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#GamerGate + #NotYourShield [#GG + #NYS]: It's Finally Joever AND Hoever! Edition Anonymous 11/06/2024 (Wed) 15:25:15 Id: 41c403 No. 1036157 [Reply] [Last]
ONGOING DISCUSSIONS: >Dup NOT BTFO; Democrats, SJWs, and Mainstream Media "Journalism" all on suicide watch >HAPPY 10TH ANNIVERSARY OF THE ZOEPOST THAT STARTED IT ALL!: You did it Gaymergays! https://archive.is/5h44h >Dead Rising Deluxe Remaster will not award “Erotica” points for taking cleavage and crotch photos like original https://archive.ph/4sTGR >Game Informer is DEAD https://archive.ph/jWMly >Sweet Baby Inc designer attempts to censor Steam Curator List highlighting which games the company were hired for- has now surpassed 400,000 subscribers https://archive.is/6BHuP https://archive.is/OSsi2 >IGN Entertainment acquires Eurogamer, GI, VG247, Rock Paper Shotgun and more https://archive.ph/HNnJS >Nintendo Of America Appears To Turn ‘Paper Mario: The Thousand-Year Door’s Character Into Transgender https://archive.ph/4oNPC https://archive.ph/7ASdr >Kotaku Writer Targets YouTuber’s Wife, Game Dev Calls for More https://archive.is/MQCr5

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>>1036718 as with everything here there's just no standard where one irrelevant talking point can be endlessly espoused with no pushback because who gives a shit while another is made verboten where anyone who says it gets censored until all thats left is the one stubborn cunt who refuses to be deterred by that. what would actually be the problem with adhering to your so called commitment to free speech and not memory holing niggerpills laughable posturing over an assured democrat victory so that his retardation is preserved when hes proven wrong? why is his dumb opinions something worth giving a shit about but you circlejerking eachother all day over a subject that has nothing to do with this board something nobody should give a shit about?
>>1036720 from the post(specifically 4th pic), id say perhaps not
>>1036705 >GLOWIES GOT BLACKED its worse then that, they keep swallowing the same DEI poison they have to push on others. they forgot the golden rule. "Don't get high on your own supply"

