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Game of the Month #16 (January 2025): Iridion II (GBA/PC) Anonymous 01/15/2025 (Wed) 11:21:10 Id: cd86ae No. 1061108 [Reply]
>What is this? This is exactly how it sounds: A game is chosen each month (which will be relatively or totally obscure on purpose) with hopes of bringing new avenues of playing potential to anons with narrow video game perspectives. The goal isn't necessarily to pick bad games, but obscure ones nobody, or as few people as possible, have played. You can play the game and then use that fact as bragging rights to others! You can use it to broaden your backlog horizons! or you can forget about it. It's up to you. THIS MONTH: Iridion II (PC) >Where do I get this? 7E2A1BD9 Alternatively, for the GBA experience: aHR0cHM6Ly9kbDFhLnJldHJvZ2FtZXRhbGsuY29tL2Rvd25sb2FkLnBocD9maWxlPUlyaWRpb24lMjBJSSUyMCUyOFVTQSUyOS56aXAmaWQ9MTI2NDMwJnBsYXRmb3JtPWdiYS1yb21zJmtleT0xNDEzMzk1MjQ4Ng== GUIDELINES FOR FUTURE GotMs: Poll for February 2025: https://poal.me/a35q30 If you do not like any of the games in the poll, you can either add a new entry manually, or reply to the OP with a different suggestion. Don't come crying to me if you don't like the game, blame democracy. If you DO suggest a game though, please, report all relevant information on the game (magnet/dl link, interesting mods, guides, tutorials on tech, speedrun etc.).

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Edited last time by Zoom on 01/20/2025 (Mon) 10:14:42.
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>>1061317 I'm sure OP can put in some trigger warnings for you next time anon.
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Just tried the GBA version of Iridion II. There are 3 difficulties: Starter Pilot, Advanced Pilot, and Ace Pilot. 3 modes: Story Mode, Arcade Mode, and Challenge Mode. And 3 options: Gallery, Jukebox, and Credits. I picked Advanced Pilot and Story Mode. Iridion II told me this story in a Star Wars intro scroll. >More than a hundred years have passed since Earth has been attacked by the vicious IRIDION forces. >The legend tells a single brave SHN Fighter Pilot found his way to destroy the evil IRIDION mainframe. >After this glorious victory all remaining enemy ships disappeared from known space. >So humans began to colonize the Planet Systems of the IRIDION home galaxy. >Peace and freedom came back to mankind. The IRIDION menace was history. >... until now. Then a commander told me this story. >Here's the situation. The evil Iridion forces have regrouped after their defeat on Iridion Prime a hundred years ago. They have come to reclaim their planets. We can't allow this to happen. We need someone to defeat them once and for all. I was told you were the best. Complete the Virtual Reality Training program to prove that you know how to handle your SHN fighter. Once familiar with the controls of your ship, head to the ALPHA Galaxy. The tutorial explains the mechanics: your space craft is capable of autofiring by holding down A. If you double tap and then hold A you can release a powerful beam. To upgrade your weapon system you need to collect power-ups. Power-ups are carried by special enemies. Those enemies must be destroyed before they'll drop power-ups. After collecting power-ups press B to upgrade your current weapon. After you upgraded a weapon your spacecraft will be extended by two satellites. The satellites can be moved up and down when releasing A. By holding A the satellites' position is fixed. Press Select to lock the satellites to their current position. Press Select again to unlock them. After collecting a power-up and before pressing B you also have the choice to change to a different weapon. Press R/L to select your desired weapon. Each weapon can be upgraded three times. You can change to already upgraded weapons at any time by pressing R/L. Whenever you start in a level you are equipped with one smartbomb. Smartbombs are also occasionally floating around and waiting to be collected. To release the smartbomb press R and L simultaneously. In the ALPHA Galaxy I chose and completed Azuki Canyon in 4:16 with 11370 points before bonuses, like a life bonus of 4500 and a smartbomb bonus of 1000. My rank sucked (rank C), as I spammed bullets, which ranks punish with an Accuracy bonus. Iridion II's a fun shmup I'll probably finish.

webm thread - member movies edition Anonymous 12/06/2024 (Fri) 23:22:06 Id: f10463 No. 1047545 [Reply] [Last]
They no longer make movies out of games, this time you get to play the movie! You can be sure the second I find a nigger there will be a video of him getting whipped. Last thread >>1018065
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>>1060428 Finally finished. Game lasted me 130 hours over about 4 weeks. Ends really abruptly because they ran out of budget or something. Done the survival modes too and farmed some Red gear so I'm gonna call it complete. Was grindy but fun for what it was.
Happy Inauguration Day!
Remember this v? >>1062786 >>1052742 >>1053562 Ignore the retards, this is great. Make more bumps

