/v/ - Video Games

Vidya Gaems

Index Catalog Archive Bottom Refresh
Options
Subject
Message

Max message length: 0/12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0.

Board Locked? Request Reopening

APNG and GIF uploads are temporarily disabled while we deal with a spammer problem.


8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

Reminder that 8chan.se exists, and feel free to check out our friends at: Animanga ES, Traditional Games, Comics,, Anime, Weekly Shonen Jump, /b/ but with /v/ elements, Official 8chan server: mumble.8ch.moe:64738

Cuhrayzee Vidya Anonymous 10/20/2023 (Fri) 20:33:11 Id: 9acf2a No. 898293
I haven't seen a thread discussing stylish action for a while, let's change that. Honestly I was kinda disappointed with Bayonetta 3, it wasn't nearly as good as the previous two games and I feel basically killed the series seeing as Kamiya left Platinum in order to work at Hamster probably. Still, it's kinda sad that Bayonetta was destined to die a mediocre death. That said as for Bayonetta's twin IP Astral Chain, apparently Nintendo completely owns the rights to that IP now, so hopefully we can see them develop the sequel in house since I would love to see how Nintendo tackles these kinds of games. Other than a few indie games, there's not really much going on with the genre. The Genokids demo was top notch and I highly recommend everyone here give it a chance, but other than that I'm waiting to hear about some surprise hits like Hi-Fi Rush since that was an extremely pleasant surprise and was actually did better than both Microsoft and Bethesda expected it to be. So hopefully we'll see a new Hi-Fi Rush in the future. Other than that, I'm sure Capcom is gonna remake DMC1 or DMC3 at some point in the near future, and like I said before Hi-Fi Rush did surprisingly well. So I strongly doubt the genre is dead, but that it usually takes a bit to get one of these games off the ground since Souls is the hot sauce these days. Still, what cuhrayzee games are you playing right now /v/? I'm going through Ninja Gaiden and God Hand myself, enjoying them as always.
>>1050461 >Starts Clover Studio > Leaves Clover Studio > Starts PlatinumGames > Leaves PlatinumGames > Starts Clovers
>>1050525 I just hope his team is separate from the Devil May Cry team.
>ctrl+f VANQUISH >nada what the fuck is stopping you from playing one of the best shooters ever?
>>1050461 Wow, it sounds like all their problems could be solved if they were to finish making a fucking game
>>1050461 Everyone knew their deal with Tencent would be the end for them.
>>1050554 I already played it
I just want to state Matthewmatosis' Devil May Cry Commentary video finally broke the 1 Million view mark, like it deserves. So congrats to him. I consider it one of the best videos ever about any game just in general.
>>899191 XXL 2 had way better graphics, but was much shorter, and had less ATMOSPHERE. Still mad XXL 3 removed the double jump (or any real jump).
It's finally here: >>>/co/44034
>>1074939 >10 FPS combat >Marvel dialogue >No Reuben Jesus Christ how horrifying.
>>1051565 You're a Matthewmatosis
(102.18 KB 500x500 Trash fire.jpg)

>>1074939 >DMC2gameplay.webm >WhedonDialogue.webm
>>1050494 >>1050478 Partially true according to staff that moved to work at Cygames when they hired on a bunch of former PG devs to finish Granblue Fantasy Relink. That anon failed to mention that the thing that made the company actually start the death spiral was falling out over Babylon's fall, as a lot of devs at Platinum didn't want to make a live service title and a ton of employees left the company over it. Some went with Kamiya and others just went their own way until Cygames started hiring a ton of devs who worked on the original version of Relink pre-cancellation. This is also why Relink wasn't a live service title (in spite of pretty large pressure to be so) and only had a handful of Monster Hunter style title updates. After Babylon's fall they've just rotted away until they're the pale shadow they are now. Sure there's some irony in there somewhere.
(26.26 KB 192x191 7c560578cda0cab9aee4eb.png)

>>1050554 >one of the best shooters ever
ARE YOU READY /v/?
(10.73 MB 1280x720 Sparda PS2.mp4)

(10.00 MB 640x360 Our Boi Ryu Hayabusa.mp4)

