/fast/ - Sonic the Hedgehog

Sonic the Hedgehog discussion

Index Catalog Archive Bottom Refresh
Name
Options
Subject
Message

Max message length: 12000

files

Max file size: 32.00 MB

Total max file size: 50.00 MB

Max files: 5

Supported file types: GIF, JPG, PNG, WebM, OGG, and more

E-mail
Password

(used to delete files and posts)

Misc

Remember to follow the Rules

The backup domains are located at 8chan.se and 8chan.cc. TOR access can be found here, or you can access the TOR portal from the clearnet at Redchannit 3.0.

US Election Thread

8chan.moe is a hobby project with no affiliation whatsoever to the administration of any other "8chan" site, past or present.

/sthg/ - Sonic The Hedgehog General Anonymous 04/18/2019 (Thu) 20:50:50 No. 14754
Welcome to the Sonic the Hedgehog General! Here we discuss all things Sonic! /sthg/ #27 - Espio is Cool >Sonic News< TWO Sonic movie trailers shown at Cinemacon, public trailer coming soon https://www.ign.com/articles/2019/04/04/sonic-the-hedgehog-cinemacon-footage-reveals-plot-details-setting-and-jim-carreys-robotnik https://twitter.com/iamtikasumpter/status/1113894076930088960 Mario & Sonic at the Tokyo 2020 Olympic Games to be released later this year https://twitter.com/tssznews/status/1111807221548175360 Mobile version of the game also to be released https://twitter.com/tssznews/status/1111807307221032960 Team Sonic Racing Overdrive: Part 1 https://www.youtube.com/watch?v=7Ht0pdsz2hI TSR Customization Trailer https://www.youtube.com/watch?v=xyuunXb4gCc TSR Team Up Trailer https://www.youtube.com/watch?v=rbTavayt8xo Sonic's movie design leaked http://www.tssznews.com/2019/03/04/live-action-sonic-film-design-revealed/ http://www.tssznews.com/2019/03/04/second-full-body-sonic-movie-render-emerges/ http://www.tssznews.com/2019/03/06/rumor-another-sonic-movie-sonic-render-has-leaked/ http://www.tssznews.com/2019/03/08/the-3-sonic-renders-that-have-leaked-are-not-the-final-designs/ >General Interest Links< General Link Compilation https://pastebin.com/gSsdpUB5 Sonic The Hedgehog Movie News https://pastebin.com/r2iZ0yFm /sthg/'s Refurbished Drawfag Booru http://sthg.booru.org/ Event/Video Streaming Page https://cytu.be/r/sthg /sthg/ Bumper Engine Latest Release https://mega.nz/#!Wd1FXBTY!KWJFIn3rTMUkLhiVYdWiV5SXulh6FCAEAi3b9sQxrZQ
(16.11 KB 480x360 UbkqE4fpvdI.jpg)

>Espio Hell yeah. Almost forgot the previous zone, tho: >>14002.
(1.08 MB 2559x1439 20190331_170945.jpg)

>>14758 Gosh darnit! Last time I forgot the subject and now this!
https://www.sonicstadium.org/2019/04/sonic-the-hedgehog-2-will-be-included-in-western-sega-mega-drive-mini/ ayy, S2 confirmed for SEGA Genesis Mini. >>14759 You did good beyond that anon, so be glad!!
fast
>>14754 That's a cool Espio pic. >>14760 I first read SA2 and had to do a double take.
>>14762 I'm now imagining SA2 recreated for the Genesis Might be fun, ngl
(64.96 KB 1280x720 cmp1.jpg)

(150.21 KB 1680x1050 cmp2.jpg)

(51.85 KB 1280x720 cmp3.jpg)

(116.40 KB 1680x1050 cmp4.jpg)

Holy fucking shit this is amazing.
(32.73 KB 480x360 .top/static.jpg)

>>14768 Holy fuck, that's beautiful. Any more vids like this?
>>14769 Doesn't seem like it, that guy's the source. The only thing there is is higher resolution versions at the Youtube account linked on the Vimeo video. We should nag him to make more, though! What cutscenes would you like to see re rendered like this?
>>14770 I would love to see something like the Unleashed intro, or maybe the opening to SA1 get a re-rendering like that, tbh.
(74.91 KB 1280x720 laughing dedede.jpg)

>tails and knuckles mii costumes back in smash bros. >still no shadow anything
>>14772 Isn't Shadow an assist trophy, or something? Don't really see the big deal though, Nintendo doesn't seem super interested in making anyone but Sonic playable in Smash anyways.
>>14767 >>14768 Damn, this looks much better
>>14772 I don't want a Shadow Mii costume, honestly. They're pretty ugly. >>14773 Yes. He's been an assist for three games in a row, longer than any other 3rd party trophy IIRC. I'm quite certain they'll make him an echo next time.
>>14771 I think we already have an HD opening of Unleashed floating around, so it wouldn't be such a big difference as with Shadow. I saw some people requesting 06 cutscenes re rendered though.
>>14776 >I saw some people requesting 06 cutscenes re rendered though. Oh? Post it, if ya can
>>14777 They were just comments, nothing was really done.
(64.08 KB 568x617 1407689152017.jpg)

(582.31 KB 540x720 D3zGq0RUUAMO6zB.png)

>>14778 O-oh. Well hey, I'd be interested in seeing the 06 cutscenes re-rendered, so hopefully someone pulls that off.
(68.97 KB 1090x905 Cp1ERJLVIAAiOMd.jpg)

May's Sonic Channel wallpaper.
>>14783 Looking nice. That is a huge fist, tho
>>14783 So it was Knuckles after all huh.
(151.83 KB 659x1000 D4iekn0WAAABWKL.jpg)

(96.28 KB 659x1000 D4ifTRCWsAE3HjF.jpg)

New covers for upcoming IDW Sonic issues.
>>14786 Looking nice. And I guess Omega's actually gonna show up unlike Battle For Angel Island >>14787 The plushies in that tweet are pretty cute.
>>14789 It peeves me a little that he would mention he had this stuff back in 2009 but didn't release all of it, only to just trust a complete stranger he just met with the originals and only copies a few years down the line.
(460.78 KB 1513x1175 w1.jpg)

(339.69 KB 1384x1261 w2.jpg)

(425.38 KB 2640x588 w3.jpg)

(69.99 KB 595x596 w5.jpg)

what
(1.40 MB 3264x2496 scan0157.jpg)

(1.55 MB 3264x2496 scan0158.jpg)

(1.43 MB 3264x2496 scan0159.jpg)

(1.53 MB 3280x2496 scan0160.jpg)

(1.40 MB 3264x2496 scan0161.jpg)

(1.46 MB 3280x2496 scan0162.jpg)

>>14792 Last one didn't fit in the post.
(346.66 KB 474x378 6546165257.png)

>>14791 >That 2nd pic H-huh
(2.98 MB 960x720 Adventure AlexJ.mp4)

>>14789 Gong to have to take a look at this later.
THE FLINCH IN YOUR EYE CALLS YOUR BLUFF
(37.64 KB 480x360 CQtQc1dlCCg.jpg)

https://www.youtube.com/watch?v=CQtQc1dlCCg Here's your Jet Set Sonic bro
>>14800 What elevates this is the authentic Adventure era sound mixing.
>>14800 What a rude & vulgar hedgehog
>>14803 nice
(1.07 KB 480x360 c9oCepc-96E.jpg)

https://www.youtube.com/watch?v=c9oCepc-96E >>14803 >>14800 Kek. That dumb guitar part in Sonic's theme about 15 seconds in always gets me when I hear it and now I'm gonna have to listen to this on repeat for hours, god dammit.
(151.89 KB 1280x720 D4jzn_3X4AAGfsj.jpg)

(133.56 KB 1280x720 D4jxzffWAAAj8Yk.jpg orig.jpg)

The character portraits in TSR are great. I remember thinking that the renders they used to create always looked weird but lately they have been acing them.
>>14808 I think they got a new model or something, Sonic looks like the one in the latest Wreck it Ralph and Knuckles legit look like his SA1 version in HD, nothing like the Forces model. Maybe that's a good sigh for what's to come in the future for 3D Sonic.
(556.80 KB 606x731 D4jbrgjWwAAW3wc.png)

This cutie's name was revealed to be Jewel and she's a beetle.
>>14810 Cute little beetle. She's showing up in the Annual, right?
>>14809 I don't really think they look any different, they are just posed much better.

(18.58 KB 480x360 hqdefault.jpg)

>>14812 Hmm, I don't know if it's just me or not, but it looks different for me
>>14813 I meant to say I didn't think they looked different in the TSR portraits compared to previous games like Generations and such.
(198.74 KB 954x569 1471142144750.png)

(465.72 KB 600x515 1506484180108.png)

>>14816 >Filename not "the average day on 4/sthg" One job.
(334.76 KB 586x619 1505506240866.png)

>>14818 Wow the leaked footage of the movie looks great!
>>14817 I was about to give it a name to make a jab but I couldn't think of anything good and I'm kind of tired of doing it all the time, kek.
>>14820 It's alright anon, it's still a nice pic.
(20.12 KB 480x360 DT_IyrBBrY8.jpg)

>>14822 >runs into a wall during mach speed >doesn't get hurt or start breakdancing What's the point of remaking '06 if you're just going to remove everything that made it interesting?
(32.81 KB 480x360 wUYS2Tr1cfo.jpg)

https://www.youtube.com/watch?v=wUYS2Tr1cfo Imo, I'm glad we are getting into the 3D fan game era now. Maybe one day these fans can to follow in Taxman's footsteps
(8.60 KB 177x196 ha.jpg)

(194.27 KB 2048x1729 D4fPc1pU8AAmKqA.jpg)

(51.56 KB 480x360 -Rw1ZODub5M.jpg)

This is going to fail pathetically but I have to try. ▀▓░▄▄▄╓ ╓▄▄╣▒▌
╚▒███████░╣▄▄▄╓ ╖▄▄▐░▒███████▌
░████████████████▒╣▄▄▄▄╓ ▐███▒╣▄▄▄▄╖╓╓ ╓╓╓▄▄▄▄▄▄▄▄╖╓╓ ╓╓▄▀▄▄╣░▒▒█▌ ╓╓▄▄▄╣░▒▒██████████████▓╛
▀▓████████████████████████▒▒░╣▌▄▄▄▄╓╓ ╙▒██████▓╣╣╢╢╝╝╣▓▒╣╢╢╝╝╝╣░▒████▓╣╣▓██████▓╝░▒████╣╣▒███████▌ ╓▄▄▄▄▄╣░▒▒▒████████████████████████▀
▀▓█████████████████████████████████████▒▒▒░╣╣▒██████░░▄ ▐░▒██ ┴┴┴╙▐███▓▀ ╓┤ ▀▓███▓ ░▒▌ ┴▓██████░╣░░▒▒▒█████████████████████████████████████▀
╙░▒█████████████████████████████████████████████████▌ ▒████ ▀▀▀▀▀▒▓╛ ╔╝▀▀ ▀▓▓╛ ▐█▄ ▐▒▄ ╟▒██████████████████████████████████████████████▓▀
▀▓████████████████████████████████████████████████▒▒▒█████▒▒▒▒▒▒▒█▒▒▒▒▒▒▒▒▒▒▒▒█▒▒████▒▒███▒▒▒███████████████████████████████████████████▓▀
▀▐▒████████████████████▓╝▀▀▀▀ ▀▀▀▀▀▀░▓▒█▒░▀▀▀ ▀▀▀░▒█╛ ╓▒██▓▀▀▀▀▀ ▀▀▀▀▀▀▀▒███████████████░▀
▀▐▓▒████████████▓▀ ╓▄▄▄▄▄▄▄╓ ▄▄▄▄▄▀▄ ╔▄▄▄▄▄▄▄▄ ▄▄▄▄▄▄ ╓▄▄▄▄▄▄▀ ▀▀ ╓▄▄▄▄▄▄▄▄ ╔▒██████████▓░▀
▐██▒░╣▄▄▄▐░▓▒███████▌ ▄▒███████████▓┴ ▄░▒██████████░▄ ▐████████▌ ╚█████▓ ╟▒█████▓ ▄╣▒█████████▓ ▒██████▒▓░▌▄▄▄╢░▒▒█░
▀▒████████████████░ ▒███████▒▒▒▒██▌ ╔▒███████████████▓┤ ▐█████████▌ ╚█████▓ ╟▒█████▓ ╔▒████████████╛ ▐██████████████████▌
▀▒██████████████▌ ╟▒█████▓▄ ╔▒██████▓▀▀▀▀▐██████ ▐██████████░ ╚█████▓ ╟▒█████▓ ╔▒███████░▀▀▀▐▌ ╓▒████████████████▌
▀▓████████████░ ▒███████████▒▌╕ ▐█████▓▀ ▐█████▌ ▐███████████▓▄█████▓ ╟▒█████▓ ▒██████▌ ▐██████████████▒▀
┴▀▓██████████▌ ▀▓▒▒██████████╡ ▐█████╛ ▄▒█████╡ ▐█████▓░███████████▓ ╟▒█████▓ ▒█████▌ ▓████████████╣▀
▀▓▒███████╡ ╓▐██████▌ ╚▒█████▄▄╓▄▄▒██████▓ ▐█████▌ ▐██████████▓ ╟▒█████▓ ▐██████▌╖ ╓▄░▒▌ ╙▒███████▓▀▀
▀▀░▒██▓ ░█▒▒▒▒████████╛ ▀▒███████████████▌ ▐█████▌ ▐█████████▓ ╟▒█████▓ ▐▒████████████╕ ▐███▓▀▀
╔╬▄▄▄▄▄▐▒╛ ▄████████████╣┴ ▀░▒█████████▓▀ ▐█████▌ ▀▒███████▓ ╟▒█████▓ ▀▓██████████▓ ░▓▄▄▄▄▄╪╤
▀▓████▌ ┴▀▀▀▀▀▀▀▀▀ ▄░█▌╖ ┴▀▀▀▀▀ ▄ ╙▀▀▀▀▀┴ ╙▀▀▀▀▀▀▀▀ ▀▀▀▀▀▀▀ ╕ ┴▀▀▀▀▀▀▀ ┴▒████▌┴
┴▀▓█▓╢▄▄▄▄▄╓╓╓╓╓╓╓▄▄▄░▒██████▒▌▄▄╖╓╓╓▄▄▄░▒██▄╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓╓▄▒██╣▄▄╓╓ ╓╓▄▄▄▄╢░▒▒█▌▀
┴░███▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▒███████████▓▓▒████████████▒▓▓▓▓▓▓▓▓▒██▓▓▓▒███▓▓▒███████▓▓▒███████▒▓▓▓▓▓▓▓▓▒██▓╛
▐▒░▄ ▀▒█████▓▀ ╙░██████╣▀ ▄▒█▓ ╓██╛ ▀▀▓███▌ ▒██▀▀ ▄▒█▌
▀▓█▓▀ ╟▒█▓╣ ▐███▓▀ ▀▄ ┴░███╛ ▐███████████▓ ╓██╕ ▀▓▌ ▒▓┴ ▐▒▓▀▀▀▀▀▀▀▀▒▌
▀▓░╕ ╞▒▓ ▄▒█▓▀ ▄░▓▓╣╕ ┴▐▒▌ ▀▀░▓▓▓▓▓▓▓▓▒▓ ╓██╕ ▐▒▒▄┤ ▒█▄ ▀▐╝╝╝╝╧ ╓▒▌┴╨╣╝┴▄▌ ▐▌
▐▌ ╞▒█▄ ▀▓█▌╓╓╓▄▓▀╓╓╓╓╓╓╓╓╓╓▄▓█░▄▄╓╓╓╓╓╓╓╓▄▒██╓╓╓▄██▄╓╓▐██░░▓▌▄ ▄▒▌░▓▌▄▄╓╓╓╓╓╓╓╓╓▄▒▌ ╓╣┤ ▐▓░░▓
▐▓▄▄▄▄░▒▀▓░▄▄▄▄▄░██░▀▀▀░▒█████████████████████████████████████▓╛ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀╛ ▀ ▀▀▀┴▀
┴┴┴┴┴┴┴ ┴┴┴┴┴┴┴┴ ▐▒█████████████████████████████████╣▀
┴▀▓▒█████████████████████████▓▀▀
▀▀▓▒███████████████▓▌▀
▀▀▓▒███████▓▀▀
▀░▒█▓▀
(71.29 KB 478x524 1514182138299.jpg)

