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EDF Thread : No Epic Account needed edition Anonymous Id: 6dcbc8 No. 1031472 [Reply] [Last]
EDF 6 no longer requires epic gays store account to play multiplayer. We did it by passively sending ill will towards them. Im getting my ass kicked in later missions on hard and have switched to hardest to get some better weapons, only to get obliterated in early missions. Grinding is hard and Im tempted to get a mod to cheese through missions. Anon who's making edf mods, also has gdrive links in previous thread https://next.nexusmods.com/profile/xdiesp/mods Previous thread - >>895955
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>>2064753 I thought that first image was a MS-09 Dom cosplay.
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Comiket always looks fun. Also I found this guide? about making a Nix with legos https://x.com/i/status/1964281744913502301

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Most Obscure Game >(You) Personally Know Anonymous Id: 1eef7b No. 1416920 [Reply] [Last]
There are countless strange games out in the ether, most of them lost to time but a good portion saved by virtue of autistic retards the world over. Titles you've probably tossed your glance past at Gamestop or Best Buy years maybe even decades ago, or scrolled past without a second thought through a Steam sale at -95% off. Myabandonware has a ton of them, and whatever you might think of GoG they at least seem intent of picking up whatever old or forgotten games they can get their hands on to re-release for modern audiences. I watch a lot of Youtube channels and (((video essays))) about obscure games, so I'm no stranger to a lot of them: Mizzurna Falls (proto-Deadly Premonition), E.V.O.: Search for Eden (proto-Spore), Garage: Bad Dream Adventure (proto-Jap/Slavjank?), Hellnight (proto... Resident Evil 3, sort of?), and countless others. They all seem to shine a little bit more of a light on the thought process of early game devs, or help to elucidate how trends and concepts have shifted and changed over the years, adapting to changing technology and the ever shifting target of what makes a game "good" or even "successful." If nothing else, it's fun to see how the seeds of future classics were present years before their release in some odd off-the-wall title probably forgotten by most. Inevitably, though, there are always more games yet to be unearthed, titles yet to be revealed to the masses, whether they're old 3DO or Dreamcast titles never localized, limited-run PC games from companies who had their lives cut short, or simply some odd concept that managed to fly under the radar for decades after release. You can only play so many games in one lifetime, and honestly the best way to learn about truly unique or obscure things is by word of mouth. Which is why I ask you... What is the most obscure game you know of?
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>>1451261 No wonder, the manual states that even the devs don't know wtf this is and how to actually play it.
>>1710531 > there's like a million RPGmaker games that are really unique in their design and execution Let me list a bunch of RPGMaker games that impressed me and that I see no online fandom for: Alter Aila Genesis Blackout Hospital I Miss The Sunrise Mars Underground Notes from Province Theia Weird and Unfortunate Things are Happening honorable mention: anything by Temmie whose games are average but have great bonus art and heartful stories The most obscure of them would be the one written by a guy I knew in college as a pet project that took him a few years. I don't remember the name of it or anything about the story to describe it. It was a stock 40-hour JRPG, nothing special about it as far as mechanics or story, but it was pretty good. If someone wants more recommendations I could go dig up a backup drive with old rpgmaker games that I thought were worth saving.

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>>2064100 It's very comfy in general, If you've ever been in old European rural houses you'll feel right at home. They're likely lifted from other media with the characters being drawn on top by like 3 different artists. I wonder what was the development process of it.

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Video Games from your childhood you can't find Anonymous Id: 28a1d9 No. 1327277 [Reply] [Last]
Last thread I talked about a game I played as a kid I couldn't find, it was Magic Dream (Волшебный сон), a Russian kids game on CD from 1997 by Nikita Online. How my father got his hands on this I have no idea, as I live super far from Russia. https://1c.ru/vendors/nikita/MAGDREAM/MAGDREAM.HTM I recently went around searching a game from my teens I played when I first got an Ipod Touch and was somehow able to find it despite modern search engines being mostly shit. It's was 2009-2010 game called Destroy 9, by a sole gook Jongha Back, via his company NaomicSoft. I can't even find gameplay footage of it anymore https://apps.apple.com/fj/app/war-game-destroy-9/id550881679 It was a complete clusterfuck of a strategy action game where you produced and controlled units in real time in a 2D view with tons of SFX on screen. The localization was so bad I don't even remember what the objective was. There were like 6 versions of the same game as well with slight differences. Just complete insanity to the point I thought it was a fever dream The gook is still making games and his blogspot is still open, https://naomicsoft.blogspot.com/2010/04/destroy9_18.html Ask anons about games you don't remember or the ones you did end up finding here.
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>>1327277 There was a game I played when I first got an iphone, some Asian rpg/MMORPG I think. What I remember was the huge boob asian soldier lady after creating my character; she was part of the tutorial after you picked a name and your sex, and I remember you could tap her chest and it would bounce. Does anyone remember it? This was around 2010-2011 I think.
>>2054311 >first image I'm going to wife both of the robots and you can't stop me
>>2031473 Can't remember.

