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XSeed: "Senran Kagura Would not Prosper in the West in This Day and Age" Anonymous 08/13/2024 (Tue) 20:30:17 Id: f3e482 No. 1001039 [Reply] [Last]
This really needs its own thread because of how right STUPID this shit is. This is like banning RPGs on the Sega Saturn levels of stupid, all because of retarded twitter/reddit/discord politics. These people can't see outside their little Californian bubble, and it pisses me the fuck off. The console game market is run by people who hate games, that's the only excuse I can think of when explaining this malicious ignorance. It's been proven time and time again that these games sell as long as there's a good gameplay structure. Even with an above average gameplay structure, Stellar Blade selling over a million copies in the past year alone PROVES that now is the best time to release Senran Kagura IN SPITE of gaming journalists and the reddit/twitter/discord grooming audience. Not only that, but the entire mobile market with games like Blue Archive and NIKKE is making millions of dollars in capital. You could make the market that "Oh it's just whales", but I would argue that's not a legitimate excuse when Stellar Blade sells over a million copies and other games like fucking Capes don't even sell close to that. That's not to mention Flintlock that has its numbers inflated by Gamepass only sold half the amount of Stellar Blade with a much bigger marketing campaign. There's no excuse for this level of stupidity, but what can we do about it? Maybe we can contact shareholders and have them communicate our issues through them? There's no excuse for this level of incompetence, although I'd personally argue that it's maliciousness considering everything I've talked about. sauce: https://noisypixel.net/xseed-games-ken-berry-interview/ https://archive.ph/N2zJb
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>>1366556 It had no business being a gacha, they should have just released it as a normal game.
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Senran Kagura New Link is EOSing very soon. If you were ever interested in checking out the game while it's still live, now is the time. >Android APK (mobile) https://apkpure.com/%E3%82%B7%E3%83%8E%E3%83%93%E3%83%9E%E3%82%B9%E3%82%BF%E3%83%BC-%E9%96%83%E4%B9%B1%E3%82%AB%E3%82%B0%E3%83%A9-new-link/jp.hpgames.shinomas >DMM (PC, requires JP VPN address) https://dmg.hpgames.jp/shinomas/index.html Let's hope the rumored offline archive is sufficient to encapsulate everything the game had to offer, and hope the franchise comes back with its core essence some time when everybody isn't insane. Post Senrans in commemoration.
>>1417290 >and hope the franchise comes back with its core essence some time when everybody isn't insane And just when do you think THAT will be? Let me remind you that this current environment is the result of cultural elements that have been building up since at least the '60s. Senran Kagura was booted off of Playstation because Sony decreed it wasn't feminist-friendly. For that to change, the culture would have to change to repudiate feminism and likely leftism (because feminism is just an outgrowth of it) in general entirely. As long as the idea that things explicitly catering to straight men are "rape culture" or "gross goonerbait" and should be changed to accommodate women or destroyed is entertained in the public conscience, it will not get better.

The Legend of Zelda Thread Anonymous 06/11/2025 (Wed) 16:39:02 Id: 921973 No. 1459589 [Reply]
It's amazing how this game did everything right >Amazing dungeons >Good dungeon themes >Balanced difficulty. Neither too hard or too easy >Good story without being intrusive >0 filler in-between dungeons >Perfect amount of exploration Almost every 3d Zelda game that followed Ocarina has floundered one of these things in some way. Be it Majora's Mask's obnoxious filler and lack of meaningful content, Wind Waker's terrible filler and horrible piss easy dungeons, or twilight princess and skyward sword's atrocious filler and invasive stories. Can you even say the classic formula was overdone when no game outside of master quest actually bothered to improve or build upon it in a positive fashion? Seriously, I've replayed this game over twenty times not including master quest or randomizers and I've never gotten bored of it. Meanwhile, I try to replay Twilight Princess or Majora's Mask and I drop them whenever I'm faced with tedious filler.
Edited last time by Mark on 06/12/2025 (Thu) 22:14:31.
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>>1459754 Rebuking about 10% of the argument and calling me disingenuous is... a statement, for sure. Let's go over that forest temple and its "puzzles". >Enter >climb slow wall to get small key >go through door and watch ghost cutscene >go through door, fight 2 enemies for a small key >go out, see cube with navi going "gee this sure look like the door of time", play song to remove cube >Go through room, climb wall to the right, mandatory fight vs a single flying skull for map >Go out and hookshot to then stand on a switch and drain well >Go through well for another small key >go back to start hub, go through door, go up 2 sets of ladders >See arrows on floor with navi going "There's arrows on the floor dipshit" and blocks to push >mandatory fight vs another 3 fucking skeletons >You then shoot paintings and kill blue and red ghosts very slowly because they're invisible and/or invincible 90% of the time >You shoot an eye switch to remove twist corridor and get chest >hand battle for key

