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Deadly Standing Part Moar: On the Princess /v/each Anonymous 06/26/2025 (Thu) 20:19:11 Id: 52e3da No. 1506502 [Reply]
In this installment Samuel Porter Bridges receives lessons from Mamoru Oshii on becoming a ninja turtle slash rabbit. And something about an Italian Solid Snake knockoff. Also the AAA industry gets BTFOed by a title that looks better than their shoddy gaytracing with only precalculated lighting. It's tailor-made for this board. I was waffling on whether to make this thread since for now the game is a timed exclusive for Piss5, but it seems like there's sufficient fodder for discussion. DS2 is going to make its way to every platform eventually and it's virtually a movie anyways. Plus the trailers spoil the game's entire plot.
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It turned out not to be a movie game after all, with its cutscenes taking the form of short skits. The result ends up bizarre if you ask me. Reedus must have been told to act even more deadpan this time around so he fully came off as some self insert homunculus instead of a human character. The Uncomfortable Man. An uncomfortable director? There wasn't much screentime and none of the characters got enough of it, the game periodically called me into the deen's office then quickly spit me back out into the gameplay world to fuck around in. The last act had the merit of being incredibly more entertaining than last time. Otherwise the game's good to play, i'd say much improved even if the systemic flaws remained identical.
This game has popped up in the news again but not for what you think. Truly an endorsement. Death Stranding 2's graphics are so good UK citizens have been using them to bypass British age verification and face ID laws by taking in-game photos of Norman Reedus's face https://archive.fo/siPZz
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>>1604913 >tfw Kojima's private stash of 6 million full-body celebrity scans were all actually part of a greater plan to bypass future surveillance systems What a visionary...

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ARK Survival Evolved Anonymous 05/19/2025 (Mon) 00:45:13 Id: 3c32f2 No. 1376926 [Reply]
A thread for discussion of ARK survival evolved ark survival ascended, and other similar survival games.
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Cooked fish meat is something I seem to always end up having a surplus of. It's one of the better health foods for avoiding overeating, but there's no way to elongate the shelf life of overstock outside of kibble, and Rockwell recipes.
On single player biotoxin is something that's rarely needed in large supply due to how low level dinos tend to be.
>>1397568 Even if you can run it on high settings it still looks like ass ARK did not age well visually, and it's a shame the second game will run even worse with only a small improvement in visuals

OMORI Anonymous 04/18/2025 (Fri) 10:16:27 Id: 8fc250 No. 1129414 [Reply] [Last]
It’s All A Dream edition, Thread #1263 Previous Thread: https://arch.b4k.dev/vg/thread/521574969/#q521574969 >Game Links Steam Edition https://store.steampowered.com/app/1150690/OMORI/ Physical Edition (And Merch) https://www.omocat-shop.com/collections/omori https://www.fangamer.com/collections/omori Download https://archive.is/FqpTS The console editions (Switch, PSN, XBL, PC Gamepass) have some exclusive content. >Character Birthdays | Aubrey - May 23 https://pbs.twimg.com/media/EujUrE5UUAUyxku.jpg:orig

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Edited last time by local_dog on 04/18/2025 (Fri) 19:10:07.
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its time to drink water
>>1153861 >>1203386 >>1203423 >>1203479 >>1203620 Depressed Mari... BEst mari >>1203396 Thanks mari
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Video game dating mechanics Anonymous 04/18/2025 (Fri) 03:11:34 Id: b7410e No. 1125037 [Reply] [Last]
How do we make in-game dating cool again? Mass Effect ruined an otherwise promising thing.
Edited last time by Mortarion on 05/02/2025 (Fri) 07:49:09.
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>>1293004 What about wife the villain's daughter?
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>>1599255 Video game dating, not irl grooming
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>romance is certain >outcomes of romance change instead any games like this?

