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Video Game Waifu Thread #9: Spooky Season Edition Anonymous 10/08/2025 (Wed) 05:16:32 Id: 057c75 No. 1827620 [Reply] [Last]
The most frightening time of the year is upon us. A perfect time to cuddle up on the couch and watch a horror movie with that special someone. So, /v/, who's your videogame waifu? Does she have some cute halloween costumes, canon or otherwise? Got any relevant halloween plans or spooky things in mind? Done anything nice for that wonderful lady? Or perhaps you just want to talk about how cute she is? Well, gather round and share! Or just talk about vidya gals you like, if you'd prefer. Show us all why your waifu is the best girl! Previous Thread: >>1623304
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>>1982497 Absolutely amazing commission! I have considered getting one in the past but i feel it wouldnt be good enough unless i drew it myself and i cant draw.
>>1982497 Cute! They really nailed Mama's face.
Sorry, got sidetracked with IRL business setting up christmas decorations for family. New thread! >>1983087

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Playing videogames in public Anonymous 08/04/2025 (Mon) 17:48:22 Id: d4fc58 No. 1630644 [Reply] [Last]
>"Waaaah! People will make fun of me if I play video games in public!" Why are 4chan schizos like that? Playing video games in public has been a thing since the creation of video games with the arcades games and later with the handheld lcd games like the Game&Watch ones and then with portable consoles like Game Boy. Besides with lots of obnoxious, annoying people in public like niggers, illegals, gypsies, loud Karen, normies who talk loudly at their phones etc, nobody will give a shit about a person who plays games quietly in a corner with his phone or portable console.
Edited last time by Wardog1 on 08/04/2025 (Mon) 18:47:18.
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>>1671474 >One thing I would like to know, is where this whole "if it doesn't fit in your pocket, it's not a portable game console" discussion came from. ease of transport - there are breakpoints to size and it correlates with portability, if you can fit it in your pocket you can bring it almost everywhere, if you need a backpack to carry it around it limits the portability since you need something extra and if its a home console/tower pc you are certainly not lugging it around
>>1666357 NEPGYAAAA-God, I kneel...
>>1630724 I remember playing Postal 2 as a teenager in school on break time, then a big assed big booba gorgeous pale girl came with some choco milk, gave me some and tried to socialize with me, guess what i did, what i've always do, ignore all normalfags lol, and here i am, true to my principles and about to become a wizard.

Conception Anonymous 05/13/2025 (Tue) 20:51:41 Id: 86dea6 No. 1354627 [Reply]
These games are kind of crap, but I can't help but enjoy them. I wish we could get a Conception 3.
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>>1354627 Is this the Re:Zero artist?
My wife Feene.

EA plans to go private in record $50,000,000,000 buyout Anonymous 09/26/2025 (Fri) 20:52:51 Id: 0fd344 No. 1792271 [Reply] [Last]
https://archive.ph/TqsTo This would shift their investors from the market to private equity, with the firms Silver Lake, PIF, and Affinity Partners.
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>>1882979 >ununformed echo chambers Uninformed? I guess there is a chance they see the lghdtv's (lol) as a problem preventing money and remove it and change nothing else. Still better chances of EA becoming good than previously.
>>1885076 >I guess there is a chance they see the lghdtv's (lol) as a problem preventing money and remove it and change nothing else. Still better chances of EA becoming good than previously. They could very well do so, yes. Pragmatic intervention, but not out of belief or ideology, which is what I meant in my initial message.
My body is ready

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vidya with best audio design? Anonymous 08/24/2025 (Sun) 17:15:28 Id: 440e70 No. 1688664 [Reply]
What vidya out of all those you've played has had the best, most atmospheric/immersive audio design? I'm getting high quality headphones for the first time in my life and would like to test them out on some games. As of now, I've heard that most horror should have good audio, but I'm a colossal pussy so would prefer other genres. Apparently Metro 2033 and Last Light are good, as well as Red Orchestra. Is there anything else?
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>>1889328 Most stealth games I notice have some really good audio design. Playing through TLOU 1 and 2 you realize the game doesn't really needs its assisted listening mode if you have a decent set of speakers, because hearing clickers and the other zombies is really precise. Same with the callouts with the cultist whistles. Its one of the parts I enjoy most about the games honestly.
I remember people tried to praise Devil Daggers' audio design here years ago before any discussion of the game was drowned out with >ONE LEVEL >ONE WEAPON
>>1896995 I made the title edit of that meme. Devil Daggers was textbook FOTM, it was also one of the first games I can remember to adopt the faux PS1 look. I remember everybody trying to act like it was some unique and important game, now it's completely forgotten not ten years later. Please tell me somebody still has the image, I lost it years ago