>>1079537 Meh, not canon to the games, so regardless of it's quality not much skin off my back. Anyway I ended up doing two little write-ups today by chance, on the Main Characters from two of my favorite games, so might as well post them here. First, what people get wrong about Dante. The transition from DMC3 to DMC4 is the real core of the issue. DMC4 Dante is an older version of DMC3 Dante, but he doesn't feel like DMC1 Dante who already IS the older version of DMC3 Dante. Without jumping through hoops to rationalize the obvious decision that they just copied DMC3 Dante because he was popular. DMC4 Dante comes off as a character regression in terms of Dante's development. Now, DMC4 Dante is far from bad, but DMC1 Dante is clearly a more Heroic acting person. DMC1 Dante is willing to put his foot down, and call out villainy, and state his convictions. You can say Dante is only acting this way because DMC1 was some serious shit for him, but that's coping. DMC1 is The Original Dante, all the others versions need to accommodate his seniority because they only exist because of him, not the other way around. DMC4 Dante acts as if he doesn't care, and while he does care, and he is a good person deep down, DMC1 Dante wasn't afraid to let it be known he's the Hero when the chips were down. People will say DMC1 Dante did some Cringe stuff, yeah so what? That means the character had Sincerity to him, DMC1 Dante doesn't give a fuck what others think about him, He's the successor to The Legendary Dark Knight title. Not "The Legendary Devil Hunter" that DMC4 or DMC5 Dante is. DMC1 Dante is the LDK like his father before him. He's not the "Wacky Wahoo Pizza Man", He's the guy that will stare Satan in the face and say "Come out and fight like a man" The Core of Ryu Hayabusa NG1 is very important to understanding what makes Ryu so strong. Ryu's death is an important factor. Ryu totally died, he wasn't near death, he didn't focus his ki to survive, he wasn't saved in the nick of time, he was a decaying Corpse, just like every other Hayabusa who died that day. But Ryu didn't get to rest with his clan. Ryu was choosen by the Spirit of the Falcon in which the Hayabusa clan is named after. By THE Hayabusa to be given a 2nd chance. For one simple reason. Vengeance. Ryu is only alive to this day for the purpose of killing people who have it coming. That was Specifically what he was chosen to do. He's not a normal human regardless of the Dragon Ninja clan blood in his veins. He is an Instrument of a gods will. Adding more here to what I already had above. Vengeance is a big part of what makes both Dante and Ryu who they are, and a problem nowadays is modern Writers are pussies who refuse to let Heroes be Heroic, without undercutting in some way. DMC3 Dante had to be undercut at times because he was still too young and cocky to be a hero, but by the end of that game he learned what his purpose in life was, to help people, not just work for the highest bidder. That part of Dante is still around to a degree, but it's not showcased well, because we never see anyone test Dante, they never try and tempt him, which will can be used to display he is Uncorruptible. The entire song Subhuman in DMC5 kind of goes against this idea, because it implies Dante always has an internal struggle with his Super Human Demonic nature that he needs to always remind himself that he's human, he should have dealt with that shit when he was 18, not nearing his 40s. That was the entire point of DMC3 was Dante accepting both his Humanity and Demonic side as one. Devil May Cry 3 "Dante's Awakening" is Dante's true character being "Awakened" fucking Duh. Now Ryu it's much less complicated, everyone already knows NG3 was poorly written, it was a game that attempted to Humanize Ryu, but not in a way that actually made sense for his character. NG3 Ryu comes off as younger and less experienced than he did in NG1. This stems from the fact NG3 was written by Masato Kato, who was a big force behind the stories for the NES Ninja Gaiden games, but Modren Ryu is a hole other beast then NES Ryu. NES Ryu was a very Emotional character, that's part of where all the drama of those NES cutscenes came from they impressed back in the day because there was an actual plot that existed in a Coherent and Thought out, but NG3 was not thought out in terms of it being a continuation of the two prior games. Masato Kato basically picked up where he left off, doing little to understand what the Ryu he was actually working with was, NG3 Ryu slips back to that NES Ryu in plenty of ways, where most mistakes NG3 Ryu makes In the narrative, That Modren Ryu should have never fell for. The Relationship between Ryu and Canna didn't need to be flawed, but it results in Ryu fumbling his Composure, and not really doing anything impressive in NG3 aside from Generic ninja action, that we already know he can do. The real missing part of Ryu in NG3 is that there is none of that wise sage nature he displayed ever so slightly in NG2, the most interesting part of that entire game's script, was Ryu spitting some subtle wisdom, that showed the Greater Fiends, didn't have shit on him. NG3 Ryu should have said some genuinely Intelligent things, if they wanted to humanize him, show he's more than just a walking death machine, he has an Appreciation for the little things in life as well, it would be a call back to the fact DOA1 Ryu owned and ran an Antique shop. Ryu probably has more in common interests with Muramasa than he does anyone else. Show Ryu casually hanging out with the old man if you want to see his Human side, Ryu might actually be very interested in what Muramasa has to say, given he knew about the True Power of the Dragon Sword, and Ryu didn't in NG1. "Perhaps Joe Hayabusa knew, but he hadn't told Ryu as Joe hadn't officially passed down the sword to Ryu in NG1, he was just having Ryu watch over it for a time" Over all NG3 Ryu lacks some of the competency that he clearly displayed in the two prior games. I guess you can blame everything on the grip of murder curse and sweep it all under the rug. So called Professional Writers need to do their fucking homework, but eh, fat chance that shits gonna change.
(330.96 KB 826x2501 itagaki hit list.jpeg)


