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Meta Thread Anonymous 01/13/2025 (Mon) 02:25:36 Id: cb5b91 No. 1 [Reply] [Last]
RULES >1 : Any OP must at least thinly have to do with vidya >2 : Don't spam threads or in threads >3 : No pedos or niggers or pedoniggers Made this board so I can post freely about what games I'm emulating and the emulators I'm using, as I am now banned from both /v/ and /vb/ for having a terminal case of not taking it up the ass by moderation. Feel free to shitpost however I am going to keep the thread limit to 32 to keep things manageable without having to bring on vols, at least for now. Also, post banners I guess, but I doubt anyone else will use this board, so it will just be my personal public log of vidya activity. A /v/log, if you will :^). Banner guidelines: Banners must be under 1MB. Banners must be .jpeg, .png, or .gif. Banners should be 300x100, however other dimensions may work and automatically be scaled down. Edit: Added the few rules to the meta OP for braindead people.
Edited last time by xXxHeadxXx on 10/31/2025 (Fri) 20:41:00.
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>>1148 >Mental retardation is the only explanation. Or jewish schizophrenia or he got a kickback from nintendo somehow and is selectively deleting inconvenient opinions.
>>1148 It truly is a shame that things unfolded as they did over the years and he ended up in charge of the board. Out of all the anons out there, it just had to be him. Ironically, he is so concerned about PPH, yet he drives away people who want to have discussions. If he wants the board to become a place for halfchan refugees who keep to their threads and salivate over PNGs of gacha girls all day, with no desire to become part of 8moe, then fine. He can have them.
>>1149 >>1150 I think at this point it'd be a more productive use of everyone's time to make these posts in a separate nintendo thread or in >>9 (Cross-thread) when stuff like this happens. At least we'd get some discussion out of it aside from the usual bitching about Mark.

Clair Obscur: Expedition 33 Anonymous 11/04/2025 (Tue) 03:09:43 Id: c1fc8a No. 1129 [Reply]
Finesse et grace! This is a thread to discuss the game Clair Obscur: Expedition 33 developed by Sandfall Interactive. There are anons on this board and across 8moe that have either finished this game or plan to play it in the future, so feel free to use this thread to share your thoughts post-playthrough or ask for advice as you continue your journey. Even if you don't spend a lot of time browsing social media, it is clear how massively popular Expedition 33 has been. In fact, in the span of five months, the game sold 5 million copies worldwide ( https://archive.ph/N7hJT ). This may drive some anons away from the game, but despite being so popular, the game lacks much of the typical contemporary choices and propaganda pushing that many similarly successful games have today. There really isn't much forced "diversity", even in the main cast. The women are attractive looking and strong in their own right while still being feminine; they don't aim to be better than the men nor take over their roles. There are no gay couples or weird homosexual feelings implied between characters. And even though the game takes place in a somewhat post-apocalyptic Belle Époque world, it presents French culture in a positive light and celebrates it through the art, architecture, and especially the soundtrack. Some of the lyrics are even in Occitan, a Romance language that is a major part of Southern France's culture. Potential Discussion Topics: <Clair Obscur: Expedition 33 sells over 5 Million copies since its release in April of this year. https://archive.ph/N7hJT >"To celebrate this milestone, we’re working on a game update for all platforms that will include several additions and updates as a THANK YOU!! " >"A new, playable environment, taking the characters of Expedition 33 to a brand-new location with new enemy encounters and surprises to discover." >"Challenging, new boss battles for late-game players to overcome." >"New costumes for each member of the Expedition, giving even more customization options for players throughout their adventure." <Expedition 33 Official Soundtrack, printed on Vinyl and an 8 CD set, are available for preorder. Exclusive Editions are available for both IGN and Laced online stores. https://archive.ph/wwwlJ <Original mixes of the full Clair Obscur: Expedition 33 soundtrack are also available to download free of charge.
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>>1130 Excuse the doublepost, but I forgot to mention another fun aspect of the game: the dodge/parry system. Unlike other JRPGs, you dont have to take damage from attacks. If you dodge or parry the attacks, which requires the right timing, you can nullify incoming damage. Parry the attack perfectly and you can perform a counterattack. It's an engaging way to keep players focused on the battle at all times and add tension.
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>>1130 >>1143 >Action JRPG >inspired by Final Fantasy This doesn't play like FFXV and NuFF7, does it?
>>1145 Nope, it doesn't. You move your character in a 3D environment and initiate battles by hitting enemies in that environment, but once the battle starts, everything is controlled by menu selections. The action part comes from the active role the player has to take with dodging and parrying, which requires correctly timing button presses. Also, firing off an attack requires the player to do a simple QTE, but its the same one every time, and you do damage even if you mess it up.

