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/v/idya Summer/Beach Art thread Anonymous 07/05/2024 (Fri) 20:31:53 Id: 708e56 No. 986760 [Reply] [Last]
Post /v/idya characters in beach attire and the like. We used to have artdump threads like these on an annual basis but this place caught the gay so let's change that. If you want to request season-appropriate art the drawthread is next door >>986513 yes OP pieces are from a preexisting thread
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>>1005647 The female form is not porn dear anon!
>>1005707 It's not. But most of the pictures here sure are.
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Reviving this thread because while it may be autumn, in other regions things are warming up. At least around the equator. Some observations I've noted when seeking out new pieces to post are that 1) there's not a lot of art where the subjects are actually enjoying themselves and doing beachside activities, the beach is just two stripes of tan and blue, 2) the setting is dominated by gachashit in recent years (even the Atelier pieces I'm posting are to promote the Resleriana summer event, thanks Soyny), and 3) man do new artists suck in artistic aptitude.

Fae & fay Anonymous 08/04/2024 (Sun) 19:38:24 Id: abf5d1 No. 997567 [Reply] [Last]
Videogames either all about fairy tales or just have a lot of fairy tale creatures such as satyrs, changelings, trolls and faeries. I have been in a weird mood all day thinking about the fae. but reading about the dreaming changeling isn't quenching my thirst for fay. I want more. Now I know of a few games that has fairies. Quite a few of them. Legend of zelda has multiple different types. Dragons crown has a tinkerbell look alike following you all around. I think one of the other vanillaware games has you playing a fairy as well. Was it odin sphere or grim grimoire? Unicorn overlord does have elves with their fairy companions but I barely noticed the fairies during my playthrough. Fairies were a pretty big part of FFXIVs shadowbringer expansion but I am really burned out on that game. Total warhammer does have a lot of fey creatures spread throughout the beastmen and the wood elves. Preferably I would want something like a role playing game set in a feywild type world. I am willing to try other things though. I know there is one fairy RPG on XBLA but I only played the demo for it years ago and I don't think its even available anymore.
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>>1034665 I am going to sample your mom But no really why did that guy save samples?
>>997644 >Zanzarah Thank you for mentioning it, i couldn't remember the name for the longest time. I liked it, world has a relaxing, mysterious mood.
>>1023829 It was rather boring, you could play Prince of Persia: The Sands of Time, Soul Reaver 2, Devil May Cry or God of War at that time.

Music thread Anonymous 11/02/2024 (Sat) 14:53:59 Id: 4a6370 No. 1034362 [Reply]
Last one is bumplocked and at Page 10

>>1034281 Average >Aaru's Awakening A hand drawn 2D platformer where you play as a god's champion >Absolute Supercars A car sim where you drive expensive cars >Alien: Isolation Another first-person survival horror video game, except based in the Alien universe >Alien Breed An HD remaster of the original 1991 Amiga game where you explore a space station overrun with aliens >Alien Breed: Impact/Assault/Descent A top-down survival horror video game that's a reboot of the original Amiga game from 1991 >Alien Rage An FPS where you're a lone soldier taking on an army of aliens who have taken over a mining colony >Amplitude A remake of the original game 2003 Harmonix rhythm game >Anarchy: Rush Hour

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>>1034282 Average (cont.) >Madden NFL Arcade A very simple and quick football game >Magic The Gathering: Duels of the Planewalkers It's a MtG sim >Mahjong World It's mahjong >Mars: War Logs A sci-fi role-playing game on the planet Mars >Matt Hazard: Blood Bath and Beyond A 2D run-and-gun that is a parody of various modern games >Medal of Honor series A series of military FPS games where you play as American soldiers on daring missions >Mercury HG A puzzle game where you're moving liquid mercury >Microbot

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>>1034283 It tried >Abyss Odyseey A randomly generated 2.5d platformer >Battle: Los Angeles An hour long FPS based on the 2011 film >Blood of the Werewolf A 2d platformer about a female werewolf with a gun >Brink A team-based FPS game about a war between the police and terrorists in the future >Burnout Crash! A simpler take on the "Crash junction" game mode from the main Burnout series >Cellfactor: Psychokinetic Wars A team-based FPS about psychics >Counter-Strike: Global Offensive A team-based FPS about terrorists and anti-terrorist forces >Datura