(1.85 MB 1706x960 xemu-2025-02-15-00-03-05.png)

>>1079675 Writing this up made me realize that Link manages to avoid being ruined writing wise yes there are different Links, but really there is just "Link" and "Toon Link" Feels like he's the last Hero we have left, but my thoughts drift to OoT because it turns out OoT is a huge reason Ninja Gaiden 2004/ NG Black exists as such the masterpiece it is. Itagaki was taking notes, is what he's doing. Replay NG1 actually considering that Itagaki used the desgin of OoT as a foundation to build on top of. Suddenly you see OoT everywhere. I actually started making a list of comparison points between NG1 and OoT. I found like 60 of them, some very much Intentional, some probably a Coincidence, but if you play NG1 with OoT in the back of your mind, you see OoT everywhere, it's a fun game to play yourself. But i'll list a few. >Murai has a Tattoo on his left arm, the same way Darunia the Gorron leader does. That's not a Coincidence. >When you are in the ruins area where the zombies start showing up, the Zombies were inspired by ReDeads. >As Ryu you use the Bow to hit some switches that active things, the exact same way you do with the Bow in Ocarina of time, to hit those Eye Targets. Ryu has a bow, because Link did. Like I said there are a ton of points I found, but it's fun to point them out on your own, but one more, a huge one. <The Ultimate Technique? >The Charges are Blue then Orange, for full power. Exactly the same as Charging up your sword in OoT.
>>1079675 Another thought, perhaps the whole reason Nero exists, is so that Hero archetype that FUCKING DANTE is supposed to fill, can now be filled by Nero instead. Nero is closer to DMC1 Dante than DMC3,DMC4, and DMC5 Dante is. Hell even gameplay wise, DMC1 Dante and Nero are fucking powerhouses, that in the right hands Demolish all enemies when you know how to play efficiently. DMC3, DMC4, and DMC5 have Variety for variety sake, and while it makes sense for DMC3 Dante as a character being he's still trying to find himself plot wise. DMC4 and DMC5 Dante just play like they do because DMC3 Dante did it. Playing as DMC1 Dante to get DMD S Ranks You got to be Absolutely ruthless in your fighting style, not playing with your enemies. Nero is Capable of that same game playstyle, Especially in the DMC4 where the Devil Bringer doesn't have limits for it's damage output aside from DT giving your busters an upgrade. as far as Narrative goes, DMC5 Dante seems to have not learned a damn thing from all the years after DMC3 - DMC4. So he fumbles being the next Legendary Dark Knight, just reverts back into "I'm a gonna fight Vergil" mode, and Nero has to pick up the Mantle, and actually be a damn Hero. Because Dante is incapable of attempting to Reason with Vergil like he at least tried to do at the end of DMC3, and see murdering his brother yet again, as the first option instead of the last option.
>>1079675 I haven't played Ninja Gaiden 3 since I only beat 1 and 2 recently. Although I can say that humanizing Ryu is an odd choice. Especially coming from the past two games where the guy was a no bullshit death machine. I don't remember what he was like in Dead or Alive, so maybe he acts more like he does in those games VS Ninja Gaiden 1 and 2.
>>1079715 DoA does do a fair job at exploring Ryu a bit more, since we see how he interacts with people who aren't trying to just kill him. Ryu's best friend is Hayate from the Mugen Tenshin clan, he's Kasumi's brother, and Ayane's half brother, and yeah that clearly implys Ayane is Kasumi's half sister, becase a scrappy little felly by the name of Raidou, Fuckin Raped their mom, mostly out of spite for his brother for becoming the leader of the Mugne Tenshin Clan. That resulted in the Birth of Ayane, runnining her life before it even started Essentially, since everyone but Ayane Kasumi knew what actually happened. So diespite Kasumi and Ayane being friends as children, Ayane once she found out the truth as to why she was treated as a demon child by the entire clan, got really fucking resentful of Kasumi since she's literary a princess in the clan, and Ayane was more then willing to Kill Kasumi when given those orders. There is all kinds of spicy drama happening in DoA, and Ryu's just kind of there being way too OP for this to be worth his time, but Hayate's his bro for life, so he's gotta make sure Ayane and Kasumi don't kill each other. Hayate couldn't really do that himself because Raidou kind of shattered his spine, and it took a few games, a little bit of getting his memory erased and being Scientifically experimented on, then having Ryu knock some memories back into him until Hayate started to get better. Fun video about the topic of DOA's story, if you got 2 and a half hours to spare https://www.youtube.com/watch?v=VwrMOt8bW2I