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Watcha playan? Anonymous 04/18/2025 (Fri) 02:52:30 Id: 43f4f2 No. 475 [Reply]
>Try Lobotomy Corporation >Day 12 or 13 or something >Doing everything just barely right >Manage to suppress the murder cleaning bot once without deaths >Dawn event about to hit >Send some weak character to an easy abnormality >Begin suppressing Dawn >Smooth sailing >Suddenly murder robot breaks containment again for no fucking reason >Management guidelines say it's qliphoth countdown is only supposed to drop when moderate or bad work is done on it >Barely suppress it >But some people go insane and murders instantly pile up I have no idea what the fuck I did wrong. Time essentially doesn't fucking move if you don't do anything, and I was doing one fucking thing at a time. What is this gay shit?
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>>970 Jesus fucking Christ, fuck Glumstone the Giant. Too much shit going on at once, and fuck that fucking last phase. You can easily end up with all three of the middle platforms gone at once.
>>970 I should get back to this someday I finally have a computer that doesn't choke on running cuphead
Almost beaten Saltbaker. His first two phases are hard, as they both layer 2-3 attack patterns at a time continuously, but the last two phases both seem super easy. I haven't done the secret fight yet, but there must be something else to it, because even though I think there's only two bosses left, the DLC says 58% complete.

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Webm Thread Anonymous 10/28/2025 (Tue) 17:24:01 Id: 5a5ff1 No. 1005 [Reply] [Last]
YTPMV Edition >Aviator https://flathub.org/en/apps/net.natesales.Aviator >webm.py - Python script for creating webms. Pretty old. https://github.com/Kagami/webm.py Post more tools and guides if you have them
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Is this what being a zoomer is like?
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The Game Lounge Anonymous 09/01/2025 (Mon) 19:30:44 Id: b5553e No. 817 [Reply] [Last]
This is basically a thread for general non-specific gaming related discussions, QTDDTOT, and offtopic nonsense that may not even have anything related to video games or the board in general. Also be sure to visit the site's lounge board: >>>/comfy/
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One more thing to consider. You can probably partially subsitute for being well read by carefully listening to recordings of people that you consider to be good orators and have styles you consider to be good. That's what I did For me personally, all the people that I consider to be good video orators, I picked up before 2018 or so. After that, the quality of English narration by most new content creators seems to drop off fast, and just become bland and indistinguishable. Sure, every now and then you'd have an arts major trying to flex, but that just immediately comes off as obnoxious.
>>1124 >>1126 >>1127 Thank you for the suggestions, and will see where I can apply them.
There's a lot of passive language here and it annoys me to no end since it's something I do too. > The simple fact is that video games are becoming a very expensive hobby. This has confused a lot of people and brings us to the simple question of Why is this happening?” <Video games are becoming a very expensive hobby. This is confusing. Why is this happening?” >The general “Go-to” excuse a lot of these companies have made is(...) <The “Go-to” excuse these companies have made is(...) >There is, of course, the simple fact that $80 in 1990 is worth much more than $80 today in 2025, which does open up the argument that we’re paying “much less” for games today than back then. <Pick between "Of course" and "Simple fact" <Replace "which does open up the argument" These are your points, so try to own them rather than softening them.


