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Minor News Thread Anonymous 08/23/2021 (Mon) 22:32:02 Id: 9cb4c9 No. 396559
Basically this is a thread for those minor news articles that are interesting but not necessary big enough to have their own thread. We will be taking the bigger stories from these threads and making them into their own threads, Anons are welcome to do the same. We will NOT be heavily enforcing these threads, so please keep that in mind. Basically things like game announcements, live stream events, new gaming hardware, etc. should have their own threads while shit like NEW GUILTY GEAR DLC 3 "SLAYER" or something like that should be posted in this thread. While we won't ban anyone for doing the former, we encourage anons to use their best judgement when posting news content.
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Tales of Xilia is getting a re-release I remember this one having a pretty big marketing campaign by Namco back in 2011 par with White Knight Chronicles II https://archive.is/Xr2Wi
Silksong in two weeks for real this time. https://archive.is/wip/AM9LR
>>1659874 Look at the past 10 years of the whole industry for evidence.
>>1679494 Painfully forced meme honestly
http://archive.today/2025.08.22-205651/https://arstechnica.com/tech-policy/2025/08/4chan-refuses-to-pay-uk-online-safety-act-fines-asks-trump-admin-to-intervene/ <In June, Ofcom said it opened an investigation into whether 4chan is taking required measures to prevent the site from hosting illegal content and from being used to commit or facilitate crimes. Ofcom announced on August 13 that it "issued 4chan Community Support LLC with a provisional notice of contravention" for failing to comply with two requests for information. Ofcom said it was continuing to investigate whether 4chan "has failed, or is failing, to comply with... duties to protect its users from illegal content."
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Google will block sideloading of unverified Android apps starting next year This is infinitely more important than the SKG thing. >arstechnica.com/gadgets/2025/08/google-will-block-sideloading-of-unverified-android-apps-starting-next-year/ >9to5google.com/2025/08/25/android-apps-developer-verification/ >android-developers.googleblog.com/2025/08/elevating-android-security.html Google will gaslight saying they will still allow sideloading, it's just you need to give government ID to Google to be able to be "verified" as a developer. The thing is Google can just un-verify any "verified developer" whenever they feel like it, like they don't like a certain app he has submitted (e.g. ReVanced, F-Droid), thereby blocking those apps.
>>1695122 That is fucked, the curse of living in a duopoly-controlled world strikes again. I guess I'll just have to hope for non-jewgle OSes to finally start getting actually good.
>>1688355 This should go somewhere on that domino effect meme.
>>1695122 Owning a smartphone gets less and less compelling as time goes on, I might switch to a goddamn button phone if they actually go ahead with this shit >>1695131 Watch eu and usa ban huawei sales once this happens because they have their own OS
>>1695122 >>1695131 >>1695383 Don't ever buy smart phones. If you put yourself in the mindset of "I need this", you become a slave. Nobody needs smart phones for anything. No, not even for jobs. Get out of the conditioning.
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>>1695588 How else will I post here while taking a shit?
>>1695588 yeah, i dont really need a smartphone - just a phone is fine
>>1695588 As someone who did the flip-phone thing for over a year, the world has become very hostile to non-ishit havers. Ticketmaster is the worst, they literally don't give you an option other than using a phone. Other things like traveling can be done but you're going to have an objectively worse experience. The best case scenario for the future is the pinephone, and that's still a long way off from being a daily driver.
>>1695588 >No, not even for jobs Actually I do need it for my job.
>>1695588 >Nobody needs smart phones for anything. No, not even for jobs. How to spot a smelly NEET with this kind of claim.
>>1695588 Not if you do Uber or food delivery
>>1695122 >ever using anything jewgle
>>1719880 >>1720185 >>1720197 How to spot shills.
>>1720197 It doesn't even have to be that. For instance, I have to do my work on the company provided laptop, but I also need to connect to a virtual machine from that laptop to do my actual work. In order to connect, I have to use a third party authentication app, in this case SecureID from RSA. They don't provide a desktop version, only Android or IOS, so I need it installed on a smartphone. You might say that I could use a virtual machine, well first of all, they most likely won't allow me to install a virtual machine on the company laptop(they are very anal about what you are allowed to install), and second of all, even if I were to put it on my personal computer, that only works when I work from home, but what do I do when I go to the office? Bring my Tower PC along with me? Even if the company were to give me a smartphone just for this app, that still means I need a smartphone for my job.
>>1720224 lad, any job that requires driving around from one point or another is gonna make a smartphone essential, if not a full requirement.
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<<1720224
>>1695588 I've need a smartphone because of the group chats or a certain app that's needed for the job.
>>1695122 This is awful news because, just days later, a court ruling came out where Google was given a slap on the wrist over antitrust. >2019, the judge who would preside over the general antitrust case rules that Trump's accounting firm has to provide records of his accounts before his presidency to the House Oversight Committee to follow through with its subpoena >2019, the judge who would preside over the general antitrust case blocks a Trump rule that requires pharma companies to include prices in their ads, stating that it could only be done by the Department of Health and Human Services by Congressional mandate >2020, the Biden administration and eleven states launch an antitrust case against Google >2020, Texas and nine other states file an antitrust lawsuit against Google for ad monopoly >2021, the judge over the general antitrust case becomes a judge on the US Foreign Intelligence Survelliance Court at the behest of Roberts >2022, the judge over the general antitrust case rejects Trump's efforts to dismiss lawsuits against him over January 6 >2023, the DoJ and 17 states file an antitrust case against Google over its monopoly on advertisement >August 2024, the judge over the general antitrust case rules that Google was using unfair, anti-competitive monopoly powers to actively maintain a level of dominance which breaks US law, specifically its position as the default search engine for not only products it owns, like Android and Chrome, but even competitors like Apple >October 2024, Biden DoJ suggests Google, which has at least 90% of search engine market share, should be broken up >November 2024, Trump is reelected >November 25, 2024, the closing arguments on the ad trust case are delivered >April 17, 2025, the judge presiding over the ad trust case says that Google does have an illegal monopoly, and Google appeals this >August 26, 2025, Google says it will no longer allow unverified sideloaded apps >September 2, 2025, the judge presiding over the general antitrust case completely flips his plans because breaking up Google would destabilize the market in the face of rising AI powers like OpenAI (and, unsubtly, China) >the judge is a FUCKING INDIAN, by the way >his name is Amit Priyavadan Mehta >Google gets to keep paying Apple to use Google and Chrome and put them on their app stores >Google gets to keep its search engine as the default for Chome >Google gets to keep Android, a FOSS system, because it "wouldn't work properly" without them >Google is just ordered to share search data with competitors and can't enter exclusive distribution contracts for Google Search, Chrome, Google Assistant, or Gemini, though they'll still be included by default because Google owns Android I fucking hate Indians. I fucking hate Trump. Google gets to live forever because an Indian dragged his feet then went turncoat because Google is owned and operated by Indians, and Anthropic and OpenAI aren't, at least, not at the top, and the Trump administration supports Indians. The only saving grace is that, years from now, you might not have to see Google ads anymore, maybe, but every other company on planet Earth, including the USG and Palantir, get to see your search data, and Google gets to keep paying off everybody so they keep using their engine, browser, cookies, video hosting service, AI, mapping program, etc, and there's nothing you can do about it unless you buy overpriced grifter devices or trade Google for China. Even FOSS alternatives still have to phone home to Google. One of the only good things the Biden administration could have done was break up Google, but instead, we have Indians forever.
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More layoffs at Fireaxis, how many this year now? 15K? There's been at least 20 AAA games cancelled since 2023 as well. https://archive.is/tDVof Loving this trend https://en.m.wikipedia.org/wiki/2022%E2%80%932025_video_game_industry_layoffs
>>1723588 Apologies, didn't mean to directly link to wikipedo https://archive.is/v4wgg
>>1723588 Not a surprise. Civ 7 both has bad fundemental design choices and was outrageously buggy making it sell like shit. Civ games are historically "evergreen" titles that sell many millions over their lifetime while having a relatively low budget. Fucking that up on the biggest budget yet should get heads rolling. I want to see GTA6 "just" break even (not too hard, and very likely if its buggy and post month 1 sales drop off, just meeting GTA5's sales on a console with lower install base will do it). The fallout at T2 would be glorious
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>>1723588 I know those aren't the developers, but any place that hires numales like those instantly goes to my permanent blacklist.
>>1723670 It's going to sell, anybody saying otherwise is retarded. Normalfags will lap it up despite GTA4 and 5 being ass, the good will is still there unlike other AAA shovelware.
Do not touch Willy.
If it is shit even by normalfag measures, then that would be a good test to see if the supposed bulk of sales at the start of a game's life really does matter.
>>1724132 Didn't say it wouldn't, but they could match GTA5's sales first year sales with every copy being an 80 dollar digital game (-30% cut from MS or Sony's cut) and not have doubled their money (which is pre-Bidenflation money, so they need to make 125% what they spent just to beat inflation). Waterworld made a net positive amount of money and sold lots of tickets/VHS, but it's still notorious as a flop because it took so long to make back such a large pile of money.
>>1724240 It won't match GTAV sales, that was at the tail end of 7th Gen which was like 2 times biggers than the console audience of today. Not only were said consoles cheap unlike today, but mobileshit wasn't dominant as well. But honestly, they don't need to match the sales and Take2 knows this, all they need is to up the price of the game, which everyone else already did, and push Shark Cards even harder. It won't be a disappointment in terms of sales unfortunately, normalniggers are retarded and as I said before R* hasn't burned their goodwill yet. Same with Cyberpoz >>1724186 Shut the fuck up huezilla
I don't think GTA6 will sell even if they add online mode, most people would just stay to GTA 5 servers.
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It doesn't need to sell as much as GTA V, just with GTA IV numbers they can make a profit. Furthermore, the real money doesn't come from game sells, but from Sharkcards sales, which they will get, a lot of. I like to think that this game will crash the industry, and it might do it, but not in the way some anons hope for. I doubt this game will be a massive flop that will crash the industry, but rather will embolden other studios to raise their prices to 80 and 90 and those studios will go bankrupt and get eaten by Microsoft or Tencent.
>>1724486 >just with GTA IV numbers they can make a profit That's not how it works. The "budget" you often see companies throw out there for a film or a game only comprises the development costs. It doesn't in any way account for things like marketing and licensing, which is on average almost equal to the budget (Making the total $4 billion in this case). But for media that is a "cultural milestone", that M&L budget is actually more in line with anywhere from 2-4 times the game's development budget (Meaning, $6-10 billion). However let's go with the conservative number and assume that R* and T2 only spent the $4 billion. 25 million people buying the game isn't going to cut it, not even for $2 billion. First of all, you have to account for things like retail costs of shipping the retail version of the game and putting in people's hands, which eat anywhere from 25%-50% of the actual MSRP. In addition to that, even if you "cut out the middle man" and release the game digitally, R* is still only going to be seeing 20%-30% of that money already taken right off the top to pay Sony and M$' fees for using their store. Meaning that at the end of the day, the "actual" money R* and T2 will be seeing, if they launch the game at $100, would be closer to $50-$75. But let's give them the benefit of the doubt and assume that they're making a $75 profit on every copy of the game sold. Just to cover the game's development budget, they would need to sell at least 27 million copies. For reference, it took GTA5 six weeks to sell that much. "Easy", you may think but remember that GTA6 would need to sell TWICE that amount. By the time GTA5 sold 45 million a year later, two more consoles had become available (Which comprised an addition 10 million just for the "Next gen" editions). And it didn't pass the 54 million mark until almost two years after launch, with the addition of the PC version. That extra 130 million (Now 160 million, as was announced back in March) you see in that picture was then the result of GTA5 being practically the ONLY crime sandbox game during the entire eighth and even ninth console generation (With the sole exception of probably Yakuza), and the game literally being given away for free on numerous occasions and people's Corona-chan binging from having literally nothing else to do for a year. Let's go back to GTA4 for a moment as I want to hit something home. GTA4 had much stiffer competition as it came out during the time when GTASA was still well within people's minds, as well as dealing with similar series like Saints Row, Driver, The Godfather, Mafia, and The Getaway; singular games like Wheelman and Sleeping Dogs; "other" sandbox games with everything from NFS to Crackdown; and all on top of having to compete with their very own company who was releasing Midnight Club, L.A. Noire, and Red Dead Redemption. And then GTA5 came out and was riding on the expectations built up by all those games. Meanwhile, what GTA6 does to compete with? You "could" point to games like Cyberpunk and the upcoming Neverness To Everness but that's really it. Meaning that R* and T2 are releasing GTA6 in market with zero competition. And when you don't have anyone to compete with, what do you think the quality of the game will be? Don't misunderstand me. I have no doubt in my mind about the very fact that GTA6 will sell anywhere from 20-30 million copies within a few months. But that being said, that won't be enough. They need this game to sell 50 million overnight, and that's never going to happen. And even if you bring up how GTAO2 will be another source of revenue R* and T2 (Which I will admit that I haven't discussed until now), you're not accounting for the costs related to all of that. Live service games are fucking expensive, just ask companies like SE who recently announced the end of two decade old live service games because they became to expensive and complicate to maintain. Despite current GTAO bringing an estimated $500 million annually, how much of that money is being spent JUST on maintaining the damn game? Not even getting into costs to constantly update it and add new content. GTAO2 is starting with practically a clean slate, meaning that both it and the main game that is GTA6 will have to hit the ground running and become the most successful video game the world has ever seen in the span of a few months. TL;DR, GTA6 is a game that too big to NOT fail.
>>1724639 GTA6 will probably sell 20m copies on launch day alone, you are genuinely delusional if you think it will be a bomb.
