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Video game dating mechanics Anonymous 04/18/2025 (Fri) 03:11:34 Id: b7410e No. 1125037 [Reply] [Last] >>1435965
How do we make in-game dating cool again? Mass Effect ruined an otherwise promising thing.
Edited last time by Mortarion on 05/02/2025 (Fri) 07:49:09.
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>>1125037 (OP) Let it be opt-in rather than opt-out. The most recent example for me is Baldur's Gate 3. When I do things my companions like, they all of a sudden proposition me for romance. I don't like that. I get having some be the ones to initiate, but it shouldn't be every companion all of a sudden wants to fuck me because I killed a bunch of druids and tieflings. I still like the game but the romance in it is badly done. No Wyll, I wanted you to teach me to dance, I do not want to have gay anal sex with you. Wyll's so fucking bland I thought they were trying to give him some quirk
>>1293004 This one is the only one that makes sense in a game narrative, avoids what >>1184178 describes and puts the romance to be integrated in the conclusion of the main conflict of the game

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Vidya References in Media Anonymous 06/06/2025 (Fri) 00:00:20 Id: 32dbd8 No. 1440434 [Reply]
Post video game references from other media >You can post references from cartoons, movies, tv shows, comics, web series and yes even other video games
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>>1443199 There was a show called "The Middle". One of the characters was called Kenny who only ever had his back to the camera and use to play PC games. I think I saw Starcraft 2 and Sins of a Solar Empire on occasion.
>>1440464 >Payday 2 Easter Egg in JW2 There is also a Payday 2 poster in Hardcore Henry, in the stoner's room.
>>1445083 And one of the Hardcore Henry characters (the coke addict) is a playable character in Payday 2. Man did Overkill ever fuck up the Payday franchise, (and this is going way before Payday 3)

Vidya Cheesecake Anonymous 01/21/2025 (Tue) 03:52:35 Id: 7b598f No. 1063490 [Reply] [Last]
Before anyone says anything, THIS IS NOT A THREAD TO RAG ON RAZORFAG! I'm just using his post as an example because there seems to be this increasing narrative that vidya is not "allowed" to have any sort of cheesecake or fanservice in the title. And any game that "does" have this content "must" be a shit game by default. Now personally, I disagree with this take. If a game is good, what exactly is the problem with including fanservice in the title? We're all adults so there shouldn't be an issue. And even then, what exactly is wrong with a game being fanservice focused? Take for example, DoA Xtreme. It's a shameless mini-game collection only designed to unlock new bikinis for the girls, but what's the problem with that as long as you're having fun with the mini-games and basically playing the "male equivalent" of a dollhouse sim. My bigger issue is that it seems like attempts to remove fanservice from games correlates almost with the "same time" game quality took a nose dive. Now does this mean that "all fanservice" is good. No, of course not. One infamous game guilty of trying to sell itself solely on cheesecake was BMX XXX, and it failed horribly as the game itself was terrible. However is it "wrong" for a game to not include fanservice in some form? I would have to answer yes. But what do you guys think? What's your takes on cheesecake and fanservice in vidya?
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I was saving these up for a big post then I forgot about them then I remembered, anyways check out Magical Nut Ikuno-chan. Because god knows these galge are endangered.
>>1444403 Devilish squirrel
>>1444403 What a coincidence, I'm watching Batora play this right now. Although I was kind of hoping he'd stream more Mario Kart...

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Vidya Character Hate Anonymous 04/24/2025 (Thu) 17:07:26 Id: 9111ff No. 1243474 [Reply] [Last]
Post Vidya Characters that make your eyes roll when they show up and you just generally find completely fucking annoying. Kind of the opposite of that Autistic Obsessions Thread if you will.
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>>1440387 CHave some empathy, nip competition is otherwordly. All leading to a loveless marriage with a limp corporate slave who probably fauns over underrage waitresses in fetish wear at restaurants. She has every right to throw a fit, yet I find she takes it with maturity all things considered. >>1439988 Oh ok. I get what you mean. I guess the game cheats and makes all the characters loveable to me because most have some trauma that makes me overlook quirks I might dislike in people.
>>1440387 You didn't play the game did you? It's okay if you didn't, you are not missing much.
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The idea for this character is INSANELY messed up >be a planetarium owner >your daughter wants a new dolly >lure some airheaded banana obsessed girl in >brainwash her into thinking she’s a dolly >have your daughter play with her like a dolly >some detective and her pet mushroom enter >the “dolly” is said detective’s friend >end up getting exposed and go mad >slip on banana peel and get rightfully sent to jail <because nothing says rated E like some planetarium owner kidnapping a child and giving her to his daughter as a new dolly

