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Anonymous 08/28/2018 (Tue) 04:47:48 No. 4035 [Reply]
Welcome to /fast/, 8chan's Sonic the Hedgehog discussion board. >What is this place? This place was created in the 2014 4chan exodus to serve as a place for anons of 4chan's Sonic the Hedgehog General (/sthg/) to migrate to. Back then it didn't have a lot of success, so it remained as a backup place for /sthg/ in times of 4chan outages. Right now some of us are trying to repurpose it into an alternative to the original general. Since we're currently few here, we're mostly staying in a general thread where everything goes to make the posting seem faster (instead of having many threads with very few posts each). I'm sure you'll find the current one below, and in its OP you'll find updated resources and news. If you need to discuss something about the board itself, there's a meta thread to that extent as well. >Resources Password of files where required is generally /sthg/. Sonic Boom Seasons 1 & 2 can be watched here: https://kimcartoon.me/Cartoon/Sonic-Boom https://kimcartoon.me/Cartoon/Sonic-Boom-Season-2 Sonic comics: IDW: https://mega.nz/#F!65oBCaoQ!8lkn8JebzaZensDJbLxDeg Archie and Fleetway: https://mega.co.nz/#F!OcU0hY4Q!gDuyY2yX5h4sa8iBk8-4ew

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Edited last time by fastBO on 08/29/2020 (Sat) 01:15:15.
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Edited last time by fastBO on 08/28/2020 (Fri) 04:55:44.

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Whiteboard Thread Anonymous 04/19/2025 (Sat) 13:40:03 No. 28742 [Reply] [Last]
for discussion, images, and links pertaining to the group drawing sessions
186 posts and 78 images omitted.
>>39529 if this australian drops below 50 monologues-per-hour she explodes
>>39528 We absolutely need to seem Sticks and Marine interact.

/sthg/ - Sonic The Hedgehog General Anonymous 06/07/2025 (Sat) 03:01:32 No. 38921 [Reply] [Last]
Welcome to the Sonic General! Here we discuss all things Sonic! /sthg/ #55 - CrossWorlds Edition NEWS >Sonic Racing CrossWorlds Getting an IDW One-Shot Comic https://www.sonicstadium.org/news/comics/sonic-racing-crossworlds-getting-an-idw-one-shot-comic-update-r2952/ https://x.com/artbunnii/status/1931133148563440011 >Sonic Racing: CrossWorlds - Summer Game Fest Trailer: https://youtu.be/3_xAuG3JfIg
[Embed]
>Sonic Racing: CrossWorlds - Price Breakdown: https://x.com/sonicstadium/status/1931114573177995627 >New card game Sonic Blitz released download here. https://rentry.org/sthglinks#sonic-blitz-apk

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595 posts and 291 images omitted.
>>39768 So kart racers are really popular and it sells well but no one plays it
>>39769 Open World and Multimedia already have established, well accepted definitions, so when Sega's multimedia projects and open world games fall short of expectations they can claim that they aren't like the other, successful projects because they're slightly different transmedia projects and open zone games.
There should be a new Sonic cartoon in the works, right? When do you think we'll hear about it?

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/STHG/ Card Game Cardfag anon 06/08/2025 (Sun) 03:35:39 No. 39016 [Reply]
This is the thread for the /STHG/ Card Game! (Working title, maybe) Here we discuss the card game in works. The project can be found here, https://pastebin.com/Qi128FSh The goal of the game is to guide your runner to the end of the track to score emblem points. Player use items, treasures, and their cheer stand to support their runners to the goal, while using enemy cards to keep a defense. Discuss the rules, balance, art, and game ideas. Thanks for everyone's help on this project! Excuse the logo, I made it in 10 minutes from scratch when i realized I would need a logo for this thread
16 posts and 26 images omitted.
>>39283 If I get some free time, my next idea is to wildly churn out sketches so at the least the other cards are made to some extent. If everything has at least a stand in, then the game will be in a playable state.
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Made sketches for cards without art so far (And Amy) getting a sketch done a day, just so we have some placement art. Buffed Knuckles and Amy while at it, they were not as strong as MCs should have been.
The Yuta card is awesome

Tails Thread Anonymous 04/17/2025 (Thu) 11:35:12 No. 27273 [Reply] [Last]
Cute, smart, strong, pretty, intelligent, sweet, beautiful, sexy, handsome, adorable, flying, rolling, spinning, two-tailed, /fast/ fox boy! It's Miles "Tails" Prower!! Let's talk about Tails! His story, his backstory, his desires and ambitions, his personality, his relationships, his rivalries, his works and creations, his achievements, his gameplay, his music, his character designs, his voice actors, his depictions across media, his creation and inspirations, his alternate universes/timelines counterparts, his fanart and other fanworks, and more. In other words, here we discus ALL things Tails!!!!!!!!!!
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Tails has nice tits
Tails

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DRAWTHREAD Anonymous 12/04/2014 (Thu) 22:24:08 No. 46 [Reply] [Last]
hey board owner
how're we supposed to get this board going if we don't even have oekaki
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>>39548 >>39544 Some of these look like they belong in Balan.
>>39741 >>39742 I see, thanks
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Did a Tegaki draw night on the 4 thread.