Gachashit Ghetto - Mobage Galore Anonymous 11/04/2024 (Mon) 06:31:56 Id: 40b83d No. 1034975 [Reply]
Aka be glad (((Tel Aviv))) only knows how to make Raid: Shadow Legends edition. Given how many anons here play these titles and request an area to discuss them beyond Blue Archive >>1034800, given how many JP devs have fled to mobile as some of their more senile contemporaries chase the dead ESG gold rush, given how the bishoujo market is concentrated in mobage, and given how many players have actually banded together and organized to repel and BTFO globohomo as of late, I think a mini >>>/vmg/ is warranted. As OP I however get to christen it a "ghetto" until somebody else takes over the succeeding OPs. Do note that all discussion related to the technological and industry dynamic shifts these live services (yes they are live services) propose as well as topics directly pertaining to their cross-platform nature (i.e talking about how Aether Gazer is available on both PC and mobile or the number of gacha games on Steam) should be directed to this thread instead >>986877 If you want to discuss, say, how Lies of P and Brown Dust 2 were both developed by Neowiz, or how neato Versus and Relink are as part of Cygames' Granblue Fantasy IP, do it over there. You can talk about Action Taimanin's 4th anniversary, you can't talk about how well it runs on PC here. Non-gacha MMOs should also be directed to the existing MMO thread >>897003 Post memes, post updates to your chosen main gacha, post liveblogs of your playthroughs, post artdumps, post collabs, post obscure JP and about-to-EOS gachas, post about how the fuck match-three RPGs are still on the market, post about Senran Kagura New Link and Dead or Alive: Penis Vacation, complain about drama and monetization and mixed toilet games and girls trying to push their otome bishie gachas, just make your contributions high effort and high quality and try to max out 8chan's 5-file 50MB upload limit. You are allowed to be horny about certain characters, but your posts about them must be substantive (no >>>/vb/ template posting, for example). <geez, are you smug's owner No, I care about digital hygiene and board nettiquette. NEWS AT A GLANCE Going to try to hash out a format since this is very new for 8/v/. >GFL2, the successor to many anons' favorite gacha circa 2017, is set to come to Global this fall with a closed beta test and prereg being held. (Read: they need that gweilo piggu money.) Luckily, they are cranking up that fanservice, of which I won't post yet because this OP needs to cover multiple titles. >Unluckily, the CN state censor department has randomly struck a bunch of gachas with notices to sharpie over their character designs, the most notable of which was Snowbreak, enrager of BPD harpies everywhere, and Path to Nowhere. For the time being, Snowbreak has elected to use the localization toggle as a way to technically comply with said censor wave while still giving its playerbase what it wants; its future is still uncertain though as the devs continue to give Winnie the Pooh the finger. It seems like more and more that CN devs need to move off West Taiwan's mainland if they are to realize their creative and financial ambitions. >In general, the global economic downturn has meant that the gacha market has slowly been contracting on mobile. PC, however, seems to be booming as devs find that players are willing to open their wallets without having to pay Apple and Gulag the provider tax. >Arknights and Nikke are holding their 5.5 and 2nd anniversaries respectively, with both of them making big stinks about how they have new anime projects in the pipeline, never mind how all people remember from Blue Archive airing is Iori's toes getting sucked. >Azur Promilia has started receiving age ratings in Taiwan. >Mihomo has rebranded its Harvest Moon knockoff project from Asteweave Heaven to Petit Planet. >Uma Musume is gearing up for a global release. When? Not clear. This is for umaanon though. >Infinity Nikki is making waves as a big open world gacha that Soyny is banking on to get some crumbs after chasing off every Asian third party in existence.

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To the games that don't have a direct APK download, is it a requirement that all micro transactions google gets a cut from?
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>>1036569 Testing a JPEG encoder to see how it affects said blurred skins. Let me know your thoughts. cjpegli X.jpg -d 3.3 --chroma_subsampling=444 Y.jpg

PC Hardware & News Thread: CPU Edition Anonymous 06/09/2024 (Sun) 01:08:07 Id: 9d4be8 No. 977640 [Reply] [Last]
>Discuss PC Hardware & News >Share Specs & Pics Current News >Ryzen 9000 series out next month >Snapdragon elite X chips use 65% less battery then AMD and Intel chips >Intel runs hot Last thread >>870915
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>>1029211 I just hope the prices aren't that much higher.
>>1033288 No, as I said it's pretty specific to video editing software.
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9800X3D best performance and efficiency, destroys every other CPU in gaming Team blue not even in the finishing line. AM5 finally looks good

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The Elder Scrolls thread Anonymous 09/11/2023 (Mon) 11:59:18 Id: a3df2a No. 884310 [Reply] [Last]
We have furries and they're all addicted to crack. Covering the basic news. >The Elder Scrolls VI is officially in early development, all eagerly await its 2065 release to play a TES game with even fewer RPG mechanics. >Daggerfall Unity is leaving Beta and considering a full 1.0 release, the in-dev 0.16 release being the earliest candidate. This would mark the completion of its 9-year development and the first major TES engine port to be finished. The project will enter a stage of "post-release support" likely involving bug fixes and further modding improvements. >Skyblivion posted a new status report, showing major progress. There's too much to cover, I recommend watching their 2023 roadmap if interested https://yewtu.be/watch?v=H1q1nXLDjB8
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>>1035910 I like how grimy everything looks. >>1035912 Not yet, you can load cells but all of the game logic is absent. The OpenMW devs said they won't focus on Gamebryo compatibility until they're finished with Morrowind.
>>1036165 I wish there was a way to preserve it for offline play, I like playing the single player modes at work. Guess I won't be playing it much longer I suppose. I hate online-only games
>>1036165 I remember trying that once. I made some mistake or another early on and wanted to start over, but there wasn't any way to do that, so I just stopped playing.