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/domg/ - Dominions General Anonymous 04/16/2025 (Wed) 17:21:59 Id: efcd4d No. 1098569 [Reply]
The Wheel has turned once again Necromancy Edition Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher. The game combines a simple presentation with an extremely wide array of strategic options, including over 3400 units, 1100 spells and 400 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep. Basically, it's an autist’s wet dream of a war game. >Our pastebin (extremely outdated) https://pastebin.com/wjbSA98Y >Steamgroup https://steamcommunity.com/groups/vanheimageofvidya >Multiplayer guide >Blitzserver (game hosting service) https://blitzserver.net

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>>1229072 It's over(4 u)
>>1229072 I had no problem with pirated 6.18
Is the lock gone yet?

Elder Scrolls thread Anonymous 04/24/2025 (Thu) 15:06:27 Id: c22176 No. 1242060 [Reply] [Last]
Sorry the catalog is so fucking full of TES at the moment, my intent is to well the random shit like >>1238182 (Cross-thread) and >>1240900 (Cross-thread) But leave up the Morrowind thread, there's not going to be much Morrowind discussion here Here's my current Argonian girl. STR and Hand-to-Hand focused. When I enter town I take off all my armor and my shirt then start drinking alcohol at the local inn.
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>>1431289 The Script Extender that has been made for literally every Bethesda Gamebryo game that allows more things to be done than the base game scripting, retard.
>>1414171 Just flush it down the toilet now
>>1422053 not that I know of, I assume there isn't enough autistic interest yet considering the work required. more so when the game can be played by yourself for the most part already, with no subscription required (base game is like 5 bucks and even includes morrowind iirc). stuff like dungeons/raids and pvp couldn't properly replicated with bots anyway

Difficulty sliders/modes hate thread Anonymous 04/23/2025 (Wed) 17:40:00 Id: d324eb No. 1228485 [Reply] [Last]
I fucking loathe difficulty sliders. They are constantly used by inferior developers with no balls to make casual experiences that can adapt to the widest possible crowd, and to easily avoid actually balancing and properly, carefully designing all scenarios around the game. It shouldn't be up to player to choose difficulty. At most, the player should choose an harder special condition mode like Ironman, limited saves, survival mechanics/bars or 1 hit kill runs, but the idea that the game design should be compromised by modifiers into adapting to the player is utter shite. It's the player that should adapt to the game design to progress through the game, but cowardly developers. It even ruins the day to those players who aren't retards when the hardest mode is some trash mode with super tanky enemies because it's usually very hard to find the "intended" difficulty mode agreed upon to be what the developers designed he game around.
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>>1439831 >>1440948 If you want to go down that road you can also consider whether playing original arcade games out of an arcade environment is a change in difficulty. After all they were designed to have quarters plugged into them to increase the credit count.
>>1440346 doom's stock binds sucked checkmate, faggot
>>1441430 Not as much as your mom triple fagget.

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Dolls Nest Anonymous 04/23/2025 (Wed) 16:08:49 Id: 4e71b9 No. 1227455 [Reply] [Last]
Dolls Nest by Nitroplus is out. I expect a lot of anons are going to play it. I've just downloaded it, but I'm still at work for a few more hours... The demo was a bit clunky but I liked it a lot still, so I have really high hoped for the mechamusume souls.
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>>1385055 Unfortunately not.
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Not much fanart on pixiv yet, but it's getting there slowly.
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Ship management games? Anonymous 04/22/2025 (Tue) 23:06:25 Id: e48b5b No. 1218391 [Reply] >>1376168
As title suggests do any of you know of any games like FTL? I'd prefer it focus on ship to ship combat but I'll take what I can get.
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>>1218391 (OP) For some non-space games, take a look at Barotrauma & Sunless Sea which has more of narrative focus. If you find Sunless Sea interesting, pirate it, because key devs were ousted from the company afterwards, and they went on to found Weather Factory (Cultist Simulator, Book of Hours). Sunless Skies goes to show that they were key devs because, apparently, that game's not very good.
You left this pretty open, so I'll suggest Pulsar: Lost Colony, which is basically FTL but (mostly)multiplayer and 3d. https://yewtu.be/watch?v=AENwIX76xvM&t=93
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reviving this thread to talk about Void War i like it but goddamn is it annoying to lose your boarding team to random bullshit or even bugs