[Embed]
>>1079726 Will give it a watch when I have the time, thanks anon.
Okay now THIS has been a long time coming.
>>1080376 That's pretty cool.
>>1079678 >DMC4 and DMC5 Dante just play like they do because DMC3 Dante did it. >implying style-changing and extra weapons weren’t quantifiably an improvement. Opinion discarded.
>>1080390 I'm not saying that Styles don't have their positives, but at the same time, to make styles viable, the power of Devil Trigger was nerfed. just compare DMC3 Air Raid to DMC1 Air Raid. DMC3's Air Raid is borderline useless. DMC5 needs Sin DT to make something that can be compared to DMC1's DT, but then it tips into being OP, and it would be balanced due to it requiring meter, but then Quad S makes it so that anyone Competent with Dante that can maintain an SSS rank, has basically unlimited Sin DT in Short, but Continuously usable bursts. So DMC5 is a cakewalk, to a DMC Veteran. DMC1 DT was actually balanced for DMD mode, it wasn't overpowered when you were fighting bosses with it, it was just right. The later DMC games all have issues with Ballance DMC3 tips into being too hard on DMD, since you basically need to relearn the entire damn game due to enemies having unavoidable DT in every single fight, and then the others after DMC3 are too easy on DMD. The only real challenge DMC5 had for me was beating Urizen in mission 8 as Nero, it was the only part of the game that felt like it pushed me to DMC1 levels of getting gud, and that's because you're not supposed to win that fight.
>>1080376 >Even has several color variants Now that's passion
>>1080421 It's something one would do out of Obligation. Customizing your armor was a big part of Halo MP. Even with Halo CE you could still pick your favorite color.
>>1080409 >DMC3 tips into being too hard on DMD No such thing as too hard.
>>1080431 The issue is the lack of Properly adjusting the player. Bayonetta kind of does the same thing, but in a different way. DMC3 DMD buffs the enemies without really preparing you on how enemy DT works, save for that single optional room in the test of Strength. Bayonetta Infinte Climax mode removes Witch Time, something the game has been having you rely on the entire time. One puts a new weight on your back without warning, the other kicks out a crutch from you, it didn't suggest stopping using. Ninja Gaiden 3 Razors Edge is also kind of similar when it comes from removing Crutches you've relied on to your fundamental gameplay. DMC3 is the least bad of these, since you can at least learn to be better at the game, it doesn't handicap you. But DMC1 deals with handicapping you the smoothest, all DMD does is make the simple decision to remove DT healing, as it's handcap, and that doesn't really change how you play the game, if you knew how to play the game properly, it's just asking you to learn to stop making mistakes, and be consistent. DMC1 DMD mode feels the most fun to me because of this, where DMC3 DMD mode feels like i've got to start all over again in some ways, that's not Inherently bad, but it's a pace breaker, and I got to put aside a whole lot of time for it.
>>1080454 Kingdom Hearts 3 kind of has the solution to all of this, there is a properly tailored Final difficulty with Critical mode, but on top of that the DLC added EZ codes and Pro Codes. Nothing ever wrong with giving the player more options to tailor a game to how it suits them best, but Pro Codes still have a Ranking to them to encourage shooting for a top rank. There is also a small amount of flexibility in being able to get an A rank with which codes are used on which bosses, but if you choose the Ultimate test you turn them all on, and do every boss fight. You also have the freedom to turn off these codes for normal enemies if you'd rather cut to the chance and just enjoy the boss fights. KH would need to be more mission based if it was gonna rank the normal fights too, which 358/2 did do well enough.
>>1080466 Also gonna brag a little for beating all bosses with all pro-codes. Granted I did play on Beginner difficulty, but in the long run that makes little difference with all the handcaps, and it might have actually been harder than critical mode in someways, since I didn't have any of the critical mode only abilities, when I compare what I went though to critical all pro-codes I really didn't see much of a difference in difficulty aside from me lacking the critical counter, that could have given me a tad bit more potential damage, that still might not have made too much of a difference due to the all the handcaps. All in all I might do it again at some point on Critical. The DLC to KH3 is fun as shit.
(893.57 KB 1280x720 NG4 new move.mp4)