Metaphor: ReFantazio thread Anonymous 10/17/2024 (Thu) 00:46:09 Id: 629415 No. 1028446 [Reply] [Last]
I'm the OP of the original thread and since the last thread got ruined by autism. I decided to make a new thread focusing on discussing the game and making OC. Since I'm one of the maybe three people on this whole board playing, I'll give my impressions and speculations. >This game was rushed in aspects >The game does have Romance but it's half assed in the weirdest ways >Localisation is ass >Bong VAs are tolerable but JP is always better >Game isn't sjw but pretty critical of all the character's respective ideologies >It's genuinely critical of the MC's idealism >He and the party accept that they've been naive at certain realties >The rival throne candidates's views are also pointed at being flawed having pros >Some more incorrect then others (The eat the rich beast girl is given a nasty wake up over her fantasy Marxism for one example) >Game is much more traditional JRPG meets SMT meets FF style job system meets modified Persona links >The tolerance virtue is a lot more nuanced then what twitter sjws or RW twitter grifters would tell you >Some of the Not social links are clearly romantic in nature but Atlus cut them >Speculate they wanted to test the waters by not fully adding it but not fully removing it either >Think they'll cave with a "Throne edition" that adds full on romance and other stuff that was cut >They cucked out on giving true changeable gear >You can change weapons and buy armour

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With the new decensor mod out Metaphor is now a /v/-acceptable experience to torrent, assuming you don't mind the lack of a dating sim. Ass anon can fuck off now. https://gamebanana.com/mods/553085 holy shit why can't I upload a tar.gz file
>>1036643 For the record this is just a texture it doesn't edit the model at all. It adds visuals to the model that make it appear better from certain angles but it doesn't actually fix the flatness (ie: if you look from side on it's still Hank Hill shaped). There are actual nude mods with a properly shaped ass, so I don't know why someone hasn't fully edited it yet but I assume it will come.
>>1036643 Finally, it's embarrassing this was necessary though.

AI RPG Text Adventure Anonymous 11/07/2024 (Thu) 05:36:57 Id: 483d90 No. 1036666 [Reply]
https://perchance.org/ai-rpg Let's start a thread and share the results of our stories. I've been playing around with this and want to see what others can do with it. This is a digital dm. It can run any campaign you give it and it doesn't seem as restricted like other chat AIs. It goes along with some weird shit. Fantasy, modern day, sci fi. If you can think of it, it can do it if you give it some form of goal. I haven't played around with this part enough, but I assume you can make it stick to different rule sets or game mechanics if you explain it. Fill out the top box with the rules and world building. it will generate a paragraph of setting and other characters. You can then tell it what you'll do next or just hit continue and it will keep the story going without your input (often creating actions on your part). If you don't like something, you can directly edit the story text. Just delete a few lines here and there or rewrite it yourself and it parses that text as it continues the story. If you click generate template on the tracked info, it will keep a track of inventory, stats, character relationships and whatever else you want to write in there like a notepad. Play a game. Post your story highlights in this thread.
I didn't include these in the OP so I can spoiler them. First pic is why I'm impressed with this ai. It actually played me. Most ai are too suggestive to the point that if you say something, it completely goes along with it so there are no surprises. Second pic shows there is a tool to generate suggestions for a prompt if you can't think of anything. If anyone wants a starter without having to come up with a premise, here's the one from that first game. It was fun to think of ways to out the futa. Just copy paste this into the top box and play: **The protagonist is a male transfer student in highschool in a world where futanari exist, and 5-10% of the female population are futas. They have both cock and balls and vaginas. However, all futas try to hide their dicks (they are scared of being outed as one), but they have libidos that are stronger than a hormone filled teenage boy, sometimes resulting in accidental boners that they will have to hide. My character wants to subtly find out if there are any futas among the girls at his high school. The school has a uniform, which is dress shirt, pants and a tie for the boys, and for the girls: a feminine dress shirt with short sleeves and a low cut neck plunge. A bow to wear around the collar of the shirt, and a short skirt that ends above the knee. No one is initially suspicious that you are trying to work out which girl is a futa unless you do something obvious. The classroom has 16 desks with 16 students (4 by 4 rows). The protagonist has a seating list in their bag which will display every student and the number desk they sit at for reference. Each class has the same students and the seating arrangement never changes. The teacher will reprimand a student if they sit in wrong spot. Also in their inventory is a wallet they can put cash in. #1: Aria: Female. Brunette. Wears glasses. #2: Luna: Female. Blonde. Bubbly personality. Popular. #3: Chloe: Female. Brunette. Friend of Lunas. #4: Rachel: Female. Redhead. Rebellious. Dark eyeliner. Wears boots with her school uniform. #5: Emily: Female. long, straight black hair. Shy. Studious in class. Loner. #6: John: Male. Glasses. Short hair. #7: Taylor: Female. Light brown hair. Bookworm. Loner. #8: Tyler: Male. Black gelled hair. Big guy. #9: Mina: Female. Asian. Black hair in a short, stylish bob cut. Petite. Transfer student from Japan a few months before you.