Dispatch Anonymous 05/30/2025 (Fri) 20:01:57 Id: 350702 No. 1419123 [Reply] >>1437134>>1439238
Did anybody else try the demo? I liked the occasional Telltale game back in the day, so I was curious about Dispatch when it was announced. The premise of you being a 911 operator for superheroes is good, and I think the cast looked fun. The e-celeb voice cast seemed like a terrible idea though. After playing the demo I'm still on the fence. The actual gameplay of getting a call and sending the best character you have to deal with it seemed good enough. It was very shallow, but I think it can work for a story driven game like this if they do a good job of making your choices matter. The writing is peak millennial slop though. The old nigger said "fuck" about 50 times in the 30 minute demo. Quips galore. I still like the premise, but the writing might make me skip it.
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>>1419123 (OP) >nigger Nah.
>>1437134 Just about to post this
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>>1419123 (OP) Mechanically it sounds vaguely like the Superhero League of Hoboken. In Hoboken, you still play the superheroes - but it's more of an Adventure Game with some RPG elements tagged on. You control an entire team of superheroes and as situations arise you have to pick the best member to solve it. So instead of items to use to solve puzzles, you have seemingly useless "Mystery Men"-like powers to use in novel ways. So who you pick to be part of your team at any given time will determine what missions you'll be able to progress through.

Games less than 4gbs but more than 1gbs Anonymous 05/02/2025 (Fri) 09:45:29 Id: 43e175 No. 1301480 [Reply] >>1329924
As the title says I'm looking for games in this range because I have a bunch of flash drives around not being used and none of them are over 10 gbs
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"Lolique Gaiden" - Magical Girl Konoha >>1301595 Final Fantasy 7 Left 4 Dead
>>1350800 There are no niggers in L4D, although rochelle does get near the bar sometimes with her annoyingness

Licensed Games Anonymous 04/17/2025 (Thu) 05:46:15 Id: dbeba8 No. 1109109 [Reply] [Last]
Post licensed vidya that you like, for me it's the first The Darkness game. I wish there was another game with a similar tone and atmosphere and that Nightdive can escape the licensing nightmare over this game so we can get a PC port.
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>>1435076 I never played either of those myself, how's Everything or Nothing? >>1435134 PC port was unfortunately done by Gearbox, who bungled it hard. Console versions are fine, though.
>>1436851 It's not a PC port, it's a completely different game running on Goldsource.
>>1436923 My bad, could've sworn it was a port.