(102.80 KB 264x334 1479557620776f.png)

>>14829 Holy fuck it actually worked. Source of the ASCII art is the easter egg the devs put in the JP TSR webpage. See the source code at http://sonic.sega.jp/TeamSonicRacing/ I sound like a huge shill
(2.95 KB 111x129 anime1_k.gif)

(4.17 KB 108x96 anime2_t.gif)

(5.09 KB 108x123 anime3_s.gif)

(6.37 KB 111x111 anime6_m.gif)

(8.75 KB 126x123 anime6_r.gif)

>>14831 Sweet. Also just nabbed these neat little silhouette animations from the Mania webpage
(18.73 KB 426x362 1430720019603.png)

(26.66 KB 480x360 t6vqb1otKsE.jpg)

So given the movie trailer being shown at CinemaCon, what are the odds it becomes public within the next month?
>>14835 They've shown it at several conventions already so unless there's something special about CinemaCon that makes it different from the rest I'd say there's probably no correlation between the two. Having said that I think it's pretty amazing that it's coming out in 6 months and literally not a thing is known about it so far, so they're gonna have to release it sooner rather than later and the more they wait the more likely it becomes that it'll drop in the near future. I can't help but wonder if there's more to this delay than we know.
>>14836 I imagine it comes from how negative the reception stuff like Sonic's design has been so far. That being said, yeah, this movie is out in just a few months, you'd think Paramount would try to promote it a bit more than just privately showing the trailer off at conventions. I get that SEGA isn't really going out of their way to advertise the movie, but it makes no sense why Paramount is acting so hush-hush about publicly showing stuff off.
>>14837 They know it’s a lose-lose situation, and that it’s going to be worse than putting Fantastic Four to the cinema a third time (all video-game based movies are horrible, so no surprises really), so they’re trying to keep it on the down-low so we don’t have to get angry and flood the internet with our “Dear, assfaces…” schtick as much as they expect it to happen. Especially knowing Sonic is a doomed franchise at this point. Fun Fact The original Sonic Creator Yujinaka was fired shortly after completing the first game way before Kojima disowned Konami (and the other way around) for treating him, and his genuine complaints, like shit. It was shortly thereafter he was hired by the American Sega Branch, but a man can only keep a franchise alive for so long if a company’s greedy enough. In the words of Mr. T: >”I pity all them fools!”
>>14837 >I imagine it comes from how negative the reception stuff like Sonic's design has been so far. The thing that confuses me is that according to (((some))), the reception was not that bad with the people that attended the private showings. So what gives?
(502.28 KB 506x893 1517111550923.png)

>>14839 Most people are mixed by saying it's not amazing, but it looked far better in motion then anything they've seen already with the leaked images. Because let's make it clear; The Sonic fanbase is LOUD and seen as one of the most "autistic" fanbases on the planet. The second it was made clear that website leak was real, and then the old screenshot of a early take of the movie was leaked the very same day, everyone went apeshit. It was spamed all over, so most that view things online knows about the design, even the original Sonic Team staff knows now. That outbreak likely, to put it bluntly, fucked themselves up and think what they hoped for was for not. And imo, that's saddening, because it really makes it hard to do anything with Sonic anymore. The Sonic fanbase is as bad with change as elderly people are about racism and sexism of the early 1900s. It's that bad.
(681.06 KB 2002x2046 D4slPTOVUAAZu7A.jpg)

It was Knuckles Chaotix's 24th anniversary the other day.
>>14840 Dude, it's a Hollywood video game adaptation that's made every single cliche terrible video game movie mistake, already, It's not going to be good. Whatever hopes Paramount and SEGA had for it were poorly placed before the design was even known. >it really makes it hard to do anything with Sonic anymore. But it doesn't. Mania did incredibly well. The comics were/are well-received, and just keep getting fucked over by their publishers. Boom was praised, but got fucked over by CN. Every single recent time the fanbase has a strong negative reaction to something Sonic, it's because it's bad, not because the fanbase is allergic to change. What's making it hard to do anything with Sonic is the incompetence of SEGA.
>>14841 Nice. I've never played this game, but I do appreciate the fact that some of (at least imo) the most underrated characters in the series came from this. I should probably play it someday, honestly.
(262.79 KB 480x361 1517357253797.gif)

>>14842 Good points. >not because the fanbase is allergic to change. Well maybe it's just a minority being loud, but for the most part, you're not wrong. But let me put it this way: If you made a boost game, regardless if it was Unleashed - Werehog good, Adventure fans want SA3 instead. If you make Mania 2, same thing. If you got SA3 at this point, it's likely not going to be good on the surface value without 2000s era "soul". It's like Kingdom Hearts 3. It's amazing, but it's 15 years of hype that likely never got fully realized. Then you got archiefans still made Sally and co aren't in the games. That's what I mean, I firmly believe SOnic is far from unusable, but the fanbase can, and has, doomsaid the state of the series to an overexagerated state, but to outsides like Paramount, or even Sonic Team, it's for real to them, not a joke.
(379.33 KB 600x800 D4moIy-U8AI53GO.png)

(426.84 KB 679x734 D1tDarfU0AABsyI.png)

(123.97 KB 720x960 D2MHE0TUYAAz2xb.jpg)

(144.66 KB 560x577 D2rXW6bUYAAR64O.png)

(53.63 KB 550x763 DyVdIhPU0AABraj.jpg)

Have some Dr. Starline fanart.
(79.99 KB 338x293 2.png)

>>14834 I find the Planet Wisp level select theme quite melancholic and depressing.
>>14840 >And imo, that's saddening, because it really makes it hard to do anything with Sonic anymore You make it sound like it's the fault of the Sonic fanbase for not accepting the crap they try to repeatedly shove down our throats instead of the fact that they're trying to shove crap down our throats. >>14844 I believe that while people are still going to request and root for the things they like the most, that's not going to stop them from enjoying a genuinely good game, specially at this point where Modern just hasn't been able to catch a break in some 8 years. I think the state of the series is somewhat exaggerated, but these last few years haven't been the best either, man, with Boom, the exclusivity deal, the periodic issues with the comic that ended with its loss, the very few games that were released and the poor quality of those that did, and now with the movie. One thing that always bothers me when people talk about change in the franchise is that most of the time it's implied that the fanbase should accept any change period, and it bothers me not only because the results we've gotten have been far from good, but also because it sounds silly that we should accept changes to things that we know and like just for the sake of it when the right thing to do is to build up on things instead, and create something that works with the previous things that people liked. I can understand deeper changes in some cases provided that they're reasonable and well thought out and maybe spanned over time, but at this point warping things even more than they are now like by messing around with the characters' looks and their personality is very hard to get behind.
(125.05 KB 352x264 1517966971714.png)

>You make it sound like it's the fault of the Sonic fanbase for not accepting the crap they try to repeatedly shove down our throats instead of the fact that they're trying to shove crap down our throats. Well, I wasn't. In fact that simply goes into what I mean. Said "Crap" is something some one in the fanbase, likes. SA1/2 is dogshit to you? Well millions still want SA3. Or, did Boost era Sonic tickle your fancy? Well too bad, most of the fanbase apparently hates it. And don't get me started on people that either praise the classics as god or loathe classic Sonic because "it's inrelevent/only liked for nostalgia" as they post a SA2 image. It's not the fans fact really. But the aftermath of SEGA's handling of the series, makes it a issue that cannot be ignored. The fans retroactively taint the series as badly to others outside the fanbase then the company themselves do to the fanbase. Comments like "No wonder the fanbase is crap, they hate everything SEGA makes for them!" Or "no wonder Sonic games are crap, no one can agree which ones are good or bad!" Etc. I blame SEGA overall, but please don't handwave the fanbase like normal people don't be quick to blame that before the company (see Smash fanbase) >One thing that always bothers me when people talk about change in the franchise is that most of the time it's implied that the fanbase should accept any change period, and it bothers me not only because the results we've gotten have been far from good, but also because it sounds silly that we should accept changes to things that we know and like just for the sake of it when the right thing to do is to build up on things instead, and create something that works with the previous things that people liked. This, is, what I want too. I think the issue most of all is simply, what are the best traits of Sonic people genienue want? The problem is a lot of things simply clash with each other, some nitpicky, some not so much, and just merging it into a cesspool of half baked gumbo like Forces is, proves there needs to be a time to sit down, look at what fans cry for the most, and see how can you take what happened since 1991 to today, and make it all work together. That's far harder than it simply sounds, espeically where most of the stuff could be confused for whether its """canon""" or not, like Riders content, Black Arms, etc. Unlike most other series, where it's clear if it doesn't play like the "first game" of its kind, it's considered a spinoff 100% and does not mix into the mainline games of said franchises.
>>14848 You're really over-exaggerating the split between the fanbase. Yes, there are some people like that, but you're making them out to be louder and more significant than they really are.
>>14849 this
(42.01 KB 480x360 VUJS39ADmxo.jpg)

https://www.youtube.com/watch?v=VUJS39ADmxo Sorry if I came off unrulely earlier… Anyways, I'm looking forward to this. At this point I just want more Sonic games to be made great again, no matter the era.
>>14851 It's alright, anon. Tbh, after hanging around some Sonic places over the years, it can make the fanbase seem more divided than it really is.
(918.65 KB 748x1158 cover1.png)

(1.44 MB 749x1160 cover2.png)

(34.49 KB 1111x122 autism.jpg)

Do you think I've listened to this too much? I couldn't get it out of my head again today so I'll probably give it a few more replays. >>14851 >At this point I just want more Sonic games to be made great again Don't we all.
>>14857 >152 Nice, but nah. I've listened to certain Sonic songs about 500 times, but I blame that on this series having such great music.
(203.68 KB 331x228 1411414119271.png)

>>14858 Pics or it didn't happen.
(32.03 KB 400x400 6y9GqdK2.jpg)

>>14859 I listened to them on YT, so you're just gonna have to take my word for it. You can trust me, I wouldn't lie to /fast/
(446.91 KB 2048x1152 D42hqWxW0AkPlBi.jpg)

(324.60 KB 2048x1152 D42hr-GXsAE9zjm.jpg)

(381.60 KB 1152x2048 D42hrOOW0AU609t.jpg)

Oh shit, I just noticed the date. TSR Overdrive part 2 will release in just a few more days! Also, this is where Aaron was going to be at this week after all. It seems it's some internal Sega TSR event.
(34.93 KB 528x364 14858234912.jpg)

>>14860 But of course, you seem like a trustworthy individual.
(146.15 KB 884x547 1428570768918.png)

>>14862 Also mandatory pic.
(412.86 KB 1325x2038 sonic-tangle-whisper-0-03.jpg)

(464.20 KB 1325x2038 sonic-tangle-whisper-0-04.jpg)

(439.07 KB 1325x2038 sonic-tangle-whisper-0-05.jpg)

(448.77 KB 1325x2038 sonic-tangle-whisper-0-06.jpg)

Preview for the Tangle/Whisper miniseries
>>14867 I'm gonna need go on hunt for more fancomics later, I enjoy them a lot and I haven't seen many new ones lately.
(70.80 KB 1200x675 D49FA7NUcAAIhrQ.jpg)

>>14861 https://twitter.com/sonic_hedgehog/status/1121192149997871105 Yup. It's out tomorrow! Here's a smug Shadow in the meantime.
>>14870 >comes out tomorrow Cool >Shadow teaser Oh yes! >comes out at morning morning >gonna have to wait all day to get home and watch it oh no.jpg
>>14866 >the Babylon Rouges are in the annual >that preview ending pretty cool stuff. Are we actually going to have to wait until 3 months for the second issue though?!
>>14873 Yes But it is nice to get confirmation that the Rouges are gonna show up in the Annual, although the delay making us wait for that to come out kinda sucks.
>>14874 >the Rouges I'm not sure if the IDW-verse is prepared for multiple pairs of bat tats.
(145.88 KB 285x279 NinjaSonic.png)

>>14875 Maybe not, but I would be in favor of it. I might've also meant the Rogues
(138.40 KB 1248x1224 D46i5eZWwAAqW4O.jpg)

(407.06 KB 1377x1811 D46i5eXXsAAHMQ4.jpg)

(417.79 KB 1385x1825 D46i5eWX4AAFVzo.jpg)

(400.10 KB 1378x1822 D46i5ehWkAArY33.jpg)

There are more info and previews, this time for the annual. Whisper and Tangle also star in it jesus, what an aggressive way to shill them. Also apparently you can get the first issue of the Whipser & Tangle series for free right now? https://www.idwpublishing.com/product/sonic-tangle-whisper-0/ >>14874 Well that's bullshit, hell.
(10.19 KB 167x224 mistake.jpg)

>>14875 >>14876 >mfw made the same mistake kek
(210.85 KB 1450x2048 D48UnbNXkAYVLzh.jpg)

>>14870 Cool smug rat.
(1.07 KB 480x360 5fhgJrMWSxw.jpg)

https://www.youtube.com/watch?v=5fhgJrMWSxw I forgot how good this tune was.
(121.77 KB 312x283 ClipboardImage.png)

>>14883 Thanks, waking up to this feels nice.
(937.98 KB 1305x942 Capture+_2019-04-25-11-15-08.png)

>>14883 Beautiful.
>>14883 No fucking way, did that actually happen? I want to it so bad.
>>14888 Watch* Fuck. Anyway, beware the downtime in an hour and a half.
>>14883 Man, the comedy in this was on point. Shadow warping out of the way and then stealing a chao's popcorn, that egg-pawn mourning Eggman, and everything about Omega were just hilarious.
(16.69 KB 480x360 d4LGDRjh9B4.jpg)

https://www.youtube.com/watch?v=d4LGDRjh9B4 the.real.sonic.the.hedgehog.part.002.1080p.mp4
(110.12 KB 128x199 1354423886916.png)

(39.34 KB 295x394 1428430925365.jpg)

>>14883 Holy fuck that was so good. I need so much more of this ;_; Though fuck you, Shadow didn't flip anyone.
>>14885 I didn't see this on my first watch and I thought it was an edit but I was surprised to see it was actually real on a second watch. Tails was super cute in this. I would have liked if they emphasized a bit more each character's role in the game (like having technique types recover after losing control), but it was still awesome.
(4.59 MB 640x360 output2.gif)