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/v/ specific gamenight servers Anonymous 07/15/2023 (Sat) 10:44:29 Id: 6dca4e No. 858461 [Reply] [Last]
In light of the fun TF2 gamenight, I wish to start some sort of collaborative effort to maintain a list of active /v/ servers, so that our gamenights can be easier to organize. If you have any specific server you're hosting, or know that the people hosting are old 8chan anons or otherwise cool guys, let me know and I'll add them to the pile. REDCHANNIT OFFICIAL SITE: https://redchanit.xyz/ Half-Life 2 Deathmatch (Courtesy of zombie9143): 198.72.135.130:27015 Minecraft Mikecraft 1.20.1 (Courtesy of segamastersystem): 51.81.52.43:25571 Matchaland 1.20.1: 199.247.69.220:25565 Boba changed Matchaland Minceraft to 1.20.2 vanilla https://matchaland.net/minecraft and here's its dynmap: http://199.247.69.220:8123/ Minecraft Beta 1.7.3 (zombie9143): 198.72.135.130:35600 /v/craft IP: mc.chimpout.club:25600 Open Fortress

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>>988829 custom edition or combat evolved?
Counter-Strike Source and Fortress Forever CS:S play.redchanit.xyz:22015 FF (SDK 2013 beta, opt in through Steam settings) play.redchanit.xyz:23535 >>1023965 yes, you can check here https://redchanit.xyz/servers.html >>1023966 Custom Edition but I think you can join (At least on vanilla maps) through Combat Evolved still
I was bored so I made a Mumble server just in case we ever need it or the official 8chan one is unavailable. IP is play.redchanit.xyz and port is the default 64738