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Games you are (currently) playing GYAP! #1: Unfinished business Anonymous Id: 570f84 No. 1073300 [Reply] [Last]
There's a thread for F-f-f-friday night, there's another one for games you just finished BUT there is no thread for games we are currently playing.
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Dominions 6. I like all the lore bits and the fact you can follow a nation as it develops/falls apart through the early to late ages. So it is not surprising that I spent 2 hours toying around with the God Creator and reading descriptions of units/nations before I even really played the game. Then I realized how shit actually worked and had to go back and rethink the Gods I made. I really love all the crazy shit you can do, but at the same time it is also mildly annoying when you realize someone else had the ideal setup you didn't expect or understand soon enough so you get fucked into the dirt. I'm still learning so I would imagine that will be less frequent over time as I learn more though. That said, I am not a fan of water nations. Just really damn annoying to deal with to the point where if I can just lock them in the sea and ignore them (which I usually can), then that is my go to strategy. Because of this, they seem more like a nuisance than an actual enemy most of the time. I might just do all land nations next time I play to avoid it, at least until I get more experience with the game. >>1650926 >Does anyone know if the PS3 release is better? I had no idea it even had a PS3 release.
>>2008774 Trials waste a lot of potential with some dumb shit
>>2008774 Just beat this. No, it did not get better. The last third (really more like half) of the game is repeating the same few days over and over from different perspectives, each one giving you less time and room to explore than the last. The story ended up feeling almost entirely pointless. Aside from the introduction of a few new characters, the return of a few old ones, and a few other developments with secondary characters that feel pushed to the side, I don't remember much happening that was of any lasting significance. The mysterious villain of the game turns out to be a character who died in the last game, sort of comes back to life, then sort of dies again. It really seems like it was just filler to hold fans over while they work on other projects. I think the most fun I had with the game was trying to get S-shards so I could play the stupid gatcha mini games and unlock new costumes for the characters. Everything else was forgettable. Looking at what various people online are saying, it seems like a lot of fans dislike this game and consider it the worst in the series. I actually wouldn't go that far. It at least wasn't painful to play to the end, which is more than I can say about Reverie. >>2009007 Falcom plagiarizes other games a lot, and they're pretty shameless about it, so they very well could have just been copying Steins;Gate.

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Would you play a smash bros battle royale? Anonymous Id: b981b5 No. 1921709 [Reply]
It's like smash bros but a battle royale. It sounds exciting. Heck you could make your own character and their special moveset or weapons could could be classified into two classes. Melee weapons(Normal attacks) and familiar weapon(special attacks). Would that be a great idea?
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https://store.steampowered.com/app/2503080/Byte_Breakers/ Someone is already working on that anon. I enjoyed the playtest quite a bit, and while I like the character designs somewhat I also think they're definitely very "Western Anime" and not in a good way. If these guys can manage to get it across the finish line I think it'll be pretty good.
>>1922278 >I prefer smash <I want Smash with this <Play other game then <No, I want Smash with this This IP loyalty shit is why we can't have nice things sometimes >>1923174 I honestly liked the concept of Smash Run, but I really don't think adding 99 other players and making it a BR would make it better.
>>1922217 Power Stone doesn't have Mario