(2.79 MB 640x360 1556244949423.webm)

>>14883 kek'd
>>14896 Reminder that Amy in 1993 was 8 years old, and that was why Sonic ran away from her, not because he was too cool for girls.
>>14896 Very cute. Seems Sega has Rafa in a tight leash huh.
>>14900 I want it but not for $35. It's just a t-shirt. I really hope it goes on sale or clearance at some point
>>14897 You know you can post webms with sound here, right?
(484.96 KB 1488x970 bully.png)

>>14902 That's how you identify halfchanners. But then again that's probably not uncommon here.
(57.35 KB 1092x603 D5ClyQBW4AAJ91Y.jpg)

(88.62 KB 595x908 oops.jpg)

>>14896 Slightly bigger version. Also, a comment from the twitter thread.
>>14904 That's a real cute Amy. Kinda sucks it took this long for her to be able to post it, but at least Sonic Team allowed her to do it.
(330.85 KB 878x2048 D4WduaDU0AU3Chd.jpg)

>>14906 Adorable
(252.83 KB 1110x623 silver on a roll.jpg)

>that's what he's floating on, a roll. That clears so much up.
>>14891 i'm reporting it to youtube, it had boob in it. I miss the awkward and dry humor that sanicman and eggman had in the last part, instead of just him being evil dad
>>14909 Oh, fuk
(185.77 KB 399x345 1397003826766.png)

>>14914 >that ending bit
(70.46 KB 640x480 1518978222673.jpg)

(11.86 KB 328x212 1407893877588.jpg)

>>14914 Holy shit this looks really fucking good and then some in pretty much all aspects, I need to play this.
>>14914 >Hope to see this at SAGE. I do too
>>14896 It's a real good model.
(86.01 KB 700x700 DBF2BYPUMAAPamE.jpg)

>>14921 What's this?
(34.22 KB 300x225 1501086200212.jpg)

>>14923 Since it says Sonic X, I'm guessing its Sonic and this girl.
>>14924 How old is she supposed to be? That's not an insignificant bump on her chest.
>>14925 Umm, I guess 12? Maria was 12 for comparison.
>>14926 Helen is 11, apparently. >Blaze is flatter than an 11-year-old
(592.31 KB 1586x816 1471271824110.png)

(239.52 KB 1334x1330 D5G__V6XsAMVDoM.jpg)

>>14930 Almost sounds like the fag waifued her.
>>14931 If he did, he would have decent taste
>>14930 I forgot that Arby's did that.
>>14934 I've always hated Modern's SFX in this, Classic's much better. Anyway, last I checked they still weren't open to the public, are you planning to give this a try if/when they go public, /fast/?
>>14935 I know I will. I never gave it a chance before, and I found out about how cool it was far too late.
>>14937 We've known the movie was coming for years but I'm not still ready for this
(91.39 KB 621x504 itsreal.png)

(16.98 KB 326x326 D1APHcdXgAAvleX.jpg)

>>14937 And just in case you were thinking it's fake:
>>14937 Hahaha, they just pinned a moustache on him and called him Robotnik, zero effort and not even hiding it.
>>14937 Just how obvious are they trying to make it that it’s awful?! I’d like to call this “The Trump Effect”, where you keep on deprecating yourself on stage, describe yourself as an awful choice, and you make it clear to your rival that you want him to win, but you win anyway because you were the most honest out of all of them. And by that logic, this movie will be a box office success just because of how honestly awful it is and everybody wants to see it out of curiosity. >It’s pure marketing genius! Either that, or just the old “Git hip wit da kidz!” schtick…
>>14941 >Just how obvious are they trying to make it that it’s awful?! I think it's a matter of they don't really get how fucking bad it is. There's a reason why SEGA is seemingly ignoring this whole movie's existence.
>>14937 Holy shit I was just sent this in an IRL group, it's spreading fast.
>>14943 People just want the movie info to drop. It's been on hold for far too long.
>>14944 But it's a group from my job, nothing to do with Sonic or video games, they probably don't give a shit.
>>14944 Well, the trailer finally releases tomorrow.. One way or another, it's gonna be an interesting day.
>>14945 I really don't understand people making it seem like the mascot of the 90s that nearly killed Mario, wouldn't be getting any attention no matter what, especially in movie firm. It's like being surprised people mentioned the Pokemon movie after the series hasn't been a phenomenon since Gen 2.
Oh & the JP site for it is up: https://sonic-movie.jp
for my fellow merchfags, you can use the code PERKS4ME on Ebay to get $3 off an order today as long as it's over $3. Go and buy something nice and Sonic-related for yourself
>>14947 I'm not from the US or the UK or any other place where Sonic was huge. He was known during the 90s but then completely banished and hasn't been relevant for the past 20 years. Unless you're quite hardcore into videogames and keep constantly informed from different international sites (which, by the way, are in a different language than ours), chances are you're never going to hear about Sonic, and that's been the case for me in real life, so it's indeed quite surprising to hear people talking about Sonic when it's hardly happened before, and it happened just minutes after I found out about the news myself, so it was surprisingly fast too.
>>14950 I assumed you were American, my bad. Where do you live?
>>14951 Think opposite side of the continent.
(28.88 KB 1161x330 soa.jpg)

>>14948 Can we blame SoA yet
(136.72 KB 1024x576 D5VkFQvU0AEHAt-.jpg)

(138.90 KB 1024x576 D5VkF9xU0AAXL2V.jpg)

(132.63 KB 1024x576 D5VkGvkUEAEFNTI.jpg)

(136.33 KB 1024x576 D5VkHojUYAAMvTd.jpg)

(114.87 KB 1024x576 D5Vjr6oUEAEYSAZ.jpg)

Some new images of parts of TSR we hadn't gotten a good look at yet. Looks like cutscenes might be with text boxes instead of animated, at least some of them. Also taking into account TSR Overdrive and the last image it looks like Sonic and Shadow rivalry might play a part in the game, which could be fun.
(304.83 KB 2048x1900 D5WGAG2UwAA8RF4.jpg)

Trailer when Also good morning /sthg/
>>14956 Morning, anon I imagine we'll get the trailer around noon today
(1.07 KB 480x360 FvvZaBf9QQI.jpg)

https://youtube.com/watch?v=FvvZaBf9QQI I regret asking earlier. What the fuck.
It's like they took the plot of Sonic X and made it worse.
>>14958 it looks horrible. There are some shots where Sonic's design almost looks okay but then you start noticing all the awkward little details like those lips.
(26.48 KB 500x585 1518761802220.jpg)

>>14958 >“To die, to sleep – to sleep, perchance to dream – ay, there’s the rub, for in this sleep of death what dreams may come…”
>>14958 Sad to say, but I'm feeling really justified for trying to move away from the franchise lately. Good luck, /fast/.
>>14962 Pls no. Think of all the things coming back.
>>14963 not that anon but what's coming back? All I see is IDW which is just okay, and TSR which is very niche since it's just a racing game
>>14964 Crush40, Chao stuff, Classic stuff, I don't know.
>>14958 The cgi animation is horrible. Sonic's design is terrible. Jim Carrey is a great eggman. They spoiled the after credits scene on the trailer. It's a trainwreck
(54.95 KB 163x147 sadsonic2.png)

>>14958 I just woke up I wish I stayed in bed
>>14965 crush40 is great but I doubt they're going to be used for anything more than Green Light Ride. Same with Chao. They'll get some merchandise and cameos in games but probably never a chao garden or actual purpose. Classic stuff was never gone, especially not since 2011
>>14966 >Jim Carrey is a great eggman How? It's nothing like Eggman at all.
>>14969 True, but nothing in this movie looks like sonic at all. At least I know he'll be entertaining, the mad scientific genius role fits him well.
>>14968 >Classic stuff was never gone, especially not since 2011 I'm probably forgetting but I can't remember much happening with Classic between 2011 and Mania.
>>14972 a lot of official merchandise and the Mega Drive comics. And maybe I'm not remembering correctly but it definitely felt like there was an increase of good romhacks during that time too
(1.74 MB 2400x1197 nightmare goggles.png)

okay,
(148.86 KB 581x902 1535590182280.png)

Just going to say I'm already avoiding the internet for a month from this point on, just because I'd be more annoyed by the outcry then the medicoricy that is the movie so far, so I'll see you lot later. My only contribution to this crippled fanbase is this; if you still care, and you still want to care, take matters into your own hands. Make fan content, that's all this series is still good for, no matter how cringy it might be. If you want a better Sonic movie, make one. If you want better games, make one. If you want a better image for Sonic, make one. I'll see you all at SAGE. This is likely going to be my home for Sonic after today, not because of SEGA, but because of Sonic. Godspeed to us all.
(74.72 KB 710x828 2mfsye.jpg)

(1.30 MB 810x747 image0.png)

>>14975 Stay strong, anon
>tfw everyone leaves because of the movie and /fast/ dies even more I am not okay with this.
(61.09 KB 500x499 1492027643450.jpg)

>>14975 GOD, FUCKING STOP. Would you people and GHPAnon stop posting these pretentious hopeful posts for the future like this is a fucking Disney movie? The fans aren't going to take this franchise back. They can't do SHIT. Hell, we tried starting a fangame here but that went nowhere because god forbid anybody make sacrifices or compromises for what they want Sonic to fucking be. All hope is lost. The WAR is lost. The haters have won. Sonic is fucking dead. It's DEAD. The best, the ABSOLUTE BEST you can hope for is that Evening Star Studio eventually takes the reigns for making a 3D game, which likely will never happen again after the travesty that was Forces. Even if it does happen, are you really going to still be paying attention to this franchise in 10 years? It is foolish and naive to think Sonic will EVER be anything more than shovelware for a company, let alone any developer, who sees Sonic as nothing more than a shitty cash cow for literal toddlers.
>>14978 I can actually see the film raising activity here, mostly because it's something big to talk about.
(69.09 KB 895x635 1547995918735.jpg)

Hey there /fast/! If you got to spend a day with Team Dark, wwyd?
>>14979 Well, the fan project here actually died because we have next to no 3D programmers. The series isn't in a great place right now (the uncertainty of where 3D Sonic is heading after the restructuring at SEGA being a big reason), but we've definitely been through worse than a mediocre film that would be straight to DVD if it didn't have the Sonic name on it & the franchise is far from dead. >>14981 >Treasure Hunt with Shadow >Kill inferior robots with Omega > Touch Bat Tats
>>14980 I was hoping for that but a bunch of people are saying they're leaving. I expected the movie to be shit but I didn't expect it to affect us like that.
I only question myself "Why?" Why did this happen? How did this happen? How can one franchise be so goddamn cursed to the point of no return? It hurts.
(267.72 KB 1572x1181 CrloMmPUIAAtftC.jpg)

>>14981 >call Omega Gamma >Make Shadow blush >have political banter with Rouge >>14982 >spoiler bat tats are only for teasing!
>>14983 They'll come back. They always do. Once you're a Sonicfag you never stop. It's not like they'll not buy the next game if it's good
(105.68 KB 1207x607 neg.jpg)

It's not positive but I thought it was going to be more much more negative.
(68.02 KB 928x801 dab.jpg)

>>14982 >but we've definitely been through worse than a mediocre film that would be straight to DVD if it didn't have the Sonic name on it No. No, we haven't. Sonic 06 was a disaster, but you know what? At the time, it was seen as yet another edgy realistic reboot and sure enough, Sonic jumped right back to its feet, if a little uneasily, with Unleashed. Sonic Boom was shit, but hey, the show was decent at least we could look forward to the next Boost game and the movie showed actual promise back then. Fire & Ice wasn't that bad either. Game Grumps shitting on Sonic and making it cool to shit on the franchise like the shitty little sheep you are was miserable, but at least we bounced back with Sonic Mania as a "fuck you" towards Arin. But now, right after Forces proved that Sonic Team can't even get the fucking Boost formula right anymore, and Sonic Team itself has fallen to pieces due to a mass restructuring at SEGA, this movie has gotten mass media attention. And because of that, it will likely be successful. There will likely be an Electric Boogaloo sequel to this shit. There will likely be Chipmunks-style merchandise for it, and it will be what the mass media associates Sonic the Hedgehog with for the next 10 years. And so now, all of the normies in the world get to learn about how irreparably damaged the franchise's reputation is, and the meme of "Sonic was never good" will become stronger than it ever, EVER has been before. And what do we have to look forward to? Sonic Mania 2? We don't even know if that's happening; if they wouldn't make Adventure 3, or Generations 2, I have no reason to think they would make Mania 2. The IDW comics? Those are meh at best, and don't reach anywhere near the heights of the postboot Archie era, let alone the preboot. Sonic Team Racing? It's questionable if that's even going to hold a candle to ASRT. Sonic has officially fallen to where Bubsy is. That's where we are right now. It's a living fucking nightmare. I have never in my life been so embarrassed to be a fan of a speedy blue hedgehog. This has made me want to hide my merch in a dark corner where no one will ever know.
>>14979 Look mate, I've been through Sonic 06 and Sonic Boom. And what happened after those points in time? Unleashed, Generations and Mania. Plus hundreds of fan content since, like Sonic Dimensions, Utopia, etc. At the time of 06, I was attempting Sonic fan games, but at that time I was stuck in highschool hell, and needed to focus more on getting good grades at school over video game projects. During Boom, before I could even think of doing something to show the series still had something going for it, Mania happened, by the fans, for the fans. This time, I'm going to be doing my best to do the same thing, no matter how small it might be. I'll take this part of your post >, are you really going to still be paying attention to this franchise in 10 years? And the answer is, yes. Yes I likely will be. My mother has been a big fan of things like Felix the Cat for decade. She loved that character 3 times longer than I have lived liking Sonic the Hedgehog. And Felix the Cat has been long since dead to the modern eye, but she doesn't care. I get her anything new I find of that character, from merch to old videos of it whenever I can. And what makes it worse, is in the next year or two, Felix as she remembers him, will become Open Domain soon. Part of his legacy already is by now. And SOMEONE will likely be doing what they done to Sonic to her favorite character in due time. It's only a matter of time. But the luckiest part of it is, she'll likely not live long enough to see that shit happen… But regardless if shit happens, if she can still like something she grew up with 60+ years later, so can I. And luckily for me, I have had years of practice to actually make something, thanks to that driving passion for this "cursed franchise". I can't let go. If I did, I'd do so from this movie. But no, I haven't, not even this movie can take down Sonic for me. His FANBASE takes it down for me, which is why I stated I'm laying low from the Internet for a month just to let the storm pass, but as you can see here, I'm not in a worry to see heeps of trash for pages and pages, because here, you people are better than that. I can't say the same about 4chan, or more accurately, 4chan's circlejerk of Reddit, Twitter and Youtube HUBspot. It's hell being in there, that's why I came here, there's a lot more sanity among the people here that I like. No, I'm not leaving this place, just laying low from the crossfire. Don't get too concerned about the state of /fast/, because I won't be leaving anytime soon. All I can hope for, is neither will you folks.
(51.01 KB 683x675 gross.jpg)

(112.00 KB 400x400 61337303_p19.png)

He also has spines throughout his back.
>>14959 I wish it at least had any of the charm of X.
(184.32 KB 600x923 D5Zm6StUYAAp-BI.jpg)

(154.49 KB 600x923 D5Zm6SuUwAEzasH.jpg)

