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Vita thread: Enjoying Infinity Onion Rings Edition Anonymous 05/04/2023 (Thu) 09:00:02 Id: 3ef25e No. 822861 [Reply] [Last]
Who knew they were so tasty. I hope you fags have been having some fun on your Vita's. Whatcha >PLAYAN >HACKAN >BUYAN (kek) >WANTAN PREVIOUS THREADS: https://ghostbin.com/paste/d2BOH https://archive.is/xQU91 (Gitgud hackpaste) Last thread: https://archive.is/gdH0I There are also numerous Vita threads across the webring as well. Check out >>>/vita/ and feel free to contribute, tis' a new board dedicated to the amazing device we all know and love. It could use some threads, CSS, assets, banners, and whatever anons feel like suggesting or making.

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>>1015937 Your deviant homosexual shock images cannot harm me nerd! I have already seen too may of them, am now immune! Get bullied!
>>1016106 Kek, alright anon. I'll concede this round to your faggotry-addled brain, purely because I don't want to shit up a thread I actually care about any further.
Live!

Witches! Anonymous 10/03/2024 (Thu) 23:38:23 Id: b60b3e No. 1022454 [Reply] [Last]
Let us all post games where you can play as cute witches. In memory of our fallen anon. I thought I had lost this pic but I found it I am so happy.
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>>1032955 How's the reception for Bayonetta 3? Twitter bullshit about the game is the game positively or more negatively received and is there any reasons why? I hear that Bayonetta 3 has multiverse bullshit added onto it for some reason instead of just being straight sequels as it appeared to be the case for the last two games.
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>>1033328 Bayo 3 has legitimate plot, presentation and gameplay problems but has more ambition and plays more uniquely than Bayo 2. If you can tolerate some jank I think there's legitimate good here that manages to step away from Bayo 1 more than 2 did with it's Demon Slave system and having an actually good final boss for once. Whatever gameplay spins it has it was overshadowed by the Bayoluka shitfit, Viola not landing and being misunderstood by everyone and gameplay switches becoming the climactic fight instead . Another problem for it's reception were comparisons to DMC5 that cornered the junkies that the Bayo series previously pandered to and it drew comparisons between them.Though really it's closer to DMC4 in story role and development. I liked the game as a whole quite a bit myself but it's not as easily digestible as Bayo 2 and doesn't reach the highs of Bayo 1 due to Kamiya no longer being in the driver's seat. There's a definite cheekiness that's missing from Bayo 1 & 2 and lacks the polish that should be there for a project that was developed for as long as it was.
>>1032955 I am somewhat interested in Bayo Origins, the style seems neat, and a prequel that shows her in her youth is a concept with some potential. And who wouldn't want to see Cereza being cute? But since it was released after Bayonetta 3, like you mentioned, I was hesitant to spend any time on it. >>1033328 >How's the reception for Bayonetta 3? The anon above me explained it well. Overall, the game is not complete garbage, but it has a lot of room for improvement. Fans were not impressed with the whole convoluted multiverse plot and what it did to the overarching Bayonetta series story. And while some fans might have been a bit harsh on the game, or misunderstood some of the characters/plot points, a game that does not feel quite like a Bayonetta game certainly wouldn't go over well with Bayonetta fans. And it didn't. People also wonder if this influenced Kamiya's departure from PlatinumGames almost exactly a year later.

Dragon Ball: Sparking! Zero Anonymous 10/12/2024 (Sat) 05:53:20 Id: 79b536 No. 1026652 [Reply] [Last]
Sparking Zero the successor to Budokai Tenkaichi 3 has now released. Anyone playing it? I can say the game very much feels like Tenkaichi should, if you've played them before you should feel right at home with Sparking Zero. Mechanically, the game is mostly the same as it's always been, but there are a few handy new things to the combat. The skill points that let you use sub abilities and transformations now can also be used for Combo breaker/or attack deflection type moves as well. One thing i've found pretty useful is that inputting the Dragon Rush command a 2nd time can near instantly home you in close to your opponent. One of the minor things about the game that's actually impressive happens to be it's final size. it's only 29GB. So accustomed to newer games being 100 gigs or over, it's surprising when a games size is actually optimized once and a while. In other news, normal fags seem to be getting their shit kicked in by Great Ape Vegeta in the story mode, to the point Bandai Namco's twitter responded. I couldn't tell you what the big deal is with this fight is since I had zero issues with it at all. He just spams Blast moves, but I just did what i'v always done in Tenkaichi for years, Charge Ki to Max, get up close behind him and combo in the back. It works as it always has.
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>>1029951 >leave the country to find a woman Wew.
>>1026652 This is my favorite DBZ game since playing RB2 with my buddies. Only critiques is that Ive had a lot of incidents of input lag while playing online and the story modes for the DBS sagas feel pretty lackluster in comparison to the Z sagas (but DBS also has a lot of writing issues in comparison to DBZ, so it could be just that). Once BEASThan is added Im planning on being the first to upload Dragon Ball X custom battles >>1029459 Close, but not quite. You can do this with technically any character in the game who has an existing model. I played one with Zeno, Kami, a blue Great Ape, King Kai, and the Grand Minister all with Goku's movesets. >>1032250 Yeah this is a contender for my personal GOTY so far
Ningen moment

