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Expedition 33 Anonymous 08/18/2025 (Mon) 19:12:40 Id: a8a0e0 No. 1669954 [Reply] [Last]
I am once again shilling for E33. Play it, it's good! The prologue hooked me right in. adding more from 991671 since like he said, it's a bit of a lame OP. Kind of a lame OP, could have put a bit more effort in, but I just finished the game and would like to talk about it, so it's better than nothing. Overall, I very much enjoyed this game. There are certainly flaws, which become most apparent in the latter part of the game, but I don't believe any of them can completely ruin most people's experience. So much has been said about how great the music and the aesthetic of the game are, but I'm most impressed with how the characterization and ending was handled. It's clear that one of the main ideas the writers wanted to convey was that there were no true villains with evil intentions involved with the plot, and they definitely succeeded in expressing that.
Edited last time by Mark on 11/03/2025 (Mon) 20:02:53.
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>>2010751 >Art design and music-wise, it was fantastic. I actually don't like the art direction because they mixed hyper realistic human characters with goofy JRPG monsters. It clashes so much it draws attention to how retarded the monsters look. At least in JRPGs with a proper stylized aesthetic everything looks more consistent and you can suspend your disbelief more easily.
>>2011655 I thought the parry mechanic worked really well early game - you had to learn boss/enemy movesets in order to survive and deal enough damage, and rewards felt built around using it to get by. However in the mid/late game I think it became an issue, because you can fight enemies that are higher than your intended level through pure brute-forcing, which then snowballs and can cause you to be overlevelled for practically the rest of the game. Act 3 was the worst in this regard - getting the ability to fly felt like the game signposting "Hey, now you can explore anywhere you want! Go nuts and then come back to finish the game!", which made me think the final boss would be balanced around level 70-80 (which I feel is a normal endgame level for JRPGs), when in actuality you should avoid all Act 3 side content because the final boss is best fought between 50-60 (which you're probably gonna be over by the end of Act 2 anyways). So in short, good in theory but flawed in execution. >>2011813 I kinda liked that juxtaposition (and the design of most enemies in general), but I can see your point.
>>2011721 Found the psychopath apparently.

FRIDAY NIGHT MUTHAFUCKA! Anonymous 11/28/2025 (Fri) 20:10:26 Id: 20de02 No. 1972225 [Reply] [Last]
WHATCHA' >PLAYAN >WATCHAN >LISTENAN >READAN >EATAN >DRINKAN >FAPPAN >FEELAN Previous thread: >>1532986
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>>2012952 >Playing Kid Icarus on original hardware or emulated? OG hardware, specifically an old model 3DS I bought not so long ago. The game was very painful to control initially (not because of controls or skill, but overall physical handling), but then I got the hang of it... kinda. I'd like to play this game on emulator, ngl, I feel like the 3DS' analog doesn't do justice to movement, but my potato PC can't handle 3DS emulation.
>PLAYAN Got done with Dredge base game (funny total fish in base game are 151 like in Poogeymons G1) so im taking a break from it before DLCs. Playing Tomb Raider 1 in the Tomb Raider Remastered collection. You can seamlessly switch between remastered and original graphics which I do a lot since both graphics have different ligthings. These Atlantean mummies have been a pain in the ass. Also help im hoarding medikits and ammo I also managed to run Roblox on Linux via Sober to play with my nephews, we played a one piece themed game but it has some god forsaken grind just to unlock more grind. How awful. >WATCHAN Got done watching Kotaro Lives Alone, seinen slice of life about kid that lives on his own while neighbors do the best to help him. A lot of traumatic domestic situations are implied, definitively worth a watch. >FEELAN Got all A's in Uni. Family is proud of it. Made me feel good. Heard some way younger classmates didn't make it, makes me feel a little for them.
>>2013107 The control scheme was a big point of contention back when it released. I played it on a 3DS XL back in the day, which I think made it a bit more bearable, but even then the corner of the 3DS really dug into your palm as you played. The game would be amazing for a remake with a regular control scheme - the core of the game is pretty great imo