(79.90 KB 640x479 1426909192103.jpg)

In more positive news, here's another sneak peek at the IDW Sonic Annual. Seems they found Jewel after all. Art looks very nice. Now in proper order.
>>14992 >>14993 Well at least it is nice to see these guys back on the radar
>>14989 This x100. Even if the movie does damage to the franchise, history has proven time & time again that Sonic is always gonna have something that bounces the series back. And hell, to give some credit to SEGA they at least now have an idea of where they wanna take the series with the statement of having Classic & Modern Sonic run alongside each other as branches that'll both have official games coming out. And to address a certain part in >>14988 >Sonic Team itself has fallen to pieces due to a mass restructuring at SEGA What we're gonna get out of this restructured SEGA remains to be seen, but it's worth remembering that Sonic Team as an actual, separate entity has been dead for 10 years & ST from Colors-Forces has basically been a brand name with the SEGA CS2 internal division working on those titles. This whole "SEGA CS2 collapsing" thing now puts the people left at ST under the same roof as most of the non-Yakuza folks at SEGA now, with Iizuka/Hoshino/Nishiyama moving to America & the creation of a Sonic Pillar Team & it's honestly the most interesting thing going on with this franchise right now. >>14992 Looks pretty nice. Also about damn time we get the Rogues again
(96.70 KB 1200x912 aids has no limits.jpg)

Do people even watch the Boom TV series? From the webms it doesn't look that bad but I'm not even sure what's the audience for. If it's kids then it has a bunch of depravity, and if its' for sonic autists why is it in cartoon network.
>>14995 CS3 collapsing* >>14996 I watched it & yeah, the Boom cartoon was pretty solid. I dunno what the particular audience for it was, but they made a neat little show that got unjustly fucked over by CN
(1.99 MB 400x300 1413753739900.gif)

>>14979 >The fans aren't going to take this franchise back. They can't do SHIT Who knows. Classic died come the 2000s but people stuck with him for more than a decade, even after being spit in the face, organizing themselves and producing things until they finally could make an actual game that did great. Now more than ever fans are closer to Sega and Sonic and have more influence than ever on where Sonic goes, from games (Mania), art (comic artist, Rafa, and others), music (Lopez). There's Aaron too, which even if you don't like him, he still got there because he was a fan. Don't get me wrong, I do agree that fans are not going to get to the point where they run the whole circus any time soon, and that all of this has limited consequences, and also that things are going to continue being chaotic and not great, but it's pretty amazing how much fans have progressed in terms of what they create and their involvement in the series, wouldn't have imagined it years ago. >Even if it does happen, are you really going to still be paying attention to this franchise in 10 years? Who the hell knows, I've been posting in /sthg/ for half of that already, it's probably going to go through pretty fast and even if I'm not a fan anymore by then I'm probably going to get back into it if it happens. >It is foolish and naive to think Sonic will EVER be anything more than shovelware for a company, let alone any developer Sumo has done it justice so far.
>>14966 >>14969 I think a more accurate statement would have been "Jim Carrey could have been a great Eggman." He can definitely play the kind of eccentric mad genius that is Eggman, but they just made him play "himself", because that's what they figured would appeal to the broadest audience. >>14979 You blackpills are the worst. >>14996 I figure most of us here did. It was solid, had a lot of funny jokes, and even made "dumb muscle" Knuckles an endearing character. It was a show like Freakazoid, where kids could watch it because it was a silly cartoon, but there were a lot of jokes only older audiences would really get. Its biggest issue was CN sticking it on a channel and in a time slot where barely anyone would bother watching it, besides hardcore Sonic fans. Doesn't make much sense, either, because it was pretty toyetic and I feel it definitely could have kicked off with kids. I guess running constant marathons of Teen Titans Go is just too important.
>>14999 The Boom thing is correct. Most things I hear about that show is that it reminded them of 90s cartoons, like Animaniacs and the like. Even though I didn't care that much about the show, I did enjoy it quite a bit regardless. I especially think it's a better TTGo then TTGo, when making a joke about their core fanbase, while I feel like TTGo is far more pretentious about it, instead of being more jokey about it like Boom did.
Hello /fasthg/. I hope you're doing well. I was wondering since (I assume) the people who moved to here aren't using cytube /sthg/, I was wondering if someone could have mod status to reuse the place again.
>>15001 Well, I am the one who made the cytube for that old Sonic Marathon in 2017, but if someone needs mod status for something I can help out.
>>15002 Could you please drop by for a sec? I'd appreciate it!
(102.79 KB 295x426 1439033644966.png)

>>14996 Yeah. Back then there wasn't a lot going on and it was easy to get your hands on the show so why not. It was kind of boring but it had its moments. >If it's kids then it has a bunch of depravity What do you mean exactly?
(244.68 KB 295x190 1499649226095.gif)

>>15001 Isn't it being used by 4/sthg/? >>15002 That's pretty cool.
(30.03 KB 344x315 1406776175442.jpg)

So since it seems we have some newcomers from 4/sthg/, how was the trailer received over there?
>>15006 Not a newcomer, but I often lurk on both sites. It was recieved as well as here. Someone screencapped >>14979 and a bunch of shitposting was breed out of it.
>>15007 > It was recieved as well as here. Not him but you mean "it's bad but it's not the end of the world?" If so color me surprised… I would have expected the exact opposite. Good on them. The fact that post was shared over which caused madness really just proves my point. Do as you may, but more negativity doesn't make this situation any better. I'd be more happy with us all just making more good content, no matter what happens from the big companies.
>>15004 The supposed fanfiction in the chris chan episode
>>15008 Yeah everyone hates the movie, but it's not like it's gonna affect the games in any way. In my opinion though, I think the fans are the ones taking the bullets in this one, sinking the franchise into a deeper meme state.
>>15005 Yeah. I only come here like twice so I'm not sure if you guys actually have one of your own instead or not.
>>15011 I understand. All we can do is move past it. We done so before, just keep moving on, like Sonic would do, he doesn't let anything stop him right? I've had to do this in other franchises, PPG, Avatar, DBZ? Evolutions was pure dogshit for DBZfans, but now we got FighterZ and Super to make it feel better again. The same can happen to Sonic. I hope it happens to the other series I liked too as well.
>>15006 Not too well, there was a bunch of movie dread for like 4 threads and then its slowing down currently to some other unrelated nonsense because they got sick of the topic that they're trying to start things with. >>15013 You're right. Some series just have their rough patches and if you like it so much you can move on from it.
Jesus Christ.
(491.09 KB 598x716 1501203409886.png)

>>15015 …Yeah, looks like I just took the redpill now. Even if it "logically clashes", I can't without a doubt prefer right over left. I just can't. If God is real, let this movie be the end all be all death of live action with fictional cartoon animals. No more, just stop. It doesn't work for Smurfs, it doesn't work for anything that doesn't exist in our world, just let it go. Just keep what looks good, not what looks real.
>>15017 I really don't get it. Did the plethora of bad 90's vidya movies not tell these guys anything?
(40.22 KB 620x378 hold on.jpg)

(115.22 KB 749x589 WUT2.jpg)

Wait, wait, hold on. There are Sonic X episodes that didn't air?!
>>15019 Hmm, interesting. I wonder were these episodes that were "banned" by 4kids?
>>15020 >>15019 It might be referring to the Metarex saga, since that never aired on TV in Japan.
(274.74 KB 480x640 1407456972306.png)

>>15021 O-oh. It's not like I wanted more or anything anyway.
(17.19 KB 360x270 1518425392813.jpg)

>>15021 Oh right, I didn't realize it was about the Japanese reairing of X. They are going to get the Metarex Saga, which is sad they didn't get to experience Cosmo. Which is odd, didn't they have a Jap version of the show? But they never aired it?
>>15023 By that I meant Season 3 that is, not the whole show.
>>15023 It never even came to DVD there, but it was still produced for the sake of overseas markets. The uncut Japanese episodes you see floating around are taken from the France DVD box sets, which to my knowledge is the only release they've had up until now.
(571.21 KB 640x480 shit.webm)

>>15023 Yes, the whole 3 seasons have been available with Japanese voices for a long time. I'm also surprised they went that far before realizing they weren't going to let it air. This was in relation to Sonic X (along with some other TMS shows) being temporarily available to be watched on the (Japanese) TMS Youtube channel though, nothing to do with any reairing.
(101.61 KB 286x230 D5bjArhXoAAU3Pt.jpg)

Don't open
(858.40 KB 610x549 ClipboardImage.png)

>>15027 Well that's fucking horrible. Do you think movie Sonic design went through a focus group test with good results? These idiots always do that kind of shit but I can't imagine kids would want to get anywhere near it.
>>15029 If I wasn't so numb to this today, I'd go through the trouble and collage all the leaked images of Sonic and the final official look. But it's amazing how many changes this design has gone over the span of just 3-4 years.
>>15030 It has? Before today we only had like 2 images of the design. Oldest one is I think 1 year old, the one in the car, but still I never noticed a lot of differences.
(149.49 KB 900x675 D5ZJjmQVUAAKVmx.jpg)

(760.43 KB 618x1090 Sonicposter.png)

(99.97 KB 1280x720 sonicss.jpg)

>>15031 There's 6 designs we have total -The *first* one that was leaked one year prior to the actually first leaked image -The second image that was revealed by Paramount as the teaser image. -Then the third image that was leaked was the French website leak, which then was followed by a leaked image where Sonic is running towards the screen, which seems to be one of the oldest ones that was actually used in the movie's production -Then the fifth one, which seemed to be considered the final design, more polished than all of the older "leaks" and seemed closest to the teaser design, but not exact, as we later will see -Then the final reveal, seen today.
(157.89 KB 1200x713 1551974470062.jpg)

(36.67 KB 530x308 1551894204686.jpg)

(94.36 KB 353x918 1551745094948.jpg)

>>15033 Dammit, mis clicked the reply button. I wished you could stop it when you click it. Anyways, here's the others, minus the final, but I don't think I need to post it again. The one thing people don't seem to notice as much as I did, is that his stomach fur is now white like his hands are.
(146.60 KB 749x987 sonic-poster.jpg)

(124.05 KB 1920x1080 sonic 2.jpg)

(118.65 KB 1920x1080 movie sonic.jpg)

>>15034 It does seem like they had different colors for his chest and hands at one point, and also it seems like they experimented with different lengths of fur, but in terms of proportions they all seem very similar. It also seems like they included short socks in his current design, which were absent previously. Fuck this thing is unsettling no matter where you look. Look at the fingers, they don't have fingernails or anything, they are equally furry all around. That feels so unnatural.
(259.38 KB 520x293 tws.png)

>>15036 Yeahm same here. It just goes to show you really can't fix what ain't broken. Glad Japan feels the same about it too.
(428.41 KB 680x565 D5anF4dWkAAnfWu.png)

>>15035 That's a damn fine animation, tbh.
>>14958 >>15015 >>15034 >>15049 All they had to do was make his Holly-haunted design unanimously pleasing (no matter how "unrealistic" a Methemoglobinemic hedgehog emitting enough electricity to power India for 3 days could be), and it may have been at least halfway decent (benefit of a doubt with low standards anyway, because video game movies always suck). When the fans are the ones getting the design right, it's a sad spectacle. The kind that makes the Woody Woodpecker Movie look like Paddington. It's a damn shame really, because the scenes with Jim Carrey are the only thing I like in the trailer.
>>15053 That's still bad, but at least better than what we got.
>>14996 >I'm not even sure what's the audience for That's just a general problem for many western cartoons. They want to appeal to both children and adults, but in the worst cases they end up catering to neurotic teenagers and adults, and in the best cases we get Gumball and Sonic Boom.
Where's the annual /sthg/ WHERE IS IT
(153.30 KB 1152x2048 D5bjvlNW0AEhuH5.jpg)

(73.31 KB 1152x2048 D5bjvoMW0AAnjoD.jpg)

(69.17 KB 1152x2048 D5bjvrvXkAIwh_x.jpg)

(21.69 KB 576x1024 D5fUkbyW0AE0zrE.jpg)

(29.56 KB 576x1024 D5fTKBYWAAc46fq.jpg)

A couple more of these guys are being produced. The models for these were made by Nibroc! Knux looks outstanding Tails not so much
>>15056 It comes out today, correct? We should be seeing it soon, then. ** I hope * >>15057 Killer. But Tails looks kinda odd in the face region
https://twitter.com/IGN/status/1123645541626318848 So SEGA's now gonna start re-focusing on their current IPs like Yakuza, Persona & Sonic. Given that Iizuka already confirmed that the team is already working on a new Sonic title, I'm cautiously interested in seeing where this goes.
>>15061 Basically the most salable IPs. Hope they save face and pull an Unleashed 2 again. After fanboys showed them up with Mania, and the rest of American making Sonic a bigger joke with the movie, they better get the right people in the right seats again, aka, no Kishimoto.
>>15060 It should have but haven't seen it posted anywhere yet.
>>15061 At this point I don't feel very inclined to believe anything they say, they never deliver on their words. >>15062 >aka, no Kishimoto. no Pontac or Graff either pls.
>>15061 Wait…does this mean Shenmue 3 is shitcanned?
(147.95 KB 1240x1101 D5g7OaxX4AMuXwh.jpg)

(457.65 KB 1379x1816 D5g7Oa_WkAAuacO.jpg)

(427.82 KB 1369x1815 D5g7OaxW0AEhIDv.jpg)

(356.33 KB 1367x1829 D5g7OaxX4AIysTs.jpg)

IDW Sonic #16 preview. >>15065 Probably not, Sega was not developing that as far as I know.
>>15066 >Sonic running put his virus into remission ….huh. Given the covers of the upcoming issues I doubt Sonic doesn't have it anymore, but I'm curious how they're gonna explain. And Sonic running in a hamster wheel looks cute
Oh yeah, starting Annual storytime here: >>15068
>>15069 Thanks anon!
>>15066 the art is nice. I also like the design for Tails' workshop. It's like a blend of the one from Sonic Adventure and his house from Sonic Battle. It's cute and whimsical
>>15088 The asymmetry with the upper window and roof bother me, but I like what they went for and the art is very nice. Would have liked if it was a bit closer to the house in Battle though.
>>15066 When did Tangle learn about his workshop's location?
(280.78 KB 750x953 1506782127187.png)

>>15107 Call me cynical, but I can't help but feel an >"Old Bump is problematic because her origins are 4chan and designed to be sexy, so I made her bust smaller and gave her actual shorts" vibe from this.
>>15108 I think it's more designed towards a 1980s style & shorts like that definitely call back to that era. Besides, her bust tends to range depending on who draws her, so it's about as consistent as the Sonic canon
(177.89 KB 960x884 1438058460943.jpg)

>>15108 I feel like you're probably reading too much into the pic and that it's just an alternative look. One thing I've noticed going through my Bump folder is that a lot of the time she's not drawn with big bumps. Some even draw her with Blaze-sized bumps too, which she would take personally. But Bump is cute no matter what.
(41.39 KB 480x360 ibKf66tVoFw.jpg)

https://www.youtube.com/watch?v=ibKf66tVoFw What would you wish for a new 2D Sonic game? To be like this, no matter the cost
>>15110 Well, it's like the old saying goes: flat is justice >>15111 Honestly, I have 2 major wishes for a new 2D Sonic game: >Sonic Mania Plus, with the addition of a playable Amy Rose, Metal Sonic & 100% new stages or >Sonic Advance 4, with Sonic/Tails/Knuckles/Amy/Shadow/Blaze as the base roster, level design that provides a fun challenge, but isn't overstuffed with bottomless pits, no screen crunch (obviously) & a better method for Emerald collecting
>>15112 >Sonic Mania Plus Fug, meant Sonic Mania 2*
(109.19 KB 1000x344 1431357607091.png)