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Elden Ring is better
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Mystical Ninja's better

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Anonymous 04/27/2025 (Sun) 01:31:00 Id: 017763 No. 1268880 [Reply]
https://www.youtube.com/watch?v=TkGALUCgEw0 Any Kenchads? Rimworld and other autism simulator aficionados welcome.
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>thread anchored because discussion of these games isn't allowed And the kike wonders why his site is dead.
Put more effort into the OP post next time
>>1460140 Did we get diagonal wall?

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Video game genres that you dislike and why. Anonymous 04/18/2025 (Fri) 21:38:39 Id: fa8565 No. 1137438 [Reply] [Last]
I dislike soulsbourne games because the core aspect of the game actually isn't even difficult, it's just tedium that extends the games run time. For example if I die to a boss or mob and the nearest bonfire I last used was 100 meters away I have to trek the distance all the way back to get my experience and/or kill the enemy that last killed me. What did I learn while treking those 100 meters? More importantly what makes running that far actually difficult? Nothing. You are just being punished with time wasting tedium and going against enemies you had no problem dispatching up to that point. I understand wanting to have a game that is difficult but the core aspect of this genre just isn't. I also don't see the point of simulators. Specifically games like the sims. I don't see the appeal of watching your character do things instead of actually doing them.
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>>1138005 >I cannot get how they are still selling at all. Alright, I know some people who play sportsball. The answer is extremely simple. The FIFA people are not gamers. Those games are, in fact, the only games they play. I have met people who openly dislike gaming and gamers, but play sportsball. Think of the biggest douchebro faggot, somebody like >>1243582 who says things like "Wha?? You don't watch NFL, brah? What are you brah, gay?". Now also think about that Chicano guy with 7 siblings who sells fent down the block. They're who play sports games.
>>1459020 That sounds really dumb
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>>1459084 Yep! That's the average niggerball fan

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Video Game Translation: Where do you do find hackers? Anonymous 06/06/2025 (Fri) 04:33:40 Id: 45fab3 No. 1441071 [Reply]
With machine translation getting stronger (although they will always be inferior to being actually translated by an expert), the only obstacle is actually finding someone to hack the game, rip the text for the translator and properly insert the translated text into a patch. Where do translator find such people and how do they convince them to work on the game? Do they pay them, are they friends or acquaintances with them or is it hoping that they are interested in the game and turn it into a passion project?
It's usually the opposite, hackers find translators, not the other way around I've seen so many projects (ds, gba, psp,...) died over year by not having a translator, instead of the other
>>1441071 I assume you have to pay them. Easier to just make a Patreon and have a team working on one game at a time.

Posting the best Kirby game Anonymous 04/24/2025 (Thu) 18:32:23 Id: a65f74 No. 1244427 [Reply]
Just finished a replay of Kirby: Planet Robobot and I need to scream into the void that this game SLAPS. HAL really said “what if we made Return to Dream Land but injected it with mech suits, cyberpunk vibes, and a soundtrack that kicks your teeth in,” and it WORKED. The robot armor isn’t just a gimmick — it changes based on your copy ability, and every single one feels like a power trip. Jet mode? You're flying through a shmup level. Spark mode? You become a walking Tesla coil of death. The pacing is tight, the level design is clever, and the amount of polish is absurd. Also shoutout to that final boss theme that ascends directly into the heavens and takes your soul with it. And the lore? Oh buddy. It's Kirby, so naturally the last hour goes from “haha cute pink ball go brr” to “AI god assimilates a planet and becomes cosmic malware.” Peak. I love Forgotten Land, but Robobot might still be peak 2D Kirby. HAL needs to stop playing and port this thing to Switch already. Anyone else think this is the most underrated Kirby? https://youtu.be/ekky8ZNdNnQ
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>This game Plaps FTFY
>>1244427 >this game SLAPS Welcome zoomers!
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KIrby in a mech called my attention but it was on 3DS I may emulate it later. You have fiddle with dual screen much?

