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Shantae on GBA has been dumped Anonymous 04/30/2025 (Wed) 02:17:15 Id: fabe70 No. 1289118 [Reply] [Last]
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Shantae Games Ranked from Worst to Best >Risky's Revenge >Half-Genie Hero >Seven Sirens >Pirate's Curse I have not played the original or Risky Revolution, yet
>>1601618 OG is better than Risky's Revenge but worse than the rest. Screen crunch and transformations taking forever really dragged it down.
>>1294465 >Sex with Shantae.

Share Thread - Chaika Forever v2.0 Anonymous 11/01/2024 (Fri) 06:28:01 Id: cb3089 No. 1033862 [Reply] [Last]
Previous Thread: >>476242 (Cross-thread) SITES TO FIND SHIT, CHECK HERE BEFORE ASKING Gitgud archive and Volafile are as good as dead and as such have been pruned entirely, don't rely on them for anything. https://vimm.net - Accessible archive of retro console games. https://gog-games.to - Downloads of GOG's titles. Owner throws tantrums a lot so the site occasionally goes down. https://archive.org - Internet Archive, you would be very surprised how much is here if you go looking. https://www.myabandonware.com - Mostly retro PC games, often obscure and "abandoned" titles. The following are cracking/repacking sites. If there's a major release, it'll probably show up on one of these. https://dodi-repacks.site https://kaoskrew.org https://fitgirl-repacks.site Privacy and OPSEC tools Try not to get yourself v&, OK? en.wikipedia.org/wiki/Anonymous_p2p#List_of_anonymous_P2P_networks_and_clients

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a teeny tiny archive i made of itch smut games: aHR0cHM6Ly9hcmNoaXZlLm9yZy9kZXRhaWxzL2l0Y2hzbXV0YXJjaGl2ZQ==

Post about games that you just FINISHED Anonymous 03/01/2023 (Wed) 04:03:05 Id: 4f157e No. 790791 [Reply] [Last] >>1476291
I seem to be getting the strange feeling more and more that the Anons who keep posting about the games they're "playing" never actually finish those games. As in they just drop the game after a certain point and lose interest in it for whatever reason (Even if it's a great game). So, to remedy that, let's have this thread, where Anons boast about crossing off another title on the backlog. And, to guilt all the other Anons into doing the same.
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>>790791 (OP) I recently completed Expedition 33. I had to use the easy mode since the parry and dodge system wasn't as precise as I wanted despite being able to dodge the majority of attacks. I also used auto QTE since QTEs suck.
Just finished Stellar Blade today. At first I chose to side with Adam just to see what happened, but I was in no way fighting Lily So I just did what could be the regular ending I really liked it, I know I shouldn't compare it to Elden Cockring, but the combat just had much more variety and the bosses had much more to it than just rolling. Hoping good things for the next game. Now I am wondering what else to start, I kinda dropped Bakeru when I picked this one up, could try to finish that one next.
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It had been a while since I’d finished a game, or anything really, so I told myself that I’d just play through the Dark Souls trilogy this month to get back into the habit of actually reaching the ending of a piece of media and it felt good. Since the rest of the Soulsborne games are standalone I’ll spread them out instead of playing them all at once. For Dark Souls I used the Great Scythe and later the Lifehunt Scythe. For Dark Souls II I used the Warped Sword. For Dark Souls III I used Vordt’s Hammer. It’s amazing how fast you can go through these fames if you know where you’re going. My STR build absolutely carved through DSIII (at least the base game, though I did killl the Nameless King).