RTS/Strategy thread Anonymous 02/23/2023 (Thu) 18:06:04 Id: 7bce6d No. 787703 [Reply] [Last]
Post your favorite quotes, talk about your favorite or old games, shitpost, discuss upcoming stuff. Upcoming stuff: >Company of Heroes 3 >Homeworld 3 >Sins of a Solar Empire 2 >Ratten Reich >The Great War Western Front >WarNo >Broken Arrow >Xenonauts 2 >Touhou Empires >Men of War 2 >Tempest Rising >SeaPower A remaster of Tiberian Sun/Red Alert 2 much like the OG would be nice, though I doubt they wouldn't fuck up the spritework on them since that has way higher definition and small details than the original.
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>>1063278 >lookin_good.jpg
>>1063605 Not even folters faggot, the sprites are redrawn
>>1063605 Plus the webm isn't the highest quality

Vidya Cheesecake Anonymous 01/21/2025 (Tue) 03:52:35 Id: 7b598f No. 1063490 [Reply] [Last]
Before anyone says anything, THIS IS NOT A THREAD TO RAG ON RAZORFAG! I'm just using his post as an example because there seems to be this increasing narrative that vidya is not "allowed" to have any sort of cheesecake or fanservice in the title. And any game that "does" have this content "must" be a shit game by default. Now personally, I disagree with this take. If a game is good, what exactly is the problem with including fanservice in the title? We're all adults so there shouldn't be an issue. And even then, what exactly is wrong with a game being fanservice focused? Take for example, DoA Xtreme. It's a shameless mini-game collection only designed to unlock new bikinis for the girls, but what's the problem with that as long as you're having fun with the mini-games and basically playing the "male equivalent" of a dollhouse sim. My bigger issue is that it seems like attempts to remove fanservice from games correlates almost with the "same time" game quality took a nose dive. Now does this mean that "all fanservice" is good. No, of course not. One infamous game guilty of trying to sell itself solely on cheesecake was BMX XXX, and it failed horribly as the game itself was terrible. However is it "wrong" for a game to not include fanservice in some form? I would have to answer yes. But what do you guys think? What's your takes on cheesecake and fanservice in vidya?
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>>1063588 >what did you find captivating about lotr You’re full of shit.
>>1063490 >that vidya is not "allowed" to have any sort of cheesecake or fanservice in the title This isn't even remotely new. Faggots have been whining about fanservice since at least 2011.
>>1063577 >Except we've had the past few years to disprove this, where its absence was felt What makes you think it’s absence being felt when it is not common does disproves it is generic when it is common? In fact, I recall criticism of the abundance of boob windows and the like in vidya characters back before gamergate was even a thing. Not that it should matter how popular something is. >If you cannot depict sex you cannot depict relationships, that means no romance What do you even mean by sex? Because you can depict relationships and romance without showing sexual intercourse, nudity, revealing clothing, or even kissing. >you can't have her backstory of being an aspiring fashion designer because she's wearing a trendy skirt and exposes her midriff What? There’s countless varieties of clothing that do not show the midriff or even the ankles for that matter. You could easily convey someone is a fashion designer without “sexual implications”. >you should be able to depict things with sexual implications if you want to Maybe that’s what you should be focusing on then, instead of whatever this is? >If you cannot depict violence you can't even have animals eating plants >Math Blasters incorporates violence to entice players This is extremely pedantic, not to mention a blatant strawman. >Think about what you're claiming What I was claiming is that your feverish, stream of consciousness, “arguments” are fucking retarded. <if your defense of violence or sensuality is that a game is "bland and forgettable" without it, all you've said is that a game is so bland and forgettable that it needs tits and/or gore to break even. And consequently, you make tits and violence appear as a signpost of blandness forgettable-ness. This does not say “you can’t depict sex or violence”, it says your defence of it is shit.

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Switch 2 announced today Anonymous 01/16/2025 (Thu) 10:18:02 Id: 46c05e No. 1061434 [Reply] [Last]
Edit: It was announced. More details on April 2nd https://youtu.be/itpcsQQvgAQ?si=cOMpOEsP1qTLkzO- Basically everybody who's anybody in the game leaking scene says today Nintendo plans to shadowdrop a Switch 2 reveal, the 16th has been a consistent date thrown around for a little while now. No games, no software, just a console reveal. This is following huge Switch 2 leaks, up to and including actual photos of the console. It's not anything interesting, it looks like a bigger Switch with the words "Nintendo Switch 2" on the back. This is a heavily cropped photo of an actual unit somebody has, they've posted better ones since but I don't want to go digging for them.
Edited last time by Mark on 01/16/2025 (Thu) 14:34:18.
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What games would you want to see on Switch 2, /v/?
>>1063615 I donno star fox or Kid Icarus?
>>1063619 Sakurai made Kid Icarus: Uprising and he's working on a secret game project so a Kid Icarus: Uprising sequel could happen. Great 3DS rail shooter.

