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Minor News Thread Anonymous 08/23/2021 (Mon) 22:32:02 Id: 9cb4c9 No. 396559
Basically this is a thread for those minor news articles that are interesting but not necessary big enough to have their own thread. We will be taking the bigger stories from these threads and making them into their own threads, Anons are welcome to do the same. We will NOT be heavily enforcing these threads, so please keep that in mind. Basically things like game announcements, live stream events, new gaming hardware, etc. should have their own threads while shit like NEW GUILTY GEAR DLC 3 "SLAYER" or something like that should be posted in this thread. While we won't ban anyone for doing the former, we encourage anons to use their best judgement when posting news content.
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>>1790096 HA! HA! The hack can't produce anything of value (Tomokazu Fukushima is the real genius behind Metal Gear solid, along with HIS team), and now is resorting to credit scams
>>1745824 Gamers will never know peace until the last boomer passes from this earth.
>>1745824 >Brain Worm is fucking retarded Yes we know anon.
>>1793519 Your post is probably somewhat in jest but unironically I believe the bigger problem is the shabbos goyim who enable the jew and those of us who know about it but sit around doing nothing. That is to say, a traitor is worse than the enemy.
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Prototype 1 and 2 got updated out of nowhere yesterday, with cut maps and missions. Dataminers went digging around and found that some of the new things added were test maps. An addition was new names in the credits, and some of these names were of Iron Galaxy employees. Iron Galaxy, if you're unaware, do a lot of porting and remaster work. This suggests there's an upcoming remaster for the Prototype games, possibly testing the waters for the pitched sequel that was being floated around recently in the industry.
<Monster Hunter Games Aren't Guaranteed To Work With Windows 10 In Future, Capcom Says >Capcom has informed players that three of the most recent Monster Hunter games may not work on Windows 10 once Microsoft sunsets it >The publisher went on to say that the games will still be playable on that operating system after that date. But any future game updates for those titles may render them incompatible with Windows 10 machines https://archive.is/n5jCH >>1805697 Interesting. Hopefully they don't butcher it like a lot of them seem to do lately.
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>Play TF2 Classic during Steam Next Fest, October 13th! <When Next Fest begins, you will be able to download the Team Fortress 2 Classic Open Beta from our store page. You will need to have TF2 installed beforehand, otherwise the mod will throw an error when you start it. Once that's done, you will be good to go! For our existing players, you do not need to touch Source SDK 2013 Multiplayer https://archive.is/BY78H
>>1805697 Here's hoping the somehow fix Mystara. Good lord, not being able to change the keybinds has to be the biggest blunder I've seen from a dev.
>>1805854 >Next Fest is in 2 weeks. Already again huh, hopin for some good indies.
Both former and current EA employees expect BioWare to be first on the chopping block. EA is 20 billion in debt, they're going to go into a spiral of cutting costs until they finish the enshittification cycle.
>>1805978 How Andromeda of all things didn't kill them I still can't comprehend.
<Xbox Game Pass Ultimate Gets 48 New Games and $10 Price Hike >Still, there will likely be many fans who are upset about the Game Pass Ultimate price increase from $19.99 per month to $29.99 per month. The new pricing will go into effect immediately for new subscribers, and on November 4 for current subscribers. To justify the price increase, Xbox Game Pass Ultimate will now include Ubisoft+ titles and starting November 18, Fortnite Crew benefits. For Fortnite players that were already subscribed to Fortnite Crew, the price increase effectively pays for itself, but those that aren't interested are likely not going to react well to the increase >Ultimate isn't the only Xbox Game Pass tier that's getting a major shake-up. It's also been confirmed that Xbox Game Pass Standard is going the way of the dinosaur and is being replaced by the new Xbox Game Pass Premium tier, which costs $14.99 per month. Xbox Game Pass Premium includes more games than the Standard tier, with Xbox-published games guaranteed to come within a year of release, excluding Call of Duty. Notably, Premium will now include online multiplayer access https://archive.is/Yxk6h <Microsoft Rewards to no longer allow Game Pass sub redemptions >Starting October 1st, you will no longer be able to directly redeem your Rewards points for Xbox Game Pass subscriptions. To continue enjoying Xbox Game Pass using your Rewards points, you will need to first redeem your Rewards points for an Xbox gift card and then redeem your Xbox gift card for your desired Game Pass subscription https://archive.is/2YWKj
>>1806104 Andromeda, Anthem, Veilguard. There's a lot of times any other company would have been deep sixed.
>>1806188 I hate kikerosoft so fucking much its unreal. t. An Xbox gamepass shovelware afficionado
>>1806954 >he redeemed the kikerosoft goypass Anon I...
>>1806968 Are you telling him to not redeem?
>>1806188 Xbot goymers are reportedly crashing the servers to unsubscribe.
>>1808389 Which I can't be too surprised over. Game Pass is now like 400 dollars a year, most people probably didn't spend that much money on games annually ''before' subbing. You see, Game Pass was almost certainly not or barely profitable. That's the business model of theses services: they're run at a loss to attract users then they monetize later. Game Pass was set to do this, but I really don't think there's a viable path to profitability here. Or at least the kind of profit to make it worth running. I've been expecting something like this for awhile now, partially because a lot of people in the industry have. There was going to be a point where MS started squeezing to get returns from this product.
>>1808407 It's weird. These subscriptions always go up sneakily because they know that increasing the price perpetually little by little works and gay pass wasn't an exception but now they've done this. It could be an ultimatum from Nadella who wanted to close xbox for good after the xbox one is tv and available only as a bundle with surveilance camera debacle. Even the console price increases felt like they're done and expect the consoles to be only bought by speculants and homebrewers waiting for the price to go lower.
>>1808675 >emulation most of the games in the pass are multiplats
>>1808762 Is it not all? Xbox has no exclusives anymore ("And That's A Good Thing!")
>>1808774 there are some 360 games which were recompiled for xb1 that werent ported to pc
>>1808774 >>1808791 I vaguely remember trying to run Xenia for some Ninja Gaiden and Tenchu titles and there's a few 360 era exclusive JRPGs but there's very little interest in 360 emulation so I wouldn't expect xbone and xbs anytime soon anyway.
>>1808842 Xenia works great, but you're completely right about 360 emulation. The 360 just didn't have a ton of great exclusives (that weren't ported, e.g. Mass Effect) and its library becomes barren after 2008, once you get into Kinect Hell. It's odd how in hindsight a lot of people talk very positively about the 360, especially Americans. Xbox has been coasting on goodwill and nostalgia from 2007 for 18 years.
>>1808991 >It's odd how in hindsight a lot of people talk very positively about the 360, especially Americans. Also weird how they are apparently unaware of Xbox's decline, I have seen multiple people shocked to learn the actual marketshare and sales of newer Xboxes. Go to any normalfag site and you'll see hordes of those XBOX NATION people hyping up and talking shit as if they're not a sunsetting platform in distant last place.
>>1806188 Even IGN, released a video criticizing the game pass increase. To quote the video >As such, while I recognize that this Xbox console generation isn't over yet, it's almost certainly going to be remembered first and foremost for Microsoft's greed. >Two hardware price increases and counting three Xbox Game Pass price increases and counting, one software price increase so far, and tens of thousands of layoffs as well as multiple studio closures. I guess someone at Microsoft forgot to send them a check.
>>1806104 Floated by sports titles anon
>>1806104 My theory is that EA wanted a studio to keep on releasing RPGs, just to have a constant share of that RPG market pie. For some reason they thought it was better optically, to name that studio Bioware, instead of EA RPGs, the same way they have EA Sports. Now this doesn't meant that Bioware was never killed, they just kept the name, and constantly fired the old guard, and replaced them with new people, whenever they released a blunder. They probably also used it, to get that Blackrock money for complying with DEI practices. It's like being shocked that Atari still exists, even thought it's not the same Atari from the 70s, or even the same Atari that published Never Winter Nights 2.
>>1809261 IGN has been surprisingly critical of them recently, probably because a lot of their journos have more insider info and know MS plans to turn Xbox into a white label product. Nice to see mainstream gaming press finally start blaming Spencer for their current state.
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>>1808991 Xbox was always terrible and every single one of it's fans were braindead. The brand not only attracted the dumbest brown shit for brains retards to the hobby, but also pushed the worst monetization tactics and AAA companies you still see around today. It's gotten to the point that you now have cocksucking faggots nostalgic over Xbox Live subscription cards and Gaylo/Tears of War. Do you think it'a a mere coincidence that AAA is dying just as Microshit is on it's last legs?
>>1809580 Halo and Gears of War were good, actually
>>1809940 Completely brainwashed by grippy Sangheili pussy, many such cases!
>>1809944 Never jorked it to those. But I will say unironically that Halo 2 was a better competitive shooter than TF2.
>>1809958 Neither of those were competitive shooters, they were casualfests.
>>1809979 t. shitter
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>>1809982 >t.nigger
>>1809993 I was too high rank to play with niggers on Halo, so the meme that it's a brown game never made sense to me. Niggers play madden, not shooters
>>1810012 Halo launch events were 90% spics and niggers
>>1810012 Also >boasting about being high rank on Autoaim Gaylore: Magnetic Boolet Combat. Hilarious
>>1810325 >>1810333 t. Buttmad Unggoy with a dead nipple mate
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>>1810676 No you see anon, liking Halo make you, yes (YOU), the Unggoy
>>1810884 >no u I concede. You win the contrarian contest. Here is your prize of a bag of dicks for the faggot
>>1810965 >Gaylo
>>1805701 Imagine having so much money and such large teams yet not even considering making sure that gamers can continue to play the product they bought on a similar OS 1 generation behind on the literal same hardware. They are not human.
>>1805697 Would be nice as long as they don't fuck it up. Improve the graphics, add in that cut content, fix some bugs, keep the characters and voice acting THE SAME, and we're golden.
https://archive.is/FBAKi Next-Gen Xbox Hardware Plans Are Allegedly “Up In The Air”, More Retailers To Stop Selling Xbox Consoles
>>1819509 It has been reported for over a year at this point Xbox is leaving the console biz, no? I keep seeing headlines like this as if that's not obviously the case. The article is mostly "This one leaker insider guy said it, and he's really really trustworthy!"
>>1819520 Spencer was consistent in claiming that there will be another console other than those painted over ASUS ROGs. It's a rumor obviously.
>>1819509 Xbone 2 turned 5 last month and nobody cared. It's totally dead as a major force. I think literally every exclusive for the system(s) is Kinect based. GTA6 isn't till next year.
>>1177031 in kindergarten, 5 year olds are thought to admit fault, promise to never do it again, and shake hands after apologizing. these companies dont have the maturity of a 5 year old. if even one of these companies apologized for putting ugly people in their games or for insulting their players without beating around the bush, they would see that they would be forgiven. but alas they are literall infants when it comes to manners.
>>1176206 the guy sitting on a chair infront of earth in third picture is unfair. everything else is deserved shit though
>>1228566 more like True Hell difficulty amirite
>>1805854 I've had TF2C wishlisted for months now. I hope they add more official servers because one issue I found back in the day was the lack of official latam and sea servers while the US and EU ones were always full.
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Sega and IOC agree to several year brand deal between Sonic and the Olympics https://www.businesswire.com/news/home/20251006694913/en/SEGA-Teams-up-with-the-International-Olympic-Committee-on-a-New-Multi-Year-Licensing-Agreement-Celebrating-the-Olympic-Brand-and-Sonic-the-Hedgehog Have others noticed how Sonic has been doing absolute fucking gangbusters lately? He feels bigger than he did in the 90s.
>>1823105 I hope Sega got a better deal than they had before, with IOC being the one crawling back after deciding to chase NFTs well after they stopped being "cool" for suits, instead of getting squeezed for more money. Also: Swimsuit/gymnastics outfit for Sage
>>1819509 I hate Xbox so much I see this as a win.
>>1822745 They should just blacklist every spic country instead.
>>1823105 >He feels bigger than he did in the 90s. No, not really
>>1823105 Desperation from both sides, ans both are losing their audience without replacements.
lel
>>1824946 I fucking love Mike
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Hyper Light Drifter and Solar Ash developer Heart Machine lays off employees and ceases development on disastrous early access title Hyper Light Breaker. https://archive.ph/Dx7vc
>>1831428 Forgot to mention -- this is the second layoff in 12 months. Things are not going well for Heart Machine.
>>1831428 That's one less roguelike to worry about. Now onto the million other ones clogging the indie space.
>>1831428 They should've asked Anita for help on it.
>>1831815 Hyper Shite Grifter. Very self-aware from her.
>>1831428 This shit was an industry plant from day one. I never got the appeal.
>>1823105 >Have others noticed how Sonic has been doing absolute fucking gangbusters lately? He feels bigger than he did in the 90s. I saw a little bab going to school dressed as Sonic the other day. He seems to be doing pretty well thanks to the movies but there's a blatant generational gap as gen z grew up during the "Sonic sucks" era.
>>1823105 >>1832603 I see more kids with Sonic merch than Mario. It doesn't help Mario hasn't had a big mainline game in nearly a decade, unless you want to count NSMB3 Wonder.
>>1831428 Of course it did shitty, went from a mysterious hero male character with a tragic story to furfags in space. >>1819509 They need to consider making the next generation VR compatible, and have those headsets/controllers ship with the console. Would help them bring in the VR Chat/Roblox audience which is growing fast.
>>1823105 Unfortunately Sonic Racing: CrossWorlds is infected with Denuvo so you can't play it offline at all (a friend learned this the hard way) They're gonna piss off alot of customers like that
>>1832603 The Sonic sucks era never ended, after the Genesis games. Literally every single Sonic game from the Saturn onward is objectively shit.
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Randy Pitchford finally admits what we're all thinking https://archive.ph/TVs6J
>>1846611 I wonder if Take Two forced him to say that.
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>>1846611 Like that's the first time you suck Randy. Remember Timegate? How you were developing Borderlands 2 with Sega's money for Alien's Colonial Marines, so you handed the game off Timegate who crunched for 8 months with their own money? Sega got all the profits, Gearbox was saved with Borderlands 2 being succesful and Timegate was left holding the bag. A 7, 7 and a half scheme, REAL OUTSTANDING EFFORT THERE RANDY
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Assassin's Creed franchise head Marc-Alexis Côté suddenly leaves Ubisoft https://www.ign.com/articles/assassins-creed-franchise-boss-departs-ubisoft (IGN doesn't play nice with archives, sorry) For some context, Ubisoft created a new subsidiary called Vantage Studios focused on Far Cry and Ass Creed development. The background for this are uninteresting IP and shareholder reasons. Côté was asked to join Vantage's leadership, but declined and "departed" Ubisoft. I'm unsure if this means he was fired or resigned, but it sounds like the latter. Ubisoft expressed disappointment at his decision. He headed AC for 20 years.
