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Minecraft General Anonymous 01/11/2025 (Sat) 13:41:52 Id: dca2c8 No. 1059987 [Reply] [Last]
For Minecraft discussion, builds, pictures, videos, and YouTube. >Frequently Asked Stupid Questions Q: I stopped playing months ago, what's new in Minecraft? A: http://minecraft.gamepedia.com/Version_history Q: What launcher should I use? A: PolyMC is the current flavor of multiMC fork. Q: How do I install mods? A: Download the Fabric or Forge modloaders, install for the version you want, and launch the game to generate the necessary files. then go through Curse's awful shitty search system until you find a mod you want, download it, and put it in your new mods folder in the minecraft directory. Check the mod's curse page for more specific installation requirements and dependencies. >Official stuff: * Website - http://minecraft.net * Forums - http://minecraftforum.net * Mojang - http://mojang.com * Wiki - http://minecraft.gamepedia.com

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>>1295361 Seems like most mods are still stuck on 1.12.2.
>>1295404 I just realized it doesn't matter, I remembered that the ghast is not part of the latest official release, just from the snapshots
>>1295361 Why not just get a jetpack mod or one of the many backports?

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Shantae on GBA has been dumped Anonymous 04/30/2025 (Wed) 02:17:15 Id: fabe70 No. 1289118 [Reply] [Last]
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>>1295515 I guess is jist am aversion to DDR input codes on ADHD impatient little shits, but there's a way to fix it, choose the morph, press the dance button, have the world around you stop like time manipulation, have the tranaformation input appear on-screen, input it in and Voila! From a pragmatic standpoint holding the dance button and pressing one direction seems fine at first but they fucked up by mapping it the suck items function in there too, and also, both Select and R do the same function, i guess the formee was just a residual from when the game got shitcanned originally, which causrs problems when you are trying to move ig you hpld the R button to suck on items And no, dont you dare to say that the solution is just stand still, thats not intuitive at all, thats just goin trough hoops. In the Beta you walk normally and you must hold R to run, when they should it just bind it to Double tapping the Dpad. Also, i am not too keen on the concept of "loopin Iles", plus the sound design is bad, (music is passable tough), Farming is an slow chore, game is unoptimized and kinda janky. Seems like they should rebuild this game from the ground up instead of keeping what little got done before.
>>1295515 People gosh over Pirate's Curse being the best and that one pretty much purged the dancing out of Shantae, they have all the main girls in even sexier dancer outfits from Risky's Revenge yet NO dance show for the girls or Dance Parlor, HGH fuckeling ruined the dances by making them more "realistic" and removed half the animations and Seven Sirens used the same HGH assets and graphic style due to comfort and lazyness. The more i think of bit, the entire series its just a vanity project from Bozon.
I don't think Shantae was ever meant to be a serious game series. It's just pretty graphics and cute girls masking mediocre platforming and paint-by-numbers Ganon's Castle ass level design. >Here's a hallway ending with four doors and four symbols at the end of it. Choose which one you enter carefully! >Haha just kidding, you had to retrieve some item from the door you entered, now repeat it three more times in any order and you can go to the boss room. >Boss is just some 90s ass memorize-the-pattern shit

Anonymous 05/01/2025 (Thu) 09:22:22 Id: 78505d No. 1295673 [Reply]
Has anyone here played this game before? If so what were your thoughts on this? Reading the premise it sounds intriguing, a game where you roleplay as a vampire with souls like combat sounds right up my alley so I might check it out.


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vrgames thread Anonymous 04/25/2025 (Fri) 13:24:08 Id: 917d7f No. 1253852 [Reply] [Last]
VR games thread, I guess? ITR 2 new update with new map is out. Vertigo 2 DLC releases in 1 hour.
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>thinks he knows the best vr has to offer >he's never had vr sex before
>>1289743 It's done. God I can't wait to get home and play it. I'm gonna play some fps games and become a degenerate VR sex addict
Is vr chat sex any good?

/v/idya Summer/Beach Art thread Anonymous 07/05/2024 (Fri) 20:31:53 Id: 708e56 No. 986760 [Reply] [Last]
Post /v/idya characters in beach attire and the like. We used to have artdump threads like these on an annual basis but this place caught the gay so let's change that. If you want to request season-appropriate art the drawthread is next door >>986513 yes OP pieces are from a preexisting thread
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I think that is all the beach related stuff I have for Shantae. I just really want to remind you guys that I want to cum inside Shantae. I want to pump her full of so many quarter genies we are going to make a whole football team on our own. Her friends are good too.

