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Bungie CEO Pete Parsons resigns Anonymous 08/21/2025 (Thu) 21:17:26 Id: ef7f4b No. 1680369 [Reply]
https://www.bungie.net/7/en/News/Article/passing_the_torch https://archive.ph/czTYB Yes, this is the infamous guy who spent all the studio money on his fancy cars.
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>>1680431 You can't 'save bungie' any more than you can 'save Rare.' the public megacorp bought them and so artistry and creativity is extinguished. GET BACK IN THE MINES
>>1682013 Its hardly out of the realm of possibility given the shit we've seen so far.
>>1680369 >CEO resigns Ok but whens actual videogame?

Dispatch Anonymous 05/30/2025 (Fri) 20:01:57 Id: 350702 No. 1419123 [Reply] [Last]
Did anybody else try the demo? I liked the occasional Telltale game back in the day, so I was curious about Dispatch when it was announced. The premise of you being a 911 operator for superheroes is good, and I think the cast looked fun. The e-celeb voice cast seemed like a terrible idea though. After playing the demo I'm still on the fence. The actual gameplay of getting a call and sending the best character you have to deal with it seemed good enough. It was very shallow, but I think it can work for a story driven game like this if they do a good job of making your choices matter. The writing is peak millennial slop though. The old nigger said "fuck" about 50 times in the 30 minute demo. Quips galore. I still like the premise, but the writing might make me skip it.
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>>1940790 Aesthetically she was attractive but she was one of the least developed z-teamers in practice.
>>1939831 Its a pretty good game storywise that takes itself seriously instead of being ashamed of the superhero genre, sure there are some lame jokes but theyre a minor issue more than anything my biggest problem would be that you are railroaded into kicking one of 2 specific people instead of anyone from the team
>>1939831 It got my attention because it looked like millennial hipster capeshit, but was way less millennial or hipster than I was expecting. The heros are heros. The villains are villains. The men are men and the women are women.

Abiotic Factor Anonymous 09/02/2025 (Tue) 15:14:08 Id: 303d46 No. 1717418 [Reply]
What is the official /v/ consensus on this game? I'm shit at it but I love the presentation of it. I wish I was better so I could enjoy it more thoroughly and finish it.
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>>1717418 >>1934086 >I'm shit at it but I love the presentation of it That's called an opinion you drooling troglodyte.
I'm currently playing through it solo after getting bait'n'switched last weekend by the devs, and its kinda fun although too grindy in certain aspects, which clashes with the limited nature of its enviroments. For example, when it comes to combat-centric skills you will find yourself being able to level up the "blunt" and "sharp" weapon stats quite easily since you just gotta destroy furniture and cut up bodies for them to go up, on top of using such weapon types for day-to-day combat or hunting. On the other hand, raising the "aiming" skill, which governs how much you suck at ranged weapons, is a total pain in the ass since it only goes up by shooting at actual living targets which are limited and completely dependant on respawn timers. Another example is Crafting, which takes forever to raise, contrasting with agriculture, which mostly levels up by itself as soon as you start using it. Overall I'd say the balance is all over the place right now (specially noticeable just after reaching the Manufacturing Sector for the first time) but I guess its fine since its early access. Pretty sure this is something the devs will go back to in the future. Worth a pirate if you want to try it.
its tough but fair chilling slow burn friendslop like SCP or backrooms multiplayer

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Hatsune Miku and Project Diva Thread!! Anonymous 04/16/2025 (Wed) 07:36:30 Id: b63133 No. 1094809 [Reply] [Last]
Self Explanatory, post Mikus! Also you can make your own custom project sekai stickers at https://st.ayaka.one/
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>>1941930 <snorts asshole
>>1941930 dayum miku got that pussy grip game nocap
>>1941930 >Spoiler Don't wound me like so, anon. :< I'd hope for a real game and not some mobiletrash.