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SPOOKY GAMES Anonymous 10/31/2025 (Fri) 12:38:35 Id: 81ef37 No. 1065 [Reply]
It's that time of year again, to post about vidya that give you the jeeps, the creeps, the spooks, the whoops, and the chills. If you want some spoopy games to play but don't know where to start, theres: >Adventure <Alone In The Dark <Clock Tower <Curse: The Eye of Isis <Deadly Premonition <Divi-Dead <Eternal Darkness <Fatal Frame <Illbleed <Resident Evil (Pre-2005) <Silent Hill >Beat 'em Up/Hack & Slash <Dead Rising <Lollipop Chainsaw

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>>1092 Short free games are still being made, they're just almost always being made for either roblox or itch because they nabbed all the amateur developers.
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>>1068 >I actually don't remember that many horror-themed flash games. Do you know of any others? I've played a fuckton of Flash games for the past few years because I have a shit PC ;_;, so I can name a few: >Alice is Dead >Asylum 626 >Hotel 626 >Coil >Covetous >Crazy Pierrot >Decision >Deep Sleep >Divine Intervention >Escape from Elm Street >Exmortis >Free Ice Cream >Garfield's Scary Scavenger Hunt >Gretel & Hansel

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>>1106 I like how the ones that actually want to scare you in this list are (almost) all point and click adventures.

Vidya films and TV shows Anonymous 05/24/2025 (Sat) 21:55:24 Id: 835185 No. 611 [Reply] >>1114
Very simple question: What do people actually want out of film and TV adaptations of video games? This concept has been tossed around for the past going on almost 40 years, and it seems like no one can really answer what makes something a "good adaptation". The "closest" I've seen is Anons parading around Postal as being the "best" film adaptation of a game ever made, but that movie was terrible. Mortal Kombat is another "good" one, but it changes significant aspects of the game's plot. Some of the one's I've liked, there was Angelina's Tomb Raider, Anderson's RE series, Prince of Persia, Double Dragon, Need for Speed, and The King Of Fighters. What are other Anon's takes on the "good" adaptations that have come out? Or what makes a "good" adaptation?
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>>622 >Vid Decided to look up people's reactions, and it seems like the only people even doing stupid shit like this are the literal and unironic oversized and above-age children trying to make themselves look cool on Titkok.
>but it changes significant aspects of the game's plot This is always going to happen, you can't fit a good plot into an hour and a half movie. That being said it was still about a tournament to protect earth from outworld, it was high energy and used relatively unknown actors for the roles (which video game movies should ALWAYS do). Mortal Kombat (the first one) will always be the best because the 'plot' of the game (and the characters) is so simplistic making it almost impossible to fuck up. You go in expecting cool fights and fun one liners and that's exactly what you get. Anything more complicated than 'earthlings fight warriors from other realms to keep earth from falling under their control' will ALWAYS get fucked up. Sure we might get the occasional fun movie like Resident Evil: Apocalypse that gave us Jill and S.T.A.R.S but generally if you like that movie (I do) it's because you didn't really care for RE games and don't care about the non-game add in stuff like Alice.
>>611 (OP) >What do people actually want Depends on what you mean by people. If people means the average movie-goer, who is probably not familiar with video games at all, they are looking for the usual. Easy to digest content with a simple but fun story, highs and lows, character growth, and a big bang of an ending where people live happy ever after. They see video game movies as adventure or comedy films because the average person associates video games with fun, whether the series is for teens or kids. So they don't expect endings that leave things unclear or endings with extreme horror elements. If by people you mean video game fans, they want something that contains the characters and elements that make a series enjoyable, but nothing that seeks to overwrite or contradict the personalities or rules of the world the game takes place in. It's easy to make movies based on books, because no reasonable fan expects the actors to look exactly like their mental vision, nor do they expect the castles and towns and buildings and whatnot to look exactly how they envisioned them while reading. But video game fans have already seen official visual depictions on how a town, a character, a creature is supposed to look or act. So if a director takes liberties and makes major changes to these things, it feels like a betrayal, the character becomes something new while wearing the nametag of a known icon. Since a lot of video game design choices are near impossible to do in real life, or look odd on real humans with human proportions, this makes live action movie adaptations very difficult to pull off. Taking this into consideration, people want movie adaptations of video games to honor the source material by sticking to the character and environmental designs and not overwriting existing stories with its plot. Which is why a number of people simply want a movie version of the plot of the first game in a series. But this just brings up the question: why make a movie in the first place with all these restrictions? Why not just make a remaster of the first game?