1.7.10 minecraft server Minecraft server Anonymous 10/08/2024 (Tue) 23:16:36 Id: 5000ca No. 1025215 [Reply] [Last]
>What is this? This is an offline 1.7.10 minecraft server running a custom mod pack: https://mega.nz/file/138kFLKQ#NUkR9IRVV_dYv1jrxfYVjZkdWmGTQxujp-NmiEqIQgI DOWNLOAD AT YOUR OWN RISK >What's in it? little tiles, Ic2, thaumcraft, blood magic, littlemaidmobs, et futurum requiem, grimoire of gaia, hardcore ender expansion etc. >Can my toaster run this? It's an even lighter pack than last time and a few versions back. If you have a pc built after 2005 you should be able to run this. >Did you include the difficulty retardation? Considering how well that went over last time, I've elected to not add that retardation. >What if I want "x" mod? Mention it in the thread and I'll see about adding it as long as it's not too retarded. >What's this scripts folder? It's just aspect lists this time so thaumcraft can actually interact with most of the new blocks/items. >How do I use a skin? you need to add your skin file to this folder (.minecraft/cachedImages/skins), named after your username, ending with .png >How do I avoid giving microshaft all my data? https://github.com/EvilToasterDBU/PolyMC-Offline >Will this shit constantly be unavailable

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Edited last time by Mark on 10/13/2024 (Sun) 22:27:46.
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why would anyone care about getting a virus anyways? my pc is below my desk, id be shielded from the blast! you guys don't actually do sensitive stuff on your computer right? that would just be retarded
is this thing still active? can I still play on the server?