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Pokemon Gigaleak Anonymous 10/13/2024 (Sun) 20:34:59 Id: 7eda02 No. 1027181 [Reply] [Last]
I'm sure those who are interested in the material have already seen it, but a bunch of source code, lore, and beta files are being posted due to a hack into gamefreaks servers. There's a ton more info in the lounge thread and the fags on 4/vp/ are actively looking into it, although I feel like considering the scale of it all that this would be worth its own thread.
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>>1033312 >1st pic that not the proper correction... now im miffed
>>1033809 It's one of the few, if not the only gimmick to be present at several mainline games, and in several spin-off games, so it's hard to believe it's not popular. Megas were shilled to hell and back by media outlets at the time, and jewtubers cry to this day that Megas haven't returned, well, until Z-A of course. Again, it's a Super Saiyan transformation fueled by the power of friendship, so it's peak Shonen shit, it's bound to be popular. >they're not real evolutions Megas are usually too powerful to be full blown evolutions, even for Mons that evolve once or not at all, there are exceptions of course, but my point still stands. Also >they're really strict with retcons If they don't stone the Eevees, they won't make Megas into evolutions. But tbh, I respect GF to stick to their decisions, even if they're bad ones, devs in current year are way trigger happy to change their entire game on a single update, and with a franchise as big as Pokemon, certain traditions have to be maintained, otherwise where the line will be drawn? On the 4th evolution? 5th, 6th? That's why I believe they hold back certain radical changes, even if their teams propose a lot of then.
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The cross-platform singularity: the convergence of PC and mobile gaming Anonymous 07/06/2024 (Sat) 03:37:23 Id: fb9f05 No. 986877 [Reply] [Last]
I've been struggling to make a thread like this because of how to express such a niche topic that gets zero attention. But here goes: Over the past few years, a certain game Genshit Impact blew up and changed the mobile market completely. A key factor to its success was not only that it was chinkshit BOTW but it was playable outside of muh wife's boyfriend's Switch for "free." Suddenly, the field went from disposable side games played by turd worlders to being taken seriously overnight. And with it came the copycats, and with that came the need to grow and grab more dollars free of Grapple and Gulag's clutches. Thus the PC clients and controller support rolled out. The advent of Unity and Unreal to Eastern devs, combined with chinks and gooks growing up with always online games and expanding in soft power, while the Nipponese gravitate increasingly towards portability, has resulted in a glut of titles that are available on both PC and phones (sometimes web). As more and more of them come out, some of them, in the spirit of Ross Freeman, convert themselves into packaged games you can purchase on retail. Some mobile devs capitalize off their success on phones to develop real hardcore games. Meanwhile, hardcore games have slowly adopted the same live service trappings of mobile titles, and handheld game ports are making more money than ever. <battle passes <microtransaction shops, lootboxes, and gachas <deckbuilding <wikis and metas <"gameplay loops" <limited time collabs and crossovers All the talk about normalfag gamers suddenly discovering indie games is BS as Palworld and Helldivers 2 were both live service games that happened to have the aesthetic of hardcore games. This development is what flash games and handheld titles were leading up to. My thesis is that games will eventually be designed for both mobile and PC from the ground up, due to the rise of the East in influence, and the future of gaming relies on the direction this development takes, for the better or worse. Ideally all games will start out free, replacing traditional demos, but there will be an option to buy the game outright or play it with microtransactions. Alternatively, hardcore games will be ported to ARM as we are starting to see over the years, with Crapple and Microshit making a huge push with ISA translation. Pros >devs essentially have more creative freedom >low budget and barrier of entry, means a return to the PS2 era of development >shift to developing for multiple resolutions which helps with preservation as upscaling and temporal aliasing become more popular; something I've seen that is interesting is that some mobile games are designed at a 1:1 ratio so they can adapt to any screen >smaller gaymen devices are kewl

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>>1033293 I guess consoles truly are fucked
>>1033293 Just needs sandboxing for exe programs like they do for apps.
>>1033293 And just like that, it got worse https://www.tomshardware.com/pc-components/cpus/qualcomm-accuses-arm-of-anticompetitive-conduct-as-its-license-is-terminated-due-to-repeated-material-breaches-of-arms-license-agreement They do have 60 days to come to an agreement, which I'm sure Qualcomm will fold like a lawn chair to ARM's demands.

