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Vidya Lounge Thread Anonymous 06/20/2021 (Sun) 16:37:19 Id: 33c988 No. 343401
Welcome to /v/'s comfy lounge. This thread is for general discussion about /v/-related topics that don't deserve/fit in regular threads. The rules 'may be treated more flexibly here, but please take care not to make a mess and don't be a retard. Rules: 1. The lounge is a shared community with /v/. Posters should have posts elsewhere on the board before entering the lounge. 2. Discussion should pertain to /v/-type content only, such as funposting about video games, more video games, industry matters, and gamer™ interests. Colouring outside the lines MAY be okay, however posters do so at their own risk with the understanding that said posts might be moderated without forewarning at any time.
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Special stream of new Jackbox Party Pack game: Doominate is live now: https://www.youtube.com/watch?v=W8R07SobD2U https://kick.com/mrbnking https://www.twitch.tv/mrbnking Room Code for the demo of the first game is JCSB
>>1750770 Dr. Pavel I'm CIA
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>>1748164 >see Fatal Frame 2 is getting a remake >so is it getting censored or not? Technically they already did with the Wii remake taking away the swimwear costumes unless you got the Japanese version or a patch to restore them & aging the girls up from their original appearances on the PS2 & Xbox.
>>1731706 I think you are looking at commissioned artists to which they are dragged around by money. I also think commissions are used destructively. I do not accept that there are rich fartfags permeating the world and I can't see those with infinite money not putting this to use to shift perceptions of beauty, appeal, and demand. That on top of certain companies commissioning art of their own game characters which led to rushing to draw the latest popular thing, that act qualifying as a form of commission and moving fan art to becoming something other than a hobby. Then there is the casino that is posting your art online and striving for the biggest numbers you can get. Looking at some of what is drawn can you really believe they like all of what they are putting out? Or that their ability has degraded to such an extent that they can no longer make what they started with? Or completely lose interest in what got them drawing to start with? It is sure to not be a form of deterioration or lunacy or addiction, just trickery and a lack of self respect for their effort.
Here's something I've been looking at lately. Megami Tensei 1 & 2 got a combined physical OST in 1991 that came with a booklet containing plenty of interesting stuff. Eirikr uploaded high-quality scans of it over 11 years ago ( archive.ph/eXJex ), and I've searched numerous corners of the internet for translations, but so far I haven't found any, except for one page of Aya Nishitani commentary, translated by Dijeh years ago ( archive.ph/bcwAE ). So I decided to get some of this done myself, with the help of OCR, machine translation, and a whole lot of proof-reading. It came out pretty sloppy, but I guess it'll have to do for now. (I would have liked to hire a proper translator who could get this done way better and faster than me, but alas, I'm broke as fuck.) The first thing that caught my interest was this little interview with Kazunari Suzuki, Kazuma Kaneko, Nobuaki Takerube and Daisuke Narisawa. The second thing was this page with guest commentaries by Ryusuke Mita (famous mangaka) and Ginichiro Suzuki (famous game designer, and Kazunari's father). I've still got the raw texts saved (both Japanese and English), so if you want me to dump them into Pastebin or wherever, just let me know.
>>1754102 Wouldn't it be better to just save them as text files and upload them here?
>>1754924 Oh yeah, interesting idea. I never tried uploading text files here directly before. Here, I hope this works.
>>1755043 Works on my machine!
>>1755043 Huh, that surprisingly worked for me.
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Found the website of an obscure Hungarian videogame studio which website is still alive. I don't think they've updated the thing since 2013 and pretty much every other link is dead. https://llmm56.wixsite.com/xemono
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I don't have to crash out. I don't need to crash out. The human brain can function without voicing one's frustration in an aggressive way. Breathe in, breathe out. I'm fine, everything is fine. I have commission work to do, I just got to focus on that It's fine, I don't need to yell. Not that I can. I don't need to ask people for their time to hear me out. They don't need to hear out the dumb cries of a dumb person. I am fine, everything is fine. Focus on work. Maybe write a little more before going to sleep. I don't need to crash out. I don't have to crash out. Don't mind me. Don't mind me. Don't mind me.
>>1756763 >the voices are back No no no no no no nonononononononono GET OUT GET OUT GET OUT GET OUT GET OUT
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>>1757860 I still remember the meltdown fans had when Homecoming's combat was first shown off and now over a decade on, and a shitty demake later, we have stamina bars and slow down counter attacks.
>>1758382 SH3 had a stamina bar though?
>>1757860 Really makes you wonder, who's the real monster here?
>>1758773 Me, because I'm masturbating to it
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Last night I joined my friend group on a game of Smash Ultimate via Parsec, it was the most fun I had playing multiplayer in a while, my sides blew up just like my teammates's stocks at the sight of Kirby's hammer. Years of playing Brawl and now I realize how much of a relentlessly reckless player I am lmao. >Just looking at you for a couple seconds made me realize the kind of player you are. For anyone other than Kirby, I don't know what to expect; for Kirby, I know you like to press that funny, big red button with a B on it. Love these motherfuckers.
Would you guys play a game like this? >You play as a cute cyborg girl in a huge abandoned complex >A Rougelike with Metroidvania elements, like Noita + La Mulana >Enemies consist of maintenance/defense systems and experiments gone wrong >Can get access to locations and endings with time, upgrades, builds, or game knowledge >Equipment system that doubles as your inventory. E. g. you can remove your own heart and die, or can use loot you found instead of conventional ammo
>>1762139 Setting sounds like portal
>>1762139 >Rougelike with Metroidvania Sounds contradictory, I've heard one or two attempts fall flat on their face in the past. The rest sounds fine, but you better know what you're doing if you think you can just mishmash those two genres together.
>>1762285 It undoubtedly is. One of my ideas to make it less miserable is to have location variations that appear with time. The other issue is if you want to go a specific area but items that you got don't help with that at all. I would have to have at least something be consistent. Or design everything around player having no abilities and every ability at the same time. Maybe just making it a Metroidvania with permadeath would work better. I've played one and had fun. Also im curious as to what those attempts were.
>>1762285 Dead cells exists, its pretty good and rather successfull
>>1762139 >la mulana >noita >cogmind style system equipment and inventory >megastructure Dosh viewer. Honestly anything set in the GLT or Blame megastructures would be great.
>>1762436 I only saw bits of Dead Cells gameplay and didn't know about this. I'll be sure to play it.
>>1762139 >Rougelike with Metroidvania elements, You lost me.
>>1762139 >>A Rougelike with Metroidvania elements, like Noita + La Mulana So you mean something like Spelunky? Like if Spelunky didn't have linear progression and you could backtrack? Say like it generated the level configuration as you progress but once you've already generated levels they stayed the same through the current run?
>>1762139 >>A Rougelike No
>>1762436 Ironically enough dead cells is only good on a fresh save file before you start unlocking all the pointless bullshit filler trash weapons (that likely can be disabled from the pool later but I cannot be assed to figure out how).
>>1762139 Reminds me of Iji, but anime.
>>1766225 I don't think she'd be a good mother honestly.
>>1762139 >Rougelike Discarded
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>>1776631 >Rougelike


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