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Star Wars KOTOR thread Anonymous 04/19/2025 (Sat) 18:27:19 Id: a7d221 No. 1154233 [Reply] [Last]
As the thread name implies let's discuss the all-time Star Wars classic. Feel free to post your >story (head)canons >favorite builds >mod setups >cheesy character names >etc etc etc And of course, don't forget to lament the cancellation of KOTOR3 (this is important). Discussion of any other video games belonging to the old Star Wars EU/Legends continuity is welcome too (with a moderate dose of adjacent comic books and novels as well).
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>>1216093 It's been made very clear the force rebalances it self when one side dominates, if the force doesn't have a will then it's impact on people is still a negative outcome. Even though we can identify, yes in fact the puppy kicking side of the force is worse, doesn't mean it's effect as a whole is not worth it's use. Ask your self what is really gained by using the force even from a jedi perspective if it will always create opposing sith, is space magic really required in order to save puppies from getting kicked? Or is it's very use of saving puppies in it self creating more puppies getting kicked? https://youtu.be/KHwiygoX7AU?si=llkR9zeJW9QFJyuH
[Embed]
Perhaps it's not unreasonable to argue on the basis that the force will always exist and will always be used and as such it creates an equal response situation, nukes existing to stop other nukes from being used. But if there is the slightest chance to destroy the force permanently as Kreia believes, ending an unknowable amount of future conflicts and 'lucky few' from lording unearned power over others, then it should be pursued. for everyone's sake.
>>1240671 >but new Star Wars games have been so bad as have XCOM clones As opposed to what, exactly? When Lucas owned it the attitude was "fuck it, let's get paid" starting in 1981 and taken as a whole Star Wars vidya averages out to somewhere just north of shovelware. People love to bring up games like KotOR and Battlefront and Republic Commando while ignoring the 15+ educational games, the dozens of farmed-out mobile cash grabs dating back to before smartphones existed, multiple FMV rail shooters and other assorted atrocities like the original game based on ANH getting more re-releases than Skyrim (yes, literally) from 1981 all the way into the 90s. I'll take the Lucas approach hands down because it led to good as well as bad as opposed to the milquetoast slop that Yidsney has sanctioned but let's not pretend that Star Wars vidya was ever about anything but the money.
>>1295630 It can be two things at once, binaryfag. To quote Walter Disney: "We don't make movies to make money. We make money to make more movies."

Anonymous 05/01/2025 (Thu) 06:17:47 Id: b12a0a No. 1295262 [Reply]
What are some single player games I can beat very quickly to get a sense of progress and accomplishment in my gaming career?
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>>1295366 You could give the PC-Engine a go, about 700 games on that system and most westerners have never touched one.
>>1295589 aren't they all like visual novel adventure games?
>>1295593 You might be confusing it for the PC-98