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Sonic Blitz cards 06/05/2025 (Thu) 18:26:10 No. 38830 [Reply]
A thread for all the cards and their rules already released for the mobile card game, Sonic Blitz
15 posts and 30 images omitted.
>>39643 Did they make this available legitimately?
>>39648 Not that I can see (granted, I can't seem to pull a lot of 'available' cards) The bots definitely slap your nuts with him
Christ, the 3D renders are so fucking soulless and boring. They had the opportunity to make some actually interesting card art to give it a collection aspect but instead just made baby's first Blender tutorials. This sucks man.

Sonic and the Blade of Courage Storytime Anonymous 06/18/2025 (Wed) 04:43:18 No. 39549 [Reply] [Last]
Sonic and the Blade of Courage storytime thread, starting with Episode 1. This is the Acqua Scans translation. Reads from right to left. Enjoy!
40 posts and 63 images omitted.
You can read the whole thing for free on the official website. What was all that noise about muh piracy then? https://www.corocoro.jp/title/140 https://www.corocoro.jp/title/987
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>>39705 Maybe it was a red herring, it seems everyone assumed the wrong things and no one cared to check in the most obvious place.
JP chads won. Hopefully the western fanbase will kill themselves.

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Sonic Frontiers 2 Anonymous 04/15/2025 (Tue) 21:42:24 No. 26123 [Reply] [Last]
There is no doubt that the sequel to Sonic Frontiers is in development, as Morio Kishimoto has mentioned it multiple times on his Xitter account. We don’t know much about this title, as it hasn’t been officially announced yet. Our ideas about Frontiers 2 can only be based on the first game’s vision, developer interviews, Kishimoto’s Xitter posts, and a few 4cuck leaks which are probably fake. >What do we want to see in Sonic Frontiers 2? >How should the sequel improve upon the original game? >What shouldn’t be in the sequel? >What could be its vision and design philosophy?
180 posts and 30 images omitted.
>>39665 >I didn't enjoy ShadGens' Whitespace anywhere as much as I did Frontiers' Open Zone For me it's the opposite. I like the White Space more because its level design is similar to Utopia's in how you dense the hub was with platforming. It was far from perfect but I still enjoyed it. >it didn't allow for the freedom I don't think both of them allow for player freedom because they both feature linear level design. >Hopefully Frontiers 2's Open Zone goes more in its own direction instead of aping Shadow Gens. What would that be? >I think how the platforming is integrated into the hubworld in Shadow Gens is something that Frontiers 2 should try to replicate. I'm kinda mixed on that because both Frontiers and Shadow Gens at making the player enter the platforming sections. They both have very specific entrances that are annoying to find and their exits can feel pretty random so you never know where they are going to take you. >>39671 It has less automated sequences and it features a lot of platforming sections that only exist to make going to your destination more fun. The platforming sections are also way less complex and difficult than the ones from The FInal Horizon.
>>39672 >I don't think both of them allow for player freedom because they both feature linear level design. They were both linear, but Frontiers felt open enough to where I could chain together platforming challenges and move more freely than I could in Shadow Gens. Also, Shadow Gens' Whitespace was a bit too reliant on the Doom Powers to the point of it getting in the way sometimes. >What would that be? Allowing more player expression instead of locking the player into straight, automated platforming segments >I'm kinda mixed on that because both Frontiers and Shadow Gens at making the player enter the platforming sections. They both have very specific entrances that are annoying to find and their exits can feel pretty random so you never know where they are going to take you. Yeah, if the platforming didn't lock you in a single direction or automated sequence, it would help both games a lot. Of course the ultimate solution to this issue would be to make everything so integrated into the environment that it would be obvious where each platforming segment leads (if you see a rail and platforms integrated into a hill, it'll be more obvious that they take you up the hill than just copypasting an entrance).
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>>39676 >but Frontiers felt open enough to where I could chain together platforming challenges and move more freely than I could in Shadow Gens. I thought chaining those platforming sections together was easier in Shadow Gens because the White Space is really dense with them. That density also makes ground movement more difficult, since there are always platforming sections in your way, preventing you from moving as freely as in Frontiers. >Allowing more player expression instead of locking the player into straight, automated platforming segments That sounds fun. Should they follow the 3D Mario formula of making the main path easy to traverse and light on platforming, so the player would have to go out of their way to find platforming challenges?