>>15112 >flat is justice
>Sonic keeps coming up as conversation topic in non sonicfag chat groups because of the movie must… contain… powerlevel Help
>>15120 It's surprising how mainstream this thing went. And sad too, everyone is laughing at us.
(567.55 KB 1536x2048 1551028116742.jpg)

>>15121 I don't think it is surprising, but it sure is peeving! People talk shit about it the movie and soon after the fire spreads and they talk shit about the rest of Sonic and I can't say a thing because I'll blow it.
>>15122 He got lucky.
(52.57 KB 480x360 ps2hebagSrU.jpg)

(793.70 KB 1366x768 A wise man once said....png)

>>15122 Wasn't the actual creator of Pac-Man in that Pixels movie? Or was that just a actor posing as him? Either way, Yuji doesn't deserve to be in this, even if it's still a Sonic thing, he deserves better. Same goes for Sonic 06 at the time, which is why I was glad he left from SEGA's hellhole.
>>15122 Oh, and based on how he puts it, this sounds like when the movie was still being developed by Sony, when it was actual fans of Sonic behind the movie's direction. Fucking Sony, fucked up this situation far more thanks to them giving it to Paramount of all things. Does Sony seem to hate animation or something? First that Popeye movie, now this.
The movie. The 3D games being bad for so long. 4 year hiatuses. IDW being just decent at best and constantly delayed. Everyone making fun of the franchise again but not just memers this time. The new Game Grumps video. I might actually be done with this franchise. I can't take it anymore
>>15126 >Arin Do kids even care about Game Grumps anymore?
>>15130 >Being this much of a baby If based SomeCallMeJohnny can handle it, and me, being only 5 years younger, can to, so can you.
>>15127 >Same goes for Sonic 06 at the time, which is why I was glad he left from SEGA's hellhole. But wasn't that his responsibility? Not sure why people still hold him in such a high regard after that, Shadow, etc..
>>15132 >don't be a pussy Thank you for your wise word, Garfield
>>15131 They have 5 million subs
>>15135 Fair point, but how many of them watch their vids?
>>15133 >But wasn't that his responsibility Somewhat? He was Producer iirc for that game, basically the "idea man". His control for it, whatever how small, was still handicapped by SEGA's retardedness dealing with Microsoft's bullshit demands. And as with ShTH, same thing, he didn't direct that game, that was Iizuka. He hasn't directed any 3D Sonic game, only produced at the time. His best strength was being the programmer, but SEGA decided that was dumb to do for Sonic's 3D debut.
Is it just me, or is 4/sthg/ seriously overreacting to things? It's unnatural how same-minded everyone is there.
>>15139 >same-minded in a chan Oh anon, how can you say that.
>>15140 I know, but it just feels like a lot. 4/sthg/ was always a bit dark, but lately, it's been unbearable.
>>15139 some of it is just shitposting, especially anything that's obviously just someone from /tv/ or /v/ looking to fuel the fire. But I'm also sure the movie was a breaking point for a lot of people. Remember everything that's happened since after Generations or even just in the past 3 years. Now we have this trainwreck of a movie on top of all of that and it's not going to go away for another 7-8 months at the minimum. People are not happy. Are they overreacting? Of course. But it feels good to rant and be around likeminded people especially when it seems like everywhere you go, everyone is is against you. They'll calm down eventually. Just give it time. Things will go back to normal when we get a substantial piece of good news.
>>15142 Thanks. Now then, let's talk about something more pressing. What is the best Crush 40 song?
(23.30 KB 480x360 uEzXFuYN89k.jpg)

https://www.youtube.com/watch?v=uEzXFuYN89k >>15143 Best Crush 40 song coming through
>>15143 Live Life
>>15141 For the past few year, imageboards have been dark and unbearable (just that /sthg/ is the least piss). Don't worry if other don't give a shit then the aids won't spread like wildfire. >>15144 oh fuk >>15143 It Doesn't Matter
(179.42 KB 278x365 1526280092083.png)

https://twitter.com/fowltown/status/1124056098925944832?s=20 Why say this when it's too late to make any changes? If it's really someone that works on this thing, as much as I can appreciate the thought, if you couldn't get the design to work in a real life setting without making it look like crap, then it's not worth it. People rather want on model Sonic, even if it doesn't look realistic. Because that's what makes him look appealing.
>>15148 >Why say this when it's too late to make any changes? damage control. but on a serious note I'm sure there's still time to make some very minor changes. Obviously they can't change the entire model but they could fix one or two little things. Like those goddamn teeth.
>>15148 >you aren't happy with the design & you want changes. It's going to happen. >Everyone at Paramount & Sega are fully committed I hope, i'm sure it would just be design, if we're lucky, since most film don't even get this type of treatment during midway through.
(33.07 KB 480x360 g_k2EYtvq30.jpg)

https://www.youtube.com/watch?v=g_k2EYtvq30 Welp. Guess it's time to accept that people liking S3K, SA2, 06, or Mania… isn't a bad thing. As long as you enjoy it, it's good. Maybe when we all accept that, things can be good for everyone.
>e-celebs Come on, man.
>>15152 Honestly, I've never had issue with what part of Sonic people liked. That being said, I am curious if SEGA is gonna acknowledged the Sonic movie if it's a success
>>15148 I don't see a verified mark so I'm skeptical, but in any case they don't have anything to lose with statements like these. Fans already hate them so there's no negative consequences for them no matter what else they do at this point, and at best they might manage to fracture opinions which plays in their favor.
(1.52 MB 1280x720 ma6_1.webm)

(1.05 MB 1280x720 ma6_2.webm)

>>15156 Is there somewhere I can download the animated shorts in hd?
(327.00 KB 1280x720 ma_4.webm)

>>15157 Use youtube-dl (with –ffmpeg-location to get the best quality available). If you ask nicely I could upload them for you.
(427.18 KB 650x690 1552858144324.png)

>>15158 Will you? Pretty please?
>>15129 >when it was actual fans of Sonic behind the movie's direction I really want to know what was it like what they were working on and if it had any relation to what the movie ended up being or if Paramount scrapped the whole thing.
(40.88 KB 832x1040 1492359854362.png)

>>15159 Fine, but only because I like you no homo It'll take a while to upload with my terrible upload speed. Is Mega okay for you?
>>15161 Yeah, that sounds alright. Thanks!
(17.64 KB 480x360 pNB4Cy4mftI.jpg)

https://www.youtube.com/watch?v=pNB4Cy4mftI >>15143 Coming through like a knight of the wind
>>15144 Oh, shit, I thought we still had a week until the next one. Will have to watch this later today.
(93.41 KB 500x750 D3okpIBU0AIgIxO.jpg)

(88.39 KB 500x750 D3okrFXUwAA0Id1.jpg)

(61.60 KB 500x750 D3olKe7UcAAdSwQ.jpg)

What are the chances they'll do a Movie Sonic costume and run around a busy area scarring children?
>>15165 I'd do it, that shit would be hilarious I imagine it being like those prank videos where people dress up as clowns and go around scaring people at night
(596.23 KB 500x375 1401161554523.gif)

>>15162 Delivery for Anonymous! 182 MB of dolphin porn just like you asked! https://mega.nz/#F!nognHYzS!RcxclpbkX5TWI73a4IAehg
>>15167 Blessed
(1.06 MB 498x278 tenor.gif)

>>15167 >dolphin porn
(141.82 KB 1670x925 cool jacket.jpg)

>>15144 >Tangle & Whisper #0 is Sonic's FCBD comic Pretty cool, glad to see Sonic's back on FCBD. >No TSR preorder on PC What are the chances they pull one of the latest popular jew moves in the industry and take the game to Epic store? Sega always seemed on top of those trends.
>>14803 Shame Milos has been normalfag'd.
(75.62 KB 604x544 phantom_blini.jpg)

>>15167 Why couldn't the new film be something like this? Simple, 2D, a lot of fun.
(361.22 KB 564x560 no fast allowed.png)

>>15172 Because we can not have anything nice.
>>15172 >>15173 I really don't know why 2D animation is just not something American marketers like. CGI or liveaction, but mostly the latter over anything else. I miss the theatrical animation era.
>>15174 I guess after Princess and the Frog, the execs of the studios figured that it wasn't worth it, at least not traditionally animated. Though its failure was probably due to the story itself than anything, but execs don't want to take risks anymore. And then I don't know why they don't like 2D films made digitally.
>>15175 But is the risk greater in a case like that compared to something like the current Sonic movie which has to employ real actors, Jim Carrey among them? I think they just don't care because they don't have to care, they are going to make money regardless of most variables so why try to make something complex and nuanced that requires actual skill and effort?
(10.62 KB 251x231 sad_lain.jpg)

>>15176 That too, but not only are films like The Smurf cheaper to produce than Princess and the Frog, in the eyes of the corporations, the former brought in a lot more money than the flop of the latter, and because they're money-first, they'll keep making what produces them money. They don't care about art indeed, they produce the same trash because it's making them money. Why change what isn't broken?
(40.58 KB 273x370 1553197392074.jpg)

>>15167 Thank you anon! You made my night!
>>15177 So, nothing new will be created, and the things that already existed will be overwritten with deformed clones. Nobody'll be able to find the original works because the cheap knockoffs are deliberately named so that they'll dominate search results. Eventually people will grow up never knowing the originals even existed. History is being rewritten right in front of our eyes.
(768.63 KB 1920x1080 tsr7.webm)

(965.85 KB 1920x1080 tsr4.webm)

(5.80 MB 1920x1080 tsr5.webm)

(2.52 MB 1920x1080 tsr6.webm)

(117.72 KB 1148x903 1408519360989.jpg)

I was watching some TSR videos but I just keep getting mad. Look at all these beautiful Sonic scenes we aren't getting in a movie.
(132.07 KB 421x542 1438195329947.png)

>>15178 Any time anon.
>>15179 All in the name of profit. One may find solace in the knowledge that things are always changing. I really, really like Sakura.
(450.33 KB 600x1350 1437847273055.jpg)

Bump Good morning /sthg/
https://twitter.com/nakayuji/status/1124138211918270464?s=20 "The power of sonic fans is amazing. It is good to go in a good direction. Thank you so much for loving Sonic. The design of the movie "Sonic the Movie" has changed. Production side breaks down" - Yuji Naka I really think this is becoming a speical time. No matter how bad things get, people won't quit. I believe if more fans actually get together to support the series, whether in the light of Taxman or just as artists, things has a change to get better for the series.
>>15185 >>15061 >>15186 >The design of the movie "Sonic the Movie" has changed. Production side breaks down I can't believe how many people swallowed Fowler's words. I can't be the only one that thinks he will never deliver for one reason or another, right?
>>15187 I don't believe him either. He's either lying or this was some really bizarre marketing stunt. Maybe the leaks were plants and the trailer design was fake and they'll hype up a """"""new"""""" design which was actually what they had the whole time. But I doubt it because that's absolutely asinine and unrealistic. It's more likely he's just lying. We can't expect major changes. It's too late unless they delay the movie. At best they'll change Sonic's teeth and give him a shadow and proper lighting. That's it
>>15187 Given that the film has already wrapped up shooting & is coming out in 6 months, I don't expect to see any real changes to the design, but it's also gonna cause people to be even more pissed off if they claim that there's gonna be changes only to be full of shit.
(843.23 KB 964x892 1515884620794.png)

>>15187 Only if he deleys the film. Under certain situations, the only chances would be surface value, aka, the base design is unchancable, but things like shoes design, stomach color, and at most, slightly bigger back spines are the only things that can be changed without having to do much backchecking to see if it looks off or something. Things like, the most mandatory thing needed to be fixed, the face, aren't possible imo in 6 months. Unless he delays the firm to MMarch of next year, I ain't expecting much. Imo, I not mad he gave a "blanket" appology to fix what he fucked up, it's how appolgenic the *fans* are about give the team "time and care" to fix Sonic's design. I am far aware it's not THEIR fault, it's the directors fault for forcing out such a shit design, but these people aren't going to, e.g, slap Sonic's in game model into the movie and call it a day, because A: That's impossible without completely redoing all of the animation work in the movie thus far, and B: If it was that easy to do, they'd just do that in the first place. All I can hope for is, fix the face. Literally everything else I can just let go, but if they could fix the face in time? DO IT. That's all I can unreasonably ask for, but I'm not expecting it. I hate all the doomsaying, but what's done is done.
(105.61 KB 261x192 popcorn.jpg)

>>15187 I'm looking for an interview from last year about the movie and I'm finding a lot of big publications echoing the tweet about altering how Sonic looks. It's gonna be funny seeing how they get away from this one, it's gotten pretty big it seems.
>>15192 That is way too good
Oh shit, an unused track from Sonic 2 was apparently found: https://twitter.com/KSlackie/status/1123730407344758784
(1011.24 KB 1327x1421 mdm.jpg)

These are the currently announced games for the Mega Drive Mini. There's 20 of them, with 20 more to be announced before its release in September. Which games not listed would you like to get included? Hard mode: no Sonic 3 and/or Knuckles. I'd enjoy Mortal Kombat and The Lion King because I remember playing them a lot as a kid.
>>15198 >No Sonic 3 or Knuckles They really need to figure this whole MJ shit out. Sonic 3 hasn't had a re-release since Steam in 2012.
(11.39 KB 320x224 Vectorman_2_Title.png)

>>15198 >No Based Vectorman Fix that.
>>15197 I can never understand how creators that have this sort of things don't think of dropping them online for others to enjoy, specially when they're as open as this guy that just shows it off like it's nothing. Even a video, or an interview, or something, would be better than nothing. Anyway, let's wait and see what happens on Monday.
>>15201 Other than being a possible breach of NDA? It stops potential clients from feeling like hiring them if they're going to end up leaking material the client doesn't want to be public.
(31.39 KB 480x360 WZrxWVi19oU.jpg)

https://www.youtube.com/watch?v=WZrxWVi19oU Well, glad to see people still using this engine to its abilities.
>>15199 What part of >20 more to be announced do you not understand?
>>15202 Considering Masato Nakamura owns his productions from back in the day, he probably owns his stuff too. Having said that, it's been 27 years, I doubt anyone cares anymore either way, not even him considering he's showing it off in public.
>>15204 Oh. I honestly doubt Sonic 3 will see release, though. It's tied up with so much legal bullshit right now man.
>>15203 Jesus, that's too excessively automated. And the engine is kind of clunky. I haven't played the original Crisis City, is this a port or a remake that's just made in this way?
>>15207 It's a level ported into the fan made engine; The Sonic Infinity engine. The creator, Oben, quit working on the engine because of some drama with other Sonic fans and lost interest in adding more to the engine, hence the "clunkiness" the rail mechanic in this isn't even native to what was available in the latest release, but the engine is made in Unreal so it's open source and they likely just use some Unreal spline stuff to make it work regardless. However there are ports of 06 happening as of late, one from a year ago, and a new one just recently worked on by a separate team of one or two people.
(174.59 KB 680x674 1429325775263.png)