>>1724639 I know it's standard practice to just assume the marketing is as much as development, but at the same time, I can't imagine how they could possible spend 2 billion on marketing, especially for a game like GTA, and I think it's insane to just casually say that "oh yeah they will spend 2 billion on marketing". The closest thing I know to this is Monopoly GO that spent 1 billion on marketing, but that was just to keep people hooked to a gambling game even worse than a lot of gachas. I don't think GTA needs that amount of money to make people aware of it's existence. Even 500 million dollars on just advertising is insane, but I am more likely to believe that, than 2 billion. Also GTA IV was 60 dollars on launch, while this game is "rumored" to be 100 dollars, so if IV got 2 billion in revenue from 25 million units sold I guess there was also DLC in this, as otherwise it meant that the game was 80 dollars, then VI should get 3.3 billion, which should be enough to break even, that is assuming that there is no extra revenue from Sharkcards, same DLC cycle from IV and that it only sell as good as IV. Of course it will most likely sell more than IV, because first of, GTA is even more popular with casuals than it used to be, it was extremely popular even back then, and as you said, it has almost no competition in the market, maybe with the exception of that GTA chinese gacha with anime girls, as opposed to what IV had to fight against, plus Sharkcards. They will port the game on PC a year or two after release, and that will be even more money, but even without PC, PS5 has over 78 million units sold(10 million units less than PS3), and I am sure the game will be ported on PS6 and Nextbox, so there are plenty of console peasants ready to eat this shit up. >but people are poor, it's a recession, they can't afford 100 dollar games People, who are poor, are exactly the type of people to waste their money on GTA VI. Worse case scenario, they will buy it now and pay later.
>>1724833 That's assuming the buy now pay later crowd won't be living out of their cars within the next few years.
>>1724987 Maybe, but I think GTA VI will come before that.
>>1725007 So they get to play it then default on paying for it.
>>1724833 >and I am sure the game will be ported on PS6 and Nextbox And no one is going to by it as Yoshi-P outright stated that no one wants a new game console. Shit is fucking expensive. Hell, the NG5 and the SexBox just jacked up the price of their console by $50-$100.
>>1724833 Console makers get a 30% cut, while retailers for physical copies (e.g., Amazon) get their own cut. Even if all the 25 million are full price 100 USD digital that's only 1.750 billion. Just to break even after the recent inflation that occurred since the budget was allocated, you need to make 125% your initial budget (e.g., if just initial development and marketing is "only" 1 billion you need 1.25 billion), and that's before taxes, transaction fees, etc. are considered. Tying up a billion dollars and all your resources for 6+ years demands a much higher RoI
>>1724219 Don't forget to investigate if the sales are true, to begin with. Remember that Failguard and Assassin nigger were lauded as "successful" and proven to be flops a few weeks later.
Dorito pope's dad passed away last thursday.
>>1725438 He's hawking corn syrup and chips in heaven now.
>>1725438 Did he play videogames?
>>1725014 It would be hilarious if bad Buy Now Pay Later loans would lead to a game crash, but as it is right now, it's unlikely >>1725153 I see no reason, why there won't be a PS6 at some point in time, it's just that right now we are probably getting a similar console life spam as the 360/PS3 era, when they tried to extend the cycle with Kinect/Move shit. >>1725294 I am aware of that, I simply used the GTA IV numbers, that claims it got 2 billion from 25 million units sold. I lightly touched on it when I said that by those calculations GTA IV should have been 80 dollars, so I wasn't exactly sure how they got those numbers. Right now I tried an inflation calculator and 60 dollars in 2008 is 90 dollars in today's money, so you know what? 100 dollars isn't all that insane. I will concede on one point though, it needs a bit more than GTA IV numbers, but it certainly doesn't need GTA V numbers, and again there are Sharkcards, and less competition than when GTA IV got launched. https://www.bls.gov/data/inflation_calculator.htm
I'm going to aim for the middle ground and say GTA will make money just not enough to please investors and the next Rockstar budget will be significantly reduced.
>>1725586 >Rockstar budget will be significantly reduced. I can see that happening, especially if they do another Red Dead game, or maybe some smaller project like a Bully 2 or Manhunt 3 or some new IP. Assuming that the 2 billion figure is real, it's unrealistic to keep going even higher, and Rockstart probably knows this as well. It reminds me of when they were going to release RDR2 that they told the investors that it will make a profit, but nowhere near the levels of GTA V and they should be aware of it. So I could see that even Rockstar themselves might want their next game to have a lower budget. Of course this would be after milking VI for all it's worth with Sharkcards and content that works on a FOMO basis.
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>>1725497 >I see no reason, why there won't be a PS6 at some point in time Anon, you're arguing something that wasn't said. A PS6 is on the horizon, but no one is going to buy it because no one sees a point to it. Devs have already expressed this sentiment well over a year ago: https://archive.ph/Mv5UA <PS5 Pro developer verdict: ‘I didn’t meet a single person that understood the point of it’ And they're noticing players are in the same camp: https://archive.ph/LLhW8 <"But when I look at things from a gamer’s perspective, I feel that there's no real need to make new hardware, because I think right now people are happy with the Xbox Series X, the PS5 or the Switch 2. And honestly, from a gamer’s perspective as well, hardware is just expensive to buy." >it's just that right now we are probably getting a similar console life spam as the 360/PS3 era No, it's not at all comparable because of the very simple fact that the hardware we have for game devices will not need to be replaced anytime within the next decade. There's zero demand for a new "upgraded" game console. In fact the people who already own the NG5 and the SexBox are frustrated with their purchases because they feel like neither system have really managed to "justify" their existence. Especially when they're largely playing the same games that they can already play on the PS4/Xbone/Switch, if not even their own fucking phones or even earlier devices.
>>1724260 >>1724802 GTA6 will flop and there is nothing that you can do about it. >delusional You are projecting.
>>1725667 It's a good point I remember one if the big selling points of the 360 and PS3 was the jump in graphical fidelity + the exclusive games, coupled with not needing to know anything about computers. Choosing either console mainly came down to what your friendgroup was using.
>>1725602 >maybe some smaller project like a Bully 2 or Manhunt 3 or some new IP. I don't think they'll ever touch Manhunt again.
>>1726109 They won't. A dev said that the atmosphere during that time was so bad and heavy that they won't ever do something that dark ever again.
>>1725667 What they shouldve done for ps5 pro is get a beefier processor so it can emulate ps3 games well and steal rpcs3 code
>>1725721 >Brazilian shitskin Post discarded
>>1726982 >delusional shill Post discarded.
>>1727037 >Stating reality is being a shill Delusional brownoid
>>1720382 Maybe next time 17 states and the DoJ should just order a hit on the CEO of google. I hope they learned a valuable lesson from this.
>>1725667 That Family Guy clip is perfect.
By funding games like Yars Rising, Bubsy 4D and now announcing the Atari Gamestation Go. It seems like Atari wants to become a small to middle ware publisher like Kepler Interactive and Nacon. Personally I'm kinda interested in seeing what Atari will come up with since lord knows the games industry needs less giant companies and better games. sauce: https://atari.com/products/atari-gamestation-go
>>1734276 I'll never buy one of these, but the Super Pocket Player looks really fucking cool..
>>1734349 Yeah, I probably won't purchase one either. Although it's nice to see Atari coming back after so long, I just hope they don't fuck it up.
>>1734359 Well, they already are, they're burning out Nightdive and mismanaging plenty of their projects while buying out companies left and right, expanding too quickly without any guarantees. It's also just a brand anon, none of the people who worked on the company back in the 70s is there anymore, shit, barely anyone from Inforgames (which renamed to Atari) is there anymore.
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Steam has an anti-suicide sale ongoing. https://store.steampowered.com/developer/curvedigital/sale/galm25 Lots of boring sims and cute games, with a few I really wouldn't expect to be here, like POOLS.
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For context, POOLS is a surreal psychological horror game. It also has this gal.
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>>1734276 >First Tommy Talarico throws the Intellvision Amico at us >Now Atari makes a new handled Are we back to the fucking early 80s?
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The reviews for Borderlands 4 are out, and I'm seeing multiple critics note the writing is significantly better than previous games. In Steve Brieller's review for Cerealkillerz (German outlet), he says they've taken a more serious approach to the story. KiKi Toès of Gameblog (French outlet) went as far as saying fans of the series might not like the new tone and that its core identity was gone. A couple of critics are upset that it's not as reddit as it used to be, I saw at least two critics compare it to the original Borderlands in writing and narrative. I'll have to see it to believe it, BL3 was impossible for me to sit through even though I liked the gameplay. I have no cringe tolerance.
>>1742170 Fuck Randy
>>1742170 Steve Brieller and KiKi Toès?? No way, José. I can't believe it! I mean WOWIE ZOWIE
>>1742174 I wouldn't agree, the first was comedic in tone but it wasn't "BUTT STALLION XDDD" until 2. >>1742270 Of course, of course >>1742314 I'm just quoting them so others can read rather than pulling opinions out of my ass.
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>>1742314 Congratulations on being the biggest faggot in the thread!
>>1742725 It's not gay if you say "no homo" after each thrust, then it's just brotherly.
>>1736896 Tommy still needs to pay back the Mafia for Sesame Street
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>>1742725 shut up, Steve
>>1742838 We have yet to see Tommy enter his "druglord in Miami" phase.
Borderlands 4 just launched, and of course, it runs terribly. Another UE5 success story. >I-it's not the engine, it's lazy devs!!
>>1743632 Fuckwits get what they deserve pre-ordering modern UE5 garbage.
>>1743632 >Borderlands 4 >NBA 2K >Both by Take2 >Both shit How unexpected!
>>1743632 For anyone who tracks this shit, how many UE5 games actually have had decent performance and stability?
>>1743989 5 at most
>>1744002 Name them.
>>1744261 only ones that i remember people saying have passing performance are valorant (does not use any of the shitty performance throttling "features" of the engine) and expedition 33 (many models/textures/effects are 2006 tier low res)
>>1744002 -Tekken8 -Ready or Not -NuDelta Force -Talos Principle 2 -Fortnite
>>1745720 At least post what the link is about. <RFK Jr. Says Mass Shootings May Be Connected to Video Games—What Data Shows >U.S. Health and Human Services (HHS) Secretary Robert F. Kennedy Jr. has suggested a causal link between mass shootings and the playing of video games, though countless studies over the years have failed to definitively connect the two when it comes to a proliferation of violence
There's now an official release for the Megaman Starforce Series legacy collection.
Japanese version of the announcement trailer.
>>1749507 >>1749544 Hopefully they don't fuck it up but its capcom
>>1749571 Have they fucked up a collection before?
>>1743056 Are you sure about that?
>>1749744 They added Denuvo on the steam version of the Megaman Zero/Zx collection.
>>1749748 Didn't they remove that after a year?
>>1749744 No but i guess i'm just a pessimist lol
>>1749744 You're better off emulating the SNES games with an overclock able emulator since they still have a shitton of framedrops.
>>1749744 >>1749982 And oh yeah, shittons of input lag as well.
>>1749744 >>1749748 >>1749982 >>1749985 Don't forget about the censorship
>>1750025 What censorship?
>>1750094 Recently, their fighting collections have censored everything from country flags to character endings. And in regards to Mega Man, they have censored swearing and "blood" in previous collections.
>>1750136 I know about the flags, but can you show examples of them censoring blood and language?
>>1750199 >but can you show examples of them censoring blood and language? https://redirect.invidious.io/watch?v=P2BCdAMWyIo&t=10
>>1552852 >>1552903 >>1553018 >>1553355 More stuff came out, and it really does appear Krafton was trying to commit a little corporate fraud. https://archive.ph/cCfsu I've seen a few lawyers comment on the case, it seems they wanted to buyout a company, but the $250m bonus to Subnautica devs would have made them unprofitable for the year. Krafton devised a plan to wiggle out of a contract.
>Team Reptile announces Hyperfunk, a Bomb Rush Cyberfunk follow-up that's '2 seconds per second of evolved funkstyle' https://archive.is/NgbMr
>>1772641 FUNKY FRESH BEATS FUNKY FRESH BEATS
>>1749747 Well Tommy Tallarico hasn't been caught dealing used tens and twenties for 100% pure Colombian, so he's either not doing it, or he's really good at it.
>>1772895 >Implying Vice City wasn't a prophecy about the rise of the Amico.
>>1773385 Tommy Tallamico
>>1775543 What the fuck did you just fucking say about the Amico, you little shit? I’ll have you know I graduated top of my class in the Western New England University game design course, and I’ve been involved in numerous secret raids on Nintendo, and I have the top 300 1CC in the VIP Perfect Cherry Blossom leaderboards. I am trained in gorilla warfare and I’m the top singer in the entire Intellivision Office. You are nothing to me but just another troll. I will wipe your expectations the fuck out with precision the likes of which has never been seen before on this Earth, mark my fucking words. You think you can get away with saying that shit about me over the Internet? Think again, fucker. As we speak I am contacting my secret network of legunfags the dank net and your IP is being traced right now so you better prepare for the storm, maggot. The storm that wipes out the pathetic little thing you call your “bank account”. You’re fucking donzo, kiddo. I can hack anything, anywhere, anytime, and I can rape you in over seven hundred ways, and that’s just with Nintendo Netcode. Not only am I extensively trained in mortal kombat, but I have access to the entire arsenal of the Italian New Jersey Mafia and I will use it to its full extent to wipe your miserable ass off the face of the internet, you fucker. If only you could have known what unholy retribution your little “clever” comment was about to bring down upon you, maybe you would have held your fucking tongue. But you couldn’t, you didn’t, and now you’re paying the price, you goddamn idiot. I will shit fury all over you and you will drown in it. You’re more fucking dead than Earthworm Jim 4, kiddo.
>>1775618 Go play Homeworld Tommy you fucking hothead
Habbo is going to Steam
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>>1789707 Valve's closed
>>1789789 Due to poz
>>1789707 Bobba
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https://archive.ph/wip/wB8Nm >Kojima is parterning with Mitsubishi UFJ Financial Group to launch a new Kojima credit card. In the second half of 2026, MUFG will offer a credit card that will give users points based on spending that they can use to exchange for merchandise and other goods for Kojima-related items. A Kojima Credit Card... They gave him a Kojima Credit Card? They had the BALLS to give one of the worst hacks of all time, a KOJIMA CREDIT CARD? NOOOO! NOO! DOES NOT COMPUTE! DOES NOT COMPUTE!
