default. While the site (gamestat) that ran the PS4 numbers is now gone (as is the Sony social media thing they were based on) and SteamSpy isn't really a working thing anymore, the postings indicate that even 6 years ago PC software was outselling PS4 by a significant margin, even when PS4 was likely double counting a lot of players from shared consoles. The only games that had more PS4 players than PC players were delayed ports, region locked ports, Denuvo ports, games with major GoG presence (Witcher 3), and/or games given away to PS+ subscribers. Only one that wasn't in those categories was No Man's Sky (the original release where they lied about having multiplayer and had to slap a sticker on the box to cover up the fact that it said multiplayer), which sold super well on consoles somehow. Consoles are already dead. If there's a next generation of non-portable console, it's for people who use it as a Madden+CoD box and nothing else, and they barely going to pretend there's any other games made for them.
>>985265 >PS4 was likely double counting a lot of players from shared consoles. This is a really common trick, actually. Companies do it all the time in their "MAU" (monthly active user) reports. A user isn't defined as a person per se, it's an account or device. A person with three accounts connecting over two devices may count as six users. It makes MAUs a worthless statistic. >Consoles are already dead This, however, is stupid and purely wishful thinking.
>>985269 He's not wrong, home consoles are going the way of the dodo.
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>>940732 (OP) >Gearbox being sold off or going private after splitting off from Embracer like Saber just did That's more of a symptom of the mismanagement of Embracer than the poor state of the vidya industry in the west. They took on far too much debt and have been scrambling to deal with it during the increased interest rate environment in Sweden. Had to make lots of rough choices, and their stock price has plummeted. The company is also pretty woke and unable to make good games, which isn't helping. Though, In general, all over the west, vidya companies are suffering due to competition with eastern companies that, unlike them, are happy to put cute girls and even hebe waifu-bait in their games.
>>985275 Nipponese people finally abandoning snoystation is great for the industry. Very well-deserved too.
>>984406 Remember a few months back when the CEO,or former one I forgot, had this "out of the blue" idea "while playing" that gamers should tip the devs
>>985265 Don't forget the oldest lie in the industry: >"muh fastest selling game" Which is always proven to be a lie, with manipulated numbers used to deceive retards/investors. >Consoles are already dead Yes.
600 LAYOFFS AT XBOX
>>1015373 Old news at this point but yeah, 650 to be precise.
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>>985265 >If there's a next generation of non-portable console, it's for people who use it as a Madden+CoD box and nothing else, and they barely going to pretend there's any other games made for them. Microsoft is going to unironically make Steam Machines next generation. Phil has already primed the pump by saying he wants third party storefronts on the Xbox, and Proton is a potential threat to their PC OS dominance that they'd be willing to throw obscene amounts of money at to protect. This whole generation is a wash for them, and they've largely given up - focusing instead on building up their GamePass stable while Sony chokes itself to death on Davos approved AAAgay development. I fully expect them to extend their "Xbox" front-end to Windows 11 (or 12), including Xbox backwards compatibility - but only the "Xbox Brand" will have supported hardware profiles for developers to target. Steam probably won't have "Xbox Optimized" settings applied automatically, because why the fuck would they care, giving Microsoft a hook to shill Windows Store "Xbox branded" versions as the best versions which their HTPCs will default to on the front-end. Desktop mode, like the Steam Deck, will be a separate mode you have to toggle, like the Steam Deck. They will, also, have it running completely sandboxed and make heavy use of the "snapshot" spyware to allow retards to easily roll back to a previous state in case they fuck something up (and also to harvest data from).
>>1015383 I'll believe it when I see it.
After space marine 2 and pic related, i take back what i said, maybe there is hope for Revanquest after all.
>>1015434 Forgot the other dev popping up.
>>1015434 Link to vid?
>>1015373 2550 at activision blizzard ordained by microsoft.
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>>1015570 The stockholders must be rejoicing. Nothing drives up stock prices like layoffs and liquidations.
>>1015434 Understand this once and for all: all western companies and studios are shit and will never be good again (of those that were at least decent at some point). Is the game made by a western company or studio? Then it is automatically shit, no matter how much (((potential))) or other buzzwords shills spread.
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>>1015577 no amount of blackpill will ever defeat my hope, and that hope has been validated before
>>1015586 What's the spacebat meme about?
>>1015616 www.google.com
>>1015616 Covid
>>1015577 (You) have no power here.
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Netflix closes AAA game studio before it ever released a game https://archive.vn/kZgnV <The first cracks are starting to show in Netflix’s push into gaming. First reported in Game File and confirmed by Netflix, the streaming company has quietly closed of one of its studios, the first in the three years since the company began its foray into gaming. <According to Game File, the shuttered studio was known as Blue. In 2022, Netflix announced it hired former Overwatch executive producer Chacko Sonny to run the studio. Since then, Blue had brought on a number of game industry veterans with experience working on high profile franchises including Halo and God of War. Reportedly, Blue was developing a multi-platform AAA game for an original IP but was closed before the game could be announced or released. <Netflix has released a steady stream of games on its platform since the beginning of its gaming experiment in 2021. Though it started with a small handful of hyper-casual mobile games, Netflix’s offerings have expanded to include mobile exclusive ports of iconic games like Grand Theft Auto and Hades its own internally developed exclusives like Cozy Grove: Camp Spirit and Oxenfree II: Lost Signals. <Netflix has also acquired or spun-up a number of studios to support its gaming pipeline. The most recent additions were a mobile game studio in Helsinki, a new studio in southern California, and Cozy Grove developer Spry Fox. But with the closure of Blue, Netflix’s trend of expansion may be over as well as its grander AAA ambitions.
>>1015574 Imagine how productive the economy will be when we lay off 100% of all workers!
>>1031153 It would be hilarious if it wasn't a proven fact that video games became money laundering schemes. Someone got funding for this, stole the money, and declared "expenses" with the studio in order to cover the theft.
>>1031153 Bet concord failure plays a part in this
>>940754 >Pic Sauce on the anime desu
>>1031198 Kakumeiki Valvrave/Valvrave the Liberator
>>947819 With how fucked shit is currently, do you honestly think that will happen? That will kick off a riot at this point, considering people are already hurting due to the economy. Making it worse will only make people more pissed off, as the old saying goes, a civilization is always three meals away from a revolution. Bread is too fucking expensive, and the circuses are fucking ruined. Whole thing is primed for a boogaloo across the planet at this point.
>>1031208 No one is truly hurting due to the economy, people are still spending all of their income on taylor swift tickets. The world isn't as bad as the internet makes it out to be, though I really wish it was.
>>1031169 That's embezzlement, not money laundering.
>>1031209 >people are still spending all of their income on taylor swift tickets. Countries in the middle of Civil Wars always have people who still go about their daily lives like there's no difference in the world.
>>1031226 Nigeria has been in several low-level civil wars for 15 years (Islamist insurgencies and the bandit conflicts). If you were to go to Ibadan or Port Harcourt you'd never know that. If you've ever met a Nigerian they probably haven't even talked about the conflicts. Beyond everybody being used to them, they don't actually impact the average person's life much unless you live in an active conflict zone like Zamfara. Most people form their concept a civil war through pop culture and personal anxieties, with little context to the reality of them. I remember a story about the Balkan wars, where people would scurry behind patrolling APCs on their way home from grocery shopping.
>>1031226 Also, people in the middle of an economic collapse consume entertainment even more rapidly than they did during booms. It's why the Golden Age of Hollywood ran through the Great Depression.
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>>1031253 I think it all depends on 2 things. Need and free time. If a need is satisfied then the person will not search out a new thing. If Greg has piss beer n1 that he has been drinking his entire life and nothing changes about the beer then Greg will likely continue to drink piss beer for eternity. Normalfag are satisfied with tik tok and phone gatcha, some of the hardcore nerds among them play League of Legends. I'm starting to think that normalfags have been pushed into their own corner of the market that doesn't include even the sloppiest of slop like Asscreed. So its an effective gap where normalfags eat shit and "gamers" play shit that is more acceptable like Spess Marine 2 and in between is all the shit that is crashing and burning this year. Free time, people want to play games and if they have 40 min of free time a day then gatcha is enough got them. But give them enough time and they start getting bored. During the depression there were a lot more likely people who were jobless so they had to fill their time somehow. In my opinion probably one of the biggest sins of modern society is the lack of free time. It effect creativity, moral and even birth rates. I remember reading that during covid Japan's birth rate significantly increased.
>>1031153 fucking how? I know you gotta cut your losses but what the fuck did they even do?
>>1031262 >one of the biggest sins of modern society is the lack of free time. It effect creativity If you're a wageslave maybe, most of the "creative" types, of which there are fucking tons on the internet, seem to have too much free time these days. I personally have started to burnout on pop culture and being on the internet all the time, but there's nothing for me outside either so I'm just stuck wasting time until I get approached by an opportunity, might as well be with the shit I'm familiar with.
>>1031288 Seems like you need an autistic time sink.
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>>1031270 Going by this graphic they probably hired to many retards
>>1031209 >It won't happen Until it does.
>>1031304 It even says "one time expenses," so unless you know what those are you can't really use that as evidence of much.
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>>1031304 These are the only games they released in that year As well as To be announced games >>1031329 It says one time outsourcing expenses was eliminated for 2022
>>1031262 I don't know that normalfags even exist anymore. Pop culture is effectively dead, so everyone fits into one little sub-genre of consumption or another. Hell, popular music now is just old stuff from the eighties and aughts. I don't even mean covers or rip-offs of old stuff; it's just the actual old stuff. Every old movie property gets rebooted. TV shows get brought back, sometimes with the original cast. Video games get new installments every other year until they are nothing but shambling zombie corpses. Pop is literally just reruns. Who is buying that?