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Also, this went under the radar but Ubisoft sold the rights to a couple of their IPs to Atari. https://archive.ph/JML30 Said games are >Cold Fear >I Am Alive >Child of Eden >Grow Home (and its sequel, Grow Up) Grow Home really surprised me, that was a hit for Ubisoft. And I'm surprised Atari is taking an interest in old obscure survival horror games, but Cold Fear is an inspired purchase!
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>>1847092 Ohhh noo they are fucked for money if they're taking to the IP selloff phase. That's eating the seed corn, corpos never do that and with good reason. And if they're selling to goddamn Atari they probably got pennies on the dollar for those properties.
>>1847078 Is ubishit part of that Warner Bros conglomerate? I'm asking because this week there were a lot of woketards quitting companies that are associated to Warner, because it was sold to someone connected to president Donald Trump.
>>1847693 No, but both are failed companies going to have the useful stuff sold off and then disappear
>>1847693 I think you're mixing shit up, there's nothing going on with Warner (yet). Though Warner Discovery is in the shitter and Warner Bros Games is likely getting canned after the next Hogwarts Legacy sequel is released and does less than the it since the novelty is gone, the contractors they hired for it are gone and they're completely incompetent.
>>1847693 Ubishart isn't a subsidiary of anybody as far as I'm aware, though they did take on Saudis as investors recently.
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VtMB 2 reviews are out https://archive.ph/mvfLb 40% recommend. So it's about as bad as everybody was expecting.
>>1853804 It is a sequel in name only. I hope it dies in obscurity like it deserves.
>>1853804 Was very much expecting this outcome, but it's still sad to see
>>1853804 We all knew it was going to be absolute trash, but them putting it on GOG the same day as Steam really showed how bad they knew it was going to be that they do not even care if people pirate it.
>>1853965 I am all for shitting Paradox and whatever rotating dev happened to release this game, at the same time, shouldn't the behavior of companies releasing games on GoG day one be encouraged?
>>1853980 Of course it should, but GOG is near always treated as a tertiary storefront by devs and publishers. So when a game like Bloodlines 2 releases the same day as Steam, you know for a fact they do not give a single fuck and know it will be bad as very few big titles ever make it to GOG day one. Big games usually show up a few years down the road and that is generally because said game is wishlisted by the community enough for them to bother even pursuing it to begin with.
>>1854069 What fucking year is it? Robocop Rogue City, STALKER 2, KangDom Cum Poo, Silent Hill 2 Demake, Clair Obscure and Tainted Grail all released on the same day or soon after the Steam release. It's not common but it happens.
The Croc remaster just came out, they tried to make it look as close to the original in aesthetic and art style as possible. I believe they were going for a "what it looks like in your memories". You might not even tell it was a remaster if you were shown it with no context. https://store.steampowered.com/app/3043940/Croc_Legend_of_the_Gobbos/
The original, for a little context.
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Thought about making a thread for this, but I don't know if enough people care. Let me know if there's interest, it's only vaguely vidya related and more /mu/. Some of you might remember when Gorillaz was a proper multimedia project instead of a marketing gimmick, during the late 90s and throughout the 2000s. Part of this was an interactive "studio tour" on their website, which allowed you to roam around their fictional Kong Studios and lore more about the universe's lore when they still cared about that, it changed with time and album cycles. For various reasons, they dropped all the multimedia/lore 'tism stuff including Kong. Recently, the project restarted that virtual studio tour. https://kongstudios.gorillaz.com/ You start off playing a simplistic Doom clone before moving on to the actual studio. It genuinely feels like something from 2005, it's really cool. It has a bunch of their music on a jukebox (some sound like alternate versions? Might be wrong) and a few old magazine features lying around. Here's the shitty part: you have sign up for a membership to get full access. It's only 4 bucks but come on. I know why they did that, one of the many reasons they dropped the multimedia and lore stuff is how complex and incredibly expensive Gorillaz was to run, Plastic Beach damn near killed the project and was why they spent nearly a decade on hiatus. Albarn et al might feel like the only way to make this stuff viable is to monetize it.
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>>1859627. On the topic, they smuggled Murdoc's penis into one of the recent music videos. 3:56. >it's only vaguely vidya related and more /mu/ I wish we had a active /mu/.
>>1859976 have you seen her hips/thighs/ass? They're huge! She's fun.
>>1859976 >the police lady from Hong Kong Phooey I still randomly quote that bitch (doing the "ya don't say bit") despite not having seen that show in god knows how many years.
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>>1864044 I was surprised how much I enjoy The Happy Dictator considering Gorillaz has been in an on again off again flop era. I was reading some interviews and the Albarn said he hasn't been this happy with an album since Plastic Beach. The massive Humanz-tier feature list does not give me confidence though >>1864283 You can actually ask her if she's the same person, she says something like "I don't remember, maybe? My 1970s were weird". The Anon earlier was wrong by the way, you don't need to pay money to explore Kong Studios but you do need to sign in. I'm not sure what the membership is actually for, some kind of fan club.
>the Albarn How did I not catch that, how did I even make that mistake. Am I a fucking Vortigaunt
>>1864292 >you don't need to pay money to explore Kong Studios Apologies if so, I must have completely misunderstood. >Albarn said he hasn't been this happy with an album since Plastic Beach <listen to the newest single <2-D's on fucking autotune again Goddamn it Albarn
>>1864044 Ahah benis
>keeping the mod a secret until release to avoid a cease and desist Diabolical
>>1870944 OY VEY WE NEED MORE TELEMETRY TO AVOID CATSROPHES SUCH AS THESE!!!
>>1870944 Seems like it took over a dozen of projects for people to finally realize that.
>>1870944 It wasn't much of a secret because they uploaded progress videos on occasion for years.
>>1858550 I hope there are no woke "improvements".
>>1875555 Can confirm they didn't do that
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Valve's knife economy is seeing 50% drops across the board. 5 red items can now be traded for a knife. From a reddit post: A -50% market correction in a video game cosmetics marketplace isn't a crisis, it's overdue normalization. Let's be clear about what actually happened here: Valve introduced a system that makes previously ultra-rare items accessible through a deterministic (though still expensive) path. The market responded by adjusting prices to reflect the new supply reality. This is how markets are supposed to work. The people calling this a disaster are looking at it backwards. From a game health perspective, this is overwhelmingly positive: For the playerbase: Items that were locked behind $500-2000 price tags are now obtainable for a fraction of that cost. Players who have been in the game for years can finally access cosmetics without extreme financial commitment. For market stability: The old system created artificial scarcity that inflated prices to absurd levels and enabled speculative trading that had nothing to do with actually playing the game (Whales, international investors, and market manipulators.) That bubble needed to pop. For Valve: They reclaimed control over their own economy instead of letting third-party traders dictate the value of in-game items. Yes, people who treated CS2 skins as investment vehicles lost money. But here's the thing: why the hell were you treating cosmetics in a video game as investments in the first place? You don't truly own these items in any meaningful sense. You're licensing them from Valve, who can change the rules whenever they want. There's no regulatory protection, no recourse, no guarantees. The entire "value" exists purely because Valve allows it to exist. If you put serious money into that system expecting it to be stable, you made a terrible financial decision. The cosmetics exist to make your gun look cool while you play. That's it. If you convinced yourself they were legitimate stores of value or investment vehicles, that's a failure of your own judgment, not Valve betraying some promise they never made. They sell skins for a shooting game, not securities. A -50% "crash" only looks bad if you bought into the idea that digital cosmetics in someone else's game were a legitimate store of value. For everyone else - the actual players - this just means the items are finally priced closer to what they should've been all along.
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>>1878450 For example, go here, look up a knife and see how much they've dropped. Usually +40%. https://csgostocks.de/charts/item?market_hash_name=%E2%98%85%20Bayonet%20%7C%20Tiger%20Tooth%20(Factory%20New)
>>1878463 I know making investments and stuff is the only way to stop making your money disappearing into nothing, but I couldn't ever shake the feeling that the entirety of the hypercomplicated finance sector we have right now is just utter bullshit to the core and three or more times removed from whatever goes on in reality.
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Nobody talked about the Kirby air riders direct here? https://www.youtube.com/live/_ZHYjYHHiBM >Top ride is back >nso gamecube controller is supported >Story mode: road trip which switches between different game modes >Big online with lobbies you can walk around in with the characters >You can choose the likelihood a music track appears like in smash >Ride customisation. Not just color scheme but also accessoires and stickers >In game shop with in money you earn in game to buy other peoples creations >Hats >Dedede transformer boss fight >Gummies >you need a day one update, but otherwise there is no DLC planned >More playable characters announced: Taranaza, Lololo & Lalala, Daroach, Rocky, Rick, Scarfy, Marx, Waddle Dee (no bandana) >Announcer voice, choose between male and female, and different languages >See that island in the sky? You can fly to it! Sakurai goes into autistic detail, but there really is a lot here. This looks better than Mario kart world.
>>1878499 >Nobody talked about the Kirby air riders direct here? I'm not particularly interested in a Kirby racing game.
>>1878499 >no DLC planned get ready for this game to die very quickly
>>1878450 >>1878463 >CSGO knife investment firm admins are comitting suicide en mass Enough to make a sad anon smile :)
>>1878450 >an actually intelligent reddit post talk about a rare occurrence.
>>1878709 Honestly, I'm fine with no DLC. Not everything needs to be a live service game.
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It is official. Halo is coming to the PS5 with Halo: Campaign Evolved. After a slew of former Xbox exclusives becoming accessible to Playstation like Microsoft Flight Sim, Hi-Fu Rush, Gears of War among others, Xbox's biggest IP will make its first entry on an opposing console for the first time in its 20+ year history.
>>1878499 I like it. Sakurai is really putting his whole pussy into it. Should have as much longevity as the original.
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>>1880228 It was announced with a guy coming out in a PlayStation shirt. Worst fandom cucking I have ever seen, that was disrespectful in a way I wouldn't expect a corporation to be. Might as well have had Hideaki Nishino come out on stage and fuck Kat in front of Phil Spencer.
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>>1880228 >Soundless webm
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>>1880656 I used freetube, plus the video is larger than 5 mb.
>>1878499 >microtransaction-free sequel to a cult classic by people who are going an extra mile because they genuinely love it Kirbybros are eating good.
Bully Online just got announced https://www.youtube.com/watch?v=2J0_BnWKvEA ngl after watching the video I really want to play it.
Edited last time by mizterr on 10/30/2025 (Thu) 19:21:55.
>>1888332 You should probably note this is fan-made.
>>1888335 oh yeah woops
Amazon Game Studio mass fired employees and is pretty much stopping all of its MMO development (except maybe milking New World until it's no longer worth the money). "we have made the difficult decision to halt a significant amount of our first-party AAA game development work – specifically around MMOs – within Amazon Game Studios, including making significant role reductions in our studios in Irvine and San Diego, as well as our central publishing team" Finally, some good fucking news. Fuck AGS.
>>1888383 Amazon is also already selling Ghost of Yotei at a discount in the UK. Which shows that shills were lying once again about the game being (((successful)))
>>1888853 On one hand good, on the other though it's frustrating because this is likely to cause investors and publishers to think players don't want samurai-ninja games, rather than take the actual lesson that they should be taking away from this.
>>1888909 Why would they think that though? Ninjas and samurai are about as classic male fantasies for gamers as pirates, cowboys, cops, and soldiers. Nioh, Sekiro, Rise of the Ronin (not sure how it sold tbh), Ghosts 1, hell even AC Shadows have high enough sales to justify people making more Samurai/Ninja games. It would be a bit bolstered though if people actually bought Ninja Gaiden 4, Shadow of the Ninja, or Ninja Gaiden Ragebound, otherwise we're just stuck with open world games with an emphasis on the Samurai rather than ninjas too.
>>1888332 HAPPENING TIEMU
>>1888332 >server going public in December I hope they release all the important files before the inevitable Rockstar DMCA.
>>1888934 >Why would they think that though? Spite. You have a lot of people at these companies who think the customers are suppose to buy something just because it exists. And if it doesn't sell, then it's tie customer's fault.
>“Today I get to share some very exciting news, and that is that we’re currently hard at work on a brand-new, seventh entry in the Shantae series,” WayForward chief corporate officer Matt Bozon said during today’s LRG3 2025 broadcast. “We won’t have anything to share in a while, but we hope you’ll look forward to it.”
https://archive.is/voSD3 Looks like the japanese patent office has rejected nintendo's patent applications that would be used against palworld.
>>1891293 I WANT TO FUCK SHANTAE
>>1891542 Horrifying news. The LGBT misinformation Nintendophobe terrorists are infecting Japan. We need to do something. We need to own the Palchuds ASAP.
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>>1891542 They might retry it with modifications, but Game Fuck can go ahead and get bent
>>1878892 Imagine putting 60k in fucking PIXELS for a goofy game They might as well had been buying NFTs, useless shit. That's a down payment on a house, instead spent on literally nothing. Based Valve for telling these tards to get real.
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>>1888332 Looks fun, hope it actually goes somewhere instead of dying out ?si=7vgd_XGMdM1o0n1b is for tracking, by the way. Ideally I would tell you to use a youtube player instance but I'm not sure if those work again now
Animal Crossing New Horizons{ Nintendo Switch 2 Edition + Version 3.0 Update Has been announced https://www.youtube.com/watch?v=7nODHyw3lgs
Edited last time by mizterr on 10/30/2025 (Thu) 19:23:40.
>>1893458 should probably mention the 3.0 update is a separate thing for NS1 and NS2
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One of the former heads of Amazon's failed gaming division Ethan Evans did an interesting postmortem back in February that's getting a lot of attention now Amazon is winding it down. https://archive.ph/MjRX9 >[Our goal was to ] disrupt the game platform Steam ... We were at least 250x bigger [than Steam] >The 15+ year long attempt to challenge Steam started before I was VP of Prime Gaming, but we never cracked the code, not under my leadership or anyone else's >At Amazon, we assumed that size and visibility would be enough to attract customers, but we underestimated the power of existing user habits, we never validated our core assumptions before investing heavily in solutions. The truth is that gamers already had the solution to their problems, and they weren't going to switch platforms just because a new one was available. Full, non-paraphrased quote in the right image.