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The Legend of Zelda Thread Anonymous Id: d42b82 No. 1289101 [Reply] [Last]
Skyward Sword got a lot of things right. When compared to Wind Waker and Twilight Princess, you have to admit that it is as good or better than both. At least I admit it. Seriously though, I actually do prefer SS to both WW and TP. I prefer it in dungeons, music for the most part, combat, gameplay, characters, side quests and a lot more I can't think of at the moment. Of the things I'd fix, I wish there were a way to make the "beneath the Sky" area interconnected since the sequence of finding a statue, going up to the sky, flying to the light beam, selecting where to land and then being able to go can get a bit bothersome. Also I wish taking off on your loftwing from Skyloft were as seamless as you do it when you fly from anywhere else in the sky (probably hardware limitations, but I also wish the HD Remaster would have fixed it). Even still, this one is one of my favorite 3D Zelda games and it always has been.
Edited last time by Mark on 04/30/2025 (Wed) 15:07:01.
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>>1919645 >Call me when you do Entrance Rando lol. That was also applied, I'm usually pretty good at crosskeys. >I normally played Triforce Hunt cause it's more fun; you should give it a try if you haven't. I've always found triforce hunt to be pretty boring, especially since the game itself is so short. I might do that if I ever end up doing nightmare settings, though. I already struggled a bit to beat Ganon swordless (used 2 potions), so there's no way I'll be able to do that with 8 hearts, no armor and just a hammer. >What do you mean randomizing Bomb bag? Bomb bag isn't even an item in ALTTP, as you get bombs very freely throughout. >How? Would you elaborate? Oh yeah, I probably should've specified. I'm using a special randomizer external to the main website. It lets me randomize pots, shops, enemy key drops, and even the dungeon layouts themselves. It basically takes every supertile and re-stitches the external doorways to other supertiles. I also set it so that my default bomb capacity is at 0 and I have to find more bomb storage to use bombs. Kinda wish it also had a proper enemizer that lets me randomize ALL enemy drops, but I couldn't find one online.
Has anyone played the fangame "The Bells Arietta" by Flogelz? How is it? Only place I found the files is in a google drive zip and don't want to risk it personally >>1914880 Well you're not going to like that TotK does the exact same thing >hardly even call those bosses Yeah, pretty sure the battle to get on the beasts was harder but that isn't what people mean when they say "boss" so the faux-ganons get the label

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Do people actually enjoy Diablo and games like Diablo? Anonymous Id: cf52e6 No. 1388394 [Reply] [Last]
Why do people enjoy this dogshit? Are they pretending? The entire gameplay is just spamming one button and hoping you don't die, might as well play cookie clicker. The staff of the sorcerer needs to be recharged lmao it has a battery or what? I tried playing it for about 5 hours and I genuinely don't understand what's so good about it. Maybe people 30 years ago were amazed by seeing something happen on the screen after pressing a button but nowadays some trash chink gacha on mobile is more fun and has better gameplay.
Edited last time by Mark on 05/22/2025 (Thu) 17:59:51.
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>>2061262 There's no real reason to play the PS1 version on a PC unless you really want to use a controller for some reason, especially with how much better the PC version is overall (less censored, better and smoother animations, higher quality everything including audio, etc.), minus a few interesting things in the PS1 version here and there. Doing it on a PSP makes sense though, but there's a DevilutionX version for the Vita anyways.
>>2061277 Yeah I get the PS1 version would have needed to make compromises, I'm mostly just playing it for curiosity’s sake. I think it's kind of interesting how PS1 got Diablo, and N64 got Starcraft.
>>2061317 Don't forget the Sega Saturn getting Warcraft 2.

Minecraft General - The Ride Never Ends Anonymous Id: f677a5 No. 1832885 [Reply] [Last]
In celebration of the second movie getting announced, and also the previous thread (>>1059987) being anchored and almost dead. What are you building? What mods are you running? What's your preferred resource pack? Will Mojang ever actually add something of worth to this godforsaken brick builder? Will this nightmare ever end? Also, reposting the OP from last time since it's a lot of useful information: >Frequently Asked Stupid Questions Q: I stopped playing months ago, what's new in Minecraft? A: http://minecraft.gamepedia.com/Version_history Q: What launcher should I use? A: PolyMC is the current flavor of multiMC fork. Q: How do I install mods? A: Download the Fabric or Forge modloaders, install for the version you want, and launch the game to generate the necessary files. then go through Curse's awful shitty search system until you find a mod you want, download it, and put it in your new mods folder in the minecraft directory. Check the mod's curse page for more specific installation requirements and dependencies. >Official stuff: * Website - http://minecraft.net

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Is there a modpack out there like Craft to Exile 2 that's way less inundated with menus upon menus? This shit is crazy https://www.youtube.com/watch?v=MxjWisH478I
>>2018085 Sounds good bro. Which version ?
>>1832885 Does anyone know of a 1.20.1 mod that A: adds a smithing level requirement to make gear, B: has either low or no level requirements to equip the items, and preferably also C: is preemptively compatible with some popular armor mods so I don't have to configure several hundred items' smithing levels myself? I want players on my server to spec into meaningful roles that make other players have to come and trade with them for their area of expertise. Everyone being fully self-sufficient kills player interaction imo

Brilliant Main Menus in Games Anonymous Id: 9ca320 No. 2056775 [Reply]
Post the cool game intro/main menus that really get you in the mood to start playing.
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>>2058203 Good additions, I sadly missed the Mass Effect one on my playhtough because I never sat through it and with the Legendary Collection it just boots into the game near instantly so never had the chance to experience it. That Warcraft 3 one is impressive, never got the chance to play those games. >Hollow Knight https://inv.nadeko.net/embed/IWLlUX4vtKo?source_ve_path=MTc4NDI0 >Arkham Knight https://inv.nadeko.net/embed/4Cr_48YCq9I?source_ve_path=MTc4NDI0
Hard to say whether the first or second game had the best intro. Mechwarrior 3 just for the intro speech, but the menu was pretty cool too.

