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Gabe Newell (and other vaguely gaming related CEOs) called to testify before Congress on online radicalization Anonymous 09/17/2025 (Wed) 22:48:29 Id: 1dc4e0 No. 1761851 [Reply] [Last]
This is in response to the Kirk assassination. https://oversight.house.gov/release/chairman-comer-invites-ceos-of-discord-steam-twitch-and-reddit-to-testify-on-radicalization-of-online-forum-users/ The only two I understand here are reddit and Discuck.
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>>1761851 I am not sure if bringing GabeN into Congress with a good idea. I do support dragging the CEOs of Discord, Reddit, and Twitch especially Dan Clancy with his multiple standard enforcement crap. Either way, down with the leftoids and up with the Sonnenraden. American Freikorps is needed.
>>1762550 I bet this will happen: >government pressures steam for digital ID >gaben: No >government says they will scrutinize steam more, so go public >gaben says OK >valve goes public. Government buys 10-25% >government votes gaben out of the company >digital ID gets implemented >steam dies and becomes one of the shitty off brand game launchers You know for a fact the first thing they will cut is "extra services" like steam voice chat, text chat, and workshop mods.
>>1775503 Which then became kiwifarms and the sharty, which are filled with pedophile jew glowniggers.

Fighting Games Thread: Mahvel is back Anonymous 07/29/2025 (Tue) 18:45:29 Id: 5f10ae No. 1614583 [Reply] [Last]
IT'S EVO TIME https://www.twitch.tv/evo General news: >2XKO Vi Gameplay Reveal Trailer, Closed Beta Announced >Marvel Tōkon: Fighting Souls Playable at EVO 2025 >Sony announces their own PlayStation arcade stick with wireless connectivity and digital customizable joystick <Not having a hitbox in 2025 ISHIGGYDIGGY >Sagat will be released for Street Fighter 6 on August 5th >Ken for CotW will probably be released soon Yeah, we haven't had this thread in a while so I figured I'd make one since it's EVO time on Friday and it only makes sense to make a thread around the worlds biggest fightan tournament Even though the FGC is a fucking mess. Regardless I'm looking forward to seeing some new games getting announced, hopefully we can even see a Shonen Jump VS Capcom game In my dreams. That being said we can also use this thread to set up tournaments and multiplayer matches if you guys want. Just tag the OP so people know to match up.
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>>1723090 i suppose someone can host some lobbies.
>>1723090 Sure here's one of my old ones.
Since SNK Vs Capcom: SVC Chaos is about to be off sale, would any of you know if the Steam port's any good compared to the console versions? I hear there was something about adding playable boss characters online PVP, and gallery, but losing some transformations, modes, and a few other differences like animation speed.

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Alien girls and monstergirls Anonymous 04/24/2025 (Thu) 16:47:04 Id: d28c77 No. 1243202 [Reply] [Last]
Sci-fi and fantasy games should be expected to have alien girls and monstergirls as important characters in the history. I understand if they don't want to make borderline feral for the xenofags, but at the very least make blue women for the normalfags
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>>1773017 The only one who is pointless is you.
>>1245129 >Normie
>>1571300 Anon....how did you do such a thing?

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1000xresist won a peabody award Anonymous 05/02/2025 (Fri) 14:38:27 Id: 328f25 No. 1302256 [Reply]
This will be my new go-to whenever normalfags say vidya can't be art. https://www.youtube.com/watch?v=p0ZnmAu65XM https://peabodyawards.com/award-profile/1000xresist/
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>>1774373 >He opposes "gaming is a young medium" as a retort because film was a young medium, younger even, when many of its foundational greats were made. Super Mario Bros 3 (1988) is still one of the greatest games of all time. The idea that Ebert didn't understand how or why this is true even in 2005 shows how limited his "critic" persona really was. His criticism is not valid. And he's fat.
The natural conclusion of le artistic value mindset.
>>1774373 He's wrong about games not being art (chess is also an art. Someone invented it and crafted the rules, not to mention the artistry that goes into making each individual set), but he is correct about the people who go on and on about games being art all the time. Those people are retards who do nothing but produce terrible art that doesn't even respect its medium, but tries to make it look like a different medium. However, he's wrong about that final point, where he seems to be arguing that the economics and logistics of games means they're not art. Of course films also have massive economic and logistical hurdles that must be overcome, but that doesn't mean they're not art. Ebert is known for treating blockbusters as art. But he's also known for shitting on films just because he reads into them politics that he doesn't like. So he's a fag. But the bitches that try to make video games into art (instead of realizing they always were) are even worse.