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>>1893535 As somebody in that article notes, it sounds like they dived head first into PC gaming doing virtually no market research assuming they'd come out on top because they're a big tech company, of course they'd win! You see a lot of sanewashing from normies and sometimes journos who seem to be under the impression corpos can't be pants-on-head retarded, that they must be "not getting it" when they see a company do something profoundly stupid. At least this guy seems to realize the reckless folly this whole ordeal was.
>>1893535 They're completely fucking clueless
>>1893535 That's a lot of words to say "I'm retarded and I don't know what I'm doing" How the fuck do these companies manage to stay afloat with people like that in charge?
>>1893562 The people at the bottom keep it afloat, but. not for long considering how many of these companies are just cracking at the seams now. Third party AAA trash will die in your lifetime, Disney might die in you lifetime.
>>1893581 >Third party AAA trash will die in your lifetime Some of it already has or is at least starting >Disney might die in you lifetime. I hope so
>>1893581 I think things really are dependent on how GTAVI performs. GTAVI will sell gangbusters, but I am unsure how they can make a profit (at least in the first year) given the sheer amount of resources it took to create it and the lack of an install base that can readily play it (current gen exclusive, no PC, looming financial crisis limiting console purchases, console price increases, etc.) If the game is break even, I think it would be a massive signal that if even the most recognizable AAA(A) game of all time cannot meet metrics, they need to recalibrate the model they perform for development cycles and budgets/scale. I think its possibility in being massively successful while still not being profitable is the most likely outcome.
>>1893535 >that entire essay Actually fucking retarded.
>>1893608 Especially the Twitch stuff. Only the biggest boomer idiot would think that every gamer watches Twitch religiously rather than playing video games.
>>1893600 Even if it doesn't sell enough, they won't learn a fucking thing.
>>1893549 Big companies have no interest in learning about the market,they usually try to bruteforce it.
>>1893879 Check this fucking smoothskin out
>>1893458 I hope the next game fleshes out the villagers more. Being able to customize everything is cool but everyone being so shallow as to not potentially offend the player makes talking to then fucking boring.
>>1893535 >steam offers a bunch of features at a decent quality >rather than recreating said features and expanding upon then, we'll invest on marketing and force our way into the market Funny how Epic did the same shit. They thought the Fortnite name alone would be enough to make their launcher popular and went in without a functional shopping cart. They failed to put themselves in the place of the consumer and first ask themselves: "Would I use this product?". Hyperfixating on exclusives and brands doesn't work for PC because it's primarily a multipurpose machine where using 5 different game launchers is gonna be as jarring as using 5 different music programs. Not that Steam wasn't fucking shit when it first came out but it had the advantage of the PC gaming environment not being as popular, allowing Valve to take their time and slowly improve the platform. Back then, Microsoft was actively sabotaging PC gaming to push the Xbox and they basically handed it to Valve on a silver platter. It also helped that Valve didn't had only a single game to lure people in like with Epic.
>>1893936 >Valve didn't had only a single game to lure people in like with Epic. Except they did All the Valve developed Source games were bound to Steam, The Orange Box eased a ton of people into the platform (when Steam was already working as intended after the issues with CS Source and Half Life 2) then you had third party stuff like Garrysmod as well. Epic had fucking nothing but the devs they bought out, after they had already announced their game was coming to other platforms. And they did this after cancelling Unreal Tournamment 4 which was pretty much a community endeavour, they could have literally created a small team of fans to work on it and sell it and update it through EGS, but no, just force the consumer to use your inferior ecosystem! Brilliant!!!
>>1893963 >>1893936 >Valve didn't had only a single game to lure people in like with Epic. Fuck I misread, sorry My point still stands, what a bunch of incompetent fuckwits.
>>1893963 >Didn't Only had a single game Is what he said which is to imply he's saying there's more than 1 game, not that they didn't have any.
>>1893535 I genuinely forgot Prime Gaming was something other than "free" GoG codes.
>>1894187 If you try going on there now, they're really trying to push their cloud gaming service Luna. I haven't heard of a single person I know playing it, but who knows. Unlike Microsoft or even Epic, they never had any stake in the industry to make claim to bring people to their platform.
>>1893936 >where using 5 different game launchers is gonna be as jarring as using 5 different music programs. Is it really? In the past I would have had 5-10 shortcuts for each game on my Desktop, plus a few other shortcuts for emulators. Nowadays, I mostly just right click on the Steam icon on the tray task and select what game I want, or enter on Steam and select the game from there, as I no longer need the Desktop. For GoG gaming, I just use Heroic Game Launcher, which is one of those wrapper applications, that allows you to connect multiple game launchers in one. I imagine, I am not the only one doing it, especially those who use GNOME for their Linux distro, which really hates the idea of shortcuts on the Desktop. Now to go back to the original point, I don't see a big difference between having 5-10 shortcuts on the Desktop, vs 5 Store shortcuts on the Desktop then selecting the game. It's not like you have to log in every time you open your PC, unless you set it like that. Otherwise, you can still go with shortcuts for each game, and they open the game store in the background.
>>1893581 Nepo-men
>>1893458 This is a pretty cool update, it must be exciting for the people who still play the game. Especially since it looks like you can design the rooms in the hotel a la Happy Home Paradise without having to buy the DLC. Personally, it isn't enough to get me back into the game, but at least it's something. Also, why did a janny edit the link so it links directly to jewtube? If the instance wasn't working, there are other ways to work that out without changing it to a direct link. No need to give that site any clicks. >>1893912 >I hope the next game fleshes out the villagers more >everyone being so shallow as to not potentially offend the player makes talking to then fucking boring The developers really dropped the ball when it came to the villagers in New Horizons. Along with being told to make them less "offensive", they failed to realize that part of what makes the villagers interesting is their realism. Despite being bipedal teddy bears and sheep, they would be rude to you if they didn't know you, and some may even still be sort of rude to you after knowing you for years simply because that's how they are personality wise. Putting items in your house or outside can only entertain you for so long; talking to all the residents in your town and helping them is half the fun. Heck, you could argue it is more than half the fun of Animal Crossing. >Being able to customize everything is cool But it was held back and was much more tedious because of the crafting system. They advertised a game where you could design everything how you wished, but in order to get these items you had to hope they popped up in the store or washed up on a beach on a crafting card. Want all the pieces from a certain set? Have fun hoping day after day that at least one of the items shows up AND that it isn't a repeat. Your outdoor garden patio is going to take 6 months of real life time to get completed.
>>1893458 Okay great, now when's the Xenoblade, Astral Chain, and Smash Bros updates? I'd also ask for Mario Kart 8 updates, but we JUST got a annual DLC pack in addition to an outright new game, doesn't matter if it sucks
>>1894251 It's sorta like what happened to streaming services. It was convenient to have everything in one place but nowadays you need to log in a bunch of accounts to watch different shit.
>>1895092 >The retardation of throwing money away thinking that being big will make you succeed has always failed It was like this when companies went bankrupt trying to make the "World of Warcraft killer". Nothing but wasted money trying to force people to like what they don't like: -Those who like WoW don't want to play another game like it. They want WoW. -Those who played WoW but got tired of it don't want to play anything like it either. They want something different. -Those who never liked WoW don't want to play any game that is like WoW. They want something different too. The end result was companies and studios wasting money making games that literally nobody wanted.
>>1894486 Yep, just like every medium. People with passion create and maintain in, locusts come over and replace them to make a quick buck.
>>1895420 8chan is already replaced on soul level. I see shit i don't like. Someone smack alto. Or it will be "please save video games 2.0"
>>1895367 Also all the companies trying to make Overwatch clones when Overwatch was already a different take on TF2. >>1895420 >People with passion create and maintain in, locusts come over and replace them 8moe since April tbh
>>1895864 >Also all the companies trying to make Overwatch clones when Overwatch was already a different take on TF2. Yes. Same retarded behavior. They still, to this day, as pointed out by this very own former (((Amazon))) retard, think that spending money = success.
>>1893704 I guess it must work enough for them to eat this much shit before giving up. I cannot imagine a world where a businessman comes out and says "We spent 15 years doing no research and failing in every way possible before quitting" and still be able to get a job. The corpo world is a swamp of incompetence.
>>1898332 It's corruption in large scale and in every sector that allows it, and these big companies always have government in their back to help in case of a possible bankruptcy
>>1896304 Amazon was successful because it pushed it's niche hard until it became mainstream and diversified it's product range. These stupid nepobaby fucks expect a breakthrough just by throwing money at it.
>>1898696 It's the same shit in China and Russia, corps backed with government bank money.
>>1898332 Cronyism goes a long way. There are social circles of rich people who look after each other and ensure that their friends and families will land cushy jobs over people who actually qualify for them. It's part of why these executives prioritize immediate profits in the first place, they know that once the company goes down they'll just be transferred to a new one and restart the process.
"New" Capcom fan content guidelines: https://www.capcom-games.com/en/fan-content-guidelines/
>>1893535 He is completely right in what he says.
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>>1908792 I can't even remember when was the last time I was a still a fan of crapcom. That aside, most of this shit looks pretty standard for these companies. I always love it when they include these lines in them that renders it completely pointless: >Capcom may in its sole and absolute discretion, require that the use of Capcom property in a derivative work be discontinued >We reserve the right to change the content of these guidelines at any time and for any reason. We will not compensate for any damages caused by changes to these guidelines
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>>1908792 <The following types of derivative works and creative activities relating to them are prohibited: >Use for commercial purposes (excluding activities in the category of hobbies as noted in Section IV) >Content offensive to public order and morals, such as discriminatory expressions and obscene or lewd content. >Contents that is slanderous, religious, political, or antisocial. >Content that infringes the intellectual property or publicity rights of a third party. >Items that do not fall under the category of derivative works under these guidelines (e.g., items that do not have creative input by the user) >Content that damages the reputation or image of Capcom or its property. >Any content, activity or presentation that may mislead people into believing that the content is official or authorized by Capcom. >Content that obstruct our business or have a negative impact on our business activities. >Copies of our products >Any other use that Capcom deems inappropriate.
>>1908792 >>1909470 >>1909925 So they've gone full Didney then?
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>The PS2 emulator, PCSX2, hit 99.5% compatibility! We've only got 4 games that aren't playable, and they are: Final Fantasy XI, Marvel Nemesis – Rise of the Imperfects, DRIV3R, and World Series Baseball 2K3.
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>>1912045 I miss the old clunky 2000's UI but I admit the new one is a lot less nerdy autism and more user friendly. They've made some incredible progress. Last I checked it was mostly MMOs that didn't work, but even that's being fixed. Do people still bitch about PS2 emulation like it's 2013? The emulation world has a horrible curse of people trying out one emulator 8-15 years ago, and perpetually writing off the whole scene. You see this a lot with PS4 emulation at the moment, with most normalfags seemingly not realizing it's extant and viable.
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>>1912090 >I miss the old clunky 2000's UI Fucking why? It was terrible! >Do people still bitch about PS2 emulation like it's 2013? No, same with Saturn emulation, low IQ consolefags will complain about it at most N64 emulation is still a in a sorry state of affairs though, so much so it downright popularized decomps and recomps. Xbox/360 emulation are also much better than before but still have a ton of issues.
>>1912045 >Final Fantasy XI And nothing of value was lost
>>1912090 >with most normalfags seemingly not realizing it's extant and viable. Let's enjoy it while it lasts.
>>1912045 >DRIV3R Reminds me of how one of the big problems for Dolphin was a True Crime game that's so shit it was a huge effort to separate what crashes on console from what's actually an emulator issue.
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>>1912490 That's True Crime New York City, that game was rushed to hell and back by Activision and poorly marketed so that the devs, Luxoflux, would sell out to them and churn out licensed trash, which they did for 4 years before bing shut down. The Xbox version is so broken it has several gamebreaking glitches.
Gta 6 delayed again
>>1913593 I still can't believe people give a shit about GTA after how boring 4 and 5 were.
>>1913631 5 is only liked due to the online roleplay shit posting and mods.
>>1913776 "only" is a severe exaggeration. Normalfags have shit taste and love the idea of fake hyper realism. Over several generations and they're still always the ones being impressed by fancy shiny new horribly unoptimized graphics and the thematic violence of GTA is something every normalfag loves.
>>1913593 Apparently one of the devs is airing dirty laundry over R* being unethical, which I'm far more interested in hearing about as the news breaks.
>>1913972 Source?
>>1913631 Im still interested in how its going to turn out, playing myself not so much >>1913972 Unethical towards the staff or the customers? Either would make sense given how many of the core employees left and that rockstar has been selling shitty/cracked versions of their games for years now
>>1913982 It's still pretty recent so who knows what'll come of it but here's one source of for the case, along with a post (allegedly) from one of the laid off staff. https://archive.is/cjUGN
>>1914033 >With colleagues who have been at R* for more than 18 years >potentially losing their VISAs to work in the UK somethings off here, working in england on a visa for 2 decades?
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>YouTubers after hearing about the delay
>>1913593 they're very embarassed about their work that they are trying to delay it as much as possible
>>1859627 >asks your favorite gorillaz album >doesn't list D-Sides Whats the fucking point of asking me.
>>1915402 Actually wild their 1998-2007 run produced so much good music they released two B-side records as good as studio albums.
>>1915402 >D-Sides Ah, a fellow man of taste.
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>>1915402 >>1915599 >>1915626 Why did they never make it?
>>1914033 >"We at the union" Communist piece of shit. >"we wanted to make Rockstar a happier place" Communist piece of shit. You are there to make a good product. Not to make your feelings be heard.
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>>1915627 Nobody really knows but the suspected reason was issues with their label, who were collapsing and would go bankrupt soon after Plastic Beach. Possibly also because the crew reuses old material all the time and want to save it for other projects, here's a scrapped Blur track released on a demo tape. See if you recognize it.
>>1916220 >The Gamer Union
>>1916813 Would have been better with the sickle being an N64 controller
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>>1916813 Yo that thing looks like a dildo!