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Metal Gear Solid Anonymous 01/29/2024 (Mon) 05:11:32 Id: b8ea2b No. 931193 [Reply] [Last]
I've been thinking about Vol 2 of the Master collection. There is no doubt Peace Walker is going to be apart of it, and MGS4 has to be the main draw of the package, otherwise they don't really have much to sell that people don't already have access to on modern platforms. But that's making me think Peace Walker is built entirely around Co-op so they will be supporting that, and that's making me think if they are working on PW's MP stuff then there is a chance they're also going to relaunch MGS4's Multiplayer, I'm not gonna hold my breath of course they didn't bother with MGS3's MP, still seems like there is a slim chance of it, but it's interesting to think about.
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>>1020783 >the fuck is a calorie mate? It's a Japanese energy bar that's nutrient balanced and calorie dense and shelf-stable. It's cheap and meant as an emergency food or a meal replacement. Most Japanese eat it when they do not have a time for a proper meal as a sort of last resort, when sick, to get some calories during or right after a workout, or as a struggle meal. If you read enough manga or light novels you will run into references to it. It's somewhat popular among Japanese college students. It belongs to the same niche in Japan that instant soups, peanut butter, instant mac and cheese do in the west. Cheap food that's shelf stable, quick to make, and relatively filling. Perfect for someone broke and with a limited amount of time. >>932283 OD that he is working on with Jordan Peele is the movie-game hybrid. I suspect that his espionage game will be either MGS4 or 5 all over again or back to basics type of project. I am just mildly happy that at least someone is making a big budget stealth game again.
>>1020478 That's my cleavage, right there.
Seems like EVA's voice actress was finally confirmed after two decades. It is indeed Jodi Benson, who used the pseudonym Suzetta Miñet because she was well known for her role as Ariel (The Little Mermaid) at the time and wanted to maintain her family-friendly public image. Apparently she used to have a pet named Suzette Monet and used that as inspiration after a suggestion from Kris Zimmerman Salter. Konami released this information officially in an interview video with David Hayter about the MGS Δ: Snake Eater game. https://archive.md/PJTRd https://yewtu.be/watch?v=iDIWFh7nYa4

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Emulation Megathread Anonymous 10/17/2024 (Thu) 03:14:06 Id: c5f4ff No. 1028520 [Reply]
What games are you emulating? What do you need help emulating? Post screenshots of games you are emulating. Discuss games you are emulating. Discuss hacks of games you are emulating. ROMs https://r-roms.github.io Emulators Nintendo Entertainment System https://github.com/SourMesen/Mesen2 Super Nintendo Entertainment System https://github.com/SourMesen/Mesen2 https://nightly.link/bsnes-emu/bsnes/workflows/build/master

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>>1034633 More screenshots of the Brothership leak from Ryujinx, before its official release tomorrow. Brothership explores bonds. The bonds between brother and brother, father and son, father and daughter, mother and son, mother and daughter, boyfriend and girlfriend, husband and wife, friend and friend, leader and people, nature and people, god and mortals, assisted and assistant, team members and team, community and citizens, mentor and mentee, and even respect between rivals. Mario and Luigi travel Concordia to help build many bonds, in contrast to their foe Zokket, who breaks them. The theme of bonds repeats in the main story and the side quests, which explore examples of many types of bonds. Father-son bonds, for instance, through Bowser and Bowser Jr., Patriarc and Arc, Chilliam's dad and Chilliam, and Leyden and his son.
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Old 8/v/ Nostalgia Thread Anonymous 05/11/2024 (Sat) 03:02:00 Id: 0df5d6 No. 967631 [Reply] [Last]
Post what you've got. I have more stuff on my computer but it's going to take some time find it all.
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an d thats al, have a good one
Y’know what I’m real nostalgic for? /v/ sings.
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AI General ( DALL-E 3 / Stable Diffusion / Voice Cloning / Chatbot ) Anonymous 09/29/2024 (Sun) 17:43:13 Id: d259e0 No. 1020468 [Reply] [Last]
Spooky Season Edition [Copied OP from previous thread, likely outdated] Previous threads are moved to >>>/ais/ Use this thread as a catch-all for AI related topics. Try to stick to vidya and help your fellow anons out. PLEASE SHARE EVERY NEW RESOURCE YOU FIND ───────── ✦ ✦ ✦ ───────── Resources: https://pastebin.com/fLMeAMb1 Previous Thread: https://archive.is/4Ndbd
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>>1031422 Made another "vintage" postcard, but it's a holiday card this time.

Anonymous 06/10/2023 (Sat) 06:57:43 Id: cf142b No. 841008 [Reply] [Last]
LOL
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>>1036468 Or a discus thrower. Even fits with the Hurl Hutler in >>1036461
>>1036392 What he gets for supporting Francisco Franco.

