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Webm Thread Anonymous 10/28/2025 (Tue) 17:24:01 Id: 5a5ff1 No. 1005 [Reply] [Last]
YTPMV Edition >Aviator https://flathub.org/en/apps/net.natesales.Aviator >webm.py - Python script for creating webms. Pretty old. https://github.com/Kagami/webm.py Post more tools and guides if you have them
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PSVita for Xmas
>>1333 >2016 >Ancient
>>1335 in 40 days 2016 will be a decade ago!


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The Game Lounge Anonymous 09/01/2025 (Mon) 19:30:44 Id: b5553e No. 817 [Reply] [Last]
This is basically a thread for general non-specific gaming related discussions, QTDDTOT, and offtopic nonsense that may not even have anything related to video games or the board in general. Also be sure to visit the site's lounge board: >>>/comfy/
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>>1326 Good for you anon. I usually jump between games and chores or other more productive activities to pre-empt burnout.
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>>1328 Actually, this was more me calling in sick at the ball pulverizing factory to get some time for myself. Welp, back to the grind.....
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Meta Thread Anonymous 01/13/2025 (Mon) 02:25:36 Id: cb5b91 No. 1 [Reply] [Last]
RULES >1 : Any OP must at least thinly have to do with vidya >2 : Don't spam threads or in threads >3 : No pedos or niggers or pedoniggers Made this board so I can post freely about what games I'm emulating and the emulators I'm using, as I am now banned from both /v/ and /vb/ for having a terminal case of not taking it up the ass by moderation. Feel free to shitpost however I am going to keep the thread limit to 32 to keep things manageable without having to bring on vols, at least for now. Also, post banners I guess, but I doubt anyone else will use this board, so it will just be my personal public log of vidya activity. A /v/log, if you will :^). Banner guidelines: Banners must be under 1MB. Banners must be .jpeg, .png, or .gif. Banners should be 300x100, however other dimensions may work and automatically be scaled down. Edit: Added the few rules to the meta OP for braindead people.
Edited last time by xXxHeadxXx on 10/31/2025 (Fri) 20:41:00.
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Doubleposting, but I mistyped the URL to check this board and came across this. I never expected the post I wrote in 2nd image to be prophetic that soon. >>>/v/ is literally for manbabies now, the sticky is just a thread you can find on cuckchan.
>>1322 The sad part is that a chunk of those posters are now lost forever. It would've been nice to redirect them to this board or sleepychan. It's a shame I let a fat autistic kike occupy my headspace.
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>>1324 I'm here. I just wish I had something more to say.

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Vidya news Anonymous 02/03/2025 (Mon) 14:42:27 Id: 937a8f No. 73 [Reply] [Last]
All the latest news related to video games, both big and small
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>>1317 >You need averages for the areas these jobs usually exist in. Just did that: https://archive.ph/TTfSi <The annual average gross salary in Los Angeles is $87,498 ($7,293 monthly) in the city and $83,971 annually ($6,998 monthly) in the LA County. https://archive.ph/5mwZV <What is the average household income in San Francisco? <$96,265. https://archive.ph/AdasK <According to the latest statistics, the average salary in NYC is about $80,000-$90,000 yearly https://archive.ph/bsfNm <The median household income in Washington is $92,629. So even the lowest paid game developer is still making at least $30k above the local average.
>>1320 Yep, they're self-entitled alright.
>>1317 >The only non-malware games with security issues like these I've ever seen are triplegaaay shit though. The problem I see with this is: <1. People who use those games and software deserve to get fucked whenever these companies are hacked, especially when people keep posting better alternatives practically all of the time but those people refuse to do anything because they have "nothing important" to steal anyway And ESPECIALLY especially when these companies shouldn't be having all of this information in the first place. <2. And more importantly, there's nothing in the provisions actually detailing that this law applies "exclusively" to networked hardware and services. Call me paranoid, how much of a stretch is it for the EU to begin going after softmodders exploiting vulernabilities and hacking devices despite that practice being exclusive for personal use, and effecting no one else in the slightest? Or even taking things further and worsening the problem by demanding that "all" electronic devices and software now have to have internet capabilities, all on the excuse to "protect" people as how can you keep them "safe" unless they're using the latest up-to-date software and devices that's being monitored 24/7 by some outside entity?