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Anonymous 04/24/2025 (Thu) 22:36:02 Id: 9e28be No. 1247313 [Reply] [Last]
What's the spookiest abandoned location for a horror game and why? >Hospital >Asylum >Prison >School >Ship >Mansion >Hotel >Factory >Amusement Park >Church >Theater >Orphanage >Station >Mall
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>>1247971 Gex 3 had a maze area in its murder mystery level. Pretty spooky, especially with those undead bears.
>>1893247 It's a horror encounter for her alright
Speaking of horror, we're doing a Halloween celebration on >>>/vb/30527 if anybody wants to post spooky lewds

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Darkwood II Announced Anonymous 10/28/2025 (Tue) 23:35:18 Id: cad2f7 No. 1889240 [Reply]
Darkwood 2 just got announced It's apparently being done by Ice Pick Lodge, the Ruskie devs who made Pathologic 1/2/3 https://archive.is/KI6ga
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The trailer looks like a really shitty Unity game made in 2011, and the gameplay will be delivered by the Pathologic developers. Needless to say, there's no chance this will be any fun, and the only praise it will get is by youtubers who discuss the EPIC (complete nonsense) LORE.
>>1890437 Never advise a man in profit of a polish man. The more poland is cursed, the better for everyone.
>>1890674 >Original devs broke up It's always sad to see a talented team leave due to the ongoing shitshow that is the modern video games industry.

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EYE Divine Cybermancy prequel Anonymous 06/12/2025 (Thu) 19:03:32 Id: b18bd6 No. 1462758 [Reply] [Last]
Some cuckchan anon leaked the newest Streum On game, seems to be a prequel to EYE. Some info about the game: >First person slasher >Roguelite progression >Loot, craft, leveling >RPG with custom character >Solo and up to 4 players coop >Early Access on August 2025
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>>1894472 Fug. Sage because I meant *became not game twice there.
>>1894423 >Give me Warhammer 40,000: Deus Ex <sequel is a focus tested slop that ignores what made the original great You're getting a more authentic Deus Ex experience than you bargained for.
>>1894507 It hurts EYE was made with barely any budget, and there's games by solo devs now that do what it did. You follow trends without a fuckhuge marketing campaign, you die, it's that simple. You're better off not getting that investement money at all, if they force you to do shit like that.

Microsoft continues Xbox layoffs/Everwild has been cancelled Anonymous 07/02/2025 (Wed) 14:47:20 Id: d98370 No. 1523041 [Reply] [Last]
The rumors are true, Xbox is laying off around 9 thousand people today from the Xbox team from multiple studios. More specifically they're laying off people within Activision and Bethesda. Additionally because of these cuts, the Rare title Everwild that was announced in 2019 has been cancelled. Here's Phil's letter to staff >Today we are sharing decisions that will impact colleagues across our organization. To position Gaming for enduring success and allow us to focus on strategic growth areas, we will end or decrease work in certain areas of the business and follow Microsoft’s lead in removing layers of management to increase agility and effectiveness. Out of respect for those impacted today, the specifics of today’s notifications and any organizational shifts will be shared by your team leaders in the coming days. >I recognize that these changes come at a time when we have more players, games, and gaming hours than ever before. Our platform, hardware, and game roadmap have never looked stronger. The success we're seeing currently is based on tough decisions we've made previously. We must make choices now for continued success in future years and a key part of that strategy is the discipline to prioritize the strongest opportunities. We will protect what is thriving and concentrate effort on areas with the greatest potential, while delivering on the expectations the company has for our business. This focused approach means we can deliver exceptional games and experiences for players for generations to come. >Prioritizing our opportunities is essential, but that does not lessen the significance of this moment. Simply put, we would not be where we are today without the time, energy, and creativity of those whose roles are impacted. These decisions are not a reflection of the talent, creativity, and dedication of the people involved. Our momentum is not accidental—it is the result of years of dedicated effort from our teams. >HR is working directly with impacted employees to provide severance plan benefits (aligned with local laws), including pay, healthcare coverage, and job placement resources to support their transition. Employees whose roles were eliminated are encouraged to explore open positions across Microsoft Gaming, where their applications will be given priority review. >Thank you to everyone who has shaped our culture, our products, and our community. We will move forward with deep appreciation and respect for all who have contributed to this journey. >Phil Personally while I have no love for Xbox, this comes during a time where it's literally impossible to find work in the video games industry. Personally, I'd like for the entire Xbox executive team to be replaced by people who actually care about games, have games industry experience, and actually know how to run a business, although that would actually require Nadella to stop focusing on AI and try to make an actually good product.