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Stream Thread 14: Album Cover Anonymous 10/30/2024 (Wed) 13:30:06 Id: ea8d63 No. 1033161 [Reply] [Last]
https://8chan.tv/ Post link to your streams here. Any subject: Games, movies, anime, art, programming, politics... whatever you like! >How do I stream? ∙ Register an account at https://8chan.tv/. ∙ Go to My Channels under your avatar icon, top right. ∙ Create a channel, click on it and then the ⚙ icon (channel settings) to find your stream key. ∙ Install OBS Studio https://obsproject.com/ and paste your stream key to Settings/Stream, set Service to Custom and Server to rtmp://8chan.tv/stream/. Some emails may not work when registering. Gmail, Hotmail, Yahoo (and maybe others) have issues with Cockmail and won't receive the verification email. If you insist in using these emails or have already registered using one, email sudsshit@proton.me for help with your account. Max supported bitrate is 3500 Kbps. Set Keyframe Interval to 1 for lowest stream delay. Ask here if you have further questions and also on >>>/site/1519 Last thread >>990608

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Thursday 11/7, 10AM Central Teenage Mutant Ninja Turtles season 9 episodes 1 through 4 Friday 11/8, 10AM Central Jayce and the Wheeled Warriors episodes 51 through 55 Saturday 11/9, 10AM Central to 1PM Central Shenmue Sunday 11/10, 10AM Central Gundam Build Divers Re:Rise season 2 episodes 1 through 5 https://8chan.tv/view/f664ceb8-3b9d-480b-bcdf-c95f1711043a/
>>1036394 Man, the first pic didnt aged well...
>>1036434 Everyone enjoys a good piss bath.