>>1790096 You get 5% off any purchase if you sniff your own farts before swiping!
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>>1790096 HA! HA! The hack can't produce anything of value (Tomokazu Fukushima is the real genius behind Metal Gear solid, along with HIS team), and now is resorting to credit scams
>>1745824 Gamers will never know peace until the last boomer passes from this earth.
>>1745824 >Brain Worm is fucking retarded Yes we know anon.
>>1793519 Your post is probably somewhat in jest but unironically I believe the bigger problem is the shabbos goyim who enable the jew and those of us who know about it but sit around doing nothing. That is to say, a traitor is worse than the enemy.
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Prototype 1 and 2 got updated out of nowhere yesterday, with cut maps and missions. Dataminers went digging around and found that some of the new things added were test maps. An addition was new names in the credits, and some of these names were of Iron Galaxy employees. Iron Galaxy, if you're unaware, do a lot of porting and remaster work. This suggests there's an upcoming remaster for the Prototype games, possibly testing the waters for the pitched sequel that was being floated around recently in the industry.
<Monster Hunter Games Aren't Guaranteed To Work With Windows 10 In Future, Capcom Says >Capcom has informed players that three of the most recent Monster Hunter games may not work on Windows 10 once Microsoft sunsets it >The publisher went on to say that the games will still be playable on that operating system after that date. But any future game updates for those titles may render them incompatible with Windows 10 machines https://archive.is/n5jCH >>1805697 Interesting. Hopefully they don't butcher it like a lot of them seem to do lately.
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>Play TF2 Classic during Steam Next Fest, October 13th! <When Next Fest begins, you will be able to download the Team Fortress 2 Classic Open Beta from our store page. You will need to have TF2 installed beforehand, otherwise the mod will throw an error when you start it. Once that's done, you will be good to go! For our existing players, you do not need to touch Source SDK 2013 Multiplayer https://archive.is/BY78H
>>1805697 Here's hoping the somehow fix Mystara. Good lord, not being able to change the keybinds has to be the biggest blunder I've seen from a dev.
>>1805854 >Next Fest is in 2 weeks. Already again huh, hopin for some good indies.
Both former and current EA employees expect BioWare to be first on the chopping block. EA is 20 billion in debt, they're going to go into a spiral of cutting costs until they finish the enshittification cycle.
>>1805978 How Andromeda of all things didn't kill them I still can't comprehend.
<Xbox Game Pass Ultimate Gets 48 New Games and $10 Price Hike >Still, there will likely be many fans who are upset about the Game Pass Ultimate price increase from $19.99 per month to $29.99 per month. The new pricing will go into effect immediately for new subscribers, and on November 4 for current subscribers. To justify the price increase, Xbox Game Pass Ultimate will now include Ubisoft+ titles and starting November 18, Fortnite Crew benefits. For Fortnite players that were already subscribed to Fortnite Crew, the price increase effectively pays for itself, but those that aren't interested are likely not going to react well to the increase >Ultimate isn't the only Xbox Game Pass tier that's getting a major shake-up. It's also been confirmed that Xbox Game Pass Standard is going the way of the dinosaur and is being replaced by the new Xbox Game Pass Premium tier, which costs $14.99 per month. Xbox Game Pass Premium includes more games than the Standard tier, with Xbox-published games guaranteed to come within a year of release, excluding Call of Duty. Notably, Premium will now include online multiplayer access https://archive.is/Yxk6h <Microsoft Rewards to no longer allow Game Pass sub redemptions >Starting October 1st, you will no longer be able to directly redeem your Rewards points for Xbox Game Pass subscriptions. To continue enjoying Xbox Game Pass using your Rewards points, you will need to first redeem your Rewards points for an Xbox gift card and then redeem your Xbox gift card for your desired Game Pass subscription https://archive.is/2YWKj
>>1806104 Andromeda, Anthem, Veilguard. There's a lot of times any other company would have been deep sixed.
>>1806188 I hate kikerosoft so fucking much its unreal. t. An Xbox gamepass shovelware afficionado
>>1806954 >he redeemed the kikerosoft goypass Anon I...
>>1806968 Are you telling him to not redeem?
>>1806188 Xbot goymers are reportedly crashing the servers to unsubscribe.
>>1808389 Which I can't be too surprised over. Game Pass is now like 400 dollars a year, most people probably didn't spend that much money on games annually ''before' subbing. You see, Game Pass was almost certainly not or barely profitable. That's the business model of theses services: they're run at a loss to attract users then they monetize later. Game Pass was set to do this, but I really don't think there's a viable path to profitability here. Or at least the kind of profit to make it worth running. I've been expecting something like this for awhile now, partially because a lot of people in the industry have. There was going to be a point where MS started squeezing to get returns from this product.
>>1808407 It's weird. These subscriptions always go up sneakily because they know that increasing the price perpetually little by little works and gay pass wasn't an exception but now they've done this. It could be an ultimatum from Nadella who wanted to close xbox for good after the xbox one is tv and available only as a bundle with surveilance camera debacle. Even the console price increases felt like they're done and expect the consoles to be only bought by speculants and homebrewers waiting for the price to go lower.
>>1808675 >emulation most of the games in the pass are multiplats
>>1808762 Is it not all? Xbox has no exclusives anymore ("And That's A Good Thing!")
>>1808774 there are some 360 games which were recompiled for xb1 that werent ported to pc
>>1808774 >>1808791 I vaguely remember trying to run Xenia for some Ninja Gaiden and Tenchu titles and there's a few 360 era exclusive JRPGs but there's very little interest in 360 emulation so I wouldn't expect xbone and xbs anytime soon anyway.
>>1808842 Xenia works great, but you're completely right about 360 emulation. The 360 just didn't have a ton of great exclusives (that weren't ported, e.g. Mass Effect) and its library becomes barren after 2008, once you get into Kinect Hell. It's odd how in hindsight a lot of people talk very positively about the 360, especially Americans. Xbox has been coasting on goodwill and nostalgia from 2007 for 18 years.
>>1808991 >It's odd how in hindsight a lot of people talk very positively about the 360, especially Americans. Also weird how they are apparently unaware of Xbox's decline, I have seen multiple people shocked to learn the actual marketshare and sales of newer Xboxes. Go to any normalfag site and you'll see hordes of those XBOX NATION people hyping up and talking shit as if they're not a sunsetting platform in distant last place.
>>1806188 Even IGN, released a video criticizing the game pass increase. To quote the video >As such, while I recognize that this Xbox console generation isn't over yet, it's almost certainly going to be remembered first and foremost for Microsoft's greed. >Two hardware price increases and counting three Xbox Game Pass price increases and counting, one software price increase so far, and tens of thousands of layoffs as well as multiple studio closures. I guess someone at Microsoft forgot to send them a check.
>>1806104 Floated by sports titles anon
>>1806104 My theory is that EA wanted a studio to keep on releasing RPGs, just to have a constant share of that RPG market pie. For some reason they thought it was better optically, to name that studio Bioware, instead of EA RPGs, the same way they have EA Sports. Now this doesn't meant that Bioware was never killed, they just kept the name, and constantly fired the old guard, and replaced them with new people, whenever they released a blunder. They probably also used it, to get that Blackrock money for complying with DEI practices. It's like being shocked that Atari still exists, even thought it's not the same Atari from the 70s, or even the same Atari that published Never Winter Nights 2.
>>1809261 IGN has been surprisingly critical of them recently, probably because a lot of their journos have more insider info and know MS plans to turn Xbox into a white label product. Nice to see mainstream gaming press finally start blaming Spencer for their current state.
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>>1808991 Xbox was always terrible and every single one of it's fans were braindead. The brand not only attracted the dumbest brown shit for brains retards to the hobby, but also pushed the worst monetization tactics and AAA companies you still see around today. It's gotten to the point that you now have cocksucking faggots nostalgic over Xbox Live subscription cards and Gaylo/Tears of War. Do you think it'a a mere coincidence that AAA is dying just as Microshit is on it's last legs?
>>1809580 Halo and Gears of War were good, actually
>>1809940 Completely brainwashed by grippy Sangheili pussy, many such cases!
>>1809944 Never jorked it to those. But I will say unironically that Halo 2 was a better competitive shooter than TF2.
>>1809958 Neither of those were competitive shooters, they were casualfests.
>>1809979 t. shitter
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>>1809982 >t.nigger
>>1809993 I was too high rank to play with niggers on Halo, so the meme that it's a brown game never made sense to me. Niggers play madden, not shooters
>>1810012 Halo launch events were 90% spics and niggers
>>1810012 Also >boasting about being high rank on Autoaim Gaylore: Magnetic Boolet Combat. Hilarious
>>1810325 >>1810333 t. Buttmad Unggoy with a dead nipple mate
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>>1810676 No you see anon, liking Halo make you, yes (YOU), the Unggoy
>>1810884 >no u I concede. You win the contrarian contest. Here is your prize of a bag of dicks for the faggot
>>1810965 >Gaylo
>>1805701 Imagine having so much money and such large teams yet not even considering making sure that gamers can continue to play the product they bought on a similar OS 1 generation behind on the literal same hardware. They are not human.
>>1805697 Would be nice as long as they don't fuck it up. Improve the graphics, add in that cut content, fix some bugs, keep the characters and voice acting THE SAME, and we're golden.
https://archive.is/FBAKi Next-Gen Xbox Hardware Plans Are Allegedly “Up In The Air”, More Retailers To Stop Selling Xbox Consoles
>>1819509 It has been reported for over a year at this point Xbox is leaving the console biz, no? I keep seeing headlines like this as if that's not obviously the case. The article is mostly "This one leaker insider guy said it, and he's really really trustworthy!"
>>1819520 Spencer was consistent in claiming that there will be another console other than those painted over ASUS ROGs. It's a rumor obviously.
>>1819509 Xbone 2 turned 5 last month and nobody cared. It's totally dead as a major force. I think literally every exclusive for the system(s) is Kinect based. GTA6 isn't till next year.
>>1177031 in kindergarten, 5 year olds are thought to admit fault, promise to never do it again, and shake hands after apologizing. these companies dont have the maturity of a 5 year old. if even one of these companies apologized for putting ugly people in their games or for insulting their players without beating around the bush, they would see that they would be forgiven. but alas they are literall infants when it comes to manners.
>>1176206 the guy sitting on a chair infront of earth in third picture is unfair. everything else is deserved shit though
>>1228566 more like True Hell difficulty amirite
>>1805854 I've had TF2C wishlisted for months now. I hope they add more official servers because one issue I found back in the day was the lack of official latam and sea servers while the US and EU ones were always full.
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Sega and IOC agree to several year brand deal between Sonic and the Olympics https://www.businesswire.com/news/home/20251006694913/en/SEGA-Teams-up-with-the-International-Olympic-Committee-on-a-New-Multi-Year-Licensing-Agreement-Celebrating-the-Olympic-Brand-and-Sonic-the-Hedgehog Have others noticed how Sonic has been doing absolute fucking gangbusters lately? He feels bigger than he did in the 90s.
>>1823105 I hope Sega got a better deal than they had before, with IOC being the one crawling back after deciding to chase NFTs well after they stopped being "cool" for suits, instead of getting squeezed for more money. Also: Swimsuit/gymnastics outfit for Sage
>>1819509 I hate Xbox so much I see this as a win.
>>1822745 They should just blacklist every spic country instead.
>>1823105 >He feels bigger than he did in the 90s. No, not really
>>1823105 Desperation from both sides, ans both are losing their audience without replacements.
lel
>>1824946 I fucking love Mike
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Hyper Light Drifter and Solar Ash developer Heart Machine lays off employees and ceases development on disastrous early access title Hyper Light Breaker. https://archive.ph/Dx7vc
>>1831428 Forgot to mention -- this is the second layoff in 12 months. Things are not going well for Heart Machine.
>>1831428 That's one less roguelike to worry about. Now onto the million other ones clogging the indie space.
>>1831428 They should've asked Anita for help on it.
>>1831815 Hyper Shite Grifter. Very self-aware from her.
>>1831428 This shit was an industry plant from day one. I never got the appeal.
>>1823105 >Have others noticed how Sonic has been doing absolute fucking gangbusters lately? He feels bigger than he did in the 90s. I saw a little bab going to school dressed as Sonic the other day. He seems to be doing pretty well thanks to the movies but there's a blatant generational gap as gen z grew up during the "Sonic sucks" era.
>>1823105 >>1832603 I see more kids with Sonic merch than Mario. It doesn't help Mario hasn't had a big mainline game in nearly a decade, unless you want to count NSMB3 Wonder.
>>1831428 Of course it did shitty, went from a mysterious hero male character with a tragic story to furfags in space. >>1819509 They need to consider making the next generation VR compatible, and have those headsets/controllers ship with the console. Would help them bring in the VR Chat/Roblox audience which is growing fast.
>>1823105 Unfortunately Sonic Racing: CrossWorlds is infected with Denuvo so you can't play it offline at all (a friend learned this the hard way) They're gonna piss off alot of customers like that
>>1832603 The Sonic sucks era never ended, after the Genesis games. Literally every single Sonic game from the Saturn onward is objectively shit.
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Randy Pitchford finally admits what we're all thinking https://archive.ph/TVs6J
>>1846611 I wonder if Take Two forced him to say that.
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>>1846611 Like that's the first time you suck Randy. Remember Timegate? How you were developing Borderlands 2 with Sega's money for Alien's Colonial Marines, so you handed the game off Timegate who crunched for 8 months with their own money? Sega got all the profits, Gearbox was saved with Borderlands 2 being succesful and Timegate was left holding the bag. A 7, 7 and a half scheme, REAL OUTSTANDING EFFORT THERE RANDY
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Assassin's Creed franchise head Marc-Alexis Côté suddenly leaves Ubisoft https://www.ign.com/articles/assassins-creed-franchise-boss-departs-ubisoft (IGN doesn't play nice with archives, sorry) For some context, Ubisoft created a new subsidiary called Vantage Studios focused on Far Cry and Ass Creed development. The background for this are uninteresting IP and shareholder reasons. Côté was asked to join Vantage's leadership, but declined and "departed" Ubisoft. I'm unsure if this means he was fired or resigned, but it sounds like the latter. Ubisoft expressed disappointment at his decision. He headed AC for 20 years.