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>>1912045 >>1912090 >>1912114 >>1912418 <This is the reason why people don't care about emulation Because developers gave a good hardy "Fuck you" to majority of the people who use them for no other reason than spite. Well, that and "everything" runs on RetroArch, which has never not been anything but absolute trash.
>>1916932 >majority of the people who use them for no other reason than spite. If by "majority of people" you mean Windows 7 users, the no. Win 7 fags do exists, the same way there are still XP fags out there, and are very passionate about their OS, yet they are not the majority of Windows users. I wouldn't be surprised if there are more Steam OS users than W7 users nowadays who use it as their main OS for video games.
>>1916932 >complaining about people pirating shit >fellating winblows >praising companies taking down emulators (ryujinx is dead too now retard) This post radiates immense levels of homosexuality
CDRomance is back.
>>1921066 Just another faggot communist who can't deal with the fact that he is on the wrong side of history.
Steam Controller 2.0 is apparently going to be announced next week, according to noted Valve hardware leaker Brad Lynch (SadlyItsBradley) Pic related is a real photo of it ran through an AI filter to protect a source.
>>1921178 Glad I have fuckhuge hands
>>1921178 Where did the guy say it's going to be announced next week ? I checked twitter he only shares the image. https://nitter.tiekoetter.com/SadlyItsBradley/status/1987644108765380813#m
>>1921178 >no backside photos I do pray they keep the clicky back button flaps of the og steam controller, never was a big fan of the steamdeck's back buttons in comparison.
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>>1921178 controllers with touchpads look so silly
>>1921178 >Pic related is a real photo of it ran through an AI filter to protect a source. Kill yourself.
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There are a lot of rumors going around the industry that Half-Life 3 is getting announced next week, possibly on the 18th. It's rumored by everybody from random Twitter ecelebs who leak Fortnite skins to very famous Valve leakers who predicted Alyx. Valve also pushed up the Autumn Sale months early when it usually occurs around November. There's other circumstantial evidence like an odd absence of Steam advertising banners slated for that week, but that could be related to the Steam Controller apparently also getting announced soon.
>>1926074 I'm sorry but thats Bullshit
>>1926100 Most certainly, but I thought I should mention it as it's getting a lot of coverage.
>>1925118 good one lol
>>1926074 It will be shit
>>1926074 Half-Life 3 absolutely is happening btw, too much stuff has leaked for it to be anything else. There's a Miro board dedicated to everything https://miro.com/app/board/uXjVINqBTwM=/ There's a colossal amount of evidence. My favourite is a new NPC AI tool not tied to any existing game featuring a never-before-seen HD model of a Houndeye as its icon, found a few months after new strings referencing Houndeye NPCs started appearing in Source 2. The (decently reliable) leaker who started this rumour didn't explain why he thought it. Back in October he speculated HL3 would be announced in November with no clarification or explanation. It was such a bold, random shot in the dark that everybody assumes a person from Valve told him. I don't know if I believe it, but they have to announce it at some point.
>>1926128 Fucking god damn it, and I still need to build a new PC. This piece of shit I've had for years would blow apart like a firecracker the second it even glanced at something like HL3, god I hope it's not VR too.
>>1926388 It's not going to be VR thankfully, that's mentioned in the Miro if you check the "DEBUNKED" section at the bottom left.
>>1926074 >>1926128 I'll believe it when I see it, 2010-2012 was the same fucking shit with tons of leaks for Half Life 3 and Left4Dead3 and nothing came out of it unless you consider Steam Machines and the Steam Controller something. I just completely stopped caring by 2015, until I actually see it, like CS2 and Alyx, it's fucking nothing. I doubt it will happen, Valve is probably saving it up for Gabes Steamy Dick Poo.
Why does anyone expect the Valve announcement is anything other than that first persona ASSFAG being actually released?
>>1926798 They all forget that cancer exists
>>1926074 Although I'm fully aware Half-Life 3 does exist, I highly doubt whispers of its reveals would be leaked all over the place like this. I have the feeling that whenever they actually do it, it will be the most unexpected reveal preceded by zero "leaks" and rumours". Even the Steam Frame and Controller 2 rumours having imminent reveals feel heavy-handed, but those make way more sense than a motherfucking Half-Life 3 announcement.
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>>1926074 >Gaben doesn't actually roll onto the stage
>>1926074 I thought it would be announced at the VGAs in December.
https://www.gamingonlinux.com/2025/11/komodos-steam-deck-store-is-renaming-to-komodo-station-perhaps-ahead-of-the-steam-frame/ Adding fuel to the fire: The Steam Deck distributor in Asian regions is rebranding from "Komodo Steam Deck Store" to "Komodo Station". Effective tomorrow.
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>>1926589 It was closer to 2012-2016. That's because there actually were L4D3 and HL3s in development at that time. L4D3 was cancelled over internal arguments about the direction of the game and even what engine it should use, Valve had a bunch of new hires who wanted to switch to Unreal while the old guard said "lolfuckoff" (many of whom did). That version of Half-Life 3 was cancelled because it was a profoundly terrible idea. The story was stupidly nihilistic and "subversive" Hey, you were in stasis for 20 years and the Combine won, everything you did over the last few games meant nothing! :^) and it centered around Elder Scrolls style radiant quests. >>1927748 I wish Komodo did their global marketing. Their work in Japan is so good opposed to the "literally nothing" Valve is doing internationally. You can actually walk into stores in Japan and demo the Steam Deck at little booths, you can't do that in a Best Buy or Fnac.
Mario Galaxy movie trailer out. It looks more or less like the first.
>>1927748 So I guess it's just more VR shit with the Deckard
>>1926074 Alyx 2, if their new hardware is the VR headset >>1728998 that has been in the rumor mill for months.
>>1926074 >>1927571 The guy who started the November rumor said he asked around and it's not happening on the 18th. November is still only a possibility and he seems to be backwalking it
>>1927942 Several faggots including LoPing are saying something is being announced today.
>>1926074 Tyler...
>>1927947 The Steam Frame, both Tyler and SadlyItsBradley said that. It's not certain but that's a date some of the engineers in Valve were targeting.
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>>1927962 Tyler Durden?
So a Valve console was announced https://store.steampowered.com/sale/steammachine
>>1927947 Remember when several retards were celebrating a new announcement by Blizzard, and it turned out to be Diablo Don't You Guys Have Phones? It will be the same lame disappointment, regardless of what it is.
>>1928299 Steam Machine.
>>1927870 Same director, screenwrtier and composer. The three things I didn't like about the first one. Not impressed, but not surprised by the casting of Brie Larson lmao as Rosalina. She sounds like a typical American hag, not soft and motherly like Rosalina should be. By the same people who brought you Chris Pratt Mario, I guess. Look I'll try to be positive; it has a pretty big chance of being an improvement over the first. The premise of Mario & Luigi actually having an adventure together is what I wanted, so I'm looking forward to that.
>>1928299 I hope it does well. Nintendo needs to be humbled.
>>1929073 >Brie Larson You'd think her agent would want to keep her away from any characters associated with outer space seeing all the stuff that happened with Captain Marvel (she was hot fifteen years ago in the Scott Pilgrim movie, but she's definitely hit the wall since then) >The premise of Mario & Luigi actually having an adventure together is what I wanted Charlie Day as Luigi was one of the things I universally heard was good about the first one, and his lack of screen time was one of the things I universally heard was bad about the first one. So one would hope Nintendo would put 2 and 2 together.
>>1931637 I'm sure it'll be plenty successful for Valve, but at the moment I don't think Valve has the reach to output hardware on the scale that can legitimately threaten Nintendo or Sony. Steam Deck has sold around 4 million units, and the Switch 2 has sold 10 million in far less time. Anyone intelligent, would be a PC gamer by now, but considering the PS5 has sold 84 million units when it has no fucking games. It's clear the majority of people aren't intelligent.
>>1931942 >84 million I don't buy Soyny's numbers about the PS5 sales, my guess is that its probably more like 40-60 million.
>>1931942 The Steam Deck sold about 5 million, I think this will be in that ballpark. It's a console-shaped desktop computer, that will still be appealing to a lot of people, especially those wanting to get into PC gaming. On that note, the thing is comically tiny. I have never seen a desktop PC that small.
>>1932066 And most of it's size is the Heat Sink.
>>1932066 >I have never seen a desktop PC that small. Anon, Apple has been shitting out the Mac Mini since 2005, with the more advanced "Mac Studio" since '22.
>>1932066 The Steam Deck sold 4 million over the course of 4 years, and that had the advantage of the covid-boost and novelty of a new device. This is just Steam Machine part 2, there is no real reason to buy something like this especially given how the PC market already operates.
>>1932066 If it offers medium- or higher-end PC capabilities at a cheaper price, even if it isn't easily upgraded or altered, I would absolutely buy it. That seems really unlikely though.
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>>1932066 >I have never seen a desktop PC that small. Have you never heard of mini PCs?
>>1931972 >>1931942 I imagine that console companies count "sold to retail stores" as sold units in some manner. It's something that happens with other things other than consoles
>>1933019 Even if it's 40 million, that is more than Steam's estimated 5 million Decks. Now there are all sorts of reasons, why Valve didn't reach 80 million Decks units sold, but for companies like Nintendo or Sony to worry about Valve, the hardware would need to sell in the range of 80-100 million units. Microsoft is probably more worried, but that's because they are thinking in terms of OS market-share, rather than in terms of hardware market-share, like the others do.
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>>1933033 Microsoft would be more worried because "PC-console hybrid" was literally their strategy for the next gen Xbox. I don't expect the Steam Machine to sell more than a few million units unless Valve does TV spots and puts it in stores, but they're allergic to advertising. The last time they had a serious marketing campaign was Portal 2 and that's only because EA was publishing it and forced Valve into helping them market it.
>>1928299 don't these fucking retarded hardware manufacturers know that 4K is no longer the high-end premium resolution but the standard in 2025? WHY THE FUCK ARE THEY SELLING UNDERPOWERED HARDWARE INCAPABLE OF 4K FOR $1k?
>>1933033 >for companies like Nintendo or Sony to worry about Valve, the hardware would need to sell in the range of 80-100 million units Not even. The PSP sold 80 million units, and Nintendo's response was to remove the GBA slot and add downloadable games. No one is going to care unless someone actually overtakes their position in the market.
>>1933085 No, their response was to get Monster Hunter on their next portable console, the 3DS. Similarly, when Sony and Microsoft saw how many Wii units got sold, their response was the Kinect and Move, though to be fair that was more their attempt at extending the console's lifespam, as they feared people didn't have the money for a PS4 or Xbox 720.
>>1931942 I think Valve has a lot of potential due to a factor Nintendo has neglected: Third party retro games. One of Steam's strengths is how it's the best place for exposition when it comes to PC games. The thing is, the store doesn't just sell games meant for PC but ports of console games too. Some companies like Capcom and Konami realized that, but the downside is that PCs have different control schemes, making it harder to simply copy and paste them into an emulator like with the Switch. Some games like Alliance Alive don't even have mouse and keyboard support. Nintendo COULD have done that with the Wii virtual console, make the console game equivalent of Steam. They have the hardware and the connections to pull it off. But nope, artificial scarcity is better. Let's sell Mario 64 for the fifth time at full price, then pretend that emulation doesn't exist. So, Valve branching off into the console market could encourage more companies to dump everything they own into Steam. All those obscure Japanese exclusive Famicom and Game Boy games, all the failed 90s mascot platformers, the obscure puzzle games that have like 2 lines of dialogue and could easily be translated if they tried. It's a gap that nobody has filled just yet and Valve has the means to get it.
>>1933134 >So, Valve branching off into the console market could encourage more companies to dump everything they own into Steam. All those obscure Japanese exclusive Famicom and Game Boy games, all the failed 90s mascot platformers, the obscure puzzle games that have like 2 lines of dialogue and could easily be translated if they tried. It's a gap that nobody has filled just yet and Valve has the means to get it. You mean what companies HAVE been doing for the past 15 years? Where they just slap an emulator onto the game and call it a "PC release", which has effected everything from cultural icons like Killer7 to even obscure-as-fuck games like Superstar Dance Club. ALSO, are you going to ignore that these companies are going to demand that you cannot play these games unless you upgrade to W11? <But you have Proton and the Line-ucks I'm not going to be using fucking Proton and Gu-noo[Slash]Loonicks. Especially for the purposes of playing decades games that I can ALREADY PLAY RIGHT FUCKING NOW on my Windows 7 computer. Or any of the half-a-dozen OTHER game consoles I have sitting around my house. What you're asking for is THE EXACT FUCKING REASON why gaming is dying. These companies are demanding that we buy the latest hardware for the expressed purpose of playing games that already exist. If not CAN already exist on the platforms that are currently in the marketplace. And you're saying that Valve's biggest advantage is that they'll accelerate that scenario?
>>1933332 >I'm not going to be using fucking Proton and Gu-noo[Slash]Loonicks. Yes you will. You'll just LARP about it for a couple more years before buckling.
>>1933348 >You'll just LARP about it for a couple more years before buckling Yes, 2030 is "finally" going to be "The year of Linux". After that never came to pass with the Steam Deck or even the original Steam Machine. Or when Sony allowed people to install Linux on their PS3s. OR when Sony even went out of their way to make a Linux install bundle for the fucking PS2. No, THIS TIME is going to be different.
>>1933355 It will be when even this website will require you to update to a browser version that doesn't work on W7 anymore. >that will never happen Can you browse and post on 8chan on Windows XP? If yes, then I will admit defeat.
>>1933362 >Can you browse and post on 8chan on Windows XP? It was working on my Vista computer when I tried it out last year.
>>1933365 Vista is not XP, though.
>>1933366 Well, I don't have Windows XP, I have Windows Vista. Also you haven't proven anything as you've made the issue about the browser being compatible, a point I'm hitting upon, as opposed to it being an OS issue. And to be quite honest, my response is to just use a public computer for that shit. For example, I was filling out job applications on Indeed several months ago (Have since deleted my account due to their datamining), and Cloudflare started having fits with my browsers. So what I did was go to my local library and used their computers there, because there is no fucking way I'm going to compromise my computer just for a stupid job application. If this site ever upgrades to a point that it no longer supports a browser compatible with Windows 7, then I guess that means I'm no longer posting on 8moe. Be a shame because I'd lose the one board I own, but what can I do? I am not going to learn an entirely different operating system just for the purposes of access one site.