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>>1891960 >$1,200 Xbox Magnus We'll have to see what the finalized specs are, especially in relation to other PC hardware on the market, but the next Xbox is just going to be a Windows 11 PC in a branded SFF case. It's not a terrible price for an upper-mid-range prebuilt Win 11 PC. If you just want an "Xbox Console", and I don't know why the fuck you would, but if you do - you're gonna be fucked for that price. But it could be a great affordable entry-point for PC gaming - especially if the price hikes on RAM/SSDs/GPUs due to increasing demand from AI companies ends up completely fucking the PC hardware market. Even more than it already is.
>>1892012 its most likely going to use pc hardware like the last 2 console generations but locked down with its own system and custom drivers specifically for it
>>1894164 If they're serious about merging Xbox and Windows into a singular platform, then it doesn't make any sense to lock down the branded Xbox hardware, because everything is an Xbox and nothing else is locked down. That decreases the value proposition for no real gain. Though they will have custom hardware that's non-upgradable, which could end up fucking them later on down the road. How are they going to keep charging $1,200 three years down the line when that mid-range hardware is now low-end and getting trounced by OEM partners who can sell much more powerful hardware for the same price or maybe even less. They're certainly not going to be able to raise prices as the hardware depreciates. I mean the platforms are already merged, but there's not quite 1:1 parity just yet - so Xbox can still be considered by the market as holding the monopoly "on Xbox hardware" - but they're now going to open up that market and inviting competition in going into next gen. To a point, Microsoft doesn't care. Just more copies of Windows to spy on people and gather telemetry for ads and feeding their AI. Still, they have contracts with AMD and other suppliers to provide Xbox hardware and it'd be a huge loss for them to have them all sit around in warehouses because they've been shut out of their own market. Maybe they just expect the stupids to pay out extra for the no-hassle hardware and security of the official Xbox standard hardware - but if they want the brand to carry them, then they should really be doing a hell of a lot more to build confidence in that brand, rather than burning it to the ground.

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Great games that suck Anonymous 10/28/2025 (Tue) 03:41:11 Id: c79667 No. 1887064 [Reply]
Have you ever played a game that wasn't fun but still rewarding? I didn't enjoy at least half the time I spent playing Planescape Torment. I distinctly remember thinking to myself, "Anyone who says this is a good game is lying." The combat is below average and the terrible encounter design makes so many parts miserable to play. Looking back, however, the game did have have a lot of special moments that still stand out in my mind. The section between leaving the Hive and Ravel's Maze, which has hardly any combat, is like a really good point and click adventure. I don't know if I agree that it has the best video game story of all time, like everyone says, but certain parts have amazing atmosphere and pretty much all of the main party members are great once you're able to learn more about their backstories. I wish someone would make a mod that removed all of the generic enemies and only left the ones related to the story. IIRC, even the developers admitted that they only included combat out of obligation. Removing 99% of it would actually be more in line with their intentions.
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>>1887064 ur mom after i tell her i love her lmao i don't love her
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>>1889375 his mom was so erotic tho
>>1888689 No, it's still a bait post Deathclaws are sexier