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Also, this went under the radar but Ubisoft sold the rights to a couple of their IPs to Atari. https://archive.ph/JML30 Said games are >Cold Fear >I Am Alive >Child of Eden >Grow Home (and its sequel, Grow Up) Grow Home really surprised me, that was a hit for Ubisoft. And I'm surprised Atari is taking an interest in old obscure survival horror games, but Cold Fear is an inspired purchase!
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>>1847092 Ohhh noo they are fucked for money if they're taking to the IP selloff phase. That's eating the seed corn, corpos never do that and with good reason. And if they're selling to goddamn Atari they probably got pennies on the dollar for those properties.
>>1847078 Is ubishit part of that Warner Bros conglomerate? I'm asking because this week there were a lot of woketards quitting companies that are associated to Warner, because it was sold to someone connected to president Donald Trump.
>>1847693 No, but both are failed companies going to have the useful stuff sold off and then disappear
>>1847693 I think you're mixing shit up, there's nothing going on with Warner (yet). Though Warner Discovery is in the shitter and Warner Bros Games is likely getting canned after the next Hogwarts Legacy sequel is released and does less than the it since the novelty is gone, the contractors they hired for it are gone and they're completely incompetent.
>>1847693 Ubishart isn't a subsidiary of anybody as far as I'm aware, though they did take on Saudis as investors recently.
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VtMB 2 reviews are out https://archive.ph/mvfLb 40% recommend. So it's about as bad as everybody was expecting.
>>1853804 It is a sequel in name only. I hope it dies in obscurity like it deserves.
>>1853804 Was very much expecting this outcome, but it's still sad to see
>>1853804 We all knew it was going to be absolute trash, but them putting it on GOG the same day as Steam really showed how bad they knew it was going to be that they do not even care if people pirate it.
>>1853965 I am all for shitting Paradox and whatever rotating dev happened to release this game, at the same time, shouldn't the behavior of companies releasing games on GoG day one be encouraged?
>>1853980 Of course it should, but GOG is near always treated as a tertiary storefront by devs and publishers. So when a game like Bloodlines 2 releases the same day as Steam, you know for a fact they do not give a single fuck and know it will be bad as very few big titles ever make it to GOG day one. Big games usually show up a few years down the road and that is generally because said game is wishlisted by the community enough for them to bother even pursuing it to begin with.
>>1854069 What fucking year is it? Robocop Rogue City, STALKER 2, KangDom Cum Poo, Silent Hill 2 Demake, Clair Obscure and Tainted Grail all released on the same day or soon after the Steam release. It's not common but it happens.
The Croc remaster just came out, they tried to make it look as close to the original in aesthetic and art style as possible. I believe they were going for a "what it looks like in your memories". You might not even tell it was a remaster if you were shown it with no context. https://store.steampowered.com/app/3043940/Croc_Legend_of_the_Gobbos/
The original, for a little context.
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Thought about making a thread for this, but I don't know if enough people care. Let me know if there's interest, it's only vaguely vidya related and more /mu/. Some of you might remember when Gorillaz was a proper multimedia project instead of a marketing gimmick, during the late 90s and throughout the 2000s. Part of this was an interactive "studio tour" on their website, which allowed you to roam around their fictional Kong Studios and lore more about the universe's lore when they still cared about that, it changed with time and album cycles. For various reasons, they dropped all the multimedia/lore 'tism stuff including Kong. Recently, the project restarted that virtual studio tour. https://kongstudios.gorillaz.com/ You start off playing a simplistic Doom clone before moving on to the actual studio. It genuinely feels like something from 2005, it's really cool. It has a bunch of their music on a jukebox (some sound like alternate versions? Might be wrong) and a few old magazine features lying around. Here's the shitty part: you have sign up for a membership to get full access. It's only 4 bucks but come on. I know why they did that, one of the many reasons they dropped the multimedia and lore stuff is how complex and incredibly expensive Gorillaz was to run, Plastic Beach damn near killed the project and was why they spent nearly a decade on hiatus. Albarn et al might feel like the only way to make this stuff viable is to monetize it.
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>>1859627. On the topic, they smuggled Murdoc's penis into one of the recent music videos. 3:56. >it's only vaguely vidya related and more /mu/ I wish we had a active /mu/.
>>1859976 have you seen her hips/thighs/ass? They're huge! She's fun.
>>1859976 >the police lady from Hong Kong Phooey I still randomly quote that bitch (doing the "ya don't say bit") despite not having seen that show in god knows how many years.
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>>1864044 I was surprised how much I enjoy The Happy Dictator considering Gorillaz has been in an on again off again flop era. I was reading some interviews and the Albarn said he hasn't been this happy with an album since Plastic Beach. The massive Humanz-tier feature list does not give me confidence though >>1864283 You can actually ask her if she's the same person, she says something like "I don't remember, maybe? My 1970s were weird". The Anon earlier was wrong by the way, you don't need to pay money to explore Kong Studios but you do need to sign in. I'm not sure what the membership is actually for, some kind of fan club.
>the Albarn How did I not catch that, how did I even make that mistake. Am I a fucking Vortigaunt
>>1864292 >you don't need to pay money to explore Kong Studios Apologies if so, I must have completely misunderstood. >Albarn said he hasn't been this happy with an album since Plastic Beach <listen to the newest single <2-D's on fucking autotune again Goddamn it Albarn
>>1864044 Ahah benis
>keeping the mod a secret until release to avoid a cease and desist Diabolical
>>1870944 OY VEY WE NEED MORE TELEMETRY TO AVOID CATSROPHES SUCH AS THESE!!!
>>1870944 Seems like it took over a dozen of projects for people to finally realize that.
>>1870944 It wasn't much of a secret because they uploaded progress videos on occasion for years.
>>1858550 I hope there are no woke "improvements".
>>1875555 Can confirm they didn't do that
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Valve's knife economy is seeing 50% drops across the board. 5 red items can now be traded for a knife. From a reddit post: A -50% market correction in a video game cosmetics marketplace isn't a crisis, it's overdue normalization. Let's be clear about what actually happened here: Valve introduced a system that makes previously ultra-rare items accessible through a deterministic (though still expensive) path. The market responded by adjusting prices to reflect the new supply reality. This is how markets are supposed to work. The people calling this a disaster are looking at it backwards. From a game health perspective, this is overwhelmingly positive: For the playerbase: Items that were locked behind $500-2000 price tags are now obtainable for a fraction of that cost. Players who have been in the game for years can finally access cosmetics without extreme financial commitment. For market stability: The old system created artificial scarcity that inflated prices to absurd levels and enabled speculative trading that had nothing to do with actually playing the game (Whales, international investors, and market manipulators.) That bubble needed to pop. For Valve: They reclaimed control over their own economy instead of letting third-party traders dictate the value of in-game items. Yes, people who treated CS2 skins as investment vehicles lost money. But here's the thing: why the hell were you treating cosmetics in a video game as investments in the first place? You don't truly own these items in any meaningful sense. You're licensing them from Valve, who can change the rules whenever they want. There's no regulatory protection, no recourse, no guarantees. The entire "value" exists purely because Valve allows it to exist. If you put serious money into that system expecting it to be stable, you made a terrible financial decision. The cosmetics exist to make your gun look cool while you play. That's it. If you convinced yourself they were legitimate stores of value or investment vehicles, that's a failure of your own judgment, not Valve betraying some promise they never made. They sell skins for a shooting game, not securities. A -50% "crash" only looks bad if you bought into the idea that digital cosmetics in someone else's game were a legitimate store of value. For everyone else - the actual players - this just means the items are finally priced closer to what they should've been all along.
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>>1878450 For example, go here, look up a knife and see how much they've dropped. Usually +40%. https://csgostocks.de/charts/item?market_hash_name=%E2%98%85%20Bayonet%20%7C%20Tiger%20Tooth%20(Factory%20New)
>>1878463 I know making investments and stuff is the only way to stop making your money disappearing into nothing, but I couldn't ever shake the feeling that the entirety of the hypercomplicated finance sector we have right now is just utter bullshit to the core and three or more times removed from whatever goes on in reality.
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Nobody talked about the Kirby air riders direct here? https://www.youtube.com/live/_ZHYjYHHiBM >Top ride is back >nso gamecube controller is supported >Story mode: road trip which switches between different game modes >Big online with lobbies you can walk around in with the characters >You can choose the likelihood a music track appears like in smash >Ride customisation. Not just color scheme but also accessoires and stickers >In game shop with in money you earn in game to buy other peoples creations >Hats >Dedede transformer boss fight >Gummies >you need a day one update, but otherwise there is no DLC planned >More playable characters announced: Taranaza, Lololo & Lalala, Daroach, Rocky, Rick, Scarfy, Marx, Waddle Dee (no bandana) >Announcer voice, choose between male and female, and different languages >See that island in the sky? You can fly to it! Sakurai goes into autistic detail, but there really is a lot here. This looks better than Mario kart world.
>>1878499 >Nobody talked about the Kirby air riders direct here? I'm not particularly interested in a Kirby racing game.
>>1878499 >no DLC planned get ready for this game to die very quickly
>>1878450 >>1878463 >CSGO knife investment firm admins are comitting suicide en mass Enough to make a sad anon smile :)
>>1878450 >an actually intelligent reddit post talk about a rare occurrence.
>>1878709 Honestly, I'm fine with no DLC. Not everything needs to be a live service game.
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It is official. Halo is coming to the PS5 with Halo: Campaign Evolved. After a slew of former Xbox exclusives becoming accessible to Playstation like Microsoft Flight Sim, Hi-Fu Rush, Gears of War among others, Xbox's biggest IP will make its first entry on an opposing console for the first time in its 20+ year history.
>>1878499 I like it. Sakurai is really putting his whole pussy into it. Should have as much longevity as the original.
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>>1880228 It was announced with a guy coming out in a PlayStation shirt. Worst fandom cucking I have ever seen, that was disrespectful in a way I wouldn't expect a corporation to be. Might as well have had Hideaki Nishino come out on stage and fuck Kat in front of Phil Spencer.
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>>1880228 >Soundless webm
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>>1880656 I used freetube, plus the video is larger than 5 mb.
>>1878499 >microtransaction-free sequel to a cult classic by people who are going an extra mile because they genuinely love it Kirbybros are eating good.
Bully Online just got announced https://www.youtube.com/watch?v=2J0_BnWKvEA ngl after watching the video I really want to play it.
Edited last time by mizterr on 10/30/2025 (Thu) 19:21:55.
>>1888332 You should probably note this is fan-made.
>>1888335 oh yeah woops
Amazon Game Studio mass fired employees and is pretty much stopping all of its MMO development (except maybe milking New World until it's no longer worth the money). "we have made the difficult decision to halt a significant amount of our first-party AAA game development work – specifically around MMOs – within Amazon Game Studios, including making significant role reductions in our studios in Irvine and San Diego, as well as our central publishing team" Finally, some good fucking news. Fuck AGS.
>>1888383 Amazon is also already selling Ghost of Yotei at a discount in the UK. Which shows that shills were lying once again about the game being (((successful)))
>>1888853 On one hand good, on the other though it's frustrating because this is likely to cause investors and publishers to think players don't want samurai-ninja games, rather than take the actual lesson that they should be taking away from this.
>>1888909 Why would they think that though? Ninjas and samurai are about as classic male fantasies for gamers as pirates, cowboys, cops, and soldiers. Nioh, Sekiro, Rise of the Ronin (not sure how it sold tbh), Ghosts 1, hell even AC Shadows have high enough sales to justify people making more Samurai/Ninja games. It would be a bit bolstered though if people actually bought Ninja Gaiden 4, Shadow of the Ninja, or Ninja Gaiden Ragebound, otherwise we're just stuck with open world games with an emphasis on the Samurai rather than ninjas too.
>>1888332 HAPPENING TIEMU
>>1888332 >server going public in December I hope they release all the important files before the inevitable Rockstar DMCA.
>>1888934 >Why would they think that though? Spite. You have a lot of people at these companies who think the customers are suppose to buy something just because it exists. And if it doesn't sell, then it's tie customer's fault.
>“Today I get to share some very exciting news, and that is that we’re currently hard at work on a brand-new, seventh entry in the Shantae series,” WayForward chief corporate officer Matt Bozon said during today’s LRG3 2025 broadcast. “We won’t have anything to share in a while, but we hope you’ll look forward to it.”
https://archive.is/voSD3 Looks like the japanese patent office has rejected nintendo's patent applications that would be used against palworld.
>>1891293 I WANT TO FUCK SHANTAE
>>1891542 Horrifying news. The LGBT misinformation Nintendophobe terrorists are infecting Japan. We need to do something. We need to own the Palchuds ASAP.
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>>1891542 They might retry it with modifications, but Game Fuck can go ahead and get bent
>>1878892 Imagine putting 60k in fucking PIXELS for a goofy game They might as well had been buying NFTs, useless shit. That's a down payment on a house, instead spent on literally nothing. Based Valve for telling these tards to get real.
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>>1888332 Looks fun, hope it actually goes somewhere instead of dying out ?si=7vgd_XGMdM1o0n1b is for tracking, by the way. Ideally I would tell you to use a youtube player instance but I'm not sure if those work again now
Animal Crossing New Horizons{ Nintendo Switch 2 Edition + Version 3.0 Update Has been announced https://www.youtube.com/watch?v=7nODHyw3lgs
Edited last time by mizterr on 10/30/2025 (Thu) 19:23:40.
