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Anonymous 08/28/2018 (Tue) 04:47:48 No. 4035 [Reply]
Welcome to /fast/, 8chan's Sonic the Hedgehog discussion board. >What is this place? This place was created in the 2014 4chan exodus to serve as a place for anons of 4chan's Sonic the Hedgehog General (/sthg/) to migrate to. Back then it didn't have a lot of success, so it remained as a backup place for /sthg/ in times of 4chan outages. Right now some of us are trying to repurpose it into an alternative to the original general. Since we're currently few here, we're mostly staying in a general thread where everything goes to make the posting seem faster (instead of having many threads with very few posts each). I'm sure you'll find the current one below, and in its OP you'll find updated resources and news. If you need to discuss something about the board itself, there's a meta thread to that extent as well. >Resources Password of files where required is generally /sthg/. Sonic Boom Seasons 1 & 2 can be watched here: https://kimcartoon.me/Cartoon/Sonic-Boom https://kimcartoon.me/Cartoon/Sonic-Boom-Season-2 Sonic comics: IDW: https://mega.nz/#F!65oBCaoQ!8lkn8JebzaZensDJbLxDeg Archie and Fleetway: https://mega.co.nz/#F!OcU0hY4Q!gDuyY2yX5h4sa8iBk8-4ew

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Edited last time by fastBO on 08/29/2020 (Sat) 01:15:15.
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Edited last time by fastBO on 08/28/2020 (Fri) 04:55:44.

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Whiteboard Thread Anonymous 04/19/2025 (Sat) 13:40:03 No. 28742 [Reply] [Last]
for discussion, images, and links pertaining to the group drawing sessions
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>>40809 Was fun thx guys :)
>>40809 it feels like there's usually at least one bump which makes me :) is that quark in the bottom right?

Tails Thread Anonymous 04/17/2025 (Thu) 11:35:12 No. 27273 [Reply] [Last]
Cute, smart, strong, pretty, intelligent, sweet, beautiful, sexy, handsome, adorable, flying, rolling, spinning, two-tailed, /fast/ fox boy! It's Miles "Tails" Prower!! Let's talk about Tails! His story, his backstory, his desires and ambitions, his personality, his relationships, his rivalries, his works and creations, his achievements, his gameplay, his music, his character designs, his voice actors, his depictions across media, his creation and inspirations, his alternate universes/timelines counterparts, his fanart and other fanworks, and more. In other words, here we discus ALL things Tails!!!!!!!!!!
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if hes cool with two tails wouldnt he be cooler with three tails

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/STHG/ Card Game Cardfag anon 06/08/2025 (Sun) 03:35:39 No. 39016 [Reply]
This is the thread for the /STHG/ Card Game! (Working title, maybe) Here we discuss the card game in works. The project can be found here, https://pastebin.com/Qi128FSh The goal of the game is to guide your runner to the end of the track to score emblem points. Player use items, treasures, and their cheer stand to support their runners to the goal, while using enemy cards to keep a defense. Discuss the rules, balance, art, and game ideas. Thanks for everyone's help on this project! Excuse the logo, I made it in 10 minutes from scratch when i realized I would need a logo for this thread
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The Yuta card is awesome
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my contribution, i hope the size is fine
>>41037 Cool

LETS SPEED UP Anonymous 02/03/2015 (Tue) 10:36:03 No. 292 [Reply] [Last]
ITT: I'm going to sperg out about my favorite Sonic music. Feel free to contribute.
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>>41023 >It's also really neat that it's a remixed Song from Runners. Huh, I didn't know that
>>41035 Cool

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/sthg/ - Sonic The Hedgehog General Anonymous 06/27/2025 (Fri) 19:02:46 No. 40043 [Reply] [Last]
Welcome to the Sonic General! Here we discuss all things Sonic! /sthg/ #56 - Meh Phyllis Edition NEWS >Sonic Racing: CrossWorlds - Spongebob Reveal: https://youtu.be/kLf0KSZjmqo >Sonic Racing: CrossWorlds - Summer Game Fest Trailer: https://youtu.be/3_xAuG3JfIg >Sonic Racing: CrossWorlds - Price Breakdown: https://x.com/sonicstadium/status/1931114573177995627 >New card game Sonic Blitz released download here. https://rentry.org/sthglinks#sonic-blitz-apk

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But why might she care, to move a thread / Up to the top, the page's head? Maybe for a greater power. Perhaps just to waste the hour.
>/v/ >500 pph What happened?