>>1031377 There's a music critic I was reading who said the idea of a #1 is basically dead. He made a really great point: What's the #1 song right now? You probably don't know, nor have you known many #1 songs of the last few years. Right now it's this, a song you've probably never heard by an artist you've probably don't know. It sounds like that country-pop-rap blend that every song on the radio turned into. And that's not even to say that good music isn't being made anymore, in fact there's a huge amount of good music being made and it's easier to find than ever. That's probably why a #1 hit is culturally meaningless now, everybody is too busy listening to their own curated little playlists and favorite artists to care what's 'big'.
>>1031503 Kek, when I heard the music I instantly knew the singing would be mumble shit with that exact style of voice.
>>1031503 >a simple chord progression that has been done in blues music a hundred-thousand times in the past hundred years >vapid lyrics about going to a club and getting drunk >remarkable only in its familiarity Reruns... it's all reruns. Seen it, taped it, got tired of it thirty years ago.
>>1031503 >>1031518 The funny thing is that even nigger rap moved beyond this shit 20 years ago.
>>1031377 >>1031503 We're still in transintion phase that keeps being dragged along due to power/financial retention and higher age expectancy, where a bunch of out of touch Boomers and Gen Xers are still calling the shots while living in a post Old Media world.
>>1031503 >Indie folk country with mumble rap mixed in Straight out of hell
>>1031503 >That's probably why a #1 hit is culturally meaningless now, everybody is too busy listening to their own curated little playlists and favorite artists to care what's 'big'. That is a good thing though. The "number one" song is not determined by corporations paying for shilling anymore. Every individual has his own selection and rank of songs. No more centralized shilling nor public opinion manipulation.
>>1031528 Arguably yes, thanks to shit like spotify or soundcloud, people look for the stuff they are interested in and find son they like on their own + algorythm, instead of whatever the radio stations are playing.
>>1031533 The problem with the radio and a lot of these services is that there's too many damn commercials.
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Sony President, COO and CFO Hiroki Totoki says the PS5 Pro pricing has not had a negative impact and that it is aimed at hardcore users #PS5Pro >"Hardcore users are the target of this hardware" >"In terms of the pricing many people made different comments on that, but pricing on PS5 pro has not had a negative impact I don't think." https://archive.ph/ir1Cb https://xcancel.com/Genki_JPN/status/1854839684054368505 Are you a bad enough dude to own a PS5 Pro?
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https://archive.ph/wip/lFtRo >Former PlayStation Studios boss Shawn Layden on the future of video game consoles >"We have to start interrogating what the purpose is of a proprietary console, and whether that can continue to be true." The pessimism among industry professionals is now incredibly obvious. Sony confirmed the PS5 is at least past the halfway point of its lifespan already (the best possible way to view that is end of production in 2027, anything else gives it less lifetime) and it never got software sales (Sony's quarterly reports bundle PS4 and PS5 software, but the numbers are stagnant since PS4 only days).
>>1047455 These people are fucking imbeciles, you don't get more proprietary than jewtendo and they do great for themselves, Soyny ruined themselves because of what they did to Japan.
>>1047455 Just like the (never happened) "crash" of 83. It is a bunch of jews not being able to sell garbage, and calling it the end of the world, while actually competent people are thriving and doing just fine outside of jewish control.
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The director of Veilguard is gone and Bioware Edmonton is rumored to be shutting down in February.
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>>1047455 God I really want them to announce a ps6 and then claim it has backwards compatibility to ps5. The most useless fucking combo in the world.
>>1047455 What's not viable is pushing the same cancer that fails for 10 fucking years in a row.
>>1062018 Thank Christ
>>1062018 got a source?
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>>1062038 For now it's just Grummz and some youtube fag. Apparently the guy has someone on the inside feeding him info. https://x.com/Grummz/status/1880057066192257410
>>1062040 >>1062018 >this is before the new Mass Effect comes out and bombs even worse Can't wait.
>>1062072 >>1062018 All they had to do was stick with the formula they had already created with dragon age 2 and Mass effect 2, if I remember correctly those were the most popular games in those series. I mean it's a pretty simple formula that's been around for a long time. People love going around on fetch quests and adventures collecting party members and getting invested in the personal drama of each to get cool upgrades and items (or sex scenes I guess for some people). I haven't played Boulder's gate 3 but everything I've seen and heard about it just makes it seem like Mass effect 2 and Dragons age 2, dialogue options, party members, go experiment with a bunch of random BS rinse and repeat for fun and massive corporate profit!. (Why can't they seem to figure this out? That's how dragon warrior and final fantasy used to work, and until square screwed that up it worked just fine)
>>1062104 Dragon Age Origins and Mass Effect 2 more like. Remember when it came out DA2 was slammed for having worse dialogue, characters, story, and for the gameplay being delving copy pasted dungeons a million times. Not to mention DA2 is when Hamburger Hepler got hired on.
>>1062277 (doubles, check) Right I do remember a lot of people complaining about dragon age 2 being inferior to the first game in a lot of ways and for some reason people comparing it to The Witcher in various threads during the time came out. Considering though how the quality of each title has decreased with every sequel da2 is probably considered a good game at least retroactively. So maybe it was mostly Mass effect 2 I was thinking about that had so much Goodwill and interest. I also remember a lot of female games journalists raving about Mass effect 2 and saying that that was the one that they had started with.
>>1062307 Mass Effect 2 had a fuckton of money poured into it by EA. Shittons of marketing
>>1062277 DA2 gameplay consists of mobs parachuting into combat out of nowhere. The gameplay is hot fucking garbage now, it was hot fucking garbage when it came out, and it'll be hot fucking garbage until it's forgotten.
>>1062307 >Considering though how the quality of each title has decreased with every sequel da2 is probably considered a good game at least retroactively Fuck you nigger, it's trash and always will be trash.
>>1062332 Not to mention dungeons that were literally copy pasted. Straight up only difference between them is which routes are blocked off with impassable rubble.
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>>1062018 In an investor press release, EA confirms that Veilguard was a failure.
>>941374 PEANUT STARBUCKLE
The faggot has so much egg on his face he ran to pedosky.
>>1066034 This and Sports FC (previously FIFA) selling less than expeced has driven EA stock to freefall.
>>1066396 Which is impressive given that, from the way I read the report, the sports game didn't even sell bad or less, it just didn't grow as much they expected it to based on previous years. I wonder how much it will drop if/when lootboxes are finally banned/regulated as gambling.
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>>1066400 That will literally kill EA, way less people buy FIFA shit than before, it's mostly whales.
>>1066396 >>1066428 Aren't even sports games getting pozzed too? I remember something about EA putting women's soccer front and center.
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>>1066431 Anon, everything EA touches gets pozzed they rely heavily on DEI grants and they're based in California. Not only did they add female soccer but they also added a gamemode with mixed males and females and it got mocked hard. I guess they wanted to pander to the "patriots" and journos pushing USA female soccer because they were winning for like 3 months, lol.
There are literally no new games to play. I'm just playing the same old shit over and over. I don't even have high demands. Just make a fucking game that's at least mildly entertaining. The last thing I played was MiSide and it was a fucking movie game creepypasta. You walk to the next interaction point and click the button it says on the middle of the screen. It was alright but I could have watched it on Youtube instead and wouldn't have missed out on anything.
>>1068782 Play Halls of Torment and stop bitching you bitch!
>>1068784 It's a pretty good Survivors game, but wish it leaned a little bit more into being stronger as a player character. Also wish it had the itemization as its inspiration.
>>1068784 I don't wanna play retroshit
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>>1068811 That's a you problem!
>>1068814 No, it isn't. I was playing realistic 3d games from the early 2000s today. Your retro shit is the same as other boomers listening to vinyl records.
>>1068817 Anon Halls of Torment came out last year and plays like a game that came out 3 years ago.
>>1068818 It's some topdown 2.5d game. I'm talking about real games, anon.
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>>1068823 I was born before 3D games You insult me, thus you get no game recs and you get to feel worthless and bored instead! Enjoy!
>>1068828 Haha, how does it feel to be old?
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>>1068829 I still get wood every morning so I feel great!
So when AAA dies what will remain?
>>1068857 Single A driven by humans and AA driven by humans with AI assistance to make up for not affording dev teams.
>>1068829 I have beaten off 5 times a day for 20 years.
>>1068782 There are plenty of recent videogames to play though. But what essentially changed between back then and now, in a span of 10 years, is that I barely pay attention to western games and I've been busy to play more on a console (Switch) than my gayman PC.
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>>1068940 I can tell.
>>1068857 Western Triple Gay, anon. Nintendo is fine. Other Japanese devs are fine too. Double A and below and indies will be fine too.
>>1066434 >Not only did they add female soccer but they also added a gamemode with mixed males and females and it got mocked hard. Didn't it even go as far as to give completely random female players (like not even regarded as particularly exceptional among female players) stats above male players regarded as the top players in that area? I remember a huge normalfag uproar about it. Had they added females only for Create a Player (which some of the older EA arcade sports offers had) one year, with a pair of token fictional pre-made teams, let players use female CaP anywhere and just say "create a player is a fantasy mode", I don't think they would have gotten any real backlash. Would certainly have cost a lot less to make. >I guess they wanted to pander to the "patriots" and journos pushing USA female soccer because they were winning for like 3 months, lol. I remember a publication (outside of the vulture media) at that time observing with some amusement/fascination something to the effect of "US national soccer teams do amazingly well for how little the nation cares about the sport. It must be particularly crushing to live in a country that puts way more effort into sport and see your team lose to the Americans".
