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How should gamers fight problems with modern games? Anonymous 01/16/2025 (Thu) 06:30:01 Id: 30b9b2 No. 1061372 [Reply] [Last]
Greentext at least one problem and find solutions to the problem. 1) Bland "brown and bloom" colors and graphics, uncreative, uninviting, and visually unstimulating, that reduce atmosphere, emotional impact, and uniqueness 2) Crunch culture where employees work long hours under intense pressure to meet deadlines and deliver products, causing burnout and decreased product quaality 3) Degradation of the hobby as gaming became international and developers adapted design to cater to broader demographics 4) Digital rights management that requires online server authentication, or negatively impacts game performance, or limits how you can use the game 5) Diversity, equity, and inclusion biasing hiring processes at the expense of skills which reduces studio performance, competence, and morale 6) Excessive DLC that fragments the gaming experience, locking content behind additional purchases instead of including it in the initial release 7) Exploiting, cheating, and hacking online like aimbots and wallhacks, offline players usually know each other which discouraged local cheating due to social consequences 8) Game-as-a-service models, subscription and cloud services for gaming where you (((own nothing and be happy))) 9) Hyper-realism instead of artistic and aesthetic style, making games look generic as they strive for similar fidelity and lose unique artistic identity 10) Input lag making games feel more unresponsive, particularly in genres like fighting games, first-person shooters, or platformers needing precise movements or combos 11) Kernel-level anticheat that violate privacy and increases the risk malicious actors exploit security vulnerabiltiies to infect gamers with malware 12) Limited physical releases where many modern games are digital-only, and companies assume digital distribution, the PS5 Pro even lacks a disc drive 13) Loading screen saturation that frequently interrupts gameplay, wastes time, and breaks immersion 14) Monetization, microtransactions, loot boxes, and gambling mechanics and how developers design games around compulsive spending of players instead of delivering quality content 15) Movie games requiring significant "Triple A" budgets and minimizing player agency by sidelining gameplay and how they interact with the game world 16) Pay-to-win mechanics that let players gain advantages by purchasing powerful items or upgrades, undermining fair competition

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Gaming has always had overrated movie games that were beloved by normies solely because of the story. Silent Hill 2 is an incredibly mediocre and outdated game in almost every way outside of the story. Even for its time, it was outdone by both Fatal Frame and Resident Evil 1 remake when it came to graphics and actual scare factor. Metal Gear Solid 3 was a shallow stealth game with Simon's says tier gameplay. If it weren't for its story and graphics, no one would care about it. God of War was a dumbed-down DMC with quick-time events spam. A very shallow game when compared to its contemporaries. Yet it's remembered more, why? Because of its presentation. Last of Us, Red Dead Redemption 2, and God of Snore are just modern iterations of this phenomenon. If you want to find good games, ignore the normie herd. I'm not saying all popular games are shallow and slop, but a good deal of them are. You have to remember that the people mindlessly consuming these trendy games are the same people who watched marvel slop for over a decade without getting bored.
>>1383818 Games with more focus on the story than the gameplay are not necessarily movie games. Movie games are games that are full of cutscenes and forced walking segments. Video games are an interactive medium at their core, so forcefully blocking interaction for more than say 15-20% of the total gametime makes them a bizarre mix of movies and video games, a movie game.
115 IQ minimum for all developers. 130-IQ minimum for lead devs. Problem solved. IQ is racist and therefore illegal in the West so just say the IQ test has nothing to do with employment and is just for bonus metrics etc.

/v/core media Anonymous 04/28/2025 (Mon) 17:40:41 Id: 70d56d No. 1280629 [Reply] >>1398316>>1403271
Not necesarily good, and not necesarily vidya but significant to /v/ originally made for a /vb/ thread, im moving the thread here with a improved op, hopefully, because apparently /vb/ is for porn Initially meant to reignite genuine conversation in 4/v/ anf with its refugees, now i just want to get my newfaggotry roasted for a possible v2. NOT PICTURED My Little Pony Lobotomy Corporation Control Alt Delete B^U Tenchu Dragonball Battletoads Bayonetta
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>>1280629 (OP) That is an image for ants.
Man that chart's a blast from the past
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>>1280629 (OP) I have recently watched Hundreds of Beavers and while not strictly vidya related, a good chunk of the movie's humor comes from gaming tropes applied to a non-gaming plot, which I guess it counts as being /v/-media? Gotta admit it, once the Merchant was introduced and a dinky-ass Legend of Zelda shop theme started playing it caught me totally off guard.