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Anon's Bizarre Adventure AKA /v/ makes an RPG maker game Anonymous 10/25/2024 (Fri) 17:24:56 Id: 4cc003 No. 1031572 [Reply] [Last]
What happened to it? I feel like working on it again, but i don't have the latest version. For those that don't know, here’s how it works. Everyone is taking turns downloading the newest version of the game, making contributions before reuploading it for someone else to work on it. Only one person can actively work on it at a time. This is because if two people make overlapping changes to the database, scripts or switches, they will conflict resulting in one person having to redo all their work. Changes to the map and events can be copy-pasted from one version of a project to another so you’re free to work on new maps and new events if its not your turn and add them to the current version of the game once it is your turn. It should work like this. OP posts newest version of the map. The first person (Anon #1) to respond to OP stating that he’s going to work on it becomes the active game dev. Once Anon #1 finishes and re-uploads it, the first person to respond to him gets to work on it. So on and so forth. Additionally, whenever you re-upload a new version, reply to the anchor post, it’ll make things a lot easier. General Rules >Don’t mess with maps, events or anything else you didn’t make. Although, adding minor stuff like a connection between two areas or fixing bugs and typos is all fine. >If you’re ok with others editing your stuff, leave a note saying so. >You’re free to add characters and the like, to the inter-dimensional tavern. >You’re also free to make changes to game settings, unless its something we’ve agreed upon (we’ll probably do this via a poll) >We also have a dedicated board now >>>/bizarre/ come post and check it out! (The exact way we use, and the general purpose of the board in relation to the threads on /v/ will probably change change over time. However there will always be threads maintained on /v/, regardless of what happens on the board.) Current version of the game: UNKNOWN! I HAVE 0.55 BUT I'M NOT SURE IF IT'S THE LATEST ONE. IF YOU HAVE A LATER VERSION AVAILABLE POST IT! RPG Maker VX ACE magnet: This one contains all the DLC 76UC6DG7

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>>1033754 >image data gets fucked. I wanted to be clever but I guess I'm just an idiot. https://files.catbox.moe/7l9pie.zip
>>1033746 >Hasn't anyone called out Yanfly or VisuStella on their kikery yet? In a way, yes. The entire Japanese RPG Maker community stood up in one voice and told Visustella to fuck off. Everything they do, there's a Japanese plugin that does it and without obfuscating the code, paywalling it, or purposefully conflicting with other people's plugins. In fact, JP plugin creators frequently work together to fix conflicts when they happen. >>1033754 Honestly, I feel like you just touched the tip of the iceberg with those points. There's three huge ones you missed. 1 - their code is obfuscated so that people can't fix the purposefully created conflicts with every free plugin that exists. This is big because I had to bugfix several of Yanfly's scripts when I still used VX Ace. Can't do that with Visustella. 2 - they don't respond to requests to fix conflicts with other people's code. Why? Because... 3 - instead of fixing a conflict with Plugin A, Visustella magically releases their own new product with Plugin A's functionality. What a coincidence!
>>1033323 Ghost Skeleton for that magic power Conquistador so I can bribe and seduce people magnetic bones and ultimate form so that I can always come back together Museum for the modern amenities and access to that sweet t-rex skeleton to fuse with for my ultimate form Kelly Goldstein

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3D Printing Anonymous 02/16/2023 (Thu) 06:18:41 Id: 0ef303 No. 784384 [Reply] [Last]
A thread for anything related to 3D printing and video games: figurines, controller stands, battery covers that keep getting lost, cool cases, mods and enhancements, etcetera. What cool enhancements, whether practical or just aesthetic, should I print for my old consoles? Say, for example, my Sega Genesis model 2?
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>>1031537 Your settings are fine, but you kept the model too tiny. It's likely made more for a resine printer, because with PLA it's too little to have good definition. I was printing the file as you shared it and it's so small it broke off the plate because it had no surface (here's her boot). You could use PLA for that model, but you'll have to make it bigger.
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Forgot pic.
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>>1031580 >Did you buy the model or got it for free? >In general you guys buy them I don't usually buy them, my sister used to give them to me for free and I think she pirated most of them if not all of them. But I did buy that Roll. It was pretty cheap. And so is this Luce model, but even though its cheap I have problems right now with my CC. Anyone has a Luce model to share? Ideally this one. >>1031964 >Your settings are fine, but you kept the model too tiny Yeah, I noticed after I had shared the file. Will modify it later.

