I'm playing Zeonic Front, but, as someone who is used to Armored Core 1, I'm having a lot of trouble with it. In Gundam, MS pilots can switch between automatic and manual controls, and for some reason, this game has you use automatic controls exclusively. It doesn't matter how close you are to an enemy or if your senors can pick them up through smoke or if you have a night scope, you have to attack the enemy the way the game wants, by first locking on, and it's frustrating. Compounding this, every melee attack is immediately followed by a jump back, and you're only capable of using equipped melee weapons instead of picking things up, punching, using your shoulder spikes, grappling, etc as seen in non-video game Gundam media. The back button is triangle for some reason. Route mapping is unintuitive. You can't put pilots in suits they don't like. Each pilot has their own special support and combat weapons. Each pilot has their own special ranged weapons. You hear Char's betrayal of Garma yet don't do anything. The simulation missions are as hard as you would expect late stages of the game to be, given how the first few missions of the main game are. You can't jump. You can't hover. You can't dash. Shields don't block ranged attacks. You can't manually block.
Does anyone know if the PS3 release is better?