Cuhrayzee Vidya Anonymous 10/20/2023 (Fri) 20:33:11 Id: 9acf2a No. 898293 [Reply] [Last] >>1295603
I haven't seen a thread discussing stylish action for a while, let's change that. Honestly I was kinda disappointed with Bayonetta 3, it wasn't nearly as good as the previous two games and I feel basically killed the series seeing as Kamiya left Platinum in order to work at Hamster probably. Still, it's kinda sad that Bayonetta was destined to die a mediocre death. That said as for Bayonetta's twin IP Astral Chain, apparently Nintendo completely owns the rights to that IP now, so hopefully we can see them develop the sequel in house since I would love to see how Nintendo tackles these kinds of games. Other than a few indie games, there's not really much going on with the genre. The Genokids demo was top notch and I highly recommend everyone here give it a chance, but other than that I'm waiting to hear about some surprise hits like Hi-Fi Rush since that was an extremely pleasant surprise and was actually did better than both Microsoft and Bethesda expected it to be. So hopefully we'll see a new Hi-Fi Rush in the future. Other than that, I'm sure Capcom is gonna remake DMC1 or DMC3 at some point in the near future, and like I said before Hi-Fi Rush did surprisingly well. So I strongly doubt the genre is dead, but that it usually takes a bit to get one of these games off the ground since Souls is the hot sauce these days. Still, what cuhrayzee games are you playing right now /v/? I'm going through Ninja Gaiden and God Hand myself, enjoying them as always.
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>>1272100 >plot of America le bad Christians le bad >every character is a lame marvel slopa except they're edgy so they NEED potty mouths i hope not but Capcom is the company that green lit MHWilds story so...
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I don't give a shit about gacha but apparently the DMC event for one of the action-heavy ones got new voicelines for Dante & Vergil from Langdon & Southworth, so that's something for the people wondering about voices going forward. >>1272100 I think one of 5's best aspects is how much Itsuno gleamed ideas off of DmC that weren't bad on paper and retrofit them into the old formula. Style announcer, dynamic music, Vergil Doppelganger, etc. I doubt the team working on DMC6 at Capcom would do something like that for Shankar's DMC because Itsuno had hands-on with DmC's development while I doubt anybody at Capcom really cares about these Netflix adaptations (notice how NOTHING in DD2 reflects Netflix Dogma). >>1272114 This is why I don't like the need to compartmentalize these action games; there's no catch-all term that touches everything. "Stylish Action" can work for DMC, Bayo, and their direct clones since their Style/Combo ranks are important to them and Kamiya created both with that intention, but not every great action game is about the flourish.
>>898293 bayonetta already did heaven, hell and earth what more is left? Also I doubt nintendo will make astral chain themselves they even outsource games like mario, star fox, f zero and metroid.

Dragon's Dogma Online Anonymous 04/23/2025 (Wed) 18:03:21 Id: 86086a No. 1228775 [Reply]
Dragon's Dogma Online was a free to play MMO, it played a lot like DDDA but with some changes and limitations expected from a MMO meant to run on the PS3, but there was still a lot to see and do in this game, plenty of content, enemy variety, vocations, etc. Dragon's Dogma Online was shut down a long time ago but there's an ongoing restoration effort and a lot of progress has been achieved in the last months, the game is playable and a lot of quests and features have been restored, however there's still a significant amount of things to restore, despite that there's enough content here to keep you busy for months. Currently there's 2 private servers one can play on, ddon.org and dogmarising.org, for the most part dogmarising.org will offer you a better and smoother experience but ddon.org does have a bit more people. >Wanna play Dragon's Dogma Online? Click here: https://pastebin.com/779hUvtH >DDON Beginner's guide https://pastebin.com/EqbBYnVe Recent-ish changes/restored game features (these will/should apply to all private servers) >Job Masters have been implemented, all Arisen Skills and Augments will be unequipped, reset and JP have been refunded, Pawns' skills and augments are unequipped but they get to keep whatever they had unlocked before, talk to Renton at Relay Station District for Tutorial and Seeking Job Masters Quests. >Area Trials for Phindym have been added, Caution spots will be added later for S2 maps. >Achievements, Arisen Room Customization and Furniture Crafting are now available.

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>>1247750 No problem nigga, you have any more questions just ask, I've played this game for an embarrassingly long time so I can probably answer. >>1253145 You can see that they took some stuff from DDON but yeah, perhaps they could've featured more stuff from it, Mystic Spearhand was probably inspired from DDON's Spirit Lancer vocation, general vocation design was probably inspired from DDON given how DD2's vocations are more focused on specific roles like DDON's vocations, some other stuff like special sound effects when enemies are staggered and knocked down were also probably taken from DDON, there's probably some other stuff I can't remember now.
A summary of recent changes to the Dogma Rising server: >Miscellaneous changes to more spawns to make JT easier >Changed exp penalty cap in a party to 20 levels difference (was 10 before?), can now party with players/pawns up to a difference of 20 LVs without XP penalties >Pawns' skills (just skills, augs remain unequipped) were re-equipped globally, with the exception of P/T versions which will be replaced by the LV10 version (good for abandoned pawns) >New BO randomizer feature: every mob group has a small chance to spawn a BO variant, this BO variant can have its LV increased by 1 up to 5 LVs, manually placed BO enemies will remain >Several fixes to JT orders >More MSQ and WQ fixes, Agent of Corruption EXM fixed to have a regular Scourge again >Manun Village quest board should be unlocked now (was supposed to unlock at the same time as Ivanos Tower's board) >Even more XP changes to WQs (I can't keep up with the XP changes anymore)
>>1234336 so how is it an mmo?