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QTDDTOT Anonymous 02/04/2021 (Thu) 22:52:46 Id: 700bb9 No. 228459 [Reply] [Last]
QTDDTOT - Questions That Don't Deserve Their Own Thread This is the thread for threads that don't really deserve their own thread but are interesting enough to keep on /v/. Think of it as inbetween /v/ and /vb/ as you will.
Edited last time by Mark on 08/04/2025 (Mon) 20:28:50.
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>>2006177 Thanks. That's a really dumb system, it means I have to intentionally skip the dolls and then when I'm about to enter the final palace first spend an hour picking them up all over the world. I think increasing the maximum lives throughout the game would have been a much better system, then each doll would be a real upgrade. Or reset them after loading a savegame. >>2006810 But finding Bagu is what you do around the second dungeon. How is that halfway through? >>2006655 What has always killed the fun for me was losing all my experience points when I die. This time I have made it past Death Mountain and that's the further than I have ever made it in this game. Coming from Dark Souls and Sekiro I think I have a greater appreciation for a game that rewards patience, pattern recognition and not being greedy. At time the combat really does feel very rhythmic like in Sekiro.
>>2008074 The 1-up system probably wasn't designed very deliberately. It's just that every other pickup (that isn't a random drop) in the game is one time only, so they didn't make an exception for 1-ups, and they didn't think of increasing your max lives instead. I do still think Zelda II is an excellent game, and this is one of the only mistakes I think it really has. I agree that losing all your EXP when you get a game over is pretty harsh, but I also think it's fair. I wouldn't prefer if the game encouraged grinding. But I do think the XP bags you can pick up should respawn if they're going to take away the XP you get from them. Maybe they should only be permanently gone if you actually manage to level up after getting one. >>2007122 I really don't see it as a grindy game, unless you end up losing XP with a game over. That does suck. But if you must grind, the town just east of the bridge that takes you to East Hyrule makes it pretty easy. Really though just playing normally, you'll probably be max level when you get to the final temple anyway.
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"Out of the eater came forth meat, and out of the strong came something sweet." - Original Amalek. Laborer "Job" Samson.

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AI General #15: AFK Edition Anonymous 10/23/2025 (Thu) 16:45:25 Id: 8a21eb No. 1875633 [Reply] [Last]
Image & Video Gen, Chatbot, Voice Cloning [Copied from previous thread] ── ✦ ✦ ✦ ── Use this thread as a catch-all for AI related topics. Try to stick to vidya & help your fellow anons out. PLEASE SHARE EVERY NEW RESOURCE YOU FIND OR CREATE ── ✦ ✦ ✦ ── Resources: https://pastebin.com/rbYSd8mV Previous Thread: >>>/v/1530161 (archive.today is down) Previous threads were moved to >>>/ais/, but /v/ now has an archive. Request archival of old threads in /v/ meta >>640607. #13 >>>/ais/13775 |#12 >>>/ais/11183 │#11 >>>/ais/5650 │#10 >>>/ais/5079 │#9 >>>/ais/4560 │#8 >>>/ais/4017 │#7 >>>/ais/3494 │#6 >>>/ais/2422 │#5 >>>/ais/1776 │#4 >>>/ais/1051 │#3 >>>/ais/3 [500 posts before next thread]
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>>2012032 Fixed discoloration around her head where I did inpainting. Really need to change settings on this display since things are often too bright to see differences.
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0.6 weight - torikun style: https://civitai.com/models/1009396 0.5 weight - kemokino style: https://civitai.com/models/1537195

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Video Game Husbando Thread #2 Anonymous 05/12/2025 (Mon) 01:24:26 Id: 2c57fb No. 1346732 [Reply] [Last]
Who's your favorite video game male character? Post here all stuff related to your husbando, cute arts and stuff, feel free to dissect on and off how lovely, handsome, sweet or silly your fave vidya male is, or just talk what male characters do you find enticing and attractive, either goes. Human, anthro, shota, everything's welcome provided they are vidya. Refugees are welcome.
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Gay faggots from cuckchan and reddit.
>>2007771 it's kino
>>2007771 Understandable if he's a damaged, yet friendly sorta bot.