>>1893458 should probably mention the 3.0 update is a separate thing for NS1 and NS2
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One of the former heads of Amazon's failed gaming division Ethan Evans did an interesting postmortem back in February that's getting a lot of attention now Amazon is winding it down. https://archive.ph/MjRX9 >[Our goal was to ] disrupt the game platform Steam ... We were at least 250x bigger [than Steam] >The 15+ year long attempt to challenge Steam started before I was VP of Prime Gaming, but we never cracked the code, not under my leadership or anyone else's >At Amazon, we assumed that size and visibility would be enough to attract customers, but we underestimated the power of existing user habits, we never validated our core assumptions before investing heavily in solutions. The truth is that gamers already had the solution to their problems, and they weren't going to switch platforms just because a new one was available. Full, non-paraphrased quote in the right image.
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>>1893535 As somebody in that article notes, it sounds like they dived head first into PC gaming doing virtually no market research assuming they'd come out on top because they're a big tech company, of course they'd win! You see a lot of sanewashing from normies and sometimes journos who seem to be under the impression corpos can't be pants-on-head retarded, that they must be "not getting it" when they see a company do something profoundly stupid. At least this guy seems to realize the reckless folly this whole ordeal was.
>>1893535 They're completely fucking clueless
>>1893535 That's a lot of words to say "I'm retarded and I don't know what I'm doing" How the fuck do these companies manage to stay afloat with people like that in charge?
>>1893562 The people at the bottom keep it afloat, but. not for long considering how many of these companies are just cracking at the seams now. Third party AAA trash will die in your lifetime, Disney might die in you lifetime.
>>1893581 >Third party AAA trash will die in your lifetime Some of it already has or is at least starting >Disney might die in you lifetime. I hope so
>>1893581 I think things really are dependent on how GTAVI performs. GTAVI will sell gangbusters, but I am unsure how they can make a profit (at least in the first year) given the sheer amount of resources it took to create it and the lack of an install base that can readily play it (current gen exclusive, no PC, looming financial crisis limiting console purchases, console price increases, etc.) If the game is break even, I think it would be a massive signal that if even the most recognizable AAA(A) game of all time cannot meet metrics, they need to recalibrate the model they perform for development cycles and budgets/scale. I think its possibility in being massively successful while still not being profitable is the most likely outcome.
>>1893535 >that entire essay Actually fucking retarded.
>>1893608 Especially the Twitch stuff. Only the biggest boomer idiot would think that every gamer watches Twitch religiously rather than playing video games.
>>1893600 Even if it doesn't sell enough, they won't learn a fucking thing.
>>1893549 Big companies have no interest in learning about the market,they usually try to bruteforce it.
>>1893879 Check this fucking smoothskin out
>>1893458 I hope the next game fleshes out the villagers more. Being able to customize everything is cool but everyone being so shallow as to not potentially offend the player makes talking to then fucking boring.
>>1893535 >steam offers a bunch of features at a decent quality >rather than recreating said features and expanding upon then, we'll invest on marketing and force our way into the market Funny how Epic did the same shit. They thought the Fortnite name alone would be enough to make their launcher popular and went in without a functional shopping cart. They failed to put themselves in the place of the consumer and first ask themselves: "Would I use this product?". Hyperfixating on exclusives and brands doesn't work for PC because it's primarily a multipurpose machine where using 5 different game launchers is gonna be as jarring as using 5 different music programs. Not that Steam wasn't fucking shit when it first came out but it had the advantage of the PC gaming environment not being as popular, allowing Valve to take their time and slowly improve the platform. Back then, Microsoft was actively sabotaging PC gaming to push the Xbox and they basically handed it to Valve on a silver platter. It also helped that Valve didn't had only a single game to lure people in like with Epic.
>>1893936 >Valve didn't had only a single game to lure people in like with Epic. Except they did All the Valve developed Source games were bound to Steam, The Orange Box eased a ton of people into the platform (when Steam was already working as intended after the issues with CS Source and Half Life 2) then you had third party stuff like Garrysmod as well. Epic had fucking nothing but the devs they bought out, after they had already announced their game was coming to other platforms. And they did this after cancelling Unreal Tournamment 4 which was pretty much a community endeavour, they could have literally created a small team of fans to work on it and sell it and update it through EGS, but no, just force the consumer to use your inferior ecosystem! Brilliant!!!
>>1893963 >>1893936 >Valve didn't had only a single game to lure people in like with Epic. Fuck I misread, sorry My point still stands, what a bunch of incompetent fuckwits.
>>1893963 >Didn't Only had a single game Is what he said which is to imply he's saying there's more than 1 game, not that they didn't have any.
>>1893535 I genuinely forgot Prime Gaming was something other than "free" GoG codes.
>>1894187 If you try going on there now, they're really trying to push their cloud gaming service Luna. I haven't heard of a single person I know playing it, but who knows. Unlike Microsoft or even Epic, they never had any stake in the industry to make claim to bring people to their platform.
>>1893936 >where using 5 different game launchers is gonna be as jarring as using 5 different music programs. Is it really? In the past I would have had 5-10 shortcuts for each game on my Desktop, plus a few other shortcuts for emulators. Nowadays, I mostly just right click on the Steam icon on the tray task and select what game I want, or enter on Steam and select the game from there, as I no longer need the Desktop. For GoG gaming, I just use Heroic Game Launcher, which is one of those wrapper applications, that allows you to connect multiple game launchers in one. I imagine, I am not the only one doing it, especially those who use GNOME for their Linux distro, which really hates the idea of shortcuts on the Desktop. Now to go back to the original point, I don't see a big difference between having 5-10 shortcuts on the Desktop, vs 5 Store shortcuts on the Desktop then selecting the game. It's not like you have to log in every time you open your PC, unless you set it like that. Otherwise, you can still go with shortcuts for each game, and they open the game store in the background.
>>1893581 Nepo-men
>>1893458 This is a pretty cool update, it must be exciting for the people who still play the game. Especially since it looks like you can design the rooms in the hotel a la Happy Home Paradise without having to buy the DLC. Personally, it isn't enough to get me back into the game, but at least it's something. Also, why did a janny edit the link so it links directly to jewtube? If the instance wasn't working, there are other ways to work that out without changing it to a direct link. No need to give that site any clicks. >>1893912 >I hope the next game fleshes out the villagers more >everyone being so shallow as to not potentially offend the player makes talking to then fucking boring The developers really dropped the ball when it came to the villagers in New Horizons. Along with being told to make them less "offensive", they failed to realize that part of what makes the villagers interesting is their realism. Despite being bipedal teddy bears and sheep, they would be rude to you if they didn't know you, and some may even still be sort of rude to you after knowing you for years simply because that's how they are personality wise. Putting items in your house or outside can only entertain you for so long; talking to all the residents in your town and helping them is half the fun. Heck, you could argue it is more than half the fun of Animal Crossing. >Being able to customize everything is cool But it was held back and was much more tedious because of the crafting system. They advertised a game where you could design everything how you wished, but in order to get these items you had to hope they popped up in the store or washed up on a beach on a crafting card. Want all the pieces from a certain set? Have fun hoping day after day that at least one of the items shows up AND that it isn't a repeat. Your outdoor garden patio is going to take 6 months of real life time to get completed.
>>1893458 Okay great, now when's the Xenoblade, Astral Chain, and Smash Bros updates? I'd also ask for Mario Kart 8 updates, but we JUST got a annual DLC pack in addition to an outright new game, doesn't matter if it sucks
>>1894251 It's sorta like what happened to streaming services. It was convenient to have everything in one place but nowadays you need to log in a bunch of accounts to watch different shit.
>>1895092 >The retardation of throwing money away thinking that being big will make you succeed has always failed It was like this when companies went bankrupt trying to make the "World of Warcraft killer". Nothing but wasted money trying to force people to like what they don't like: -Those who like WoW don't want to play another game like it. They want WoW. -Those who played WoW but got tired of it don't want to play anything like it either. They want something different. -Those who never liked WoW don't want to play any game that is like WoW. They want something different too. The end result was companies and studios wasting money making games that literally nobody wanted.
>>1894486 Yep, just like every medium. People with passion create and maintain in, locusts come over and replace them to make a quick buck.
>>1895420 8chan is already replaced on soul level. I see shit i don't like. Someone smack alto. Or it will be "please save video games 2.0"
>>1895367 Also all the companies trying to make Overwatch clones when Overwatch was already a different take on TF2. >>1895420 >People with passion create and maintain in, locusts come over and replace them 8moe since April tbh
>>1895864 >Also all the companies trying to make Overwatch clones when Overwatch was already a different take on TF2. Yes. Same retarded behavior. They still, to this day, as pointed out by this very own former (((Amazon))) retard, think that spending money = success.
>>1893704 I guess it must work enough for them to eat this much shit before giving up. I cannot imagine a world where a businessman comes out and says "We spent 15 years doing no research and failing in every way possible before quitting" and still be able to get a job. The corpo world is a swamp of incompetence.
>>1898332 It's corruption in large scale and in every sector that allows it, and these big companies always have government in their back to help in case of a possible bankruptcy
>>1896304 Amazon was successful because it pushed it's niche hard until it became mainstream and diversified it's product range. These stupid nepobaby fucks expect a breakthrough just by throwing money at it.
>>1898696 It's the same shit in China and Russia, corps backed with government bank money.
>>1898332 Cronyism goes a long way. There are social circles of rich people who look after each other and ensure that their friends and families will land cushy jobs over people who actually qualify for them. It's part of why these executives prioritize immediate profits in the first place, they know that once the company goes down they'll just be transferred to a new one and restart the process.
"New" Capcom fan content guidelines: https://www.capcom-games.com/en/fan-content-guidelines/
>>1893535 He is completely right in what he says.
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>>1908792 I can't even remember when was the last time I was a still a fan of crapcom. That aside, most of this shit looks pretty standard for these companies. I always love it when they include these lines in them that renders it completely pointless: >Capcom may in its sole and absolute discretion, require that the use of Capcom property in a derivative work be discontinued >We reserve the right to change the content of these guidelines at any time and for any reason. We will not compensate for any damages caused by changes to these guidelines
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>>1908792 <The following types of derivative works and creative activities relating to them are prohibited: >Use for commercial purposes (excluding activities in the category of hobbies as noted in Section IV) >Content offensive to public order and morals, such as discriminatory expressions and obscene or lewd content. >Contents that is slanderous, religious, political, or antisocial. >Content that infringes the intellectual property or publicity rights of a third party. >Items that do not fall under the category of derivative works under these guidelines (e.g., items that do not have creative input by the user) >Content that damages the reputation or image of Capcom or its property. >Any content, activity or presentation that may mislead people into believing that the content is official or authorized by Capcom. >Content that obstruct our business or have a negative impact on our business activities. >Copies of our products >Any other use that Capcom deems inappropriate.
>>1908792 >>1909470 >>1909925 So they've gone full Didney then?
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>The PS2 emulator, PCSX2, hit 99.5% compatibility! We've only got 4 games that aren't playable, and they are: Final Fantasy XI, Marvel Nemesis – Rise of the Imperfects, DRIV3R, and World Series Baseball 2K3.
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>>1912045 I miss the old clunky 2000's UI but I admit the new one is a lot less nerdy autism and more user friendly. They've made some incredible progress. Last I checked it was mostly MMOs that didn't work, but even that's being fixed. Do people still bitch about PS2 emulation like it's 2013? The emulation world has a horrible curse of people trying out one emulator 8-15 years ago, and perpetually writing off the whole scene. You see this a lot with PS4 emulation at the moment, with most normalfags seemingly not realizing it's extant and viable.
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>>1912090 >I miss the old clunky 2000's UI Fucking why? It was terrible! >Do people still bitch about PS2 emulation like it's 2013? No, same with Saturn emulation, low IQ consolefags will complain about it at most N64 emulation is still a in a sorry state of affairs though, so much so it downright popularized decomps and recomps. Xbox/360 emulation are also much better than before but still have a ton of issues.
>>1912045 >Final Fantasy XI And nothing of value was lost
>>1912090 >with most normalfags seemingly not realizing it's extant and viable. Let's enjoy it while it lasts.
>>1912045 >DRIV3R Reminds me of how one of the big problems for Dolphin was a True Crime game that's so shit it was a huge effort to separate what crashes on console from what's actually an emulator issue.
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>>1912490 That's True Crime New York City, that game was rushed to hell and back by Activision and poorly marketed so that the devs, Luxoflux, would sell out to them and churn out licensed trash, which they did for 4 years before bing shut down. The Xbox version is so broken it has several gamebreaking glitches.
Gta 6 delayed again
>>1913593 I still can't believe people give a shit about GTA after how boring 4 and 5 were.
>>1913631 5 is only liked due to the online roleplay shit posting and mods.
>>1913776 "only" is a severe exaggeration. Normalfags have shit taste and love the idea of fake hyper realism. Over several generations and they're still always the ones being impressed by fancy shiny new horribly unoptimized graphics and the thematic violence of GTA is something every normalfag loves.
>>1913593 Apparently one of the devs is airing dirty laundry over R* being unethical, which I'm far more interested in hearing about as the news breaks.
>>1913972 Source?
>>1913631 Im still interested in how its going to turn out, playing myself not so much >>1913972 Unethical towards the staff or the customers? Either would make sense given how many of the core employees left and that rockstar has been selling shitty/cracked versions of their games for years now
>>1913982 It's still pretty recent so who knows what'll come of it but here's one source of for the case, along with a post (allegedly) from one of the laid off staff. https://archive.is/cjUGN
>>1914033 >With colleagues who have been at R* for more than 18 years >potentially losing their VISAs to work in the UK somethings off here, working in england on a visa for 2 decades?
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>YouTubers after hearing about the delay
>>1913593 they're very embarassed about their work that they are trying to delay it as much as possible
>>1859627 >asks your favorite gorillaz album >doesn't list D-Sides Whats the fucking point of asking me.
>>1915402 Actually wild their 1998-2007 run produced so much good music they released two B-side records as good as studio albums.
>>1915402 >D-Sides Ah, a fellow man of taste.
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>>1915402 >>1915599 >>1915626 Why did they never make it?
>>1914033 >"We at the union" Communist piece of shit. >"we wanted to make Rockstar a happier place" Communist piece of shit. You are there to make a good product. Not to make your feelings be heard.