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Pokemon Ranger inspired game 04/21/2025 (Mon) 03:36:26 Id: 1160a5 No. 1186647 [Reply]
How would you go about designing it? If I were to do it I'd change the combat system to have the player in the arena with the monster. forcing the player to doge attacks while drawing loops. maybe incorporating some twin-stick shooter elements, with the player firing projectiles to weaken the monster for capture.
>>1186647 It's great as it is.
>>1186647 it just needs its own fun tactile gimmick TWEWY did not survive the jump to normal action rpg combat, this wouldn't survive either these are games that work because they put all their eggs on the gimmick, and it works, so if you take it out or replace it with one that isn't as fun you might as well not do it
>>1186647 >>>/vp/ or the /vp/ thread >>1113655

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/vst/ General Anonymous 04/16/2025 (Wed) 10:17:43 Id: f56b4d No. 1095464 [Reply] [Last]
A general thread for all related to strategy games. Modding threads, Paradox threads, /mbg/, and the like are all welcome to post here since /vst/ was a slow board. In recent news that I know of >Starsector update expanding end game content recently released >various mechanic showcases for EU5 >teasers for HoI4 mods, chiefly TFR.
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>>1308042 Sorry for the late notice, but there's one specific modification you should make to BetterBlobs. Go to zzz_tribal_flavour_events_c3rd.txt and dummy out tribal_flavour_events.451 and tribal_flavour_events.4206. They are a fucking pain because they make you and the AI release tribal vassals when you gain any land which the mod defines as inhospitable. This causes masses of unnecessary tribal vassals.
Since there's now a Bronze Age to Imperator converter, I've decided to try out Bronze Age Reborn, and I have to say that it's not very good. It's the closest thing you can get to a high performance Imperator sandbox, but it has basically none of the QoL features and entirely none of the flavor of Invictus, despite being maintained by the same lead developer. The technologies aren't even changed. Without an end date, you can just keep going until you WC or get bored, and it's starting to look like I'm going to WC with Egypt's 11th Dynasty. Speaking of Egypt, there are neither dynasty mechanics nor missions to reform the Egyptian faith so it's more warlike nor events regarding Atenism. You just play Egypt like any other nation, but you have a handful of short mission trees. Neither the Hittites nor the migrant hordes of the Bronze Age Collapse appear, so nothing interesting really happens. I wish the converter and mod would ape mechanics and flavor from Crisis of the Third Century and Gift of the Nile.
I've been playing Imperator with Chaotic AI turn on as Carthage. I've reached a point where I don't know what I'm doing anymore. I conquered all of Italy, most of Iberia, half of Egypt, all of North Africa, Judea, and the Sinai, and I'm integrating a tribe that owns 3/4 of Gaul and all of England and Wales. I have about ten accepted cultures, which might be too many, but research is going well, and I accepted them to gain their unique techs. The Macedonians are my biggest present enemy and are blocking me from completing my mission tree because they hold Greece and Anatolia, but I only have 150 years before the C3C starts. I'm considering decentralizing my empire after I break the Macedonians. Here are a few things I've learned from this run: The mod "Realistic Tribes" is completely useless if you plan on making tribal vassals. It causes their national civilization to tick down every month, which would force them to migrate if they ever actually moved their capitals. Instead, I had to cheat a few times because they would practically never consider, and especially not finish, reforming. You should watch out for the mod "Paler Romans". It completely fucks up the history files. Characters are shuffled everywhere. I learned that the hard way on some failed runs. If you're playing with Border Cleaner, lower z_border_cleaner_manual_size_threshold in z_border_cleaner_values.txt to 1. Add always = no under is_party_type = democratic_party in senate_objectives_generic.txt, senate_objectives_roman.txt, and senate_objectives_car.txt. Realistically, the democrats wouldn't push for expanded citizenship in almost any nation, and citizenship in IR doesn't do what it did historically. Playing as a republic is more stable than playing as a monarchy. If you don't plan on integrating the majority culture of a city with a capture event, or don't plan on releasing a nation which will own that city anytime soon, just destroy the city. There are typically plenty of other cities in the area.