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Stream Thread 15: The REAL One. Anonymous 03/21/2025 (Fri) 21:55:37 Id: c06794 No. 1081753 [Reply] [Last]
Link your streams here. >What do I stream with? Stream with OBS Studiohttps://obsproject.com Run the Auto-Configuration Wizardhttps://obsproject.com/media/pages/kb/quick-start-guide/0a7db409d3-1674187038/auto-config-wizard-1.png Add Sources to your Scenes ∙ When you start OBS Studio, you start with a blank scene by default. You can add all kinds of Sources — to show images, text, video, your webcam, game play, desktop, etc. At the bottom of the main window is the Sources Dock. Click on the + symbol to add a source of your choice. Here are a few basic Sources to get you started: ∙ https://obsproject.com/kb/display-capture-sourceshttps://obsproject.com/kb/window-capture-sourceshttps://obsproject.com/kb/video-capture-sources ∙ For more information on the various sources, check the Sources Guide https://obsproject.com/kb/sources-guide Set up your Audio

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>>1603661 And so that's how it ends. Most of the original cast are doing their own things, Johnny got hit with a 3 million dollar lawsuit because he can't stop tasering people, Jasper, one of the new black guys, shone a dick at Jamie Foxx at a party and Rachel called fans of Jackass "Incels". All the new people suck. The black guys never did any extreme stunts because they were rappers shoved in by MTV. Rachel had a few scorpion bites but that was her only thing, Zach is somehow a fatter Preston is only there as a fan and fucking 'poopsie' is a surfer bro who has a stupid name. But the worst thing of all of this is none of the new cast spark off of each other. Bam, Dunn, Dave, Chris, Preston, Weeman and Johnny all had that spark like Hammond, Clarkson and May had. They were a group of friends who sparked so well off of each other that they made careers out of it. None of the new cast are like that. And that's why Forever is the weakest of the bunch.
You better belive we're watching manly things this week, Brother. Monday: No Holds Barred (1989) Tuesday: Jojo Part 3: Stardust Crusaders (2014) Eps 1 - 6 Wednesday: Skip Thursday: Batman: The Animated series (1992) Eps 16 - 20 Friday: Suburban Commando (1991) Might as well check outs the Hulkster's movies. No Holds Barred is a WWE funded movie where Hogan stars as a wrestler. Supposed to be cheesy but seems decent. Commando is something like Kindergarten Cop I think, Hogan wanted a paycheck so he stared in a easy 90s comedy for it. Continuing Drifters, I got the OVAs for that too. Finishing off Batman, Yu-Gi-Oh next week and finally starting Part 3 of Jojo. It's so GAR. TEN WEEKS TO SPOOKY MONTH

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Joke cover of videogames Anonymous 07/25/2025 (Fri) 00:21:14 Id: 010c1b No. 1601562 [Reply]
>Do you happen to have more images like picrel? I want more video game covers with edits like this one. Please post them here.

Touhou Thread: Good Things Come In Threes Edition Anonymous 07/20/2025 (Sun) 18:34:48 Id: 113a47 No. 1586080 [Reply] [Last]
It's the third Summer thread of the year, so what better way to celebrate than with a thread of the 3 greatest fairies? ...Huh? Why do I get the sense that some human is getting mad... What Touhou games have you been playing recently? Got a 1CC to show off? Tried out any new fangames? Archive of Previous Thread: https://archive.ph/hO38o Recent News: >The Demo Version of Touhou 20 has been distributed at Reitaisai 22 and is now available for download on Steam https://store.steampowered.com/app/3671710/Touhou_Kinjoukyou__Fossilized_Wonders/ (https://archive.is/Q0WTh) >Touhou 20 has been Officially Announced. Will be released in August 2025 at Comiket 106 https://touhou-project.news/news/13976/ (https://archive.ph/mKItV) Upcoming Special Touhou Days: Source: https://archive.ph/XXevO July: | 21st ~ Nemuno Day | 23rd ~ Aya Day | 26th ~ Kana Anaberal Day | 27th ~ Suika Day | 28th ~ Konngara Day | August: | 1st ~ Wakasagihime Day; Nitori Day | 2nd ~ Haniwa Day; Udonge Day | 3rd ~ Kanako Day; Meira Day | 4th ~ Tojiko Day; Hashihime Day; Kyouko Day | 5th ~ Kinda Eirin Day; Kokoro Day | 6th ~ Youmu Day; Aya/Reimu Day | >What is Touhou? Touhou Project is a video game series created by Team Shanghai Alice. ZUN, the founder and only member of the group, is the sole mind behind the games, from the code to the graphics to the music and everything in between. The first game was released in 1997. Most of the games are part of the bullet hell shoot-'em-up genre, where the player dodges waves of beautiful and destructive curtains of bullets called danmaku. ZUN is a massive supporter of doujin developers and has encouraged others to create fanworks based on Touhou Project. This has lead to Touhou becoming a cornerstone of internet culture for over two decades through memes, music remixes, artwork, and fan animations.