>>1933355 I get that hardcore windows users are schizophrenic. But really, what does a console maker providing an alternative OS on their gaming-only console got to do with that OS gaining traction on the desktop ?
>>1933388 >I can use Windows 7 forever, because whenever something doesn't work, I can just do the cuck walk of shame, and use a different computer that has a more modern OS. Brilliant. As for the 8chan thing, the idea was that if there will be a time when this simple site won't work anymore, then most sites won't work anymore, so you will have the choice between switching to a more modern OS, or not use the internet anymore, but I guess you found the third way, use a different device that has a more modern OS. Also, what were you using your Windows Vista machine for? I don't remember any particular games that worked on Vista but not on 7.
>>1933390 >what does a console maker providing an alternative OS on their gaming-only console got to do with that OS gaining traction on the desktop ? Because you're then able to turn that system into a full-on pre-built computer, during a time when computers were expensive as Hell, and a practice companies have been doing since the 80's to get more PCs into more homes. Atari started the practice with their computers and consoles essentially being reskins of each other that were cross-compatible. Nintendo attempted to expand the userbase of the Famicom by releasing a bundle that turned it into a computer. And even computer companies like NEC took their crack in the console space with the PC-Engine and eventually the PC-FX, which was a soft-computer with upgradeable components that you could then turn into a computer-proper. >>1933408 >the idea was that if there will be a time when this simple site won't work anymore, then most sites won't work anymore, so you will have the choice between switching to a more modern OS For what reason do I have to upgrade my computer, other than companies going out of their way to purpose break or refuse support with certain software? Like how I cannot access my BoA account because their website "refuses" computers that run anything below Windows 10, but my 15 year old LG phone supporting the even longer discontinued Android 6.0 can still access the site just fine? It would be like AT&T or Verizon preventing people from using their phone service because you're still using a landline as opposed to a 5G cellphone. >Also, what were you using your Windows Vista machine for? As a laptop computer.
>>1933355 Whether or not a bunch of random niggercattle adopt Linux is irrelevant to the inevitable reality of you specifically, anon, using Linux is your primary gaming driver OS. It is simply out of your control.
>>1933332 >off by one
>>1933440 >the inevitable reality How is it "inevitable"? What games are coming out that would "require" me to upgrade? Fatal Frame II, which I can play RIGHT NOW on my PS2 or Wii? Dragon Quest VII, which I can play on my PS2, PS3, PSP, Vita, or 3DS? Wait, a second, those are games SONY is advertising as the "latest games". Let's actually see what's on Steam's frontpage... INAZUMA ELEVEN: Victory Road A game that's been in development Hell for the past nine years. But, okay, let's go with that. I haven't played the series before, so it's only proper that I start with the earlier games. What do I need? <Original trilogy were all released on the DS and 3DS <All the spin-offs were on the 3DS and Wii So, this is a series that I should be able to play on the devices and software I already have. Why are they declaring that I need a Win 11 computer, with 16 GB of RAM, 75 GB of storage, and a GPU with 6 GB of VRAM in order to properly run it? This was a game possible on the fucking Wii. What the fuck is this game doing when it doesn't look all that more visual complex than Ni No Kuni?
>>1933476 You should play roadcraft
>>1933497 >play roadcraft Seeing the trailer, it doesn't appeal to me. Primarily because I'm not German. Not to mention that I've played this game several times already over the years, on Newgrounds even. Heck, I believe that I've even done several of those puzzles in Tomb Raider.
>>1933476 >So, this is a series that I should be able to play on the devices and software I already have AH, its you, that one autist, i knew your shit smelled familiar
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>>1928299 Wonder if nintendo will sue?
>>1933332 >Where they just slap an emulator onto the game and call it a "PC release" >are you going to ignore that these companies are going to demand that you cannot play these games unless you upgrade to W11? I think there's a way around that issue. As laughable as the Switch Online service is, it got the job done of bundling everything into an official emulator that can be maintained and updated while being as accessible as possible. Steam kinda of already dipped their toes into that idea when the Dolphin devs put their emulator on the platform. It's 100% legal because the illegal part about emulation isn't the program itself but the distribution of roms. Playing a copy you paid for (even if dumped) is fair game. So, Valve could hypothetically get away with having their own official emulators on steam that serve as the middle men, thus solving the issue of shitty PC ports and collections, encouraging more companies to dump their libraries and providing a retard-proof, legal alternative to piracy that would synergize with Steam's other benefits like regional pricing, sales, proton, etc. Since it would be an emulator and not a port, the hardware requirements would be consistent across the board, no different from running Duckstation or Dolphin on your PC. The companies would only need to provide the rom.
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>>1934583 BURN BABY BURN
>>1926074 Valve leakers still claim Half-Life 3 is slated for an announcement this year, though nobody is saying the 18th. I think it's actually happening.
>>1935471 >Valve could hypothetically get away with having their own official emulators on steam that serve as the middle men They do that and watch as Sony and Nintendo slap them with lawsuits and C&D letters. Which is exactly what happened when Apple reveal VGS back in the 90's, and when Bleem came to E3. >the hardware requirements would be consistent across the board No, it wouldn't. Need look no further than Steam dropping support for Windows 7 entirely because Gaben thought it was "too much work" for Valve to fork and develop their own version of Chrome. But apparently developing SteamOS, Proton, and the GabenCube is so much easier? Meaning that, the moment Chrome drops support for Windows 10, or (as a pure hypothetical situation) Linux, guess what happens.
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>>1933362 >Can you browse and post on 8chan on Windows XP? If yes, then I will admit defeat. Not that anon you responded to, but yes! >>>/test/4896 Webm playback works. APNGs animate. It does choke in performance though if there's too many threads on the catalog, Same thing with replies. But you can still post on the site. >XP FYI, better off using Server 2003 as it has a newer kernel than XP (5.2 instead of 5.1). The problem you'll be experiencing in the future will be related to Y2K38 for 32-bit hardware and software. 32-bit XP would be off the table, and IIRC 64-bit XP Professional was poorly made
>>1935822 As crazy as it sounds, I'm sure Valve will fork Chrome the moment they feel real danger the say way they felt towards Microsoft. Schizophrenic windows users dont count though.
>>1936070 They did announce that 32-bit support would be dropped for good. Not forking from Chromium, but leaving the old systems behind much like how Linux devs have also been sunsetting 32-bit builds of their OS https://help.steampowered.com/en/faqs/view/49A1-B944-48B8-FF00 >As of January 1 2026, Steam will stop supporting systems running 32-bit versions of Windows. Windows 10 32-bit is the only 32-bit version that is currently supported by Steam and is only in use on 0.01% of systems reported through the Steam Hardware Survey. Windows 10 64-bit will still be supported and 32-bit games will still run. >Existing Steam Client installations will continue to function for the near term on Windows 10 32-bit but will no longer receive updates of any kind including security updates. Steam Support will be unable to offer users technical support for issues related to the old operating systems, and Steam will be unable to guarantee continued functionality of Steam on the unsupported operating system versions. >To ensure continued updates and compatibility, users should update to a 64-bit version of Windows. >This change is required as core features in Steam rely on system drivers and other libraries that are not supported on 32-bit versions of Windows. Future versions of Steam will run on 64-bit versions of Windows only. We strongly encourage all 32-bit Windows users to update sooner rather than later.
>>1935822 Technically Bleem! and VIrtual Game Station won their respective lawsuits. Sony just won the aftermath with Bleem! by telling retailers they wouldn't sell any products in any store that shared shelf space with Bleem!, and for Virtual Game Station, Sony ended up buying the rights.
>>1935822 >Gaben thought it was "too much work" for Valve to fork and develop their own version of Chrome >But apparently developing SteamOS, Proton, and the GabenCube is so much easier? Yes, and that is obvious to anyone with any understanding of software dev. SteamOS is an Arch setup with some customization and no breaking changes from upstream, easy to create and easy to maintain. Proton is basically a wrapper around Wine and a couple other utilities, not a terribly difficult project and the hardest part (compatibility checks) was already solved by all the testing frameworks Valve already had in place for game certification. The GabenCube (lel nice one) is just a small form factor prebuilt, you can assemble something similar with off-the-shelf parts. On the other side, Chrome is a fuckhuge piece of software that is incredibly complex, extremely sensitive in terms of security and the number one target for all sorts of malicious actors, constantly getting breaking changes from upstream, upstream is a giant evil corpo fucking things up all the time to further unrelated goals (for example, the whole Manifest v3 kikery), you need to then go beg to Kikeflare to not niggerlist your fork (the whole process involves an NDA so odds are you'll have to add backdoors for them), and I could keep going for quite a while longer. The effort isn't even remotely comparable, all the manpower at Valve wouldn't even be enough to review upstream commits as fast as they come in let alone add their own (and then resolve the ensuing conflicts on every following pull). The TOR guys have been itching to ditch Firefox for a looong time given how catastrophical some of the Mozilla fuckups have been, and they still haven't made any real progress towards a hardened Chrome fork: it's that hard. >>1936104 Dropping support for 32-bit OS, not 32-bit applicatives (which is what some distros tried to do before Valve told them to fuck off).
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>>1936308 >You don't understand >It's "easy" to make an "idiot proof" customized version of an OS that explodes whenever someone sneezes >It's "easy" to make a wrapper for said OS that allows for it to "seemlessly" play operate programs designed for another operating system developed by slavs drunk on vodka and pajeets who avoid a toilet like a vampire avoiding garlic >It's "easy" to slap together a pre-built PC and call it a game console, which make one wonder why Sega even dropped out in the first place <No, the "hard" thing is developing an internet browser, because IT IS IN NO FUCKING WAY LIKE Valve is a big company, who has almost a global monopoly on an entire sector of entertainment, has enough money that they cannot throw it at doomed projects that will never be profitable, nor have enough bored employees who are wasting all their time developing card games no one plays and harassing weebs just for shits and giggles. And don't even consider it reasonable for them to possibly hire more staff or outsource the work to another company because, again, where would they possibly have the money to do that? <I mean just take the word of Torpedos, who spend more time posting about how "diverse" they are and bitching about the "Evil Nazis" who use their service rather than actually developing a secure experience that the FBI hasn't TOTALLY cracked years ago
>>1936515 >Valve is a monopoly Because the alternatives suck dick
>>1936535 GoG doesn't suck dick.
>>1936515 >Valve is a big company, who has almost a global monopoly on an entire sector of entertainment Valve is not a global monopoly on entertainment, fuck off lmao
And before you go "nooooo I mean PC gaming!!", I know what you meant. Fortnite, World of Warcraft, Minecraft, and League of Legends are all some of the most successful or most successful PC games ever, and none of them are on Steam. I don't want to hear it.
>>1936515 >because IT IS IN NO FUCKING WAY LIKE Valve is a big company I mean, they aren't. Valve has a small number of employees and their company is structured in such a way that they can barely maintain the minute number of projects they already have. They're totally incompetent and are essentially powered off of a dozen hyper autists on whatever they happen to have fixated on in that moment. You'd be a total fucking retard to assume they would be capable of managing browser development. <who spend more time posting about how "diverse" they are and bitching about the "Evil Nazis" who use their service rather than actually developing a secure experience that the FBI hasn't TOTALLY cracked years ago Oh, you actually have no clue what you're talking about. Okay then.
>>1936538 The GoG site and client are borderline unusable and don't even support Linux. GoG is total shit and is only good for piracy. But Valve does maintain their monopoly through anti-competitive practices they're actively being sued over.
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>>1936547 >Fortnite, World of Warcraft, Minecraft, and League of Legends are all some of the most successful or most successful PC games ever, and none of them are on Steam Two of those are propped up by the same Chinese company who can rely upon "endless yuan" (Also, should I mention all of the "A League of Legends Story" games on Steam?), one uses a service that predates Steam, and the last one belongs to the one company who has an even bigger monopoly that Valve (And has also begun selling the sequels on Steam). You want to try that again? And perhaps actually look at numbers that actually exist? I mean, I'm one to ridicule people looking at Kikepedia, but let's have a glance. The top five best-selling games of all time are: https://en.wikipedia.org/wiki/List_of_best-selling_video_games <Minecraft (Already addressed) <GTA5 (Available on Steam) <Wii Sports (A pack-in game for the Wii) <Red Dead Redemption 2 (Available on Steam) <Mario Kart 8 And if you extend it to the top 10, four of the five remaining games were released on Steam. But that's also includes the sale of console versions. What about specifically the PC versions? Well: https://en.wikipedia.org/wiki/List_of_best-selling_PC_games All but two of the top 10 are available on Steam. And are you seriously going to argue that Garry's Mod, Euro Truck, and Stardew Valley are not "majorly successful" games? But also that's just companies occasionally updating the sales data. Let's also look game franchises overall who have made "serious money": https://en.wikipedia.org/wiki/List_of_best-selling_video_game_franchises Mario, Tetris, and Pokemon let's ignore because those were already successful long before Steam was a thing. Though I do need to metnion that Tetris has been released on Steam since 2015. So next one up is Call of Duty, who has been Steam on since 2009, GTA, who has been on Steam since 2008, and FIFA, who has been on Steam since 2020. Even the next most profitable game franchise up there, Assassin's Creed, has been on Steam since the beginning (2008), and had to return to Steam after Uplay failed. >But that's still not an example of a monopoloy Okay, so you're telling me that I can release a game for PC exclusively through GoG, or Itch.io, or DLSite, or Zoom-Platform, or Booth, or even EGS and have an equal chance of success than if I were to release the game exclusively on Steam? Now you may come back and say that none of those platforms individually have the "same reach" as Steam, so let me rephrase the question: If I were to release my game at the same time through all those different platforms (GoG, Itch.io, DLSite, Zoom-Platform, Booth, EGS), would I see even a FRACTION of the success that would occur if I just focussed on exclusively releasing the game on Steam and propping that singular release up?
no, GTAV could not run on the gamecube
>>1936707 >monopolies are when your product is better than the competition You could just point out that they ban you from their store if you don't adhere to their forced price parity policy instead of going on these retarded long winded rants.
>>1936711 Could it run on the gabecube?