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I like to ask people to imagine if, say, General Motors was so openly hostile to its customers, if they sold cars without doors or seats and anyone who said anything about it would be laughed at and insulted by every car magazine in the world and told they were being whiny and entitled and so on and so forth. How long do you think they'd stay in business? For some reason the whole video games industry has been dropping proud steaming shits all over their entire customer base for decades and expecting a tip for services rendered... and gamers have just rolled over and accepted it? What the FUCK?
>>1086689 It's because the higher ups in the games industry don't really know the market and surround themselves with a toxic positivity mindset and keep insisting that everything is fine despite shit blowing up all around them. It's an issue of them spending insane amount of money on top of every game being a feature creep mess which is what lead to this point. Every game has to be as inoffensive as possible in order to sell the most amount of copies, it's why GTAVI will likely be a shit game compared to previous entries, although you'll have mountains of people defending it due to the brand being so strong in the eyes of consumers. Either way It's an issue of higher ups not being punished for constant mismanagement.
also we already have a thread for this >>940732
>>942651 >>942652 How hard would it be for an experienced modder to rip off like Bill Gates or something for billions of dollars, then deliver a South Park tier joke product for E3 and disappear?
>>1087765 The Day Before was the closest thing.
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>>959319 Demoralizing kike hands typed this post https://archive.is/zDBkE
Bump
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The industry needs a big reset, at least the american side of it. Yesterday I gave it a chance to the SW Outlaws game because it got a free demo (it couldnt be that bad I said, surely haters exaggerate) In the five minutes I lasted before unninstall I got bombarded by quippy Marvel writing, bad controls, bad AI, unfun driving, bad performance and the lost troon brother of the Bodganoffs. These AAA games are no longer made for hobbyists but for retarded cattle with no self respect, and not even them are retarded enough to buy this crap
>>1062277 Nah, Hepler was a writer for DA:O. She wrote the Dwarf area, from what I remember. DA2 was shit that was going to stank no matter who was in charge so they must've thrown that hot potato to her and lol'd when it wasn't their fault But yeah as a writer it showed how truly shitty she was for approving what they did to Anders. That dude went from "I just want freedom from the Tower and to fuck my childhod friend" to Anders Bin Laden, fully gay sex predator terrorist.
>>940749 >AI >trend It's the world's future gramps, comparing it to the garbage that is NFT only shows your lack of knowledge on the topic.
>>1171429 People fail to realize that Bioware was always shit. Mass Effect for example, humanity in it was race-mixed to shit. I guess almost all the NPCs being ugly wasn't just Bioware incompetence, it was part of the lore.
>>1086690 (((Toxic positivity))) is such a retarded concept. Call these people what they are: sycophants.
i think theyre just patching up leaks since they arent sustainable when theres less dei bribe money being thrown at them. what you do have to look forward to is indie games with better tools to bring out their vision and let them work at a larger scale. that means AI.
>>940747 2080 ti is immortal
>>1031262 free time also creates free thought and questions, which is why they try to keep it to a minimum
>>1170345 Who decided to put a TES Wood Elf/Bosmer into a Star Wars game?
>>1068782 I feel you anon. There's 20000 games releasing on steam this year, yet nothing I want to play. All the games feel the same. It's like every developer just copies the shit that already exists instead of exploring the design space and bringing something truly new to the table. It's so rare to see developers make new mechanics, genres and styles. I want those moments where a new game just drops out of the sky and has something incredibly exciting and fresh to it. Like mindwave has a visual style I really like. Or cultist simulator when it first came out was a really cool new way to tell a story. Give me more unique stuff, new mechanics, new genres, new stories, new styles. Games with a new feel. But no, instead steam gets 50 gorillion roguelike card game survival bullet heaven looter extraction shooters. And somehow the games I do enjoy and actually would want a copy of like TF2 don't get cloned, lmao.
How does it feel, anon?
>>940732 >Gearbox being sold off or going private They never made any good games so that's fine by me, should happen as fast as possible 2bh >Since just last holiday there have been over 15,000+ layoffs in the video games industry I hope we break that record this year >That being said no one really knows where the industry will go from here. Hopefully further downhill
Also for anyone saying there is nothing to play I have no idea what you fuckers are talking about, there is a plethora of cool as shit indie games out there, I'm playing Blood West right now. Between that and my gargantuan backlog of old vidya my cup runneth over. AAA was always liquid shit so it crashing is only a good thing.
>>940732 Did anyone even play that game with the hag? I've seen it shilled everywhere, but I've never known anyone to actually play it.
>>1247683 astroturfed tech demo game btw
>>1247683 I did. It's boring as shit, every room is empty, most of your powers are pointless and the enemy design is ass. Headshots are also broken and let you nuke every enemy in the game, it was clearly designed for players who can't aim.
I wonder if there's any part of the entertainment industry that doesn't market itself to suckers. >vidya games? Common denominator people wowed bu graphics >movies? Formulaic stories going under the same tropes >traditional games? A specialized race to the bottom
>>940732 >this is mostly happening in the West where studios are shit >but this also means the East won't have any competition for improvement
>>1170907 What was the point of adding her again? Nobody cares about her, and even as goonbait people liked the trophy girls or Pasadena over some lame love interest that dumped Crash after the 1st game
>>940732 Kick out at least 70% of the women working in the industry and you'll solve at least 90% of the problems
>>1347416 Kick all of them. They shouldn't even be working, to begin with.
>>1249796 Japan hasn't had any real competition since the PS360 era ended. Even today the best chinks and gooks can muster is rollslop clones and a nier automata clone. And even then they need either literal CCP gorillion money or money from a chaebol megacorp respectively while japan does that kind of shit on an AA budget while reusing 80% of the assets from the previous game.
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>>1353261 nah >>1353595 >Japan hasn't had any real competition since the PS360 era ended. Good, now they need to learn that SocJus kike shit is on it's way out. >and a nier automata clone That's the point, all that gacha money should be used to develop real games, that's what Stellar Blade means.
>>1249796 japanese games have gotten seriously fucked by the west in the last decade or so though. just look at how ecchi games are "facing (((expression restrictions)))" (表現規制 aka being censored) on all 4 main platforms because of (((reputational risks))) (aka banker and credit card kike meddling) >SocJus kike shit is on it's way out. I'll believe it when games like DQ stop covering up the girls ps: DQ 1-2-3 released on Wii unedited with a CERO A rating, unmodified from the SFC days.
At this point good let it implode. This shit got ruined once all these parasites flooded the industry with their crap. Who are the parasites? Jews, women, lefties, normies, and of course, faggots. Put gaming back in the hands of those who always truly appreciated it the most. And that is white and asian male nerds, perhaps even some latino/hispanic male nerds. Because only we have ever been able to truly appreciate gaming to the fullest in its proper form the way it needs to be. Every other group seeks only to destroy gaming. As for the niggers well they destroy everything so it doesn't matter how much a black nerd loves gaming because a nigger will always nigger.
>>1353641 >japanese games have gotten seriously fucked by the west in the last decade or so though. just look at how ecchi games are "facing (((expression restrictions)))" (表現規制 aka being censored) on all 4 main platforms because of (((reputational risks))) (aka banker and credit card kike meddling) Just buy the ones being released in japan only anon. Since the 3DS era almost fuck all got localized, these days that number is somehow even lower. No localization also means they can give zero shits about kike intervention. >I'll believe it when games like DQ stop covering up the girls Unironically just stop coping with mainstream goyslop, since the NES mainstream shit was a gateway to actually good stuff, not something you put on your top 5 favorites. You sound like the kind of normalnigger that puts chrono trigger as their favorite JRPG on a 3x3.
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>>1353995 >Who are the parasites? Jews, women, lefties, normies, and of course, faggots. Femoids, normalniggers and trannies are just useful idiots for kikes. You can just say kikes and niggers.
The coliseum industry is imploding. Good riddance. No one wants to see DEI hire animal handlers. They never train the lions correctly they end up doing shit all the whole match, in triple AAA Christian series the last few years they usually don't even kill all the prisoners all because of all the producers being pink haired Jewish lesbians. Finally the decent up and coming indie stadiums run by white people can make coliseum games great again I'm so sick of lazing around doing nothing bwos. I need my fix of bloodsport kino.
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>>1354480 I find this sad and disturbing. You can draw a Sega Genesis or SNES game out of a hat and chances are it will be much more fun than any game made in the last ten years.
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>>1086689 >For some reason the whole video games industry has been dropping proud steaming shits all over their entire customer base for decades and expecting a tip for services rendered... and gamers have just rolled over and accepted it? What the FUCK? You haven't learned yet. Open your eyes and realize 99% of gamers are cattle. Subhumans. Brainless sheep who go into debt just to feed their gambling and pornography addictions. This industry is a reflection of its base, a visage so twisted and horrible that most people can't bear to look at themselves and realize this is what they created. This is what they WANTED.
>>1356420 >This industry is a reflection of its base you have cause and effect reversed. the kikes at the top are ones who tried to dumb down vidya and make it "accessible" to the unwashed masses.