Favorite 2.5D games? Anonymous 04/27/2025 (Sun) 05:47:43 Id: d8cb94 No. 1270423 [Reply]
Posting the GOAT
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>>1270493 Like when a game's graphics are 3D but the gameplay is 2D
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>>1270616 Fair! For your question, I have not played with games on 2D field yet with 3D graphics. I meddled a bit with DKC, but I have not gone deep enough into it to say I've played and enjoyed it. The one game that follows your OP I believe I've played the heaviest was Ori and the Blind Forest. While it is one of the easiest Metroidvania, it is well made and polished enough to keep me entertained the fifty hours I poured into it. I'm actually surprised that there are not more Metroidvanias with 3D graphics. I think Bloodstained has 3D as well as the recent Metroid: Dredd, but I have only played the beginning part of Bloodstained and none of Dredd (Never bought a Switch and probably never will). The other well know modern Metroidvanias are all in 2D, like Luna Nights and Hollow Knight.
I like marina from shake shake

Playing on Permadeath Anonymous 04/29/2025 (Tue) 14:48:07 Id: 2758ee No. 1286214 [Reply]
Hey /v/iggers. I recently pirated The Last of Us 2. Wasn't a fan of the first game and the sequel seems to have way too many cutscenes, but I really wanted to try it out for a long time since I heard that it has really good stealth and the game is about as gorgeous as games can look. Anyways, there are a ton of options available to you before starting, one of them being related to how death works; you can set it to where you have the traditional reset at a recent checkpoint, reset at the chapter beginning, reset at the act beginning, or reset at the very beginning. I set it to the act beginning, though this did little to discourage me from inpulsively jumping off a cliff to test whether it had an invisible wall. I wanted to ask whether you think there are times where it shouldn't be an option and that a game should force permadeath, or if not quite that, some sort of limit to the amount of times you can die like in arcade games. Do you think it heightens tension to an exciting level or to the point of annoyance?
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>>1290236 Would you call Mastered Touhou play cheesing, Anon?
>>1294004 People practice 2hu level by level, boss by boss, or even a single attack pattern at a time, don't be retarded.
>>1288093 How much of a game should be memorized? Controls? Mechanics? Layout/maps? Enemy stats? Boss attack patterns? What margin for error should a game have? Frame perfect gameplay only? Two frames? Five? Should a two hour ruin get completely ruined by RNG inherent to the game design? The more autistic you get about it, the closer you become to a tranny speedrunner imo. What's the point of the game? Are you telling a story, delivering an experience, or is it just the most xxxxxxxxtreme paint-by-numbers session that has ever existed?

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The Coffin of Andy and Leyley Anonymous 04/26/2025 (Sat) 01:25:44 Id: a98d19 No. 1261051 [Reply] [Last]
Now that cuckchan is back up and the rapefugees have left, hopefully we can have a laid-back thread again. We'll be getting progress reports monthly and the next one will be on the first of next month. Also, Grandpa Graves was right.
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>>1295492 Not surprising
>>1295492 But I like the puzzles...
>>1295543 too bad there are too many brainlets and women who get filtered by them

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The Legend of Zelda Thread Anonymous 04/30/2025 (Wed) 02:08:41 Id: d42b82 No. 1289101 [Reply]
Skyward Sword got a lot of things right. When compared to Wind Waker and Twilight Princess, you have to admit that it is as good or better than both. At least I admit it. Seriously though, I actually do prefer SS to both WW and TP. I prefer it in dungeons, music for the most part, combat, gameplay, characters, side quests and a lot more I can't think of at the moment. Of the things I'd fix, I wish there were a way to make the "beneath the Sky" area interconnected since the sequence of finding a statue, going up to the sky, flying to the light beam, selecting where to land and then being able to go can get a bit bothersome. Also I wish taking off on your loftwing from Skyloft were as seamless as you do it when you fly from anywhere else in the sky (probably hardware limitations, but I also wish the HD Remaster would have fixed it). Even still, this one is one of my favorite 3D Zelda games and it always has been.
Edited last time by Mark on 04/30/2025 (Wed) 15:07:01.
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>>1293817 >skyview temple Almost forgot that lazy devs make you go through this place twice
>>1289619 Of WW, TP, and SS, I'd call TP as the best of the three. Wind Waker is good, but Skyward Sword is just decent at best. I'm not biased because I want to fuck Midna. Dungeons are shit, game is braindead easy, the gimmicks are half baked. Also the worst Zelda. I'll leave it as an exercise to the anon to see if I meant the character or game series.
>>1293817 >there are many things that WW and TP do better than SS with their dungeons >stand out puzzles