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>>1606846 White
>>1606846 Color isn't as important as the type, and short is always best.
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Anonymous 04/16/2025 (Wed) 06:59:09 Id: 9030fd No. 1094594 [Reply] [Last]
Look Outside thread? It's a pretty cool RPG full of cute and friendly monsters! You spend the time playing video games with your many monster frens until niggerman fucks off. Pic related, best fren in the game.
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>>1538517 Because it was made by a retarded tumblrella, judging by the hands.
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Frankie's been hinting at more Jeanne content, I swear to God if that Canadian is stringing me along.
Game's too easy tbh The only way of making it not too easy is to not have max party members, but that doesn't feel like something you'd organically do.

Fear & Hunger Anonymous 01/02/2025 (Thu) 04:11:12 Id: edefd1 No. 1056543 [Reply] [Last]
So I finally got 1&2 after it spending years under the radar for me, I should note I had zero idea of these games besides them being girmdark. >Game is a horror turn based RPG >Big point of combat is dismemberment <Enemies can very easily do the same to you including blinding the party >Shit is also based on the toss of a coin >Items are also RNG <RNG will rape you harder the enemies will >Grinding much like last remnant will get you nowhere >Choosing your starting character and knowing to use them is the difference between a good run and bad run >You will be raped <In the literal sense >Sound design is excellent >Each time you get into combat you feel the insane risk of each encounter >The Eclipse style monsters and tier events >Some enemies can be talked to while giving you a thrashing >NPCs range from insane to tragic <You can recruit several

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The shadow sprites that Miro used was 48x48 pixels wide, enough to cover up one tile. Miro arranged these one by one to create the shadow effect but so many individual sprites on the same map caused a lot of lag. So I made some shadow sprites there were three tiles wide by three tiles wide, along with some other shadow sprites of varying shapes and size. By carefully arranging these larger sprites (and using smaller sprites to fill in the gaps,) I was able to replicate the same look with less sprites which is less of a burden on the computer's resources. >Before: 281 sprites <After: 75 sprites I might have miscounted here or there, but by my count my new method reduced the sprite count on the map by 206. As far as I know, the alleyways (past and present) are the only maps that use these shadows but if you know of any others let me know because they might be causing lag in those maps too. I also changed my update schedule. I'm going to save implementing S-endings and Dungeon Nights for future updates to get the update I'm already working on out sooner.
>>1598992 >I'm going to save implementing S-endings and Dungeon Nights for future updates to get the update I'm already working on out sooner. Fair enough
>>1598992 >Where to post lewd version:Modding haven They died recently.