MONSTER HUNTER THREAD: (Breath of the) Wilds Edition. Anonymous 10/29/2024 (Tue) 06:51:04 Id: 6c0959 No. 1032729 [Reply]
So the beta for MonHun Wilds is out and I've played it. It's OK. I'm not a hardcore Monster Hunter fan, I only played World and Rise up to the end of the story and didn't go for any post-game content, but this is way more casual-friendly than the previous entries. The camera now locks on to the monster instead of just centering on them for a split second. I could spam attacks with dual blades and interrupt at a moment's notice with the dodge roll, so I didn't have to pace my button presses. The wound feature is pretty cool. Basically you just attack one body part over and over until it glows red, then enter focus mode with L2 and press R1, and you do a super move on it. Focus mode lets you basically strafe and finely aim your attacks like it's a third-person shooter. The new support creature, the seikret, is cool. It automatically follows the monster's scent once you're on it so tracking the monster is now piss-easy. I only did the first hunt against the giant toad, I turned it off after that. There is another hunt you can do afterwards but I wanted to get back to the Romancing Saga 2 remake. Overall, I think I would play it. I expect hardcore MonHun fans will be pissed at how baby-mode it is now though. I'm nowhere near a seasoned veteran and I played it just like Dark Souls and that worked fine for me. YMMV.
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Eh, might as well post a Wilds Gunlance breakdown I made for some friends. ====== I like it a lot, like, a whole damn lot. The combo routing is changed significantly, but not in a bad way. Old fullburst route has one more input to do the wyrmstake, as it shares a wide sweep ender with double lateral thrust. Instead, your optimal damage route for slaplancing seems to be rising>falling>wide sweep>wyrmstake full blast>multi wyrmstake full blast>(optional wyvernfire)>(optional wyvernfire). Old fullburst is used as a middle-ground between that and regular shelling or shell>thrust>shell>thrust. You can also transition into the multi-wyrmstake combo off of any wide sweep, or just do a plain wyrmstake off of wide sweep if you don't feel like you can commit to the full funny combo. Each wyrmstake full blast also has a guard point in it while readying the wyrmstake, though these are very hard to use. You can hold a movement direction while shelling to hop that direction while shelling, giving gunlance the ability to attack and reposition at the same time. You can even shell hop forward, so the issue of getting pushed out of combat while shell spamming is much less of a thing. I do hope the hop distance changes by shelling type though, as it's going to suck if wide lances only get 2 hops before having to reload. It's nowhere near as cool as blast dash (RIP, you will be missed), but it is more practical I suppose. Charged shelling has also been reworked, it now loads multiple shells into the same shot, letting you release them all at once for fat damage, if you so choose. Same use cases as charged shelling in older monhuns VS going for your longer combos. Guard reload is now baked into quick reload, so that's a nice change that was kept from Rise. You also get a guard point while manual reloading. In exchange, wyvernfire no longer has a guard point (which is dumb since you're literally taking a defensive position to fire it in every single wyvernfire animation). Speaking of guard, like every other weapon with a shield, gunlance has perfect guard mechanics awfully similar to Relink's perfect guard (no stamina depletion if you time block just before a hit lands perfectly, also you take no chip), instead of building up to a stun or inflicting more stun like lance, though, perfect guards instead build up to power clashes. I really like power clashes, really adds that extra feeling of being a frontliner to lance and gunlance. Other weapons get it too, but due to the nature of these weapons preferring guard to dodge most of the time, they'll experience it the most in multiplayer. I do not like how much focus mode trivializes the multi wyrmstake combo route. It's supposed to be a high-risk-high-reward route all about good positining, but due to how focus mode lets you freeaim so easily, you can spam it far more easily than you should be able to. Either the turning you can do mid-move in focus needs to be nerfed, or something else needs to be changed about it to better incentivize using the full moveset. The drill move in focus mode is cool, though. Flashy and powerful. Not sure where to put this, but wyvernfire is MASSIVE now (The length of Rey Dau from tip of tail to skull, roughly), seems to go double the distance it did before in a big line, and it can break multiple wounds on a monster if you aim it right with focus mode. A nice buff, I think. TL;DR It's a significant improvement from both rise and world, base moveset wise, but I miss blast dash and I feel like wyvernfire should get guard points back. ======== Anyone else have any interesting takes on the weapon changes? I do think I'm the most worried about focus mode being too strong overall, though. It removes any thought that goes into horizontal positioning so the only positioning that matters is relative distance to the monster, which is made irrelevant since the fuckers practically sit on top of you when fighting now. The only monster that made an effort to dodge attacks was Rey Dau with his flying wing slices.
I wasn't able to play as my potato laptop can't handle the game and I don't want pixelated shit, but one thing that really, really would make me play in the future is the way they handled the switch axe. They have finally made it so that if you hit with the axe, your sword gauge increases! I hate the fact that in the past it was about optimizing your sword gauge so much that you sometimes never get out of it (generations was fucking busted mode 24/7 sword mode). I kinda like that: Keep hitting with the axe and then switch to sword whenever you can. Again, I have only played it once but that was what I noticed. Definitely the sword gauge increased with axe hits.
>>1036496 Following up with this. I have just checked a video and indeed, the sword gauge no longer refills with time (unless you sheathe). Rather, you do need to hit with the axe to replenish it.

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Amateur Game Development General: Be Kind To Beginners Edition Anonymous 09/02/2024 (Mon) 23:41:26 Id: 67de55 No. 1008893 [Reply] [Last]
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>>1035450 depends on what project you're making. some games require different skills than others. (eg, a visual novel requires a lot more writing and art direction than something like a platformer, which requires a well tuned physics system and refined game mechanics) this is to say, make something that suits your skills, or work with people who can make up for your shortcomings
>>1035429 >>1035432 >>1035450 I think I can help a bit. >I want to get good at coding. How do i do it? If you know the basics of coding (declaring variables and class, running loops, functions and array), you can start a small personal project. You learn how to do stuff by doing stuff (and failing). A common one school kids do is "Reading & Saving text files, count number of words and sentences, Appending and deleting certain lines". You can easily search more on youtube and code sites, they even have readymade code for you to copypaste (only when you're stuck) >personal projects that mimic what i need for my job Coding for job is a different beast. If you want to clear coding job interviews, I trust Neetcode. Its a usable version of Leetcode with 90% of fluff removed. He has both youtube and website. Plus he's indian so you already know half the shit code interviewers are gonna ask. Do not pay for any "learning programmes" the ones which are free are good enough. >Im currently thinking about contributing to open source project, getting used to using git and working with other people Its not a good idea to start with oss contribution unless you're confident in fixing yours and others' code. People running bigger codebases do not respond well newbie coders "practicing" in their space. Git is a side skill you'll automatically (have to) learn when making a project, don't sweat it. >For so long i have been directionless For vidya, >>1010098 is a good point to start projects, increasing in difficulty. You don't have to complete every step, just learn enough to jump to next step. >What about other aspects such as writing docs, designing databases, system design, handling conflicts and errors