Video games as art Anonymous 01/10/2025 (Fri) 09:17:44 Id: 75b412 No. 1059497 [Reply] [Last]
It's been 12 years since Roger Ebert said video games can never be art. Was Ebert wrong? Where, below, did Ebert go wrong? What is art? Can video games be art? What video games are art? >Having once made the statement above, I have declined all opportunities to enlarge upon it or defend it. That seemed to be a fool’s errand, especially given the volume of messages I receive urging me to play this game or that and recant the error of my ways. Nevertheless, I remain convinced that in principle, video games cannot be art. Perhaps it is foolish of me to say “never,” because never, as Rick Wakeman informs us, is a long, long time. Let me just say that no video gamer now living will survive long enough to experience the medium as an art form. >What stirs me to return to the subject? I was urged by a reader, Mark Johns, to consider a video of a TED talk given at USC by Kellee Santiago, a designer and producer of video games. I did so. I warmed to Santiago immediately. She is bright, confident, persuasive. But she is mistaken. >I propose to take an unfair advantage. She spoke extemporaneously. I have the luxury of responding after consideration. If you want to follow along, I urge you to watch her talk, which is embedded below. It’s only 15 minutes long, and she makes the time pass quickly. >She begins by saying video games “already ARE art.” Yet she concedes that I was correct when I wrote, “No one in or out of the field has ever been able to cite a game worthy of comparison with the great poets, filmmakers, novelists and poets.” To which I could have added painters, composers, and so on, but my point is clear. >Then she shows a slide of a prehistoric cave painting, calling it “kind of chicken scratches on walls,” and contrasts it with Michelangelo’s ceiling of the Sistine Chapel. Her point is that while video games may be closer to the chicken scratch end of the spectrum, I am foolish to assume they will not evolve. >She then says speech began as a form of warning, and writing as a form of bookkeeping, but they evolved into storytelling and song. Actually, speech probably evolved into a form of storytelling and song long before writing was developed. And cave paintings were a form of storytelling, perhaps of religion, and certainly of the creation of beauty from those chicken-scratches Werner Herzog is even now filming in 3-D. >Herzog believes, in fact, that the paintings on the wall of the Cave of Chauvet-Pont-d’Arc in Southern France should only be looked at in the context of the shadows cast on those dark walls by the fires built behind the artists, which suggests the cave paintings, their materials of charcoal and ochre and all that went into them were the fruition of a long gestation, not the beginning of something–and that the artists were enormously gifted. They were great artists at that time, geniuses with nothing to build on, and were not in the process of becoming Michelangelo or anyone else. Any gifted artist will tell you how much he admires the “line” of those prehistoric drawers in the dark, and with what economy and wit they evoked the animals they lived among. >Santiago concedes that chess, football, baseball and even mah jong cannot be art, however elegant their rules. I agree. But of course that depends on the definition of art. She says the most articulate definition of art she’s found is the one in Wikipedia: “Art is the process of deliberately arranging elements in a way that appeals to the senses or emotions.” This is an intriguing definition, although as a chess player I might argue that my game fits the definition. >Plato, via Aristotle, believed art should be defined as the imitation of nature. Seneca and Cicero essentially agreed. Wikipedia believes “Games are distinct from work, which is usually carried out for remuneration, and from art, which is more concerned with the expression of ideas…Key components of games are goals, rules, challenge, and interaction.” >But we could play all day with definitions, and find exceptions to every one. For example, I tend to think of art as usually the creation of one artist. Yet a cathedral is the work of many, and is it not art? One could think of it as countless individual works of art unified by a common purpose. Is not a tribal dance an artwork, yet the collaboration of a community? Yes, but it reflects the work of individual choreographers. Everybody didn’t start dancing all at once.

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"Are games art?" is the kind of question that keeps pseudointellectuals up at night. Art is money laundering, so the question can be answered "yes" for some AAA games and "no" for everything else.
>>1063228 That often comes to my mind for this situation but it is a bit of well known answer. Dwarf Fortress has enough complexity to truly create interesting stories. Do you know of something not as well known?
You fags didn't read the whole thing - >Why are gamers so intensely concerned, anyway, that games be defined as art? Bobby Fischer, Michael Jordan and Dick Butkus never said they thought their games were an art form. Nor did Shi Hua Chen, winner of the $500,000 World Series of Mah Jong in 2009. Why aren’t gamers content to play their games and simply enjoy themselves? They have my blessing, not that they care. >Do they require validation? In defending their gaming against parents, spouses, children, partners, co-workers or other critics, do they want to be able to look up from the screen and explain, “I’m studying a great form of art?” Ebert straight up says "why do you desperately want it to be called art?" to the critics themselves. And he gives the answer "because you want validation from others". Ebert wasn't the faggot, Kelee Santiago was. By showing crud like Braid (pretentious game made by a one and done guy), flower (cool wallpaper viewer), and other movie games. All these have one thing in common - they are PASSIVE MEDIA. Meant for one-way consumption and doesn't require any work, just like traditional static arts. That these art critics adore. Just like an athlete performing a good routine or a player playing a good game, or a skateboarding kid, parkour, chess, baseball, woodworking etc. don't call themselves as "art", yet its enjoyed, replicated and praised as its own thing. These artfags will never know the joys of jumping a ledge and throwing a ball perfectly. Let video games be in the league of ACTIVE MEDIA and talk about its strength. Which video game has the best active joy?