Do you miss 1v1 invasions? Anonymous 07/19/2025 (Sat) 18:58:33 Id: 950f1f No. 1582464 [Reply]
whenever I floated this around on halfcuck I got dogpiled by snoyndians, so I'm curious about what people's opinion actually is on this originally Dark Souls, and moreso DS2, blew up specifically because of invasions, not in spite of them, but not only has Fromsoftware functionally removed invasions from the games since DS3 onwards, but now they're set to completely embrace retarded shit like seamless coop, which simply breaks DS3 and Elden Ring and makes them feel like you're grinding an MMORPG. Nightreign is at least designed for coop, but what irks the most is the fact that they went out of their way to replace DS and DS2 with aesthetically inferior versions without invasions. You can't even buy the originals anymore. invasions were such a big deal that other games were copying the concept, like DOOM:Eternal (sadly due to fucked up networking I don't think anyone has ever experienced it) but it feels like one day randomly people unanimously decided it's not fun anymore excluding retarded takes like "but what about the 1/100000 minmaxer trolling newbies???" or "what if I get hanked?!?" am I insane for thinking this or do other people miss the concept as well? I think it was much more genre-defining than their specific Action RPG formula still can't believe you can go through all of ER and never see another player unless you summon 2 other guys, at least DS3 had invasion areas on launch, though I think they're gone now
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>>1598241 >almost 20 years of PvP >no group of friends to play together This is why matchmaking is cancer: it teaches you that you don't need to look for someone to play with because a machine will do it instead, and when the machine stops working you're helpless.
>>1599456 One could also cease being a faggot misanthrope and look for an active community wherever it is
>>1599323 It's not just fromsoftware's fault, blaming them alone for the netdecking issue is dumb. Yeah these games can be cryptic but that's half the fun, figuring it out for yourself and experimenting. Most people nowadays don't have interest in doing that though, and that's a problem across a lot of games, not just souls. I think it has something to do with normalfaggots not wanting to fuck around as much and something related to crowd appeal but I can't be sure. Oddly enough I think you have a point with the soul memory thing, the only games that netdecking/lack of variety wasn't an issue in that I've played lately were Lords of the Fallen (2023) and Salt and Sacrifice. Both had basically nonexistent level matchmaking and scaled invaders up or down instead. They still had their "metas" mind you but just like the Demon Souls, DS1, and DS2 days you barely saw them and instead found a fair bit of variety. Salt and Sacrifice was greatly helped by its covenant system though, with several different types of invaders and co-op summons with varying goals, another comparison you can make to earlier vs later Dark Souls games with covenants being lamer in 3 and then gone in ER. Of course Remnant 2 serves as a counterexample to the matchmaking thing regarding netdecking, however, since there is literally no matchmaking there, just world scaling with host's numerical power level (derived from weapon upgrades and archetype level). Remant 2 is a strange fucking anomaly in that regard as a whole though, it's pure PVE so you think people would be willing to experiment more, but you barely see any experimentation and you see EVEN LESS of such at lower difficulties, where you think you'd see people using wackier and less optimal builds and use off-meta weapons more. The netdecking thing with Elden Ring is also strange. As a guy who does a ton more jolly co-op than invasions/duels you see tons of variety in the PvE builds people run, minus the 110-150 range where most PVP builds are, but invaders have notably less than hosts. I think people running specific anti-gank setups could be a reason but I doubt it's the whole story. Duelists are even fucking worse and it gets to a point you feel like you're fighting the same ten or so people over and over due to the lack of variety. PVE builds still have their meta, I'd be a filthy rich if I got paid for every quad-buffing Varre-bullgoat/Varre-raptorcloack bleed build or every "haha comet azur go brr" build I saw after all, but you don't see clearly "I looked this build up on the internet" shit nearly as often.

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/vp/ Anonymous 04/17/2025 (Thu) 14:34:32 Id: 26d6bf No. 1113655 [Reply] [Last]
Welcome to the /vp/ thread! Here we discuss all things related to Pokemon
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>>1115817 I thought I believed that it was good out of nostalgia but no, this is genuine.
>>1593428 But didn't you like Dragonite, but with two extra wings glued to his head?
honestly idk why people got so mad at the direct it was a 5m showcase of the story and characters + release date, with Mega-Dragonite as a bonus because they know if they don't show a pokemon niggas will lose it if you're mad about the other 15 minutes of mobile game trailers, 110% agree, but as an update on Z-A it was good

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Video game dating mechanics Anonymous 04/18/2025 (Fri) 03:11:34 Id: b7410e No. 1125037 [Reply] [Last]
How do we make in-game dating cool again? Mass Effect ruined an otherwise promising thing.
Edited last time by Mortarion on 05/02/2025 (Fri) 07:49:09.
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>>1293004 What about wife the villain's daughter?
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>>1599255 Video game dating, not irl grooming
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>romance is certain >outcomes of romance change instead any games like this?