Vita thread: Enjoying Infinity Onion Rings Edition Anonymous 05/04/2023 (Thu) 09:00:02 Id: 3ef25e No. 822861 [Reply] [Last]
Who knew they were so tasty. I hope you fags have been having some fun on your Vita's. Whatcha >PLAYAN >HACKAN >BUYAN (kek) >WANTAN PREVIOUS THREADS: https://ghostbin.com/paste/d2BOH https://archive.is/xQU91 (Gitgud hackpaste) Last thread: https://archive.is/gdH0I There are also numerous Vita threads across the webring as well. Check out >>>/vita/ and feel free to contribute, tis' a new board dedicated to the amazing device we all know and love. It could use some threads, CSS, assets, banners, and whatever anons feel like suggesting or making.

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>>1015937 Your deviant homosexual shock images cannot harm me nerd! I have already seen too may of them, am now immune! Get bullied!
>>1016106 Kek, alright anon. I'll concede this round to your faggotry-addled brain, purely because I don't want to shit up a thread I actually care about any further.
Live!

Witches! Anonymous 10/03/2024 (Thu) 23:38:23 Id: b60b3e No. 1022454 [Reply] [Last]
Let us all post games where you can play as cute witches. In memory of our fallen anon. I thought I had lost this pic but I found it I am so happy.
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>>1032955 How's the reception for Bayonetta 3? Twitter bullshit about the game is the game positively or more negatively received and is there any reasons why? I hear that Bayonetta 3 has multiverse bullshit added onto it for some reason instead of just being straight sequels as it appeared to be the case for the last two games.
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>>1033328 Bayo 3 has legitimate plot, presentation and gameplay problems but has more ambition and plays more uniquely than Bayo 2. If you can tolerate some jank I think there's legitimate good here that manages to step away from Bayo 1 more than 2 did with it's Demon Slave system and having an actually good final boss for once. Whatever gameplay spins it has it was overshadowed by the Bayoluka shitfit, Viola not landing and being misunderstood by everyone and gameplay switches becoming the climactic fight instead . Another problem for it's reception were comparisons to DMC5 that cornered the junkies that the Bayo series previously pandered to and it drew comparisons between them.Though really it's closer to DMC4 in story role and development. I liked the game as a whole quite a bit myself but it's not as easily digestible as Bayo 2 and doesn't reach the highs of Bayo 1 due to Kamiya no longer being in the driver's seat. There's a definite cheekiness that's missing from Bayo 1 & 2 and lacks the polish that should be there for a project that was developed for as long as it was.
>>1032955 I am somewhat interested in Bayo Origins, the style seems neat, and a prequel that shows her in her youth is a concept with some potential. And who wouldn't want to see Cereza being cute? But since it was released after Bayonetta 3, like you mentioned, I was hesitant to spend any time on it. >>1033328 >How's the reception for Bayonetta 3? The anon above me explained it well. Overall, the game is not complete garbage, but it has a lot of room for improvement. Fans were not impressed with the whole convoluted multiverse plot and what it did to the overarching Bayonetta series story. And while some fans might have been a bit harsh on the game, or misunderstood some of the characters/plot points, a game that does not feel quite like a Bayonetta game certainly wouldn't go over well with Bayonetta fans. And it didn't. People also wonder if this influenced Kamiya's departure from PlatinumGames almost exactly a year later.