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Winter Games Anonymous 12/08/2025 (Mon) 03:11:31 Id: f328af No. 1998084 [Reply]
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>>2006328 Long Dark has custom difficulties, it can be very comfy if you're not playing on Interloper, if you haven't tried it in a while you should If you're specifically looking for a base building snow game, I remembered Arctico exists
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A good amount of Uncharted 2 (the only game in the series you need to play) takes place in snowy areas.

Tokyo Xtreme Racer Anonymous 09/28/2025 (Sun) 23:51:07 Id: 6fc6cc No. 1798405 [Reply] [Last]
I don't understand the appeal of this game. Every clip I see of it is just people doing straight line races on the highway, pegging top gear. Am I missing something? It seems very well liked.
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>>2012346 >>2012345 Only happened to me when I was trying to lower the speed of the last gear to a speed lower than the one of the second last gear
>>2011543 >Your mention of Forza Horizon made me realize that I have not played a single racing game released during and after the 2010s so PS2 games are the only games I have to compare this game to Didn't miss much. Precisely why I'm here, they don't make games like this one anymore. I'm sure the other anon who's fond of these boring ass Forza games will enjoy playing the new one set in Japan when it comes out. >>2011543 >That's the thing, they're not real life people. They're fictional caricatures and stereotypes without being cynical. I like it, it's cheesy and charming The characters and the 'story' is the coolest thing about the game next to the driving.
>>2011803 It does, it's just barely on media anymore.


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Webm thread: Faux-retro edition Anonymous 11/21/2025 (Fri) 20:56:09 Id: 758747 No. 1954444 [Reply] [Last]
Some songs and music videos in the style of 90s/2000s MTV. Previous thread >>1599703 Is it soon? Maybe! But the only thread has been bumplocked for a few days and completely died.
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A few reactions por (Vous)
>>2012915 Imagine not having any foreskin

Post about games that you just FINISHED Anonymous 03/01/2023 (Wed) 04:03:05 Id: 4f157e No. 790791 [Reply] [Last]
I seem to be getting the strange feeling more and more that the Anons who keep posting about the games they're "playing" never actually finish those games. As in they just drop the game after a certain point and lose interest in it for whatever reason (Even if it's a great game). So, to remedy that, let's have this thread, where Anons boast about crossing off another title on the backlog. And, to guilt all the other Anons into doing the same.
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Finished this game that lasted like 4 hours if you were bad enough at it last weekend. Good aesthetic, good music, nice combat, a bit on the autistic side really, but honestly, it's unjustifiably short. (It's just a total conversion DOOM wad if you're interested)
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>>1975803 If you think that's bad blue shift is mind numbingly mediocre, it really does feel like you're just going through a series of areas until it ends. Still it's at least playable I've been playing some BAM HAM myself, it's odd playing it for the first time after having played BAM A HAM YUM and origins (piece of shit) and seeing how barebones it is (because of course it is) but i've also got knight to look forward to after this to play, it's a shame they never made a game after knight though.
Queen's Domain demo. Basically indie King's Field. Some complaints: <pixel filter hurt my eyes (I realized later that you can toggle it off) <boxes and barrels which usually have items take too long to break <enemies are way too quiet <melee range for some weapons feels off, especially for the starting sword I also need to check if this is another tranny game or not like the other indie King's Field inspired game ended up being. Minor complaints aside though, it seems pretty decent. I enjoyed that you could use some clever platforming with the sword lunge and club lunge to glitch into areas outside the intended zone for the demo. I always liked glitching around maps so I kind of hope they don't fix that.