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>>1034840 demo playback is fixed, and can be replayed in the level selection. very cool, yeah? i still need to refine the UI a bit, and fix some things, but whatever. it's some good progress.

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Japanese learning thread Anonymous 11/07/2022 (Mon) 17:21:19 Id: 595618 No. 729151 [Reply] [Last]
I have no idea how to bake this thread I'm just copying from zchan thread pls help me. Archive of previous thread - https://archive.is/rJ3Wh Step 0. Resource Acquisition Go here to get Anki, a flash card program: http://ankisrs.net/ Here are some suggested decks: Core2k/6k: https://mega.nz/#!QIQywAAZ!g6wRM6KvDVmLxq7X5xLrvaw7HZGyYULUkT_YDtQdgfU KanjiDamage: https://ankiweb.net/shared/info/748570187 Kana: https://ankiweb.net/shared/info/1632090287 Tae Kim's grammar: https://ankiweb.net/shared/info/242060646 Other Resources RealKana: http://realkana.com/ (alternate version) https://itazuraneko.neocities.org/learn/kana.html Click the column of characters you want to study and type the corresponding romaji into the box as they appear

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>>1011142 >Recently grew frustrated with how it seemed like I had to keep restarting Tae Kim's grammar guide from the beginning, since he throws so much information at you all up front and you better remember it quickly and for the long haul by the time you get to Section 4, so I decided to take a break and try a different approach by going through Roy Andrew Miller's A Japanese Reader (1962) just to change the pace of things for me. Just decided to provide an update on this. So going further in Miller, the guy pretty much sums up the entirety on of the Japanese conjugation rules into three pages in an admittedly confusing manner. The guy made it clear that the book is basically a "cliff notes" of the lesson's from Samuel Martin's Essential Japanese for each "lesson", but I wasn't expecting it to be something that completely blunt. If I was to compare it to Tae Kim, it's basically everything up through section 4.6 (125 pages) of his grammar guide. That being said, it does point out something that it feels like is left unsaid because it's so "obvious" except to the "stupid" (Like me). It is that if you're actually going to want to learn Japanese, then you need to start reading Japanese. That you need to start this habit early on in your studies or you're going to stall and fast. Don't focus too much on the grammar or you're going to be wasting your time memorizing rules that you don't know nor know how to apply. Yes, grind through Anki-decks of vocabulary, but make sure it's covering the 教育漢字 and then get to reading grade-school level material right then and there. Do anything more advanced too soon and you're going to be burning yourself out. Best way to tell if you're ready for more advanced material is if you're using a Jap-Jap dictionary to look stuff up instead of a Jap-Eng dictionary. Like I said, this should be something "obvious" (As well as a few other Anon's having since pointed this little fact out), but I can guarantee that if I missed this, then other people have as well
Decided to update this thread with an interesting thought exercise. Generally Japanese learners tend to get miffed by bad lolcowlizations of Japanese material to English (because of rainbowhairs), but what about when a Japanese individual attempts to adapt a script written and voiced in English? In this regard, I present a Pokemon fanimation and a JP fandub of it for you guys to dissect. How does presenting it first in English, with references and humor based off an American interpretation of the first season of the anime, and then trying to piece together what the lolcowlizer picked to transliterate into and deliver as Japanese, affect the learning process?
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