Slay the Princess: Pristine Cut Anonymous 09/16/2024 (Mon) 23:34:14 Id: 0fd6a9 No. 1015120 [Reply] [Last]
Recently played STP and has surprisingly fun time with it. I thought it'd be doki or Stanley Parable clone but it ended up being this bizarre horror love story. The director's cut is this fall and thought it's a better time to discuss this weird little game. What routes were /v/'s favorites?
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>>1032929 >I also find interesting how the Smitten has the greatest grasp over the construct and the MCs nature on an innate level and not merely him just happening to be right. I wonder why it was him, out of all the options? Was it simply because the player wouldn't expect something so obsessed with romanticism to have some kind of deeper knowledge? Or does a desire for love have some sort of special advantage over other emotions in that world? >I think another bit that is ignored when discussing this route is how to achieve the happily ever after required the passion that made the damsel route real has to be physically ripped out for the idealized "relationship" and trying to make that work instead of dedicating it towards her. I think I understand what you are trying to say. The literal tearing out of the MCs heart could be a reference to how someone who is in love will often promise his/her heart to the person he/she loves. Of course this is never literal in reality, but in this game it's a chance to show how extremely dedicated Smitten is and show some gore in the process. Doesn't Smitten also say something about showing the Princess what she should want right before tearing open the MCs chest? That's the point where you realize Smitten is so obsessed with creating an ideal romantic situation that he is willing to force ideas onto her. Before then, you might think he's just a weirdo or lunatic, but that moment shows you he is actually dangerous. Instead of it being a romantic gesture, where the MC is trusting the Princess with his sensitive heart, Smitten is saying she must take it in hand and accept whatever is in it as her own desires. >I think the VN is varied enough There is a lot of variety in this VN, yes. What would improve the game, though, is if it was fittingly unique to the end. After all the different routes and different cabins, the plot becomes much more generic by revealing that the MC is a god, the Princess is a god too, and that the MC must confront the Princess in order to escape the simulation. This leads to a lot of the typical meta talking points about life, death, existence having meaning because things die, etc. There's even the typical "labels are meaningless and don't ever work" mini speech given by the Princess in one of the endings. Sure, this type of ending can work, there's a reason why it has been used so many times. But since the game presents itself as something kind of new and stands out at the start, for it to become like this at the end is a letdown. Yes, the Princess becoming a god is not a complete surprise, but after all the mysterious talk about the vessels she receives influencing what kind of god she becomes, the fact that they only determine what arguments she uses against the MC is pretty cool but also disappointing.
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>>1033093 >I wonder why it was him, out of all the options? Was it simply because the player wouldn't expect something so obsessed with romanticism to have some kind of deeper knowledge? Or does a desire for love have some sort of special advantage over other emotions in that world? That or I'd assume due to his nature being deeply tied to the TLQs nature as the second half of a whole. >I think I understand what you are trying to say. I'm being a bit more literal, it's more about how the passion is spent/focused towards the relationship rather than the other person herself. It's probably a weird distinction to make,but likely a vital one considering how the flipside/thirdside of the damsel is the self-escalating loop of you and the princess believing in each-other . It might also be that the passion is gone since it was literally out of the protag to control the cabin/achieve your current status, so neither you or the princess feel the same about it anymore since. >What would improve the game, though, is if it was fittingly unique to the end. The problem with that line of thought is that "being unique" is a relative term tied to everything around the work and wishing for more is easy to say when you don't define more of what or how much. That and I find it unique enough even if the ending is somewhat railroaded and only has nods for the preceding playthrough. For starters ,a game or novel being about the two halves of the totality of existence in the context of a love/horror/action story with you at the acting role is a relatively unique take for vidya at least and I struggle to find this structure most stories I read or watched that involved time loops/repetition. I'm at least somewhat relieved it isn't dumb shit about "Protag is hallucinating in an asylum/coma about his guilt" or some Groundhog day shit that is more about escaping the timeloop instead of the actual experiences in it. Sure the structure could be more complicated or require actual decisions with clear intent from the player to complete a "true ending" but that's less of a flaw in of itself and more a disagreement with the type of VN and the concessions it had to make to get out the door rather than what it actually is and how well it achieves it's aims.

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Share Thread: Please Remember the Abused Chaikas Anonymous 11/24/2021 (Wed) 19:58:58 Id: 3cc00c No. 476242 [Reply] [Last]
READ ME BEFORE ASKING FOR ANYTHING YOU FAGGOT FUCK gitgud.io/Blank/stv/raw/m/OP-Pasta Previous Thread: https://archive.ph/ldX0N How to Contribute Post ITT, make a pull request (git client or gitgud IDE) or raise an issue. If you do not have you own gitgud.io account: tough shit because the public account is busted. Before requesting first check THE GITGUDS YOU COLOSSAL COCKGUZZLER, THEY EXIST FOR A REASON DEAD LINKS ARE CURRENTLY BEING PURGED Anons have experienced shady shit with IGG (e.g. miners and extra files that served no purpose in terms of running the games) and they're from Vietnam gitgud.io/Blank/stv/raw/m/CheckingBeforePosting gitgud.io/Blank/stv/raw/m/PC gitgud.io/Blank/stv/raw/m/GOG.sha256 gitgud.io/Blank/stv/raw/m/Consoles gitgud.io/Blank/stv/raw/m/LewedGames