Sonic the Hedgehog Anonymous 10/15/2024 (Tue) 09:45:27 Id: 824c4a No. 1027938 [Reply] [Last]
With Sonic X Shadow Generations coming out in less than a week, now is a good time for a new Sonic thread. Personally I'm quite excited for the game, and am surprised it hasn't already leaked since it usually leaks around this time. Although I'm kinda disappointed we haven't seen a proper Adventure remake yet, hopefully this game will be good and will lead to good things as time goes on. Oh, and hopefully we'll get a Shadow remake that's actually good this time. I doubt SEGA has the balls to make that kinda game in the modern age though. Are you looking forward to Shadow Generations? Do you think we'll get more Sonic stages as DLC? Or will the game just be average and a waste of money and the cycle will repeat itself all over again, even though Frontiers as a modded game is solid. Still, this is the thread to discuss anything and everything Sonic the Hedgehog! please don't porn dump, I'm looking at you Bui
Edited last time by Mark on 10/15/2024 (Tue) 15:04:18.
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>>1061338 >You're supposed to feel bad for Lanolin. Well I don't. If you live in a world where a shapeshifting serial killer exists, one who likes to infiltrate shit and has done so in the past, you don't just brush that off. If I were there and Whisper's 'Mimic sense' went off I would be standing there next to her with everyone else at gun point doing the Macready test on everyone at the base until we smoked him out. And as far as Sonic being Rider X goes there's three possibilities you should think of 1) Sonic knows something and is trying to stop a villain, 2) Sonic is being Mind controlled, or 3) that's an evil duplicate of Sonic (imagine that! or something similar (perhaps Mimic for example). It shouldn't be so hard for a leader to parse that. The goddamn retarded hawk from the Babylon Rogues figured this out almost instantly. If you are not smarter than he is you aren't fit to run the military wing of the Restoration; you're fit to be the janitor.
>>1061345 >There is only one Chris Chan Do you not know Lazerbot? Do you not know Tamers12345? Those guys are amazing. I'm big fans of their work. All three of them. Tamers might be my favorite as an artist, but Chris Chan is the most fascinating as a person. Tamers beats Lazerbot for me, personally, but I don't want to leave him out. He's pretty damn good. >>1061346 Yeah obviously you're right, but you're forgetting one thing. The story is written by a feminist, so to her, you must always like women. Women are always right, even when they're wrong.
Did anyone ever shill you a Sonic game that you ended up hating or were disappointed by? https://archive.ph/OV0D5

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Kingdom Come Thread Anonymous 01/18/2025 (Sat) 21:11:04 Id: fc881e No. 1062545 [Reply] [Last]
Since the sequel is about to hit the shelves, I have decided to try the game for the very first time. Any advice for a newcomer? I heard the game is "hardcore" especially with the limited save system it apparently has. How good is it to play, if I can only play 30-60 minutes at a time(I am sadly a bit busy). Considering that it's very likely that this thread will still exist as the game comes, I guess it can also be used for the sequel as well, so for those who have played the first game: Out of the things that have been confirmed so far, what things are you most existed to see in the sequel? Is there anything you wish that they could add, if not in the sequel, then maybe in a DLC? Would you like to see other areas on Europe with this type of gameplay as well, and if so what areas and what century? If your potato PC is unable to run the game, would you consider upgrading your PC, to play this game, provided it has stellar reviews from people you trust? Hopefully these questions will be enough to generate a positive atmosphere as I am sure a lot of you anons are hyped for the sequel, as I remember the first game was received warmly back when it first came out. I might post my progress through the game from time to time, ITT.
Edited last time by Mark on 01/19/2025 (Sun) 03:04:13.
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>>1063439 If it's about giving the player choice then why not let Henry cut off his penis & pretend to be female? The glove doesn't fit. The fact that these things get shoehorned into games so often makes it off-putting regardless of the given justifications. >>1063280 I'd say that if outside pressures are partly to blame he's doing his very best to obfuscate that & pretend his creative control was never compromised. If Henry always had the capacity to become a sodomite why wasn't it in the first game? should be the question. Is it because Embracer Group didn't own it then? Or is it because Daniel was grifting off the anti-SJW climate at the time? He seems quick to call others grifters so I wonder if it's projection, a guilty conscience upon seeing where public opinion is heading. People used to cheer him on when he was mocking things like shoehorning blacks into that time & place, but look where things are now. Maybe he's one of those types who believes as long as people are angry with him then he's a maverick doing the right thing. Maybe he's kowtowing to outside pressures while lying to everyone & himself to save face. Who knows. Embracer Group has no trust & Daniel is eroding his own by putting things into the game that Embracer Group is known for pushing. >>1063468 I recall when KCD1 was being developed there were many people expecting to create their own main character, but Vavra insisted it was Henry's story & was better to write it that way.
>>1063470 Does anyone else remember the golden age of video game podcasts from the early to mid-2000s? Back then, shows tied to Electronic Gaming Monthly, Giant Bomb, and Games for Windows dominated the scene. If you were a gaming enthusiast, those were must-listens, not just for the news but for the behind-the-scenes dynamics. One thing that always stood out to me during those years was how frequently journalists would admit—sometimes casually, sometimes outright—that they had close relationships with game developers and marketing departments. This wasn’t subtle or hidden; it was woven into the industry’s fabric. Listening to these podcasts, you’d often hear game developers and journalists talking to each other like old friends, agreeing on nearly everything. Disagreements? Practically non-existent, especially on social or professional topics.(A lot of times they were even dating people from companies whose games they had to cover, ridiculous conflicts of interest but still the part that matters most is just how inbred the gaming industry is with the the so-called journalists that are supposed to cover it) That's why stuff like this going on with Kingdom come doesn't surprise me at all. If we've learned anything by now about never trusting a journalist, we should always do the same with game developers and publishers.
>>1063489 >If we've learned anything by now about never trusting a journalist, we should always do the same with game developers and publishers. This. The industry was always corrupt and nepotistic. It is just that more of that is being uncovered (or dug from the past) now. Also: >Ziff Davis Anything related to Ziff Davis is/was controlled by communists from the something Awful cartel. So, anything with Ziff Davis was always shit, with communists infiltrating the industry through journalists and developers. People need to wake u to the fact that there was no "good old times"c regarding journos and devs (at least in the western industry) like some shills will try to rewrite facts. The industry was nepotistic and corrupt from the start, with the very first outlets being literally communist propaganda, formed by communists, operated by communists. That is why they kept pushing for hatred towards Japan and the fake news/narrative of "the Japanese market is dead". Just another indoctrination tactic of those communists when facing a superior culture that disregards their failed ideology.