Huge Prey 2 leaks Anonymous 09/03/2025 (Wed) 00:19:43 Id: 5112ec No. 1718498 [Reply] [Last]
The infamously cancelled just Prey 2 had a massive wellspring of leaks Everything from the opening to large sections of gameplay. They were posted on YouTube a few days ago and just now discovered. There's an extra video I can't post because it's 10 minutes of gameplay, but I'll link to it. It's an internal demo, I think? https://files.catbox.moe/ttipxb.mp4 It seems the reports of the game being largely finished were true, all the footage looks relatively far into development.
Edited last time by Strayed on 09/03/2025 (Wed) 01:25:46.
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>>1777255 Why would you be skeptical? Have you been completely blind to what's been happening? These companies are scum, always were. Altman, the CEO, was a lawyer kike that somehow got caught in malpractice, got away scot free unlike a goy would and went into videogames, with his connections investing into his company to embezzle money while he picked close friends for positions into executive positions in the company.
>>1777255 (checked) Not shocking. Genuine scumbags are all over the vidya industry. >>1777402 Yeah it seemed like a really cool idea at the time. A shame how that ended up. I also like the idea of a more vertical map than the traditionally wide ones used elsewhere. I always preferred content density over walking for ages because the content is thinly spread around a fuck huge map. >>1777615 >Why would you be skeptical? Too many fags crying wolf would be my guess.
>>1718498 Quake IV looking motherfucker. At least Prey 1 had LOADS OF MEAT on walls and shit.

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Dragon Quest General Anonymous 07/20/2023 (Thu) 15:41:20 Id: e996ed No. 860430 [Reply] [Last]
Do you like playing Dragon Quest, anon? Are you looking forward to Dragon Quest XII or the new Monster spinoff? Which girl is the best girl? Which monster is the best monster?
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>>1073976 >>1094498 If you're still accepting questions, could you also ask why the industry feels an insatiable "need" to remake/remaster/rerelease absolutely fucking everything? That they cannot leave past games untouched and see it as their mission that they "must", according to them, "update" or "fix" games for the always ambiguous "modern audience" instead of leaving those games the fuck alone. This is extremely important given how Yuji Hori is talking about how a Chrono Trigger remake is on the table: https://archive.ph/jEC6z If it's about keeping these games available to the public, then continuing producing the original game that you released (I don't care how "unrealistic" that sounds, that's your fucking problem) and completely unaltered . Because all that this action by the industry is doing is coming across is (At best) these companies are hurting for money and/or (At worst) incapable of producing another good game because the "greats" games "already" exist.
This will always be Dragon Warrior in my heart. I will never accept the evil you corporate vampires inflict upon people.
>>1073976 >Fingers crossed, I will probably attend a conference where Yuji Horii will take questions from fans. I'm not expecting to get any real answer to the genders/revisionism crap considering he has already expressed his negative opinions on it anyhow, but if you guys have any good questions I can ask of him, please share them with me and I'll report the answers if they let me ask more than one that is. Personally, I just wanted to ask him the design philosophy behind enemy encounters and party members, and whether the use of the same types of attacks for both player characters and monsters was a deliberate choice to subtly teach the player about the game mechanics or if it was just born out of necessity due to hardware limitations, or both. >Hopefully he can also sign some physical copy, or they allow recording or whatever so I can give more validity to my claims. So what ever became of this?!