Shill Deconstruction Thread: Arc Raiders Edition Anonymous 11/06/2025 (Thu) 10:58:00 Id: f2585e No. 1911344 [Reply]
Let's take a different approach to the usual threads about recently-released games. In this case, we'll talk about Arc Raiders. Instead of praising it, or deconstruct the recent 'hype' around it. This seems necessary since a lot of people are discussing it and talking about it on social media and other sites where video games are talked about in some capacity. >What kind of people are praising this game? >What is the appeal? >What is the staying power? >Who is behind the game? Developed/funded/designed? Getting to the bottom of this should help deconstruct any hype that you may or may not hear about it in the present and future.
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>>1911344 >What kind of people are praising this game? Shills and casuals >What is the appeal? An Extraction shooter that is eye-candy oriented and casual friendly. Also streamer friendly so that people can stream their "so crazy!" moments. >What is the staying power? Very small, because the game has PVP and casuals have already cried for there to be a PVE mode only (The devs themselves wanted the game to be PVE but added PVP because they noticed how boring it was in testing, so that tells you something). >Who is behind the game? Developed/funded/designed? pic related. But swedish, so obviously it's cuck oriented.
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Ex DICE/EA devs/executives with connects paying off journalists and streamers much like EA did with Gapex Legends. That's all this is
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I think OP is part of the people who dislike it just for the AI. https://www.youtube.com/watch?v=KazzKASBEX0

Oldschool Maplestory Anonymous 04/16/2025 (Wed) 22:04:37 Id: 174a2e No. 1103082 [Reply] [Last]
Official Old school Maplestory just got announced and it's being made by the ORIGINAL DEVELOPERS, get the FUCK in here https://youtu.be/DhK1b17ApgE?t=271
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Weird, I was hopping for trannies to go back to 4chins already
https://www.nexon.com/maplestory/micro-site/playtest They’re taking applications for a play test, but it’s in person.
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>>1103082 How'd they transplant that head onto that guys body without leaving any scars?

HABROMANIA Anonymous 11/03/2025 (Mon) 22:15:33 Id: b6a330 No. 1904659 [Reply] [Last]
HABROMANIA is a point and click adventure title staring, Alice in wonderland with heavy inspiration from American McGee's Alice and the Mini series Over the garden wall with accompanying jazz OST. It's early access/Kikestarter but has a demo. >How is the demo Anon? Fairly interesting as it's traditionally animated in 2D and reminds me of classic point & click games of the 2000s, I did enjoy Alice responding to the weird situations in a humorous but not over the top manner. I'm going to be keeping an eye out on this one /v/.
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>>1934340 >How is this not obvious to you? Because I did not know that >It was made by a woman
>>1935555 Literally the first thing I thought when I saw the art was that it was clearly drawn by a woman It may as well be screaming it
>>1906215 >2030 >5 years from now >Half a decade

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Good Ol' Game Griefing Anonymous 11/12/2025 (Wed) 02:45:43 Id: 875557 No. 1926361 [Reply]
Here's a thread dedicated to the art of game griefing. It's a time-honored tradition among certain gamers to get up to a bit of hijinks once in a while, and the more devoted/resourceful among those goofballs will become griefers. >What the fuck is a griefer? griefer n. An online game player who intentionally spoils the game for other players by deliberately annoying, disrupting, or trolling them. How a griefer fucks with the game is up to the griefer's style. Some do it by cheating. Some do it by bending the rules. Some do it by micspamming. Some do it simply by taking advantage of mechanics in the game. There are more respectable ways to grief and less respectable ways - at least, that's what some people might tell you. Use this thread to discuss griefing you've done in the past, and for what game. Post grief clips ( your own, if you have any ) and post any other clips you find funny. Share griefing vids and uploaders, as well. But don't forget to archive those videos first, ya retard.
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>>1928987 >the dude screaming like the serious sam kamikaze my sides
>>1926458 Who made these? Channel's gone.
>>1938254 Thanks, anon!