Nekopara publisher sucks off Steam while they rape his game in approval Anonymous 06/01/2025 (Sun) 01:02:29 Id: dc6f15 No. 629 [Reply] >>677
https://xcancel.com/sekaipro_chris/status/1928315598150254772#m SekaiProject, publishers of the Nekopara series as well as several other visual novels, have run into issues with getting the latest Nekopara approved for Steam. Despite this and despite the mountains of evidence attesting to Valve's anti-anime and anti-Japan bias, they insist that nothing is wrong and that Valve TOTALLY doesn't hate them. They're even going as far as to justify the bans against other games. This is hardly the right attitude to take when your game is getting raped in approval and likely will be banned altogether. Why are these fucking publishers so averse to calling out this obvious censorship campaign against Japanese media? Why do they ALWAYS fucking cuck like this? This retard would watch from a corner while Gaben raped his wife. Again, there is MOUNTAINS of evidence, both H-games and PG games, attesting to Valve's anti-anime anti-Japanese bias and this moron does himself and his whole audience a disservice by attempting to cover for it. Bonus; he's justifying the bans on the basis of "loli is CP even if PG, therefore Valve is TOTALLY justified to ban Japanese otaku games", as he's publishing fucking Nekopara of all things that will likely be banned for the same reasons. I don't care what your stance is, don't fucking cuck to your abuser like this. Not just for you, but your whole audience that Valve thinks are a crowd of sex offenders for enjoying cute and ero anime girls. You disrespect not only yourself, but everyone who supports you. Posted this on 4Cuck /v/, thread got autosaged. Not going to try posting it on Mark /v/.
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>>632 Someone with a twatter account should ask him, >If you believe Valve is justified in banning this material, then why are you translating and publishing it?
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>>629 (OP) >Nekopara publisher sucks off Steam while they rape his game in approval As an update to this: https://archive.ph/rTYsS <The latest entry in the Nekopara series (an eroge series, with Steam releases being stripped of R18 scenes) has been stuck in approval limbo on Steam for over 40 days, because of course it has. Valve, known for arbitrarily choking out anime-style games, is once again proving it can’t handle a few catgirls in frilly outfits.
I'm going to bump this thread because this seems adjacent. https://nitter.poast.org/IntiCreatesEN/status/1983785693512978786 Inti Creates' Majogami is out but not on Steam >-Notice of delay of Majogami release on Steam- >Dear INTI fans, >We regrettably have encountered a delay in the platform review process on Steam for Majogami's release, intended for 12:00 AM Pacific on October 30th. Releases on other platforms are unaffected. >This is understandably frustrating for players looking forward to the game on Steam, in particular players who have pre-ordered Majogami. We are doing all that we can to release the game as soon as possible. >We will keep you updated on the situation and provide a new release time when possible. >Our sincere apology for this situation, and thanks for your understanding. I hope it's a Blue Archive situation where the release gets cleared past the landwhales, but it's notable given this game is toned down compared to Inti's previous output and it still got flagged. Switching over to other payment processors can't happen fast enough.

Collapse of the modern video game industry Anonymous 03/27/2025 (Thu) 02:14:06 Id: 0b7b8f No. 234 [Reply] [Last]
Let's see, over the past month, we have: >Nintendo adds trannies to remasters: https://archive.ph/4hwGL >AssCreed Niggers appears to be flopping despite Ubishit's massive attempts to save it https://archive.ph/Fo8JD <Warfram adds trannies to the lore (Second pic) <餓狼伝説CotW adds a IRL soccer player to the cast (Third vid) >GTA6 will cost $100 freedom bucks https://archive.ph/zMZAd >Star Wars: Hunters shutting down 1 year after release https://archive.is/ffSjZ >Skullgirls is dead https://archive.is/7jP2P >Switch 2 releasing in June and following that Sega Saturn's strategy of release https://archive.ph/wip/850Tz Did I miss anything? Also general for celebrating modern vidya's collapse.
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>>1035 >Meanwhile, Microsoft Windows 10/11 is shitting itself so hard with AI and pajeet coding errors people are switfching to Linux and Windows 7 in record numbers. Source?
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>>1036 >Source? My ass. Really just random shit I see on my phone when killing time at work, so essentially hearsay. >Windows 10 no longer supported for security updates unless you get LTSC >Eurofags and their consumer protection laws get an extra year of security updates because Microcock was legally forced to, but everyone else can suck it >Most PCs don't meet the minimum requirements to run 10 and can't upgrade. Wangblows 10 will still pesters these PCs to upgrade >The system requirements are bullshit and people tinkering have made Wangblows 11 run on much lighter hardware without issue. Microshit just wants people to buy more computer >Windows has always been spyware, but it's increasingly transparent even to normalfags, and increasingly unsecure >Copilot wants to constantly take pictues of everything you're doing to train it's AI to help you. Allegedly it won't take pictures of sensitive information. This actually just amounted a command to not take a screenshot if AI text recognition software didn't see a keyword like "password" on screen, which of course failed miserably. >Microsoft of course lies about Copilot not reporting home and thus violating your privacy >After much backlash, they roll back Copilot being on by default >Then they added Vision on by default, which fucking records what you do instead of taking screenshots, but allegedly only for videogames >Tellingly, it doesn't record certain cutscenes developers don't want people posting online, which again shows this shit is expected to not stay on your computer >Also, they broke the fucking installer for Windows 11 and it fails to install properly on a computer that is updating from Windows 10 instead of doing a fresh install >They fucking broke the ability to update from their last flagship OS to the next one they're trying to force you to update to!
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>>1037 Oh, and they broke the recovery enviroment used to restore your computer when it shits itself trying to update to 11. And now apparently, you cannot close taskmanager, and taskmanager keeps opening more copies of itself when you try closing it.