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Vita Thread: Shall She Last Forever Edition Anonymous 11/15/2025 (Sat) 13:39:52 Id: 39decf No. 1248 [Reply]
Whatcha >PLAYAN >HACKAN >BUYAN (kek) >WANTAN PREVIOUS THREADS: https://archive.is/9b9HQ https://archive.is/xQU91 (Gitgud hackpaste) Last thread (/v/): https://archive.ph/Pzn2N Last thread (PLW/v/): https://archive.ph/2XJU5 Last thread (Sleepy/v/): https://archive.ph/OdZXK There are also numerous Vita threads across the webring Check out >>>/vita/ and feel free to contribute, tis' a new board dedicated to the amazing device we all know and love. It could use some threads, CSS, assets, banners, and whatever anons feel like suggesting or making. First-time buyer's FAQ: https://pastebin.com/Xhz0ijN6 Physical game list (Western/Asia-English/EU released): http://web.archive.org/web/20190705133424/http://retailgames.net/playstation-vita/complete-list/

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>>1267 >I thought the only changes were the additions of voice acting, replacing the opening FMVs, remastering the textures, and "updating" the combat to reflect the changes made in Zero and Azure. Or are half those changes exactly the problem? Nah, they also replaced the OG's legendary soundtrack and used the Zero/Ao artist for the character art. Plus, the voice acting they added was disappointing imo.
>>1265 A modded Vita is currently the only way to play 3rd on console in English, meaning you can play the first 7 games in order without skipping anything. This won't be an issue if the remakes ever catch up to 3rd though. And if they don't fuck anything up.
>>1283 >and if they don't fuck anything up They already are, they're censoring shit on the newest remake, and NISA is an untrustworthy disaster too.

Fuck game localization and translation companies Anonymous 02/21/2025 (Fri) 05:37:24 Id: 674967 No. 110 [Reply]
The latest victim of shitty game translations is The Hundred Line: Last Defense Academy. A turn-based tower defense game by the creators of Dang It, Ron Paul!, There Is No Escape, and Master Detective. And the best part is that the game isn't even out yet, it releases on April 23.
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>>1203 What's stopping them from just editing the LLMs anyway?
>>1229 Nothing, really. It just makes those wastes of oxygen increase their carbon footprint :^)
>>1230 As long as those ppl are in charge there will be censorship

Collapse of the modern video game industry Anonymous 03/27/2025 (Thu) 02:14:06 Id: 0b7b8f No. 234 [Reply] [Last]
Let's see, over the past month, we have: >Nintendo adds trannies to remasters: https://archive.ph/4hwGL >AssCreed Niggers appears to be flopping despite Ubishit's massive attempts to save it https://archive.ph/Fo8JD <Warfram adds trannies to the lore (Second pic) <餓狼伝説CotW adds a IRL soccer player to the cast (Third vid) >GTA6 will cost $100 freedom bucks https://archive.ph/zMZAd >Star Wars: Hunters shutting down 1 year after release https://archive.is/ffSjZ >Skullgirls is dead https://archive.is/7jP2P >Switch 2 releasing in June and following that Sega Saturn's strategy of release https://archive.ph/wip/850Tz Did I miss anything? Also general for celebrating modern vidya's collapse.
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Stop buying physical games, goy! >Manufacture and shipping of physical games is "100 times more carbon-intensive" than digital, new study finds https://archive.ph/QGk3z <A new study has found that buying physical copies of games is "100 times more carbon-intensive" than buying the digital version. <The report, 'The Carbon Footprint of Gaming', has been produced by French carbon accounting firm Greenly and examines the environmental impact of PC, consoles, mobile, and handhelds, as well as the production of games in different formats. <Greenly found that the manufacture and transportation of physical games has a significant impact on the environment, with the firm's Théo Nicolau-Guillaumet estimating that the manufacture and packaging of one million discs can emit 312 tonnes of carbon dioxide equivalent (tCO2e). <In comparison, downloading the same number of digital copies of a game (worth 70GB) emits 3 tCO2e. <... <The report highlighted that the extraction of rare earth metals and plastic during the production of physical discs "requires high energy usage and can deplete already-finite water resources." FYI, data discs (Like CDs and DVDs) are made from plastic, aluminum, and lacquer. Japanese developers are leaving Steam >LoveR Kiss Endless Memories releasing on GOG, DLsite after Steam delisting https://archive.ph/jrEu0 <LoveR Kiss Endless Memories, a visual novel where you can freely take photographs of characters and scenes, will now be coming to GOG and DLsite after being removed from Steam ahead of launch. <Publisher Dragami Games mentions that the removal from Steam happened due to “various circumstances”, though this is likely just a way of saying it was denied due to a combination of younger characters and ecchi content.