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Chinese Character/Art Design Anonymous 10/29/2024 (Tue) 03:17:55 Id: cdb5a2 No. 1032677 [Reply]
I want to discuss a certain phenomenon that I have noticed particularly with games funded by China or appealing to their Chinese demographic. I can't really describe exactly what it is which is why I wished to make a thread about it to get some perspective. Maybe it'll make sense to others more than me. All, or most Chinese-appealing characters have this 'sameness' about them. They all look generic in a way. Soulless is another word to describe them. Almost like they have no real character for themselves. They all have very similar attributes that make them cookie-cutter. The thing is, I can't really name a specific attribute that does this, but I can feel it. I know it's there, I just can't put my finger on it, like a 6th sense. If I were to take a guess at the specifics, I'd say it's almost like they're 'safe' in a way, not meant to offend and not meant to have any hugely defining characteristic that might set them apart from other characters. That, and they're overdesigned, making it presumably very hard to make any fanart for the character. The simpler designs always tend to have more fanart. But does correlation equal causation? I don't know. Anyone able to help express what I am noticing here?
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>>1032677 Ancient Chinese Proverb "Imitation is sincerest form of flattery". They copy and steal. A decade back they had this Pixar craze and made derivative unoriginal movies that sold well enough in their domestic market. You also have "Donghua" aka Chinese Animation, you can look hem up and judge for yourself.
>>1032677 >Dota 2 <Chinese >>1032708 IIRC, that guy managed to give up on trannyism and accept his sex. >>1032766 Nothing that you posted looks sketchy, though. While chink drawings tend to be recognizable as such, if you really want soulless art just look at what Worst Korea puts out.
>>1032775 Hey man, the gooks can put out good shit too. I feel like discussions like these miss the wider point of things. It's usually not a given race's or nation's art that is soulless on its own, it's the artists in that nation choosing to ape a trend or not put in effort rather than make something truly their own or do work they enjoy rather than chasing a paycheck. You can tell when something's just a trend chaser, knockoff or a ripoff of something better, even if you've never seen the original. You can also tell when an artist doesn't put effort or care into a product that they're working on. That's soul-less ness. soullessness? How do you spell it?

Touhou Thread: Take it Easy!!! Edition Anonymous 10/23/2024 (Wed) 16:31:29 Id: 9365a5 No. 1030988 [Reply]
A new thread for the series that defines the Otaku. Last thread was on post 500 and it's been a while since someone made a new thread, so I figured I'd do it myself. If you haven't had the chance, get Artificial Dream in Arcadia on steam since it's really good and the dev is making free DLC that lets people make their own dungeons. What 2hu and 2hu spin offs have you been playing /v/?
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>>1032351 The Koumajou Densetsu games were good. But Luna Nights was way more polished.
>>1031459 is the cirno boss fight still console exclusive?
>>1032423 It's on the PC version. Have been so for at least the past 3 years.

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Squilliam compilation thread – The End of E3gelion Anonymous 06/10/2024 (Mon) 03:39:45 Id: ed8325 No. 978559 [Reply] [Last]
> -1085 days until E3 Since it's summertime and E3 is officially dead and buried, I'm making one final Squilliam compilation video. Any Squilliam ideas you've been sitting on, this is your chance to get them in. Let's take a moment to remember the time every studio used to gather in one place to present their latest and greatest, before everyone started holding their own little conference no one cares about. If you have any memorable moments of past E3s, good or bad, post them in this thread. For old time's sake and so I can put some of it into the video. >I'm a newfag and what is this? It's been an 8chan tradition to make OC from a template based on Squilliam from Spongebob getting a heart attack. Download a template, open it in your favorite drawing/editing software and go nuts. When you're done, post it here (in a reply to the right anchor post to help me keep track of it). >How long do I have? I'm aiming for Sunday the 23rd of June as submission deadline, the video will be released sometime after that. >Can [board] on the webring participate? Of course! Whether it's a video game board, or just a hangout board interested in making OC. All I ask is that you help me find it by cross-posting your stuff here and linking it to the proper anchors. Feel free to share in your post what board you're representing. >What song are you going to use? Walk Away by Dokken >Is there gonna be a mosaic? Yes, see the later post. Try to make your squares E3-related if you can, this is about the death of E3, after all. >Are we never gonna see another compilation again? You probably will, I hope to make another one with a new template next year. I'm not making any promises, however.
Edited last time by Mark on 08/19/2024 (Mon) 17:19:24.
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The fuck has happened here
Bumping for reminder.
>>1030306 It was kind of a weird reaction. Maybe 958ee3 is papadripopoulos?

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Space Marine 2 and 40k games Anonymous 09/08/2024 (Sun) 21:32:51 Id: 60fc92 No. 1011473 [Reply] [Last]
Pirated Space Marine 2 and it's been pretty good so far for the hour or so I've been playing. But in case it's not your cup of tea we can talk about all the other 40k games.
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New thread??
>>1032705 Go ahead.

