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Yo Kai Watch Anonymous 04/22/2025 (Tue) 20:06:58 No. 12 >>16>>53>>122>>234
What went wrong, /mon/?
>>12 (OP) Not enough waifus
Oversaturation, pokemon fans being all tribal, and it's more comedic tone turned a lot of people off.
>>12 (OP) Level-5 milked it so hard that people got overwhelmed. They were releasing 2 versions of games, and then 6 months later they were releasing the third version. Plus all the spin-offs and toys.
>>53 They really tried to become Pokémon too fast without realizing they are NOT nintendo Like, no PC? Are they stupid or what
>>58 To be fair not only can you not do half of the bullshit the games did on the PC like the street pass hotel with the exclusive yo-kai or the qr codes, it would bomb on PC. Their target audience was jap children. They play with Nintendo, not Steam.
>>59 I think thats a problem of this genre Things like obligatory trading, special events and those gimmicks are shit
>>63 I thought the QR codes were cool.
>>64 Yeah but dunno how that would work on PC
>>53 >the third version It should also be noted that the third version was often the definitive version, think that was maybe just with 3 and Sukiyaki but still making two version to try and increase player interaction and then going "Yeah, nah" is definitely a thing. The games did make the PokeCompany sweat a little, then again Yokai Watch being the first game in like a decade to challenge default kings of Mon training games would make them sweat because they couldn't get by with just being lazy and incompetent anymore. Same kinda thing with Palworld, "Oh NO! Someone actually did something with our formula that is unique and original and isn't a threat to our bland, generic, tat! Better sue them into oblivion!". Remember RotomDex in Sun/Moon and how it was almost a direct response to the YokaiWatch pad? Like part of what I enjoyed in the first place about YokaiWatch was that it's difference and kinda tongue in cheek charm kinda set it apart and felt like a breath of fresh air. Was nice to have a game where you could fight a sweaty sauna pig with a dragon, toothy Karen, and a literal pile of garbage all because you need his underwear for a quest - there is a fetish in there, I just know it. And being able to use the camera to take photos of your friends to find out how they've been inspirited was a nice touch, it was more just there to use a 3DS feature but it was a nice touch that fit the theme of the game. Also, can I just say this, fuck the two versions thing, Pokemon did it originally but that was only because the first one (Green) was a bit broken but proved popular enough that it got a version update in Red and Blue.
>>77 Tbh i liked rotomdex more than rotomphone
>>12 (OP) >What went wrong In the west? Terrible and slow localization. In the east? Milking the cow too fast and too hard. Also, physical medals felt lame to collect. Just sayin'
>>122 >Terrible and slow localization Oh, this Game too? Damn
>>127 It's less in the "woke" direction and more in the pretending that this Japanese game takes place in America direction, if that's your concern.
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>>134 Ahhh, so the Ace Attorney route Gotcha, still sucks
(2.53 MB 640x360 This is a Merican Yo-Kai.webm)

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>>134 >pretending that this Japanese game takes place in America direction To be fair it WASN'T a problem when only the the first two games came out, and only became a problem when the 3rd one came around and was set in Eagleland and straight up had Merican Yo-kai. It was the Phoenix Wright/Pokemon Jelly Donuts thing, "It made sense back in the day!" >Double checks release dates >Release of 3 (JP) 2016 >Release of 1 (US) ... 2015 Ouch Remember when the first game came out and I thought it was never going to get translated because of how Japanese yokai mythology was. Whats even funnier is how keeping the Japanese setting could of become a major selling point given how much Manga and Anime have become cultural things in Eagleland as of late. Like I have a friend who is about as non-weeb as you can think and they still watched (and liked) the Netflix One Piece Movie, read into that what you will.
>>145 >Whats even funnier is how keeping the Japanese setting could of become a major selling point Those were my thoughts. It's not like kids didn't know what Japan is back in 2015 either. Hell, half of the media/vidya they consume is Japanese, why not run with it?
I have no idea what Level-5's plan is with Holy Horror Mansion. Their decision to make a Yokai Watch spiritual successor instead of just making a new Yokai Watch game seems retarded. I think they really should have done a new Yokai Watch game in a new town, with new characters, and new yokai.
>>179 Level 5 has been in some shittery since they stopped doing Professor Layton games and then stopped releasing games on the west Hopefully some waifus return
>>12 (OP) It didn't help that the anime fell off at the end of season 1. At the beginning Nate used creative summons, and at the end he just summoned Jibanyan


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