Worst video game titles Anonymous 01/01/2025 (Wed) 00:06:43 Id: 09dc29 No. 1056183 [Reply] [Last]
We often hear about the worst video games of all time, but what about the worst video game titles of all time? Starting off with two of the most obvious ones >Kingdom Hearts 358/2 Days That's pronounced "three hundred fifty eight over two". Yes, they want you to pronounce it "over" but didn't bother writing it as an over. It only "works" in Japanese because furigana can tell you its pronounced that way, but its dumb even there. >Infinite Undiscovery Either an "undiscovery" is "lost", which would mean total amnesia (even walking, potentially even breathing), or an "undiscovery" is "not a discovery", which means the name is saying everything within is nothing new. (dis)honorable mention >Idea no Hi This one tries to make a English pun that does not actually work. The official name in "Day of the Idea" and 1: While "idea" in standard romanization, "イデア" isn't pronounced anything like the English "Idea" (as in thought) 2: "イデア" is a person, so the definite article here is just Engrish.
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>>1594256 >>1594773 This wasn't nearly as much of a problem when these games came out. Especially Runner. Nobody was trying to do a web search for Commodore games. Even during the PS1 era, that wasn't where sales or advertising came from. The boxart would matter a lot more than the title. Hell, you're reminding of the show people now call "Batman: The Animated Series," which just did not actually have an explicit title when it was actually on. There is no text in the show's intro. You see a picture of Batman and that's all the kids need to know what they're watching. See a picture of that astronaut dude on the cover of Runner, and maybe kids will want to buy it. Titles can help or hurt, but it's not as big as you make it seem, especially due to not being able to search it with technology that didn't exist yet.
>>1056213 The gibberish name "Fenyx" is really the thing that takes it from "generic" to "awful". Even with "monster" (and presumably Olympic/Olympus) off limits, there's way better options for something based on Greek mythology.
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>>1592242 On a similar note. Not a bad title by any means but completely nonsensical when you actually understand what it means. The original is of course Ninja Ryukenden which translates to something like Ninja: Dragon Sword. The American title, Ninja Gaiden (which no one in the US knew how to pronounce until The Wizard game out) is instead Ninja: Side Story. As a complete side note, the cover makes it looks like it's taking place right during the Nuclear War of 199X, and given the enemy and boss designs and even some of the music I'm pretty sure this is entirely intentional.

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Stellar Blade Anonymous 04/18/2025 (Fri) 11:40:13 Id: 9ffbc5 No. 1130086 [Reply] [Last]
Are you excited for the PC release in June? I had it preordered and finished twice, and It's nice that more people will get to play Eve. We'll probably get some nice mods and even better graphics (the devs did phenomenal job with UE4, but still). Would also be nice if it gets a sequel.
Edited last time by local_dog on 04/18/2025 (Fri) 19:00:25.
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There's an overlooked feature that I've noticed: there's no ray tracing used, yet the textures and other rendering tech makes it almost look like it's there. It's also running on Unreal Engine 4 instead of 5. Are there any mods that implement any of it for fun? Somehow the similar but (mostly) asset-flipped Bright Memory: Infinite meanwhile has ray tracing effects and runs on Unreal 4 too (the difference is that it's also on GOG).
Does this game play like any of the Nier games at all or are all the comparisons not to the gameplay? To be clear, I liked the movement and the "freeform" combat the most in both of them.
>>1597172 I'd say it plays very differently.

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Videogames similar to Clock Tower Anonymous 07/20/2025 (Sun) 23:04:14 Id: 709ef1 No. 1586857 [Reply]
Is there any game that achieves the first Clock Tower aesthetic and gameplay? I feel it is something exclusive that will never be repeated.
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>>1586857 Outlast? Amnesia? Be more specific, what are you looking for?

Metaphor: ReFantazio thread 9 months later Anonymous 07/16/2025 (Wed) 22:02:02 Id: d63346 No. 1568796 [Reply]
Metaphor: ReFantazio has sold 2 million worldwide after 9 months.... https://archive.ph/mOHaw Now 2 million isn't bad I think most devs would, be very happy getting 2 million copies sold worldwide. But for an Altus game especially by the Katsura Hashino this is rather low. I'm gonna list why this game underwhelmed while being a technical success. >Game was rushed Due to being in a development for nearly a decade the game was clearly rushed in a lot of aspects. >Six months was not nearly enough time for a story of this type It needed a year as by the last parts of the game the plot is very rushed >Companion arcs Fell gutted and rushed. >Partial romance They made a system that pleased neither the waifu fags or anti waifu fags just a awkward half assed in-between. >No real customisation of character gear or appearances Like you just did skins and the same shit as P5 for gear. >Archetypes are just Personas with a little bit more customisation Yes it has much needed quality of life compared to the past games, but it's just more of the same. >People are waiting for the full version Because let's be real that's where the full game is.
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>>1590854 >switch jail If anything that probably helped its overall sales. Also, V had a definitive edition which was also a boost and its still not even really ahead of Metaphor.
>>1590886 Speaking of the V boost, Imagine the numbers an enhanced edition of Metaphore would pull?
>>1590960 I don't think it would pull big numbers. SMTV was received pretty well by series fans as far as I could tell, but Metaphor doesn't seem to have a fanbase or lasting cultural impact, at least not on the scale its sales would indicate. I don't imagine it getting as many sales as a consequence unless this definitive edition actually "fixes the game" and ends up having larger long-term sales. >>1586240 It's not an entirely new IP. It's one big nostalgia tour for existing Atlus IPs and the director was very open about that in interviews. One of the big reasons my desire to try the game soured after launch.