Vidya Cheesecake Anonymous 01/21/2025 (Tue) 03:52:35 Id: 7b598f No. 1063490 [Reply] [Last]
Before anyone says anything, THIS IS NOT A THREAD TO RAG ON RAZORFAG! I'm just using his post as an example because there seems to be this increasing narrative that vidya is not "allowed" to have any sort of cheesecake or fanservice in the title. And any game that "does" have this content "must" be a shit game by default. Now personally, I disagree with this take. If a game is good, what exactly is the problem with including fanservice in the title? We're all adults so there shouldn't be an issue. And even then, what exactly is wrong with a game being fanservice focused? Take for example, DoA Xtreme. It's a shameless mini-game collection only designed to unlock new bikinis for the girls, but what's the problem with that as long as you're having fun with the mini-games and basically playing the "male equivalent" of a dollhouse sim. My bigger issue is that it seems like attempts to remove fanservice from games correlates almost with the "same time" game quality took a nose dive. Now does this mean that "all fanservice" is good. No, of course not. One infamous game guilty of trying to sell itself solely on cheesecake was BMX XXX, and it failed horribly as the game itself was terrible. However is it "wrong" for a game to not include fanservice in some form? I would have to answer yes. But what do you guys think? What's your takes on cheesecake and fanservice in vidya?
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I was saving these up for a big post then I forgot about them then I remembered, anyways check out Magical Nut Ikuno-chan. Because god knows these galge are endangered.
>>1444403 Devilish squirrel
>>1444403 What a coincidence, I'm watching Batora play this right now. Although I was kind of hoping he'd stream more Mario Kart...

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/domg/ - Dominions General Anonymous 04/16/2025 (Wed) 17:21:59 Id: efcd4d No. 1098569 [Reply]
The Wheel has turned once again Necromancy Edition Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher. The game combines a simple presentation with an extremely wide array of strategic options, including over 3400 units, 1100 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep. Basically, it's an autist’s wet dream of a war game. >Our pastebin (extremely outdated) https://pastebin.com/wjbSA98Y >Steamgroup https://steamcommunity.com/groups/vanheimageofvidya >Multiplayer guide >Blitzserver (game hosting service) https://blitzserver.net

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>>1229072 It's over(4 u)
>>1229072 I had no problem with pirated 6.18
Is the lock gone yet?

Difficulty sliders/modes hate thread Anonymous 04/23/2025 (Wed) 17:40:00 Id: d324eb No. 1228485 [Reply] [Last]
I fucking loathe difficulty sliders. They are constantly used by inferior developers with no balls to make casual experiences that can adapt to the widest possible crowd, and to easily avoid actually balancing and properly, carefully designing all scenarios around the game. It shouldn't be up to player to choose difficulty. At most, the player should choose an harder special condition mode like Ironman, limited saves, survival mechanics/bars or 1 hit kill runs, but the idea that the game design should be compromised by modifiers into adapting to the player is utter shite. It's the player that should adapt to the game design to progress through the game, but cowardly developers. It even ruins the day to those players who aren't retards when the hardest mode is some trash mode with super tanky enemies because it's usually very hard to find the "intended" difficulty mode agreed upon to be what the developers designed he game around.
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>>1439831 >>1440948 If you want to go down that road you can also consider whether playing original arcade games out of an arcade environment is a change in difficulty. After all they were designed to have quarters plugged into them to increase the credit count.
>>1440346 doom's stock binds sucked checkmate, faggot
>>1441430 Not as much as your mom triple fagget.

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Dolls Nest Anonymous 04/23/2025 (Wed) 16:08:49 Id: 4e71b9 No. 1227455 [Reply] [Last]
Dolls Nest by Nitroplus is out. I expect a lot of anons are going to play it. I've just downloaded it, but I'm still at work for a few more hours... The demo was a bit clunky but I liked it a lot still, so I have really high hoped for the mechamusume souls.
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Not much fanart on pixiv yet, but it's getting there slowly.
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how hard is the game compared to similar games? it's armored core 1 hard or armored core 6 hard? or is it more in-line with souls games that were just challenging instead of hard?

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Ship management games? Anonymous 04/22/2025 (Tue) 23:06:25 Id: e48b5b No. 1218391 [Reply]
As title suggests do any of you know of any games like FTL? I'd prefer it focus on ship to ship combat but I'll take what I can get.
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>>1218391 For some non-space games, take a look at Barotrauma & Sunless Sea which has more of narrative focus. If you find Sunless Sea interesting, pirate it, because key devs were ousted from the company afterwards, and they went on to found Weather Factory (Cultist Simulator, Book of Hours). Sunless Skies goes to show that they were key devs because, apparently, that game's not very good.
You left this pretty open, so I'll suggest Pulsar: Lost Colony, which is basically FTL but (mostly)multiplayer and 3d. https://yewtu.be/watch?v=AENwIX76xvM&t=93
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reviving this thread to talk about Void War i like it but goddamn is it annoying to lose your boarding team to random bullshit or even bugs