>>15208 So is that insane amount of red rings also in the original map?
>>15209 Actually no, lol. I think most of the automation in that is because they have to use setpieces to take the same paths you would take in the actual game, although that's not saying much. The fact the Infinty engine is a boost styled gameplay engine, while 06 wasn't built for that, is kinda why there's a lot more extra stuff needed to make it translate the same without rebuilding the layout of the original stage for a boost style gameplay.
(31.86 KB 480x360 aetyUz3Y9uA.jpg)

https://www.youtube.com/watch?v=aetyUz3Y9uA Looks like they listened. Let's hope the hippies actually get it right this time…
(630.78 KB 1920x1080 sick.png)

(260.29 KB 1280x1273 slowpoke.jpg)

(10.30 KB 480x360 DPxY9Y8Nvjs.jpg)

https://youtu.be/DPxY9Y8Nvjs I don't know if this was posted before, but I found it quite interesting, and it explains a lot of things about Sonic Forces. Forces used the Lost World gameplay engine and the Hedgehog 2 lighting engine. You can tell by its 8-directional movement, a residual quirk shared by many WiiU games (to offer a nearly identical experience regardless of the controller used). Forces' engines also don't support data streaming because Lost World's didn't because the WiiU couldn't do it good. The data-streaming method staying cut is probably the main reason the "city in ruins" stage was split up into three. https://tcrf.net/Sonic_Forces_(Windows)#.27City.27 I swear I did not just copy this from halfchan haha
>>15214 I remember hearing that some of LWs files was still in Forces, a while back. Between that & what you posted, the game does kinda sound like one giant LW mod, which is pretty surprising given the length of development. >spoiler I believe ya
(94.72 KB 1000x1000 D5L8vRgWAAAsAGo.jpg)

>>15200 >Vectorman mi niga
(391.74 KB 1047x968 1556933270721.jpg)

>>15215 >which is pretty surprising given the length of development. One year on forces as a mod of the last game, isn't that surprising. Sonic CD/2, to 3K, from SA1 to SA2, and somewhat Heroes, to ShTH… All of which, share ~1 year of development. The "4 years" of dev time was spent 3/4th on the HE2, which is as a reminder, just a lighting engine, not a gameplay based one. Basically, Sonic Team alway "mod" their games for the next entry, ever since Sonic 1. They don't remake the next game from scratch, unless needed (SA1, 06, Unleashed) being the only times they truly did. Lost World was just a gimped Generations, which is bad because this means there's now nothing like Unleashed/Generations in an open source state for Sonic Team to use anymore, they wrote over it all. At this point, they'd have to make something up entirely from scratch again, or, the nest game will still be essentially a "mod" of Forces.
(672.19 KB 1114x635 s.png)

>>15214 I can't believe it took them 4 years to do this, and I can't believe these kind of limitations still exist in the year we're on. >You can tell by its 8-directional movement Can you really only move in 45° angles? In the video it seems smoother at times. >spoiler pic related
(71.24 KB 500x500 cabeza_blanca.jpg)

>>15218 I'm praying they do a new engine from scratch. Preferably with a different gameplay style. I think the boost formula has grown stale.
(21.21 KB 800x533 1406599655648.png)

>>15214 Also, I have to admit I'm kind of disappointed they didn't find a Boom Sonic model and more information pointing out that he was going to be in the game instead of the character creator.
>>15221 If he was in the game, it was probably scrapped early on. I know it's been said that the next Sonic game is already in production, I wonder what they're gonna do this time around.
>>15219 It's wierd. The camera offers "smooth" 360 degree rotation. But your control input only shifts Sonic 45 degrees. There's interpolation (aka Lerp) that smooths the angle to angle shift, but it's still 45 degree shifts, not smooth 360 analog control.
(732.80 KB 493x274 when (2).gif)

>>15222 Yeah, the Boom debacle was in 2014/2015 after all, so maybe they even had time to plan around instead of having to straight out rework things. >I know it's been said that the next Sonic game is already in production, I wonder what they're gonna do this time around. I just wonder if it's going to be worth it. This situation is so grating, with the long waiting times and very little reward. But to be honest I wonder the most about when they plan to release it, since honestly the hype and speculation lately turns out to be more fun than the outcome. Also, time is not on their side if they plan to release a normal main game and an anniversary game to celebrate the 30th anniversary, which is two years from now. So unless the game Iizuka was talking about is the anniversary game, the options are either the anniversary game is going to have less devtime than a mobile game, or there's not going to be one. The latter would kind of suck in a way since it's a huge wasted opportunity, but on the other hand fuck all has happened since the last anniversary (Generations). Probably hopeful thinking but maybe they'll give us just a sneak peek at E3? >>15223 That's what I thought. A bit difficult to fully see but I'm sure it's easy to feel with the controller.
(351.63 KB 500x300 1478666473812.gif)

Oh god I just had a terrifying thought what if what if movie Sonic went super?
>>15225 I don't really see it, since they already make it seem like Sonic's speed makes him OP as is, plus they never mentioned anything about emeralds based on story leaks, which seemed truthful based on how the Tailer entailed. But who knows?
(156.74 KB 798x1024 C48Zpd9UEAAGlIy.jpg)

Have you ever bought non official Sonic merchandise /sthg/? Stuff like doujins, customized figures/plushies, or other things.
>>15227 Never done it before, but some of the stuff people have sold has tempted me before.
>>15227 I bought a Christmas ornament with the Black Arms logo on it last year. There's some cool stuff on Etsy sometimes
(32.12 KB 480x360 wKdo5f5X_qc.jpg)

https://www.youtube.com/watch?v=wKdo5f5X_qc HEAR YE, HEAR YE! YONDER PROJECT HERO HAS RISEN! PUTS BUMPER ENGINE TO SHAME! https://youtu.be/JEHBtq4xvS4
>>15231 Oh yeah, I forgot part 3. https://youtu.be/iM6qebS36IU
(59.09 KB 400x400 1517439163158.jpg)

>>15231 Coolio. Glad to see this project got the time and polished it needed. Hopefully he follows through with the first level, because as much as I'm impressed by all this, people will likely keep saying "it's another tech demo engine for "muh physics" without any actual level design, episode" that I'm tired of hearing as a retort. Thanks anon for sharing, hope to see this this year's SAGE.
>>15233 Hero seems to know his shit, since he knows that any comments of "OMG you should work for SEGA!!1" are pretty ridiculous, and he doesn't want to release this until it has a real level to show off. And honestly, this didn't seem like it was showing off physics so much as it was the fluidity of Sonic's movement, which is quite impressive.
(12.83 KB 414x401 1500856357737.png)

>>15234 Of course, I'm just regurgtating what is the typical halfchan post over there. When Infinity Engine was posted there, it's the stuff I was talking about, same for Utopia, same for Islands, and even this one I see someone shills on /v/ that's called "Sonic Adventure Blast". So I hope when Project Hero does get level design to prove itself, people will start liking these fan projects more offen. Because realistically, you shouldn't be expecting a OMA to make a full fledged game now, but I think some people do, which is insane. I'd be happy already just dicking around this latest build if it was my option to do so.
(1.47 MB 1279x719 ClipboardImage.png)

Ok ok ok, guys guys guys Guys. Guys listen. I have the best ide- guys listen I have the best idea ever guys What if we… guys What if What if we did… guys listen here What if we did…THIS?
>>15230 Not the best of moments to do movie jokes but it is a cool poster. >>15231 Hm… fuck, that looks quite fun. I love how it looks like there's a lot of different gameplay/movement options but every one is well defined and detailed so that he always does what he wants do to and they don't interfere with each other, and how he doesn't lose his speed with the different moves. Also the physics don't look floaty like in other videos. At some points in the video I would have loved if he suddenly started climbing the walls/parkouring, it seemed natural to have some moves for that, but even without that it looks very complete as it is. >>15233 >"it's another tech demo engine for "muh physics" without any actual level design I mean, isn't it? I don't follow the fangame/fan engine scene too closely, but isn't there like a mountain of fan engines that never saw any real use at this point?
(19.10 KB 204x239 1477940199222.jpg)

>>15235 I think the thing is, there are a dozen, if not more, 3D fan engines that all basically do the same thing. When you keep seeing engine demo after engine demo, with the most they have to show being a dev room sandbox or, if we're lucky, a single sandbox-y level, 3D fan engines lose their novelty. We know it can be done, we've seen plenty of people do it, so, for a project to be notable, it has to do more. It has to go a step further. It doesn't have to be full game tier, but having 3-5 levels would be nice, or even just a decent boss fight. 3D engines are a dime-a-dozen, at this point.
(82.78 KB 744x644 robuttnik.jpg)

(42.14 KB 272x200 what.png)

(211.70 KB 375x576 1556490683598.png)

(112.34 KB 615x800 D5uNpClV4AM5Idq.jpg)

>>15242 I wonder if SEGA ever does a game with these 3 as the main characters ever again
Here's a small interview with Ian. https://previewsworld.com/Article/229085-Flynn-Talks-Tangle--Whisper-and-the-Summer-of-Sonic They're calling the short slew of comics (normal comic+annual+Tangle & Whisper+collection of comics) "Summer of Sonic", which fucked with my head at first because I thought they were talking about the convention for some reason. Cream's going to be joined by both Cheese and Chocola, and we are apparently going to get some insight into Whisper's introversion. Also something's happening at issue 25, so 3 years from now.
>>15244 >Also something's happening at issue 25, so 3 years from now. NO! BAD IAN! BAD! Every time you do this, the comic gets canceled before you resolve things!
(261.52 KB 516x405 kill (4).png)

>>15245 I tried looking for the one with Ian in it but I misplaced it.
(356.71 KB 493x457 sugoi.png)

>>15244 > Cream's going to be joined by both Cheese and Chocola, Sweet. Would this be the first time Chocola's shown up in Sonic media since Heroes? Unless there's an Archie issue I forgot about >we are apparently going to get some insight into Whisper's introversion. Great! We've been teased with something that happened to Whisper in issue #8, would be incredibly disappointing if they never explored that. >something's happening at issue 25 Given the history of Ian teasing something big happening & the comic getting cancelled/rebooted, this is pretty ominous
(9.30 MB 1280x720 svd.mp4)

>>15248 Lovely. I look forward to this fangame.
(9.44 KB 445x75 epics.png)

>>15250 What a ture god.
(80.85 KB 510x501 1552959980366.jpg)

>>15253 I dig it
(268.20 KB 800x450 0fkgykwqu2ey.jpg)

>>15240 >She claims that Jim would frequently “without consent, would touch my buttocks, my groin, and my breasts. He would hold me in place attempting to kiss and fondle me. He would spank me in front of our daughters. He would then follow up by making sexual comments to me that I found repugnant.” What a bitch. Should've spanked her more, then she wouldn't act up like this. Of course, she also wouldn't act up if she wasn't guaranteed to win the lawsuit. Any judge in America would agree with her that a husband kissing and fondling his wife is a capital crime, because #ListenAndBelieve. What a farce.
>>15256 To be fair, they were divorced by this point. To also be fair, she claims to have moved away because the stress of his "abuse" was too much, only to agree to let him visit and stay at her place shortly later. That story doesn't exactly add up.
>>15256 >>15257 First of all, why are we talking about this? This isn't Sonic. Just because Jim happened to voice Robotnik in an old cartoon? Second, this is a private matter that should not be in the news. It's an accusation, not a conviction.
>>15258 I can't explain it, but this attire looks really fucking cool to me. If I knew anything about sprite animation, I'd be half-tempted to make a Bump/Sage in Sonic Battle thing.
>>15260 The Battle art style is really cool in itself, and the clothes and colors go well together. The sweater tied to the waist is clever, you don't see that done often, and it compliments the pose well. >I'd be half-tempted to make a Bump/Sage in Sonic Battle thing Fuck, I just had a flashback to a few years ago. I swear someone was doing a battle mod, but I can't remember if it was Bump/Sage related. I think it wasn't, otherwise I'd remember (and would have stuff saved).
>>15259 Females in burgerland are attention whoring bitches always looking to start shit. Something like this will happen to the Sonic franchise at some point because based Sega decided to make SoA in charge now. Females always do this shit. They always complain about """"""abuse"""""" but never bother to report it until 30 years later when the """""attacker""""" (always a man by the way, it's never a female) is rich and famous. It's a fucking farce. It's females wanting attention and to get rich quick in donations. It will happen to this franchise too. I wouldn't be surprised if this is what finally kills. Would be fitting.
Goes without saying, but don't give attention to off-topic posts. >>15261 I think you're referring to the Bump in Sonic 1 mod, maybe? I know the thing was mostly finished with the spritesheet & source code still around, so it's still around. And yeah, the Battle artstyle fucking rules. I get a little Sonic Battle vibe from some of the more recent Sonic Channel pics, but it's missing a certain something to really capture it imo.
(423.61 KB 1024x819 872422-sonicriders1.jpg)

>>15263 Nearly forgot to mention: One thing I miss about those mid-2000s spin off titles is that games like Sonic Battle & Riders managed to have its own unique artstyle that really helped give the title their own special identity. I understand it's not make or break for the quality of the game, but one thing I wish the current Sonic spinoffs would do is give them a unique flavor beyond the gameplay.
What other things do you think they'll do in the movie with Sonic that would completely contradict the usual style rules? Like, show him barefoot, have him cry, have him severely beat down/lose, etc.. Also, I really have to wonder now what they'll do in the movie to warrant the PG-13 rating. >>15263 No, I'm sure at some point someone also worked on a Battle mod, but I don't think it was mascot related. Maybe I'll try to see it if I can pinpoint that moment in the archive later. That's kind of fun to do, lol. >>15264 >One thing I miss about those mid-2000s spin off titles is that games like Sonic Battle & Riders managed to have its own unique artstyle that really helped give the title their own special identity That was great, specially because usually the styles were awesome. It gave the impression of much higher production values and the variety was welcomed.
>>15265 Going off of what the trailer has shown, it seems the supposed synopsis of the movie is confirmed to be true. In which case, we can look forward to a bar fight & Sonic flossing, Beyond that, I don't expect them going outside the usual rules a whole lot, but I do admit to being curious why this movie has a PG-13 rating.
https://twitter.com/NeightAnimate/status/1124823381377994752?s=20 I think this movie has seemingly brought out the best in people as of late. Or maybe I just wasn't looking that hard, but it feels like there's been so many more good things being made this year then the last, it's just a good feeling imo.
(305.22 KB 450x338 rocking.gif)