/bgg/ baldur's gate general Anonymous 04/19/2025 (Sat) 21:46:38 Id: 10d5ad No. 1158401 [Reply] [Last]

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Only 3 jive young fellas in the 4channel general and they all got a posting block for 15 RIP.
>>1334167 We're all namefags here thanks to IDs.
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shit's broken again

Shoot em' Ups Anonymous 12/12/2024 (Thu) 20:17:37 Id: d659ee No. 1049270 [Reply] [Last]
Does anyone here play shoot em ups? Let's have a shmup thread! space dad shmups and anime bullet hells alike are welcome. just go for the clear my nigga! >How can i play retro shmups on pc? With shmupmame. it's a fork of mame optimized to reduce input lag as much as possible alongside some other benefits like gadgets and replays. Here's a link to a preconfigured install with the some of the more popular shmups (mostly cave) https://archive.org/details/mature-dot-dodging-games-gaiden-v-1.0.7z of course you dont have to use shmupmame, you could use mame, fbneo, retroarch, or even support the official ports on steam/switch. What matters is actually playing the games! >What about touhou? Here's a collection of all the games with the english patch preinstalled. https://nyaa.si/view/1743411 What games in the genre are you favorite? What games are you trying to 1cc currently? I'm a total shitter trying to get my skills up, but I'm closing in on a Deathsmiles clear.
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The one and only
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>>1581540 That's only one stage. There's 5 in total so its very quick but they're all pretty run of the mill like forests, horror, snow, etc.
>>1418100 >60 dollars Jesus Christ

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Upcoming Games thread Anonymous 06/21/2025 (Sat) 19:39:22 Id: 14000a No. 1490779 [Reply] [Last]
What bideogames are you looking forward to /v/? >The Scramble Vice >System Shock 2 Remastered >Mount&Blade Bannerlord: War Sails >Showa American Story >Stranger than Heaven >Ashes: Epoch >Ashes: Death Zone >Derelikt >Compound Fracture >Ground Zero >Phase Zero >83 >Dinoblade >Jurassic World Evolution 3 >Total Chaos >Kingmakers

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>Donkey Kong Bananza >Hyrule Warriors: Age of Imprisonment >Metroid Prime 4 >Towa and the Guardians of the Sacred Tree >Trails in the Sky 1st Chapter remake >Majogami >Dark Auction >Daemon X Machina: Titanic Scion >Mouse: P.I. for Hire >Fuuraiki 5 >Renzu (Lens) >Marisa of Liartop Mountain >Rhythm Heaven Groove >Full Metal Schoolgirl if we wanna count ports or enhanced re-releases >Ys X Proud Nordics >Elden Ring Tarnished Edition

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Oh yeah. forgot about this Half Life 2 mod, it looks pretty cool https://www.moddb.com/mods/sane-in-silence
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I believe anons

How do you beat a game? Anonymous 07/15/2025 (Tue) 22:00:56 Id: 0b2855 No. 1566257 [Reply]
What constitutes as one 'beating' a game? The answer isn't quite as simple as I'm making it sound. Do you beat a game when you get to the credits after defeating the final boss or level? Or do you beat a game once you've gotten all the achievements? Maybe even more than that? Do you complete a game truly only when you've seen all the content the game has to offer? Or, at least, all the known content? If a game lacks achievements and is on rails, does it only count as beating that game if you did so on the highest difficulty available?
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I don't think there's one set measure of when a game is "beaten", but the broadest definition is when the credits roll after finishing the final bit of whatever story a game has, or completing all the basic objectives a game has in the case of sandbox games with defined objectives (factorio, satisfactory, etc). You can play a game enough to understand it without beating it, and depending on the game you can also beat the game without really understanding how it works too well. For example: Voices of the Void is considered beaten on day 50 of story mode due to there being no more story events and the game telling you such, but you can get a feel for the gameplay and the tone of the game far before that. Rougelikes often serve as an opposite example, but Risk of Rain is a good one, you can beat Risk of Rain without understanding fully the game's systems or how to play all the characters well. Hell, there's a character and some upgrades locked behind beating the game. And then you get to the topic of multiple endings. Again it depends on the game. Some are clearly meant to be played through one after another due to drastic differences between them and shorter play time, while some games having different endings with different content is to aid in giving the player a sense of choice and consequence, and making the story more interesting, like the SMT games or Fallout 1/2/NV, and is not meant to be played through to every ending. On the other hand, some games even expect you to play all the routes in order since it makes up one big story, like the Sonic Adventure games, the Touhou fighting games' story modes, and NIER games. Speaking of fighting games, those too are an oddity. Most have a story or arcade mode you can beat, sure, but it won't indicate mastery or even a basic understanding of the game depending on the game and how complex the AI is. Yet you'd still have technically "beaten" the game upon completing said story modes or beating arcade/whatever the main mode is. Doesn't make you good at said game or even give you an understanding of it beyond a very basic level in most cases, especially when playing against "normal" AI and not setting it to maximum.
>>1566591 True, I didn't think of edge cases like that But since they are only edge cases, I don't think it's correct to use them as a standard
I don't think I can define what it means to 'beat' a game in a way that encompasses all the various types of games with their own intricacies. But I know it when I beat it.