Tokyo Xtreme Racer Anonymous Id: 6fc6cc No. 1798405 [Reply] [Last]
I don't understand the appeal of this game. Every clip I see of it is just people doing straight line races on the highway, pegging top gear. Am I missing something? It seems very well liked.
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Not that it matters, but the game made it to the shortlist for best soundtrack on Steam.
>>1803464 Wouldn't be surprised if the success of nightrunners is what got genki to get a move on with TXR2025
>>2058695 I don't believe the timeline adds up. It's more likely the game was in development anyway and Night runners came first.

Resident Evil thread Anonymous Id: cee921 No. 1112552 [Reply] [Last]
Discuss RE, old and new How disappointing will RE9 be considering Capcoms latest products and RE4 lacking in terms of atmosphere and edgy writing? You can just edit OPs that aren't completely half assed Zoom, ffs
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>>2009359 >Leon with his remake model looking grimdark as ever At least he's cracking wise, but they shoved the "bingo" line into REmake 4 for no reason other than the trailer, so they could be lying again.
>>2057382 >Echo Night >Koudelka >Eternal Darkness >Illbleed >Fatal Frame
>>2009359 Fucked his hair up bad, man's looking like a discarded Barbie doll after the kiddo found a pair of scissors. I get that they're trying to make it look more detailed but the results are often awful these days. >>1552359 There's alot of nasty shit you can get from organ transplants. Recently a guy got rabies from a kidney which had been harvested from someone who died from rabies. The man was foaming and shit before death, and the doctors went "yep, just put his body parts in other people it's fiiine." This has happened repeatedly too, one time it killed 4 people who were receivers from the same source. Fuckers have gotten it from cornea transplants, the list goes on. The crazy part is they don't test for it, and rabies can live forever in cold moist environments that harvested body parts provide. There's a massive black market demand for organs alot of which is supplied by rural targets who are more likely to have a run-in with rabid animals. Keep the kidney man I've got a spare.

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Monsters and Memories Anonymous Id: cce29e No. 1837265 [Reply] [Last]
Monsters and Memories is an upcoming MMORPG which is, as described the game's developers, a love letter to Everquest. A classic style MMORPG with camp grinding, zone lines, trains, corpse runs, slow combat, reliance on other players, obtuse and lengthy quest lines, secrets, long reputations grinds, massive cities, etc, etc. The game is currently set to release in "early access" (more on this below) during Q1 2026, with the devs trying to push for a January 2026 release. The devs are currently finalizing a few more core systems before they can launch into closed beta. There is an upcoming open 10 day test starting on November 1st. <Features >Monthly 15$ dollar subscription >fresh modules every 3 to 4 months including new zones and potentially new classes, races, professions, etc >trained in-game GMs that actually understand and write English >large zones that can currently hold up to 500 or so players before things get laggy >tons of dungeons both, coming in in all sizes, and with tons of secrets to discover >a MUD system where you can use commands to interact with the environment and NPCs, stuff like /inpsect barrel, /pry gem (while holding an object capable of prying on your cursor), /taste liquid, /pull rope, etc, etc >mount system where you can tame or buy mounts and use them as either beasts of burden or as rideable mounts; equip them with bags or armour depending on your needs >multiple types of server including box, no-box, enforced RP, and PvP; potentially more exotic servers depending on player demand >religion system with a pantheon of gods to choose from, able to change religions, gain boons and abilities from your god, convert others >starting cities for EVERY SINGLE RACE (currently Human and Half-Elf cities are in, Deep Elf city coming in the first post-launch module) <Design tenets

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Reminder that there is a two day test starting on saturday 1PM eastern. Another important thing to note is that we now have a tentative release date for the game: June 1st. https://monstersandmemories.com/updates/beta-amp-early-access-update >beta March 1st >build lock May 1st >release June 1st
>>1845450 The second imagine is a halfling confronting goblins you retard
>>1999407 >#2 UGHHHHH