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>Pokémon Pokopia appears to be the first Nintendo-published Switch 2 game to be on a Game-Key Card https://archive.ph/hMuvD <Nintendo and The Pokémon Company confirmed today that Pokémon Pokopia, which is being developed by Koei Tecmo, will be released on March 5. <However, in a separate video also published today titled Using Game-Key Cards on Nintendo Switch 2, a sample box and card for Pokémon Pokopia was shown, which shows the game as an example of a Game-Key Card. <VGC has reached out to The Pokémon Company for confirmation that Pokémon Pokopia will indeed be released as a Game-Key Card. >Nintendo president admits Switch 2 has no games https://archive.ph/MVQ2O https://archive.ph/XFcd6 <“Software development costs are higher and development periods are longer, making it more challenging to continue introducing new titles at a good pace. <Nintendo Switch 2 can also play compatible Nintendo Switch software, so we would like to recommend Nintendo Switch software as well to consumers who are picking up a game console for the first time. With these considerations in mind, we believe we will be able to maintain the momentum of our Nintendo Switch 2 business by striking a good balance between introducing new titles and encouraging consumers to play evergreen titles over a long period of time.” Are they purposely trying to make people hate them?
>>1216 >Are they purposely trying to make people hate them? Maybe. But it is more likely that they feel invincible. They feel like they can make bold statements without much fluff and still get the sales numbers they desire. Despite the decisions Nintendo has made so far, the Switch 2 is selling. Mario Kart, Donkey Kong, Pokemon, games from these big series are selling despite their obvious shortcomings. So currently, they feel like they can be more straightforward even with more negative statements, since they feel it won't cut into their profits too much.

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Sandbox-Like Games Anonymous 11/09/2025 (Sun) 17:01:12 Id: 08f345 No. 1192 [Reply]
Here's a thread to talk about sandbox games and games that involve a significant sandbox component. There are a lot of very well known titles like picrel, but the reason I made this thread is because I want to find and play more obscure ones. So if you know any, post them here.
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It's been 5 years since this released. No PC port yet. The company who made it, Media Molecule, were the ones who made Little Big Planet, which they've been coasting off of till the present day. The only venture they had besides this and Dreams was Tearaway, in 2014.
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>>1209 No, it means you're a pedophile. Only children and pedophiles play roblox.
>>1212 u got that backwards anon >pic They added a big titty monster girl to Roblox?


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SPOOKY GAMES Anonymous 10/31/2025 (Fri) 12:38:35 Id: 81ef37 No. 1065 [Reply]
It's that time of year again, to post about vidya that give you the jeeps, the creeps, the spooks, the whoops, and the chills. If you want some spoopy games to play but don't know where to start, theres: >Adventure <Alone In The Dark <Clock Tower <Curse: The Eye of Isis <Deadly Premonition <Divi-Dead <Eternal Darkness <Fatal Frame <Illbleed <Resident Evil (Pre-2005) <Silent Hill >Beat 'em Up/Hack & Slash <Dead Rising <Lollipop Chainsaw

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>>1106 I like how the ones that actually want to scare you in this list are (almost) all point and click adventures.
>>1071 This was cute. Is it supposed to just go black after you give the guy the coins?
>>1071 >>1206 >There are different endings Are there more than two? Are they random?