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Short games (Under 6 hours) Anonymous 07/11/2025 (Fri) 19:27:17 Id: 81562a No. 1554230 [Reply]
Ever get tired of the 60+ AAA junk and bloated RPGs? Well sit down, relax, and get comfortable with some games you can clear in an evening. While retro (specifically 80s to early 90s) games also apply, I advise you pick something a novice could actually beat first try. I'm trying to avoid the low hanging fruit like Portal and Hotline Miami. Post lesser known games you're aware of!
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>>1556126 >>1555218 Also I will second Psychopomp being a good game, especially the Gold edition with all the extra content. Got it on a whim and it was a trippy yet amazing little experience. Has some deeper elements as well like the phone and all but you're better off using a guide for that.
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Delta Particles mod It's Half Life but darker and with better shooting
>>1554230 Im more of a Sativa guy myself

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IKEMEN/Mugen Anonymous 04/23/2025 (Wed) 07:38:28 Id: 757034 No. 1223390 [Reply]
For eight (probably has been eight. Might be more. I don't remember.) years I've had this shitheap on my storage. I've recently upgraded my maintained 8mugen collection to IKEMEN, and I've thrown a shitload of characters into it over the years. Most, if not all, of the original 8mugen collection is still there. (Second pic is the original screenpack pic to jog your memory.) It's fifteen gigabytes and about 479 characters big. This means sharing it will be a difficulty. Only would be worth it if there's interest or any anons around who actually remember this shit. I changed the skin because there was no Ikemen compatible version. Picrel is a bit outdated as some characters that have black slots are bugged and needed fixing. Has a bunch of hidden/ai characters. Latter is completely or mostly unplayable (for humans.) Former is compressed into other characters. (gotta use the 'd' and 'w' keybinds set in the options menu on certain characters to access them. Like Goku. Neat Ikemen feature.) Also, IKEMEN/Mugen thread I guess. Quick FAQ <OP Install specific >Is [Character] in your install? I dunno. Flip a coin. It's 479 characters. There's 21 slots left so there is space for more. But it's already fucking 15 gigabytes. Technically infinite AI-only slots and multi-character slots. But they're all bound to one character. So Saber has Saber and Saber Alter bound to her, for instance. >Why the fuck is [Character] and not [Character] in your install?! If it's a matter of taste, I don't give a shit. If you want to include a certain roster, feel free. If lots of additions are made I'll upgrade the screen to 704 characters. If certain characters are shittier than others, suggest/add the better versions to replace the old ones. >Does everything work? Good question. Most characters, yes. Most stages, yes. There are numerous characters with small bugs that require text file changes to fix. I'm not even aware of them all. >Why share this if you don't have a link for it? Fifteen gigabytes. My upload speed is dogshit so I'm not going to upload it if no anons give a shit. It will take all day for me to upload.

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How is the Ikemen rollback project going? Did it get merged into go, postponed? Haven't heard anything about it for a year or so.
>>1273063 Wait ikeman doesn't have rollback?
>>1271072 I know this post is several months old but it does make me wonder if there are any other archives dedicated to certain types, especially since I remember a certain R-18 edit of Akira Honjoji from a YouTube video that was taken down a long time ago and I don't know if that was preserved in some fashion.

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