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JRPG/RPG recommendation thread Anonymous 03/08/2024 (Fri) 13:47:38 Id: e5941b No. 943592 [Reply] [Last]
I'm still new (;^ω^)!
Edited last time by Mark on 03/08/2024 (Fri) 16:48:57.
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>>1380283 > I think what makes an RPG a JRPG has more to do with the game philosophies and influences being more akin to the RPG pioneers rather than just the location in which games are developed In the 80s the Japs cloned the first RPGs and made them better by adding art, music, and better stories than the one-paragraph introduction that the average RPG had back then. Over the next 20 years western devs focused on technical experimentation while Square, Enix, and their copycats took a simple combat engine that worked and wrapped great art, great music, and great stories around it. Someone in the 90s or early 2000s noticed the contrast and made the distinction.
>>1360242 >>1348970 >>1290841 >been waiting for this game to be playable ever since the Sonic Unleashed decomp >somehow forgot to check on its progress until I saw this thread in the catalog Thank you anons for making these posts and reminding me that I need to play Lost Odyssey ASAP.
>>943592 This should be called the /tv/ show recommendation thread instead.

Playing on Permadeath Anonymous 04/29/2025 (Tue) 14:48:07 Id: 2758ee No. 1286214 [Reply] [Last]
Hey /v/iggers. I recently pirated The Last of Us 2. Wasn't a fan of the first game and the sequel seems to have way too many cutscenes, but I really wanted to try it out for a long time since I heard that it has really good stealth and the game is about as gorgeous as games can look. Anyways, there are a ton of options available to you before starting, one of them being related to how death works; you can set it to where you have the traditional reset at a recent checkpoint, reset at the chapter beginning, reset at the act beginning, or reset at the very beginning. I set it to the act beginning, though this did little to discourage me from inpulsively jumping off a cliff to test whether it had an invisible wall. I wanted to ask whether you think there are times where it shouldn't be an option and that a game should force permadeath, or if not quite that, some sort of limit to the amount of times you can die like in arcade games. Do you think it heightens tension to an exciting level or to the point of annoyance?
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>>1774798 >Permadeath only fits when the punishment stays somewhat limited, which is why you see it mostly in roguelite nowadays Not really. Try playing a new game self imposing on perma death and watch how much you change your own behaviors. It's a fun experience. Again, you're too much of a casual and need to be hand held into your own decisions, even design choices. I've skimmed over the rest of your post and you're arguing that dying isn't usually your fault in most games? lmao.
>>1775866 >Try playing a new game self imposing on perma death and watch how much you change your own behaviors. Yes, change, to play more meta and optimize the fun out of the game, truly a great improvement. >Again, you're too much of a casual and need to be hand held into your own decisions, even design choices You act like someone who has found a hammer and starts thinking you can use it on everything to good effect, it's not the case I've done deathless in several game (incidentally since I was speedrunning) and frankly it's usually not quite as interesting as you make it seem, just rote memorization and optimization, if anything it's usually baby's first challenge run. >I've skimmed over the rest of your post and you're arguing that dying isn't usually your fault in most games? lmao. Nigga, challenge yourself by learning to read first.
>>1286214 Playing linear games with permadeath is just boring, having to go through the same shit can demotivate you from playing a game. The reason why permadeath works in roguelikes and sandbox games is because restarting is fun, seeing new things, getting different stakes all makes restarting fun


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¡Revistas Noventeras! Anonymous 09/20/2025 (Sat) 17:52:52 Id: 757419 No. 1772425 [Reply]
Hablemos de las revistas más pulentas, molonas, padrísimas y copadas de los años 90, tanto europeas como hispanoamericanas.
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Ay caramba
>>1772425 I'm duro como el acero, alright
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>>1772683 >I'm duro como el acero Sure, you may be. But... uh-oh! I got your kryptonite right here. Unless Idon't. Anyways, ¿recuerdan Hobby Consolas? Mosquis, cómo molaba.