/kkg/ Koikatsu Thread Anonymous 12/03/2025 (Wed) 11:12:59 Id: aac18c No. 1986293 [Reply] [Last]
Merry Christmas edition >First time here or old installation? Download the latest repack for the game you want and you're set to play (backup your UserData folder if you're transferring) >Koikatsu Repack RX 22 https://sukebei.nyaa.si/view/4274620 >Koikatsu Sunshine Repack R11 https://sukebei.nyaa.si/view/4163615 KKS is a new game with a resort island setting. Get KK If you want to have more compatibility options, get KKS if you want more special functions. Place KK cards in "\UserData\Chara\female or \male" to convert to KKS >KKS scene compatibility patch for KK Get this: https://files.catbox.moe/uohdx3.zip and drop it in: Koikatu\Koikatu_Data\Managed Koikatu\CharaStudio_Data\Managed

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>>2007774 Ah I think I understand whats happening ? Chara maker uses only the material editor Shadow color and doesnt interact with anything else. but Studio uses both material editor shadow color AND its own light? Or maybe im just stupid. eitherway I see it causing a mixed result where something looks different in studio than it does in chara maker....
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New thread, huh? Gonna go ahead and "claim" my poster ID by making a new render I haven't done anything ever since I made the first few Nynna V2 renders (other than making the back hair stick out a bit less because that did bother me a lot in hindsight) but that's because I'm moving imminently, and after that finally switching over to Linux with a hardware upgrade so I'll be busy and won't let myself try to make any other refinements until I'm properly settled. I may launch Koi using a VM instead of trying to make it work in Linux, simply because it seems like less hassle and less of a chance to break should I use any of the more graphics heavy stuff... Or Koi in general. One of the few things I'll accept using a VM for, however. (I have Koi on a USB SSD anyways lole) Although perhaps I should find the time to crunch out a Yule outfit and render.

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Vidya Lounge Thread Anonymous 06/20/2021 (Sun) 16:37:19 Id: 33c988 No. 343401 [Reply] [Last]
Welcome to /v/'s comfy lounge. This thread is for general discussion about /v/-related topics that don't deserve/fit in regular threads. The rules 'may be treated more flexibly here, but please take care not to make a mess and don't be a retard. Rules: 1. The lounge is a shared community with /v/. Posters should have posts elsewhere on the board before entering the lounge. 2. Discussion should pertain to /v/-type content only, such as funposting about video games, more video games, industry matters, and gamer™ interests. Colouring outside the lines MAY be okay, however posters do so at their own risk with the understanding that said posts might be moderated without forewarning at any time.
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>>2012760 I agree, the fact Trump hasn't done it yet is a failure of his administration.
>>2012803 Same as with Microsoft. They've been running an "illegal" Monopoly for decades now, and the only time they ever had to answer for any of it to regulatory bodies was when the Government basically went in and chained their asses to a post in the yard. The Government at nearly all levels runs on Microsoft operating systems, and Microsoft gives them sweetheart deals on contracts, servers, security, and licenses. Probably also lets the three letter niggers rifle through anything interesting they find on your PC as well. Blackrock and Vanguard are the same arrangement, except with market manipulation.
>>2012660 That's the new game not being made by Flying Wild Hog

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Hollow Knight Anonymous 10/06/2025 (Mon) 01:17:16 Id: eb9c3c No. 1820843 [Reply] [Last]
It's been a month since release, any of you wageslave anons still working your way through the game? Favorite crests and tools? What are your hopes for DLC?
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>>2012422 >>2012459 Fuck i missed that one. I already binded her so RIP that snippet of lore. I also apparently missed a fight with Shakra before act 3. I'm still happy I went in blind though.
The Master F
>>2012459 wait really?! guess the theory there is a god behind lifeblood may not be so far fetched after all.