>>1936723 >when your product is better than the competition Is it? I mean, I cannot play my games on Steam since Valve removed Win 7 support. I don't own the games, like I do with half of those other platforms I just mentioned. If I could still play my games, Valve reserves the right to deny me access to the games I paid money for at any time and for any reason. Valve denies games access to their store that I may have an interest in. Their social networking interface is somehow inferior to Discord. Their in-game interface and browser has never not been trash. Outside of their size as a platform, how are they better? Especially when all the problems I mentioned (Except for the first) have existed for years.
>>1936741 Describing issues with Steam != worse than the competition. You have such bizarre reading comprehension, dude. Steam is obviously malicious and shit, that's besides the point.
>>1936723 The main point that the retard can't seem to fathom is that even through all the bullshit that Steam does, objectively, incur on the users, they're still not engaging in the genuinely anti-competitive practices that makes monopoly a problem, they're not buying out their smaller competition, they're not out pricing competitors (one might argue that steam sales could count as this, but retail stores do sales too and fucking epic literally hands out free games trying to entice people in), they're not holding out exclusive technology that wouldn't allow people to do the same thing. They do literally nothing other than simply provide a basic service that is not intrusive, works easily and is fast to engage in. The bar for providing something that does away with the anti-consumer part of steam is so fucking low and easy to do that it has already been done for over a decade now, with GOG, yet, anytime a steam competitor props up it's filled to the fucking brim with undesirable shit that is worse than steam, because corporate just can't keep their shekel hands from trying to squeeze users out of all convenience for just a bit more data and nuisance. People just don't want GOG because they don't care about it, and anon would have an easier time blaming the population than blaming steam for his slights. It's not a monopoly for providing everything people want there, it's a monopoly through pure networking power and nothing else, but what the fuck are you going to do about that? It's not a problem that has a solution at all other than somehow creating a competitor that does things better than Steam, and good luck with that because GOG is right there.
I honestly just want a Steam client that is only the launcher and that's it. I know there's the "small mode" command, but that only hides everything else instead of nuking it or disabling it. or maybe alternative clients like how you can use Heroic or Legendary instead of the EGL
>>1936644 >Valve has a small number of employees You are seriously going to argue that Valve is just some silliy little company operated by a bunch of college frat boys out of their dorm, none of them being at all aware of what it is that they're doing, and funded on their studen loans? When Steam is a company with a global reach, meaning that they have to hire people and companies who operate in those differing global markets so that they can communicate with different businesses and governments they have to make agreements with. >their company is structured in such a way that they can barely maintain the minute number of projects they already have. >They're totally incompetent Your argument is that Valve is simply "too stupid" to do anything right? Really? >You'd be a total fucking retard to assume they would be capable of managing browser development. Yet they're capable of managing an entire economy rivaling the size of nations. I mean just look at the CS:GO market. >>1936808 >they're still not engaging in the genuinely anti-competitive practices that makes monopoly a problem I never said they were. All I said was that they are a monopoly, which is a business classification. And a company being a monopoly is always bad because it means you have no real alternatives. A company doesn't have to engage in "anti-competitive practices" to be considered a monopoly. You're arguing over something that was never said.
>>1936855 >Your argument is that Valve is simply "too stupid" to do anything right? Really? Yeah
>>1936855 Valve has 350 employees, you're clueless
>>1936808 >they're still not engaging in the genuinely anti-competitive practices that makes monopoly a problem Except they do. Developer's that want to price their games differently on their own platforms get banned by Valve, who currently has a class action lawsuit against them for said anti-competitive practices.
>>1936889 >Valve has 350 employees Okay, allow me to correct myself... Valve is a company comprised of 350 people, running a global monopolistic empire with over $7 BILLION (With a "B") in annual revenue, but apparently staffed by people who are "too stupid" to program a fucking web browser and "too poor" to hire help Do you see a problem with this picture? And this is all headed by a person who sees himself as the "savior" of PC gaming.
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>>1937026 >Do you see a problem with this picture? I'm not a competing company with a 10 times worse service, so no, I don't.
>>1937026 >I want the people that refuse to patch RCE's in their games to be in charge of my internet browsing This is just (You) farming
>>1937042 His posts read like GCtard so I recommend you ignore him.
>>1936741 Install Linux.
>>1936900 They were offering STEAM KEYS for their games at a lower price than on Steam, not just the game.
>>1937162 Nope, that's not what the policy states nor what they are being sued for.
>>1936855 >And a company being a monopoly is always bad Wrong, but only sort of. A monopoly isn't bad because it's a monopoly. It's bad because eventually they yank the chain and everything is fucked. Gabe is a benevolent dictator, which makes the Steam monopoly the best of all worlds. However, once he dies and financing firms take over Steam, then we'll get the chain yanking and the tears and the crying. Bit similar to kings and such innit
>>1937182 >that's not what the policy states nor what they are being sued for Policy only states Steam keys, Wolfire Studios states otherwise, Wolfire, the Overgrowth devs who also created Humble and sold it to IGN are known shit stirring greedy drama furfags. That's all I have to say, please stop making me defend Vulva, I really don't want to. https://partner.steamgames.com/doc/features/keys#3
>>1937194 AAA is a cartel bitching about a Monoply
>>1937213 https://storage.courtlistener.com/recap/gov.uscourts.wawd.298754/gov.uscourts.wawd.298754.127.0.pdf >In response to one inquiry from a game publisher, in another example, Valve explained: “We basically see any selling of the game on PC, Steam key or not, as a part of the same shared PC market- so even if you weren’t using Steam keys, we’d just choose to stop selling a game if it was always running discounts of 75% off on one store but 50% off on ours. . . ." Lol
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>>1937341 Except several stores including the devs own websites have had exclusive discounts oe higher discounts than on Steam. Whoever made that claim can be lying through his teeth for all we know.
>>1937413 Just because you can it doesn't mean you should.
>>1937426 >actually valve just inconsistently applies their anti-competitive measures when they feel like it so it's fine Oh okay
>>1937436 There is literally 0 proof they ever took down a game from Steam for the dev having higher discounts on another store. Here's a clear cut example happening right now https://www6.slitherine.com/shop-policy https://www6.slitherine.com/game/armored-brigade/pc https://store.steampowered.com/app/1089840/Armored_Brigade/
>>1937462 >>1937464 >Steam keys Oh yeah, they do that all the time with Steam keys
>>1937470 If you aren't going to read then don't bother responding.
>>1937471 All of those excerps are mentioning Steam Key retailers though
>>1937481 If you aren't going to read then don't bother responding.
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Best to just filter and ignore him at this point, he's gonna act retarded he's gonna be treated retarded.
>>1937483 Always funny watching Valve drones squirm like autistic retards when you force them to confront reality.
>>1937495 Can you share the source of the excerp on that image? It's not on the Litigation document you shared, I'm sorry that I'm not taking the words of an Attorney paid by an Epic shill sellout furfag seriously. If Introversion, Slitherine or other DRM free games, shit any other dev did it I would with you, but not that lying furfag cunt, never.
>>1937512 >It's not on the Litigation document you shared Yes it is, it's just certain phrases and words don't CTRL+F properly. https://storage.courtlistener.com/recap/gov.uscourts.wawd.298754/gov.uscourts.wawd.298754.348.1.pdf Page 160
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>>1937519 Thanks! This shit still looks like made up bullshit to get some settlement money, the email itself is completely unprofessional as well. I trust Rosen and his slimy laywers as much as trust Valve.
>>1936515 Yes, you don't understand because you're a directionbrained retard so out of touch with reality you didn't notice how web browsers slowly bloated from relatively simple html parsers and renderers into full blown OSes in a leaky VM. Or maybe you're just pretending to be retarded as an excuse to shit on Valve, which isn't any better.
>>1936515 >operating system developed by slavs drunk on vodka and pajeets who avoid a toilet like a vampire avoiding garlic >vampoos >instead of sucking your blood, they suck the feces out of your colon
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>>1938770 Poos only eat cow shit anon!
>>1934583 We'll get news of this shit tomorrow Goddamn, I can't wait!
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>>1940415 No PC game from 2007 could run on a Gamecube
>>1940436 It's like a robot...
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>>1941821 Amusing to see the industry flip completely on this topic. I remember when it was "PCs are dying, consoles/mobile and exclusively multiplayer games are the future". It was never true, PC was growing all throughout its "death" and looks like it will totally eclipse consoles within the decade.
>>1941821 Shame gaming is at its worst.
>>1941821 ironic since Take Two is prioritising GTA VI on consoles over including PC on its launch
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Hytale resumes development https://hytale.com/news/2025/11/hytale-is-saved Collins-Laflamme actually did it. Purchased back from Riot, now has a team of 30 devs. Will be aiming for the original vision of the game. Apparently Riot and post-founder people were a huge reason it fell apart.
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>>1941925 It was dying, Microsoft was actively making it worse and not only pushing the Xbox 360 but also those articles made on their payroll. Valve is pretty shit, but Microsoft is an active fucking cancer on anything they're involved in. >>1942030 Gaming was way worse in the late 2000s and 2010s. >>1942196 Sony and Microsoft are paying a fuckload of money for that.
>>1942327 >It was dying It was growing every single year from 2000 onward. Do you mean in some esoteric cultural sense? Because I'm not talking about that and I don't care about vague concepts largely based on personal opinion.
>>1942286 Im glad they got it back from the assfaggots, the game looks really cool
>>1942354 Casual facebook games were making it grow and it didn't stop it from plateauing after Microsoft completely raped it with their fantastic business decisions. Add to that consoles growing 10 times bigger than it and the platform was in a terrible state.
>>1942286 >>1942356 It looked like 3D Terraria, I hope they get the project back on track. These dev hell projects rarely turn out well but it sometimes does happen; Team Fortress 2, Metroid Dread, and Mother 3. <<1942375 Okay so you're just going to shift goalposts and go ad hoc, well at least you let me know early.
>>1942401 How am I shifting goalposts? I simply stated that your stats are faulty. It would be like me stating that the majority of gaymurs are women.
>>1934583 >Still no news What the fuck
>>1942401 It was jeopardized because riot kept scrapping the project to include new things, several engine iterations nearly put the whole thing in a grave
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>>1942286 New devlog teaser? I think a thread might need to be made for this situation, if enough people are interested.
Hypixel just posted a 16-minute video of Hytale gameplay from the years old, pre-shitshow build. The game will be launching into Early Access soon-ish. yewtu.be/watch?v=rhaqjb_S2X8
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>>1943476 Not my cup of tea, but this could have been released during the Covid lockdowns and have easily made millions. It's incredible just how bloated and incompetent all these bigger legacy companies are. I'm sure Riot executives somehow embezzled a ton of money from it's "development" as well.
>>1947141 >>1943476 the stupid thing about hytale is that minetest is already capable of becoming everything hytale promised, but between some dumb decisions about what it "should be" and general lack of interest from anyone it never will >already supports blender models in-game in place of generic node boxes >everything is already built on the modding api >worlds are so tall you can noclip for 10 minutes and still not get to the bottom of a world literally only needs 2 things changed, it needs living entities integrated into the engine because the lua implementation runs like dogshit, and dimensions added because currently dimensions are faked by stacking overworld on top of hell world generation, and a less obscure model format for players would be a bonus
>>1947805 >Luanti
>>1947805 Frankly the only time I've ever heard of minetest is through the scant few threads here, and I still have no clear idea what it is besides an open source but more bare bones Minecraft clone. Why play it, when there are a literal million mods for Minecraft, even for earlier versions that aren't automatically shit like the current release?
>>1947824 >pride flags on the contentdb 1) that was someone's mod and b) it was likely added automatically into the rotating banner because of the number of downloads/favorites/recent activity it got >>1947829 * it's free * no dumb drama from third party modding api developers fracturing mods * everything is lua script * no stupid hoops to jump through to install modpacks through third party launchers * you just join a server and it downloads what you need, like in gmod * it's not owned by microsoft puppeting mojang around like a skinwalker * because there is no "base game" it doesn't have to be another minecraft clone where mini-games are implemented through plugin systems, it can just be a whole different game, making it the antithesis of bloat * if something needs to be added to the engine, it's open source, no need to decompile and deobfuscate and figure out generic names of methods/variables/functions like in java It sure as hell isn't perfect but it's so many steps in the right direction that I can't understand why mod developers didn't abandon minecraft wholesale
>>1947824 >still seething over this That's a fucking mod, shut up.
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>>1948563 I'll dance when it is officially dead.
>>1948563 Honestly, they deserve it but part of me remembers shit like the Sands of Time PoP games, Rayman, earlier AC games, Splinter Cell, and damn why do devs just go to shit? was it the money?
>>1952630 >devs devs are gone, working in different studios, professions or even retired
>>1952630 Do retarded shitheads like you get off from lying?
Tim Cain officially confirms that Arcanum's Half-Ogre Island was only the begining of the Gnomish Threat and was actually one of their relatively less vile experiments.
>>1953091 We don't hate gnomes enough
>>1952630 Those devs are long gone anon
>>1954881 >unreal 5 Ugh
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>>1954881 >Stutter engine 5 Not surprising, but still disappointing
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https://archive.ph/LsqcD The Chinese Room cofounder and former creative director of Vampire: The Masquerade – Bloodlines 2 Dan Pinchbeck gave an interview recently explaining what went wrong. TL;DR: They didn't want it to be called Bloodlines 2. They knew it wouldn't make fans happy, he also thinks the original Bloodlines was kind of shit so he didn't even want to make a direct copy. He felt the studio couldn't make an actual sequel to Bloodlines because they're operating in a very different environment and creative space, they couldn't make an actual CRPG because they had no experience, so they tried a Dishonored style game instead, and if you don't know industry people fucking love Dishonored for some reason. Then stakeholders came along and made the process even worse. He was so unhappy with everything he left the company during development. It's a vindicating read, especially learning it was being made by people who didn't even like the original. I'm sure Baby's First FPS Halo fans know the pain of people who hate the IP being in control of it.
>>1947852 It's also a buggy broken mess that sucks so much dick its no wonder that the fag flag mod is #1. >why mod developers didn't abandon minecraft wholesale Nothing to base mods off of. What the fuck is the dev of, say, Creeper Overhaul supposed to do? Create a overhaul mod based off of fuck all? You need a fucking game first, otherwise its developing a game, not modding one. I'm not surprised its dead. I'm not surprised Hytale got more hype. One looks like a game, the other always looks like a shitty prototype straight out of those "I made Minecraft in 24 hours!" youtube videos.