Clair Obscur: Expedition 33 Anonymous 11/04/2025 (Tue) 03:09:43 Id: c1fc8a No. 1129 [Reply]
Finesse et grace! This is a thread to discuss the game Clair Obscur: Expedition 33 developed by Sandfall Interactive. There are anons on this board and across 8moe that have either finished this game or plan to play it in the future, so feel free to use this thread to share your thoughts post-playthrough or ask for advice as you continue your journey. Even if you don't spend a lot of time browsing social media, it is clear how massively popular Expedition 33 has been. In fact, in the span of five months, the game sold 5 million copies worldwide ( https://archive.ph/N7hJT ). This may drive some anons away from the game, but despite being so popular, the game lacks much of the typical contemporary choices and propaganda pushing that many similarly successful games have today. There really isn't much forced "diversity", even in the main cast. The women are attractive looking and strong in their own right while still being feminine; they don't aim to be better than the men nor take over their roles. There are no gay couples or weird homosexual feelings implied between characters. And even though the game takes place in a somewhat post-apocalyptic Belle Époque world, it presents French culture in a positive light and celebrates it through the art, architecture, and especially the soundtrack. Some of the lyrics are even in Occitan, a Romance language that is a major part of Southern France's culture. Potential Discussion Topics: <Clair Obscur: Expedition 33 sells over 5 Million copies since its release in April of this year. https://archive.ph/N7hJT >"To celebrate this milestone, we’re working on a game update for all platforms that will include several additions and updates as a THANK YOU!! " >"A new, playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover." >"Challenging, new boss battles for late-game players to overcome." >"New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure." <Expedition 33 Official Soundtrack, printed on Vinyl and an 8 CD set, are available for preorder. Exclusive Editions are available for both IGN and Laced online stores. https://archive.ph/wwwlJ <Original mixes of the full Clair Obscur: Expedition 33 soundtrack are also available to download free of charge.
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>>1191 >Doesn't seem to have any DRM free options. Tried pirating it and running it in a bottle, but I get a fatal error crash on startup every time even after installing all dependencies. That's a shame, hopefully a solution is found someday. >the game just appears average There have been anons who have said the same, and I really think it depends on how far you get in the story/how far you watched someone else go in the story. Because before certain events happen and certain facts are revealed, the story can seem pretty average. Even taking that into consideration, the overall themes have certainly been done before: family, protecting your home city, securing the future, defeating a big bad enemy, a mission with a low survival rate, etc. But the fact that the writers don't try to reinvent the wheel while delivering their clear messages makes the story enjoyable. There are certainly instances of symbolism and foreshadowing, but the writers don't put the player on some metaphysical, psychedelic trip that requires a 30 minute lore explanation video to wrap your head around. >probably just hyped up because standards have fallen so much I'm not involved enough with social media to know exactly why the game has garnered a lot of hype in those places. But maybe people have been thirsty for a game without a lot of the typical propaganda that is in games nowadays, whether they realize it or not. So they found E33 to be pretty refreshing.
>>1191 >which is a shame because I like timed hit systems Have you tried Resonance Of Fate or Time And Eternity? >>1194 >But maybe people have been thirsty for a game without a lot of the typical propaganda that is in games nowadays, whether they realize it or not. So they found E33 to be pretty refreshing. That is pretty much the reason and the justification. It's even why Bear Sex 3 won GOTY despite being rather mid, even compared to the previous BG games.
>>1198 >Have you tried Resonance Of Fate or Time And Eternity? No. Though I do like timed hit systems they seem pretty rare. Most of my experience with them is from the Paper Mario and Mario & Luigi series, and some other JRPGs that I had blind faith as a child that I would do a little extra damage if I hit the X button right as an attack connected. I tried playing Shadow Hearts via emulation once, but I got all the way to the top of the tower and then there was a consistent freeze when loading the next cutscene, and I haven't had the motivation to try again years later since my saves are long gone.

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Anonymous 11/06/2025 (Thu) 05:27:35 Id: 424853 No. 1161 [Reply]
/bv/ or /vb/ which do I choose Also, video games God, I hate them
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Head, your first test, since word is getting around.
>>1166 That sounds scary. I'm pretty bad at tests.
If you detest Mark for good reason, stay here or maybe go to zzzchan. If you don't have a reason to hate the slimy jew or miss the good ol' days of 4chan's /v/ where people made all kinda of random bullshit threads that were barely video games, go to /vb/. That being said, i assume we'd be as bad if we had the same runoff population from tubby talmud getting really pissy about what he wants on his pristine board.

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Watcha playan? Anonymous 04/18/2025 (Fri) 02:52:30 Id: 43f4f2 No. 475 [Reply]
>Try Lobotomy Corporation >Day 12 or 13 or something >Doing everything just barely right >Manage to suppress the murder cleaning bot once without deaths >Dawn event about to hit >Send some weak character to an easy abnormality >Begin suppressing Dawn >Smooth sailing >Suddenly murder robot breaks containment again for no fucking reason >Management guidelines say it's qliphoth countdown is only supposed to drop when moderate or bad work is done on it >Barely suppress it >But some people go insane and murders instantly pile up I have no idea what the fuck I did wrong. Time essentially doesn't fucking move if you don't do anything, and I was doing one fucking thing at a time. What is this gay shit?
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>>970 Jesus fucking Christ, fuck Glumstone the Giant. Too much shit going on at once, and fuck that fucking last phase. You can easily end up with all three of the middle platforms gone at once.
>>970 I should get back to this someday I finally have a computer that doesn't choke on running cuphead
Almost beaten Saltbaker. His first two phases are hard, as they both layer 2-3 attack patterns at a time continuously, but the last two phases both seem super easy. I haven't done the secret fight yet, but there must be something else to it, because even though I think there's only two bosses left, the DLC says 58% complete.