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Meta Thread Anonymous 07/09/2022 (Sat) 21:54:11 Id: 5c9cb5 No. 640607 [Reply] [Last]
READ THE RULES BEFORE YOU GET SCHOOLED https://8chan.moe/v/rules.html Keep all of the board drama, autism, site issues, feedback and shitting on the website administration here. Do not post about illegal topics, or you will be banned. Thank you.
Edited last time by Mark on 09/30/2023 (Sat) 21:36:52.
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>>1063539 What posts where?
>>1063540 Before 39b37d's 5:48 post, today Mark only deleted willy from our GamerGate thread. Mark deleting Willy is good, Willy and his alter-ego Luciano just troll.
>>1063540 It's a mixup over the Vidya Cheesecake thread. >>1063541 >What was deleted? >>1063543 >Anon deleted his own post to correct spelling errors but his copy past failed so I reposted his text and then after he remade his post I deleted the superfluous post I had made.

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AI General ( Stable Diffusion / DALL-E / Chatbot / Voice Cloning ) Anonymous 01/12/2025 (Sun) 20:15:47 Id: 2fee5a No. 1060375 [Reply] [Last]
Smug Spoiler Edition [Copied from previous thread] ── ✦ ✦ ✦ ── Use this thread as a catch-all for AI related topics. Try to stick to vidya & help your fellow anons out. PLEASE SHARE EVERY NEW RESOURCE YOU FIND OR CREATE ── ✦ ✦ ✦ ── Resources: https://pastebin.com/fLMeAMb1 Previous Thread: https://archive.fo/ZMDOK Previous threads are moved to >>>/ais/ [500 posts or Page 13 before next thread]
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>>1061010 very cool
>>1062981 We'll soon be able to swap in Ryan to claim his rightful role as the black panther
>>1063511 I was impressed with how well the body came out, but it just toally doesn't get the head at all. I'd need a bunch (at least 7) screenshots where the head is clearly and plainly in view before I revisit it again.

Minecraft General Anonymous 01/11/2025 (Sat) 13:41:52 Id: dca2c8 No. 1059987 [Reply] [Last]
For Minecraft discussion, builds, pictures, videos, and YouTube. >Frequently Asked Stupid Questions Q: I stopped playing months ago, what's new in Minecraft? A: http://minecraft.gamepedia.com/Version_history Q: What launcher should I use? A: PolyMC is the current flavor of multiMC fork. Q: How do I install mods? A: Download the Fabric or Forge modloaders, install for the version you want, and launch the game to generate the necessary files. then go through Curse's awful shitty search system until you find a mod you want, download it, and put it in your new mods folder in the minecraft directory. Check the mod's curse page for more specific installation requirements and dependencies. >Official stuff: * Website - http://minecraft.net * Forums - http://minecraftforum.net * Mojang - http://mojang.com * Wiki - http://minecraft.gamepedia.com