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Peripeteia Thread Anonymous 02/26/2025 (Wed) 06:42:02 Id: 13b140 No. 1074462 [Reply] [Last]
A stereotypically Polish immersive sim was released into early access recently. It looks and plays like EYE Divine Cybermancy with a bit more inventory and gun autism, among other things. Marie looks very cute.
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>>2003649 Maybe that bunker she's looking for is her home?
>>2003649 She's looking for her heart
>>2003035 Signalis.

/VP/ General #2 Tinkaton of Fun Edition. Anonymous 10/27/2025 (Mon) 00:30:53 Id: f18878 No. 1883972 [Reply] [Last]
All Pokemon related discussion continue here. Previous thread: >>1113655 https://archive.ph/dev5S
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Do you think Pokemon will add AI voice acting to their new game? Arc Raiders proved that people don't care as long as you don't have previous voice acting to compare
>>2008125 People don't care as long as the game is good, and it's got effort to sound vaguely human. I'm sure they can do the second, but do you think a mainline game can manage the first? If the game is ass people are not going to overlook it. And those AI chickens will come home to roost for Arc raiders when the enshittification comes.
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I'm glad Ingo made it back home so he and his brother can be battle buddies again.

Control: Resonant Anonymous 12/12/2025 (Fri) 18:24:23 Id: 734ed3 No. 2012042 [Reply]
The first control was a pleasant surprise for me and just a solid action shooter game. I'm unsure how I feel about the sequel being an action RPG, but I will say I do love how the game is reaching even deeper in the power fantasy of having esper powers.
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>>2012119 >The real star of the show was the atmosphere and the Oldest House actually being pretty cool. A love letter to the architectural style, that was. If they weren't retards chasing the Current Trend™, FBC: Firebreak could have been a team roguelike set in the Oldest House using proc-gen to make the game endlessly twisty. That's the entire premise of the setting and they totally missed out on making a game that takes advantage of it. Not that I only want any Control content to take place solely within the Oldest House, of course. The world they've built up is great and there are likely other field offices (whether Altered or otherwise) that would be fun to build games around.
>>2012376 >the powers weren't fun to use I disagree >the main character had a face like a sack of potatoes. I hard disagree >it only got notoriety because it was one of the first meme-tracing titles to be widely used as a benchmark. That might be true, but i believe its popularity is due to the fact that it's the only highly polished SCP game on the market which explains all the troonies associated with it. That's what I found cool about it. The gunplay was extremely tedious however.
>>2012485 I liked the game but the shooting was the weakest part.

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VGAs 2025 - Oh god I can't stop sucking Kojima off Edition Anonymous 11/18/2025 (Tue) 09:57:21 Id: a5b6b6 No. 1944437 [Reply] [Last]
LIVE NOW!!!! STREAM LINKS https://www.twitch.tv/thegameawards https://www.youtube.com/watch?v=d-BDeU3R5ic' https://8chan.tv/view/6dbc0998-9fc7-4e1d-b9ee-896ec089d04c/ ORIGINAL OP Imma just copy pate the nominations. Lemme format it better. Game of the Year Recognizing a game that delivers the absolute best experience across all creative and technical fields. Clair Obscur: Expedition 33 (Sandfall Interactive / Kepler Interactive) Death Stranding 2: On the Beach (Kojima Productions / Sony Interactive Entertainment) Donkey Kong Bananza (Nintendo EPD / Nintendo) Hades II (Supergiant Games) Hollow Knight: Silksong (Team Cherry)

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Edited last time by Mark on 12/12/2025 (Fri) 00:02:38.
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>>2012774 >not fellow megaman enjoyer
>>2012831 >3D assets It's shit, and they're likely going to announce an X game before 2027 as well to coincide with the 40th anniversary.
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>>2012964 >as well to coincide with the 40th anniversary >Crapcom doing anything meaningful for Mega Mans anniversary

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