NINTENDO'S ONLINE PLAYTEST REVEALED Anonymous 10/21/2024 (Mon) 05:57:53 Id: 4d1d8f No. 1030217 [Reply]
Nintendo’s mystery online test is a Minecraft-like MMO https://archive.md/bdv0K Last week, Nintendo announced the Switch Online Playtest Program, a mysterious playtest for Nintendo Switch Online Expansion Pack members who were lucky enough to sign up (and live in one of the participating countries). With codes now going out, we finally know what it is. Simply called the Nintendo Switch Online Playtest Program, it’s a new game where the goal is to work with others to fully “develop” a massive, expansive planet by utilizing creativity and farmed resources. As you progress across the planet, you’ll discover new lands, enemies, and resources to aid you on your journey. As you play through the game, you’ll receive special tools called Beacons. These Beacons emit a healing light that purifies and develops the land. The higher your Beacon is placed, the wider the area it purifies. Within your Beacon Zone, you can move, lift, and edit items. In this zone, you can create whatever you like: platforms, stairs, Minecraft-like blocks, trees, and other items, as shown in the screenshots. However, you can only edit your own zone, not anyone else’s nearby. Areas outside of the Beacon Zones are public spaces where anyone can work and place items. The game also features a Dev Core, a separate area from the planet that serves as a social hub where players gather. Here, you can level up your character, which resembles a cross between a Fall Guy and Pushmo. Every player has a special skill called the Development Positioning System (DPS), which allows them to see the development status of the planet and the position of other players. Anyone can create content for the game, but you must first earn a UGC license to do so — essentially to prove you’re not going to cause trouble. “To create UGC, you must obtain a UGC License by taking a test in the game to show that you understand the importance of respectful communication.” We have chosen not to share any screenshots of the game, as it is hidden behind the player agreement.

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>>1031700 Is Dragon Quest X: Rise of the Five Tribes Offline in English yet?
>>1031700 The PS Vita version of PSO2 is the gayest version since it did what stopkillinggames.com tries to prevent and shut down. You're also gay for advertising a dead game that fucked its customers. >>1032722 The Dragon Quest Wiki says Five Tribes Offline was only localized to Korea and China. Online is translated by the DQX translation project through dqxclarity.
>>1032725 I only found a fan translation, incomplete so I didn't download it.

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Atelier Thread: Beginner Friendly Edition Anonymous 10/05/2024 (Sat) 02:17:54 Id: ec297a No. 1023090 [Reply]
What's your favourite game in the Atelier series? Who is best girl? Where would you suggest newcomers start?
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I hope you guys are playing with nude mods.
>>1026894 i run arch btw
>>1028111 >I hope you guys are playing with nude mods. I fucking miss moderchan.

Perfect Games Anonymous 06/25/2024 (Tue) 05:54:37 Id: 60379a No. 983419 [Reply] [Last]
Are there any games which you consider to be perfect vidya? Just pure distilled quality. Here are two games I consider to be near-perfect (they have their glitches and exploits like any other piece of software).
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>>1030207 >over 6 feet tall, blonde and sexy <not perfect I think you missed a turn, the fag thread is down the hall and to the left.
>>983419 Little Big Planet While it's not the best game ever made and the sequel is arguably a better game, this one is just the perfect amount of fun without having anything super annoying about it. Even the hardest levels in the game are reasonable. The only inherently bad thing about LBP is the amount of microtransactions.
>>983419 Subjectively the perfect games for myself were ones that hooked into me like an addiction which allowed for an immersive and invested experience. The handful that did this were: Arcade: Mr. Do!, Bubble Bobble, Gyruss were the most captivating and fun, but Galaga is the perfect arcade game I think. NES: Dragon Warrior/Quest 1 SNES: Chronotrigger PS1: RE1, Parasite Eve1, SaGa Frontier 1, Kings Field 2(1N.A.), PC: Diablo1, Morrowind, GTA Vice City PS2: King's Field AC, Unlimited Saga(!) PS3: Demons Souls Nothing since the above... I guess the main thing that draws me in is the sense of exploration, ambience, and having little clue of how to win or even play the game properly. There are lots of games I liked but these were the ones that were miles above the others. The PS1 era is still my favorite. >>1027356 ME1 came close but the dialogue and characters were largely turn off and this dread of rpgs being a substitute for lack of friends and not the journey and adventure itself. Having options to explore your sexuality before saving the universe was just really opening the door for something awful.