>>1354336 >Live match >kino Your garbage shitpost coulf have at least been funny
>>1356420 >This industry is a reflection of its base Well said, that's exactly what I've been thinking since 7th Gen. Brainless fucking normalfag morons buying dumbed down games and DLC, killed the industry, that's all there is to it.
>>1356785 >Jews Microsoft
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>>1356420 On the one hand theres some examples where this isn't the case. Look at how many games flopped or bombed outright in 2023 or 2024 despite being attached to popular IPs or trying to entice gamers with trends and models found in other games. On the other hand your established playerbases for games like COD, gacha, Warcraft and general kikery for things like paid online or DLC are still in effect. I wasn't surprised that a mediocre Oblivion remaster suddenly had shills and people crawling out of their crevices to say it was always an underappreciated gem. The issue ultimately goes back to corporations who know they control the means by which people experience entertainment and thats unfortunate because people can go to old titles, pirate, emulate and prove that these institutions need us more than we need them.
>>947819 >kikes And there's an easy as FUCK fix for that: A planet-wide, Hadrian-style slaughtering of every last one of them. Wipe out Isntrael too while we're at it. The sooner we giga-Hadrian kikes across the fucking planet, the better. It would solve 80% of the problems on this planet, and pretty much excise the cancer that are kikes off this earth and sending them packing back to Hell, where they belong, with their daddy, Satan, king of the kikes.
>>1360214 > It would solve 80% of the problems on this planet, At this point it would be closer to 90%.
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>>1360386 Maybe even 100% :^)
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>>1354480 So many people still fall for the "console optimization" meme, as if it fucking means anything these days. You can tell none of these people grew up on consoles that had exotic hardware and no OS's, requiring games to be coded to the hardware. Ports were rare specifically because it often required a full-rewrite of a game, and you had consoles which kept up with PCs because their graphics kept improving throughout the generation as better development libraries, techniques, and shortcuts were developed. What console optimization means these days is that developers have a set reference hardware to which they can pre-set graphics configurations for the most stable framerate across the majority of game scenarios - with the only customization coming in the form of maybe culling geometry and effects in particularly hardware intensive areas in the game, and maybe a customized post-processing effect or a custom mid-point between low and medium presets. They almost never go back to actually rewrite code, especially in today's live-service multiplatform environment since you need to effectively push out patches across multiple devices at the same time with the least amount of potential for bugs to crop up. Screenshot was leaked from the PUBG development build for Xbox One/One X.
>>1360537 >these days The main issue is this part alone. Old time developers pretty much worked magic out of the old hardware we had. >So many people still fall for the "console optimization" meme You have people in this very board argue that exclusives in consoles are a good thing. You are surrounded by geriatrics and dumb people, sometimes they're both.
>>1356789 So, jews.
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>>1345369 There wasn't any point, Crash 4 was another ugly subversion of what the franchise embodies.
>>1360386 Oh, it absolutely would by closer to 90%. And that last 10% would end up taking itself out into the fiery incinerator and destroy itself and kikes and their puppets would no longer exist.
>>1354057 Even eroge which is all i play know is going through the gutter because of credit cards company's kvetching and Japan going ham with the censor bat. Cunny, bestiality ect are facing more and more persecution from Japanese government to please their puritan masters. Fuck i loathe the USA...if filling the western world with Muslim desert pigs and blue haired trannies wasn't enough, now we are back to hardline evangelics Christians fucking entertainment.
>>1360803 I had high hopes toys for bob was gonna redeem themselves after leaving hAcKtivion Blizztard but maybe that was native to believe.
>>1360638 Be specific, Microsoft kikes entered the industry and in just 2 generations it all went tos hit.
>>1361623 Activision got bought by Microsoft so they will not redeem
>>1361551 Thanks the chinks for it all as well >>1357819 People keep trying to say it was nice how they let the "iconic bugs" and i can just laugh at them, they could have had a option to have both a fixed and one to keep their shitty bugs and other shitty from the game but they got none of it and still try to pretend they want quality of any sort.
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One reason for the crash that isn't discussed is the demographics, namely millennials are getting older. The reason there was this boom in the 2010 (when games were selling 10-20 million effortlessly) is because millennials, the first generation to be raised on games, were entering the years in which they had money but no responsibilities (14-29). Now millennials are 29 to 44. They aren't fresh out of college now and with their first job. They probably have kids, a significant other, more responsibilities at their job, and maybe a mortgage. They don't have the same time and energy for gaming they used to have, and they also have enough money to do other things like traveling. This is a reason why, when you look at most data, people are playing older games. Its also why new GAAS games can't take off, since everyone is playing games they already got into. >BUT WHAT ABOUT THE ZOOM ZOOMS The problem is, one, they are a smaller generation. They are also less white and I'd argue game playing correlates with IQ. Second, they have no money due to the economic realities of today. So yeah, they are playing games and maybe at a rate greater than millennials, but they are smaller and poorer generation that they'll never replace the spending boom of the 2010s. Add in development budgets that are expecting revenues to be higher than the COVID boom and you can see why everything is imploding. The companies that survive are going to be the ones making smaller, cheaper and possibly more experimental titles. Look at what sold well in 2024. Palworld ($30), Balatro ($15) and Helldivers 2 ($40). The big budget games pretty much all flopped. Compare the best selling PS4 games to the best selling Gamecube games and its fucking grim. Companies that rely on legacy franchises are going to get fucked because the next generation doesn't know those old games and if they cared, they can emulate or buy the older version. Who gives a fuck about Final Fantasy 17 when 7-10 are easily bought on Steam. This is why Square's newest plan will fail. The issue was the big tent pole games, not the smaller titles. Octopath wasn't the reason you're in trouble, it's the bloated mess than is FF16 and FF7 that took way longer and needed way more money to break even. Its KH4 taking an eternity and being underwhelming like 3 was. The future is new series with smaller budgets, smaller teams, and a more focused scope. We're seeing this more and more. Ubisoft is crashing with Black Samurai game while Expedition 33 ($50 mind you) is doing well and, because it wasn't a bloated mess, will be able to finance their next game while Ubisoft deals with Bankruptcy. The new model is taking 2-3 years to make a $50 game. Not 5-7 years to make an $80, no $90, no $100 game. Nintendo has been immune to this since their games were cheaper and only cost $60. They are going to run into the exact same problem everyone else has now that their games are $70/80. The bleeding will continue until companies realize the industry has changed and the retard analyst are, in fact, retarded and shouldn't be listened to.
>>1361980 Zoomers also gravitate heavier to "free games" a lot,they are also from a generation without much contact with pirating always scared of it and wanting to buy or get the official which ends up also adding to desinterest
>>1361623 People keep speculating they're working on a Spyro title which I don't believe because Microshit has never catered to the wishes of people who love platforming titles. They also killed Crash and Spyro, that stigma isn't going to do them any favors. >>1361980 >millennials are getting older. Now millennials are 29 to 44. They aren't fresh out of college now and with their first job. They probably have kids, a significant other, more responsibilities at their job, and maybe a mortgage. They don't have the same time and energy for gaming they used to have, and they also have enough money to do other things like traveling. Its funny I was just thinking about this yesterday. So many people around my age have just became entangled into the responsibilities and traits that come with adulthood from kids to home ownership. It was only natural for them to move on from gaming or devote less time to it. And I don't know if companies have considered this a possibility yet.
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>>1362720 >And I don't know if companies have considered this a possibility yet. They absolutely haven't. The problem is the industry analyst are, I shit you not, the dumbest mother fuckers on the planet. I've watched Micheal Pachter, who has been an analyst for 20 years in the industry, get basic economic concepts wrong. They know how to talk about dumb shit like "play time metrics" but probably couldn't tell you how games actually make their money. This is partly why so many awful decisions are made. Even something as simple as the overall economy is fucking Greek to these tards. We've been in a K shaped economy for a few years now where the poor are spending less and the rich are spending more. Companies like McDonalds, Starbucks and Dollar General are saying in their financial statements "the consumer is tapped out" maybe these companies might realize you aren't going to sell 10 or even 5 million and you sure as shit ain't gonna do it at $80. They also can't wrap their heads around the idea that different people buy different games. They unironically think every game is competing with Fortnite as if someone who only plays JRPGs is going to give two shits about the Zoomie Shootie game (hell they probably have no idea why people play Fortnite to being with). Again, these are the people who are responsible for knowing this shit and they have no idea whats happening. If they did, Ubosoft wouldn't be going bankrupt over a Black Samurai game, Embracer wouldn't be imploding, and Sony wouldn't be wasting billions on the GAAS trend that has long since passed.
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>>1362787 To add this this: consider this. How often have you ever heard an industry analyst or a CEO in the industry talk about interest rates. When has a jurno ever brought it up. Probably never, right. Except gaming is a capital intensive business. You spend all the money upfront and then reap the reward once you finish and go to market. Through most of the 2010s, interest rates were low. This allowed companies to have massive budgets because, who cares. Borrowing is cheap and you'll make your money back when the game is done. Hell, you can even add some Season Passes to that and make a killing. But what happens when rates go from like 1-2% to 5%. Even now, despite all of Trump's best efforts he can't get the Treasury rate down. The Fed lowered rates twice yet market rates went up. The bond market knows inflation isn't going away and rates are inflation + risk premium, so there is no way to get back to the low rates we had in the 2010s where budgets were getting too big. Now imagine this 5-7 year development cycle when your last game maybe sold a few million. Hell, some of these woke slop games still sold a few million, but now you need more money for your next project, and if you finance it, your payments are going through the roof. The industry wants to ignore shit like borrowing rates and IRR but its coming back to bite them in a big way. The only reason it isn't worse is Microsoft bought a lot of companies which is likely hiding some of the issues. But there are a fuck ton of projects that are in the middle of development and they spent too much and anything just starting is having trouble getting the cash to work on it for half a decade. This is partly, and perhaps stupidly, why the industry is crying about game prices. They got themselves into a financial mess and can't get out and its because no one knew basic finances, didn't understand the economy and macro trends, and just assumed the consumer will always CONSOOOOOOME. This is why gaming is going to get smaller and more focused and the companies that don't will be fucked. Consider this: is it better to make 2 games that take 3 years that sell 2-3 million each, or one game that takes 5 years and sells 5-6 million. When interest rates are high, you'd rather have the former.