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>>1915627 Nobody really knows but the suspected reason was issues with their label, who were collapsing and would go bankrupt soon after Plastic Beach. Possibly also because the crew reuses old material all the time and want to save it for other projects, here's a scrapped Blur track released on a demo tape. See if you recognize it.
>>1916220 >The Gamer Union
>>1916813 Would have been better with the sickle being an N64 controller
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>>1916813 Yo that thing looks like a dildo!

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>>1912045 >>1912090 >>1912114 >>1912418 <This is the reason why people don't care about emulation Because developers gave a good hardy "Fuck you" to majority of the people who use them for no other reason than spite. Well, that and "everything" runs on RetroArch, which has never not been anything but absolute trash.
>>1916932 >majority of the people who use them for no other reason than spite. If by "majority of people" you mean Windows 7 users, the no. Win 7 fags do exists, the same way there are still XP fags out there, and are very passionate about their OS, yet they are not the majority of Windows users. I wouldn't be surprised if there are more Steam OS users than W7 users nowadays who use it as their main OS for video games.
>>1916932 >complaining about people pirating shit >fellating winblows >praising companies taking down emulators (ryujinx is dead too now retard) This post radiates immense levels of homosexuality
CDRomance is back.
>>1921066 Just another faggot communist who can't deal with the fact that he is on the wrong side of history.
Steam Controller 2.0 is apparently going to be announced next week, according to noted Valve hardware leaker Brad Lynch (SadlyItsBradley) Pic related is a real photo of it ran through an AI filter to protect a source.
>>1921178 Glad I have fuckhuge hands
>>1921178 Where did the guy say it's going to be announced next week ? I checked twitter he only shares the image. https://nitter.tiekoetter.com/SadlyItsBradley/status/1987644108765380813#m
>>1921178 >no backside photos I do pray they keep the clicky back button flaps of the og steam controller, never was a big fan of the steamdeck's back buttons in comparison.
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>>1921178 controllers with touchpads look so silly
>>1921178 >Pic related is a real photo of it ran through an AI filter to protect a source. Kill yourself.
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There are a lot of rumors going around the industry that Half-Life 3 is getting announced next week, possibly on the 18th. It's rumored by everybody from random Twitter ecelebs who leak Fortnite skins to very famous Valve leakers who predicted Alyx. Valve also pushed up the Autumn Sale months early when it usually occurs around November. There's other circumstantial evidence like an odd absence of Steam advertising banners slated for that week, but that could be related to the Steam Controller apparently also getting announced soon.
>>1926074 I'm sorry but thats Bullshit
>>1926100 Most certainly, but I thought I should mention it as it's getting a lot of coverage.
>>1925118 good one lol
>>1926074 It will be shit
>>1926074 Half-Life 3 absolutely is happening btw, too much stuff has leaked for it to be anything else. There's a Miro board dedicated to everything https://miro.com/app/board/uXjVINqBTwM=/ There's a colossal amount of evidence. My favourite is a new NPC AI tool not tied to any existing game featuring a never-before-seen HD model of a Houndeye as its icon, found a few months after new strings referencing Houndeye NPCs started appearing in Source 2. The (decently reliable) leaker who started this rumour didn't explain why he thought it. Back in October he speculated HL3 would be announced in November with no clarification or explanation. It was such a bold, random shot in the dark that everybody assumes a person from Valve told him. I don't know if I believe it, but they have to announce it at some point.
>>1926128 Fucking god damn it, and I still need to build a new PC. This piece of shit I've had for years would blow apart like a firecracker the second it even glanced at something like HL3, god I hope it's not VR too.
>>1926388 It's not going to be VR thankfully, that's mentioned in the Miro if you check the "DEBUNKED" section at the bottom left.
>>1926074 >>1926128 I'll believe it when I see it, 2010-2012 was the same fucking shit with tons of leaks for Half Life 3 and Left4Dead3 and nothing came out of it unless you consider Steam Machines and the Steam Controller something. I just completely stopped caring by 2015, until I actually see it, like CS2 and Alyx, it's fucking nothing. I doubt it will happen, Valve is probably saving it up for Gabes Steamy Dick Poo.
Why does anyone expect the Valve announcement is anything other than that first persona ASSFAG being actually released?
>>1926798 They all forget that cancer exists
>>1926074 Although I'm fully aware Half-Life 3 does exist, I highly doubt whispers of its reveals would be leaked all over the place like this. I have the feeling that whenever they actually do it, it will be the most unexpected reveal preceded by zero "leaks" and rumours". Even the Steam Frame and Controller 2 rumours having imminent reveals feel heavy-handed, but those make way more sense than a motherfucking Half-Life 3 announcement.
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>>1926074 >Gaben doesn't actually roll onto the stage
>>1926074 I thought it would be announced at the VGAs in December.
https://www.gamingonlinux.com/2025/11/komodos-steam-deck-store-is-renaming-to-komodo-station-perhaps-ahead-of-the-steam-frame/ Adding fuel to the fire: The Steam Deck distributor in Asian regions is rebranding from "Komodo Steam Deck Store" to "Komodo Station". Effective tomorrow.
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>>1926589 It was closer to 2012-2016. That's because there actually were L4D3 and HL3s in development at that time. L4D3 was cancelled over internal arguments about the direction of the game and even what engine it should use, Valve had a bunch of new hires who wanted to switch to Unreal while the old guard said "lolfuckoff" (many of whom did). That version of Half-Life 3 was cancelled because it was a profoundly terrible idea. The story was stupidly nihilistic and "subversive" Hey, you were in stasis for 20 years and the Combine won, everything you did over the last few games meant nothing! :^) and it centered around Elder Scrolls style radiant quests. >>1927748 I wish Komodo did their global marketing. Their work in Japan is so good opposed to the "literally nothing" Valve is doing internationally. You can actually walk into stores in Japan and demo the Steam Deck at little booths, you can't do that in a Best Buy or Fnac.
Mario Galaxy movie trailer out. It looks more or less like the first.
>>1927748 So I guess it's just more VR shit with the Deckard
>>1926074 Alyx 2, if their new hardware is the VR headset >>1728998 that has been in the rumor mill for months.
>>1926074 >>1927571 The guy who started the November rumor said he asked around and it's not happening on the 18th. November is still only a possibility and he seems to be backwalking it
>>1927942 Several faggots including LoPing are saying something is being announced today.
>>1926074 Tyler...
>>1927947 The Steam Frame, both Tyler and SadlyItsBradley said that. It's not certain but that's a date some of the engineers in Valve were targeting.
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>>1927962 Tyler Durden?
So a Valve console was announced https://store.steampowered.com/sale/steammachine
>>1927947 Remember when several retards were celebrating a new announcement by Blizzard, and it turned out to be Diablo Don't You Guys Have Phones? It will be the same lame disappointment, regardless of what it is.
>>1928299 Steam Machine.
>>1927870 Same director, screenwrtier and composer. The three things I didn't like about the first one. Not impressed, but not surprised by the casting of Brie Larson lmao as Rosalina. She sounds like a typical American hag, not soft and motherly like Rosalina should be. By the same people who brought you Chris Pratt Mario, I guess. Look I'll try to be positive; it has a pretty big chance of being an improvement over the first. The premise of Mario & Luigi actually having an adventure together is what I wanted, so I'm looking forward to that.
>>1928299 I hope it does well. Nintendo needs to be humbled.
>>1929073 >Brie Larson You'd think her agent would want to keep her away from any characters associated with outer space seeing all the stuff that happened with Captain Marvel (she was hot fifteen years ago in the Scott Pilgrim movie, but she's definitely hit the wall since then) >The premise of Mario & Luigi actually having an adventure together is what I wanted Charlie Day as Luigi was one of the things I universally heard was good about the first one, and his lack of screen time was one of the things I universally heard was bad about the first one. So one would hope Nintendo would put 2 and 2 together.
>>1931637 I'm sure it'll be plenty successful for Valve, but at the moment I don't think Valve has the reach to output hardware on the scale that can legitimately threaten Nintendo or Sony. Steam Deck has sold around 4 million units, and the Switch 2 has sold 10 million in far less time. Anyone intelligent, would be a PC gamer by now, but considering the PS5 has sold 84 million units when it has no fucking games. It's clear the majority of people aren't intelligent.
>>1931942 >84 million I don't buy Soyny's numbers about the PS5 sales, my guess is that its probably more like 40-60 million.
>>1931942 The Steam Deck sold about 5 million, I think this will be in that ballpark. It's a console-shaped desktop computer, that will still be appealing to a lot of people, especially those wanting to get into PC gaming. On that note, the thing is comically tiny. I have never seen a desktop PC that small.
>>1932066 And most of it's size is the Heat Sink.
>>1932066 >I have never seen a desktop PC that small. Anon, Apple has been shitting out the Mac Mini since 2005, with the more advanced "Mac Studio" since '22.
>>1932066 The Steam Deck sold 4 million over the course of 4 years, and that had the advantage of the covid-boost and novelty of a new device. This is just Steam Machine part 2, there is no real reason to buy something like this especially given how the PC market already operates.
>>1932066 If it offers medium- or higher-end PC capabilities at a cheaper price, even if it isn't easily upgraded or altered, I would absolutely buy it. That seems really unlikely though.
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>>1932066 >I have never seen a desktop PC that small. Have you never heard of mini PCs?
>>1931972 >>1931942 I imagine that console companies count "sold to retail stores" as sold units in some manner. It's something that happens with other things other than consoles
>>1933019 Even if it's 40 million, that is more than Steam's estimated 5 million Decks. Now there are all sorts of reasons, why Valve didn't reach 80 million Decks units sold, but for companies like Nintendo or Sony to worry about Valve, the hardware would need to sell in the range of 80-100 million units. Microsoft is probably more worried, but that's because they are thinking in terms of OS market-share, rather than in terms of hardware market-share, like the others do.
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>>1933033 Microsoft would be more worried because "PC-console hybrid" was literally their strategy for the next gen Xbox. I don't expect the Steam Machine to sell more than a few million units unless Valve does TV spots and puts it in stores, but they're allergic to advertising. The last time they had a serious marketing campaign was Portal 2 and that's only because EA was publishing it and forced Valve into helping them market it.
>>1928299 don't these fucking retarded hardware manufacturers know that 4K is no longer the high-end premium resolution but the standard in 2025? WHY THE FUCK ARE THEY SELLING UNDERPOWERED HARDWARE INCAPABLE OF 4K FOR $1k?
>>1933033 >for companies like Nintendo or Sony to worry about Valve, the hardware would need to sell in the range of 80-100 million units Not even. The PSP sold 80 million units, and Nintendo's response was to remove the GBA slot and add downloadable games. No one is going to care unless someone actually overtakes their position in the market.
>>1933085 No, their response was to get Monster Hunter on their next portable console, the 3DS. Similarly, when Sony and Microsoft saw how many Wii units got sold, their response was the Kinect and Move, though to be fair that was more their attempt at extending the console's lifespam, as they feared people didn't have the money for a PS4 or Xbox 720.
>>1931942 I think Valve has a lot of potential due to a factor Nintendo has neglected: Third party retro games. One of Steam's strengths is how it's the best place for exposition when it comes to PC games. The thing is, the store doesn't just sell games meant for PC but ports of console games too. Some companies like Capcom and Konami realized that, but the downside is that PCs have different control schemes, making it harder to simply copy and paste them into an emulator like with the Switch. Some games like Alliance Alive don't even have mouse and keyboard support. Nintendo COULD have done that with the Wii virtual console, make the console game equivalent of Steam. They have the hardware and the connections to pull it off. But nope, artificial scarcity is better. Let's sell Mario 64 for the fifth time at full price, then pretend that emulation doesn't exist. So, Valve branching off into the console market could encourage more companies to dump everything they own into Steam. All those obscure Japanese exclusive Famicom and Game Boy games, all the failed 90s mascot platformers, the obscure puzzle games that have like 2 lines of dialogue and could easily be translated if they tried. It's a gap that nobody has filled just yet and Valve has the means to get it.
>>1933134 >So, Valve branching off into the console market could encourage more companies to dump everything they own into Steam. All those obscure Japanese exclusive Famicom and Game Boy games, all the failed 90s mascot platformers, the obscure puzzle games that have like 2 lines of dialogue and could easily be translated if they tried. It's a gap that nobody has filled just yet and Valve has the means to get it. You mean what companies HAVE been doing for the past 15 years? Where they just slap an emulator onto the game and call it a "PC release", which has effected everything from cultural icons like Killer7 to even obscure-as-fuck games like Superstar Dance Club. ALSO, are you going to ignore that these companies are going to demand that you cannot play these games unless you upgrade to W11? <But you have Proton and the Line-ucks I'm not going to be using fucking Proton and Gu-noo[Slash]Loonicks. Especially for the purposes of playing decades games that I can ALREADY PLAY RIGHT FUCKING NOW on my Windows 7 computer. Or any of the half-a-dozen OTHER game consoles I have sitting around my house. What you're asking for is THE EXACT FUCKING REASON why gaming is dying. These companies are demanding that we buy the latest hardware for the expressed purpose of playing games that already exist. If not CAN already exist on the platforms that are currently in the marketplace. And you're saying that Valve's biggest advantage is that they'll accelerate that scenario?
>>1933332 >I'm not going to be using fucking Proton and Gu-noo[Slash]Loonicks. Yes you will. You'll just LARP about it for a couple more years before buckling.
>>1933348 >You'll just LARP about it for a couple more years before buckling Yes, 2030 is "finally" going to be "The year of Linux". After that never came to pass with the Steam Deck or even the original Steam Machine. Or when Sony allowed people to install Linux on their PS3s. OR when Sony even went out of their way to make a Linux install bundle for the fucking PS2. No, THIS TIME is going to be different.
>>1933355 It will be when even this website will require you to update to a browser version that doesn't work on W7 anymore. >that will never happen Can you browse and post on 8chan on Windows XP? If yes, then I will admit defeat.
>>1933362 >Can you browse and post on 8chan on Windows XP? It was working on my Vista computer when I tried it out last year.