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Nintendo Switch - Nintendo Switch 2 thread Anonymous 04/27/2025 (Sun) 10:25:31 Id: 629f69 No. 1271218 [Reply] [Last]
New thread-o for the Nintendo Switch itself and the soon-to-be-coming Switch 2, as well as their library of games. With hopefully a better OP this time around. And as usual, feel free to share what you recently, or previously, played on the console and what are you looking forward to. <Nintendo Switch 2 specs >Approximately 4.5 inches tall (11.6cm) x 10.7 inches wide (27.2cm) x .55 inches (1.39cm) thick (with Joy-Con™ 2 controllers attached). >7.9" LCD screen / 1080p - 120Hz / HDR10 Support >Nvidia "DRAKE" T239 custom processor >Maximum video output in TV mode of 3840x2160 (4K) resolution at 60fps >256GB internal storage (UFS) >2 USB-C connectors (on top and below) >only compatible with microSD Express cards (up to 2TB) >Lithium-ion battery of 5220mAh / Battery life is estimated between 2 ~ 6.5 hours depending of the game >New joycons have a mouse sensor >Built-in microphone >Retro-compatibility is confirmed to improve Switch 1's games to improve the overall gameplay experience https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-16-nintendo-switch-2-part-4/ https://archive.ph/sY8BI

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Anyone watch Nintendeen?
anyone got links for switch game downloads
>>1776825 Yesum

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Stardew valley. Anonymous 04/20/2025 (Sun) 03:26:16 Id: ae76b4 No. 1167324 [Reply] [Last]
Time for a good ol' Stardew Valley thread. Post lolis you want to plant your seed in, arguments for the objective superiority of the Joja route, utterly abhorrent Nexus mods (and maybe the few good ones), grievances about imageboards being literally the only non-pozzed way to discuss this game, farms and everything inbetween.
Edited last time by Mortarion on 04/20/2025 (Sun) 11:01:38.
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> Please Read Carefully >At last, Morgan's big pre-marriage update is here! >-Featuring a new outfit for the Moonlight Jellies festival! >-Also featuring brand new Heart Events up to 10 hearts, with vastly improved writing that showcases Morgan's personality much better. And there's also 35+ new items, letters, secrets and more! >-Introducing the Tiny Morgan customization system! Grab your Tiny Morgan at Morgan's Desert Festival shop along with an Accessory Kit Dispenser (sold separately) and gamble away to try and collect 'em all! This feature is a separate mod due to technical reasons and requires the BETAS mod. See below. >-Added BETAS - Button's Extra Trigger Action Stuff to the modpack, required for the Tiny Morgan Accessory Kit mod (it also adds some extra fixes and stuff to the main mod, too!). Also added the latest version of StardewCGEvents, please use it instead of the older versions in the A&S and C-team mods or you WILL get errors due to the mod's use of its new features. >-Morgan now has her own awesome bedroom in the tower, as well as completely overhauled schedules to go with it. And for the non-SVE version only, be sure to check out the new config toggles for visual compat if you're using Romanceable Rasmodius or Less Ugly Town Interiors with their respective map edit toggles. >-A new save is recommended, mostly so you can experience the new events as intended. Existing saves will get some yellow errors and will have nearly all the events play again due to event ID changes, but this should be harmless. >-WARNING: Nearly all of the new events have (temporarily) missable items. Either wait for the Desert Festival to get the ones you've missed as intended or use the "Forget event" button in Event Lookup. Using the Mobile Phone mod WILL lock you out of getting them. >Don't forget to check out the updated Tips.txt file and as usual, please report any issues >Regular version https://files.catbox.moe/1e35uu.zip >SVE version https://files.catbox.moe/hbwnv4.zip
>Return home after a multi-day expedition on the island >Jas has a kid >get scared stiff by her and Morgan (and likely overpowered by the C-team sans Carol and Beebz (it's winter fuck off) That's certainly one way to come back home! Anyways, the island being a collectathon is an interesting move. What's a good path to unlock things, and why does 20 walnuts seem ridiculous? And don't even get me started on SVE's assumedly lategame locations. There is no swamp in the map (unless the witch's maze is meant to be that), and highlands is also confusing. Is that unlocked from being drinking buddies with Marlon? Finally, the Nexus. Didn't have a parnsip and that's a mostly useless warp, but are the other warp locations the totems which require certain items? This second arc of Stardew Valley is honestly quite confusing. Do I have to achieve Perfection in SVE and RSV in order for it to be counted for Perfection, or am I fine just achieving vanilla Perfection?
>right click in bed to try and talk to Morgan after ice fishing >softlock the game because I am a humongous idiot that somehow went to bed while talking to Renata(?) It really is my fault. It does mean I can replay the day and not get the lame-o prize tickets, at least.