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>>1362787 >>1362845 >corporations, CEOS, shareholders all assumed that the goodwill and money of their customers would just fall right into their laps >their short term profits and exploitations could only get them so far and now they have to live with the consquences >the worst part is their teams of analysts, PR, and shills will still just blame the gamer and not the games or underhanded horseshit they've been peddling like DLC, season passes or MTX I have no sympathy for them at all but more importantly I need to always remember that regardless of these people's positions in life they really are stupider and more clueless than the people they consider beneath them.
>>1362845 >>1361980 Something I think that is missing from your analyses is what the video game industry is competing with. I watched that Alannah Pearce video concerning Investment banking / Private equity in gaming and while I didn't agree with all of it, one of the important takeaways was that the biggest videogames no longer compete laterally anymore. They compete vertically across platforms. Fornite is no longer the alternative market to CoD that executives are trying to capture. They are trying to capture people who spend their time on TikTok and Instagram. When you think about this, it starts to make sense why so much of the gaming discourse starts to talk about lowering barriers to entry and accessibility (difficulty not actual disability play options). It is because if a game has anything more than trivial amounts of friction, that potential customer would likely rather get their dopamine fix instead by endlessly scrolling reels which has no barrier. This is why games are trying to reduce the "friction" inherent to their design in order to capture the larger audience. There are no longer enough gamers in the core demographic to support this industry. It hasn't been the case since at least the PS3 era. Because of this, they have to make new gamers or make gaming as frictionless as it would be to swipe and view a tiktok on your phone.
>>1363309 >There are no longer enough gamers in the core demographic to support this industry. Because they tried to appeal to everyone and in the predictable end result, ended up appealing to no one. You needed to cultivate niche fans and profit from loyal fans from your line of work, whether it was books, movies, cartoons or games. Trying to turn I dunno, Soulsborne into multiplayer Fortnite clone to make it accessible for everyone, is going to diminish good faith in people.
>>1363327 While true, I think your point misses the mark. The core gaming market hasn't really gotten smaller. Its in fact only gotten bigger, but it hasn't gotten bigger at the rate of new capital looking to capture market share. I would think it akin to a drug addict. Going from 0 to 20% growth is fantastic, but it is now normalized in the mind of that investor, so they are going to seek out a 0 to 50% growth instead. So on and so forth and we're at the point where there aren't enough gamers to cover all of those goals by a large measure. Its not that there are 2 or 3 dominant games in each genre with others floundering. Its 2 or 3 and the rest are canceled because sticking with them long term will never give them that spike in growth high that they've been modeling out for success.
>>1357819 >people can go to old titles, pirate, emulate that's nice but piracy is increasingly becoming impossible. see (((play integrity))) and other (((remote attestation))) schemes, dejewvo, etc. >>1361704 microsoft should have been broken up at least 2 decades ago. closer to 3 I'd say. same deal with jewgle, but at least their kiked foray into the market was an utter flop >>1362720 >They also killed Crash and Spyro and banjo, and conker, and blinx
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>>1248465 I'm working on getting a book published and I can tell you the literary world is a shithole. You have kike publishers who work with kike literary agents who specifically want commercial books that appeal to either college-aged liberal girls or 40 year old wine moms who want sex-driven novels. The market is completely driven by that and there aren't any notable authors alive that even come close to what was present just over 100 years ago. At the same time when Edgar Allen Poe was alive, you had Dostoevsky/Chekhov/Tolstoy in Russia, you had Frankenstein, Dracula, and other novels being written in Britain. So many giants alive and actively working, yet the current market focuses on the lowest form of shit because people just actively eat it. Due to this, I'm willing to bet many artists just give up or their work is just sitting somewhere, rotting away because hardly anyone wants to risk their money by giving them the spotlight. The entire entertainment industry as a whole can be summed up as this: You and I suffer the garbage they put out because millions of dumb goyim will eat whatever the rabbis at the top shit out. Art, culture, spirituality - all of this and more have become stagnant. Our civilization is at its death throes, something worse or greater will be born out of these troubles. I pray it is the latter, but I fear the former is being chosen. We are unfortunately tied to the fates of the very people who are ignorantly making this world more reminiscent of hell.
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What a lovely day!
There are many problems I see with the current gaming industry and they all compound to make gaming simply not as fun as it used to be. >>1068782 The industry is oversaturated and it needs a good hard crash because everyone and their grandmother are making games, and it's all unoriginal copies of each other. Every day hundreds of games release on Steam, yet the more games there are the less people want to play or buy them, this is something akin to the overchoice paradox. >The phenomenon of overchoice occurs when many equivalent choices are available. Making a decision becomes overwhelming due to the many potential outcomes and risks that may result from making the wrong choice. Having too many approximately equally good options is mentally draining because each option must be weighed against alternatives to select the best one. There's a complete oversaturation of information and choice. Every dev and manufacturer is vying for gamer attention and their money. It's Steam, it's Nintendo consoles, it's GoG, it's Epic, it's Twitch, it's Tiktok, it's Sony, it's this chinkheld, it's that phone gacha, it's achievements, it's eSports etc. There's too much noise. This greatly reduces enjoyment of the medium, it's mentally tiring to play games and be a gamer these days. The other great evil of modern video gaming has been the progressive erasure of social systems and community within games and the rise of the "toxic player" which has been a complete fabrication by the devs themselves. They created these players from the ground up with their casino-like systems and closed-off sandboxing environments where no one is allowed to talk or interact with each other, where every gamer is policed 24/7 for their speech and behaviour, where nobody can create their own community or host their own server, where the game's experience needs to be what the dev wants not what the player wants, where selling and buying in-game items is done through anti-social systems of menus instead of real-talk bartering. Gaming has lost its innocence and magic. It only works if you're really young and new to the hobby, but it seems even the younger gens get trapped in casino systems playing the same live service forever-game and never exploring outside of that, their attentions completely captured.
>>940736 Crashing this industry...
>>1524064 ...with no survivors!
>>1524081 I'm glad someone remembers, even in this benighted age.
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>>1524022 Saturation isn't a big problem it was also the case in the 80s-early 2000s and the industry was healthier for it. It was way worse when it was all centralized in a dozen or so AAA companies. Saturation means it's easy to make games, and while there's plenty of shit, there's also plenty of good alternatives. >the rise of the "toxic player" You can blame League of Legends and this cocksucking faggot for it. He literally started throwing the term around while sanitizing everything on his whim and influenced most publishers and developers to do the same. https://inv.nadeko.net/embed/irpLoGb4AI4? https://archive.is/gObK8
>>1524120 Everything wrong with online gaming today leads back to mobashit, doesn't it?
>>1524126 >Matchmaking >Microtransactions >F2P >Cartoony aesthetics >Made the Esports scene 10 times more cancerous than it was before >No voicechat >Extremely moderated Most of it, it opened the floodgate, even chicks I knew that only played Singstar and Sims started plauing that trash due to being sanitized and trendy. But I'd say Microsoft, EA, Activision Blizzard and Valve also played a big part on it. Just the fact that the genre essentially killed RTS games makes me hate it by default. Riot is just gayer Blizzard, and that's saying something.
>>1524126 Horse armor was before assfaggots became popular, wasn't it?
>>1524199 Yeah, but everyone mocked it Those niggers at Microsoft Xbox started pushing extremely hard for map packs instead. Even forcing devs like Valve to sell them instead of free updates.
>>1524217 Forcing? How did they manage that?
>>1524228 >How did they manage that? It was free on every platform but Xbox because Microsoft are jews, simple as that. Plus Valve back then didn't have even half the influence they have today. https://archive.is/7aUKP
>>1524263 Yeah, so they didn't force Valve to do anything. Valve just saw that Microsoft was getting away with it, so they copied it. Yes, Microsoft started a lot of bad stuff, but they didn't force Valve to do anything like that. This is some next level Gay Ben dicksucking.
>>1524275 >You can't publish the DLC on the console without charging for it <I guess I'll charge for it How is this not forcing it? Are you retarded?
>>1524284 You didn't say that in your post. Here's what you said... >It was free on every platform but Xbox because Microsoft are jews, simple as that. Now you're saying it wasn't as simple as that. Make up your mind. And while you're at it, stop writing every sentence on a different line. You're a very bad poet.
Earthworm Jim fans looking at Banjo fans like
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>>1364349 Antelope Hill Publishing, anon.
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>AAA tranny pandering games die out >enjoy backlog that i'll never reasonably get through, before even getting into romhacks and mods >will likely die before even getting through my Mario 64 romhacks Let it burn. I've got a randomizer of Link to the Past to enjoy.
>>1247683 Which hag game?