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New Official Mega Man Legends Game Released in English Anonymous 03/29/2025 (Sat) 04:48:05 Id: 4d7217 No. 1083873 [Reply]
https://archive.ph/wip/eaId0 It's not April 1st for almost 2 and a third days
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>>1226721 It was literally bootleg megaman legends, people like you are the reason Con Man got so far.
>>1398313 I WANT TO KISS ROLL-CHAN DOWN THERE!
>>1398855 Calm down, Dr Light

Overused vidya villains Anonymous 04/24/2025 (Thu) 01:09:08 Id: c1379d No. 1234489 [Reply] [Last] >>1403191
Post overused villains in video games. I'll start with Dr Nefarious from Ratchet and Clank
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>>1402939 I like Bowser but I'm still annoyed by the fact that Tatanga was not the main boss of Galaxy 2
>>1402974 Making it worse is the fact that Miyamoto was the one who decided to replace K. Rool in DKCR (and probably DKTF) https://www.youtube.com/watch?v=uAw2UnqHJt0&t=352s
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>>1234489 (OP) I know the series is dead but this guy's fate being retconned in each iteration gets annoying by the third game. At the very least I found it very funny that he gets to kill Stalin.

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Anonymous 04/24/2025 (Thu) 21:32:39 Id: 2abd43 No. 1246578 [Reply] [Last] >>1300438
hello 8/v/ I would like to discuss a topic that was impossible to talk about on deadchan because of certain schizos. that subject is trends in sexualization in vidya, specifically in asian countries. historically japan has had a reputation for sexualized content in vidya. you would look at games like dead or alive xtreme or oneechanbara and think "this kind of game could only be made in japan." lately though it seems like this trend has been reversing. jap games are not as sexy as they used to be. dead or alive no longer has pole dancing. the titties in anime titty games are no longer as big or as exposed as they used to be. many people would blame this on western censorship, but I don't think that's entirely the case. you can see this trend even in games with little exposure in the west, especially in the realm of gachashit. if you look at popular jap games like umamusume or gakuen idolm@ster all you will find are safe and conservative designs. the trend may be most apparent with dead or alive penis vacation. both the new characters and swimsuit designs are noticeably more restrained than what you saw in doax2 and wouldn't be out of place in an idolshit game. japan has always had a preference towards cuteness, even over sexiness, and I think this current trend is just a continuation of this preference. it may even be that highly sexualized characters were actually because of western influence, and now that the west has become gay and pozzed japan is returning to its natural interests. it's also worth noting that while characters are officially becoming less sexualized, fan art of them is as degenerate as ever. it may be that rather than being completely opposed to sexualized characters, the japs want ones that are presented as "good girls" in the source material, but whore themselves out to old men in fan works. I think there may be a link to this behavior with idolshit fans. they are known for being obsessed with the idea that their favorite idol is pure and uninterested in men, but then do shit like making them touch their cum at handshake events. many currently popular jap games are idolshit themed so it is likely that such behavior is being imported. now the other aspect of this that I find interesting is that this trend does not seem to be replicated in other asian countries. korea and china have always been seen as simple copy cats of japan, but in this case they seem to have diverged. games like nikke, brown dust 2, and azure lane are full of hypersexualized designs even beyond what used to be expected from japan. characters from these games look like strippers and even have piercings and tattoos. even in terms of personalities characters explicitly want sex and try to jump the player character. perhaps this is also the influence of american culture. it's also interesting that blue archive, which is developed in korea but targeted at japan, is far more conservative than other korean games. what do you think about this phenomenon? do you miss obscene anime titties? do you think it is a passing fad and they will return? will you switch to gook and chink games if they deliver when japs won't?
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>>1246578 (OP) >Light-bulb moment. >Go to 4jeet to see what news is prompting another wave of antijapan propaganda spam. >Another PS5 price increase. Sounds about right.
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>>1258865 Steam in particular is a mess and its a complete roulette if you get approved or not depending on which reviewer gets assigned to your project. Evenicle 1 has a loli character and it got approved just fine, you even had one of the trap games having a shota character and it got approved. Honestly, steam alternatives need to band together otherwise roasties like Mary will decide what you can and can't buy.
>>1246778 >Blah blah blah safer designs appeal to a wider market and make more money, simple as that Anime is infinitely more popular than modern western animation