OC thread Anonymous 07/15/2025 (Tue) 12:26:45 Id: c3e736 No. 1565005 [Reply] [Last]
Let's hope it goes better this time? There hasn't been one of these in years. Post vidya memes, edits, or videos you've made.
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>>1634799 If you are willing to suffer through four full minutes of I Can't Draw set to music, I just found this video on a backup drive. I thought I had lost it, so I will share it before I do lose it.
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Gatcha thread Anonymous 04/15/2025 (Tue) 20:33:00 Id: 4de8b0 No. 1091340 [Reply] [Last]
This is a thread for all Gacha games other than Blue Archive and Granblue since they've been grandfathered in. This thread will be deleted if 4chan returns and is mainly made due to the influx of gacha threads. Thank you for using 8chan Protip: You can also post Gacha threads on >>>/vb/
Edited last time by Mark on 04/16/2025 (Wed) 08:53:41.
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>>1764785 Nobody will listen to him if the first thing he does is post a egoraptor zelda review style post, not even real video games fans
>>1764848 Oops did not see this before posting, yeah shove it into the gacha ghetto thread

Metroid Thread - Metroid Prime 4: Nintendo Switch 2 Edition Edition Anonymous 04/17/2025 (Thu) 00:06:41 Id: 97c850 No. 1104740 [Reply] [Last]
What are your hopes, dreams, expectations, reservations, etc.? Is it possible to live up to the hype? Will we finally be able to pilot Samus's ship? Why is Sylux such a jobber? Why are there vaginas everywhere on Viewros? <Latest gameplay trailers: https://www.youtube.com/watch?v=b53LOjS2R4U https://www.youtube.com/watch?v=9W9xes7BZto
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>>1105048 Penetrate the building Impregnate the alien architecture
>>1754417 Maybe they thought having her ride a motorcycle with her giant ass arched toward the camera would be more dignified than turning into a morph wheel
>>1753136 >No, you're just a fag who's trying too hard to not come off as a fag, but failing miserably. Stop projecting, start thinking. Or not--usually a tall order for your kind.


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vrgames thread Anonymous 04/25/2025 (Fri) 13:24:08 Id: 917d7f No. 1253852 [Reply] [Last]
VR games thread, I guess? ITR 2 new update with new map is out. Vertigo 2 DLC releases in 1 hour.
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>>1572422 >I bought a VR set from Faceberg <Why is it so shit?????????? lol. lmao, even. Next time get a Valve Index kit. >>1635750 Good recommendations. >Alyx is great, but it's more of a survival horror than an action game It's more of a tech demo than a game imo. Alyx is great, but it has its flaws >only 3 guns, when they coulda done more: pistol, shotgun, smg >no melee weapons or CQC system; if you run out of ammo, you're fucked >shotgun and smg are weird, small, 'one-handed-type-looking' guns; why can't we just pickup and use the combine's guns like in HL2? >even on hard, game is easily broken by setting movement to teleport and speedrunning past everything >no limits on ammo, even on hard I was able to accumulate 300+ rounds of pistol ammo at endgame >too many puzzles, not enough enemies; all that ammo is going to waste >gun mods are few and uninspired: increased magazine capacity & grenade launcher are the only ones I really used >the really fucking weird 'pounce-and-ragdoll' animation used by headcrabs when they attack you

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Looks like Viva Project is getting an official release on Steam. https://store.steampowered.com/app/2294970/Viva/
looks like we are back

Music thread Anonymous 11/02/2024 (Sat) 14:53:59 Id: 4a6370 No. 1034362 [Reply] [Last]
Last one is bumplocked and at Page 10
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Does original music from fan games count? If so, a real one, and then... less real.

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