Dragon Ball: Sparking! Zero Anonymous 10/12/2024 (Sat) 05:53:20 Id: 79b536 No. 1026652 [Reply] [Last]
Sparking Zero the successor to Budokai Tenkaichi 3 has now released. Anyone playing it? I can say the game very much feels like Tenkaichi should, if you've played them before you should feel right at home with Sparking Zero. Mechanically, the game is mostly the same as it's always been, but there are a few handy new things to the combat. The skill points that let you use sub abilities and transformations now can also be used for Combo breaker/or attack deflection type moves as well. One thing i've found pretty useful is that inputting the Dragon Rush command a 2nd time can near instantly home you in close to your opponent. One of the minor things about the game that's actually impressive happens to be it's final size. it's only 29GB. So accustomed to newer games being 100 gigs or over, it's surprising when a games size is actually optimized once and a while. In other news, normal fags seem to be getting their shit kicked in by Great Ape Vegeta in the story mode, to the point Bandai Namco's twitter responded. I couldn't tell you what the big deal is with this fight is since I had zero issues with it at all. He just spams Blast moves, but I just did what i'v always done in Tenkaichi for years, Charge Ki to Max, get up close behind him and combo in the back. It works as it always has.
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>>1029951 >leave the country to find a woman Wew.
>>1026652 This is my favorite DBZ game since playing RB2 with my buddies. Only critiques is that Ive had a lot of incidents of input lag while playing online and the story modes for the DBS sagas feel pretty lackluster in comparison to the Z sagas (but DBS also has a lot of writing issues in comparison to DBZ, so it could be just that). Once BEASThan is added Im planning on being the first to upload Dragon Ball X custom battles >>1029459 Close, but not quite. You can do this with technically any character in the game who has an existing model. I played one with Zeno, Kami, a blue Great Ape, King Kai, and the Grand Minister all with Goku's movesets. >>1032250 Yeah this is a contender for my personal GOTY so far
Ningen moment

1.7.10 minecraft server Minecraft server Anonymous 10/08/2024 (Tue) 23:16:36 Id: 5000ca No. 1025215 [Reply] [Last]
>What is this? This is an offline 1.7.10 minecraft server running a custom mod pack: https://mega.nz/file/138kFLKQ#NUkR9IRVV_dYv1jrxfYVjZkdWmGTQxujp-NmiEqIQgI DOWNLOAD AT YOUR OWN RISK >What's in it? little tiles, Ic2, thaumcraft, blood magic, littlemaidmobs, et futurum requiem, grimoire of gaia, hardcore ender expansion etc. >Can my toaster run this? It's an even lighter pack than last time and a few versions back. If you have a pc built after 2005 you should be able to run this. >Did you include the difficulty retardation? Considering how well that went over last time, I've elected to not add that retardation. >What if I want "x" mod? Mention it in the thread and I'll see about adding it as long as it's not too retarded. >What's this scripts folder? It's just aspect lists this time so thaumcraft can actually interact with most of the new blocks/items. >How do I use a skin? you need to add your skin file to this folder (.minecraft/cachedImages/skins), named after your username, ending with .png >How do I avoid giving microshaft all my data? https://github.com/EvilToasterDBU/PolyMC-Offline >Will this shit constantly be unavailable

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Edited last time by Mark on 10/13/2024 (Sun) 22:27:46.
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why would anyone care about getting a virus anyways? my pc is below my desk, id be shielded from the blast! you guys don't actually do sensitive stuff on your computer right? that would just be retarded
is this thing still active? can I still play on the server?

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Share Thread: Please Remember the Abused Chaikas Anonymous 11/24/2021 (Wed) 19:58:58 Id: 3cc00c No. 476242 [Reply] [Last]
READ ME BEFORE ASKING FOR ANYTHING YOU FAGGOT FUCK gitgud.io/Blank/stv/raw/m/OP-Pasta Previous Thread: https://archive.ph/ldX0N How to Contribute Post ITT, make a pull request (git client or gitgud IDE) or raise an issue. If you do not have you own gitgud.io account: tough shit because the public account is busted. Before requesting first check THE GITGUDS YOU COLOSSAL COCKGUZZLER, THEY EXIST FOR A REASON DEAD LINKS ARE CURRENTLY BEING PURGED Anons have experienced shady shit with IGG (e.g. miners and extra files that served no purpose in terms of running the games) and they're from Vietnam gitgud.io/Blank/stv/raw/m/CheckingBeforePosting gitgud.io/Blank/stv/raw/m/PC gitgud.io/Blank/stv/raw/m/GOG.sha256 gitgud.io/Blank/stv/raw/m/Consoles gitgud.io/Blank/stv/raw/m/LewedGames