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/kkg/ Koikatsu! General Anonymous 04/17/2025 (Thu) 19:57:49 Id: 37f916 No. 1118388 [Reply] [Last]
>First time here or old installation? Download the latest repack for the game you want and you're set to play (backup your UserData folder if you're transferring) >Koikatsu Repack RX 22 https://sukebei.nyaa.si/view/4274620 >Koikatsu Sunshine Repack R11 https://sukebei.nyaa.si/view/4163615 KKS is a new game with a resort island setting. Get KK for Studio and KKS for more in-game sex positions. Place KK cards in "\UserData\Chara\female or \male" to convert to KKS >KKS scene compatibility patch for KK Get this: https://files.catbox.moe/uohdx3.zip and drop it in: Koikatu\Koikatu_Data\Managed Koikatu\CharaStudio_Data\Managed >HF Patch (Get this to update without waiting for the repack) >KK: https://github.com/ManlyMarco/KK-HF_Patch/releases

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>>1294311 Fuck me, it was an easy fix. Just had to disable "Bake Mesh" when exporting.
New to this but I'm horny and also a Linux user so I hope this Just Werks in Wine
>>1291694 You guys gotta stop forgetting to spoiler

Claude plays Pokemon Anonymous 04/16/2025 (Wed) 11:45:43 Id: d43247 No. 1095904 [Reply] [Last]
https://www.twitch.tv/claudeplayspokemon I don't know whether this thread would be more at home on the other board, but it's been pretty fun following that little retard, and it sparked genuine interest in Pokemon for a couple anons, so I figured it'd be fine here That aside, do you think he's making it out of Mt. Moon? We passed the 200k steps mark yesterday.
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>>1294973 He got all the way to Vermillion and beat Lt. Surge, but since then he's been in this loop of failing to find the entrance to Route 9 to go to Rock Tunnel, then going through Diglett Cave to backtrack all the way Mt. Moon because he wants the Flash HM but keeps forgetting why he's near Pewter City in the first place. I remember at one point he convinced himself that there was a mandatory sidequest to give a girl a Clefairy, which is why he caught like five of them.
Watching others play pokemon is more fun than playing pokemon by yourself
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>DIGGY DIGGY HOLE <DIGGY DIGGY HOLE >DIGGY DIGGY HOLE <DIGGY DIGGY HOLE >DIGGY DIGGY HOLE <DIGGY DIGGY HOLE

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Elin/Elona Thread/General: 8ternal League of Nefia Anonymous 11/25/2024 (Mon) 23:45:12 Id: f0b35d No. 1043639 [Reply] [Last]
Fuck /v/, this is /jp/ territory now. Remember when roguelikes were fun and not just a cynical means of nodevs avoiding having to handmake content? Remember when Elona consumed your life? Remember eating children and rounding up a monster sex slave harem during a run? Lafrontier certainly remembers, and not even (((Unity))) or ///Early Access\\\ can dampen the fun. >Elin Download: https://mega.nz/file/jRd1jKyY#ZylETgXk_FKFKtsIqpcq_7pCMpcQUyZvj6MHW8e3hOk this is last week's version, whatever >Elin Wiki: https://ylvapedia.wiki >Elin Player Guide-Compilation: https://ylvapedia.wiki/wiki/Elin:Player_Guides >Elona+ Custom-GX continued branch: https://github.com/JianmengYu/ElonaPlusCustom-GX >Beginner guide, FAQ and links for Elona+: https://rentry.org/8vkaw >New child mechanics guide for Elona+: https://unknown.spam/xccbd5of >Extra sprites/PCCs: https://elonaup.x0.com/sozai/index.htm
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>>1295291 what do I get the feeling that by the time thats done you might as well have done it manually, fully built a base and hit endgame
>>1295183 You can use build mode and convert everything into whatever floor tile you want. But that requires level 6 hearthstone and the materials in your inventory/chests.
>>1295308 alright thanks

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