Happy 10th Anniversary! Anonymous 10/24/2024 (Thu) 13:35:46 Id: d1960c No. 1031223 [Reply] [Last]
I wrote a reflection piece about a month ago since I don't really have any lavish plans to celebrate the occassion. Although I'm thankful for those of us who are with us to this day and I look forward to helping out as long as I can. Link to the piece: https://medium.com/@markmann447_91903/hello-everyone-42645dc49fb5 also the anniversary was actually in September, but this is fine too
Edited last time by Mark on 10/24/2024 (Thu) 13:36:12.
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And blackpill, you've been at this for over a fucking hour what the hell dude, just talking to yourself back and forth with no other replies. Mental illness.
>>1032377 This is what my routine used to be a decade ago, without even any work bullshit. Now all IRL friends are scattered all over the country, all of them are depressed because of COVID, I've lost 50 pounds and several jobs. Yet, the site still exist and I've got plans for the future, even if they're very down to earth and very simple. I've also got many DOOM wads left to try.
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>>1032377 I live to spite everyone who hates me and to watch the inevitable collapse of post WW2 West. Feels fucking great!

VR Games Anonymous 12/09/2023 (Sat) 22:17:21 Id: 4c0939 No. 917459 [Reply] [Last]
VR has been around for around ten years at this point, and personally while I think overall there's not a single game that I'd suggest is a "system seller" for any headset, I'm a bit curious to see if there's anything that has captured anyone's interest for more than a couple hours. I'll list a few of mine in the thread.
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So, I just got done running some American Truck Simulator in VR and finished off the night with some VRChat. Are there any 8Chang VRChat rooms or anyone here willing to run some ATS convoys? I can only run friday nights because of my schedule, and I'll be drinking when I do, but fuck it. If anyone is on, let's run faggots.
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Roguelikes in VR look pretty sick, anyone knows some? Already played Compound, hated balloony bullets though overall it's a nice game. Right now i'm playing The Light Brigade, a WW2 fantasy shooter, where you go and try to take down an evil dude who embraced darkness in his heart or whatever, all to bring back the light. Also with religion theme, very good, i like to deus vult in games. Tried Paint the Town Red VR a bit in my friends house since it also has roguelike mode, punches feel very nice, would love some haptics with that. That's pretty much it, would try Ruins Magus though i don't know if it's up my alley, dungeon crawlers aren't to my liking
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>>1032347 Don't know about vr roguelikes but Ancient Dungeon is my favorite vr roguelite and probably favorite vr game all categories. At least it's the one I've put most hours in. But of course, it's not a roguelike and of course you do spend most of the time in an ancient dungeon.

Steam Next Fest #7: October 2024 Anonymous 10/14/2024 (Mon) 02:34:35 Id: 7754ae No. 1027369 [Reply] [Last]
It's time for /v/ to play some vidya demos as developers once more dump thousands of samples of their WEGs, Early Access never-evers, RPGMaker refuse, and the occasional diamond in the rough for everyone to try. The new thing this event is that Valve is linking to all the previous Next Fests as well, meaning that devs who keep their demos up are rewarded and JP devs stay losing at they cling to muh timed exclusivity. The headliner and tentpole seems to be a not-DangitRonpaul gacha centered around baseball, among with a smattering of other titles like the UE5 Phantom Breaker: Battlegrounds "remaster." Now, technically, the event hasn't started yet (October 14-21) as of the time of OP's writing, but who cares? It's probably the 14th right now somewhere in the world and the demos are waiting to be played. Let's get to digging! https://store.steampowered.com/sale/nextfest https://store.steampowered.com/search/?sort_by=Released_DESC&category1=10&supportedlang=english&ndl=1
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>>1032298 Try 16 wide 16 tall
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>>1032309 I have to admit, I am not any good at this, as I am mostly using some online converter was more into webm than gif creation but it seems like at some point gif is better than apng, even if the gif uses more frames(which I don't think is correct). I also tried setting it to monochrome but that didn't do much and made the quality that much worse. Maybe if the framerate is reduced to 1/4 or 1/5 but then it would get extremely choppy.
>>1031114 >Whispers of the Eyeless I refuse to even try the demo simply because the devs come from the big overall mod called SFO in Total War Warhammer 3 and these cunts shill their game ingame

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