Vidya films and TV shows Anonymous 05/24/2025 (Sat) 21:55:24 Id: 835185 No. 611 [Reply]
Very simple question: What do people actually want out of film and TV adaptations of video games? This concept has been tossed around for the past going on almost 40 years, and it seems like no one can really answer what makes something a "good adaptation". The "closest" I've seen is Anons parading around Postal as being the "best" film adaptation of a game ever made, but that movie was terrible. Mortal Kombat is another "good" one, but it changes significant aspects of the game's plot. Some of the one's I've liked, there was Angelina's Tomb Raider, Anderson's RE series, Prince of Persia, Double Dragon, Need for Speed, and The King Of Fighters. What are other Anon's takes on the "good" adaptations that have come out? Or what makes a "good" adaptation?
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>>622 >Vid Decided to look up people's reactions, and it seems like the only people even doing stupid shit like this are the literal and unironic oversized and above-age children trying to make themselves look cool on Titkok.
>but it changes significant aspects of the game's plot This is always going to happen, you can't fit a good plot into an hour and a half movie. That being said it was still about a tournament to protect earth from outworld, it was high energy and used relatively unknown actors for the roles (which video game movies should ALWAYS do). Mortal Kombat (the first one) will always be the best because the 'plot' of the game (and the characters) is so simplistic making it almost impossible to fuck up. You go in expecting cool fights and fun one liners and that's exactly what you get. Anything more complicated than 'earthlings fight warriors from other realms to keep earth from falling under their control' will ALWAYS get fucked up. Sure we might get the occasional fun movie like Resident Evil: Apocalypse that gave us Jill and S.T.A.R.S but generally if you like that movie (I do) it's because you didn't really care for RE games and don't care about the non-game add in stuff like Alice.
>>611 >What do people actually want Depends on what you mean by people. If people means the average movie-goer, who is probably not familiar with video games at all, they are looking for the usual. Easy to digest content with a simple but fun story, highs and lows, character growth, and a big bang of an ending where people live happy ever after. They see video game movies as adventure or comedy films because the average person associates video games with fun, whether the series is for teens or kids. So they don't expect endings that leave things unclear or endings with extreme horror elements. If by people you mean video game fans, they want something that contains the characters and elements that make a series enjoyable, but nothing that seeks to overwrite or contradict the personalities or rules of the world the game takes place in. It's easy to make movies based on books, because no reasonable fan expects the actors to look exactly like their mental vision, nor do they expect the castles and towns and buildings and whatnot to look exactly how they envisioned them while reading. But video game fans have already seen official visual depictions on how a town, a character, a creature is supposed to look or act. So if a director takes liberties and makes major changes to these things, it feels like a betrayal, the character becomes something new while wearing the nametag of a known icon. Since a lot of video game design choices are near impossible to do in real life, or look odd on real humans with human proportions, this makes live action movie adaptations very difficult to pull off. Taking this into consideration, people want movie adaptations of video games to honor the source material by sticking to the character and environmental designs and not overwriting existing stories with its plot. Which is why a number of people simply want a movie version of the plot of the first game in a series. But this just brings up the question: why make a movie in the first place with all these restrictions? Why not just make a remaster of the first game?