>>1524293 >Didn't even read the article You dumb fucking nigger
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It's strange to know the AAA space was going to crash since around 2014, but it's really odd to actually see it happen. I suppose after a over decade of bad practices and terrible money management I developed a "nothing ever happens" mindset, assuming the industry had pulled some kind of magic trick and would always thrive despite the objectively unsustainable behaviour. It reminds me of how people describe the fall of the USSR, everybody knew everything was broken but it was still surprising when it happened.
>>1525643 Nothing is too big to fall
>>1525643 The one on the right is cute.
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>>1525643 the feeling of how everyone knows but doesn't talk about it and has no idea when it will actually happen, big part of the surprise was how sudden it was since it existed one day and then was near-entirely gone the next
>>1525643 The main thing is that the collapse is slow moving and it isn't damaging to the extent people thought it was going to happen which is how it is surprising us now. The 1983 video game market crash was proportionally much more damaging and severe than this. Atari, the one big name everyone knew went through an acquisition and buyout due to losses which is the same as Microsoft, Sony or Nintendo doing the same. It was said retail stores stopped selling consoles entirely or reduced their store presence severely and we don't see that clearly here. But the effects from AAA games going through this will be felt for years to come. I wonder if GTA VI will be the pinnacle of this and if it will sell enough to make back their cost in making the game.
>>1531784 First off, every time youre reading about play hours, thats from Steam. Sony, Microsoft and Nintento might have play hour numbers but they dont share or talk about them. I suspect console players play more new games, especially the latest CoD/FIFA. Second, Mario Kart World is the only real new Switch 2 game until Donkey Kong 2 comes out in two weeks. A lot of people are probably playing Switch 1 games on their Switch 2, and bought the console partly for the graphics/performance upgrades for old games, which is something console gamers are willing to do now apparently.
you guys realize they can just print out infinite money right? nothing will happen so long as the dollar is still the world's reserve currency and the US is able to enforce its will through either soft or hard power
>>1533655 If they can print infinite money why all the layoffs and the shutting down of companies? You're not even wrong to a degree but you misunderstand how they use said printing.
>>1533691 companies shutting down doesn't mean shit since the public and private sector are one and the same. a publically traded company is basically part of the government. if one "branch" of the government shuts down, they have a million more. furthermore, the risk of not having progressive shit is far greater than not having them. it's Larry Fink nuking your company out of the stock market, being blacklisted by all of society and being looted and destroyed, vs a couple of chuds complaining online.
>>1527802 >It was said retail stores stopped selling consoles entirely or reduced their store presence severely and we don't see that clearly here Happened already >Walmart, the largest retailer in the United States, has announced that it will discontinue selling physical copies of video games in 2024
>>1031503 lmao it sounds ai genned
>>1068782 miside was pretty good and had a lot of nice attention to detail
>>1534876 nigga read a book and called it a pretty good video game lmao
>>1362787 "Industry analysts" are pretty much the same as "video game consultancies", AKA, grifters who trick clueless greedy and retarded executives to do something no one asked/cared/wanted in the franchises to suck money out of them.
>>1534924 Miside isn't a VN
>>1533792 Still less damaging than stopping selling consoles altogether but I spoke too soon with the Microsoft layoffs, that was indeed super damaging with the scattered news everywhere that game projects got cancelled. I thought it was only something like Perfect Dark and Rare but man, cuts everywhere. https://www.gamesindustry.biz/xbox-layoffs-july-2025 Not necessarily related to the current conditions of how Xbox is doing either, the rumor mill this article didn't report on is the fact that Microsoft is feeling way being in AI and they can no longer rely on OpenAI because the relationship is strained even though they still have voting power with their private partial ownership so they want to go all out on Copilot and AI matching with the ridiculous sums like 100M for 1 single hire for an AI superteam.
>>1533243 <Mario Kart World is the only real new Switch 2 game until Donkey Kong 2 comes out in two weeks >Fast Fusion >Rune Factory Ryuu no Kuni / Guardians of Azuma >Shine Post kinda shows how even anons are barely aware of new videogames
>>1525643 I feel like the big corpos will shrink some yes, but normalfags will keep them going forever by having irredeemable shit taste and eating up the blandest slop imaginable which AAA tends to pump out yearly
>>1542486 >implying the new Rune Factory is even worth remembering Literally not a soul is excited for this
>>1543048 >Literally not a soul is excited for this No need to write a fanfiction It actually does have a pretty good reception, especially in Japan. Unlike RF5 which was the trashfire, between the bugs and removal of old features. https://youtu.be/MvHVc_Hxw98 https://www.amazon.co.jp/-/en/HAC-P-BEWEA-%E9%BE%8D%E3%81%AE%E5%9B%BD-%E3%83%AB%E3%83%BC%E3%83%B3%E3%83%95%E3%82%A1%E3%82%AF%E3%83%88%E3%83%AA%E3%83%BC-Switch/dp/B0DT3J2176
>>1527802 The difference with the 1983 crash was the industry was still nascent. It was more Atari crashing but Atari made up most of the US market by themselves. You aren't going to get something like the 1983 crash because the industry is far bigger and more interconnected.
>>1548223 "Interconnectivity" means "fewer points of failure." It becomes easier for a singular form of attack to take down the whole goddamned edifice when all the companies either collude or base their development on the same principles (all zombies, all battle royale, all 'live service,' etc.).
>>1548223 >More interconnected Not really, most of it is pretty decentralized outside the AAA sphere.
>>1543641 >It actually does have a pretty good reception, especially in Japan I don't mean to be rude but the Japanese can have awful taste, just like Westerners, but it shows it different ways.
>>1548223 also don't forget that the public and private sector are one and the same. there is no difference between game companies and the government.
>>1552869 >there is no difference between game companies and the government. At least not in Canada.
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>>1086689 I was going to write a post telling you that the videogame industry is hardly comparable to something like car production companies due to being transportation vs entertaiment, but things are getting so absurd and retarded in the modern world that i could totally see it happening now. I mean, we can see it happening with food, so why not? God, this is an Invazor Zim tier shithole dystopia we're turning into.
>>1525435 He's talking about Control, the redhead women in the third OP image, a Remedy game. >>1247683 Remedy after the first two Max Payne titles turned into an entirely different company, with a worse game than the last one. 4/v/ will shill it to death for some reason. That and quantum break are just boring vaporware titles. Alan Wake has something going for it, and the early canned version of the sequel before selling their soul to the devil Microsoft was promising, but the actual sequel that came out shat the bed hard. I have zero hopes for the Max Payne remakes, they are just gonna laugh at the people after delisting the original games and droping another turd. At this point, this entire sickening industry is pure rage bait one after another. Whatever was meaningful died back in 2006. This guy >>1356420 is right.
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>>1543048 >>1543641 Both of you are right. RF4 -> RF5 was going from the best Rune Factory game to one of, if not the worst Rune Factory games. RF5 -> RFA was going from a bad Rune Factory game, to a good game. I will die on the hill that Rune Factory Azama is them re-inventing the wheel after 5 flopped, but they instead decided to double down into the open world part of the game rather than returning to its roots. It may be a good game, I won't argue if it is or isn't. But it is the sort of game that will alienate the old guard. It is the Monkey's Paw. >Rune Factory's next title is well-recieved <Looks a lot like Genshin Impact The worst part is them apparently listening to the fans and making Hina a bachelorette but now the ship has sailed and she is grown up. In managing to appease fans they cucked fans in 5 and then cucked Julian in 5.
>>1170345 I doubt even the normalfaggots liked this garbage. I remember a lot videos constantly shitting on it, and its sales were abysmal.
>>1361980 >>1362787 But a ton of millennials aren't getting married or having kids, they're still at home with their parents. (Like me.)
>>1086689 >>1634455 I mean, they did try to charge a monthly subscription to enable things already in the car just because they thought they could get away with this nowadays.
>>1361980 Zoomers and Alpha have grown up on games that their friends play. Gaming has never been an actual hobby for them, spending time with their friends is. They just happen to game because it's essentially free and everyone can do the parasocial activity from their own homes. This is important. Each generation has changed the social level of gaming. It has gone from a solo nerd endeavor in the 80s where the only group interaction was at arcades, through the couchplay in the 90s, to the current period where everyone in the school plays FortNite more or less together. Gaming isn't nerd now. It's normalfag. There will never be another good AAA game because normalfags don't know what a good game is, and if they did they wouldn't want it because they don't play it for the game. AAA studios know this which is why everything is F2P shit and then whales buy social status which exactly correspond to normalfag values. I won't go into further detail because either you understand the full picture of what I'm describing, or you don't and anything further would be wasted on you.
>>1086689 Try to repair a vehicle made in the past 30 years and tell me the companies don't hate their customers. Enshitification is the rule now.
>>1364349 >ignorantly Intentionally.
>>1645386 >Zoomers and Alpha have grown up on games that their friends play. Gaming has never been an actual hobby for them, spending time with their friends is. They just happen to game because it's essentially free Unfortunately, this is true. >and everyone can do the parasocial activity from their own homes. That's not the definition of parasocial activity. Being parasocial is like when people are obsessed with e-celebs and think they're actually friends with them just because they post messages in their chats (or even just lurk). Playing games with your friends online isn't parasocial. >Each generation has changed the social level of gaming. It has gone from a solo nerd endeavor in the 80s where the only group interaction was at arcades, through the couchplay in the 90s, to the current period where everyone in the school plays FortNite more or less together. The majority of kids in school aren't playing Fortnite together, but your point is mostly correct. >>1645389 >>1645398 You didn't need to make three separate posts. There was no reason to make more than one.