20 years of F.E.A.R Anonymous 10/17/2025 (Fri) 18:11:52 Id: 89328b No. 1854305 [Reply] [Last]
HAPPY BIRTHDAY F.E.A.R NOT A SINGLE GAME LIKE YOU STILL
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>>1854305 Monolith Productions aren't gonna do an anniversary livestream because they're DEAD, lol
I HIGHLY recommend Trepang2 if anyone wants a spiritual successor to the first FEAR.
>>1936382 I wouldn't call it a spiritual sequel at all, just a very big influence.

Point & Click Adventure Games Anonymous 11/13/2025 (Thu) 19:35:16 Id: 994183 No. 1931089 [Reply]
The good old genre that codified a lot of game design practices (both good and bad) and was probably the first type of game a lot of people actually played. >What point and click games have you played? >What was your favorite? >Have you played anything recently? >What do you think is most important in one: art, story, music, design? >Are there any you'd recommend playing? >Are point and clicks a dying genre? Will we see another wave of them soon? Is there any experimentation that could be done with their design? >Do you think Tim Schafer will ever escape his legacy of being a washed up has-been? Point and click games are fun and I love them, but they sort of feel the same way books do to me. I'll sit down to play one every once in a while but only if I'm in the mood to pay attention to one long narrative and commit myself to it for a good chunk of time, not whittle away at it over weeks or months. I've actually been watching a lot of longer-form videos about the King's Quest and other Sierra games, and it might be because I'm on the younger side but it's crazy how big games like these were before console gaming dominated the market. Besides Broken Age headed by Mr. Shitface, point and click games have pretty universally become a genre solely for indie devs and smaller studios. There was a bit of a resurgence in the mid-2010s around the time that game came out but they're far, far less common now. Starting this off by posting some of my favorites, mainly for their art, writing and humor. I'm not actually sure if difficulty is something a lot of people look for in point and click games, especially since most of the time the more difficult ones are that way purely by frustrating design. The King's Quest games basically started the "save early, save often" meme but endless trial and error isn't exactly difficult in the same way a logic puzzle or brain teaser is. Are there any out there that do something similar to the Silent Hill games, where each puzzle section basically has its own unique puzzle to solve based on the difficulty you've chosen?
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did anyone try this gem?
>>1934398 No, but I did watch the Retsupurae of it years back. This is such a crazy twist I still find it hard to believe it's an actual part of the game. For anyone unfamiliar, the main character literally dies and goes to heaven, meets angels and other departed souls, then cheats death and finds a way back to the world of the living just to continue doing menial police work and never mention anything about the experience.
>>1934415 I just remember a quest for a small red flag on a dark beach that wasted a lot of time. I somehow blocked out the rest of the game

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EA is releasing the Source Code of all Command and Conquer games Anonymous 02/27/2025 (Thu) 19:48:39 Id: 6cb900 No. 1074913 [Reply] [Last]
Holy fuck it even includes Renegade And they're still uploading, hopefully C&C3 next. >You will live to play SAGE C&C games at more than 30 FPS What a time to be alive! https://github.com/electronicarts/
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>>1096370 Battalion Wars 1+2
>>1926769 last actual version of RoTR came out 10 years ago
>>1905441 So that's why Sybert started casting a lot of Zero Hour matches?