>>15267 >>15268 >All this cool fan-content Blessed. And yeah, it's pretty awesome seeing all this new stuff coming out from the fanbase lately. If the movie played a part in the uptick of it, I guess we have something to thank it for
(34.53 KB 480x360 kqs1ItidA0Q.jpg)

https://www.youtube.com/watch?v=kqs1ItidA0Q >>15269 Yeah, same. Although this isn't exactly Sonic related, I'm glad to see, in lack of a better word, "struggling" frachises like Super Monkey Ball even get their fair share of the "Mania" pie. I just wish this was more commonplace for unused IPs without the C&Ds being a fear for most of them. I get why the copyright law exist, but it's actively against creative freedom beliefs too.
>>15270 >Super Monkey Ball even get their fair share of the "Mania" pie Fucking awesome, didn't even know that. And yeah, I'm just glad that SEGA is more lax when it comes to fan projects.
>>15231 >"The project is closed source because Hero wants to make something with it himself. There might be a public demo when the first level is complete, but otherwise no plans for an open-source release." Fucking…Why would you make something like this and hoard it to yourself?
>>15272 He stated it himself with the "sega hire this man" thing, he doesn't want it to just stay another concept engine without any stages or gameplay.
Is there any Sonic game we could play online between ourselves and would anyone be interested in trying it? Maybe SRB2 Kart, or maybe TSR when it comes out if we can somehow make it work with free versions. Would this be a good idea? Just trying to think of things we could do to give us something to do and maybe increase our speed a bit. Also, I'm thinking of maybe developing an Android app to notify users when someone posts here much to the same purpose. Would anyone be interested in something like this? Or maybe something slightly different that you can think of that you could use?
(64.40 KB 640x480 thunk.jpg)

>>15274 >/fast/ app Gotta admit, I'd be interested in seeing how that works. As for online stuff we play together, there is SRB2 Kart & TSR (when it releases). I dunno if the servers for Transformed is still up.
(1.17 MB 720x1280 tails.mp4)

(53.09 KB 288x399 3.png)

>>15267 Holy shit
(32.51 KB 615x630 D3qLsf8WkAAxaqz.jpg)

>>15274 While looking around for online fangames I found this: https://www.youtube.com/watch?v=7eWN93Oc1Oo
>>15273 Okay, that's no reason to leave it closed-source, though. He can open it up and still make something out of it, himself.
>>15277 Kek, never heard of this before.
>>15273 That's the thing, though. Even if he makes real stages or gameplay with this, there's no guarantee it will be open-source. Even if it is open-source, it might not even have the same degree of customization that the BE does.
>>15274 >>15275 Don't forget, regular old SRB2 has multiplayer, as well.
>>15277 that looks really good for proto, thanks anon.
>>15269 The more complex projects have probably been in the works far longer than any of the recent info on the movie. >>15270 I have never looked into SMB before but after watching that video it looks like a mobile game at best, and even the guy says it's only had like 3 good games ever, why is that franchise so important to him? But in any case I'm happy it makes him happy. It's awful to when your favorite franchises are neglected or even worse, mutilated beyond recognition by the rights holders.
>>15283 >Spoiler You could easily say the same thing about Sonic you know. People will away bash the classic games for being "hold down to win" in responce to the boost era's "hold x to win", just because the physics of the classics to them seems like the game is playing itself. Whether that's true or not, if its good, its good, no matter what it's made on, how it's made, etc. I don't really care that much for SMB myself, but at the same time, I apprate well made games doing what its sought out to do. I mean, Ultimate Flash Sonic is unironically a better made Sonic game then Sonic 4 is. Flash was, and still does, get shit on par to being "mobile tier shit" when really great games can and does get made in them, some even rivaling the quality of their source inspirations; SSF2 and The Fancy Pants Adventures come to mind. To bring it back home, I really like living in a world people can have the chance to make something great with stuff, no matter who owns it. Just think if we couldn't draw Bump and Sage if the artists behind them had the overall right to disallow it? So much lost potential. I really do get why the C&T existed when shit was happening to Namco's big IP, but there's clearly a problem coming from it longterm I think.
>>15284 >You could easily say the same thing about Sonic you know From what I saw in the video, I don't think SMB has anywhere near the same kind of depth or effort put into it compared to pretty much any Sonic game. Everything looks so bare bones.
>>15285 It's almost an exact replica of the reception it got here. Why does it hurt, though? I think it'd be much worse if they would be receiving it positively and allowing Paramount to get away with it.
>>15285 I dunno, it's kind of beautiful seeing Sonic fans so united in something these days. That doesn't happen often.
>>15286 Well the point of that game is to be like a Pinball/Marble simulatar. If anything it's basically the Sonic Heroes Casino level, but actually good. It's as standard as SMB (as in, Super Mario Bros) tier of quality, or really, old arcady fun. It feels like a game before the age of "mobileshit" coining it for itself, before the days of Dad of War or Smash Bros tier of "depth". Like I'd put Sonic 1/2 on par with hte first 2 Monkey Balls (heh), it's simple but works. I mean it does have a story for one of those games from what I remembered, but like… It's like asking yourself "why does Billy Hatcher have a story?" It's that tier of irrelevant.
>>15285 I feel a good bit better knowing Japanese fans don't like it either.
(115.70 KB 655x800 DJR7HB5V4AA4N8R.jpg)

(116.07 KB 800x615 DteUV_BU0AAhYf2.jpg)

(78.08 KB 615x800 Df-HpOQUYAALedS.jpg)

(79.50 KB 615x800 DhvoyqmUcAAgMpF.jpg)

(59.66 KB 577x750 DTEleMoVwAACK9o.jpg)

(40.26 KB 597x279 stsz.jpg)

(48.81 KB 602x545 great.jpg)

(47.34 KB 338x439 nigger.jpg)


This movie is unsalvageable.
(48.60 KB 350x365 1501025043658.jpg)

>>15292 Calling it, he's going to be Knuck Knuck at the end of the movie, at scene when Jim Carry looks more like Eggman and they are in "Mushroom Hill Zone". Basically sequel bait, and is likely why until now we didn't know about any other roles playing as other Sonic characters until now.
(68.46 KB 541x680 D5xZkEnUYAIlXmf.jpg)

>>15293 Considering what Sonic looks like, I really don't want to know what they did to Knuckles. There's no chance of him getting "fixed" like Sonic, either, since we won't see him until the movie is out and it's too late for fan outcry to do anything.
>>15293 This actually sounds plausible. Who could the other character be?
>>15296 Is there another one? I took that post as "he plays as x character, but one of them is also a Sonic one." At least I hope so. >>15295 Exactly, but I was thinking they'd likely just show part of the body as a tease instead of showing the entire character off, it's usually what is expected for sequel bait stuff, assuming it does turn out like this and it's not a hint some other character will appear sooner than that.
>>15297 In his post (3rd image) he says he's acting, voicing 2 animated characters, and composing a song for the movie.
(139.20 KB 200x200 1500844455548.gif)

>>15298 Oh damn, my bad, I had my Quick Reply over the image. I legit don't know. I don't know how is range would cover other characters like that.
(169.91 KB 388x404 1469334316348.png)

>>15299 >I had my Quick Reply over the image
>>15296 >>15299 What if they actually took a page from Archie and gave Knuckles a dad?
(211.20 KB 437x437 consider the following .png)

>>15301 What if Ken Penders is actually involved in this shitshow somehow?
(160.24 KB 500x375 knuckles oh no.png)

>>15301 PENDERS IS GOING TO FRICK
(185.30 KB 1024x768 1432214711527.jpg)

>>15302 What if the next movie is Sonic: 25 Years Later with the 3rd being the film adaptation of the Lara-Su Chronicles?
(613.69 KB 939x1253 chocolate bump.png)

(239.58 KB 292x325 1541971974190.png)

>>15306 >Right Bump
(62.96 KB 500x363 slut.jpg)

>>15307 a slut
>>15306 >>15307 >>15308 SHE DOESN'T BELIEVE IN JESUS
(51.89 KB 480x360 D8MCE-paj8c.jpg)

https://www.youtube.com/watch?v=D8MCE-paj8c So the #1 billboard artist has a song called Sonic Shit huh.. why is no Sonicfag talking about this
>>15311 I didn't, because I never heard the dude until a few weeks ago. But I may just be out of touch Either way, I remember another musician using His World as a sample in one of their songs, so it's pretty cool to see the franchise get some love like that.
>>15310 >do not use, edit, repost my art How can one be so self-centered?
>>15313 It's not just that person, anon. I mean, many people in Japan & other countries have that whole "don't repost/edit art" thing, because in some countries it can be seen as rude or lacking courtesy. I didn't get it when I first heard about it, but given how often people steal others artwork or try to take credit for stuff they didn't make, I sorta get it. Cultural differences & all that.
(88.83 KB 850x654 DJ2O7D1UIAAzSAP.jpg)

>>15310 I don't remember if it was this artist but the other day I found someone on Twitter that had beautiful art but ruined it with really obnoxious disclaimers plastered on their art. I didn't even save it, that was peeving. Fortunately I found others to make up for that.
(41.79 KB 356x297 1427479966753.png)

>>15311 I don't know who that is and honestly I don't want to know.
(26.89 KB 678x437 1410507761877.jpg)

>Monday >no post from sanic twitter odd. Do they not post on Mondays anymore?
>>15315 I remember one fan artist (e-vay) had to put a giant watermark all over her pics for a while. I understand why it happens giving what some people do, but it is a shame regardless. >>15317 I think there was a stream on Thursday, but I don't remember what even happened there, or if anything important was announced. No Monday post is incredibly weird, though.
(104.59 KB 1051x1045 doubt.jpg)

(94.60 KB 1245x574 doubt (2).jpg)

>sequel
>>15314 It's so hypocritical when it comes to fanart, though. This person is taking a design someone else made, replicating it, making changes to it, posting it, then demanding other people don't do the same thing.
(323.47 KB 384x534 sticks.png)

Did you preorder TSR, /fast/?
(45.50 KB 640x480 Dym34uKVYAArXo2.jpg)

>>15321 I don't have the bucks Gonna wait for the crack
>>15321 I don't pre-order games, but I will probably get TSR. I suck at racing games, but Transformed was fun as hell to play as
(269.03 KB 362x316 1521252298824.png)

>>15313 >>15314 OP here, I've been out all day, and I just noticed that was on the image. I'm an artist, and I'm very against hoarding art in a way where it's "contained" like that, but I also didn't want it to seem like I posted it here out of spite, I litearlly didn't even noticed it over the great art of Amy. Just to put it out there.
(127.01 KB 750x938 D4SFj9LWwAA4gy7.jpg)

(22.96 KB 148x198 I'mokaywiththis3.png)

Hey, we get IDW Sonic #16 the day after tomorrow. Then TSR and the TSR comic in two weeks, and another IDW Sonic issue the week after. Pretty cool.
>>15325 Oh, sweet!
(158.09 KB 301x237 1509413796070.png)

>>15324 >I've been out all day What are you, some sort of functional member of society or something? >I also didn't want it to seem like I posted it here out of spite Not any of those anons but I just thought you were posting some normal art. Some people are not as peeved about watermarks and sometimes even if there are some watermarks, the art is just too good to pass up.
(139.92 KB 739x541 1433550930462.png)

>>15322 >I don't have the bucks We should find a partner for the deer so that we can get some bucks.
(52.15 KB 194x216 WalkieTalkieSHMIP.jpg)

>Going through old bags of toys because moving out with family soon >Find a bag with something Sonic related >Not exactly pic related, but part of the set that came with I apparently had all this time, which I never knew I had It's a MP3 player of this set, which the player is a button pin like shape with the Sonic Channel art of Sonic on it. I literally can't remember ever getting this, but it's honestly neat that I found this. Looked it up and found this site of this product and the other stuff that came in this series. http://www.sonicgear.org/USAPages/SonicUSAElectronics3.html
(6.84 KB 121x212 EarbudSonicShape.jpg)

(17.37 KB 174x270 EarbudView.jpg)

>>15329 Neat, does it still work? I want these earbuds, they look cute.
>>15330 I guess so, the package was never opened. It looks basically like the pic I posted in condition, just with a slight indention on the bottom. Imo, I'm not sure if I should open it or not.
>>15331 Take some pictures for us. I hate how all the pictures on Sonic Gear are made for ants. Also keep us posted if you find anything else!
(1.61 MB 1255x1304 1486235497405.png)

(379.21 KB 624x590 1498360083091.png)

Bros, why is it so impossible to find a Sonic community that isn't: >a complete and total hugbox or >populated with literal children
>>15334 The sonic franchise is more appealing to young teens. Many of the drop Sonic after growing up.
(35.35 KB 632x258 ClipboardImage.png)

>>15334 Because the very definition of a "community" is to be a circle jerk, to varying degrees of hugboxery. To put it simply; the more people you have in a community, the more the effects it can go through will occur. It only takes one bad apple to make the entire bunch cancer, or in the opposite extreme, it takes one person to be "the holy saint" to be the idol to whiteknight to obvilion, making things just as cancerous. Usually, the smaller the group is, the effects that can occur are minor and avoidable. Basically using here as an example, the people are few, keeping conflict from being escalted to 4/sthg/ levels of bad, but also so small you really can't make a big hugbox of "friends", so it's just kept to nice conversations without being tied to a friendship reasoning, unless of course its with usernames, as it seems to negate that entirely and actively causes hugboxing more than not.
>>15337 See, but I don't really run into that problem with other fandoms. It's JUST Sonic.
>>15338 I had a run in with that with the Smash community on Smash Bros, which afterwards I left and ended up on halfchan, then came here. With the movie keeping me from going back to the most popular boards, it's been rather grateful for me imo.
>>15339 *on SmashBoards
(41.52 KB 480x360 DSZjBsDggg4.jpg)

https://www.youtube.com/watch?v=DSZjBsDggg4 I know I'm asking a lot, but stuff like this is what I think would make more people appreciate games like Sonic Mania more, speaking from an avid Mania/classicfag. As much as I love sprite animation, love what Mania was going for and is fine with what it was going for, and can even enjoy the Advance era sprites as well, I think a "Mania 2", which is likely to people actually "Sonic 5 by Evening Star Team" should be something like this for a Sonic game based on the "classic formula" but remastered with HD animations. Based on all the criticism Mania got early on by people that didn't enjoy the rehashing and "nostalgia pandering", I think if the team had the chance to go to this length for a Sonic game, with hand drawn artwork in the Retro Engine, I think most of the compliants would go away imo. I mean, if something like that, with the possiblity that all the zones are brand new, doesn't make you enjoy it? I wouldn't know what to say. All I can say is, I honestly hope this level of care in animation can be adpated into the gaming experience, since I fear making 2D animation ala Mania Adventures and Overdrive, just is becoming more and more problematic to be done as a tv series/feature length movie experience nowadays. /blog
>>15338 I think the problem could be that Sonic has been around for decades and most Sonic communities are decades-old with people that have been in them for many years or even decades too, so it's not the best of environments for some stranger to join, specially if you don't sing the same song as everyone else. I think there are smaller communities that could be more sane and I'm always surprised to hear about them, and while I've always wanted to go see how they are the truth is that I've been on imageboards for so long that I just can't be comfortable with usernames anymore.
(44.97 KB 480x360 vRfAaYxzUrY.jpg)

https://www.youtube.com/watch?v=vRfAaYxzUrY Oh hey, 8 minutes of TSR gameplay!
(35.78 KB 133x147 1524622704016.png)

>>15349 Neat. So characters can get elimitated now? Didn't know that. Also… was the back of Big's head always like that? I thought it was smooth and round, not… quilled before.
>>15350 I remember Big having a pretty smooth head in the back before, but I guess they re-designed it.
>>15351 I just looked it up, he actually had it since Heroes at least. It's really hard to tell actually thanks to the plastic lighting lol.
(427.79 KB 1000x1000 1493089635810.png)

(92.48 KB 500x544 rekt.jpg)

>>15344 He looks jealous of the little rabbit girl.
(10.33 MB 1280x720 kek.webm)

