>>1253589
>Special moves in general got toned down across the board after Gen 6 because burn and intimidate were too powerful, it’s not really a ghost thing.
No, anon, other types having their high base power moves nerfed slightly is not the same as having a type's best option capped at 80 since gen 2. Physical ghost was also kneepcapped even more harshly from gens 4-7 (only made worse by phantom force being a gimmick move), but has now started to receive more powerful options since gen 8 introduced poltergeist. Game Freak did, however, go a little overboard with last respects and rage fist. Poltergeist in particular, while very powerful, technically does have counterplay through consumable items and forgoing an item entirely.
>and you’re going off on this tangent about how Outrage and Draco meteor never should have existed.
Well, should types with strong neutral coverage like ghost and dragon have attacks with high power and accuracy? If draco and 120 BP outrage never existed, then fairy type might not have even had a dragon immunity. A resistance would have probably sufficed.
I am NOT, however, saying fairy type wouldn't have existed. Fairy was needed to answer the explosive power level boost the fighting type was given in gens 4-5. Close combat, choice scarf Heracross, Infernape, Lucario, superpower as a tutor move, no guard Machamp, hi jump kick being buffed to a massive 130 base power, Conkeldurr, speed boost Blaziken, Terrakion, technician Breloom, Keldeo.... this shit was getting way out of hand.