/bombergirl/ thread 「ボンバーガール」 Anonymous 04/17/2025 (Thu) 12:00:42 Id: e13747 No. 1111927 [Reply] [Last]
previous thread: https://arch.b4k.dev/vm/thread/1699423/ >Officials: Website: https://p.eagate.573.jp/game/bombergirl/bg/p/index.html Twitter: https://twitter.com/bombergirl573 (news on the PC version will have 【コナステ】) Current/upcoming banners and maps (PC): https://p.eagate.573.jp/game/eacbg/bg/index.html >Installation Guides: Image guide: https://imgur.com/a/G2fK1Z0 Registration: https://p.eagate.573.jp/gate/k/newcomer.html Download: https://p.eagate.573.jp/game/eacbg/bg/download/installer.html >Technical errors: If you can't get past the bench test screen, change your computer's region to Japanese in the control panel If your NAT type is below C, try forwarding port 5291 on your router If matchmaking breaks more than once, restart the game

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https://www.twitch.tv/meatboy_90 now with 100% more kuso plays
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closing in
as always there might be mistakes etc page 8 >ボイス(回復)の扱いと体力管理について voice (healing) and health management >(1)各時間帯ごとのボイスと体力管理 >250秒:前線合流から回復 >・最優先はシューターの体力回復 >・体力十分であればゲートやタワーの回復 >・ボイスがない場合は負傷したシューターに帰還回復指示その間シューターの代わりに防衛 (1) voice and health management for each time interval 250 seconds: healing after joining with the frontlines - first priority is healing the shooter - heal the gates or towers otherwise - if you don't have heal and the shooter has taken damage, give him instructions to go back to the spawn point and defend in his stead

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/v/ play BGO Anonymous 05/02/2025 (Fri) 05:37:47 Id: 6d87b1 No. 1300993 [Reply]
I don't know why but for some reason I'm really in the mood to play this tonight hope you are too. game link:https://www.boardgame-online.com/?page=joingame&g=s3XM&k=cl7kd
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>>1390253 Cool. I was thinking of starting Saturday and Sunday at 4pm ET and to keep going for a bunch of hours depending on if people remain interested. I'm not sure how many people would join in, but I could add Botty to the game if we are short for players. However, given the last time I tried that, I would prefer not to. In addition, I do have an account on BGO and can do a whole bunch of things like Wild Modes and additional classes if people wanna try them.
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Game link is here https://www.boardgame-online.com/?page=joingame&g=s8qk&k=bVowj Current rules is in the image. I turned off Expert Mode as I felt that the first game should have that off for anyone new joining. I'll keep the link open for about 5-10 minutes or so.
>>1398032 Game started. Will make a new post once this game is over.

Fire Emblem Anonymous 04/22/2025 (Tue) 17:33:58 Id: e4801b No. 1213371 [Reply] [Last]
Visit the new >>>/fireemblem/ board too Thread dedicated to the discussion of games from the Fire Emblem franchise. The often asked question: "I'm new to the series. Where should I start?" for modern FE experience is Three Houses (Switch - 2019) or Engage (Switch - 2023), and for semi old school FE experience is Awakening (3DS - 2012) or Fates (3DS - 2015) or Echoes (3DS - 2017). Emulation guide Always ensure your GPU drivers are up-to-date and read https://rentry.org/7368i/ and use https://www.base64decode.org/ to decode base64. Games >Fire Emblem: Shadow Dragon and the Blade of Light >Nintendo Entertainment System (NES) - 1990, Nintendo Switch - 2020-2021 Set on the fictional continent of Archanea. The story follows the tale of Marth, prince of the kingdom of Altea, who is sent on a quest to reclaim his throne after being forced into exile by the evil sorcerer Gharnef and his dark master Medeus, the titular Shadow Dragon. https://fireemblem.fandom.com/wiki/Fire_Emblem:_Shadow_Dragon_and_the_Blade_of_Light https://fireemblemwiki.org/wiki/Fire_Emblem:_Shadow_Dragon_%26_the_Blade_of_Light >Fire Emblem Gaiden >Nintendo Entertainment System (NES) - 1992

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>>1575328 >That's partly a joke but also I have so many other FE games I want to replay, other SRPGs I want to play, and even a few non-cultish romhacks so I genuinely don't think it's worth trying something that immediately gives off warning signs. This, life is too short and too busy with work, and backlogs are too fucking long to waste time with shitty stuff like romhacks.
>>1542353 Because of the bump limit change, made a new thread. >>1575402 (Cross-thread) >>1575402 (Cross-thread) >>1575402 (Cross-thread)
>>1575403 Thanks bro.

/40k/ Thread Anonymous 03/14/2025 (Fri) 03:39:02 Id: f08494 No. 1079324 [Reply] [Last]
Discuss Warhammer 40k games and lore. Previous thread >>1047230 (Cross-thread)
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>>1395332 I'll reserve judgement. Could end up being a well done character.