/FAST/ Project thread. Anonymous 05/03/2025 (Sat) 02:39:21 No. 35241 [Reply] [Last]
Because everything I'm working on is not progressed enough to justify a thread, post about current Sonic projects you're working on, or maybe ask for suggestions and such. This is a devblogfag thread in case it isn't obvious.
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>>40932 The MC, (YOU, THE PLAYER) get sucked into a.. wormhole or... whatever, and you have to team up with Bump and Sage as they travel around in a portable STHG mansion through dimensions. It obviously doesn't take itself too seriously. Basically, you assemble a team of characters to defend the mansion while fulfilling the level objective. Levels are suppose to be based off of thread jokes, or green text, or just funny ideas. Like that old green text of an army of Sally fags burning down movie theaters. I wanted a system very loosely based off of Three Houses, you select random levels handed to you and try to build a team before the end of the month where you have to fight off a increasingly difficult boss wave over and over until you reach the end. This set up let me reuse assets a little more. All the sprites have their clothes on a separate layer. So once their basic sprites are done, class forms and uniforms will be easy. It's not going to be a very fancy game presentation wise, SRPG maker isn't super pretty, but hopefully it will be fun.
>>40936 Cool
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>>40936 >you have to team up with Bump and Sage as they travel around in a portable STHG mansion through dimensions. It obviously doesn't take itself too seriously. Oh, I like it.

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Sonic Sprite General /SSG/ Anonymous 05/14/2025 (Wed) 21:46:24 No. 37025 [Reply]
Welcome to all things Sonic sprites. This general is for discussion of sprites, making, using, finding, reviewing. Discuss official sprites, edits, originals, OCs, techiques, programs, and everything else.
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>>40980 canon
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>>41019 Nice job

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DRAWTHREAD Anonymous 12/04/2014 (Thu) 22:24:08 No. 46 [Reply] [Last]
hey board owner
how're we supposed to get this board going if we don't even have oekaki
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>>40747 cute
>>40747 Aww. I like the little effects.
>>39731 >>39743 Could use >>16876 as delivery anchor

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/aibs/ - AI Blobian Slop Anonymous 04/16/2025 (Wed) 06:30:06 No. 26262 [Reply] [Last]
AI Art containment thread >/aibs/ stuff https://unknown.spam/aiblobianslop >Local Install StabilityMatrix: https://github.com/LykosAI/StabilityMatrix Easiest by far. Multi-Platform Package Manager for installing/running backends. Recommended to download ComfyUI through it and use the built-in Civitai browser to download models. >Resources AIBooru Wiki: https://aibooru.online/wiki_pages/sonic_(series) Danbooru Tags: https://danbooru.donmai.us/wiki_pages/tag_groups CivitAI: https://civitai.com HuggingFace: https://huggingface.co Controlnet: https://rentry.org/dummycontrolnet

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>>26262 Is r34 allowed?
>>40941 As long as you don't post it directly. You can always catbox it.