Dragon's Dogma Online Anonymous 04/23/2025 (Wed) 18:03:21 Id: 86086a No. 1228775 [Reply] [Last]
Dragon's Dogma Online was a free to play MMO, it played a lot like DDDA but with some changes and limitations expected from a MMO meant to run on the PS3, but there was still a lot to see and do in this game, plenty of content, enemy variety, vocations, etc. Dragon's Dogma Online was shut down a long time ago but there's an ongoing restoration effort and a lot of progress has been achieved in the last months, the game is playable and a lot of quests and features have been restored, however there's still a significant amount of things to restore, despite that there's enough content here to keep you busy for months. Currently there's 2 private servers one can play on, ddon.org and dogmarising.org, for the most part dogmarising.org will offer you a better and smoother experience but ddon.org does have a bit more people. >Wanna play Dragon's Dogma Online? Click here: https://pastebin.com/779hUvtH >DDON Beginner's guide https://pastebin.com/EqbBYnVe Recent-ish changes/restored game features (these will/should apply to all private servers) >Job Masters have been implemented, all Arisen Skills and Augments will be unequipped, reset and JP have been refunded, Pawns' skills and augments are unequipped but they get to keep whatever they had unlocked before, talk to Renton at Relay Station District for Tutorial and Seeking Job Masters Quests. >Area Trials for Phindym have been added, Caution spots will be added later for S2 maps. >Achievements, Arisen Room Customization and Furniture Crafting are now available.

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Not sure if the online thread is the place to ask, but I'm giving DD2 another chance with the hope that some of the newer mods can fix it. Any recommendations beyond what I've got already?
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>>1933138 >yeah I'm trying to fix the game's performance with some mods here's what I have so far >nude body >jiggle physics >harpies with tits >gorgons with tits >dullahan with tits >bunny suit >unofficial patch yeah dude you're good to go
>>1933138 I can't really think of any. You could include Skill Maker too but its just more customization autism so arguable on whether or not it'd be worth. I think there's a few boss/enemy mods that are just neat AI changes but I think you've got that with Durnehviir.

Advance Wars Anonymous 04/23/2025 (Wed) 00:54:15 Id: 84ccd2 No. 1219776 [Reply] [Last]
Move out! Anyway. Let's have fun discussing the Advance Wars series ITT and show the Fire Emblem fags who's the best actual strategy game. Also, I heavily suggest playing on AWBW (Advance Wars By Web) for multiplayer. The game gets really deep when you climb above 1200 Elo. I'd like to play some huge games with you sometimes. That's my piece folks. https://awbw.amarriner.com/
Edited last time by Mark on 04/23/2025 (Wed) 09:31:04.
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>>1820590 >Earth vs Mars Another one I found. This one was Advance Wars mixed with a bit of Impossible Creatures for special units you can customize. There is a demo for it on steam, though I haven't tried it yet.
>Got back in AWBW >13 Winstreak in Global League Feels good, but I just know I'm one bad move away from getting my ELO back to square one
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InZoi (Korean Sims) Anonymous 03/19/2025 (Wed) 02:34:25 Id: 867f58 No. 1080725 [Reply] [Last]
InZoi thread since it's somehow the only game I'm currently excited about. Basically it's The Sims, but Korean. Looks to be much better than anything EA has done with The Sims in years. >City builder >Life sim >Mod support >Non-ugly character creator >Can drive around city >3 cities so far: USA, Indonesia and Korea (no grorious nippon) <Optional Jewvidia powered 'Smart Zoi' AI Character creator and construction demo releasing on the March 20th. Game releasing on March 28th. Steam page https://store.steampowered.com/app/2456740/inZOI/ Website https://krafton.com/en/games/inzoi/

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>>1930756 >russian review trashing this game If i were allied to north korea i would too trash everything south korean. Even Limbis.
>>1930721 >Kinda feel like this game had a surge of popularity but stopped being talked about. It did, both for its high definition graphics and because it was being talked about as the "Sims Killer" by people online. A large number of people flocked to buy the game, but whether they realized it or not, they were walking into a game that was still early access. It seems like glitches and awkward gameplay choices pushed a large number of people away after the initial rush of hype began to wear off. >Did the development stall for this game or what? No, the devs have been working on bug fixes and updates regularly. They recently released some Halloween themed stuff along with some fixes and tweaks.
>>1931478 most of the people who bought this are tumblr sims fans meaning people who hate ai it is getting nothing but negative reviews on steam that only whine about ai being used in the game they really needed to do better research about their target audience