NG4 clip got Drip fed today, by the twitter account. Ryu's got a new move. So positive, he's not gonna be just copied and pasted from NG3 Razors Edge. A point to consider, this move is highly similar to Nero's Roulette Spin.
(26.13 MB 640x360 Unknown No Damage Level 1.mp4)

>>1080466 >>1080467 This is interesting. We'd have a Kingdom Hearts thread, you should post in it. It's not quite CUHRAYZEE, but if you ever want a real challenge try playing some of the games on the no EXP mode.. It sounds like an impossible challenge run at first, but in reality it makes you have to more deeply learn the mechanics of game and the bosses. Though it is still incredibly difficult, it's standard to have hundreds of deaths in a Level 1 run. If you do it, start at 2. The first game's Level 1 mode ends up looking like this.
>>1080490 I'm aware of the KH threat I just haven't gotten around to posting in it, I do consider KH Honorary CUHRAYZEE, because of how good it's action gameplay actually is, even if it's different then one would expect from the typical action genre.
>>1080469 I really hope he has more than just the Dragon Sword.
>>1080536 I hope so, all things considered Platinum should know better since all of their games tend to have multiple weapons, yet at the same time there are Situations, like with Jetstream Sam where he only has his one move list, but that was DLC for MGR, not a Scenario like this where it's the return of a big fucking deal like Ryu one of the most iconic characters in gaming who has existed as a badass everyone appreciates since 1988. If Platinum and whatever Team Ninja is doing, fucks up Ryu by not giving him the dues he deserves, then they're absolute Buffoons, since only having the Katana was one of the biggest Criticism of Ninja Gaiden 3. These people should be extremely aware of what this job requires, unless they've had their heads buried in the sand, for over a decade. Least positive but still positive to a degree scenario, Ryu gets more weapons as an update down the road, but that really shouldn't be the case. He's the main character of the franchise, not a bonus unlockable character like Rosa from Bayonetta 2. To fuck up in such a way would require everyone involved to have learned absolutely nothing from all the history the should be well aware of, because it's the history of the god-damn companies they work for and the history of the god-damn genre they specialize in. A fumble like this should never be in their cards if anyone knew what the fuck they were doing even a little bit. But this is the video game Industry, where nobody ever learns a fucking thing the majority of the time, so you can never have your expectations too low. Given everything we've seen logically, I'm confident NG4 will be solid, but i'd be foolish to expect it to be everything it SHOULD be, until we have actual reason to believe so. I blame nobody for being worried about this game.

Index Catalog Archive Top Reply 289
158
150

Forms
Delete
Report
Quick Reply
Drag files here to upload or
click here to select them