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Vidya news Anonymous 02/03/2025 (Mon) 14:42:27 Id: 937a8f No. 73 [Reply] [Last]
All the latest news related to video games, both big and small
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>Removing obfuscation in Java Edition https://www.minecraft.net/en-us/article/removing-obfuscation-in-java-edition https://archive.is/JzkXh <Do you like to mod Java, tinker with builds, or take deep dives into Minecraft’s code? Then this article is for you! <For a long time, Java Edition has used obfuscation (hiding parts of the code) – a common practice in the gaming industry. Now we’re changing how we ship Minecraft: Java Edition to remove obfuscation completely. We hope that, with this change, we can pave a future for Minecraft: Java Edition where it’s easier to create, update, and debug mods. <Minecraft: Java Edition has been obfuscated since its release. This obfuscation meant that people couldn’t see our source code. Instead, everything was scrambled – and those who wanted to mod Java Edition had to try and piece together what every class and function in the code did. <But we encourage people to get creative both in Minecraft and with Minecraft – so in 2019 we tried to make this tedious process a little easier by releasing “obfuscation mappings”. These mappings were essentially a long list that allowed people to match the obfuscated terms to un-obfuscated terms. This alleviated the issue a little, as modders didn’t need to puzzle out what everything did, or what it should be called anymore. But why stop there? <To make things even easier – and remove these intermediary steps – we’re removing obfuscation altogether! Starting with the first snapshot following the complete Mounts of Mayhem launch, we will no longer obfuscate Minecraft: Java Edition. This means that this build (and all future builds) will have all of our original names* – now with variable names and other names – included by default to make modding even easier. <Just a quick reminder: these changes don’t affect our Minecraft End User License Agreement and Minecraft Usage Guidelines. Both still apply to Minecraft: Java Edition and any mods, so please keep them in mind. For extra transparency, you’ll now find a LICENSE file inside the jar that links directly to the EULA. >bedrock still can't compete with Java I haven't touched Minecraft since like 1.6-1.8. What's up with bedrock right now? Doesn't it have modding support yet?

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Keep Android Open Anonymous 10/30/2025 (Thu) 02:47:32 Id: 773c1d No. 1041 [Reply]
https://keepandroidopen.org/ I know most of you don't care about smartphones or phone games, but this is probably important. A group of people are attempting a movement to force Google to stop mandating registration of apps with them. If Google enacts this, then you will no longer be able to install APKs in your phone that haven't gone through Google first. (Although, I've heard you'll still be allowed to do it through ADB, which isn't convenient at all.) By the looks of it, they probably have taken a lot of inspiration from Stop Killing Games, but it has more momentum going behind it since it affects everyone with a smartphone with Android on it. They still aren't asking for any money yet, which is nice to see. I'm not sure whether the organizers are actually doing anything though, The F-Droid developers also made a few articles on this: >F-Droid and Google's Developer Registration Decree https://f-droid.org/2025/09/29/google-developer-registration-decree.html >What We Talk About When We Talk About Sideloading https://f-droid.org/2025/10/28/sideloading.html
Personally, I don't think bringing out the pitchforks like this is going to do much. They'll just try to boil the frog in a longer time frame than now.