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>>1060920 consider how many sales were during the $5 era, then it jumped to what, $10? $20? Now it's like $30? I know people were buying up a ton of gift and alt accounts just because of how god damn cheap it used to be. Now a lot of those accounts are just dead because of the stupid migration bullshit, where unless you had the original receipt and/or email used to acquire the account you effectively had no recourse, microsoft just held a knife to your head and said "we're not FORCING you, but if you can't deliver what we want we are taking the game away" and even if you COULD deliver a 15 year old receipt/email to migrate, and went through the arduous process of setting up a microsoft account just to play autism bricks, you could get your brand new account suspended the NEXT DAY, in which you are forced to identify yourself with a phone number "for security" to access your account again, which is fat load of horse shit because there is no prompt to set up 2fa in the first place when creating the account just to lure the player into a false sense of security. First you de-anonymize the players, tie all of their games together under on umbrella, one account, one terms of service, then you take away their games for violating the vague and arbitrary rules, it's free money in microsofts pocket because it's money they don't have to waste supporting those players and in-house servers, and if the player wants to play again well they have to get a new identity and buy it all over again, microsoft rubs their hands like flies on shit
>>1060828 so there's 2 WB projects this year? or is it to represent the VOD ralease of the movie? I assume that's what that means since the first WB logo says "Theatrical"
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join my minecraft server frends, 100 slots 1.21.4 vanilla no-hack anarchy survival, works on java and bedrock. come and do whatever you want. 15.235.118.84:2486

Anonymous 06/10/2023 (Sat) 06:57:43 Id: cf142b No. 841008 [Reply] [Last]
LOL
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>>1062052 >that bed
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Gachashit Ghetto - Mobage Galore Anonymous 11/04/2024 (Mon) 06:31:56 Id: 40b83d No. 1034975 [Reply] [Last]
Aka be glad (((Tel Aviv))) only knows how to make Raid: Shadow Legends edition. Given how many anons here play these titles and request an area to discuss them beyond Blue Archive >>1034800, given how many JP devs have fled to mobile as some of their more senile contemporaries chase the dead ESG gold rush, given how the bishoujo market is concentrated in mobage, and given how many players have actually banded together and organized to repel and BTFO globohomo as of late, I think a mini >>>/vmg/ is warranted. As OP I however get to christen it a "ghetto" until somebody else takes over the succeeding OPs. Do note that all discussion related to the technological and industry dynamic shifts these live services (yes they are live services) propose as well as topics directly pertaining to their cross-platform nature (i.e talking about how Aether Gazer is available on both PC and mobile or the number of gacha games on Steam) should be directed to this thread instead >>986877 If you want to discuss, say, how Lies of P and Brown Dust 2 were both developed by Neowiz, or how neato Versus and Relink are as part of Cygames' Granblue Fantasy IP, do it over there. You can talk about Action Taimanin's 4th anniversary, you can't talk about how well it runs on PC here. Non-gacha MMOs should also be directed to the existing MMO thread >>897003 Post memes, post updates to your chosen main gacha, post liveblogs of your playthroughs, post artdumps, post collabs, post obscure JP and about-to-EOS gachas, post about how the fuck match-three RPGs are still on the market, post about Senran Kagura New Link and Dead or Alive: Penis Vacation, complain about drama and monetization and mixed toilet games and girls trying to push their otome bishie gachas, just make your contributions high effort and high quality and try to max out 8chan's 5-file 50MB upload limit. You are allowed to be horny about certain characters, but your posts about them must be substantive (no >>>/vb/ template posting, for example). <geez, are you smug's owner No, I care about digital hygiene and board nettiquette. NEWS AT A GLANCE Going to try to hash out a format since this is very new for 8/v/. >GFL2, the successor to many anons' favorite gacha circa 2017, is set to come to Global this fall with a closed beta test and prereg being held. (Read: they need that gweilo piggu money.) Luckily, they are cranking up that fanservice, of which I won't post yet because this OP needs to cover multiple titles. >Unluckily, the CN state censor department has randomly struck a bunch of gachas with notices to sharpie over their character designs, the most notable of which was Snowbreak, enrager of BPD harpies everywhere, and Path to Nowhere. For the time being, Snowbreak has elected to use the localization toggle as a way to technically comply with said censor wave while still giving its playerbase what it wants; its future is still uncertain though as the devs continue to give Winnie the Pooh the finger. It seems like more and more that CN devs need to move off West Taiwan's mainland if they are to realize their creative and financial ambitions. >In general, the global economic downturn has meant that the gacha market has slowly been contracting on mobile. PC, however, seems to be booming as devs find that players are willing to open their wallets without having to pay Apple and Gulag the provider tax. >Arknights and Nikke are holding their 5.5 and 2nd anniversaries respectively, with both of them making big stinks about how they have new anime projects in the pipeline, never mind how all people remember from Blue Archive airing is Iori's toes getting sucked. >Azur Promilia has started receiving age ratings in Taiwan. >Mihomo has rebranded its Harvest Moon knockoff project from Asteweave Heaven to Petit Planet. >Uma Musume is gearing up for a global release. When? Not clear. This is for umaanon though. >Infinity Nikki is making waves as a big open world gacha that Soyny is banking on to get some crumbs after chasing off every Asian third party in existence.

