>>1775866
>Try playing a new game self imposing on perma death and watch how much you change your own behaviors.
Yes, change, to play more meta and optimize the fun out of the game, truly a great improvement.
>Again, you're too much of a casual and need to be hand held into your own decisions, even design choices
You act like someone who has found a hammer and starts thinking you can use it on everything to good effect, it's not the case
I've done deathless in several game (incidentally since I was speedrunning) and frankly it's usually not quite as interesting as you make it seem, just rote memorization and optimization, if anything it's usually baby's first challenge run.
>I've skimmed over the rest of your post and you're arguing that dying isn't usually your fault in most games? lmao.
Nigga, challenge yourself by learning to read first.