Monster Hunter Anonymous 05/07/2025 (Wed) 17:14:05 Id: 4fb009 No. 1328663 [Reply] [Last]
What do you think is the reasoning behind Capcom launching their games as sudo-live service? Just like World, Wilds came out incomplete as they release updates with content that should be there on release, but this time much worse. I don't know anyone who actually buys MTX for these games, specially on PC where a single mod or CE can unlock everything that is paywalled. And this is the least of the game's problems.
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>>1890665 >A lot of big devs seem to have this issue. They want the live service model but they fundamentally misunderstand how much work that entails to be even remotely successful. The trickle of content is to (a) Give shills and journos (but I repeat myself) a talking point to defend the roster, and (b) keep interest until the DLC appears on the horizon. World had a similar problem, but World also delivered reasonably well - Iceborne, despite its glaring flaws, was a pretty massive DLC and between IB and the TUs World's roster added quite a few fan favorites like the lightning monkes, Jho/Savage Jho, Glavenus, Brachy, Nargacuga, Alatreon and Fatty, etc. and added a more traditional endgame. Where they kinda fucked themselves was with Rise, as Risebreak ended up with a roster of 78 large mons on top of shipping with 48 large mons at base. It had any number of other problems and lacked the spit and shine of World but World's dearth of content was partially excused by "new direction for series, prease undastandu" + Iceborne, and Risebreak's flaws were cushioned by a lesser degree to the shift from MT Framework (which they had been using for MH since 2011) to RE Engine and the fact that it was designed to be Switch-friendly. However, Wilds has neither excuse. It uses RE Engine, an engine which has already been used to create a MH game with a metric fuckton of content, and the groundwork and resources for the "FHD open world" flavor of MH was already extensively laid by Worldborne and Rise. Rise in particular, seemed to have no issue with porting over a vast amount of content from World. Wilds also had a very generous dev cycle; World was basically wrapped up with Iceborne and the portable team also pitched in starting in 2022 after Sunbreak dropped. So on top of the various poor decisions you have a lot of people asking "where's the beef?". Also, as a small aside: Capcom has actually improved marginally when it comes to DLC/incomplete MonHun games. In previous generations, they would release a game that had LR/HR content and not much else and then later release another game at full price that had the existing game plus G-rank content and new monsters. Freedom -> FU, Gen -> GenU, etc. Handling this with DLC is actually an improvement, in the same way that getting splashed with piss is better than getting splattered with shit.
>>1891460 No. Actually being able to buy a physical edition of the full game is better. Now you can never ever own a copy of the full game.
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>>1516587 That game was so much fun, Tigrex and its deviant were my favorite to fight.

Monsterous, Dark, & Evil Modes/Forms. Anonymous 05/03/2025 (Sat) 05:24:06 Id: ab66bf No. 1306617 [Reply] [Last]
Alternative form in Vidya Games that allow you to assume power with a sinister take and appearance to match. I've been thinking about games that allow you to turn into a monster since I enjoyed playing PSP2I's beast and loved using nanoblast to turn into a werewolf and the rare occasion I managed to use dark nanoblast to extend and become even more vicious. I'm looking for games that give you the feeling of turning into something more feral and vicious. Even better if it's something non human. I guess alternative versions of characters also count as well if the fifth image is anything to go by.
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>>1891287 >Spoiler. Not even close, this is my fetish >>1088260
>>1891521 Well I think this should be.

Payday 2 resuming development Anonymous 10/22/2025 (Wed) 00:10:09 Id: 1bd616 No. 1870325 [Reply]
https://store.steampowered.com/news/app/218620/view/553504715299620866 Sidetrack will be handling it from now. <Who? You might formally know them as M.U.G; a group of Payday modders turned professional developers, they did work on RAID: World War II. Starbreeze is doing a livestream on Thursday where they explain more. Their first updates will be focused on "quality-of-life improvements and general game fixes". Hopefully they revert their strange move to Epic Online Services back to Steamworks.
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>>1872754 I think they abandoned those because they were too long and not fun in playtesting, and bridged the cap with Crime Sprees. A 7-day heist would be a entire L4D style campaign, I'm sure a dev could pull that off but not Overkill. The whole Hoxton saga could have been a 7-day heist honestly.
https://store.steampowered.com/news/app/218620/view/528734197434548839 First of these updates was put out on Thursday. I'll copy and paste all changes. Gameplay Reduced the interaction timers on upgrading drills/saws/thermal lance from 10 seconds to 3 seconds Fixed carried lootbags being consumed when the player fails an interaction Fixed floating hands being visible while looking through cameras Fixed enemy flashbang detonation timers being too long on higher difficulties Fixed the Ordnance Bag equipment being refreshable by leaving and rejoining a game Fixed Captain Winters staying immortal forever if his squad are killed before he arrives

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Assuming they ever get around to making heists, are they just going to reuse Viklund's music? Because I've heard Gustavo's shit on PD3 and I wasn't impressed. Den of Wolves please save us, don't fuck up like GTFO did.

