Why is there not a good one? I like being able to sit on my couch and scroll through all my games, looking at the covers. I do kinda like the ability to look at the back of the box, the spine, and the cart/disc art, too, but those things aren't as important. So all I want is a program that lets me do that, lets me sort my games autistically (you'd think the autists that make these things would understand the want for autistic sorting). Why can't I find one that just lets me make subfolders? I've searched online and found people legitimately just telling me to use Windows Explorer. Like yeah, I can make subfolders in that. But it sucks to use it with a controller on the couch, and doesn't look as nice. So why can't I make subfolders in Launchbox? All I want to do is...
>sort all games alphabetically
>but games within a series should all be in a subfolder together, and inside that subfolder, be sorted by release date. So actually I want all series sorted alphabetically, with different sorting inside the subfolders. (Launchbox Almost lets me do this. I can sort by series, and have one "series" that is "all games," but that's it.)
>but within a series subfolder, I want to be able to make further subfolders. I want to group together ports of the same game, for example. When looking through the Sonic folder, I want Sonic 2 for Master System and Sonic 2 for Game Gear to be in the same subfolder.
>and I might want another subfolder within that subfolder, because maybe I want to put different translations or romhacks or something together.
>ideally, let me put custom art on each subfolder, or just show the art of the first thing in the folder, but with some sort of indication that it's a folder and not the game. Make the folders look nice, is my point.
And oh yeah, I want a frontend that doesn't melt my fucking computer when I try to scroll through a list of like ten thousand games. The whole reason I want this is so I can look at boxart of every game ever made, or at least all the ones to come out on carts, since they take so little space by today's standards. Obviously low hardware usage should be top priority for a program that is ultimately this frivolous. I want to use all my hardware on the actual game.
I've been using Launchbox, and have used EmulationStation before, but they both kinda suck balls. I've looked into others, but they all seem very similar, with the only difference being that others are even more of a pain in the ass to set up. They have so many useless features, but don't such basic, obvious things. Just let me look at boxart and sort it how I want. Why is that so hard? If they let me use layers of subfolders, it would limit how many jpegs need to be loaded at the same time, so it would presumably make it faster, since somehow that's a problem on Launchbox.
I do not care about things like playing videos or demos. I don't even care about custom themes. I don't need any extra features like that. I just want to scroll through tons of boxart until I see one that makes me want to play the game. I just want to feel like I'm at Blockbuster in the '90s, but a Blockbuster that I can sort how I want, because it has too many games and thus needs to be sorted properly. Why is this so hard?
You know what else is gay? That I can't just click a button and be taken to a website with the game's manual(s). Ideally I would save all the manuals locally, but that would take too much storage for the amount of games I want. But I know there are websites with tons and tons of manuals. Let me click and be taken right to the manual.