>>2232
As someone who was very active in a general (/wfg/) before coming here, I have a couple things I'd like to say. I completely agree with what you're saying about generals not being interesting or appealing for people who aren't already interested in what the general thread is about. Having an entire block of text with links and pictures and whatever doesn't exactly attract new users, does it? I would argue that that is an intended feature and that the general OPs are more about providing infrastructure for already existing users, such as links to PDFs for rulebooks or information about whatever the general is about. An anon on halfchan's /tg/ made a post that was eerily similar to yours about how those links and information would just be passed on without relying on an OP, by posters just posting it whenever someone asks and I also concede that that would probably be a better way to go about it - provided anons maintained the security systems that were put in place (basic encryption, for example) so that said links/PDFs wouldn't get nuked all the time.
With regards to the rest of the board not seeing what goes on in generals, I acknowledge that that is true, but I think it's a bit more complicated than that. Generals concentrate users and elevate the level of discussion that can be had. That's a bit of an elitist way to look at it, but outside of the generals, the level of discussion for specific topics, and even general ones, was really low before this all happened. Generals had their shitposters and their problems, but when the threads were fully on-topic, they were great, man. I can't speak about the other generals, but when /wfg/ was good, it was really good. There was incredibly high-level discussion about rules, models, the history of the game, even the setting sometimes, to the point that I don't think those discussions could have happened if there wasn't a general to bring in posters who actually knew what they were talking about. But at the same time... those high-level discussions wouldn't be interesting to people who weren't already interested in Warhammer Fantasy, would they?
I would like to see an experiment, a test run, if you will, of a generalless /tg/. I want to see what it'd be like. I don't want /wfg/ to go away forever unless I can be sure I'll still get to talk about it with anons who know what's up.
Also, only somewhat related, I posted battle reports on /wfg/ relatively frequently. It'd be a bit embarassing to post that kind of thing out in the wild, especially as its own thread. Maybe that's just the old mentality, but that's how I see it. I don't think people would post battle reports anywhere near as much (and it was already pretty rare even in /wfg/) if there wasn't a general (or atleast a thread already made) for the game those battle reports would be about. Honestly, I don't think random anons would even be interested in such a thing - and I'd feel especially bad about wasting a spot on the catalogue on a battle report.
Anyway, I agree with you that generals aren't good for the health of a board, but I also don't think they're without merit. There should be more discussion about this before any decisions get made.