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Fallout Anonymous 02/06/2025 (Thu) 13:20:55 Id: 8937c0 No. 1068576 [Reply] [Last]
You ever had a second playthrough change your opinion on a game? I just did. I realized 2 days ago I had never done a retard run of fallout 1, so I did. Fallout 1 is still an amazing game but all my other playthroughs had a tough beginning but easier endgame. This retard with a knife though was easily cutting through rad scorpions and raiders like it was nothing. It wasn't until later when I tried to fight supermutants that the problems started. Even then the knife wasn't really the problem, it was more about me getting 1 shot by gatling guns. It did make me wonder about a lot of things. I do not think it is possible to beat the game 1st time as a retard. I have no idea how you would know without meta knowledge that the cathedral is where the master lives. It was also this playthrough that I found out that drugs can stack. You can take multiple mentats and just be a normal person until the drugs wear out. That does kinda go against the spirit of the playthrough but it did allow me to speak to Harold properly. You can also just take 2 rad-x and be immune to radiation. Would have been great to know before I lost an hour of progress to instant death radiation. I am also amazed by how much dialogue they wrote for the low intelligence players. Some of it I assume was intended for players who were using drugs and got their intelligence lowered. Even then though I was seeing unique dialogue even up to the final boss. I was expecting a bit more of a speech from a man who just lost everything to a fucking idiot with a sledge and a rocket launcher but having anything is already good. Now I am just wondering if I want to replay 1 again or should I try playing 2? I have tried 2 before and it never grips me like the first game does.
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>>1551124 Its not a mod. Its Fallout tactics. Its pretty good. Didn't finish it though.
>>1597640 Pure autism
>>1414901 Mars punished the Burned Man with his avatar in the material world clearly.

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/agdg/ - Stand and Deliver Edition Anonymous 07/14/2025 (Mon) 08:53:41 Id: a9384a No. 1561432 [Reply] [Last]
Demo Days Next: https://itch.io/jam/agdg-demo-day-62 Previous: https://itch.io/jam/agdg-demo-day-61 Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA AGDG resources https://hackmd.io/dLaaFCjDSveKVeEzqomBJw Helpful links New Threads: >>>/vg/agdg Archive: https://arch.b4k.dev/vg/search/subject/agdg/ Steam Games by AGDG: https://agdg-steam.netlify.app/ /agdg/ Steam Games: https://made-by-agdg.vercel.app/ Post your progress and no crab bucketry round here. Keep that shit in cuckchan where it belongs.
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>new thread Alright.
>>1587428 ♂️ Orange ♂️ Dog ♂️ Next ♂️ Door

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ITT: We crack the indie game success code Anonymous 06/23/2025 (Mon) 05:48:39 Id: c4bc1d No. 1495109 [Reply] [Last]
>memorable soundtrack >simple gameplay, low difficulty >heavy story/lore focus >lots of characters >twitter art style >one main gimmick >obviously inspired by [insert retro game] >short playtime (6-12 hours max) >waifu/husbando bait for twitter art What else? If we fill in the gaps we can make a lot of money. Help me out bros
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>>1546206 >>1547017 The whole reason why this game was (and still is) so infamous in the first place is because of Pokefags. And it's not out of "outrage" by some worthless tweeter loser. Since how it's similar to Scarlet and Violet but with many new features and had zero bugs that would ruin the experience, this was their refugee so to speak. The majority of Palworld players are Pokemon fans wanting a good game, since how SWSH to SV was such a disaster. That they would rather go to the alternatives. Tell me why there are PKMN mods in this game?
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>>1546765 I mean, it's moddable. Plus:
>>1595360 Kek, pokefags will play the alternatives on the same platform you're just a degenerate falling into astroturfing marketing.