>>1933365 Vista is not XP, though.
>>1933366 Well, I don't have Windows XP, I have Windows Vista. Also you haven't proven anything as you've made the issue about the browser being compatible, a point I'm hitting upon, as opposed to it being an OS issue. And to be quite honest, my response is to just use a public computer for that shit. For example, I was filling out job applications on Indeed several months ago (Have since deleted my account due to their datamining), and Cloudflare started having fits with my browsers. So what I did was go to my local library and used their computers there, because there is no fucking way I'm going to compromise my computer just for a stupid job application. If this site ever upgrades to a point that it no longer supports a browser compatible with Windows 7, then I guess that means I'm no longer posting on 8moe. Be a shame because I'd lose the one board I own, but what can I do? I am not going to learn an entirely different operating system just for the purposes of access one site.
>>1933355 I get that hardcore windows users are schizophrenic. But really, what does a console maker providing an alternative OS on their gaming-only console got to do with that OS gaining traction on the desktop ?
>>1933388 >I can use Windows 7 forever, because whenever something doesn't work, I can just do the cuck walk of shame, and use a different computer that has a more modern OS. Brilliant. As for the 8chan thing, the idea was that if there will be a time when this simple site won't work anymore, then most sites won't work anymore, so you will have the choice between switching to a more modern OS, or not use the internet anymore, but I guess you found the third way, use a different device that has a more modern OS. Also, what were you using your Windows Vista machine for? I don't remember any particular games that worked on Vista but not on 7.
>>1933390 >what does a console maker providing an alternative OS on their gaming-only console got to do with that OS gaining traction on the desktop ? Because you're then able to turn that system into a full-on pre-built computer, during a time when computers were expensive as Hell, and a practice companies have been doing since the 80's to get more PCs into more homes. Atari started the practice with their computers and consoles essentially being reskins of each other that were cross-compatible. Nintendo attempted to expand the userbase of the Famicom by releasing a bundle that turned it into a computer. And even computer companies like NEC took their crack in the console space with the PC-Engine and eventually the PC-FX, which was a soft-computer with upgradeable components that you could then turn into a computer-proper. >>1933408 >the idea was that if there will be a time when this simple site won't work anymore, then most sites won't work anymore, so you will have the choice between switching to a more modern OS For what reason do I have to upgrade my computer, other than companies going out of their way to purpose break or refuse support with certain software? Like how I cannot access my BoA account because their website "refuses" computers that run anything below Windows 10, but my 15 year old LG phone supporting the even longer discontinued Android 6.0 can still access the site just fine? It would be like AT&T or Verizon preventing people from using their phone service because you're still using a landline as opposed to a 5G cellphone. >Also, what were you using your Windows Vista machine for? As a laptop computer.
>>1933355 Whether or not a bunch of random niggercattle adopt Linux is irrelevant to the inevitable reality of you specifically, anon, using Linux is your primary gaming driver OS. It is simply out of your control.
>>1933332 >off by one
>>1933440 >the inevitable reality How is it "inevitable"? What games are coming out that would "require" me to upgrade? Fatal Frame II, which I can play RIGHT NOW on my PS2 or Wii? Dragon Quest VII, which I can play on my PS2, PS3, PSP, Vita, or 3DS? Wait, a second, those are games SONY is advertising as the "latest games". Let's actually see what's on Steam's frontpage... INAZUMA ELEVEN: Victory Road A game that's been in development Hell for the past nine years. But, okay, let's go with that. I haven't played the series before, so it's only proper that I start with the earlier games. What do I need? <Original trilogy were all released on the DS and 3DS <All the spin-offs were on the 3DS and Wii So, this is a series that I should be able to play on the devices and software I already have. Why are they declaring that I need a Win 11 computer, with 16 GB of RAM, 75 GB of storage, and a GPU with 6 GB of VRAM in order to properly run it? This was a game possible on the fucking Wii. What the fuck is this game doing when it doesn't look all that more visual complex than Ni No Kuni?
>>1933476 You should play roadcraft
>>1933497 >play roadcraft Seeing the trailer, it doesn't appeal to me. Primarily because I'm not German. Not to mention that I've played this game several times already over the years, on Newgrounds even. Heck, I believe that I've even done several of those puzzles in Tomb Raider.
>>1933476 >So, this is a series that I should be able to play on the devices and software I already have AH, its you, that one autist, i knew your shit smelled familiar
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>>1928299 Wonder if nintendo will sue?
>>1933332 >Where they just slap an emulator onto the game and call it a "PC release" >are you going to ignore that these companies are going to demand that you cannot play these games unless you upgrade to W11? I think there's a way around that issue. As laughable as the Switch Online service is, it got the job done of bundling everything into an official emulator that can be maintained and updated while being as accessible as possible. Steam kinda of already dipped their toes into that idea when the Dolphin devs put their emulator on the platform. It's 100% legal because the illegal part about emulation isn't the program itself but the distribution of roms. Playing a copy you paid for (even if dumped) is fair game. So, Valve could hypothetically get away with having their own official emulators on steam that serve as the middle men, thus solving the issue of shitty PC ports and collections, encouraging more companies to dump their libraries and providing a retard-proof, legal alternative to piracy that would synergize with Steam's other benefits like regional pricing, sales, proton, etc. Since it would be an emulator and not a port, the hardware requirements would be consistent across the board, no different from running Duckstation or Dolphin on your PC. The companies would only need to provide the rom.
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>>1934583 BURN BABY BURN
>>1926074 Valve leakers still claim Half-Life 3 is slated for an announcement this year, though nobody is saying the 18th. I think it's actually happening.
>>1935471 >Valve could hypothetically get away with having their own official emulators on steam that serve as the middle men They do that and watch as Sony and Nintendo slap them with lawsuits and C&D letters. Which is exactly what happened when Apple reveal VGS back in the 90's, and when Bleem came to E3. >the hardware requirements would be consistent across the board No, it wouldn't. Need look no further than Steam dropping support for Windows 7 entirely because Gaben thought it was "too much work" for Valve to fork and develop their own version of Chrome. But apparently developing SteamOS, Proton, and the GabenCube is so much easier? Meaning that, the moment Chrome drops support for Windows 10, or (as a pure hypothetical situation) Linux, guess what happens.
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>>1933362 >Can you browse and post on 8chan on Windows XP? If yes, then I will admit defeat. Not that anon you responded to, but yes! >>>/test/4896 Webm playback works. APNGs animate. It does choke in performance though if there's too many threads on the catalog, Same thing with replies. But you can still post on the site. >XP FYI, better off using Server 2003 as it has a newer kernel than XP (5.2 instead of 5.1). The problem you'll be experiencing in the future will be related to Y2K38 for 32-bit hardware and software. 32-bit XP would be off the table, and IIRC 64-bit XP Professional was poorly made
>>1935822 As crazy as it sounds, I'm sure Valve will fork Chrome the moment they feel real danger the say way they felt towards Microsoft. Schizophrenic windows users dont count though.
>>1936070 They did announce that 32-bit support would be dropped for good. Not forking from Chromium, but leaving the old systems behind much like how Linux devs have also been sunsetting 32-bit builds of their OS https://help.steampowered.com/en/faqs/view/49A1-B944-48B8-FF00 >As of January 1 2026, Steam will stop supporting systems running 32-bit versions of Windows. Windows 10 32-bit is the only 32-bit version that is currently supported by Steam and is only in use on 0.01% of systems reported through the Steam Hardware Survey. Windows 10 64-bit will still be supported and 32-bit games will still run. >Existing Steam Client installations will continue to function for the near term on Windows 10 32-bit but will no longer receive updates of any kind including security updates. Steam Support will be unable to offer users technical support for issues related to the old operating systems, and Steam will be unable to guarantee continued functionality of Steam on the unsupported operating system versions. >To ensure continued updates and compatibility, users should update to a 64-bit version of Windows. >This change is required as core features in Steam rely on system drivers and other libraries that are not supported on 32-bit versions of Windows. Future versions of Steam will run on 64-bit versions of Windows only. We strongly encourage all 32-bit Windows users to update sooner rather than later.
>>1935822 Technically Bleem! and VIrtual Game Station won their respective lawsuits. Sony just won the aftermath with Bleem! by telling retailers they wouldn't sell any products in any store that shared shelf space with Bleem!, and for Virtual Game Station, Sony ended up buying the rights.
>>1935822 >Gaben thought it was "too much work" for Valve to fork and develop their own version of Chrome >But apparently developing SteamOS, Proton, and the GabenCube is so much easier? Yes, and that is obvious to anyone with any understanding of software dev. SteamOS is an Arch setup with some customization and no breaking changes from upstream, easy to create and easy to maintain. Proton is basically a wrapper around Wine and a couple other utilities, not a terribly difficult project and the hardest part (compatibility checks) was already solved by all the testing frameworks Valve already had in place for game certification. The GabenCube (lel nice one) is just a small form factor prebuilt, you can assemble something similar with off-the-shelf parts. On the other side, Chrome is a fuckhuge piece of software that is incredibly complex, extremely sensitive in terms of security and the number one target for all sorts of malicious actors, constantly getting breaking changes from upstream, upstream is a giant evil corpo fucking things up all the time to further unrelated goals (for example, the whole Manifest v3 kikery), you need to then go beg to Kikeflare to not niggerlist your fork (the whole process involves an NDA so odds are you'll have to add backdoors for them), and I could keep going for quite a while longer. The effort isn't even remotely comparable, all the manpower at Valve wouldn't even be enough to review upstream commits as fast as they come in let alone add their own (and then resolve the ensuing conflicts on every following pull). The TOR guys have been itching to ditch Firefox for a looong time given how catastrophical some of the Mozilla fuckups have been, and they still haven't made any real progress towards a hardened Chrome fork: it's that hard. >>1936104 Dropping support for 32-bit OS, not 32-bit applicatives (which is what some distros tried to do before Valve told them to fuck off).
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>>1936308 >You don't understand >It's "easy" to make an "idiot proof" customized version of an OS that explodes whenever someone sneezes >It's "easy" to make a wrapper for said OS that allows for it to "seemlessly" play operate programs designed for another operating system developed by slavs drunk on vodka and pajeets who avoid a toilet like a vampire avoiding garlic >It's "easy" to slap together a pre-built PC and call it a game console, which make one wonder why Sega even dropped out in the first place <No, the "hard" thing is developing an internet browser, because IT IS IN NO FUCKING WAY LIKE Valve is a big company, who has almost a global monopoly on an entire sector of entertainment, has enough money that they cannot throw it at doomed projects that will never be profitable, nor have enough bored employees who are wasting all their time developing card games no one plays and harassing weebs just for shits and giggles. And don't even consider it reasonable for them to possibly hire more staff or outsource the work to another company because, again, where would they possibly have the money to do that? <I mean just take the word of Torpedos, who spend more time posting about how "diverse" they are and bitching about the "Evil Nazis" who use their service rather than actually developing a secure experience that the FBI hasn't TOTALLY cracked years ago
>>1936515 >Valve is a monopoly Because the alternatives suck dick
>>1936535 GoG doesn't suck dick.
>>1936515 >Valve is a big company, who has almost a global monopoly on an entire sector of entertainment Valve is not a global monopoly on entertainment, fuck off lmao
And before you go "nooooo I mean PC gaming!!", I know what you meant. Fortnite, World of Warcraft, Minecraft, and League of Legends are all some of the most successful or most successful PC games ever, and none of them are on Steam. I don't want to hear it.
>>1936515 >because IT IS IN NO FUCKING WAY LIKE Valve is a big company I mean, they aren't. Valve has a small number of employees and their company is structured in such a way that they can barely maintain the minute number of projects they already have. They're totally incompetent and are essentially powered off of a dozen hyper autists on whatever they happen to have fixated on in that moment. You'd be a total fucking retard to assume they would be capable of managing browser development. <who spend more time posting about how "diverse" they are and bitching about the "Evil Nazis" who use their service rather than actually developing a secure experience that the FBI hasn't TOTALLY cracked years ago Oh, you actually have no clue what you're talking about. Okay then.
>>1936538 The GoG site and client are borderline unusable and don't even support Linux. GoG is total shit and is only good for piracy. But Valve does maintain their monopoly through anti-competitive practices they're actively being sued over.
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>>1936547 >Fortnite, World of Warcraft, Minecraft, and League of Legends are all some of the most successful or most successful PC games ever, and none of them are on Steam Two of those are propped up by the same Chinese company who can rely upon "endless yuan" (Also, should I mention all of the "A League of Legends Story" games on Steam?), one uses a service that predates Steam, and the last one belongs to the one company who has an even bigger monopoly that Valve (And has also begun selling the sequels on Steam). You want to try that again? And perhaps actually look at numbers that actually exist? I mean, I'm one to ridicule people looking at Kikepedia, but let's have a glance. The top five best-selling games of all time are: https://en.wikipedia.org/wiki/List_of_best-selling_video_games <Minecraft (Already addressed) <GTA5 (Available on Steam) <Wii Sports (A pack-in game for the Wii) <Red Dead Redemption 2 (Available on Steam) <Mario Kart 8 And if you extend it to the top 10, four of the five remaining games were released on Steam. But that's also includes the sale of console versions. What about specifically the PC versions? Well: https://en.wikipedia.org/wiki/List_of_best-selling_PC_games All but two of the top 10 are available on Steam. And are you seriously going to argue that Garry's Mod, Euro Truck, and Stardew Valley are not "majorly successful" games? But also that's just companies occasionally updating the sales data. Let's also look game franchises overall who have made "serious money": https://en.wikipedia.org/wiki/List_of_best-selling_video_game_franchises Mario, Tetris, and Pokemon let's ignore because those were already successful long before Steam was a thing. Though I do need to metnion that Tetris has been released on Steam since 2015. So next one up is Call of Duty, who has been Steam on since 2009, GTA, who has been on Steam since 2008, and FIFA, who has been on Steam since 2020. Even the next most profitable game franchise up there, Assassin's Creed, has been on Steam since the beginning (2008), and had to return to Steam after Uplay failed. >But that's still not an example of a monopoloy Okay, so you're telling me that I can release a game for PC exclusively through GoG, or Itch.io, or DLSite, or Zoom-Platform, or Booth, or even EGS and have an equal chance of success than if I were to release the game exclusively on Steam? Now you may come back and say that none of those platforms individually have the "same reach" as Steam, so let me rephrase the question: If I were to release my game at the same time through all those different platforms (GoG, Itch.io, DLSite, Zoom-Platform, Booth, EGS), would I see even a FRACTION of the success that would occur if I just focussed on exclusively releasing the game on Steam and propping that singular release up?
no, GTAV could not run on the gamecube
>>1936707 >monopolies are when your product is better than the competition You could just point out that they ban you from their store if you don't adhere to their forced price parity policy instead of going on these retarded long winded rants.