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Sonic Frontiers 2 Anonymous 04/15/2025 (Tue) 21:42:24 No. 26123 [Reply] [Last]
There is no doubt that the sequel to Sonic Frontiers is in development, as Morio Kishimoto has mentioned it multiple times on his Xitter account. We don’t know much about this title, as it hasn’t been officially announced yet. Our ideas about Frontiers 2 can only be based on the first game’s vision, developer interviews, Kishimoto’s Xitter posts, and a few 4cuck leaks which are probably fake. >What do we want to see in Sonic Frontiers 2? >How should the sequel improve upon the original game? >What shouldn’t be in the sequel? >What could be its vision and design philosophy?
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>>40919 Ian's hardcore fans were mostly archiefags, once that died for good most of his fans evaporated since it wasn't hitting the same on other works like IDW. I admit i'm not the most experienced with Ian's writing but from what i can tell he seems like the kind of guy who does better the more stuff he has to play with but sucks at working with restrictions (see how sega became much more hands on with the comics after archie died to avoid making another autismfest), like he's good at making long epic sagas that reference and blend every aspect from the franchise but struggles with making short, self-contained stories that aren't necessarily building up to something greater. I could very well be wrong about that though.
>>40894 I changed my mind when Amy became a different character. When IDW was first published, Amy was still herself. Sometime between then and now she was changed and that's when I noticed the writing sucks now. It may very well be possible that he just started sucking, that's a factor, if you think he was good before and wonder why people hate him now, the simple answer might be he has changed how he writes, subtle enough to not notice until you look a the big picture then realize how much less you like the stories.
>>40931 I was inclined to agree with your assessment, but honestly my favorite Flynn arcs are pretty self contained. Worlds Collide is almost entirely self contained, and it's the best, because it's just pure Sonic and Mega Man autism. It's all I could ever want from that crossover. Shadow Fall is basically a four issue direct sequel to Shadow the Hedgehog, it works self contained (except you should know Shadow the Hedgehog) and it's great. It was followed up by two more arcs about Eclipse, basically making a 12 issue Eclipse Saga, but that saga is pretty self contained and pretty great. I also like Scrapnik Island, which is a four issue self contained arc. And the first 12 issue story from the IDW comics was pretty awesome, too. Now, granted, all my examples do reference the games pretty heavily, but I think that's what you should expect from a game adaptation comic. Worlds Collide is all about just having every Sonic and Mega Man character meet. The Eclipse Saga is a sequel to Shadow the Hedgehog. Scrapnik Island is a sequel to Sonic 3 & Knuckles and Sonic Advance. That first IDW arc is a direct sequel to Forces with some significant references to Heroes. But I wouldn't say this is the same as some of the old Archie lore where Flynn impressed fans by wrapping up ten year long Penders stories, or taking tons of old elements from shitty obscure comics and putting them together. All the cases I'm citing are "let's do direct sequels to plots from the games." But they're all 4 or 12 issue arcs that only really need you to know those particular games. >>40933 I strongly agree with you about Amy. The thing is that the change was slow enough that it wasn't immediately noticed. Also, I still want to put a lot of the blame on Stanley. But Flynn is certainly not blameless. He was always a Sallyfag anyway. In the Archie comics he actually got Sonic and Sally back together even though they were broken up for years by the time he started writing. Of course this necessitates changing how Amy works in the story. It's not that I'm a SonAmy fan, Bardonic for life, bitches, but it is that Amy is a main character and is defined by her relationship with Sonic. But Flynn and other feminists are offended by that, so they can't allow it. Sonic can't be too cool for the girl that simps for him. He has to be a loser that simps for the girl that's the real boss that the story revolves around.

Sonic and the Blade of Courage Storytime Anonymous 06/18/2025 (Wed) 04:43:18 No. 39549 [Reply] [Last]
Sonic and the Blade of Courage storytime thread, starting with Episode 1. This is the Acqua Scans translation. Reads from right to left. Enjoy!
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>>40863 I wasn't expecting all those people to get crystalized, I thought that in this chapter they were just going to leave the city for another location. Looks like that's happening in the next
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Cover art of the second chapter
>>40857 1 chapter in and he's already sleeping with Sonic, not even Sonic X was this overt. >>40858 >that teacher >mfw >>40861 gay

Sonic Rumble Anonymous 04/17/2025 (Thu) 01:41:53 No. 26784 [Reply] [Last]
Sega just announced it's new release date, May 8th Oh shit, it's rumblin time boys. Who's ready for them to push the release date back another 3 months a week before this release cause Sega has no confidence or vision for anything they do anymore?
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>>39692 I could see that announcement being made in a Sonic Central. Maybe even the release proper >>39698 I think the "pre-release" was getting some new content just a few days ago
Did Sega forget they haven't released the game yet? This seemed promising when it was announced and yet now all interest in it is completely gone due to all the sudden delays.
>>40791 True...

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Robotnik's Simulator Royale Rob Sim Roy #Bv7PFw 07/05/2025 (Sat) 03:37:41 No. 40413 [Reply]
Here's a thread game. Posting it here cause we can do die roll here. Putting in 10 players and 5 zones that were suggested by anons and letting this game play out to see what happens with input from anons and die rolls. >How does it work? You guys reply with a character name to decide who's turn it is. That character will then roll an event with die and the outcome will depend on luck or stats. There's tons of different events with more being added, anything can happen. Basically, it's a stupid simulator game for fun.
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Okay, starting up tonight, new rule, I roll 3 events and anons choose which event the player does.
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>>40550 Most voted for Kit last time. Kit moves to Pumpkin Hill to spend her days with Cosmo.
>>40729 Quietly moving this to Friday, how embarrassing... I misfired.