Sonic Rumble Anonymous 04/17/2025 (Thu) 01:41:53 No. 26784 [Reply] [Last]
Sega just announced it's new release date, May 8th Oh shit, it's rumblin time boys. Who's ready for them to push the release date back another 3 months a week before this release cause Sega has no confidence or vision for anything they do anymore?
62 posts and 17 images omitted.
Do you think they'll shadow drop the global release on Sonic's birthday or have I huffed too much Copium?
>>39692 I keep forgetting this exists. Maybe they shadow cancelled it.
>>39692 I could see that announcement being made in a Sonic Central. Maybe even the release proper >>39698 I think the "pre-release" was getting some new content just a few days ago

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Transonic Anonymous 04/25/2025 (Fri) 22:21:30 No. 32638 [Reply] [Last]
What is with the amount of trannies in the Sonic Community? Like what's the deal? I get the autism and call but what's with the explosion of transgenders? They're in your Discord servers. They're maybe even moderating them now. They're in various mods (first Unleashed recompile mod was the Trans Fem mod). They're running your fan events, running your websites, surrounding themselves with staff that are of their own kind, kicking out anyone who disagrees with their agenda, and banning Twitter links whilst encouraging Bluesky posting. What can we do about it? What is the solution to it all? Can we start to (respectfully) call it out and stop the rampant pink pilling and conversions from taking place before it gets far worse?
94 posts and 24 images omitted.
>>39566 >San Francisco >UC Berkeley We're fucked.
>>36895 >Tails looking at Sonic in disgust
>>39008 >transsexuals >the cutting room floor There's definitely a joke in there somewhere.

/FAST/ Project thread. Anonymous 05/03/2025 (Sat) 02:39:21 No. 35241 [Reply] [Last]
Because everything I'm working on is not progressed enough to justify a thread, post about current Sonic projects you're working on, or maybe ask for suggestions and such. This is a devblogfag thread in case it isn't obvious.
78 posts and 41 images omitted.
>>39318 I just want to make a top view map exploration thing, like the overworld in an RPG, with some collectibles and characters or things to interact with
>>39329 Sounds comfy.
Test

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Sonic Boom: Fire & Ice Anonymous 06/10/2015 (Wed) 00:41:05 No. 596 [Reply]
And here we go again
24 posts and 5 images omitted.
>>38587 Maybe you're right, I never even considered it. I always just thought of it as its own thing entirely
>>38587 That makes me wonder, are there any incidents in Boom that contradict the events of the mainline games or were they careful enough to avoid those?
>>39262 I don't know, but you just made me think of this. They weren't allowed to reference Shadow's backstory, but they also couldn't contradict it

Anonymous 04/23/2025 (Wed) 01:58:25 No. 30927 [Reply]
Sonic > Santiago
3 posts and 1 image omitted.
>>39143 Is there anyone in Sonic Team who does?
>>39162 Someone must in order to keep him so strictly adhered to their arbitrary standards.
>>39201 I think they just think it makes them money rather than actually liking him

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Sonic Time Corruption - A Classic Sonic fan game Anonymous 03/13/2019 (Wed) 19:08:25 No. 13857 [Reply] [Last]
Hello /fast/, The name's MrLevRocks, Lev for short, and I want to present you with a fan game that a few guys and me have been working on. I missed the mark making it the first fan game presented here, some anon got that honour, but alas… Anyways, you might be wondering what Sonic Time Corruption (logo send) is and why I chose to present it here. For starters, it's just a plain classic-flavour Sonic fan game lead by me. As you can tell from the title, it's got something to do with time and indeed that is the main concept of it. It's similar to Sonic CD in structure, but has some differences in how it plays out. Story-wise, I can't add much more either, Robotnik stole the Master Emerald, went to a new island of the week called Northwood Island where the Time Stones are, hijinks ensue. Now as to why I chose to post about it here. You may have noticed, I have yet to mention what actually is done. Don't worry, I'm not coming in empty handed, that'd be rude, but the small team and I lack the capacity to make something of scale. I'm personally an artist myself and what we, what I, am looking for is a programmer that is familiar with the GameMaker Language used in GameMaker Studio (1.4, in our case). I'm looking more for reliability and availability myself, rather than raw skill, but I'll tell you the reason for that next post. As for myself, you can look up my online handle above and easily find accounts of mine, proving that I'm not just bluffing, I too do my part in bringing my vision (technically not mine, but that's a story I don't want to have to type out now, ask if you're interested) to life. If you're interested, do post here, I'll share my email once I found someone so the private stuff can be discussed in private.
64 posts and 20 images omitted.
>>25446 Well, no. That's why it took so long, trying to scrable together the folks I have. Still, it's coming together. >Any news on the Wolfenstein stage? That was looking awesome. No, since we've been focussing on implementing the first stage, the later ones fell to the side. Might be a while before we come back to that one I'm afraid.
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>>25447 Oh well, that's fair. I wasn't really expecting much progress on it given how slow it's going but I thought I'd ask regardless. It's been a few years so I can be patient. You're contributing to Sonic Galactic too right? Everything I come across from it looks wonderful.
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Someone needs to find this guy get him to come back now that there's more activity.

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Sonic Sprite General /SSG/ Anonymous 05/14/2025 (Wed) 21:46:24 No. 37025 [Reply]
Welcome to all things Sonic sprites. This general is for discussion of sprites, making, using, finding, reviewing. Discuss official sprites, edits, originals, OCs, techiques, programs, and everything else.
17 posts and 13 images omitted.
>>37842 Cool
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Have any fangames been as daring as Advance 3 and shown Tails' butthole?
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>>39141 This is why Amy wears panties, which Sonic Advance is pretty shameless with her too. She has a ton in her sprite sets over the 3 games and battle.

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