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How would you go about designing it? If I were to do it I'd change the combat system to have the player in the arena with the monster. forcing the player to doge attacks while drawing loops. maybe incorporating some twin-stick shooter elements, with the player firing projectiles to weaken the monster for capture.
>>1186647 (OP) It's great as it is.
>>1186647 (OP) it just needs its own fun tactile gimmick TWEWY did not survive the jump to normal action rpg combat, this wouldn't survive either these are games that work because they put all their eggs on the gimmick, and it works, so if you take it out or replace it with one that isn't as fun you might as well not do it

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/vst/ General Anonymous 04/16/2025 (Wed) 10:17:43 Id: f56b4d No. 1095464 [Reply] [Last]
A general thread for all related to strategy games. Modding threads, Paradox threads, /mbg/, and the like are all welcome to post here since /vst/ was a slow board. In recent news that I know of >Starsector update expanding end game content recently released >various mechanic showcases for EU5 >teasers for HoI4 mods, chiefly TFR.
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>>1308042 Sorry for the late notice, but there's one specific modification you should make to BetterBlobs. Go to zzz_tribal_flavour_events_c3rd.txt and dummy out tribal_flavour_events.451 and tribal_flavour_events.4206. They are a fucking pain because they make you and the AI release tribal vassals when you gain any land which the mod defines as inhospitable. This causes masses of unnecessary tribal vassals.
Since there's now a Bronze Age to Imperator converter, I've decided to try out Bronze Age Reborn, and I have to say that it's not very good. It's the closest thing you can get to a high performance Imperator sandbox, but it has basically none of the QoL features and entirely none of the flavor of Invictus, despite being maintained by the same lead developer. The technologies aren't even changed. Without an end date, you can just keep going until you WC or get bored, and it's starting to look like I'm going to WC with Egypt's 11th Dynasty. Speaking of Egypt, there are neither dynasty mechanics nor missions to reform the Egyptian faith so it's more warlike nor events regarding Atenism. You just play Egypt like any other nation, but you have a handful of short mission trees. Neither the Hittites nor the migrant hordes of the Bronze Age Collapse appear, so nothing interesting really happens. I wish the converter and mod would ape mechanics and flavor from Crisis of the Third Century and Gift of the Nile.
I've been playing Imperator with Chaotic AI turn on as Carthage. I've reached a point where I don't know what I'm doing anymore. I conquered all of Italy, most of Iberia, half of Egypt, all of North Africa, Judea, and the Sinai, and I'm integrating a tribe that owns 3/4 of Gaul and all of England and Wales. I have about ten accepted cultures, which might be too many, but research is going well, and I accepted them to gain their unique techs. The Macedonians are my biggest present enemy and are blocking me from completing my mission tree because they hold Greece and Anatolia, but I only have 150 years before the C3C starts. I'm considering decentralizing my empire after I break the Macedonians. Here are a few things I've learned from this run: The mod "Realistic Tribes" is completely useless if you plan on making tribal vassals. It causes their national civilization to tick down every month, which would force them to migrate if they ever actually moved their capitals. Instead, I had to cheat a few times because they would practically never consider, and especially not finish, reforming. You should watch out for the mod "Paler Romans". It completely fucks up the history files. Characters are shuffled everywhere. I learned that the hard way on some failed runs. If you're playing with Border Cleaner, lower z_border_cleaner_manual_size_threshold in z_border_cleaner_values.txt to 1. Add always = no under is_party_type = democratic_party in senate_objectives_generic.txt, senate_objectives_roman.txt, and senate_objectives_car.txt. Realistically, the democrats wouldn't push for expanded citizenship in almost any nation, and citizenship in IR doesn't do what it did historically. Playing as a republic is more stable than playing as a monarchy. If you don't plan on integrating the majority culture of a city with a capture event, or don't plan on releasing a nation which will own that city anytime soon, just destroy the city. There are typically plenty of other cities in the area.

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