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>>1056463 It's best to take those revenue charts with a grain of salt (as they're ranked on a global scale, plus the Chinese and Koreans are much bigger spenders in gacha than the Japanese could ever hope to be), but I assume Blue Archive is one of those franchises where the Japanese care more about the characters than the "game" itself. I put that word into brackets in case of BA because, outside of the monthly boss fights and the event challenge levels (which require specific character units to roll, some of them being time-limited no less), there is not much to do with an auto-battle RTS. By comparison Uma Musume is a raising simulator alike to Tokimeki Memorial or Princess Maker, which is a lot more viable gaming genre on mobile. It encourages more easily to do multiple playthroughs as you keep your previously trained horsegirls as 'save states' (which can be used as parent horse for the next training girl to inherit bonus stats and skills). In that sense, it's already more of a game than almost the entirety of gacha including BA. Another thing with BA is that there isn't much interaction with the characters you gained through rolling, besides watching them roaming around in the cafe section (which requires lot of playtime and crafting to earn the furniture no less). In Uma Musume, there is the instant gratification to use the girls in live concerts (all played by different VAs) as well as this closeness to the character you've earned through the training scenario, as each girl has her own story and objectives. But most of all, none of the playable girls in the Uma cast are useless as long as they're trained well. It is quite the opposite of BA that forces you to use the same specific units (like Summer Hanako, Dress Hina, Mika, etc.) over and over again in order to secure a win. Of course, Uma Musume Pretty Derby is not without its flaws (the support card system is actually the meta thing - and you need several dupes of a same card to strengthen its effects) but I argue to say it's a better product all around. I would also say the characters in Uma Musume are overall better and more interesting since their appearances, background, personality, and relationships with the other characters were designed around the actual IRL racing horses (and sometimes their jockeys too) rather than seemingly random choices.
>>1056463 Revenue charts are fake as shit. They're made with Sensortower's ESTIMATED numbers from Android and iOS since they don't have access to the real numbers. Then they assume the CN numbers, usually adding a x2 or x3 to the global revenue and calling that the "CN revenue" and pack it into a nice little package for gacha PVP which reddit and cuckchan eat up for gacha tribalism. They're decent for estimating how a game is doing though. For example, a game near the top is definitely doing great and has more money than they know what to do with while a game near the bottom is definitely struggling. And in the end, none of this ever matters because sometimes people simply want to shit on a game they hate and they disregard everything just to hate on it with Hoyo games being the #1 offender of this.
>>1047250 What happened to that Harry Potter card game gacha? Read it shut down, but not really or something like that

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How should gamers fight problems with modern games? Anonymous 01/16/2025 (Thu) 06:30:01 Id: 30b9b2 No. 1061372 [Reply] [Last]
Greentext at least one problem and find solutions to the problem. 1) Bland "brown and bloom" colors and graphics, uncreative, uninviting, and visually unstimulating, that reduce atmosphere, emotional impact, and uniqueness 2) Crunch culture where employees work long hours under intense pressure to meet deadlines and deliver products, causing burnout and decreased product quaality 3) Degradation of the hobby as gaming became international and developers adapted design to cater to broader demographics 4) Digital rights management that requires online server authentication, or negatively impacts game performance, or limits how you can use the game 5) Diversity, equity, and inclusion biasing hiring processes at the expense of skills which reduces studio performance, competence, and morale 6) Excessive DLC that fragments the gaming experience, locking content behind additional purchases instead of including it in the initial release 7) Exploiting, cheating, and hacking online like aimbots and wallhacks, offline players usually know each other which discouraged local cheating due to social consequences 8) Game-as-a-service models, subscription and cloud services for gaming where you (((own nothing and be happy))) 9) Hyper-realism instead of artistic and aesthetic style, making games look generic as they strive for similar fidelity and lose unique artistic identity 10) Input lag making games feel more unresponsive, particularly in genres like fighting games, first-person shooters, or platformers needing precise movements or combos 11) Kernel-level anticheat that violate privacy and increases the risk malicious actors exploit security vulnerabiltiies to infect gamers with malware 12) Limited physical releases where many modern games are digital-only, and companies assume digital distribution, the PS5 Pro even lacks a disc drive 13) Loading screen saturation that frequently interrupts gameplay, wastes time, and breaks immersion 14) Monetization, microtransactions, loot boxes, and gambling mechanics and how developers design games around compulsive spending of players instead of delivering quality content 15) Movie games requiring significant "Triple A" budgets and minimizing player agency by sidelining gameplay and how they interact with the game world 16) Pay-to-win mechanics that let players gain advantages by purchasing powerful items or upgrades, undermining fair competition