>>1961668 Everybody who wasn't a retard knew that, Chinese Room are well known pretentious hacks that make walking sims. They were the last people that should have touched this but Paradox sunk Millions into this fucking thing and mismanaged it to death. As expected
>>1961668 >so they tried a Dishonored style game instead So they added a Blink ability.
>>1954881 The original get cracked yet? I was looking to give it a whirl to see if it was worth buying since I never saw anything definitive one way or the other if the developer itself was an ESG propped up garbage fire.
>>1962016 not yet
>>1961668 >"Bloodlines 1 came out at a really interesting period in game development, when it was the same time as games like Stalker and Shenmue, when you could ship a really ambitious game that was full of bugs and holes, was totally flawed, but the ambition was really exciting" >"A lot of those games, they’re real cult games now, but they really weren’t very good when you actually broke them apart and analyzed them. They had great ideas, wonderful ideas, players loved them. But you couldn’t get away with it now" >“So trying to recreate that magic in a different environment felt wrongheaded. No one would be happy. You wouldn’t make people who loved Bloodlines 1 happy, and you wouldn’t make people who didn’t know about Bloodlines 1 happy, because they’d never get Bloodlines 2, and they’d always get a flawed game that was built too fast and with not enough money.” >“I came in and went, ‘we can’t make Bloodlines 2, we can’t make Skyrim, but we can make Dishonored’" So basically "We didn't have the ambition, we didn't have the funding/time, and we didn't have the skill/interest to create a proper sequel, but we could recreate an inferior version of some random other game." I really hate these faggots. The game should have just been canceled instead of releasing this abortion that no one will thankfully remember a few years from now. >industry people fucking love Dishonored Interesting. I wonder what about it that they like so much.
>>1963324 >Interesting. I wonder what about it that they like so much. It's an uncomplicated immersive sim, with excellent atmosphere, where you're so OP you might as well be playing sandbox if you truly want to. It's also beginner and expert friendly because you cam savescum to hell until you get things just right, you technically can play however you want, and it's relatively smooth and glitch free. It's just very harmonious and unobstructive, things just feel very smooth, which can be good and bad. I don't think people liking dishonored is bad per-se, as immersive sims are understandably very attractive as a genre, it's just that people fail miserably in replicating the sauce in a smooth manner. If you look at all of these recent dishonored-likes that the industry attempted copying, you'll notice that even though all of them inspired themselves on similar keystrokes, all of them failed miserably at one field or another which breaks the entire harmonious smooth style that dishonored aims for and that's why they're so jarring.
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>>1961668 >And Bloodlines 1 came out at a really interesting period in game development, when it was the same time as games like Stalker and Shenmue, when you could ship a really ambitious game that was full of bugs and holes, was totally flawed, but the ambition was really exciting >A lot of those games, they’re real cult games now, but they really weren’t very good when you actually broke them apart and analyzed them. They had great ideas, wonderful ideas, players loved them. But you couldn’t get away with it now. Dickpincher is an absolute fucking nigger minded cock sucking faggot for spouting such a nigger retarded take like this one, I would kill for an actual STALKER game, that feels and plays like STALKER game and it doesn't try to be a hardcore nigger simulator, nor a story nigger driven simulator, with an actual A-Life with faction wars not just between the stalkers but between mutants as well, the closest thing I have i Kenshi. The problem is that these fucking niggers want to take the whole fucking world with their stupid artsy fartsy nigger games rather than make an actual good fucking game, these faggots care more about being jerked off by their colleagues in the industry than making a good fucking game. >HURR DURR ITS IMPOSSIBLE TO MAKE DAGGERFALL BECAUSE NO ONE WANTS DAGGERFALL >HURR DURR ITS IMPOSSIBLE TO MAKE MORROWIND BECAUSE NO ONE WANTS MORROWIND >HURR DURR ITS IMPOSSIBLE TO MAKE BLOODLINES BECAUSE NO ONE WANTS BLOODLINES Do we live in the same fucking universe, people still talk and play these games, sure its not going to sell a bazillion fucking units, but its going to sell like 100k units, isn't that good enough, that is good enough for me, and should be good enough for you. But noooooo, the normalfag cattle, they are not going to buy my game, the normalfag cattle, they are the most important audience, without them I can't cast couch e-celebs to work in my shitty artsy fartsy studio, I can't hire famous actors for my game no one is going to invite to the their nigger events, oh the horror of just making games for living, NO ONE IS GOING TO SUCK MY FUCKING DICK IF I DON'T SELL TO THE NORMALFAG CATTLE. I fucking hate the video game industry. FUCK YOU DICKPINCHER.
>>1963651 It's a shittier shinier version of Thief, I think accounts online just liked dickriding Arkane since they were probably getting money from Bethesda to market their trash.
The creator behind the new iisu emulation front-end has released a new video presentation. It goes in depth on everything to expect from it. Including a nice home screen, retro achievements, online features, and even a store. https://youtu.be/bpTpCR1IUts?si=samuXiqRJDgzuPJw
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>>1963677 >would kill for an actual STALKER game, that feels and plays like STALKER game and it doesn't try to be a hardcore nigger simulator STALKER also survived and became timeless because of modders, that's how you know your game reached a cult classic status when you have dedicated modders making story mods 15+ years later. When you get shit like OLR 2.5 or VoA that are hackjobbed passion projects from early builds the devs themselves were publishing, and taking from all the design documents to re-create what the devs wanted to make before THQ had to step in and tard-wrangle them into actually shipping a game. And it was gutted. And it was bugged as shit. And everyone lowed it because it had IT. The FEEL. The PASSION. There wasn't a game like that before. I'd argue there still isn't a game that can match the awe of the original trilogy. There's only STALKER and nothing else. And it goes for all the other cult classic games, like fucking DOOM too. Other devs made tons of boomer shooters. Did any of them match DOOM? No, there's still only DOOM for the DOOM feel. And you have autists making WADs that are better than triple A games for free. Eviternity 2 could be shipped as a lone game and it would beat most of the corporate slop. And in the Deus Ex thread I skimmed, some anon posted this article with the commentary of the OG devs and there was something there like >Deus Ex had a complicated plot that made you think. We removed that in Invisible Wars so people wouldn't get confused by an actually well written plot Devs trap themselves in the availability curse, it's better to dumb down the game if it means more people will play it. Indies will keep carrying the video game industry in the shadows because they can do whatever and don't care about if anyone will be turned off the game if it means the devs vision is fulfilled. The golden age of making immortal cult classics that birth themselves through sheer passion of the devs is mostly gone.
>>1964747 >everyone loved it because it had IT. The FEEL. The PASSION. I would definitely take a flawed and rough gem over a well polished turd. Like you said, modders/fans can at least fix it up or polish that gem. However, a turd will always be a turd no matter how much you try to dress it up.
>>1964729 Wow, that looks great. >Android Well... at least he said there might be a Linux version in the future.
>>1952752 lying?
>>1967143 >even with modifications, will not be accepted So the lolbertarian "freedom of speech" platform won't even accept your work even if you willingly censor yourself for them. On principle they refuse to work with people they've accused of wrong think.
>>1967143 Damn, they got the tranny reviewer
>>1967171 steam is no freedom platform, their faggot employees have been banning tons of anime-adjacent games for a long time
>>1967181 Obviously, but they've spent years LARPing like they're edgy and libertarian when they do shit like accept bitcoin for 8 seconds before doing a 180. Then they come out claiming they don't want to be the arbiters of what kind of content can be on steam as long as it's legal when they opened the NSFW/porn game floodgates. It's the pretending like they aren't censorious niggers that is insufferable. It's the most insidious kind of corporate faggotry because you know there are higher ups at Valve that unironically believe they are some sort of principled warriors of freedom as they delegate all the censorship to lawyers and computer janitors so they never need to acknowledge it. Instead they just work on their never ending cycle of dead on arrival pet projects that take decades to release.
>>1967188 i hope youre aware that you need a nsfw patch to restore the cut content from its steam relase, like with many others
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>>1967143 reading plebeddit, it seems that the developer was on Valve shitlist even before announcement of this game, and looking at his previous games I can see why, this is a protestant's nightmare, and I strongly believe Steam is full of protestants and pearl clutching faggots, but teaching children how to gamble in video games is perfectly legal and moral.
>>1967241 and I HATE IT
>>1964729 Looks pretty neat, I'll keep an eye out for it's release. Here's hoping for more frontends for Linux to arrive.
>>1967250 Those games look faggy as fuck, I know censorship is bad, but still. Both of those games look like they end with serious mantrain buttfucking.
>>1967702 the relased ones are gay as the tags imply, must be why they are available on steam
>>1967702 Faggotry will be the only thing left to trick normalfags into defending free speech.
Twilight princess decompilation efforts are nearly complete, 99.26% as of today https://decomp.dev/zeldaret/tp
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>>1967250 >games like Blue Archive... are monetized without issue people genuinely can never make fun of "ethics in videogame journalism", total disregard for the truth at all times >>1967250 it has nothing to do with protestantism, this guy is just the retard on your side who can't stop saying the quiet part out loud and is so unaware and demented that he makes your side look bad whenever he tries to speak in favor of it the curator/mod team on Steam is full of leftist tranny faggots, they work overtime to make sure any game that isn't gay and has attractive women in it gets slapped with a "Sexual Content" tag for at least half a year so it kills its momentum, and they only mark reviewbombings as 'out of context' for DEI garbage they were perfectly happy fucking over the Domina guy just for telling people to stop wearing masks, how's that got anything to do with protestantism? Matter of fact, the "censorship" wave literally only affected games from Japan. I open steam up right now and the games on the New & Trending tab include "Lust Effect [18+]" and "Fetish Locator: S&M Studio". There's also "Hey Stranger! I dare you to love me!" which is in a very ugly airbrushed anime style, but is made by a western studio and a plethora of AI porn slop gets shoveled onto the store each day. I would bet good money on that horse game featuring unabashed depictions of Foucaultian/queer ideology, like kids fucking each other in the ass.
>>1967250 >gay shit >visual novel nothing of value was lost
>>1967250 >blue archive >conveniently ambiguous ages no, the characters have their proper ages listed
>>1967250 We need to do something about the exploitation of 1s and 0s right now. Just think of the digital children with fully developed breasts and pubic hair!
>>1967969 >so he can force competition to end. Isn't the whole point of libertarianism that "the free market fixes itself"? They want competition because without government intervention "muh invisible hand" will make sure that only the best companies will succeed? Economic Darwinism, essentially?
>>1967747 Breddy cool I'm personally waiting dor Codename Veronica and NG2
>>1968136 The invisible hand didn’t do much to stop blackcock from gaining practically infinite shekels and using it to push globohomo at a private and legislative level. You might say that they are undermining the free market through all these Democrat pozz programs, the problem is: the only reason they were able to do so in the first place is because these kikes used businesses that became infinite money printers through the free market to fund a bunch of political subversion that would have not been successful otherwise. It’s only through that initial backing by technically legitimate businesses owners using their personal savings as they are free to do that the dems were able to get enough backing to then get their tax-payer funded globohomo programs inacted. I don’t know the extent of their investments, but I do know blackrock buys many houses to put on rent. Land never really goes down in value, and of course the more money they get the more houses they can buy. This is all perfectly legitimate so far as the free market is concerned. The problem comes when the free market allows a company to gain enough profit to do whatever they want, the free market can’t on its own fix whatever retarded bullshit that company wants to push using it’s money. It won’t matter how much of a loss Wakanda Forever made at the box office if you can just milk twice that much money out of your countless rental properties. If you didn’t have the Orange man and Elon using big gobememt to intervene, many of these programs would still be funded.
>>1968423 Blackrock has the power it has mainly because of the big hand of the government. Same with most corporations, as they receive grants, laws to protect them from competition, special contracts, tax-payer guaranteed loans, and so on.
>>1968136 >Economic Darwinism, essentially? It means that the company thats the most machiavellian out of them all would succeed, not the one with best products or ones with consumers in mind >>1968467 They would just kill off the companies who try to compete with them without "monopoly on violence" that govt has in place currently, right now they kill with law instead
>>1967798 >the curator/mod team on Steam is full of leftist tranny faggots protestanism without God, both sides want to fuck with me, both sides tried to fuck with me, both sides won't leave people alone, just because one hides under hedonism and the other hides under God, doesn't change the fact that they have the same objective, they want to control people. >they were perfectly happy fucking over the Domina guy I don't think he got banned for that, he started attacking user and the steam staff over negative reviews regarding the DLC stuff. >>1968467 socialism for large corporations, think of the economical damage if one of these big boys fail, we can't have that, the yellow bug man ching chongs will win if Boeing gets destroyed by their professional pajeet street shitters employees, so let's give them free money.
>>1968889 >he started attacking user and the steam staff over negative reviews regarding the DLC stuff. totally wrong, that wasn't it he started with the mask shit, it blew up on twitter, leftists made thousands of fake reviews saying that he took content out of the game and resold it as DLC (the game is like $2 or whatever) and when he went to Steam's mod team to try to get some moderation they told him to fuck off and took access to his own game away idk what the fuck protestantism has to do with anything, it's just jews and their golems as usual
>>1967743 Nah they are going to throw them under the bus
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>>1967197 >there are higher ups at Valve that unironically believe they are some sort of principled warriors of freedom as they delegate all the censorship to lawyers and computer janitors so they never need to acknowledge it. Instead they just work on their never ending cycle of dead on arrival pet projects that take decades to release. We should chop them up and feed them to their children.
>>1969093 What's this? Like an Amagami clone?
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>>1970416 Latest dating sim from a long line originating from 1996s True Love Story
>>1968136 This is what they claim. In reality, they just want a monopoly to rule over people instead of a government.
>>1967853 Proper ages that intentionally don't make sense given the appearances of the characters.
Obscure 22-year-old abandonware CRPG The Temple of Elemental Evil gets surprise remaster. https://store.steampowered.com/app/3843520/The_Temple_of_Elemental_Evil/ Releases December 10th.
>>1971181 Wasn't that Troikas first game?
>>1971181 >surprise remaster You mean nigger repack with community mods they're charging money for.
The Bloodborne Kart tranny has kickstarted a shitty internet cartoon. https://archive.is/szuyw
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>>1971733 And they say demons aren't real! Should have listened to christian evangelists.
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>>1971733 Why did you remind me that he exists ?
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>>1971126 In which direction?