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Space marines. Anonymous Id: f4e6a8 No. 2053285 [Reply]
I am 90% certain people are going to say the 40k ones but who has the best space marines? They used to be everywhere but you dont see nearly as many anymore. I am not sure how to define what exactly qualifies as a space marine. My first thought was "any frontline soldier participating in an naval invasion of an alien planet counts". However that would mean Doom guy wouldn't count as a space marine. Unless you count getting teleported to hell and fighting demons as "fighting aliens on an alien planet". I have no idea how you would define a space marine. Cant even say he has to go from ship to land because a lot of games just dont do that part. It still counts as a "naval" invasion if you're getting dropped from a space ship right?
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Sex with armor
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>>2054866 >Sex with power armour Yes.
>>2055983 I was going to post that second one, based taste. They're not such lovely clunkers, but another game with good sentient power armor smut is Anthem.

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Mecha Thread Anonymous Id: 6fe757 No. 997351 [Reply] [Last]
This month it will have been one year since the last thread. Any decent upcoming Mecha Geimus anon? Also, r8 my AC
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Phantom Brigade was surprisingly not left for dead. It wasn't a bad game at launch but it was a game that felt like you experienced everything in the first few hours of play. Might have to try it again with the "2.0" update and see hoe much actually improved. Nice to see that the update is free as well.
>>1948314 Everything looks so clean and new; it sickens me.
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Diesel Knights Currently have an ongoing playtest on Steam, it looks to be a spritual successor to Titanfall so not 100% mecha

Video Game Secrets Thread Anonymous Id: a26958 No. 1201663 [Reply]
Here are some little known secrets from your favorite video game series! >The Legend of Zelda’s protagonist’s name is not Zelda! It’s Link. Zelda is the name of the Princess! >the popular franchise called Monster Hunter is a game about hunting monsters! >in the game Final Fantasy 10 the imaginary sport Blitzball is a combination of soccer and water polo! >in Red Dead Redemption 2 you play as a cowboy outlaw because the setting is in the Wild West I hope you enjoyed these not well known facts! Feel free to post your own secrets.
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In Rugrats: Search For Reptar, if you go to the mini-golf stage, "Ice Cream Mountain," (based on the episode of the same name,) Hole 8 has a pyramid feature as decoration. The actual course doesn't interact with the pyramid, and you have no reason to actually approach it, but you can, and if you do, you can find a tunnel to get inside it. If you venture all the way to the deepest part, you'll find a mummified version of the scary robot Mr. Fiend (from the episode "The Mysterious Mr. Friend"). Mr. Fiend will chase you, and if you lead him all the way out into the sunlight, he explodes.
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Tieger and Nessa were going to be your playable partners in Vagrant Story but they couldn't figure out how to get it to work in the games formula so they dropped the concept and made them a boss encounter instead Also Vagrant story 2 could have been a thing but it never happened
>>2054392 Wasn't VS2 turned into FF16? I remember Yoshi-P mentioning it started out as Vagrant Story 2 but it was promoted into a mainline FF title and had to be reworked a bit for such.

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Capeshit Anonymous Id: 9fc9ac No. 1514411 [Reply] [Last]
Just replayed Injustice 1 again and thought it was pretty fun. Now I am thinking about getting injustice 2 for pc since its on sale but I am not sure. I remember hearing some bad things about it when it was new and also with MK11. They got a bundle with both games for like 9.99 or just injustice 2 for 7. Is mk11 worth the extra 3 dollars? I don't know. If injustice 2 sucks dick then can you tell me a better superhero game that isn't arkham asylum/city/knight? I have been in a general superhero mood and I want more to sate my current fascination.
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>>2052541 >>2052829 I've read dark knight, year one, killing joke, court of owls,those one bad day spinoffs where it goes into each of batmans villains and gives them their own issue, i think i've read Arkham Asylum: A Serious House on Serious Earth but i barely remember it, and the whole knightfall saga (fantastic honestly, i really like azrael) i also read "for the man who has everything" and that was great but i definitely should read some of those origin stories, i've also read kingdom come and that was lovely.
>>2053369 Garth Ennis is irredeemably edgy without an enjoyment factor unironically for anyone who's not also miserably edgy. I'm 100% convinced it's because he's an atheist. No moral backbone to him. >>2053373 Try Grant Morrison's Batman stuff including Final Crisis if you don't mind kinda tryhard references made "deep" & gritty.
>>2053373 Arkham Asylum is Grant Morrison, so before going into his longer Batman run, try Batman: Gothic, which is also him, and rather standalone. If you like Kingdom Come, Superman: Birthright is the same writer, and Justice and Superman: Peace on Earth are the same artist.

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