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>>1063429 Well, in that sense, yeah I guess. But considering the name in that quote, it is clearly talking about that scientific truth, not about societal "truth". That's my main problem with your post. Though ignorance does not make an old concept worse than the new one, since all it takes is some exposure to realize that it is false. And Anon, you are here, in an imageboard, do you think anyone here even thinks about engaging with society? What is even your goal with having normies change their ways? The library of media that is truly great and not being made anymore is quite large. Large enough to keep you busy for a few decades if you aren't a NEET. And at that point I do think good vidya will make a return.
>How should gamers fight problems with modern games? Ignore their existence. Don't buy them. Don't pirate them. Don't play them. Don't talk about them. Even talking about how shit they are is free marketing; don't do it.
>>1063458 >But considering the name in that quote Didn't even know or care about the name in the quote, I understood the idea and relevance of that quote to the subject at hand. >it is clearly talking about that scientific truth, not about societal "truth" "societal 'truth'" is stronger than anyone here would hope. >do you think anyone here even thinks about engaging with society If you want anything you can't get yourself, it's a necessary evil. Anons probably interact with society all the time even just to go grocery shopping or get their cars repaired, they just make themselves look like isolationist hard-asses. Not saying you can't or shouldn't be if you're strong and smart enough to be independent. >What is even your goal with having normies change their ways? You trust a generation of normalcattle raised and trained on GaaS/woke/censored/whatever-else-negative games to make vidya in the future? Even as far out as "a few decades" (assuming the industry doesn't change that much for the better within those few decades)? Obviously I want culture/society to improve in a way that benefits me in the long term, anyone with a brain would never outright say it but they're subconsciously thinking it all the time.

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Vidya Lounge Thread Anonymous 06/20/2021 (Sun) 16:37:19 Id: 33c988 No. 343401 [Reply] [Last]
Welcome to /v/'s comfy lounge. This thread is for general discussion about /v/-related topics that don't deserve/fit in regular threads. The rules 'may be treated more flexibly here, but please take care not to make a mess and don't be a retard. Rules: 1. The lounge is a shared community with /v/. Posters should have posts elsewhere on the board before entering the lounge. 2. Discussion should pertain to /v/-type content only, such as funposting about video games, more video games, industry matters, and gamer™ interests. Colouring outside the lines MAY be okay, however posters do so at their own risk with the understanding that said posts might be moderated without forewarning at any time.
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Thinkin of making a mosaic thread. Got any suggestions for a cover? Here are the three I'm debating on at the moment.
>>1063399 Halo CE?

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Gensokyo Genocide: Touhoustein 2-D Anonymous 01/18/2025 (Sat) 18:07:17 Id: 0ce9be No. 1062455 [Reply] [Last]
Starting a new thread for a new game of eratohoK since the last thread is way too long to scroll through. For newcomers: it is war strategy + porn with Touhou characters and a lot of custom characters that we have added. It takes about a week to play a complete game. I will post updates as I play it, and write a little story to go along with what happens in the game. I am not accepting new characters for this one, but if the ones we added in the last game do anything interesting I will mention it. And there are autists who want to know how Harold and Vita-Tan are doing so I will keep an eye out for them.
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Turn 56. The Strike Witches take out the Outsiders, and they are done! However, Tenshi and Reimu are still fighting. Yuugi winso vengeance for Tewi by taking out the officers who killed her. (162) Reimu's officer Ringo is killed by relay bandits. (163)
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Turn 57. Marisa has a proposal. "Alice, we're friends, right? Reimu, we're friends, right?" She brings the proposal to Tenshi. "Why don't you be our friend instead of fighting?" With 3/4 of Gensokyo's forces allied against her, Tenshi decides to join the alliance rather than fight it. And Gensokyo is at peace!
The Nazi School was a dismal failure, although Marisa did gain the self-control to not say "-ze" as often. The war started before the students were ready to fight, and the Nazi military was unprepared for Gensokyo's experienced fighters. Half of the student body was killed along with half of the instructors, and the defeated military was divided up among whatever forces captured its units. Adolf became just another loudmouth with a small number of loyal followers such as Uncle /pol/ and Spurdo. He was seen as a human Seija. Keine took over the School and made it her own. Rudol retired from military service and lived a quiet life in Heaven. Kiki started a parenting club. Maribel and Splat Tim returned to their past lives in the Human Village. And Marisa went on problem-solving adventures with her friends Alice, Reimu, Mima, Lina Inverse, and Wadanohara. So who got the most kills? 10 - Yuugi 8 - The Prismriver Sisters: Lunasa, Lyrica, and Merlin 7 - Gengetsu, Hong Meiling, Keine, and Lina Inverse 6 - Emet-Selch, Mugetsu, Saki, Super Chicken, and Wadanohara Marisa and twelve others got five kills. That's all for this story. I hope you enjoyed following along.

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