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DC X Sonic the Hedgehog Storytime Anonymous 03/20/2025 (Thu) 00:20:11 No. 26069 [Reply] [Last]
DC X Sonic the Hedgehog #1 storytime thread!!! The long awaited crossover is finally here!! Let's go!
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>>40239 >I don't think it would get much better. Make the Black Lanterns the enemy. See how the Sonic crew dealt with dead allies, enemies, and groups returning from the dead (i.e. the echidna tribe... at least who can be used outside of Penders' musk). >B-b-but zombies are scary and- Metal Virus arc. Next. But yeah, tolerable arc but redundant with the "Sonic cast but DC-ified" gimmick.
>>40451 I don't think that's utilizing the crossover element as effectively as it could. If you want to do a zombie story, they could just do a zombie story. But as you mentioned, the Metal Virus saga was largely that. To bring back actual dead characters would be a bit of a twist, but there aren't that many of those, and frankly, to bring them back would probably just be in bad taste. Which characters are actually dead? Gamma, Maria, and Gerald, I suppose. Maybe you could bring Gerald back and have him be a big villain who is scarier than Eggman, but would it really be that different from his story in Sonic Adventure 2? Maybe. But bringing back Gamma and Maria would be like when DC brought back the original Superman and Lois Lane as Black Lanterns. It's just in bad taste. But at least there it wasn't the whole story, they were two of zillions of zombies. In Sonic, if you brought back Maria, that would have to be the main thrust of the story. Gamma I suppose isn't even technically dead and could come back, but as a zombie? That would be dumb. Also there's already Chaos Gamma from Sonic Battle. So that leaves the Echidnas. But to bring them back as zombies would be stupid because only two of them even have names, and to have them as zombies, stripping them of their personality, wouldn't be that interesting. I guess Tikal is still around as a ghost, and using her also as a zombie would be confusing and maybe you could do stuff with that, but at this point I think it's just getting silly. But okay, you have the whole echidna society that could come back, and that would tug at Knuckles' emotions. But is this functionally very different from The Dark Brotherhood (which is functionally not very different from The Dark Legion, which is functionally not very different from the time they fought some Echidnas in that one French graphic novel)? I guess Starline is dead. They could use him. They might do that anyway. But as a zombie he wouldn't be threatening because it's his mind that makes him threatening. So yeah, you'd have to go to the Archie comics to have a bunch of dead characters to use. But those characters suck. Nobody wants to see Tommy Turtle come back, even as a zombie.
>>40451 I'm more concerned with Metal Virus sucking ass and taking forever while doing so than it being too scary for the brand.

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Make Up A Zone Theme Anonymous 07/12/2018 (Thu) 11:38:27 No. 2438 [Reply] [Last]
So with Green Hill now becoming the defacto first stage for Sonic games, this gets me thinking maybe Sonic Team literally has no ideas for new zones anymore. Do you have any original zone themes that you've come up with that you think would be dope in a Sonic game? We've yet to see a disco zone, I think that could be cool if handled right.
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>>40346 Years ago on 4/sthg/ anons were thinking of making a museum /sthg/ zone. Feels kinda accurate considering so many threads here are so old. >>40356 Lol, accurate for me. >>40379 >I'd love something where the weather is fucked and actively fighting with and for you Kinda like Crisis City in Gens with the tornado?
>>40379 > Emerging Ocean Zone A strange disturbance in the ocean is causing it to rise above the skies! What's more, the waves appear more solid than normal! The heroes must find clues to solve this mystery. > Sun Citadel Zone An ancient ruin in the Sol Dimension, from before the emergence of Blaze's Royal Family. It is protected by the Sun itself. Would-be heroes trying to trespass must hide in the shadows. > Gnome Kingdom Zone A region for the small gnome people. Though much shorter than you, their absurdly high numbers can be a danger if provoked. Do not harm them, if you can! > Cerulean Road Zone A passage from the realm of Dreams, granting safe travels to all who are strong enough to wake up. > Verdant Subterra Zone Green hills inside a Hollow Earth, infested with beasts of antiquity. You thrived against smaller foes, but can you survive these Paleotitans? > Glyphic Memory Zone

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>>40560 Wow that's a lot of ideas

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