>>15349 The OST in this is going to be fucking stellar. Gameplay looks actually fun but if you don't actually have items to use, which looks like it's gonna happen a lot, it looks kind of boring. Seems like you can disable teammate chatter, it's quite excessive in the first part but non existent in the last.
(1.61 MB 640x360 sweet sounds.webm)

>>15358 One more because this jingle is so cool. I hope by some miracle there is a longer version.
(194.29 KB 1080x1043 unused sonic gear 1.jpg)

(233.45 KB 1080x1211 unused sonic gear 2.jpg)

>>15332 Sorry for the late reply, I was caught up today and nearly forgot. Here's the front and back of the package.
(51.74 KB 620x560 smb.jpg)

>>15270 Speaking of which.
>>15362 Well, SEGA is supposedly focusing on their old IPs again, so this is pretty cool. Hopefully we get a new NIGHTS/Jet Set Radio game too, tbh
(648.76 KB 1280x1751 1551147951033.png)

>>15364 Just imagine… Jet Set NiGHTS
>>15341 I like those animations, but if you were to make such a radical change you'd most likely have more people complaining than before, and I don't think there were a lot of complaint before. Also, you'd be threading completely unexplored ground so it'd be very easy to end up fucking it up. In the end, the previous graphics were fine, worked great, and the animations were acclaimed, so there's no need to risk the project just to change them and I don't think the risk (and extra cost) would be worth it. Having said that, if Sega plans to continue making Classic games it's going to be very interesting to see what they can come up to change things around and continue making people interested in them (putting Classic in Modern's shoes for once, sort of speaking), since just making more and more maps while keeping everything else the same has a limited lifespan. It probably doesn't help that people have been making fangames for so long so that other ideas have already been seen and tried before.
(82.77 KB 634x496 d7zqqurk.jpg)

>>15365 Uh, she looks lewd.
(1.50 MB 4123x2581 1551151169472.png)

>>15367 That's good.
(199.26 KB 648x731 1429254989204.png)

>I like those animations, but if you were to make such a radical change you'd most likely have more people complaining than before, and I don't think there were a lot of complaint before. Also, you'd be threading completely unexplored ground so it'd be very easy to end up fucking it up. In the end, the previous graphics were fine, worked great, and the animations were acclaimed, so there's no need to risk the project just to change them and I don't think the risk (and extra cost) would be worth it. Hmm, I guess you're right… Half of me really think it wouldn't be that hard given the fact SEGA already have an inhouse animation studio for 2D Sonic, which is the Mania Adventures/Overdrive team, but I guess you could be right and it wouldn't be that easy either. Oh well. I guess I could always look forward to Sonic AGES (the fan game) or that OVA one being done by that obsessive Toei Sonic fan
>>15370 Oops, meant for >>15366
>>15349 Still really not sure about the team mechanic. Don't like the idea of my success in a race being dependent on two other people. Also don't like how character choice seems to be locked to set teams. And I wish SEGA would get the fuck over Colors. Using the wisps as items is fine, but does the team boost theme (at least for Team Sonic) have to be the Colors theme? Also, how the fuck will things like time trials work?
>>15372 I think it was said the teams aren't locked, only in story mode they are. I think they just want to keep it consistent to the advertising part of the team mechanic when showing off the gameplay.
>>15370 >SEGA already have an inhouse animation studio for 2D Sonic, which is the Mania Adventures/Overdrive team The Neko guys? I don't think they're owned by Sega. >>15373 Yeah, that's what they said. You can choose whoever you want, even multiple players as the same character I think, but it's fixed in story mode for obvious reasons. Speaking of the team mechanic, speed types go fast/accelerate faster but have less handling, technique types have more handling and can run over grass or water without losing speed but have slower top speed… what do power characters do exactly?
>The Neko guys? I don't think they're owned by Sega. Oh really? I didn't know that, I assumed they would be since they've been doing stuff with SEGA for years now, huh. Does Tyson Hesse work for SEGA?
>>15324 Then shouldn't you delete it as per the artist's wishes? Also there is a fanart thread you can post these in.
New IDW issue out, gonna storytime it in the comic thread tomorrow morning. In the meantime, night /fast/!
(153.54 KB 515x876 1475303582833.png)

>>15377 >tfw gonna have to wait all day to read it Goodnight anon, looking forward to it
>>15376 I wasn't aware you could delete post after a long period of time, like it is on halfchan. I removed it, but here's the link to the original if you still want to see it https://twitter.com/tnchxhRl03/status/1125373972000886785?s=20
>>15379 Well that wasn't really necessary, in my opinion (not that anon obviously).
>>15379 Why would you abide by such a stupid demand?
(118.86 KB 450x650 1464916517314.jpg)

>>15379 Good, I hate Sonic characters in this style.
>>15379 Why would you delete it? Why would you respect such a stupid fucking demand? Artists need to learn to appreciate reposts. That's how exposure is done. It's one thing when idiots decide to photoshop out the artist signature, but "DO NOT REPOST" should never, ever be respected.
(54.74 KB 433x475 137826433783.png)

>>15385
(149.16 KB 420x327 1520005831741.png)

>>15384 >>15381 >>15380 I didn't realize everyone here felt this way. Sorry guys. I guess I'll learn not to concern myself about that kind of thing next time, if sharing as is is more preferred. I'll remember to do so next time.
>>15388 >everyone here Ehh, personally speaking, I don't really care. If the person who drew the pic don't want it re-posted, that's okay. It's not really a big deal, imo.
>>15385 Uhh… Does everyone else see this post from the board's main page but not while in this thread? Same with the thread that's similar, seeable from the main board page but can't enter it because it 404s?
>>15391 What the actual fuck. Now they're gone for me, can't see them anymore, but they weren't deleted by anyone, and there's a hole in the post sequence. Are they still up for anyone else?
>>15392 https://archive.fo/khuKz You mean this? Snagged it since it looked fishy. Wonder who or why someone posted this here. Seen some crossposters on other boards. (Much to /v/'s dismay)
>>15384 >It's one thing when idiots decide to photoshop out the artist signature I have to admit I've been tempted to do this in really extreme cases, though I think I never did because when the watermarks are so big it's generally a lot of work and the result would probably not be the best. >>15388 Don't worry about it too much, anon.
>>15385 based
>>15393 Yes, I think that was the thread, though by the time I saw it the image wasn't loading either.
(50.15 KB 172x126 1506540153586.png)

Just a heads up Apparently people are "leaking" that Sonic and Tails will appear as a cameo in OHKO on Cartoon Network. Saw this thread on halfchan, now on Twitter. I doubt its real, since a pic showing the two in the show is there as well, but it's not officially revealed by SEGA or something. It gives me Sonic and Tails in Melee vibes all over again.
>>15397 Neat
I won't really post this here because e-celeb shit or whatever, but ShayMay made it clear for me why I felt the need to not see this movie. It's not about it looking off, or "it's cringe xD", I realized this myself the day the trailer dropped, but I didn't know what that feeling was until ShayMay explained it. Sonic Mania was the best thing to happen to me for Sonic since S3K. I don't hate SA2, I don't hate Unleashed, despite their flaws, but that's the honest truth about Sonic to me. My best moments of Sonic, was moreso that gameplay style no one could recapture anywhere else in gaming, not even by the same team for his 3D debut. We've came real close, and to no disrespect to fantastic stuff like Project Hero, Infinity and Bumper Engine, etc. But to me, the only thing that gets that classic styled gameplay right, 3D wise, is Utopia. And it only hurts more knowing Lange might not deliver something more than just the demo 2 years ago, but going back to ShayMay, I think that's not a bad thing. I got my share of experiences I enjoyed, and can be defined as to why I love Sonic despite it all. I don't need a new game to be a fan of Sonic, I just need what I like and can enjoy from, which sounds like a no brainer I know, but what I mean is that, Mania was a nice game, for me, and others like me mostly speaking. But If that's the last game of its kind being endorsed by SEGA decades to decades to come, I wouldn't be mad about it. I'll just keep what I have, and anything like it were to come up, I'll enjoy that as well. I haven't played Advance 1, but I think I'll try to play that soon. From what I heard it's basically Sonic 1 modernized, so I think I'll enjoy it knowing it plays like I like it, regardless if it doesn't look like a Genesis era game. Seeing that post about Monkey Ball made me understand this. If you want SA2 back, or Unleashed, or even Chao Garden, I hope the same things can happen to fans of that as well, instead of hoping for years SEGA will finally pander to what you want. A fan would likely make it happen faster than they would, sad as it is to say. But imo, this isn't just about SEGA. I just think companies as a whole are losing their influence over the gaming market, because of failures or mismanagements that befall over their IPs. I rather just get more of what I want, regardless if it came from SEGA, Nintendo, Sony or whatever. I don't care about the company, I care about their games. Give me NiGHTS fan games, whether it be with the character or not, it doesn't matter as long as it feels faithful to what I would want.
>>15397 Is there anything else to the leak or was that it? Also what the hell is an ohko
(66.69 KB 720x720 1557262883683.jpg)

>>15400 Actually it's O.K. KO, this cartoon show on Cartoon Network. The "leak" is just a collection of pictures that image this one image of Sonic and Tails in it was a screenshot from the episode itself, to prove it's real. But as of now it's just baseless rumoring. It could be true, but it's likely not.
IDW #16 storytime starting now: >>15402
(102.87 KB 470x400 1500844442738.gif)

>>15403 Thanks anon
(58.62 KB 146x126 1524070310681.gif)

Any games you played lately /fast/? Any you beaten or just started playing?
(92.63 KB 453x750 1413512600087.gif)

>>15412 Finished Prototype and RTCW and Wolfenstein 2009. Might start playing Prototype 2 just because I have it available and I've never played it and I've recently finished the first one, but I hear it's not very good and I'm kind of reluctant. Not much on the Sonic front unfortunately. The recent talk about that sprite fangame has made me want to give the Advance games a try, which is something that I've wanted to do for a long time but I always get lazy getting everything ready and eventually forget. I wonder if the /sthg/ RTCW fan followed us here.
(164.56 KB 500x350 1518222968006.gif)

>>15413 Neat. Speaking of Advance, I just got done playing the first one on a emulator, and it was ok. I might be biased thanks to Mania, but as it was, it had some nice parts about it, physics being one of them, but the level design wasn't my forte, at worse felt "romhacky". Lots of spikes and hard to read hazards that made the experience felt cheap and jerky. Not to mention, short. Even after 2 game overs, it only took an hour and a half to beat it first time with Sonic. But I hope you get to enjoy the Advance saga yourself, to me, Advance 3 felt better to play, outside of the special stage and hub world part of it.
Damn, seems like IDW Sonic is doing quite well. >Today, IDW announced three recent editions–issue #14, #15, and the first Annual edition–have sold out at the distributor level >Comichron estimates more than 11,000 copies of Sonic #15 sold during the month of March, with a similar amount sold for Sonic #14 in February http://www.tssznews.com/2019/05/08/idw-announces-sellouts-for-sonic-14-15-and-annual/
(31.69 KB 605x307 ian.jpg)

Think he's okay?
(66.59 KB 577x750 DYu9YayU0AA9rs9.jpg)

(116.17 KB 900x692 DM0fZCmUEAE5qHr.jpg)

(88.17 KB 900x692 DL2oHLRVQAATR7R.jpg)

(106.54 KB 900x623 DHWRKwDVoAAFgEi.jpg)

>>15415 Oh and there's another thing I liked when playing Advance. Or moreso, what I liked that Mania actually referenced. There's this zone in Advance where you spin around a "bowl" before it drops you down below it to a lower level. Well, Sonic Mania actually referenced that in the Studiopolis Zone, with the exact same sound effect used there as well. So yeah, Mania isn't all just Genesis era, there's quite a few nods to Advance, to even Modern era stuff like the pulleys in Green Hill Act 2 coming from Splash Hill Zone from Sonic 4, and the Color's announcer reference also in Studiopolis. I think that's how you should homage past levels in my opinion, instead of SEGA always reusing entire old zones again and again.
>>15420 >Mania isn't all just Genesis era wtf I hate mania now
>>15416 Huh. So it's staying at a nice ~11k. Good to see there's a solid base for the comic
(845.53 KB 800x1461 1550168538803.png)

What are some good platformers similar to Sonic? Besides Freedom Planet, of course. I wanna find another interesting franchise to waste time in
>>15418 That's some really nice fanart. Who's the artist?
>>15430 >similar to Sonic Socket the Time Dominator and Spark the Electric Jester
>>15430 If you're looking for one to one Sonic gameplay… There is none, as far as I'm aware of. Genesis is unrecreated outside of by Taxman and Stealth, which brought it back to Sonic. The only thing similar, far more than FP is actually, is Spark the Electric Jester. The only other thing I can think of that just happened recently was that one Cat Duo game revealed last SAGE that I can recall the name of.
>>15417 Probably a family issue. Hope he's doing well, at least >>15432 >Socket the Time Dominator Huh, never heard of that game until now. How is it?
New bread when
>>15435 Never played it. I only found out about it years ago when I had an interest in romhacking. It's not very good from what I've heard
>>15436 I'll need to update the OP, but I can whip one up real quick
>>15435 I looked it up myself and it's a 90s Genesis game that like a mix of Sonic and Mario. Feels like a game that takes less of the momentum of Sonic's Genesis gameplay, and focus more on platforming with some slopes thrown in here and there. It does have some quality music then you'd expect tbh.
Is it me or are the posts centered now?
(102.73 KB 343x404 hehehe.png)

>>15440 Holy shit what the hell happened.
>>15441 Wait, now it's back to normal?
(102.71 KB 1500x500 1500x500.jpg)

What are they reading /sthg/?
>>15443 Forces concept art and interviews
>3 legged race Uhhh… lewd? I finally got around to playing this Didn't know there was a kind of chao garden in it.
>>15445 I forgot which advance game that is.Anyway, do you plan to trade them over to one of the adventure games?
>>15438 Looking forward to it, there's something I want to post when it's up.
>>15446 Not him but that's from Advance 1. I actually kinda forgot that was even there just 2 hours in playing the game for the first time.
>>15446 It's the first one. I haven't played any of them so I'm starting with the first one and moving up from there if they're good enough. I wasn't a fan of the chao garden in the Adventure games but it's kind of a good sign that there's additional content, seems like there's might be a good effort behind the game I still haven't played any stages, I've been dicking around in the garden since I booted it up oh god. >Anyway, do you plan to trade them over to one of the adventure games? The what now?
>>15448 Are you also going through Advance 1 for the first time right now?
>>15450 I already did yesterday actually. I was the one that made this post >>15415. I hope you enjoy yourself anon, I'll see if I can go back and replay it again with another character.
>>15449 You can trade the chao from Advance 1 into SA1/2, but only from GBA native to SA1/2 Gamecube native. You can get exclusive type of chao from the Tiny Garden and send them to SA1/2.
>>15361 Cool, thanks for the pic. Love the packaging. >Warning: disregard instructions Kek
>>15449 You can trade chao via link cable between the gamecube versions of the adventure games and the gba advance games >>15448 It was kind of the opposite for me. I learned about the existence of the sonic advance games from a friend while discussing chao. s he let me borrow their copy of advance 2 and import the exclusive eggs
NEW THREAD >>15455
(402.45 KB 1445x1509 1433561637798.png)

>>15456 Thanks for the new thread anon.


Forms
Delete
Report
Quick Reply