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Plug and Play Games Thread Anonymous 10/26/2025 (Sun) 17:27:57 Id: 860c65 No. 984 [Reply]
Did anyone here play these while growing up? I had a few of them. I just got to know that some of these games have been have been dumped and are usable on MAME, like this one: http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=jak_spdm&lang=en You can look up more of these if you search for "jak_" in this database: http://adb.arcadeitalia.net/lista_mame.php?ricerca=jak_&arcade_only=0 You can find some of the dumps on archive.org. They don't seem to have the one I played the most (The spongebob one), but there's a variant of it: https://archive.org/details/frycook I'll try setting up MAME in a few days i've actually never gotten around to doing that except once a long time ago and let you know how it goes.
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Also, the fact that the instruction set is undocumented makes it all the more impressive that the game can even be emulated in the first place.
I love this one. I want to get it again at some point just to play Galaga.
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>>1025 That's playable on MAME too, but sounds can't be emulated yet. I actually found a detailed article on it: https://mamedev.emulab.it/haze/2020/06/10/emulating-the-emulators/ The console uses the GPL16250 SoC from Generalplus, which is a subsidiary of Sunplus. They still seem to be around making embedded device stuff.

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Nintendo censoring games on the Switch Anonymous 01/24/2025 (Fri) 12:40:24 Id: 8af122 No. 9 [Reply] [Last]
Trying to keep this thread to third party games, censorship that is not the result of localizations or "regional law", and censorship that only applied to the versions released on the Switch (2) (That includes games that experience different levels or instances of censorship compared to other versions). If you want the extensive list of "all" instances of Switch censorship (Regardless of the circumstance), here you go: https://archive.ph/S0pfk https://archive.ph/oaP9T This thread is specifically about Nintendo (Themselves) forcing third-party developers to censor games against their will, if not outright prevent their release. The games known to be cancelled/censored thus far include (Sorted by year): >2019 <Super Real Mahjong PV (Censored, later made unavailable after release) https://archive.ph/4zl3K >2021 <R-Type Final 2 (Censored) https://archive.ph/i9MVe >2022 <Hot Tentacles Shooter (Cancelled) https://archive.ph/6RJsH <Duel Princess (Unavailable after release) <Massage Freaks (Unavailable after release) <Prison Princess: Trapped Allure (Censored) https://archive.ph/akc2e

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>>912 >or are you just posting here for parity? Parity >he'll take offense to that as well. I really don't care. This shouldn't be an issue. The fact that it is says more about Mark than anything else.
>>910 >What this inidicates is that these changes are platform exclusive and made at the request of Nintendo. *NoA >>710 Didn't this turn out to be literal fearmongering from IGN due to purposely reporting the guideline update on the switch 2's release which basically did jack shit to stop either spam or porn?
Corpse Party is the next victim of Nintendo's content policies A bundle of the four Corpse Party games was announced for Switch back in August. Preorders were exclusively opened through Amazon. However, last month, the preorder page mysteriously disappeared, now showing a typical "this page doesn't exist" error: https://archive.ph/nKxLN Furthermore, there is still no page for the games on the eShops despite (according to Amazon) targeting a release at the end of October. Today, XSEED just released a statement and it pretty much confirmed that Nintendo banned the Western release: https://archive.ph/6svrZ For reference, the original Corpse Party and Blood Drive both saw Western releases on the 3DS and Switch. On top of that, it should be noted that all recent versions of the "original" Corpse Party, are based on the censored PSP remake. You see, there are two remakes of Corpse Party. The first remake is the 2008 PC release, referred to as "BloodCovered". It is a reboot made by the original developers and incorporates elements from the discontinued mobile game NewChapter. In 2010, Mages developed a second remake for the PSP called "Blood Covered: Repeated Fear". It's this second remake that all later versions are based upon. However, compared with the earlier PC versions, Mages actually censored the PSP version in order to make the game compliant with CERO ratings. And keep in mind that CERO is much more restrictive with content than the ESRB. Where BloodCovered was graphic with it's content (Although pixelated), Mages outright refused to depict the more graphic content in the CGs for Repeated Fear. And it's this "censored" version, that was ALSO the basis for the prior 3DS and Switch release, that would be included in the Tetralogy pack.