Postal 2: Redux Anonymous 08/13/2025 (Wed) 03:36:52 Id: cee336 No. 1652859 [Reply]
Welp, they're officially remaking Postal 2 https://www.kickstarter.com/projects/postal2redux/postal-2-redux >as of this post, $170,560 pledged of $250,000 goal >It's finally time to relive a week in the life of The POSTAL Dude, a hapless everyman just trying to check off some chores. POSTAL 2 Redux is a ground-up revival of the filthiest sandbox on Earth: sharper, louder, bloodier, and finally arriving on modern consoles. If you wanted tasteful restraint, you backed the wrong campaign. Same POSTAL. New engine. Zero apologies. <What's New >A modern backbone. We’re hauling POSTAL 2 into Unity so it runs perfectly on modern hardware. This gives us the ability to have completely scalable requirements. Basically, for every platform this comes to it will look as good as it can for the hardware. >Loading Zones, begone! Paradise streams in as you walk. No more load screens. Just roam and ruin. >A complete graphical upgrade. Higher‑resolution textures, upgraded shaders and materials and lighting make every billboard, back alley, and biohazard pop. >Guns with bite. Balancing the combat based on community feedback. Weapons are being rebuilt to hit harder, punch through flesh, and send bodies flopping with proper ragdolls. You’ll feel the boom. >Check out my insides. Shipping malls, restaurants, offices, arcades—stuffed with destructible props. Let loose and see the World explode in front of your eyes. >Crowds that find trouble faster. Civilians still snitch and cops still overreact, but smarter pathing means they get to the chaos quicker and make it messier when they do. >Champ gets promoted from mascot to menace. Pet him, point him, weaponize him. Man’s best friend finally acts like it. >Built to break out of the PC cage. Targeting PC and modern consoles so Paradise can spread its disease broadly and legally. >Quality of life, everywhere. Widescreen done right, modern inputs, fewer crashes, smarter UI—the boring necessities so the fun stuff can be loud.

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>>1928129 Look up POSTAL: Red Letter Day, it's a first person recreation of Postal 1 that's still being worked on.
>>1852107 Aside from platform warring, what reason is there for Postal 2 to stay PC exclusive? Sony censorship?
>>1929282 Consoles in general lag far behind the most recent pc specs, so in order for a game to run on them the dev has to either: -Downgrade the game to that lower quality (pc gamers suffer) or -Make a separate version of the game that's optimized specifically for the consoles hardware (taking time away from main development which could have been used on more content/refinements). If consoles were exactly as powerful as modern PCs I would support games being multi-platform. I don't hate consoles, I'm just afraid of devs using them to worsen the experience for pc gamers.

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Gensokyo Massacre: Hoary Immortal edition Anonymous 10/18/2025 (Sat) 13:43:22 Id: 7776da No. 1859225 [Reply] [Last]
So what's all this then? Some crazy Jap made a porn game about raping girls in a dungeon; Fans added their favorite characters to the game. Some autist added all of the Touhou characters. Some other autist patched on a strategy wargame so that the Touhou characters are now commanders leading armies to conquer Gensokyo (and you can also rape them in a dungeon). The game is actually pretty good, and I'm gonna play it (again) with a few of my own patches. Let us generate a new character for the player...
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Aya works the camera and also becomes one the show's writers. Her eye for scandals, real or imagined, allows her to perceive conflicts that make for good storylines. Yorihime plays a minor role as "Auntie Lorie" who lives on the far side of town and visits from time to time. The writers exaggerate her personality flaws so much that she nearly quits the show in anger, which is one of those flaws, but she decides to stay on. So that's it. Game's over, story's over. Hope you enjoyed it.
Here's 6th's post in this thread that's not from OP.
>>1930289 Damn, you now owe two children to Kronos for this transgression, for being a filthy Six.

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