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Chinese Character/Art Design Anonymous 10/29/2024 (Tue) 03:17:55 Id: cdb5a2 No. 1032677 [Reply]
I want to discuss a certain phenomenon that I have noticed particularly with games funded by China or appealing to their Chinese demographic. I can't really describe exactly what it is which is why I wished to make a thread about it to get some perspective. Maybe it'll make sense to others more than me. All, or most Chinese-appealing characters have this 'sameness' about them. They all look generic in a way. Soulless is another word to describe them. Almost like they have no real character for themselves. They all have very similar attributes that make them cookie-cutter. The thing is, I can't really name a specific attribute that does this, but I can feel it. I know it's there, I just can't put my finger on it, like a 6th sense. If I were to take a guess at the specifics, I'd say it's almost like they're 'safe' in a way, not meant to offend and not meant to have any hugely defining characteristic that might set them apart from other characters. That, and they're overdesigned, making it presumably very hard to make any fanart for the character. The simpler designs always tend to have more fanart. But does correlation equal causation? I don't know. Anyone able to help express what I am noticing here?
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>>1032677 Ancient Chinese Proverb "Imitation is sincerest form of flattery". They copy and steal. A decade back they had this Pixar craze and made derivative unoriginal movies that sold well enough in their domestic market. You also have "Donghua" aka Chinese Animation, you can look hem up and judge for yourself.
>>1032677 >Dota 2 <Chinese >>1032708 IIRC, that guy managed to give up on trannyism and accept his sex. >>1032766 Nothing that you posted looks sketchy, though. While chink drawings tend to be recognizable as such, if you really want soulless art just look at what Worst Korea puts out.
>>1032775 Hey man, the gooks can put out good shit too. I feel like discussions like these miss the wider point of things. It's usually not a given race's or nation's art that is soulless on its own, it's the artists in that nation choosing to ape a trend or not put in effort rather than make something truly their own or do work they enjoy rather than chasing a paycheck. You can tell when something's just a trend chaser, knockoff or a ripoff of something better, even if you've never seen the original. You can also tell when an artist doesn't put effort or care into a product that they're working on. That's soul-less ness. soullessness? How do you spell it?

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Space Marine 2 and 40k games Anonymous 09/08/2024 (Sun) 21:32:51 Id: 60fc92 No. 1011473 [Reply] [Last]
Pirated Space Marine 2 and it's been pretty good so far for the hour or so I've been playing. But in case it's not your cup of tea we can talk about all the other 40k games.
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New thread??
>>1032705 Go ahead.

NINTENDO'S ONLINE PLAYTEST REVEALED Anonymous 10/21/2024 (Mon) 05:57:53 Id: 4d1d8f No. 1030217 [Reply]
Nintendo’s mystery online test is a Minecraft-like MMO https://archive.md/bdv0K Last week, Nintendo announced the Switch Online Playtest Program, a mysterious playtest for Nintendo Switch Online Expansion Pack members who were lucky enough to sign up (and live in one of the participating countries). With codes now going out, we finally know what it is. Simply called the Nintendo Switch Online Playtest Program, it’s a new game where the goal is to work with others to fully “develop” a massive, expansive planet by utilizing creativity and farmed resources. As you progress across the planet, you’ll discover new lands, enemies, and resources to aid you on your journey. As you play through the game, you’ll receive special tools called Beacons. These Beacons emit a healing light that purifies and develops the land. The higher your Beacon is placed, the wider the area it purifies. Within your Beacon Zone, you can move, lift, and edit items. In this zone, you can create whatever you like: platforms, stairs, Minecraft-like blocks, trees, and other items, as shown in the screenshots. However, you can only edit your own zone, not anyone else’s nearby. Areas outside of the Beacon Zones are public spaces where anyone can work and place items. The game also features a Dev Core, a separate area from the planet that serves as a social hub where players gather. Here, you can level up your character, which resembles a cross between a Fall Guy and Pushmo. Every player has a special skill called the Development Positioning System (DPS), which allows them to see the development status of the planet and the position of other players. Anyone can create content for the game, but you must first earn a UGC license to do so — essentially to prove you’re not going to cause trouble. “To create UGC, you must obtain a UGC License by taking a test in the game to show that you understand the importance of respectful communication.” We have chosen not to share any screenshots of the game, as it is hidden behind the player agreement.

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>>1031700 Is Dragon Quest X: Rise of the Five Tribes Offline in English yet?
>>1031700 The PS Vita version of PSO2 is the gayest version since it did what stopkillinggames.com tries to prevent and shut down. You're also gay for advertising a dead game that fucked its customers. >>1032722 The Dragon Quest Wiki says Five Tribes Offline was only localized to Korea and China. Online is translated by the DQX translation project through dqxclarity.
>>1032725 I only found a fan translation, incomplete so I didn't download it.

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