>>1645386 >Gaming has never been an actual hobby for them, spending time with their friends is Anon, gaming has always been something you do with your friends. Why do you think Super Mario World had trade off two player mode? Why do you think fighting games one consoles have a two player mode? Just because you didn't have friends who played video games didn't mean that playing games with your friends is some groundbreaking new development > They just happen to game because it's essentially free and everyone can do the parasocial activity from their own homes. It's not "parasocial" if you actually know the people you're talking with, parasocial is thinking the random streamer whore you watch is your friend or random anons even though you know nothing about their lives. If you're playing with a friend, a person you know in real life, that's not parasocial, that's just social. > It has gone from a solo nerd endeavor in the 80s The NES had two controller ports, the later Atari consoles had multiple controller ports. If you want to see where gaming started being social it was after the crash in the early 80's >through the couchplay in the 90s, to the current period where everyone in the school plays FortNite more or less together. You're going to pretend LAN parties weren't a thing? The problem isn't that kids nowadays are playing games with their friends, it's that their friends are all trend chasing normalfags, it's the equivalent of having a whole school of the one faggot who only played CoD and the yearly EA sports title who would laugh if you said you played any other game, but now the entire populace is that guy. Kids who played games used to find other kids who played games and that's how they developed taste.
>>1634455 An eventual price increase in videogames is not going to illicit the same reaction as increases in food expenses. Games still get you dozens of hours (if not hundreds) of entertainment for an adult, so it's still worth the money, while food is a transient necessity.
>>1645982 No it isn't. Games are toys. You can buy an action figure that will last sixteen generations for $60 cheaper than you can buy the technological equivalent of a visual hamburger.
>420 posts
>>1649909 I saw your mom getting fucked on there.
>>1645982 as an adult you don't have any time for video games, so video games don't really have any value
>>1653826 >as an adult you don't have any time for video games That's bullshit, several people I know IRL who manage their own family can still dedicate some of their time in this hobby once in a while (if not videogames, then a different but still time-intensive hobby). Nevermind anyone who lives alone but owns a job like myself. Which is also why I said that even this negligible price increase on videogames doesn't actually generate anywhere the same reaction as food expenses and other transient things like car gasoline, etc. Those things have a bigger toll than a mere 10€ increase in the MSRP of a game that you gonna spend a lot of time on it.
>>1654101 ok but as an adult you have several other hobbies you enjoy like reading, cooking, camping, hunting, etc. with all the many hobbies you have as an adult, your time playing video games slows down to like 2 hours a week. and given how long the shitty modern games are, it would take you an entire fucking year to beat one game. that's not really worth it IMO, specially considering that gaming is a very expensive hobby ($5K+ if you want 4K at 60fps+)
>>940732 Of course it is, censorship has finally killed it and it's probably been lobbied by it's competitors who want to monopolize your free time now, not necessarily hollywood either. To banks and overseas media industries (china), your free time and money is time and money that could be spent contributing to low risk borrowers and foreign industries. It's of national strategic importance. It's also why they're slowly destroying western internet too.
>crypto miner required to post Oh and greed. Greed is killing the games industry and the internet. Money.
>>1654501 It wouldn't be that this is the first generation of people raised in the gacha era that perceive games like how I perceive slot machines? I mean that's a genuine possibility. I totally get that feeling from all media nowadays, that's just one big gacha mechanic with everything now. We fucking warned these greedy blob machines that this would happen, people would perceive it negatively eventually. Bad publicity is bad publicity long term, not short term. So they perceive a positive profit from shitty mechanics like this as an effective long term strat. Now they're seeing the consequences - people are now perceiving games like gambling or alcohol addiction. And rightfully so, now that gacha is a thing.
Oh and it's got nothing to do with a shortage of leisure time and having 3 jobs to just pay rent, not even gaining equity from it. Overadaptation? These younger generations must revolt at all cost. They've now lost even their distractions and soon they will merely lose their lives like guinea pigs as they are experimented on.
>>1654170 You're not an adult.
>>1654170 >but as an adult you have several other hobbies you enjoy like reading, cooking, camping, hunting, etc. If you have money. I just see young adults huffing shit on the streets nowadays. They don't even bother with video games OR any of those things.
>>1654170 >camping, hunting This retard ACTUALLY thinks that the majority of adults go camping and hunting. >($5K+ if you want 4K at 60fps+) What the fuck is wrong with your brain?
>>1655342 Most of the "data" showing players are playing old games is only showing that most of the successful live service lootbox titles are older. It doesn't actually say anything about buying older games, only that most "gaming" is Fotenite/Minecraft/etc. who only play one game.
>>1655342 Why spend any money at all? Pirate everything.
anybody else feel like gaming is a very astroturfed hobby? I don't know any adult IRL that plays games. and even online 99.9% of "gamers" don't actually play video games are are only into the hobby for validation and social status.
>>1655401 Note it is almost certainly true that gamers are increasingly realizing that they can buy a new game for 80 bucks because someone who is likely getting paid told them to, then get copy pasted content, major bugs, chunks of game chopped off to sell you later, ass cancer DRM, and be done in a week OR they can buy an old game for 15 bucks or less, know the people saying it's good aren't bots/paid shills, that all the serious issues will be patched, it will actually run decently, won't be trying to sell them "Surprise Mechanics", and they'll get dozens of hours of fun out of it. While it may be true, we do not really have good data to say that definitively. >>1655403 How many adults do you know IRL besides your relatives?
>>1655408 plenty. the only people in my life that play video games are children.
>>1655413 And why are you acquainted with children, Mr. Anonymous? Is there anything you want to tell us? Jokes aside there's layers to this than just age. I assume we live in an entire different country and am entirely different economic zone, and while I don't know that many people most of the males I know play some kind of sports or mobile or shooting game while the females have played something like The Sims or Stardew Valley at least once in the past year.
>>1655413 Adults play video games all the time because video games are literally better than anything else in life. Get used to watching everything else close/go bankrupt.
Do you guys think its feasible for a noname dev to succeed in this environment? No matter where I look, all indie devs seem to have experience and know what they are going for. feels like no matter how good of a game you make, its just going to get buried under games like Ultrakill and Lethal Company.
>>1655631 no it isn't. even the people who play video games only use it as a drug to escape and their miserable lives and don't actually have fun playing video games and are always on the verge of commiting suicide and deep down they always feel they are wasting their time and could be doing something better with their lives. Nobody actyally ENJOYS playing video games. I know that because I've been there and so have many other people.
>>1655288 >What the fuck is wrong with your brain? Anon I answered that here: >>1654577
>>1656016 >Yes, but don't quit your day job. Too late, I want to dedicate myself to it full time and with a job I just wont have energy for it. Good thing I have people to support me for now.
>>1655342 >Japan’s PC gaming population has decreased by 3 million in the past decade, studies suggest Big pile of bullshit, those "studies" are using browser PC games as a measure. Digital PC sales increase substancially on a yearly basis
>>1655926 You can apply the same kind of mindset to anything really, everything is coping until you kill yourself.
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>>1655913 We'll see next month.
>>1656488 Isnt there a full-blown studio behind this game? They seem to know what they are going for, and the publicity is there, so I have no doubt that they will at least make it even.
>>1656631 No, it's just a single digit number of guys that have been working on the game for years and a publisher decided once it was sufficiently finished it was good enough to actually translate and market.
>>1655913 Absolutely, but you need to have an actually fun game that does something different than established norms. Also don't quit your day job since games cost a lot to make.
>>1656702 >Also don't quit your day job since games cost a lot to make. Not sure this is as much the case nowadays, between the availability of game engines and other resources, and the potential for AI to significantly reduce the amount of time/labor needed to actually create a product. That sword cuts both ways, and will probably end up making the market even more saturated in the coming years. Success comes down to a combination of talent, luck, and nepotism The biggest cost is in time that could otherwise be used in a way that guarantees pay, AI or no. It's still very much a financial risk, especially if you don't already have the ability to invest upfront. To >>1655913 Don't be like that furfag that spent his entire savings on Fidget Spinners to resell right when people stopped buying them.
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>>1656723 I'm actually planning on making an RPG. Some things are already done, and you might have seen my screenshots somewhere else.
>>1656445 love how you didn't say I was wrong and resorted to false equivalencies. typical gaymur cope
>>1656174 The fact that PC game and hardware sales in Japan have been increasing for 10 fucking years? But somehow there's players than 10 years ago? Make it make sense without what I said, they're listing browser PC games to get those stats. Famitsu gets paid by Sony which owns stake in Kadokawa (who owns Famitsu) as well. It's a big pile of bullshit. https://archive.is/NW0nl
>>1658845 >Make it make sense without what I said Because your article is talking about gaming revenue, which doesn't correlate with the actual population of people who play games. Even the part about it the "massive" growth of Steam users doesn't address if those are people "new" to PC gaming or people who were already PC gamers and just migrated to Steam. >Famitsu gets paid by Sony which owns stake in Kadokawa (who owns Famitsu) as well Nice theory, if it wasn't for PC gaming being a significant source of revenue for PlayStation these days.
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>>1658948 >There's less 3 Million people and the ones left are somehow doubling the revenue You would make a great accountant!
Sony raises prices on PS5 in the U.S. https://archive.ph/mfOv0
>>940732 good i will be playing ps2 games instead
sure
>>1677763 >Buy ps vita >Entire PSP eastern and western library of games >Entire vita eastern and western library of games >Buy ps2 >Buy a stack of dvd's to burn >ps1 entire western and eastern library of games >ps2 entire western and eastern library of games >Can even play a myriad of sega, atari and arcade games thanks to compilations Endless fun.