Silksong Anonymous 09/05/2025 (Fri) 00:09:21 Id: 918588 No. 839 [Reply] [Last]
Silksong just came out and I started playing. They upped the difficulty of pogoing by changing the downward slash to a diagonal strike that also moves Hornet with it. I only beat the Path of Pain once and couldn't git very gud at Hollow Knight, so I dread the diagonal pogoing needed for this game's platforming areas. Post bug porn.
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>>888 Hornet is one syllable away from Horny. She's had many partners, but none could match her lifespan (in bed).
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>>942 Hornet? More lke wHorenet
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>>946 Indeed.

Anonymous 07/07/2025 (Mon) 11:07:21 Id: a30895 No. 700 [Reply]
Whats your favorite game with Princess Peach anon?
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>>938 You WILL play the bing bing wahoo and you WILL LIKE IT Do not DARE to speak against Nintendo they have done NOTHING WRONG.
>>938 >>940 old 2D mario definitely had an edge to it that's completely missing now. same goes for a lot of nintendo IPs, actually.
>>943 >same goes for a lot of nintendo IPs, actually There's two reasons for that <1. Nintendo began outsourcing development for most of their IPs towards the latter half of the SNES and only regressed during development of the Wii U/3DS <2. Nintendo's IPs became more "creator" controlled during the Wii era

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Cellphone, Mobile, and Smartphone Vidya Anonymous 06/24/2025 (Tue) 03:10:00 Id: 52505d No. 675 [Reply]
This is NOT a thread for gacha-shit! If you want to discuss that type of content, make your own thread or take it to >>>/gacha/ The purpose of this thread is to talk about games playable on phones. There's really no restrictions on what can be discussed (Aside from already mentioned). The primary reason I made this thread was just see what "good" games actually exist on since no one really talks about it. Thus far, the games I can provide as reqs goes as far as: Providing links to Qoo-App because I used them to bypass the region-locking of the Goolag Play Store. They still provide links to the Play Store and the iOS App Store if you want to see the "proper" page. Also you should still be able to find "some" games through other third-party sites. >⑨Bullet Screen https://apps.qoo-app.com/en/app/14051 It's literally a 2hu fan game. >Card Thief https://apps.qoo-app.com/en/app/14387 It's a stealth-based card game where you attempt to sneak past guards and collect loot >Chimera Recollect https://apps.qoo-app.com/en/app/13280 Apparently it's a sort of "click to death" game where you play as a customizable monster that protects a child >City Connection Classic https://apps.qoo-app.com/en/app/17052 It's the classic arcade game City Connection with some new graphics elements. Mind the ads. You can avoid them by switching to "Airplane Mode".

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YOU WANT TO KNOW FUCKING WHY EVERY SINGLE FUCKING GAME YOU DOWNLOAD ON A PHONE NEEDS TO CONNECT TO THE INTERNET?!? Because of fucking Goolag: https://archive.ph/O06l8 <Google Play requires that the compressed APK that users download be no more than 100MB.
>Japanese gamers’ average gacha spending per user high enough to offset mobile market shrinkage, study shows https://archive.ph/P05jh <According to the report (which analyzes data from the App Store and Play Store), Japan’s mobile market saw annual downloads (new user acquisition) reach 628 million in the past year, which is a downward trend from 2020. On the other hand, revenue from in-app purchases remained strong, surpassing $11 billion (second only to China at $11.5 billion). <Sensor Tower says that Japan has an “exceptionally high” average revenue per user (ARPU), which means Japanese players are willing to spend a significant amount of money of gacha and other microtransactions. What’s interesting is that more than 80% of downloads of Japanese mobile games actually come from overseas, but nearly 70% of revenue still comes from Japanese players. <... <“Despite a slightly shrinking market, ARPU continues to achieve significant profitability, supported by an enthusiastic player base and efficient monetization strategies,” Sensor Tower notes. According to the report, gacha RPGs seem to be the best at attracting high-spending core players.
>>878 Yes, whales are how the mobage industry makes money, The high user count is just a large dragnet that most people slip through. A smaller net might catch less, but those already hooked may easily increase spending as whales are wont to do.

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