Nekopara publisher sucks off Steam while they rape his game in approval Anonymous 06/01/2025 (Sun) 01:02:29 Id: dc6f15 No. 629 [Reply]
https://xcancel.com/sekaipro_chris/status/1928315598150254772#m SekaiProject, publishers of the Nekopara series as well as several other visual novels, have run into issues with getting the latest Nekopara approved for Steam. Despite this and despite the mountains of evidence attesting to Valve's anti-anime and anti-Japan bias, they insist that nothing is wrong and that Valve TOTALLY doesn't hate them. They're even going as far as to justify the bans against other games. This is hardly the right attitude to take when your game is getting raped in approval and likely will be banned altogether. Why are these fucking publishers so averse to calling out this obvious censorship campaign against Japanese media? Why do they ALWAYS fucking cuck like this? This retard would watch from a corner while Gaben raped his wife. Again, there is MOUNTAINS of evidence, both H-games and PG games, attesting to Valve's anti-anime anti-Japanese bias and this moron does himself and his whole audience a disservice by attempting to cover for it. Bonus; he's justifying the bans on the basis of "loli is CP even if PG, therefore Valve is TOTALLY justified to ban Japanese otaku games", as he's publishing fucking Nekopara of all things that will likely be banned for the same reasons. I don't care what your stance is, don't fucking cuck to your abuser like this. Not just for you, but your whole audience that Valve thinks are a crowd of sex offenders for enjoying cute and ero anime girls. You disrespect not only yourself, but everyone who supports you. Posted this on 4Cuck /v/, thread got autosaged. Not going to try posting it on Mark /v/.
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>>632 Someone with a twatter account should ask him, >If you believe Valve is justified in banning this material, then why are you translating and publishing it?
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>>629 >Nekopara publisher sucks off Steam while they rape his game in approval As an update to this: https://archive.ph/rTYsS <The latest entry in the Nekopara series (an eroge series, with Steam releases being stripped of R18 scenes) has been stuck in approval limbo on Steam for over 40 days, because of course it has. Valve, known for arbitrarily choking out anime-style games, is once again proving it can’t handle a few catgirls in frilly outfits.
I'm going to bump this thread because this seems adjacent. https://nitter.poast.org/IntiCreatesEN/status/1983785693512978786 Inti Creates' Majogami is out but not on Steam >-Notice of delay of Majogami release on Steam- >Dear INTI fans, >We regrettably have encountered a delay in the platform review process on Steam for Majogami's release, intended for 12:00 AM Pacific on October 30th. Releases on other platforms are unaffected. >This is understandably frustrating for players looking forward to the game on Steam, in particular players who have pre-ordered Majogami. We are doing all that we can to release the game as soon as possible. >We will keep you updated on the situation and provide a new release time when possible. >Our sincere apology for this situation, and thanks for your understanding. I hope it's a Blue Archive situation where the release gets cleared past the landwhales, but it's notable given this game is toned down compared to Inti's previous output and it still got flagged. Switching over to other payment processors can't happen fast enough.

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Keep Android Open Anonymous 10/30/2025 (Thu) 02:47:32 Id: 773c1d No. 1041 [Reply]
https://keepandroidopen.org/ I know most of you don't care about smartphones or phone games, but this is probably important. A group of people are attempting a movement to force Google to stop mandating registration of apps with them. If Google enacts this, then you will no longer be able to install APKs in your phone that haven't gone through Google first. (Although, I've heard you'll still be allowed to do it through ADB, which isn't convenient at all.) By the looks of it, they probably have taken a lot of inspiration from Stop Killing Games, but it has more momentum going behind it since it affects everyone with a smartphone with Android on it. They still aren't asking for any money yet, which is nice to see. I'm not sure whether the organizers are actually doing anything though, The F-Droid developers also made a few articles on this: >F-Droid and Google's Developer Registration Decree https://f-droid.org/2025/09/29/google-developer-registration-decree.html >What We Talk About When We Talk About Sideloading https://f-droid.org/2025/10/28/sideloading.html
Personally, I don't think bringing out the pitchforks like this is going to do much. They'll just try to boil the frog in a longer time frame than now.

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Plug and Play Games Thread Anonymous 10/26/2025 (Sun) 17:27:57 Id: 860c65 No. 984 [Reply]
Did anyone here play these while growing up? I had a few of them. I just got to know that some of these games have been have been dumped and are usable on MAME, like this one: http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=jak_spdm&lang=en You can look up more of these if you search for "jak_" in this database: http://adb.arcadeitalia.net/lista_mame.php?ricerca=jak_&arcade_only=0 You can find some of the dumps on archive.org. They don't seem to have the one I played the most (The spongebob one), but there's a variant of it: https://archive.org/details/frycook I'll try setting up MAME in a few days i've actually never gotten around to doing that except once a long time ago and let you know how it goes.
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Also, the fact that the instruction set is undocumented makes it all the more impressive that the game can even be emulated in the first place.
I love this one. I want to get it again at some point just to play Galaga.
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>>1025 That's playable on MAME too, but sounds can't be emulated yet. I actually found a detailed article on it: https://mamedev.emulab.it/haze/2020/06/10/emulating-the-emulators/ The console uses the GPL16250 SoC from Generalplus, which is a subsidiary of Sunplus. They still seem to be around making embedded device stuff.

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