>>1936711 Could it run on the gabecube?
>>1936723 >when your product is better than the competition Is it? I mean, I cannot play my games on Steam since Valve removed Win 7 support. I don't own the games, like I do with half of those other platforms I just mentioned. If I could still play my games, Valve reserves the right to deny me access to the games I paid money for at any time and for any reason. Valve denies games access to their store that I may have an interest in. Their social networking interface is somehow inferior to Discord. Their in-game interface and browser has never not been trash. Outside of their size as a platform, how are they better? Especially when all the problems I mentioned (Except for the first) have existed for years.
>>1936741 Describing issues with Steam != worse than the competition. You have such bizarre reading comprehension, dude. Steam is obviously malicious and shit, that's besides the point.
>>1936723 The main point that the retard can't seem to fathom is that even through all the bullshit that Steam does, objectively, incur on the users, they're still not engaging in the genuinely anti-competitive practices that makes monopoly a problem, they're not buying out their smaller competition, they're not out pricing competitors (one might argue that steam sales could count as this, but retail stores do sales too and fucking epic literally hands out free games trying to entice people in), they're not holding out exclusive technology that wouldn't allow people to do the same thing. They do literally nothing other than simply provide a basic service that is not intrusive, works easily and is fast to engage in. The bar for providing something that does away with the anti-consumer part of steam is so fucking low and easy to do that it has already been done for over a decade now, with GOG, yet, anytime a steam competitor props up it's filled to the fucking brim with undesirable shit that is worse than steam, because corporate just can't keep their shekel hands from trying to squeeze users out of all convenience for just a bit more data and nuisance. People just don't want GOG because they don't care about it, and anon would have an easier time blaming the population than blaming steam for his slights. It's not a monopoly for providing everything people want there, it's a monopoly through pure networking power and nothing else, but what the fuck are you going to do about that? It's not a problem that has a solution at all other than somehow creating a competitor that does things better than Steam, and good luck with that because GOG is right there.
I honestly just want a Steam client that is only the launcher and that's it. I know there's the "small mode" command, but that only hides everything else instead of nuking it or disabling it. or maybe alternative clients like how you can use Heroic or Legendary instead of the EGL
>>1936644 >Valve has a small number of employees You are seriously going to argue that Valve is just some silliy little company operated by a bunch of college frat boys out of their dorm, none of them being at all aware of what it is that they're doing, and funded on their studen loans? When Steam is a company with a global reach, meaning that they have to hire people and companies who operate in those differing global markets so that they can communicate with different businesses and governments they have to make agreements with. >their company is structured in such a way that they can barely maintain the minute number of projects they already have. >They're totally incompetent Your argument is that Valve is simply "too stupid" to do anything right? Really? >You'd be a total fucking retard to assume they would be capable of managing browser development. Yet they're capable of managing an entire economy rivaling the size of nations. I mean just look at the CS:GO market. >>1936808 >they're still not engaging in the genuinely anti-competitive practices that makes monopoly a problem I never said they were. All I said was that they are a monopoly, which is a business classification. And a company being a monopoly is always bad because it means you have no real alternatives. A company doesn't have to engage in "anti-competitive practices" to be considered a monopoly. You're arguing over something that was never said.
>>1936855 >Your argument is that Valve is simply "too stupid" to do anything right? Really? Yeah
>>1936855 Valve has 350 employees, you're clueless
>>1936808 >they're still not engaging in the genuinely anti-competitive practices that makes monopoly a problem Except they do. Developer's that want to price their games differently on their own platforms get banned by Valve, who currently has a class action lawsuit against them for said anti-competitive practices.
>>1936889 >Valve has 350 employees Okay, allow me to correct myself... Valve is a company comprised of 350 people, running a global monopolistic empire with over $7 BILLION (With a "B") in annual revenue, but apparently staffed by people who are "too stupid" to program a fucking web browser and "too poor" to hire help Do you see a problem with this picture? And this is all headed by a person who sees himself as the "savior" of PC gaming.
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>>1937026 >Do you see a problem with this picture? I'm not a competing company with a 10 times worse service, so no, I don't.
>>1937026 >I want the people that refuse to patch RCE's in their games to be in charge of my internet browsing This is just (You) farming
>>1937042 His posts read like GCtard so I recommend you ignore him.
>>1936741 Install Linux.
>>1936900 They were offering STEAM KEYS for their games at a lower price than on Steam, not just the game.
>>1937162 Nope, that's not what the policy states nor what they are being sued for.
>>1936855 >And a company being a monopoly is always bad Wrong, but only sort of. A monopoly isn't bad because it's a monopoly. It's bad because eventually they yank the chain and everything is fucked. Gabe is a benevolent dictator, which makes the Steam monopoly the best of all worlds. However, once he dies and financing firms take over Steam, then we'll get the chain yanking and the tears and the crying. Bit similar to kings and such innit
>>1937182 >that's not what the policy states nor what they are being sued for Policy only states Steam keys, Wolfire Studios states otherwise, Wolfire, the Overgrowth devs who also created Humble and sold it to IGN are known shit stirring greedy drama furfags. That's all I have to say, please stop making me defend Vulva, I really don't want to. https://partner.steamgames.com/doc/features/keys#3
>>1937194 AAA is a cartel bitching about a Monoply
>>1937213 https://storage.courtlistener.com/recap/gov.uscourts.wawd.298754/gov.uscourts.wawd.298754.127.0.pdf >In response to one inquiry from a game publisher, in another example, Valve explained: “We basically see any selling of the game on PC, Steam key or not, as a part of the same shared PC market- so even if you weren’t using Steam keys, we’d just choose to stop selling a game if it was always running discounts of 75% off on one store but 50% off on ours. . . ." Lol
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>>1937341 Except several stores including the devs own websites have had exclusive discounts oe higher discounts than on Steam. Whoever made that claim can be lying through his teeth for all we know.
>>1937413 Just because you can it doesn't mean you should.
>>1937426 >actually valve just inconsistently applies their anti-competitive measures when they feel like it so it's fine Oh okay
>>1937436 There is literally 0 proof they ever took down a game from Steam for the dev having higher discounts on another store. Here's a clear cut example happening right now https://www6.slitherine.com/shop-policy https://www6.slitherine.com/game/armored-brigade/pc https://store.steampowered.com/app/1089840/Armored_Brigade/
>>1937462 >>1937464 >Steam keys Oh yeah, they do that all the time with Steam keys
>>1937470 If you aren't going to read then don't bother responding.
>>1937471 All of those excerps are mentioning Steam Key retailers though
>>1937481 If you aren't going to read then don't bother responding.
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Best to just filter and ignore him at this point, he's gonna act retarded he's gonna be treated retarded.
>>1937483 Always funny watching Valve drones squirm like autistic retards when you force them to confront reality.
>>1937495 Can you share the source of the excerp on that image? It's not on the Litigation document you shared, I'm sorry that I'm not taking the words of an Attorney paid by an Epic shill sellout furfag seriously. If Introversion, Slitherine or other DRM free games, shit any other dev did it I would with you, but not that lying furfag cunt, never.
>>1937512 >It's not on the Litigation document you shared Yes it is, it's just certain phrases and words don't CTRL+F properly. https://storage.courtlistener.com/recap/gov.uscourts.wawd.298754/gov.uscourts.wawd.298754.348.1.pdf Page 160
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>>1937519 Thanks! This shit still looks like made up bullshit to get some settlement money, the email itself is completely unprofessional as well. I trust Rosen and his slimy laywers as much as trust Valve.
>>1936515 Yes, you don't understand because you're a directionbrained retard so out of touch with reality you didn't notice how web browsers slowly bloated from relatively simple html parsers and renderers into full blown OSes in a leaky VM. Or maybe you're just pretending to be retarded as an excuse to shit on Valve, which isn't any better.
>>1936515 >operating system developed by slavs drunk on vodka and pajeets who avoid a toilet like a vampire avoiding garlic >vampoos >instead of sucking your blood, they suck the feces out of your colon
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>>1938770 Poos only eat cow shit anon!
>>1934583 We'll get news of this shit tomorrow Goddamn, I can't wait!
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>>1940415 No PC game from 2007 could run on a Gamecube
>>1940436 It's like a robot...
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>>1941821 Amusing to see the industry flip completely on this topic. I remember when it was "PCs are dying, consoles/mobile and exclusively multiplayer games are the future". It was never true, PC was growing all throughout its "death" and looks like it will totally eclipse consoles within the decade.
>>1941821 Shame gaming is at its worst.
>>1941821 ironic since Take Two is prioritising GTA VI on consoles over including PC on its launch
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Hytale resumes development https://hytale.com/news/2025/11/hytale-is-saved Collins-Laflamme actually did it. Purchased back from Riot, now has a team of 30 devs. Will be aiming for the original vision of the game. Apparently Riot and post-founder people were a huge reason it fell apart.
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>>1941925 It was dying, Microsoft was actively making it worse and not only pushing the Xbox 360 but also those articles made on their payroll. Valve is pretty shit, but Microsoft is an active fucking cancer on anything they're involved in. >>1942030 Gaming was way worse in the late 2000s and 2010s. >>1942196 Sony and Microsoft are paying a fuckload of money for that.
>>1942327 >It was dying It was growing every single year from 2000 onward. Do you mean in some esoteric cultural sense? Because I'm not talking about that and I don't care about vague concepts largely based on personal opinion.
>>1942286 Im glad they got it back from the assfaggots, the game looks really cool
>>1942354 Casual facebook games were making it grow and it didn't stop it from plateauing after Microsoft completely raped it with their fantastic business decisions. Add to that consoles growing 10 times bigger than it and the platform was in a terrible state.
>>1942286 >>1942356 It looked like 3D Terraria, I hope they get the project back on track. These dev hell projects rarely turn out well but it sometimes does happen; Team Fortress 2, Metroid Dread, and Mother 3. <<1942375 Okay so you're just going to shift goalposts and go ad hoc, well at least you let me know early.
>>1942401 How am I shifting goalposts? I simply stated that your stats are faulty. It would be like me stating that the majority of gaymurs are women.
>>1934583 >Still no news What the fuck
>>1942401 It was jeopardized because riot kept scrapping the project to include new things, several engine iterations nearly put the whole thing in a grave
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>>1942286 New devlog teaser? I think a thread might need to be made for this situation, if enough people are interested.
Hypixel just posted a 16-minute video of Hytale gameplay from the years old, pre-shitshow build. The game will be launching into Early Access soon-ish. yewtu.be/watch?v=rhaqjb_S2X8
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>>1943476 Not my cup of tea, but this could have been released during the Covid lockdowns and have easily made millions. It's incredible just how bloated and incompetent all these bigger legacy companies are. I'm sure Riot executives somehow embezzled a ton of money from it's "development" as well.
>>1947141 >>1943476 the stupid thing about hytale is that minetest is already capable of becoming everything hytale promised, but between some dumb decisions about what it "should be" and general lack of interest from anyone it never will >already supports blender models in-game in place of generic node boxes >everything is already built on the modding api >worlds are so tall you can noclip for 10 minutes and still not get to the bottom of a world literally only needs 2 things changed, it needs living entities integrated into the engine because the lua implementation runs like dogshit, and dimensions added because currently dimensions are faked by stacking overworld on top of hell world generation, and a less obscure model format for players would be a bonus
>>1947805 >Luanti
>>1947805 Frankly the only time I've ever heard of minetest is through the scant few threads here, and I still have no clear idea what it is besides an open source but more bare bones Minecraft clone. Why play it, when there are a literal million mods for Minecraft, even for earlier versions that aren't automatically shit like the current release?
>>1947824 >pride flags on the contentdb 1) that was someone's mod and b) it was likely added automatically into the rotating banner because of the number of downloads/favorites/recent activity it got >>1947829 * it's free * no dumb drama from third party modding api developers fracturing mods * everything is lua script * no stupid hoops to jump through to install modpacks through third party launchers * you just join a server and it downloads what you need, like in gmod * it's not owned by microsoft puppeting mojang around like a skinwalker * because there is no "base game" it doesn't have to be another minecraft clone where mini-games are implemented through plugin systems, it can just be a whole different game, making it the antithesis of bloat * if something needs to be added to the engine, it's open source, no need to decompile and deobfuscate and figure out generic names of methods/variables/functions like in java It sure as hell isn't perfect but it's so many steps in the right direction that I can't understand why mod developers didn't abandon minecraft wholesale
>>1947824 >still seething over this That's a fucking mod, shut up.
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>>1948563 I'll dance when it is officially dead.
>>1948563 Honestly, they deserve it but part of me remembers shit like the Sands of Time PoP games, Rayman, earlier AC games, Splinter Cell, and damn why do devs just go to shit? was it the money?
>>1952630 >devs devs are gone, working in different studios, professions or even retired
>>1952630 Do retarded shitheads like you get off from lying?
Tim Cain officially confirms that Arcanum's Half-Ogre Island was only the begining of the Gnomish Threat and was actually one of their relatively less vile experiments.
>>1953091 We don't hate gnomes enough
>>1952630 Those devs are long gone anon
>>1954881 >unreal 5 Ugh
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>>1954881 >Stutter engine 5 Not surprising, but still disappointing


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