Borderlands. Anonymous 09/12/2025 (Fri) 01:10:11 Id: 631e4a No. 1744035 [Reply] [Last]
I am confused by something /v/. I was surprised to find out that borderlands 4 was released but it has less than 4000 reviews as of me writing this. I think this is odd since I was entirely expecting normalfags to just eat it up like they ate up 3. So why aren't they? It might not seem related at all but I was under the impression that about 3-5% of gamers leave steam reviews. So having the numbers for a major triple AAA game be low baffles me a bit. I want it to be clear that I fucking hate gearbox and i have hated them since the second borderlands game. For some reason people pretend like borderlands 2 is good for whatever reason. So I am quite a bit happy that Gearbox is flopping but I am still confused why. The quality of a game doesn't matter at all to sales so I am ruling that out. Was there a controversy before hand? That usually doesn't matter either but maybe some people were more pissed than usual? Maybe people are just distracted by everything else going on right now. That could be a factor but I am not sure if that is enough to explain how little this game is selling. Maybe I am to quick to jump to conclusions and the game will sell really well tomorrow? Please help me out here /v/. Also the pestilent defiler is the best gun.
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>>1850419 >drag queen >grandma >downs syndrome >overwatch reject Vex is doable with a paper bag.
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Krieg is best dude. Him and Maya deserved a happy life together, one where she lived.
>>1744035 I liked the first two games because I played them together with friends irl, but I didn't have anyone to play with anymore by the time 3 came out since everyone moved on with their lives. I thought I remembered everyone saying Borderlands 3 was mid when it came out and that people didn't like the twins. I never played it though, so I don't have an opinion. Not sure what the problem with Borderlands 2 is. To each their own, but that seems like a contrarian reactionary take to me.

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Battlefield / Call of Duty thread Anonymous 08/06/2025 (Wed) 14:58:51 Id: 45a642 No. 1636209 [Reply] [Last]
Seems like Battlefield 6 is getting a bit of excitement in the normalfag sphere due to normalfags getting a bit upset with the direction Call of Duty has been taking itself in recent years. I noticed that secure boot is required because of EA's shitty anti-cheat, so I figured that was something worthy of note. Still I believe there's an Open Beta going on right now with Battlefield 6 hitting capacity of them having over 20,000 people waiting to get into the game. I'm not particularly looking forward to the game since I already play Cawwaduty sometimes since it comes with my Gamepass subscription, but what do you faggots think? Are you looking forward to the new Battlefield? or do you just not care about these shitty popcorn shooters. FUCK YOU ACID LET ME POST
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>>1885279 The only good thing about MW2 was the coop SpecOps was legitimately fun, challenging and had more thought put into it than the main campaign.
>>1885617 >I think people would like cute grills with guns getting critically injured while reminiscing about their tragic past. You're still talking about GFL. I could have sworn thre was some plotline where a droid cannibalizes the parts of another and there's some Japanese bullshit about "Their spirit lives on through me"
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>>1885863 >You're still talking about GFL No I'm not faggot


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Short games (Under 6 hours) Anonymous 07/11/2025 (Fri) 19:27:17 Id: 81562a No. 1554230 [Reply]
Ever get tired of the 60+ AAA junk and bloated RPGs? Well sit down, relax, and get comfortable with some games you can clear in an evening. While retro (specifically 80s to early 90s) games also apply, I advise you pick something a novice could actually beat first try. I'm trying to avoid the low hanging fruit like Portal and Hotline Miami. Post lesser known games you're aware of!
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>>1554973 >Doom (1993) You could beat Doom 1 and 2 in under 6 hours easily. Maybe Doom 64 too if you really want to push it. >Amnesia: The Bunker All of the Amnesia games, no? Although I do remember the first being long. Speaking of which, I really should replay that for Halloween. It's not the scariest game and it falls flat the moment you recognize how its mechanics work, but it has a great atmosphere.
>>1555218 She looks like Tanya Degurechaff >>1559832 Blessed
Does Way of the Samurai series count? It's a maze of branching pathes where each playthrough only takes a few hours at most, but a its built on NG+ so that you get better swords/experience with them and learn enough about the characters/world to manipulate everything into a good ending.

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