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Anonymous 04/23/2025 (Wed) 16:12:16 Id: ea6bdd No. 1227506 [Reply] [Last]
Ghost in the Shell director Mamoru Oshii says political correctness has made western games ‘terrible’. >Oshii: Political correctness started from the idea of giving legitimacy to the socially weak. There is nothing wrong with that. In a mature society, it is a natural responsibility. However, the problem is that it has taken that as its starting point and made the socially weak into the strong. >Oshii: They were given priority in getting into school, and priority in finding a job. What’s more, the companies that advised them charged them ridiculous amounts in consulting fees. Game companies ask for hundreds of millions of yen from them. >Oshii: Basically, it’s based on admiration! If you deny admiration, entertainment loses its reason for existence as entertainment. In the past, even if you said “beautiful” people would say it was discriminatory. Western games are really terrible
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>>1230413 That's debt-based economies for you. Infinite growth is paramount. Anyone who slows down dies.
>>1377736 >Westerners Americans, Europeans are fine with sex.
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>>1334987 紅い眼鏡 was the best of the trio (vids unrelated)

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War Sales Anonymous 05/23/2025 (Fri) 04:41:59 Id: 56471f No. 1392241 [Reply]
MOUNT AND BLADE MOUNT AND BLADE God this looks like shit
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>This in Junes >Shokuho soon as the devs are already sharing the mod with ecelebs Will play this throughout this year and the next and just ignore the internet during all that time, phase right through GTAs hype cancer.
>>1394654 I expect it to be pretty average. It won't be as amazing as people have been hoping the next big update to be, but it also won't be outright terrible either.
Are there any mods that make it so that new clans don't get names of the faction leader + {'s clan}? It bothers me a lot.

S.T.A.L.K.E.R Anonymous 04/19/2025 (Sat) 14:45:37 Id: 9155dd No. 1147936 [Reply] [Last]
Can we have a Stalker thread? I've recently tried out what all the fuss around GAMMA is about and I must say it's quite a fun experience For people who don't know, it's a customizable modpack for Anomaly (a freeplay mod consiting all areas of the first 2 stalker games) and comes with its own updater and Mod organizer 2 config. You need the GAMMA launcher fiels wich can be downloaded from theri shitcord, but if you are a boomer like me who doesn't want to make an aacount you can just download this somewhat older build off mediafire and it will update itself upon lauch to the newest version. https://www.mediafire.com/folder/agyul0e6fbban/STALKER_GAMMA Then you need Anomaly itself which can be downlaoded here: https://www.moddb.com/mods/stalker-anomaly/downloads Unpack both into their seperate folders and then point the MO2 from the gamma folder towards the Anomaly folder and from there it will be basically autopilot. I enjoyed the A-life in this and how the best parts of the original trilogy are expanded upon, specifically the hobo phase. Weapon and armor upgrades feel siginifcant but you can even start out with some decent gear since you get a few points to spend on a new game. I'd recommend tweaking the MCM settings to your liking though, stuff like dropped ammo amount and gear condition based on rank for example. I also didn't like the brown and colorless look of the default install, reinstalling the grass and weater mods gives several options like spring, summer, autumn, winter etc.
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>>1393483 >I meant sjws trying to make communism look good, not that communism is good... And my post accounted for either interpretation, lrn2read yourself ESLnigger
>>1393516 IDs, please use them
>>1392915 Good bait!

Unionization in video games. Anonymous 05/20/2025 (Tue) 22:30:15 Id: c8387e No. 1384151 [Reply] [Last] >>1392699
There was recently some discussion on the unionification in the video games industry in the Marathon thread, and while I believe the approach to how video games are published and translated need to be changed, I also think that the powers at be are making an attempt at a power grab. I actually made an article on the subject here [https://medium.com/@markmann447_91903/unionization-isnt-the-answer-a-call-for-free-markets-in-gaming-489abf30abe7], although I had to delete the discussion in the Marathon thread since it wasn't related to neither Marathon nor Bungie, I do find the subject to be rather interesting as someone who DOES want change, but also believes that Unionization is a communist tactic to destroy competitive American industry, but also has legitimate benefits depending on the type of industry where there really isn't an incentive for growth like trades and such. I also find that those pushing for unions in the video games industry are the worst types of industry shills like Jason Schreier, in addition to Harvey Weinstein defenders SAG. They've also made unironic propaganda as a way to push the idea of unionization onto the gaming industry as seen in my embedded images. Either way, I'm quite concerned who would be running said unions since Hollywood has become a cesspit during its run with unions and how there isn't a lot of talent in Hollywood because of unions and how they block freelancers. Still, I wanted to move discussion here since I feel there IS a discussion to be had.
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>>1391245 The studio actually had a reputation for decent adventure games. Their audience generally liked Dustborn, but the game was a commercial flop with no crossover appeal.
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>>1384151 (OP) >(((Unions)))
>>1388453 >the_Donal newfag thinks the whole social contract is anything but extortion Lol >>1392609 Before Dustborn, Red Thread Games published only Dreamfall Chapters and Draugen, mediocre games that still got literally hundreds of times more players than Dustborn. Yes, the studio founder worked on more noteworthy projects before, but we all know how little that means, as far as I can tell Red Thread Games only subsists off public funding and doesn't have an actual paying audience backing it up.