>>1677814 You can play all the PS1 games on the Vita too.
>>1677888 Ace Combat 2 is extremely glitchy on PSP/Vita
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>>1677888 I didn't even think the emulation for the vita. Literally no fucking reason to support this industry when you have something like that.
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>>1677951 That's why you have the ps2, stupid.
>>1677951 Damn that sucks.
>>1677814 One problem with the PS2 even if there's an abundance of spare parts & you only use the hard disk instead of the disc reader >no HDMI & the HDMI adapters for it don't properply convert to componet/RGB
>>1658948 When I was in Japan last year the amount of PC gaming related stuff was huge, I even saw places selling the deck and videos showing how to build rigs in stores.
>>1678012 You realize Japan is still in a recession right? All the PC shit is way too expensive for the average Jap there, just because stores have stock doesn't mean people are buying that shit.
>>1678027 But they are, PC hardware and software keeps going up.
>>1678027 The whole world has been in a recession since at least 2008.
>>1677951 I've also experienced problems with slowdowns in Driver and GT2, FaceOff 99 crashing after 15 minutes, and constant glitches with games running at 60 FPS like Viewpoint and Forsaken. I've mostly resolved that the "only" games I should play on my Vita/PSP are games that were "officially" released on PSN, and the rest I can play on my PS2.
>>1678027 How does that change anything? PC gaming has blow up in Japan to the point, where I added guys on steam to play Helldivers with.
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good news everyone bioshock is dead >Over 80 devs (one-third of the team) were laid off at Bioshock studio Cloud Chamber, with the game now delayed from a planned late 2026 - early 2027 release >“While we’re excited about the foundational gameplay elements of the project, we’ve made the decision with studio leadership to rework certain aspects that are core to a BioShock game, and in doing so are reducing the size of the development team to focus on this work and give the game more time in development,” Ismailer wrote. This game will never be released, right? https://www.bloomberg.com/news/articles/2025-08-20/take-two-guts-bioshock-studio-after-a-decade-of-development?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc1NTcxNDU0NSwiZXhwIjoxNzU2MzE5MzQ1LCJhcnRpY2xlSWQiOiJUMUIxVEZHUFFRN1cwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.zVepbosqQPRpkHaMvUcaBAlKk73_0IkMGOvNKaKU6mE&leadSource=uverify%20wall >>
>>1679016 >Rod Fergussen...known as 'the closer' in industry circles Yeah i hope it dies, it's gonna be shit otherwise.
>>1679327 BALLS BALLS BALLS BALLS
>>1679016 The only good bioshock (1) is 18 years old. Just stop trying.
>>1677814 Can you not accomplish something similar with a hacked PS3? Granted, getting PS2 games to run on it is tricky and/or tedious but at the very least, SRW OG works like a charm. PSP titles as well, supposedly.
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>>1680070 Sky is the limit when you don't want to support this piece of shit industry, anon. You can also build an emulation based pc and play anything from MAME to ps3 and everything in between. If you are to anal about scanlines, buy a CTR and an HDMI to RCA converter to play them.
>>1680070 >Can you not accomplish something similar with a hacked PS3? You could but it's harder to fix PS3s than PS2s, especially if you need to replace their RSX GPU because the older phat models had those faulty chips.
>>1680546 AAA Games are also selling far more than ever before, this is a disingenuous argument. If you make a quality game with a high budget that appeals to a lot of people, people will buy it. No shit customers won't accept a price increase on top of an already perceived decline in quality for AAA games, the budgets being bloated are their own faults and nobody else's.
>>1680225 To be fair, my RTX 3060 and 7700X are plenty capable of emulating the PS2. I just prefer to play on "proper" hardware when possible for comfort reasons. Same reason why I'm holding out (fading) hope for the Switch 2 to be cracked open. Gamecube emulation. Then again, that upscaling thing Dolphin does is tempting. If only that damn NSO controller didn't end up blocking PC use. >>1680446 My PS3 is/was layered in dust and running what I assume isn't a graphically heavy PS2 game puts the fans on constant overdrive. Supposedly that's meant to happen due to the process of tricking the PS3 into thinking it's running "PS2 Classics" software (the process of which I found convoluted, but again it does work) but still wary. >>1680546 >'Shenmue III Enhanced' announced for PC and consoles >https://archive.ph/PI1qj Someone remind me how old Yu Suzuki is again?
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>>1680546 How about making a game with a clear vision and only hiring people when necessary? I mean that's why Indies and AA games like Palworld have just dominated for the past few years, they've reduced the size and scope of their projects to be sustainable.
>>1680546 <In his view, the industry has now reached a critical point. Creating AAA games has become excessively expensive, and recouping the costs is now extremely difficult. For example, a game with a $200 million budget would ideally need to sell 25 million copies, but only a few can achieve this. Layden is confident: “Unless you’re Rockstar, [you] should not expect it.” <Layden believes that developers should have begun raising game prices long ago, doing so with each console generation. With any good luck this will completely kill AAA and maybe AA as well.
>>1658805 Why does someone who dosen't like video games doing on the video game board.. oh wait you are here to "laugh at the gaymers" right?
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>>1679016 >Bioshock is dead >System Shock is alive What a time to be alive!
>>1656731 Will there be a roll button?
>>1682556 I blame zoomers raised on 4 hour youtube shitposts about how "thing" has 'lore' and is 'super deep' for giving earlier boomer games a good try.
>>1683812 Good, fuck 7th Gen trash
>>1680948 >Someone remind me how old Yu Suzuki is again? He i over 70 no? he wasted all the money from that kikestarter exactly 10 years ago, and is now scamming retards for more money.
>>1684491 67. He likely won't finish 4 before his death, which means the story will never finish since he clearly wanted at least ten of them or whatever,
>>1684491 I think Bloodstained’s the only Kickstarter from an old school dev that didn’t end up being a scam or just shit.
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>>1685252 The Suikoden Dev's game released last year, I don't know how good it is though. Other than that there is Pillars Of Eternity and Pathologic 2. Bloodstained might indeed be the only old-school kickstarter that actually held up to what was pitched, but that's not the criteria you gave so...
>>1685252 >that didn’t end up being a scam Where's the Wii U and Vita versions of the games? Why did he censor the titty monster boss?
>>1685661 The cancellation for the Vita games was only announced when Soyny decided to ring the death knell for its production and cartrdidges.
>>1654501 Most younger Americans are playing multi-player online games like Counter-Strike, Apex, GTA 5 Online, Battlefield, Call of Duty, Fortnite, Minecraft, and the like. Rarely does that crowd play single-player games and as such, they rarely make individual game purchases unless an influencer tells them to. The crowd that's 30+ spend the most on games but with several games going increasingly woke, they'll more likely stick with Pre-2020 games rather than buy the newer ones.
>>1685858 That doesn't matter. They promised people a version of the game for the Vita and didn't deliver.
>>1685132 Lan Di wins. >>1685252 Partially. Iga did change the game's visuals for the worst, and took some money for himself. He just didn't do it in such a blatantly scammer way as Inafundme or Suzuki. Iga also censored a lot of the visuals and story elements by demand from some feminist jewess that infiltrated his team at the time. >>1686211 Also, this. >>1685298 >Suikooden's spiritual successor Negress feminist as the protagonist plus the devs themselves saying that the game was aimed at western audiences with western counselors on the team. That is all I need to know to be sure that the game is shit.
>>1686261 >story elements What got censored? Anywhere I can read up on it?
Unreal Engine will be fatal blow to AAA, that's for sure. Also, die thread, die.
>>1686472 >Unreal Engine will be fatal blow to AAA, that's for sure. How?
>>1687493 Unreal 5 is terrible. It's features make graphics worse. They're leaning way too much into ai shit. It only runs on the most expensive stuff and it turns terrible and people are being priced out.
>>1686303 I have no archives left, but on his first interviews he (IGA) commented on how miriam was supposed to be a "prologue character", with other, male, character taking the role of main character, but was convinced by a consultant to keep Miriam as the main one and turn the other guy into a side character. There were more, such as Miriam supposed to die on the beginning of the game, after some game progression, and the consultant not liking that. Her name itself was suggested by the jewess consultant, which is a jewish name. Originally, the characters would would all have British and German names. >>1687528 Consolidation always ends in lower quality and higher prices. It only benefits the greedy pieces of shit in the industry. Games were better when developers created their own engines in-house for the purpose of running the game properly (not the ones like Square-Enix and their retarded engine that was made solely to showcase graphics and cost so much that they almost went broke.)
>>1688134 >with other, male, character taking the role of main character Was that what the samurai dude was supposed to be? I played the game long time ago but I remember he seemed kind of random for a boss fight. >suggested by the jewess consultant, which is a jewish name >Originally, the characters would would all have British and German names. Lmao, such a jewish thing to do.
>>1688196 I don't remember him being mentioned by name. My personal guess was the other alchemist guy who knows about Miriam's past (forgot his name). Whoever it was, the initial goal was to use Miriam (still nameless by that point) as a marketing ploy to attract some demographics (I can only think girls who cosplay, maybe?), but then getting rid of her after a prologue, replacing her with the real male main character. That was scrapped. In my opinion, Miriam as the main character was a mistake and probably the reason why many people started to be hesitant towards buying or funding it.


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