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Tainted Grail Fall of Avalon Anonymous 04/26/2025 (Sat) 22:57:32 Id: 36eaab No. 1267868 [Reply]
What a piece of doodoo dogshit lol. My performance was good on the tutorial island but after I left it I'm struggling to get even 30 fps on the lowest graphical settings and that's with an rtx 3060 and 16 gbs of ram, surpassing the recommended system requirements. Why are game devs seemingly incapable of optimizing their games even out of a AA game? I shouldn't have to do workarounds and fix anything, the game should be good out of the box
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Seriously, hearing the Jailer say >Here in the jail we punish >Or at least we're meant to >I'm supposed to be intimidating >GRRR Completely killed any immersion I might have had in this world. 300 neurotic quirky side characters all at the same time just fucking killed it for me and it's a shame because outside the first Merchant you find (which has a lore reason for being quirky) the game took itself seriously. Should we write a meaningful well thought out character? No fuck that! Just make him autistic and completely out of place! It's ok, it's optional!
>>1428223 The writing is just of overall shit quality. One dimensional NPCs (hi, I'm a guard, here's my life story and a quest that goes along with it), flat side quests. I've read more interesting quests in MMOs. The lolrandom humour's best example is the quest where you get an explosive package in order to blow open a sealed tomb. Inside you find an undead cook who is obsessed with cheese. Completing the quest line gives you a spell that turns targets into cheese.
>>1436353 The issue isn't even the concept, you can do that silly stuff without shit writing that doesn't take itself seriously. Why can't these faggots just be genuine? Why does everything have to be sarcastic and quirky and shit, fucking hell.

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Anonymous 04/25/2025 (Fri) 01:29:22 Id: e0174d No. 1249040 [Reply]
What does /v/ think of sentinel girls? I really enjoyed both, even if the gameplay gets repetitive. I think the setting is cool and like the juxtaposition of the cute anime girl interactions and the grimdark of the overall plot/endings.
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>>1345709 What a strange crossover.
>>1249040 I don't like seeing girls be hurt. Not good games.
>>1249040 I like seeing girls be hurt. Good games.

Dead Space Anonymous 04/23/2025 (Wed) 22:40:12 Id: e02baf No. 1232560 [Reply] [Last]
Well /v/ thoughts on the original Dead Space series and the remake of DS1?
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>>1247707 >normalizing trannies is a good thing I thought Israeli IP's were blocked, strange...
Have you played Dead Space Sabotage? It plays much better than DS1 though not as good as DS2. There is no dumb turret section for starters.
>>1431357 Was that the mobile game?

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Elin/Elona Thread/General: 8ternal League of Nefia Anonymous 11/25/2024 (Mon) 23:45:12 Id: f0b35d No. 1043639 [Reply] [Last]
Fuck /v/, this is /jp/ territory now. Remember when roguelikes were fun and not just a cynical means of nodevs avoiding having to handmake content? Remember when Elona consumed your life? Remember eating children and rounding up a monster sex slave harem during a run? Lafrontier certainly remembers, and not even (((Unity))) or ///Early Access\\\ can dampen the fun. >Elin Download: https://mega.nz/file/jRd1jKyY#ZylETgXk_FKFKtsIqpcq_7pCMpcQUyZvj6MHW8e3hOk this is last week's version, whatever >Elin Wiki: https://ylvapedia.wiki >Elin Player Guide-Compilation: https://ylvapedia.wiki/wiki/Elin:Player_Guides >Elona+ Custom-GX continued branch: https://github.com/JianmengYu/ElonaPlusCustom-GX >Beginner guide, FAQ and links for Elona+: https://rentry.org/8vkaw >New child mechanics guide for Elona+: https://unknown.spam/xccbd5of >Extra sprites/PCCs: https://elonaup.x0.com/sozai/index.htm
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>>1621771 I see. I find the chinese alchemy mod interesting, but it's only for levelling up hard. Any option to steal skills or implant upgraded organs in yourself?
Yo buddy, still alive?

Favorite 2.5D games? Anonymous 04/27/2025 (Sun) 05:47:43 Id: d8cb94 No. 1270423 [Reply]
Posting the GOAT
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>>1310503 dkc1 is straightforward, go through the levels to win. dkc2 and 3 are "find the secrets then get to the super special levels dood". most people are going to think thats rad.
>>1426551 El barril
>>1311954 I don't like how you have to pay to save in 2. That just bothers me the whole time and it makes me not feel comfortable saving or taking a break. Seems small, but significantly decreases the fun.

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