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Touhou Thread: Take it Easy!!! Edition Anonymous 10/23/2024 (Wed) 16:31:29 Id: 9365a5 No. 1030988
A new thread for the series that defines the Otaku. Last thread was on post 500 and it's been a while since someone made a new thread, so I figured I'd do it myself. If you haven't had the chance, get Artificial Dream in Arcadia on steam since it's really good and the dev is making free DLC that lets people make their own dungeons. What 2hu and 2hu spin offs have you been playing /v/?
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>What 2hu and 2hu spin offs have you been playing /v/? Are you implying 2hu fans play the games?
>>1030988 There's Valkyrie of Phantasm I tried. Plays like the DBZ Budokai Tenkaichi games. THere's also Rookie Attorney Legendary which is an Ace Attorny rip off that has a questionable translation.
>>1031015 Shame about the translation
Start with 6 or 8. 6 due to it being the purest Touhou experience and 8 due to it being forgiving but still challenging. You can fight me in soku over this. >>1031013 This is /v/. I thought /v/ was about videogames.
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I love this high energy retard
tuho toho tohu tuhu
>>1031036 As do I, her retarded amount of confidence is endearing.
>>1031036 >retard Cirno can read! And do maths! And she's 10 times stronger than anything you could come up with!
Rember Happy Day
>>1031013 Only the cool ones
>>1031013 Yeah, not really a fan of the game series. Dropped it after the first one. What was this Zune guy thinking?
>>1030988 >What 2hu and 2hu spin offs have you been playing /v/? Last one I played was 15.5. I think Yuuma is cool, I like her design. She honestly might be one of my favorites. It's strikes a pleasing balance between fantastical and simple, she looks like she fits in the Touhou world but she doesn't look over the top. The story is okay, and the soundtrack is pretty good. Highlights include Kutaka's theme, as well as the Yuuma themes. And the sprites look very nice. The gameplay isn't too great though, and it kind of spoils the game for me. I end up just quickly mashing buttons, trying to pull off moves and do damage, even though the game seems to want to emphasize dodging with precise movements. This is especially apparent with the final boss. Is this a common sentiment, or do I just have to get good?
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>>1030988 (heil) >What 2hu and 2hu spin offs have you been playing /v/? I've been thinking of starting Luna Nights but haven't gotten around to it. I see it has mixed reviews but I really enjoyed the Record of Lodoss War metroidvania from the same team. Has anyone here played Luna Knights?
>>1031187 Meant to type 17.5
>>1031196 >Luna Nights >mixed reviews On steam its overwhelmingly positive. Either way, I had a lot of fun. Beautiful game, has a lot of cool mechanics. Fun bosses. Would heavily recommend. Their next game looks fun too.
>>1031199 Shit you're right, I got it confused with the Overlord metroidvania which has mixed reviews. I guess that tips it, I'm playing Luna Nights next.
>>1031187 The 17.5 Yuuma or the 19 Yuuma? It's a bit weird to be honest. Coming from 12.3. It is fairly common in the touhou fighting games. Though 17.5 is far more simple since you can dodge everything. If I remember correctly, you can turn the bullets into water by hitting one of them and then collect it to do a big spell. >>1031196 It's a great game with a great soundtrack. I have been returning to 9 and the bullshit gets real. It does feel far better than 19 though.
>>1031201 Is Luna Nights a Metroidvania as well?
>>1031265 It is.
>>1031206 >The 17.5 Yuuma or the 19 Yuuma? 17.5 Yuuma. I haven't played 19 yet. >Though 17.5 is far more simple since you can dodge everything. If I remember correctly, you can turn the bullets into water by hitting one of them and then collect it to do a big spell. You can, that's the main way the game encourages you to try and dodge things/move around. I'm able to do so, but when things get intense, I end up pushing a lot of the same buttons to get in there and do damage while I have the chance.
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SAY NOTAKU TO OTAKU
>>1031187 You can't get away with super aggressive play with the later characters, depending on the boss fight. Murasa gets shat on by Utsuho and Yuuma, for example, you even need to take a very specific routing for the goat's final spell card. Yuuma is also a very cool character. She's definitely in my top 5 2hus. >>1031291 19 Yuuma is a little derpier looking, and not as bloodthirsty due to happenings during the events of TH17.5, but she's still a pretty good character and has the fun play gimmick of being able to vacuum up the entire screen's worth of bullets.
>>1031303 >You can't get away with super aggressive play with the later characters, depending on the boss fight That seems to be true. It's just one of those cases where, even if one can get away with aggressive gameplay at the start, the game is built to knock the player down a few pegs if he keeps trying the same strats at the end of the game. That final Yuuma spell card is brutal. >19 Yuuma is a little derpier looking, and not as bloodthirsty due to happenings during the events of TH17.5, but she's still a pretty good character and has the fun play gimmick of being able to vacuum up the entire screen's worth of bullets. I see, she does look less aggressive. Which makes sense lore wise, since the whole underground oil incident was solved/ended. The art style of 17.5 also helped her look more angry and ferocious, too. I might prefer her 17.5 version then, but maybe my mind will change after experiencing 19.
>>1031303 I like the contrast between original Yuuma and 19's babyface Yuuma.
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>>1031196 Luna Nights is one of the best metroidvanias. Go play it.
>>1031459 Koumajou Densetsu 2 better
>>1032351 The Koumajou Densetsu games were good. But Luna Nights was way more polished.
>>1031459 is the cirno boss fight still console exclusive?
>>1032423 It's on the PC version. Have been so for at least the past 3 years.
3D Touhou is Cool
>>1037625 It is. These 3D animations are some of the coolest fan creations to come out of the Touhou community. I've watched the Eternal Night Part 1 a couple dozen times at this point. I hope ZUN has seen them too.
>>1037625 I imagine 3D touhou would be really hard since I bet I couldn't tell how close a big glowing orb is without seeing it from a 2D perspective.
>>1037720 It's easy to tell if done properly. More of a problem would be knowing what happens behind you. You would need a 4D view to have full awareness like in the 2D games.
>>1037720 Someone actually made a 3D recreation of Embodiment of Scarlet Devil years ago. It's not nearly as bad or disorienting as you think. Projectiles all still come from your opponent so you don't get ass blasted. Now that I think about it, fighting Seija in 3D danmaku would be the most bullshit thing to ever exist lol.
>>1037720 I know that there's some game devs that were working on the concept. I wonder those projects are coming along?


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