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>>1971876 The post was regarding trannies making low poli demakes not about classic vidya aesthethics made by people with talent and love for the media.
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>>1971126 That has been a staple of manga and anime since forever. Same with height.
>>1971838 Because sometimes the world is so gay and stupid it makes me wonder "why suffer alone?" They even hit the goal for a beach episode! :) Yes that's the tranny's self-insert fursona.
>>1971883 but he is using Vagrant Story to shitpost, VS has an actual art direction, its not visual trash like Lunacid, Dread Delusion, Wrought Flesh, or Psycho Patrol R, its basically the equivalent of mixels in pixel art game. The enemies in Lunacid are well made but you have these How to Draw Anime NPCs for no fucking reason, and I cannot take this game seriously, its fucking retarded Dread Delusion, again, cool enemies but shitty environments with the wrong pixel density and the wrong art style Wrought Flesh looks like an alpha game Psycho Patrol R is pure trash, it's the ugliest game I've had the misfortune of seeing in my entire life, just looking at it makes me physically sick, its either a psyop by blackrock or by a glownigger org, I refuse to believe "people" unironically enjoy this game, bunch of actors or just feds, its fucking offensive
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>>1971920 >When the timeline where the beach episode was never reached ceases to exist
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>>1971920 Lord have mercy on our souls
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>>1963677 >I would kill for an actual STALKER game, that feels and plays like STALKER game Vanilla STALKER or modded STALKER, though? I'm not talking about Misery-tier mudcore murderhobo GRAFIX-whoring bullshit; the difference between vanilla SoC and even something like ZRP is pretty stark, to say nothing of "vanilla++" mods like AA2. If a STALKER-like with the same quality as release SoC (ie. great atmosphere/music/sound/enemies/level design/etc. , A-life, almost everything else half-baked/jank) released today but was a black box without modding potential then the general reaction would be something like "man, I wish this game was good because it's the closest thing we've gotten to a new STALKER" and then it would rapidly sink into obscurity.
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>>1972150 >Nobody is pointing a gun at you to watch it There are always horrors that should be condemned whether you're watch it or not, and this getting a beach episode is one of them.
>>1972150 Is it "pointing a gun at you" for people to correctly call it garbage?
>>1972190 Let me explain my dream STALKER-like game. >Aesthetics and level design of SoC >Faction wars from CoC >offline A-Life to similar to the offline A-life mod for CoC >dynamic anomalies after every blowout from AMK 1.4 >vanilla style artifacts, where they are physically visible in the map and interact with the world >dynamic mutant packs like in SoC and CoP >dynamic squads like in CoC and CoP >modding support
>>1971928 >wrong pixel density Some of these retro-inspired gayms have a noticeable mismatch between texture res, poly count and visual flair that never seals the package for me. Put any of the more ps1-like stuff alongside Alien Resurrection and shit becomes too evident to ignore.
>>1972150 >just don't look at it bro >just don't talk about it bro Nah, I don't want to get used to ugly trash.
>>1971928 In Psycho Patrol R's defense, the dev genuinely made it ugly and revolting on purpose, just like Cruelty Squad.
>>1972550 >all (1) faggot posts you posted and you ate it enjoy the meal
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>>1971181 Awful, AWFUL early game.
>>1975709 Same with any Troika and Black Isle game honestly
>>1976839 The thing is that it's a fairly good adaptation of the module (from what I've read), so them not doing some playtesting and having a broken RN generator (which they had to patch with another one) kills a lot of the drive to complete it.
Project to fan translate SFC jRPG Idea no Hi has completed its translation of the game's script, and has basic text insertion (with variable width font support) working. Now (as far as I understand it) all the remains is editing and full insertion of the translated script plus further hacking to make parts of the game play nicer with the length of English writing (the menus are often designed for only 1-3 characters of text). https://github.com/seabassapologist/idea-no-hi-translation Swordcraft Story 3 translation never ever: 20 years of no translation next week. Summon Night translations in general never ever
>>1749751 That's Squeenix; Crapcom started stuffing all their games with either Denuvo or Enigma Protector, and never get taken off. The only Megaman Collections that didn't get the post launch DRM treatment or at least had it permanently taken off after the backfire, was OG and X. Really sucked when they rolled it back on all the ones I don't care about but kept it on all the ones I really wanted to play. I hope Bamco has the same mindset as Squeenix when it comes to DRM; they're at least cheap enough to eventually remove it from Digimon.
>>1979107 >Still no Custom Robo V2 translation fuck me
>>1979107 Thanks for the heads up, anon.
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Copying from reddit: OldUnreal just posted this announcement on their Discord: "Welcome Back, Unreal Tournament 2004! Hi everyone! Some of you were probably wondering why we've been so quiet in the past couple of months. Today, we can finally reveal (part of) the answer: we've been working on a new side project! With Epic's blessing and with the help of some new team members, we are bringing Unreal Tournament 2004 (UT2004) back. This means that we are going to publish an installer that downloads the original disc image for UT2004, installs the game, and applies patches to it. We are also going to start publishing patches that modernize the game, make it compatible with Windows Vista or later, Linux x86-64 and aarch64 (Raspberry Pi and similar), and Mac OS 10.9 or later, fix bugs, and implement quality-of-life changes. Yes, you read that right. UT2004 will soon be available to download once again. Free of charge. This is a community-run effort but we’re excited to make the game easier to access and play again. We have been working on this for quite some time now and have made enough progress to start inviting the first batch of testers. Highlights so far include: We now natively support modern Linux and macOS systems with 64-bit Intel and ARM/Apple CPUs You can now play the game or run a server on a Raspberry Pi 4 or 5, albeit at a lower frame rate than on a PC! The Linux and macOS distributions of the patch now include a fully functional UCC with an UnrealScript compiler (UCC make) and texture compression support The Linux and macOS distributions now use SDL3 instead of SDL1 D3D9Drv and fullscreen support are fully functional in the Windows 64-bit client We dealt our first (minor) blow to the editor goblin! We fixed several crash bugs, restored some broken functionality, and, most importantly, the editor will no longer freeze for several seconds when you click a viewport ❓ Q&A ❓ Some questions might have popped into your head as you read this news. Let us try to answer some of them. Q: Will the OldUnreal patches be compatible with the latest official version of the game? A: Yes, for the most part. Unpatched clients can play on patched servers and patched clients can play on unpatched servers. Most mods should also continue to work as before. The only exceptions are mods that perform game version checks and exclude players with unknown game versions. Unfortunately, AntiTCC is one of those mods. Q: Will AntiTCC be updated to support the new patches? A: Yes. Wormbo gave us permission to update AntiTCC. This is still a work in progress, though. Q: As a server admin, how do I ensure that players with the new version can continue to play on my servers? A: We're aware of a network compatibility problem caused by an unofficial patch. This problem results in players with the new version not being able to connect to (some) old servers. You can mitigate this problem by (re)installing the official 3369.3 version of the offending files on your server. Similarly, players that have installed this unofficial patch might need to reinstall the official 3369.3 files to play on updated servers. In the meantime, we're looking into an alternative solution that does not require reinstalling the 3369.3 patch.
[Expand Post] Q: Can I apply the OldUnreal patch to the retail version of the game? A: On Windows: absolutely. Do keep in mind, however, that we do not support 32-bit CPUs. On other platforms, your mileage may vary. Patching existing Linux/Mac OS X/macOS installations of the game is possible, but it could require a fair amount of manual effort. We recommend installing the game from scratch following the instructions we provide in our README. Q: What are your plans for the near future? A: We are going to address the rough edges and unfinished features in the new version, and try our best to publish a preview installer and patch ASAP. In the meantime, we will also work on some quality-of-life improvements and on the long list of editor fixes we want to port over from our other projects. Q: What is the timeline? A: We are currently inviting server admins and modders to join our internal tester group. We're aiming to release a public test version within the next two months. Q: How can I contribute? A: We will be needing testers in the near future. Keep an eye on our Discord server to see when. Q: Are you getting paid for this project? A: No. We're doing this for free because we're fans of the game and we like a challenge. In fact, projects like these cost us a bit of money for server hosting, software licenses and subscriptions, certificates, etc, as we independently operate the games ourselves. Q: Who is responsible for this project? A: The main developers of the Windows installer and the patches are Buggie, Marco/Dots, Deaod, Metallicafan212, Piglet, CacoFFF, AnthraX, and Smirftsch. The patch also includes contributions from Wormbo, Shambler, and Ryan C. Gordon (icculus). We would also like to thank Epic for making this possible.
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For the buyfags out there, JingleJam is in session, for only just 35 european shekels you will get these prizes, and according to their website the money will go to the following charities: >Autistica   >Become >Campaign Against Living Miserably (CALM) >Make-a-Wish >The Trevor Project >Wallace & Gromit’s Grand Appeal >War Child >WWF Sadly I don't know how good these charities are, I only heard of WWF and Make-a-Wish in passing. they claim you can select how much of the money goes to each charity, but I can't seem to find it. Honestly, I find the inclusion of Mouthwashing a bit funny.
>>1991725 >>The Trevor Project That's the tranny charity
>>1988987 I guess this will work with the GOG version of the game? I managed to buy it before Epic nuked UT from all storefronts
The Iron Lung film adaptation releases January 30th. Genuinely curious about this, apparently the ending is different to the game's infamously terrible SPOOKFISH.jpg.
>>1994162 And the trailer, which I completely forgot to post
>>1994162 >>1994181 I don't care that much, but it is indeed interesting since it's a totally indie project.
>>1994162 Isn't this one of those discussion-bait games as an art form games? There was barely a plot, just spooky mysterious "lore" sprinkled like sand over random files How can you make a movie out of that >Markiplier nevermind
>>1995263 >one of those discussion-bait games as an art form games I'm curious as to what your definition of "games as an art form game" is. I get where you're coming from but there are far more games that rely more heavily (or solely) on presentation and have less gameplay than it did.
>>1995440 I was mostly being facetious, but I was referring to this https://en.wikipedia.org/wiki/Video_games_as_an_art_form It's like Oscar-bait movies but videogames
Just learned yesterday that Routine (the original 'Amnesia In Space') released. I remember seeing as one of the games in the very first acceptance wave of Steam Greenlight in 2012 and using the prosumer version of UE3. Apparently the publisher known as Raw Fury helped bankroll the developer and revived development in 2020, will need to look into how they were formed. Only now need to see the releases for Memory of a Broken Dimension and Radio The Universe, and then all the moderately conceptual/middlebrow SF indie games will be complete.
>>1995489 Do we have a distinction label between the oscar-bait games and the actually great games that excel in gameplay, story and presentation ? The first word that comes to mind is art.
>>1996097 >will need to look into how they were formed. Ex DICE devs being funded by a Swedish Private Equity firm called Altor Equity Partners. Not going to end well...
<Star Citizen has now raised over $900 million >Pre-production of Star Citizen began all the way back in 2010, before the founding of Cloud Imperium Games in 2012 >In just 2025 alone, Star Citizen has managed to raise over $120 million, making it an astonishing year for Cloud Imperium Games >While Star Citizen is an MMO sci-fi game, Squadron 42 is its single-player counterpart, which the studio supposedly believes may launch in 2026 >If Star Citizen surpasses $1 billion in crowdfunding, which it is expected to do in the next 12 months if it continues on the same trend, it willbe a part of an elite club. For reference, the next most expensive game developed and released so far is Grand Theft Auto 5, which cost approximately $265 million in total. However, reports now suggest that the next installment in the series has already cost more than $1 billion. If true, Grand Theft Auto 6 and Star Citizen would be the only two games in existence with such monumental budgets https://archive.is/dpafw
>>2005095 So when does the bubble pop?
>>2004590 Not to put words in his mouth but I suppose maybe over produced interactive movies, like LoU, distract from the concept of them being an art medium within themselves and come off as aping other mediums; where say something like Disco Elysium, where all the elements including game mechanics are tightly woven into the overall experience, makes it stand as a genre of art all its own. I should caviat this by saying I know next to nothing about art, art history or the philosophy of art.
>>2007456 >disco elysium <game mechanics Funny joke anon
>>2007545 the mechanics in building the mind of the detective as you go which in turn effects how he interacts with the world. What would you count as game mechanics specifically?
>>2007556 Dialogue options and skill checks in dialogue aren't gameplay. Gameplay involves some form of interactivity.

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New Womb Raider just leaked
>>2005095 Space autists are on another level. Hopefully it will turn out to be an ok game in the end.
>>2007578 Her boobs are not big and triangular? It's shit Jokes aside I don't have high hopes for it
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>>2007578 Her stance, her hips, her tits, her legs, her arms… it’s not hard to replicate. The only reason they didn’t is because they flat out refuse to do so.
>>2007578 At this point just make her a tranny
>>2007563 You are actively interacting with the world, is there some arbitrary barrier where it stops being interaction?
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>>2007601 >badass woman doing badass things >idk sew her pussy shut
>>2007563 Yes it is. By your own definition it is.
>>2007633 If they go out of their way to make a female character ugly and man-ish then I'd rather them go all out and make sure no one but the most die-hard of fags buys it.
>>2007668 IT'S THE SAME BRO WHAT ARE YOU TALKING ABOUT, HER DESIGN IS JUST MORE REALISTIC, THAT'S ALL
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CAPTAIN QUARK IS FUCKING DEAD https://archive.ph/BmJ3v
>>2007448 Seems like the fags supporting this are just going to keep funneling money until they die, so probably never unless some huge controversy explodes. >>2007579 >Space autists are on another level It is crazy to think this game has been in production since 2010-12 and almost has the billion dollar budget of GTA 6, but still has no solid release dates. >>2007578 Not as ugly as it could have been, but not as attractive as it should have been. >>2007595 It really is night and day with those two shots. One is a character you can instantly get the personality from just the image, and the other feels like a stock photo character slapped onto a random background.
>>2007601 >>2007668 >they should give this woman a penis haha No one but you wants this
>>1972288 Lost Alpha and Call of the Zone check a lot of those boxes. Seriously, some Anon should just fork OpenXray, fix it, add proper multiplayer and straightforward modding and detrannify the entire scene
>>1972288 Lost Alpha and Call of the Zone check a lot of those boxes. Seriously, some Anon should just fork OpenXray, fix it, add proper multiplayer and straightforward modding and detrannify the entire scene
>>2007805 The community doesn't have many faggots, just too many redditors, mostly from cuckchan/vg/


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