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Do people actually enjoy Diablo and games like Diablo? Anonymous 05/22/2025 (Thu) 00:09:49 Id: cf52e6 No. 1388394 [Reply] >>1436365
Why do people enjoy this dogshit? Are they pretending? The entire gameplay is just spamming one button and hoping you don't die, might as well play cookie clicker. The staff of the sorcerer needs to be recharged lmao it has a battery or what? I tried playing it for about 5 hours and I genuinely don't understand what's so good about it. Maybe people 30 years ago were amazed by seeing something happen on the screen after pressing a button but nowadays some trash chink gacha on mobile is more fun and has better gameplay.
Edited last time by Mark on 05/22/2025 (Thu) 17:59:51.
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>>1388394 (OP) >Do people actually enjoy Diablo and games like Diablo? Seems like it, considering they've been making these games for more than two decades now.
as a casual who doesn't care much beyond beyond clearing the game on all three difficulties, the minmax grind sounds downright masochistic and miserable. the runeword grind alone makes me wanna puke. i don't know who could possibly enjoy farming equips just to make number go up, especially the one thing i don't like about games like it is that without number crunching/wiki autism (e.g. distribute your points exactly like this or you lose dmg) you're at a disadvantage. of course devs inevitably end up balancing stuff around the wiki autist minmaxers so you end up being forced to partake in it, skipping the discovery/experimentation phase and skipping straight to the endgame.
>>1436745 This is all caused by the synergy patch. Diablo 2 wasn't as heavy with farming to just progress. When we got the synergy patch they had to bloat the monsters stats. I remember when I was slowly making my way through Act IV Hell on a concentration maul barbarian and then downloaded the new patch and he could only hang in Nightmare due to how fucked the gear scaling became. This is partly why I enjoy Diablo I more than II. You can get by with either the items you find naturally on your descent, or find some magical gear to purchase from Griswold or Wirt. There was also a reason to pick up every magical item. People claim Diablo II has superb itemization, but there's only certain magical items they are looking for so most items that aren't normal won't be picked up. In Diablo I every magical item can be a potential upgrade. Sure there are less modifiers on magical items in Diablo I, but there is always excitement in finding any blue item. There was a run in which I did Hell with a Saber because it spawned with a high enhanced damage percentage and chance to hit which out did other weapons in damage regardless of their items higher base damage. I won't be picking up a blue short sword in Act IV/V normal in Diablo II because there's almost nothing that can spawn on it that'll out do other weapons types I've unlocked as I've progressed. Then you can compound that with early rune words that give modifiers that blue magical items simply can't give like crushing blow or open wounds, or a flat out +1 to all skills. Sadly ARPGs took the grind item treadmill from Diablo II rather than being one and done in a play session of Diablo I. I guess that's to be expected, more games are geared towards keeping a player playing the game across many years rather than being a concise session that the player might revisit in a year or two and spend a week on.

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Tainted Grail Fall of Avalon Anonymous 04/26/2025 (Sat) 22:57:32 Id: 36eaab No. 1267868 [Reply]
What a piece of doodoo dogshit lol. My performance was good on the tutorial island but after I left it I'm struggling to get even 30 fps on the lowest graphical settings and that's with an rtx 3060 and 16 gbs of ram, surpassing the recommended system requirements. Why are game devs seemingly incapable of optimizing their games even out of a AA game? I shouldn't have to do workarounds and fix anything, the game should be good out of the box
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Seriously, hearing the Jailer say >Here in the jail we punish >Or at least we're meant to >I'm supposed to be intimidating >GRRR Completely killed any immersion I might have had in this world. 300 neurotic quirky side characters all at the same time just fucking killed it for me and it's a shame because outside the first Merchant you find (which has a lore reason for being quirky) the game took itself seriously. Should we write a meaningful well thought out character? No fuck that! Just make him autistic and completely out of place! It's ok, it's optional!
>>1428223 The writing is just of overall shit quality. One dimensional NPCs (hi, I'm a guard, here's my life story and a quest that goes along with it), flat side quests. I've read more interesting quests in MMOs. The lolrandom humour's best example is the quest where you get an explosive package in order to blow open a sealed tomb. Inside you find an undead cook who is obsessed with cheese. Completing the quest line gives you a spell that turns targets into cheese.
>>1436353 The issue isn't even the concept, you can do that silly stuff without shit writing that doesn't take itself seriously. Why can't these faggots just be genuine? Why does everything have to be sarcastic and quirky and shit, fucking hell.

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Anonymous 04/25/2025 (Fri) 01:29:22 Id: e0174d No. 1249040 [Reply] >>1432881>>1435127
What does /v/ think of sentinel girls? I really enjoyed both, even if the gameplay gets repetitive. I think the setting is cool and like the juxtaposition of the cute anime girl interactions and the grimdark of the overall plot/endings.
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>>1345709 What a strange crossover.
>>1249040 (OP) I don't like seeing girls be hurt. Not good games.
>>1249040 (OP) I like seeing girls be hurt. Good games.

Dead Space Anonymous 04/23/2025 (Wed) 22:40:12 Id: e02baf No. 1232560 [Reply] [Last]
Well /v/ thoughts on the original Dead Space series and the remake of DS1?
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>>1247707 >normalizing trannies is a good thing I thought Israeli IP's were blocked, strange...
Have you played Dead Space Sabotage? It plays much better than DS1 though not as good as DS2. There is no dumb turret section for starters.
>>1431357 Was that the mobile game?

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