Games smaller than 1 GB Anonymous 04/28/2025 (Mon) 16:25:26 Id: c63aa9 No. 1280266 [Reply] [Last]
What are some good games with total file size not bigger than 1 GB ? Small ram usage is also preferred, less than 2 GB of ram should be reasonable to ask, but it's not strictly requested Discuss and suggest them here Quality over quantity Emulated games is cheating, only small non-emulated PC games here, for the emulated games go in: >Emulation Megathread >>1028520 (Cross-thread)
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Star Wars: Episode I RACER Commandos 1 ABUSE
>>1387592 >5 above 1 >right MB before left MB This shit is demonic.
>>1328603 pretty good heh

PlayStation 2 Thread - 25th Anniversary Edition Anonymous 03/03/2025 (Mon) 00:32:20 Id: 50ba19 No. 1076012 [Reply] [Last] >>1392004>>1392195
Accounting for time zones, the PS2 turns 25 tomorrow. Lets have a thread about the PS2 and its games >favorite game >favorite game that's not on everyone's favorite PS2 games list (hidden germs) >favorite genre that was on PS2 that's not made anymore >favorite characters
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>>1351998 Late PS2 but early 7th Gen was fine too
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>>1076012 (OP) What a perfect timing for a thread, I have been on a large PS2 stint lately. >Favorite game A tough one but I gotta say Ace Combat Zero >Hidden Gem Sky Odyssey, a game about flying a plane through crazy fucking islands >Favorite Genre that was on PS2 that's not made anymore Dungeon Crawlers in the vein of Dark Cloud/Rogue Legacy, alternatively Monster Rancher like games. >Favorite Characters Albedo from Xenosaga, and Raziel from Legacy of Kain: Soul Reaver
>>1076012 (OP) >favorite game Shadow of the Colossus. Yes, unoriginal choice. But its real time giant boss battles have aged better than, say, QTE shit in God of War games. The feeling of every colossi being a fully playable gameplay experience and not a lazy QTE is a technical marvel. >favorite hidden gem Ape Escape 2 is underrated. I still prefer 3, but people shouldn't sleep on 2. >favorite PS2-exclusive genre Furry mascot platformers. Made by Sony. Ratchet, Sly, maybe Jak if you count Daxter. Then sony "grew up" and stopped making much of them in favor of Uncharted, Infamous, TLoU. >favorite characters Who comes to mind... Ammy from Okami Yumi from Ape Escape 3 Snake from MGS3 Yorda from Ico

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Mechanics that turn you off games Anonymous 03/10/2025 (Mon) 01:32:49 Id: f77b31 No. 1078466 [Reply] [Last]
>Was going to buy Rise of the Ronin >Turns out it has color coded gear just like Nioh, the reason I dropped that game and never played the sequel I absolutely hate this garbage and I fucking hate Blizzard for making this lazy awful shit popular. What I love the most about this color coded RNG bullshit is the fact that not only are you getting the same weapon with different stats, which just waters down the weapon, instead of adding actual variety like a different weapon model with the same moveset, is the fact that you constantly get lower tier colored weapons that have higher DPS than top tier colored ones. Not even a skin to differentiate these weapons as well, absolutely immersion breaking and lazy to the very core.
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>>1387784 I will never like Luck as a stat in game when its tied to the rarity of items. Because nobody is going to pick it, even if they have a chance to get a shinier item. Treasure isn't going to outweigh your chances of negating or dishing out damage. What games should do is just add the odds of finding loot tied to classic stats and go from there.
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Shit in the foreground layer that blocks you from seeing what you're doing in 2d games. Sometimes it's a fog/darkness layer that only affects your vision beyond a certain radius, and that's fine, but FUCK these pillars in particular.
>>1388124 Most of early Pokémon pissed me off, yeah.

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